diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/svga/svga_state_constants.c | 42 |
1 files changed, 23 insertions, 19 deletions
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index eb89127d945..f5386762670 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -48,7 +48,7 @@ /* Convert from PIPE_SHADER_* to SVGA3D_SHADERTYPE_* */ -static int svga_shader_type( int shader ) +static int svga_shader_type( unsigned shader ) { assert(PIPE_SHADER_VERTEX + 1 == SVGA3D_SHADERTYPE_VS); assert(PIPE_SHADER_FRAGMENT + 1 == SVGA3D_SHADERTYPE_PS); @@ -60,17 +60,19 @@ static int svga_shader_type( int shader ) * Check and emit one shader constant register. */ static enum pipe_error -emit_const(struct svga_context *svga, int unit, int i, const float *value) +emit_const(struct svga_context *svga, unsigned shader, int i, const float *value) { enum pipe_error ret = PIPE_OK; assert(i < CB_MAX); - if (memcmp(svga->state.hw_draw.cb[unit][i], value, 4 * sizeof(float)) != 0) { + assert(shader < PIPE_SHADER_TYPES); + + if (memcmp(svga->state.hw_draw.cb[shader][i], value, 4 * sizeof(float)) != 0) { if (SVGA_DEBUG & DEBUG_CONSTS) debug_printf("%s %s %d: %f %f %f %f\n", __FUNCTION__, - unit == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", + shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", i, value[0], value[1], @@ -79,13 +81,13 @@ emit_const(struct svga_context *svga, int unit, int i, const float *value) ret = SVGA3D_SetShaderConst( svga->swc, i, - svga_shader_type(unit), + svga_shader_type(shader), SVGA3D_CONST_TYPE_FLOAT, value ); if (ret != PIPE_OK) return ret; - memcpy(svga->state.hw_draw.cb[unit][i], value, 4 * sizeof(float)); + memcpy(svga->state.hw_draw.cb[shader][i], value, 4 * sizeof(float)); } return ret; @@ -97,7 +99,7 @@ emit_const(struct svga_context *svga, int unit, int i, const float *value) * space on the command buffer. This is a HWv8 feature. */ static enum pipe_error emit_const_range( struct svga_context *svga, - unsigned unit, + unsigned shader, unsigned offset, unsigned count, const float (*values)[4] ) @@ -131,7 +133,7 @@ static enum pipe_error emit_const_range( struct svga_context *svga, i = 0; while (i < count) { - if (memcmp(svga->state.hw_draw.cb[unit][offset + i], + if (memcmp(svga->state.hw_draw.cb[shader][offset + i], values[i], 4 * sizeof(float)) != 0) { @@ -142,7 +144,7 @@ static enum pipe_error emit_const_range( struct svga_context *svga, if (SVGA_DEBUG & DEBUG_CONSTS) debug_printf("%s %s %d: %f %f %f %f\n", __FUNCTION__, - unit == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", + shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", offset + i, values[i][0], values[i][1], @@ -156,14 +158,14 @@ static enum pipe_error emit_const_range( struct svga_context *svga, j = i + 1; while (j < count && j < i + MAX_CONST_REG_COUNT && - memcmp(svga->state.hw_draw.cb[unit][offset + j], + memcmp(svga->state.hw_draw.cb[shader][offset + j], values[j], 4 * sizeof(float)) != 0) { if (SVGA_DEBUG & DEBUG_CONSTS) debug_printf("%s %s %d: %f %f %f %f\n", __FUNCTION__, - unit == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", + shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", offset + j, values[j][0], values[j][1], @@ -181,7 +183,7 @@ static enum pipe_error emit_const_range( struct svga_context *svga, ret = SVGA3D_SetShaderConsts(svga->swc, offset + i, j - i, - svga_shader_type(unit), + svga_shader_type(shader), SVGA3D_CONST_TYPE_FLOAT, values + i); if (ret != PIPE_OK) { @@ -192,7 +194,7 @@ static enum pipe_error emit_const_range( struct svga_context *svga, * Local copy of the hardware state. */ - memcpy(svga->state.hw_draw.cb[unit][offset + i], + memcpy(svga->state.hw_draw.cb[shader][offset + i], values[i], (j - i) * 4 * sizeof(float)); @@ -207,7 +209,7 @@ static enum pipe_error emit_const_range( struct svga_context *svga, static enum pipe_error -emit_consts(struct svga_context *svga, int offset, int unit) +emit_consts(struct svga_context *svga, int offset, unsigned shader) { struct svga_screen *ss = svga_screen(svga->pipe.screen); struct pipe_transfer *transfer = NULL; @@ -216,13 +218,15 @@ emit_consts(struct svga_context *svga, int offset, int unit) unsigned i; enum pipe_error ret = PIPE_OK; - if (svga->curr.cb[unit] == NULL) + assert(shader < PIPE_SHADER_TYPES); + + if (svga->curr.cb[shader] == NULL) goto done; - count = svga->curr.cb[unit]->width0 / (4 * sizeof(float)); + count = svga->curr.cb[shader]->width0 / (4 * sizeof(float)); data = (const float (*)[4])pipe_buffer_map(&svga->pipe, - svga->curr.cb[unit], + svga->curr.cb[shader], PIPE_TRANSFER_READ, &transfer); if (data == NULL) { @@ -231,13 +235,13 @@ emit_consts(struct svga_context *svga, int offset, int unit) } if (ss->hw_version >= SVGA3D_HWVERSION_WS8_B1) { - ret = emit_const_range( svga, unit, offset, count, data ); + ret = emit_const_range( svga, shader, offset, count, data ); if (ret != PIPE_OK) { goto done; } } else { for (i = 0; i < count; i++) { - ret = emit_const( svga, unit, offset + i, data[i] ); + ret = emit_const( svga, shader, offset + i, data[i] ); if (ret != PIPE_OK) { goto done; } |