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-rw-r--r--src/gallium/drivers/ilo/ilo_builder_3d_bottom.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_builder_3d_bottom.h b/src/gallium/drivers/ilo/ilo_builder_3d_bottom.h
index 20b23daf95c..9b61e6521ed 100644
--- a/src/gallium/drivers/ilo/ilo_builder_3d_bottom.h
+++ b/src/gallium/drivers/ilo/ilo_builder_3d_bottom.h
@@ -841,6 +841,8 @@ static inline void
gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(struct ilo_builder *builder,
uint32_t binding_table)
{
+ ILO_DEV_ASSERT(builder->dev, 7, 8);
+
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_PS,
binding_table);
@@ -850,6 +852,8 @@ static inline void
gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(struct ilo_builder *builder,
uint32_t sampler_state)
{
+ ILO_DEV_ASSERT(builder->dev, 7, 8);
+
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_PS,
sampler_state);
@@ -1362,6 +1366,8 @@ static inline void
gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct ilo_builder *builder,
uint32_t sf_clip_viewport)
{
+ ILO_DEV_ASSERT(builder->dev, 7, 8);
+
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
sf_clip_viewport);
@@ -1371,6 +1377,8 @@ static inline void
gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct ilo_builder *builder,
uint32_t cc_viewport)
{
+ ILO_DEV_ASSERT(builder->dev, 7, 8);
+
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
cc_viewport);
@@ -1380,6 +1388,11 @@ static inline void
gen7_3DSTATE_CC_STATE_POINTERS(struct ilo_builder *builder,
uint32_t color_calc_state)
{
+ ILO_DEV_ASSERT(builder->dev, 7, 8);
+
+ if (ilo_dev_gen(builder->dev) >= ILO_GEN(8))
+ color_calc_state |= 1;
+
gen7_3dstate_pointer(builder,
GEN6_RENDER_OPCODE_3DSTATE_CC_STATE_POINTERS, color_calc_state);
}
@@ -1388,6 +1401,8 @@ static inline void
gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct ilo_builder *builder,
uint32_t depth_stencil_state)
{
+ ILO_DEV_ASSERT(builder->dev, 7, 8);
+
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
depth_stencil_state);
@@ -1397,6 +1412,11 @@ static inline void
gen7_3DSTATE_BLEND_STATE_POINTERS(struct ilo_builder *builder,
uint32_t blend_state)
{
+ ILO_DEV_ASSERT(builder->dev, 7, 8);
+
+ if (ilo_dev_gen(builder->dev) >= ILO_GEN(8))
+ blend_state |= 1;
+
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_BLEND_STATE_POINTERS,
blend_state);