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-rw-r--r--src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
index 3cbe056e7b6..2149d83a9c6 100644
--- a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
+++ b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
@@ -1381,7 +1381,11 @@ void STDMETHODCALLTYPE GalliumDXGIUseHDC(HDC hdc, PFNHWNDRESOLVER resolver, void
*/
void STDMETHODCALLTYPE GalliumDXGIMakeDefault()
{
+ if(dxgi_default_binding.backend)
+ dxgi_default_binding.backend->Release();
dxgi_default_binding = dxgi_thread_binding;
+ if(dxgi_default_binding.backend)
+ dxgi_default_binding.backend->AddRef();
}
/* TODO: why did Microsoft add this? should we do something different for DXGI 1.0 and 1.1?