diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast.h | 12 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_tri.c | 2 |
3 files changed, 17 insertions, 11 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index c57f2ea11de..39ff6af327f 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -46,10 +46,20 @@ struct lp_scene; struct lp_fence; struct cmd_bin; +#define FIXED_TYPE_WIDTH 32 /** For sub-pixel positioning */ -#define FIXED_ORDER 4 +#define FIXED_ORDER 8 #define FIXED_ONE (1<<FIXED_ORDER) +/** Maximum length of an edge in a primitive in pixels. + * If the framebuffer is large we have to think about fixed-point + * integer overflow. Coordinates need ((FIXED_TYPE_WIDTH/2) - 1) bits + * to be able to fit product of two such coordinates inside + * FIXED_TYPE_WIDTH, any larger and we could overflow a + * FIXED_TYPE_WIDTH_-bit int. + */ +#define MAX_FIXED_LENGTH (1 << (((FIXED_TYPE_WIDTH/2) - 1) - FIXED_ORDER)) + /* Rasterizer output size going to jit fs, width/height */ #define LP_RASTER_BLOCK_SIZE 4 diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 5fde01fa13b..d686500135d 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -1007,16 +1007,12 @@ try_update_scene_state( struct lp_setup_context *setup ) &setup->draw_regions[i]); } } - /* If the framebuffer is large we have to think about fixed-point - * integer overflow. For 2K by 2K images, coordinates need 15 bits - * (2^11 + 4 subpixel bits). The product of two such numbers would - * use 30 bits. Any larger and we could overflow a 32-bit int. - * - * To cope with this problem we check if triangles are large and - * subdivide them if needed. + /* + * Check if subdivision of triangles is needed if the framebuffer + * is larger than our MAX_FIXED_LENGTH can accomodate. */ - setup->subdivide_large_triangles = (setup->fb.width > 2048 && - setup->fb.height > 2048); + setup->subdivide_large_triangles = (setup->fb.width > MAX_FIXED_LENGTH && + setup->fb.height > MAX_FIXED_LENGTH); } setup->dirty = 0; diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index 23bc6e2a4f9..8b0fcd09e5a 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -995,7 +995,7 @@ check_subdivide_triangle(struct lp_setup_context *setup, const float (*v2)[4], triangle_func_t tri) { - const float maxLen = 2048.0f; /* longest permissible edge, in pixels */ + const float maxLen = MAX_FIXED_LENGTH; /* longest permissible edge, in pixels */ float dx10, dy10, len10; float dx21, dy21, len21; float dx02, dy02, len02; |