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-rw-r--r--src/gallium/auxiliary/nir/tgsi_to_nir.c14
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c4
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.c2
-rw-r--r--src/gallium/drivers/vc4/vc4_nir_lower_blend.c2
-rw-r--r--src/gallium/drivers/vc4/vc4_program.c6
5 files changed, 14 insertions, 14 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c
index de33375cb52..1d68c220c01 100644
--- a/src/gallium/auxiliary/nir/tgsi_to_nir.c
+++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c
@@ -315,8 +315,8 @@ ttn_emit_declaration(struct ttn_compile *c)
/* nothing to do for UBOs: */
if ((file == TGSI_FILE_CONSTANT) && decl->Declaration.Dimension) {
- b->shader->info->num_ubos =
- MAX2(b->shader->info->num_ubos, decl->Dim.Index2D);
+ b->shader->info.num_ubos =
+ MAX2(b->shader->info.num_ubos, decl->Dim.Index2D);
return;
}
@@ -374,7 +374,7 @@ ttn_emit_declaration(struct ttn_compile *c)
exec_list_push_tail(&b->shader->inputs, &var->node);
for (int i = 0; i < array_size; i++)
- b->shader->info->inputs_read |= 1 << (var->data.location + i);
+ b->shader->info.inputs_read |= 1 << (var->data.location + i);
break;
case TGSI_FILE_OUTPUT: {
@@ -440,7 +440,7 @@ ttn_emit_declaration(struct ttn_compile *c)
exec_list_push_tail(&b->shader->outputs, &var->node);
for (int i = 0; i < array_size; i++)
- b->shader->info->outputs_written |= 1 << (var->data.location + i);
+ b->shader->info.outputs_written |= 1 << (var->data.location + i);
}
break;
case TGSI_FILE_CONSTANT:
@@ -587,7 +587,7 @@ ttn_src_for_file_and_index(struct ttn_compile *c, unsigned file, unsigned index,
src = nir_src_for_ssa(&load->dest.ssa);
- b->shader->info->system_values_read |=
+ b->shader->info.system_values_read |=
(1 << nir_system_value_from_intrinsic(op));
break;
@@ -1068,7 +1068,7 @@ ttn_kill(nir_builder *b, nir_op op, nir_alu_dest dest, nir_ssa_def **src)
nir_intrinsic_instr *discard =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard);
nir_builder_instr_insert(b, &discard->instr);
- b->shader->info->fs.uses_discard = true;
+ b->shader->info.fs.uses_discard = true;
}
static void
@@ -1081,7 +1081,7 @@ ttn_kill_if(nir_builder *b, nir_op op, nir_alu_dest dest, nir_ssa_def **src)
nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard_if);
discard->src[0] = nir_src_for_ssa(cmp);
nir_builder_instr_insert(b, &discard->instr);
- b->shader->info->fs.uses_discard = true;
+ b->shader->info.fs.uses_discard = true;
}
static void
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index 46d0525c93d..dfebb62b16b 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -204,7 +204,7 @@ compile_init(struct ir3_compiler *compiler,
}
so->num_uniforms = ctx->s->num_uniforms;
- so->num_ubos = ctx->s->info->num_ubos;
+ so->num_ubos = ctx->s->info.num_ubos;
/* Layout of constant registers, each section aligned to vec4. Note
* that pointer size (ubo, etc) changes depending on generation.
@@ -228,7 +228,7 @@ compile_init(struct ir3_compiler *compiler,
if (so->num_ubos > 0) {
so->constbase.ubo = constoff;
- constoff += align(ctx->s->info->num_ubos * ptrsz, 4) / 4;
+ constoff += align(ctx->s->info.num_ubos * ptrsz, 4) / 4;
}
unsigned num_driver_params = 0;
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
index 4ca96ce3bb2..65d64abe297 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
@@ -514,7 +514,7 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin)
uint64_t
ir3_shader_outputs(const struct ir3_shader *so)
{
- return so->nir->info->outputs_written;
+ return so->nir->info.outputs_written;
}
/* This has to reach into the fd_context a bit more than the rest of
diff --git a/src/gallium/drivers/vc4/vc4_nir_lower_blend.c b/src/gallium/drivers/vc4/vc4_nir_lower_blend.c
index 2ed89ead55b..a28ebb5bb7c 100644
--- a/src/gallium/drivers/vc4/vc4_nir_lower_blend.c
+++ b/src/gallium/drivers/vc4/vc4_nir_lower_blend.c
@@ -494,7 +494,7 @@ vc4_nir_emit_alpha_test_discard(struct vc4_compile *c, nir_builder *b,
discard->num_components = 1;
discard->src[0] = nir_src_for_ssa(nir_inot(b, condition));
nir_builder_instr_insert(b, &discard->instr);
- c->s->info->fs.uses_discard = true;
+ c->s->info.fs.uses_discard = true;
}
static nir_ssa_def *
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index 59368734d08..f1c40c06a0e 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -1347,7 +1347,7 @@ emit_frag_end(struct vc4_compile *c)
}
uint32_t discard_cond = QPU_COND_ALWAYS;
- if (c->s->info->fs.uses_discard) {
+ if (c->s->info.fs.uses_discard) {
qir_SF(c, c->discard);
discard_cond = QPU_COND_ZS;
}
@@ -2158,7 +2158,7 @@ ntq_emit_impl(struct vc4_compile *c, nir_function_impl *impl)
static void
nir_to_qir(struct vc4_compile *c)
{
- if (c->stage == QSTAGE_FRAG && c->s->info->fs.uses_discard)
+ if (c->stage == QSTAGE_FRAG && c->s->info.fs.uses_discard)
c->discard = qir_MOV(c, qir_uniform_ui(c, 0));
ntq_setup_inputs(c);
@@ -2583,7 +2583,7 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
/* Note: the temporary clone in c->s has been freed. */
nir_shader *orig_shader = key->shader_state->base.ir.nir;
- if (orig_shader->info->outputs_written & (1 << FRAG_RESULT_DEPTH))
+ if (orig_shader->info.outputs_written & (1 << FRAG_RESULT_DEPTH))
shader->disable_early_z = true;
} else {
shader->num_inputs = c->num_inputs;