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-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_strings.c2
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c2
-rw-r--r--src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp4
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h2
5 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index b4f50038bed..1bcdef2e2f2 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -709,7 +709,7 @@ tgsi_default_instruction_texture( void )
{
struct tgsi_instruction_texture instruction_texture;
- instruction_texture.Texture = TGSI_TEXTURE_UNKNOWN;
+ instruction_texture.Texture = TGSI_BUFFER;
instruction_texture.NumOffsets = 0;
instruction_texture.Padding = 0;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c
index 3c7ab3b1657..1d959b6e0e9 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_strings.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c
@@ -79,7 +79,7 @@ const char *tgsi_semantic_names[TGSI_SEMANTIC_COUNT] =
const char *tgsi_texture_names[TGSI_TEXTURE_COUNT] =
{
- "UNKNOWN",
+ "BUFFER",
"1D",
"2D",
"3D",
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index d0b9187d1f9..28e73832540 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -674,7 +674,7 @@ pipe_tex_to_tgsi_tex(enum pipe_texture_target pipe_tex_target)
return TGSI_TEXTURE_2D_ARRAY;
default:
assert(0 && "unexpected texture target");
- return TGSI_TEXTURE_UNKNOWN;
+ return 0;
}
}
diff --git a/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp b/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
index 6d0147bc53f..955eb92ec3c 100644
--- a/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
+++ b/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
@@ -347,8 +347,8 @@ static nv50_ir::TexTarget translateTexture(uint tex)
NV50_IR_TEX_TARG_CASE(SHADOW2D_ARRAY, 2D_ARRAY_SHADOW);
NV50_IR_TEX_TARG_CASE(SHADOWCUBE, CUBE_SHADOW);
NV50_IR_TEX_TARG_CASE(SHADOWRECT, RECT_SHADOW);
-
- case TGSI_TEXTURE_UNKNOWN:
+ case TGSI_BUFFER:
+ return nv50_ir::TEX_TARGET_BUFFER;
default:
assert(!"invalid texture target");
return nv50_ir::TEX_TARGET_2D;
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 3c970723d35..a62d7a2b94d 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -466,7 +466,7 @@ struct tgsi_instruction_label
unsigned Padding : 8;
};
-#define TGSI_TEXTURE_UNKNOWN 0
+#define TGSI_BUFFER 0
#define TGSI_TEXTURE_1D 1
#define TGSI_TEXTURE_2D 2
#define TGSI_TEXTURE_3D 3