diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 96 |
1 files changed, 86 insertions, 10 deletions
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 690412ae7d3..6fa13a8ce11 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1316,7 +1316,6 @@ util_create_gen_mipmap(struct pipe_context *pipe, for (i = 0; i < 4; i++) { ctx->vertices[i][0][2] = 0.0f; /* z */ ctx->vertices[i][0][3] = 1.0f; /* w */ - ctx->vertices[i][1][2] = 0.0f; /* r */ ctx->vertices[i][1][3] = 1.0f; /* q */ } @@ -1350,29 +1349,104 @@ get_next_slot(struct gen_mipmap_state *ctx) static unsigned -set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) +set_vertex_data(struct gen_mipmap_state *ctx, + enum pipe_texture_target tex_target, + uint face, float width, float height) { unsigned offset; + /* vert[0].position */ ctx->vertices[0][0][0] = 0.0f; /*x*/ ctx->vertices[0][0][1] = 0.0f; /*y*/ - ctx->vertices[0][1][0] = 0.0f; /*s*/ - ctx->vertices[0][1][1] = 0.0f; /*t*/ + /* vert[1].position */ ctx->vertices[1][0][0] = width; ctx->vertices[1][0][1] = 0.0f; - ctx->vertices[1][1][0] = 1.0f; - ctx->vertices[1][1][1] = 0.0f; + /* vert[2].position */ ctx->vertices[2][0][0] = width; ctx->vertices[2][0][1] = height; - ctx->vertices[2][1][0] = 1.0f; - ctx->vertices[2][1][1] = 1.0f; + /* vert[3].position */ ctx->vertices[3][0][0] = 0.0f; ctx->vertices[3][0][1] = height; - ctx->vertices[3][1][0] = 0.0f; - ctx->vertices[3][1][1] = 1.0f; + + /* Setup vertex texcoords. This is a little tricky for cube maps. */ + if (tex_target == PIPE_TEXTURE_CUBE) { + static const float st[4][2] = { + {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} + }; + float rx, ry, rz; + uint i; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const float scale = 0.9999; + const float sc = (2.0f * st[i][0] - 1.0f) * scale; + const float tc = (2.0f * st[i][1] - 1.0f) * scale; + + switch (face) { + case PIPE_TEX_FACE_POS_X: + rx = 1.0f; + ry = -tc; + rz = -sc; + break; + case PIPE_TEX_FACE_NEG_X: + rx = -1.0f; + ry = -tc; + rz = sc; + break; + case PIPE_TEX_FACE_POS_Y: + rx = sc; + ry = 1.0f; + rz = tc; + break; + case PIPE_TEX_FACE_NEG_Y: + rx = sc; + ry = -1.0f; + rz = -tc; + break; + case PIPE_TEX_FACE_POS_Z: + rx = sc; + ry = -tc; + rz = 1.0f; + break; + case PIPE_TEX_FACE_NEG_Z: + rx = -sc; + ry = -tc; + rz = -1.0f; + break; + default: + assert(0); + } + + ctx->vertices[i][1][0] = rx; /*s*/ + ctx->vertices[i][1][1] = ry; /*t*/ + ctx->vertices[i][1][2] = rz; /*r*/ + } + } + else { + /* 1D/2D */ + ctx->vertices[0][1][0] = 0.0f; /*s*/ + ctx->vertices[0][1][1] = 0.0f; /*t*/ + ctx->vertices[0][1][2] = 0.0f; /*r*/ + + ctx->vertices[1][1][0] = 1.0f; + ctx->vertices[1][1][1] = 0.0f; + ctx->vertices[1][1][2] = 0.0f; + + ctx->vertices[2][1][0] = 1.0f; + ctx->vertices[2][1][1] = 1.0f; + ctx->vertices[2][1][2] = 0.0f; + + ctx->vertices[3][1][0] = 0.0f; + ctx->vertices[3][1][1] = 1.0f; + ctx->vertices[3][1][2] = 0.0f; + } offset = get_next_slot( ctx ); @@ -1503,6 +1577,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, /* quad coords in window coords (bypassing vs, clip and viewport) */ offset = set_vertex_data(ctx, + pt->target, + face, (float) pt->width[dstLevel], (float) pt->height[dstLevel]); |