diff options
Diffstat (limited to 'src/gallium/winsys')
78 files changed, 21881 insertions, 0 deletions
diff --git a/src/gallium/winsys/Makefile b/src/gallium/winsys/Makefile new file mode 100644 index 00000000000..2360a6a94a1 --- /dev/null +++ b/src/gallium/winsys/Makefile @@ -0,0 +1,24 @@ +TOP = ../../.. +include $(TOP)/configs/current + + +SUBDIRS = $(GALLIUM_WINSYS_DIRS) + + +default: subdirs + + +subdirs: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1 ; \ + fi \ + done + + +clean: + rm -f `find . -name \*.[oa]` + + +# Dummy install target +install: diff --git a/src/gallium/winsys/SConscript b/src/gallium/winsys/SConscript new file mode 100644 index 00000000000..30c3378dfff --- /dev/null +++ b/src/gallium/winsys/SConscript @@ -0,0 +1,16 @@ +Import('*') + +if env['dri']: + SConscript([ + 'drm/SConscript', + ]) + +if 'xlib' in env['winsys']: + SConscript([ + 'xlib/SConscript', + ]) + +if 'gdi' in env['winsys']: + SConscript([ + 'gdi/SConscript', + ]) diff --git a/src/gallium/winsys/drm/Makefile b/src/gallium/winsys/drm/Makefile new file mode 100644 index 00000000000..f466ce6c3cc --- /dev/null +++ b/src/gallium/winsys/drm/Makefile @@ -0,0 +1,38 @@ +# src/mesa/drivers/dri/Makefile + +TOP = ../../../.. + +include $(TOP)/configs/current + + + +default: $(TOP)/$(LIB_DIR) subdirs + + +$(TOP)/$(LIB_DIR): + -mkdir $(TOP)/$(LIB_DIR) + + +subdirs: + @for dir in $(DRI_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1 ; \ + fi \ + done + + +install: + @for dir in $(DRI_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) install) || exit 1 ; \ + fi \ + done + + +clean: + @for dir in $(DRI_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) clean) ; \ + fi \ + done + -rm -f common/*.o diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template new file mode 100644 index 00000000000..80e817b8082 --- /dev/null +++ b/src/gallium/winsys/drm/Makefile.template @@ -0,0 +1,125 @@ +# -*-makefile-*- + +MESA_MODULES = \ + $(TOP)/src/mesa/libmesa.a \ + $(GALLIUM_AUXILIARIES) + +COMMON_GALLIUM_SOURCES = \ + $(TOP)/src/mesa/drivers/dri/common/utils.c \ + $(TOP)/src/mesa/drivers/dri/common/vblank.c \ + $(TOP)/src/mesa/drivers/dri/common/dri_util.c \ + $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c + +COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \ + $(TOP)/src/mesa/drivers/common/driverfuncs.c \ + $(TOP)/src/mesa/drivers/dri/common/texmem.c \ + $(TOP)/src/mesa/drivers/dri/common/drirenderbuffer.c + +COMMON_BM_SOURCES = \ + $(TOP)/src/mesa/drivers/dri/common/dri_bufmgr.c \ + $(TOP)/src/mesa/drivers/dri/common/dri_drmpool.c + + +ifeq ($(WINDOW_SYSTEM),dri) +WINOBJ= +WINLIB= +INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) + +OBJECTS = \ + $(C_SOURCES:.c=.o) \ + $(ASM_SOURCES:.S=.o) + +else +# miniglx +WINOBJ= +WINLIB=-L$(MESA)/src/glx/mini +MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini +INCLUDES = $(MINIGLX_INCLUDES) \ + $(SHARED_INCLUDES) \ + $(PCIACCESS_CFLAGS) + +OBJECTS = $(C_SOURCES:.c=.o) \ + $(MINIGLX_SOURCES:.c=.o) \ + $(ASM_SOURCES:.S=.o) +endif + + +### Include directories +SHARED_INCLUDES = \ + -I. \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -Iserver \ + -I$(TOP)/include \ + -I$(TOP)/include/GL/internal \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/winsys/common \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main \ + -I$(TOP)/src/mesa/glapi \ + -I$(TOP)/src/mesa/math \ + -I$(TOP)/src/mesa/transform \ + -I$(TOP)/src/mesa/shader \ + -I$(TOP)/src/mesa/swrast \ + -I$(TOP)/src/mesa/swrast_setup \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/src/egl/drivers/dri \ + $(LIBDRM_CFLAGS) + + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + + +##### TARGETS ##### + +default: depend symlinks $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/$(LIBNAME_EGL) + + +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template + $(TOP)/bin/mklib -noprefix -o $@ \ + $(OBJECTS) $(PIPE_DRIVERS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS) + +$(LIBNAME_EGL): $(WINSYS_OBJECTS) $(LIBS) + $(TOP)/bin/mklib -o $(LIBNAME_EGL) \ + -linker "$(CC)" \ + -noprefix \ + $(OBJECTS) $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) $(PIPE_DRIVERS) $(WINOBJ) $(DRI_LIB_DEPS) \ + --whole-archive $(LIBS) $(GALLIUM_AUXILIARIES) --no-whole-archive + +$(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) + $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR) + +$(TOP)/$(LIB_DIR)/$(LIBNAME_EGL): $(LIBNAME_EGL) + $(INSTALL) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR) + +depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ + $(ASM_SOURCES) 2> /dev/null + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` + + +# Remove .o and backup files +clean: + -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) + -rm -f depend depend.bak + + +install: $(LIBNAME) + $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR) + $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR) + + +include depend diff --git a/src/gallium/winsys/drm/SConscript b/src/gallium/winsys/drm/SConscript new file mode 100644 index 00000000000..aef5210a32d --- /dev/null +++ b/src/gallium/winsys/drm/SConscript @@ -0,0 +1,54 @@ +Import('*') + +if env['dri']: + + drienv = env.Clone() + + drienv.Replace(CPPPATH = [ + '#src/mesa/drivers/dri/common', + '#include', + '#include/GL/internal', + '#src/gallium/include', + '#src/gallium/auxiliary', + '#src/gallium/drivers', + '#src/mesa', + '#src/mesa/main', + '#src/mesa/glapi', + '#src/mesa/math', + '#src/mesa/transform', + '#src/mesa/shader', + '#src/mesa/swrast', + '#src/mesa/swrast_setup', + '#src/egl/main', + '#src/egl/drivers/dri', + ]) + + drienv.ParseConfig('pkg-config --cflags --libs libdrm') + + COMMON_GALLIUM_SOURCES = [ + '#src/mesa/drivers/dri/common/utils.c', + '#src/mesa/drivers/dri/common/vblank.c', + '#src/mesa/drivers/dri/common/dri_util.c', + '#src/mesa/drivers/dri/common/xmlconfig.c', + ] + + COMMON_BM_SOURCES = [ + '#src/mesa/drivers/dri/common/dri_bufmgr.c', + '#src/mesa/drivers/dri/common/dri_drmpool.c', + ] + + Export([ + 'drienv', + 'COMMON_GALLIUM_SOURCES', + 'COMMON_BM_SOURCES', + ]) + + # TODO: Installation + #install: $(LIBNAME) + # $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR) + # $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR) + + if 'intel' in env['winsys']: + SConscript([ + 'intel/SConscript', + ]) diff --git a/src/gallium/winsys/drm/intel/Makefile b/src/gallium/winsys/drm/intel/Makefile new file mode 100644 index 00000000000..a670ac044d0 --- /dev/null +++ b/src/gallium/winsys/drm/intel/Makefile @@ -0,0 +1,25 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + + +SUBDIRS = common dri egl + + +default: subdirs + + +subdirs: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1 ; \ + fi \ + done + + +clean: + rm -f `find . -name \*.[oa]` + rm -f `find . -name depend` + + +# Dummy install target +install: diff --git a/src/gallium/winsys/drm/intel/common/Makefile b/src/gallium/winsys/drm/intel/common/Makefile new file mode 100644 index 00000000000..bf1a7d691f0 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/Makefile @@ -0,0 +1,23 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = inteldrm + +C_SOURCES = \ + intel_be_batchbuffer.c \ + intel_be_context.c \ + intel_be_device.c \ + ws_dri_bufmgr.c \ + ws_dri_drmpool.c \ + ws_dri_fencemgr.c \ + ws_dri_mallocpool.c \ + ws_dri_slabpool.c + + +include ./Makefile.template + +DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \ + && pkg-config libdrm --atleast-version=2.3.1 \ + && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") +symlinks: + diff --git a/src/gallium/winsys/drm/intel/common/Makefile.template b/src/gallium/winsys/drm/intel/common/Makefile.template new file mode 100644 index 00000000000..02ed363a435 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/Makefile.template @@ -0,0 +1,64 @@ +# -*-makefile-*- + + +# We still have a dependency on the "dri" buffer manager. Most likely +# the interface can be reused in non-dri environments, and also as a +# frontend to simpler memory managers. +# +COMMON_SOURCES = + +OBJECTS = $(C_SOURCES:.c=.o) \ + $(CPP_SOURCES:.cpp=.o) \ + $(ASM_SOURCES:.S=.o) + + +### Include directories +INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/include \ + $(DRIVER_INCLUDES) + + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + + +##### TARGETS ##### + +default: depend symlinks $(LIBNAME) + + +$(LIBNAME): $(OBJECTS) Makefile Makefile.template + $(TOP)/bin/mklib -o $@ -static $(OBJECTS) $(DRIVER_LIBS) + + +depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ + $(ASM_SOURCES) 2> /dev/null + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` + + +# Remove .o and backup files +clean:: + -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) + -rm -f depend depend.bak + + +include depend diff --git a/src/gallium/winsys/drm/intel/common/glthread.h b/src/gallium/winsys/drm/intel/common/glthread.h new file mode 100644 index 00000000000..b8e9d5f59b8 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/glthread.h @@ -0,0 +1,359 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Thread support for gl dispatch. + * + * Initial version by John Stone ([email protected]) ([email protected]) + * and Christoph Poliwoda ([email protected]) + * Revised by Keith Whitwell + * Adapted for new gl dispatcher by Brian Paul + * + * + * + * DOCUMENTATION + * + * This thread module exports the following types: + * _glthread_TSD Thread-specific data area + * _glthread_Thread Thread datatype + * _glthread_Mutex Mutual exclusion lock + * + * Macros: + * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex + * _glthread_INIT_MUTEX(name) Initialize a mutex + * _glthread_LOCK_MUTEX(name) Lock a mutex + * _glthread_UNLOCK_MUTEX(name) Unlock a mutex + * + * Functions: + * _glthread_GetID(v) Get integer thread ID + * _glthread_InitTSD() Initialize thread-specific data + * _glthread_GetTSD() Get thread-specific data + * _glthread_SetTSD() Set thread-specific data + * + */ + +/* + * If this file is accidentally included by a non-threaded build, + * it should not cause the build to fail, or otherwise cause problems. + * In general, it should only be included when needed however. + */ + +#ifndef GLTHREAD_H +#define GLTHREAD_H + + +#if defined(USE_MGL_NAMESPACE) +#define _glapi_Dispatch _mglapi_Dispatch +#endif + + + +#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ + defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ + && !defined(THREADS) +# define THREADS +#endif + +#ifdef VMS +#include <GL/vms_x_fix.h> +#endif + +/* + * POSIX threads. This should be your choice in the Unix world + * whenever possible. When building with POSIX threads, be sure + * to enable any compiler flags which will cause the MT-safe + * libc (if one exists) to be used when linking, as well as any + * header macros for MT-safe errno, etc. For Solaris, this is the -mt + * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable + * proper compiling for MT-safe libc etc. + */ +#if defined(PTHREADS) +#include <pthread.h> /* POSIX threads headers */ + +typedef struct { + pthread_key_t key; + int initMagic; +} _glthread_TSD; + +typedef pthread_t _glthread_Thread; + +typedef pthread_mutex_t _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER + +#define _glthread_INIT_MUTEX(name) \ + pthread_mutex_init(&(name), NULL) + +#define _glthread_DESTROY_MUTEX(name) \ + pthread_mutex_destroy(&(name)) + +#define _glthread_LOCK_MUTEX(name) \ + (void) pthread_mutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) pthread_mutex_unlock(&(name)) + +typedef pthread_cond_t _glthread_Cond; + +#define _glthread_DECLARE_STATIC_COND(name) \ + static _glthread_Cond name = PTHREAD_COND_INITIALIZER + +#define _glthread_INIT_COND(cond) \ + pthread_cond_init(&(cond), NULL) + +#define _glthread_DESTROY_COND(name) \ + pthread_cond_destroy(&(name)) + +#define _glthread_COND_WAIT(cond, mutex) \ + pthread_cond_wait(&(cond), &(mutex)) + +#define _glthread_COND_SIGNAL(cond) \ + pthread_cond_signal(&(cond)) + +#define _glthread_COND_BROADCAST(cond) \ + pthread_cond_broadcast(&(cond)) + + +#else /* PTHREADS */ + +typedef unsigned int _glthread_Cond; +#define _glthread_DECLARE_STATIC_COND(name) \ +// #warning Condition variables not implemented. + +#define _glthread_INIT_COND(cond) \ + abort(); + +#define _glthread_DESTROY_COND(name) \ + abort(); + +#define _glthread_COND_WAIT(cond, mutex) \ + abort(); + +#define _glthread_COND_SIGNAL(cond) \ + abort(); + +#define _glthread_COND_BROADCAST(cond) \ + abort(); + +#endif + + +/* + * Solaris threads. Use only up to Solaris 2.4. + * Solaris 2.5 and higher provide POSIX threads. + * Be sure to compile with -mt on the Solaris compilers, or + * use -D_REENTRANT if using gcc. + */ +#ifdef SOLARIS_THREADS +#include <thread.h> + +typedef struct { + thread_key_t key; + mutex_t keylock; + int initMagic; +} _glthread_TSD; + +typedef thread_t _glthread_Thread; + +typedef mutex_t _glthread_Mutex; + +/* XXX need to really implement mutex-related macros */ +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 +#define _glthread_INIT_MUTEX(name) (void) name +#define _glthread_DESTROY_MUTEX(name) (void) name +#define _glthread_LOCK_MUTEX(name) (void) name +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* SOLARIS_THREADS */ + + + + +/* + * Windows threads. Should work with Windows NT and 95. + * IMPORTANT: Link with multithreaded runtime library when THREADS are + * used! + */ +#ifdef WIN32_THREADS +#include <windows.h> + +typedef struct { + DWORD key; + int initMagic; +} _glthread_TSD; + +typedef HANDLE _glthread_Thread; + +typedef CRITICAL_SECTION _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} +#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) +#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) +#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) +#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) + +#endif /* WIN32_THREADS */ + + + + +/* + * XFree86 has its own thread wrapper, Xthreads.h + * We wrap it again for GL. + */ +#ifdef USE_XTHREADS +#include <X11/Xthreads.h> + +typedef struct { + xthread_key_t key; + int initMagic; +} _glthread_TSD; + +typedef xthread_t _glthread_Thread; + +typedef xmutex_rec _glthread_Mutex; + +#ifdef XMUTEX_INITIALIZER +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = XMUTEX_INITIALIZER +#else +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name +#endif + +#define _glthread_INIT_MUTEX(name) \ + xmutex_init(&(name)) + +#define _glthread_DESTROY_MUTEX(name) \ + xmutex_clear(&(name)) + +#define _glthread_LOCK_MUTEX(name) \ + (void) xmutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) xmutex_unlock(&(name)) + +#endif /* USE_XTHREADS */ + + + +/* + * BeOS threads. R5.x required. + */ +#ifdef BEOS_THREADS + +#include <kernel/OS.h> +#include <support/TLS.h> + +typedef struct { + int32 key; + int initMagic; +} _glthread_TSD; + +typedef thread_id _glthread_Thread; + +/* Use Benaphore, aka speeder semaphore */ +typedef struct { + int32 lock; + sem_id sem; +} benaphore; +typedef benaphore _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } +#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 +#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 +#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) +#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) + +#endif /* BEOS_THREADS */ + + + +#ifndef THREADS + +/* + * THREADS not defined + */ + +typedef GLuint _glthread_TSD; + +typedef GLuint _glthread_Thread; + +typedef GLuint _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 + +#define _glthread_INIT_MUTEX(name) (void) name + +#define _glthread_DESTROY_MUTEX(name) (void) name + +#define _glthread_LOCK_MUTEX(name) (void) name + +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* THREADS */ + + + +/* + * Platform independent thread specific data API. + */ + +extern unsigned long +_glthread_GetID(void); + + +extern void +_glthread_InitTSD(_glthread_TSD *); + + +extern void * +_glthread_GetTSD(_glthread_TSD *); + + +extern void +_glthread_SetTSD(_glthread_TSD *, void *); + +#if defined(GLX_USE_TLS) + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +#define GET_DISPATCH() _glapi_tls_Dispatch + +#elif !defined(GL_CALL) +# if defined(THREADS) +# define GET_DISPATCH() \ + ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ + ? _glapi_Dispatch : _glapi_get_dispatch()) +# else +# define GET_DISPATCH() _glapi_Dispatch +# endif /* defined(THREADS) */ +#endif /* ndef GL_CALL */ + + +#endif /* THREADS_H */ diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c new file mode 100644 index 00000000000..bc13a5761ef --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c @@ -0,0 +1,429 @@ + +#include "intel_be_batchbuffer.h" +#include "intel_be_context.h" +#include "intel_be_device.h" +#include <errno.h> + +#include "xf86drm.h" + +static void +intel_realloc_relocs(struct intel_be_batchbuffer *batch, int num_relocs) +{ + unsigned long size = num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER; + + size *= sizeof(uint32_t); + batch->reloc = realloc(batch->reloc, size); + batch->reloc_size = num_relocs; +} + + +void +intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch) +{ + /* + * Get a new, free batchbuffer. + */ + drmBO *bo; + struct drm_bo_info_req *req; + + driBOUnrefUserList(batch->list); + driBOResetList(batch->list); + + /* base.size is the size available to the i915simple driver */ + batch->base.size = batch->device->max_batch_size - BATCH_RESERVED; + batch->base.actual_size = batch->device->max_batch_size; + driBOData(batch->buffer, batch->base.actual_size, NULL, NULL, 0); + + /* + * Add the batchbuffer to the validate list. + */ + + driBOAddListItem(batch->list, batch->buffer, + DRM_BO_FLAG_EXE | DRM_BO_FLAG_MEM_TT, + DRM_BO_FLAG_EXE | DRM_BO_MASK_MEM, + &batch->dest_location, &batch->node); + + req = &batch->node->bo_arg.d.req.bo_req; + + /* + * Set up information needed for us to make relocations + * relative to the underlying drm buffer objects. + */ + + driReadLockKernelBO(); + bo = driBOKernel(batch->buffer); + req->presumed_offset = (uint64_t) bo->offset; + req->hint = DRM_BO_HINT_PRESUMED_OFFSET; + batch->drmBOVirtual = (uint8_t *) bo->virtual; + driReadUnlockKernelBO(); + + /* + * Adjust the relocation buffer size. + */ + + if (batch->reloc_size > INTEL_MAX_RELOCS || + batch->reloc == NULL) + intel_realloc_relocs(batch, INTEL_DEFAULT_RELOCS); + + assert(batch->reloc != NULL); + batch->reloc[0] = 0; /* No relocs yet. */ + batch->reloc[1] = 1; /* Reloc type 1 */ + batch->reloc[2] = 0; /* Only a single relocation list. */ + batch->reloc[3] = 0; /* Only a single relocation list. */ + + batch->base.map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0); + batch->poolOffset = driBOPoolOffset(batch->buffer); + batch->base.ptr = batch->base.map; + batch->dirty_state = ~0; + batch->nr_relocs = 0; + batch->flags = 0; + batch->id = 0;//batch->intel->intelScreen->batch_id++; +} + +/*====================================================================== + * Public functions + */ +struct intel_be_batchbuffer * +intel_be_batchbuffer_alloc(struct intel_be_context *intel) +{ + struct intel_be_batchbuffer *batch = calloc(sizeof(*batch), 1); + + batch->intel = intel; + batch->device = intel->device; + + driGenBuffers(intel->device->batchPool, "batchbuffer", 1, + &batch->buffer, 4096, + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, 0); + batch->last_fence = NULL; + batch->list = driBOCreateList(20); + batch->reloc = NULL; + intel_be_batchbuffer_reset(batch); + return batch; +} + +void +intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch) +{ + if (batch->last_fence) { + driFenceFinish(batch->last_fence, + DRM_FENCE_TYPE_EXE, FALSE); + driFenceUnReference(&batch->last_fence); + } + if (batch->base.map) { + driBOUnmap(batch->buffer); + batch->base.map = NULL; + } + driBOUnReference(batch->buffer); + driBOFreeList(batch->list); + if (batch->reloc) + free(batch->reloc); + batch->buffer = NULL; + free(batch); +} + +void +intel_be_offset_relocation(struct intel_be_batchbuffer *batch, + unsigned pre_add, + struct _DriBufferObject *driBO, + uint64_t val_flags, + uint64_t val_mask) +{ + int itemLoc; + struct _drmBONode *node; + uint32_t *reloc; + struct drm_bo_info_req *req; + + driBOAddListItem(batch->list, driBO, val_flags, val_mask, + &itemLoc, &node); + req = &node->bo_arg.d.req.bo_req; + + if (!(req->hint & DRM_BO_HINT_PRESUMED_OFFSET)) { + + /* + * Stop other threads from tampering with the underlying + * drmBO while we're reading its offset. + */ + + driReadLockKernelBO(); + req->presumed_offset = (uint64_t) driBOKernel(driBO)->offset; + driReadUnlockKernelBO(); + req->hint = DRM_BO_HINT_PRESUMED_OFFSET; + } + + pre_add += driBOPoolOffset(driBO); + + if (batch->nr_relocs == batch->reloc_size) + intel_realloc_relocs(batch, batch->reloc_size * 2); + + reloc = batch->reloc + + (I915_RELOC_HEADER + batch->nr_relocs * I915_RELOC0_STRIDE); + + reloc[0] = ((uint8_t *)batch->base.ptr - batch->drmBOVirtual); + i915_batchbuffer_dword(&batch->base, req->presumed_offset + pre_add); + reloc[1] = pre_add; + reloc[2] = itemLoc; + reloc[3] = batch->dest_location; + batch->nr_relocs++; +} + +static void +i915_drm_copy_reply(const struct drm_bo_info_rep * rep, drmBO * buf) +{ + buf->handle = rep->handle; + buf->flags = rep->flags; + buf->size = rep->size; + buf->offset = rep->offset; + buf->mapHandle = rep->arg_handle; + buf->proposedFlags = rep->proposed_flags; + buf->start = rep->buffer_start; + buf->fenceFlags = rep->fence_flags; + buf->replyFlags = rep->rep_flags; + buf->pageAlignment = rep->page_alignment; +} + +static int +i915_execbuf(struct intel_be_batchbuffer *batch, + unsigned int used, + boolean ignore_cliprects, + drmBOList *list, + struct drm_i915_execbuffer *ea) +{ +// struct intel_be_context *intel = batch->intel; + drmBONode *node; + drmMMListHead *l; + struct drm_i915_op_arg *arg, *first; + struct drm_bo_op_req *req; + struct drm_bo_info_rep *rep; + uint64_t *prevNext = NULL; + drmBO *buf; + int ret = 0; + uint32_t count = 0; + + first = NULL; + for (l = list->list.next; l != &list->list; l = l->next) { + node = DRMLISTENTRY(drmBONode, l, head); + + arg = &node->bo_arg; + req = &arg->d.req; + + if (!first) + first = arg; + + if (prevNext) + *prevNext = (unsigned long)arg; + + prevNext = &arg->next; + req->bo_req.handle = node->buf->handle; + req->op = drm_bo_validate; + req->bo_req.flags = node->arg0; + req->bo_req.mask = node->arg1; + req->bo_req.hint |= 0; + count++; + } + + memset(ea, 0, sizeof(*ea)); + ea->num_buffers = count; + ea->batch.start = batch->poolOffset; + ea->batch.used = used; +#if 0 /* ZZZ JB: no cliprects used */ + ea->batch.cliprects = intel->pClipRects; + ea->batch.num_cliprects = ignore_cliprects ? 0 : intel->numClipRects; + ea->batch.DR1 = 0; + ea->batch.DR4 = 0;((((GLuint) intel->drawX) & 0xffff) | + (((GLuint) intel->drawY) << 16)); +#else + ea->batch.cliprects = NULL; + ea->batch.num_cliprects = 0; + ea->batch.DR1 = 0; + ea->batch.DR4 = 0; +#endif + ea->fence_arg.flags = DRM_I915_FENCE_FLAG_FLUSHED; + ea->ops_list = (unsigned long) first; + first->reloc_ptr = (unsigned long) batch->reloc; + batch->reloc[0] = batch->nr_relocs; + + //return -EFAULT; + do { + ret = drmCommandWriteRead(batch->device->fd, DRM_I915_EXECBUFFER, ea, + sizeof(*ea)); + } while (ret == -EAGAIN); + + if (ret != 0) + return ret; + + for (l = list->list.next; l != &list->list; l = l->next) { + node = DRMLISTENTRY(drmBONode, l, head); + arg = &node->bo_arg; + rep = &arg->d.rep.bo_info; + + if (!arg->handled) { + return -EFAULT; + } + if (arg->d.rep.ret) + return arg->d.rep.ret; + + buf = node->buf; + i915_drm_copy_reply(rep, buf); + } + return 0; +} + +/* TODO: Push this whole function into bufmgr. + */ +static struct _DriFenceObject * +do_flush_locked(struct intel_be_batchbuffer *batch, + unsigned int used, + boolean ignore_cliprects, boolean allow_unlock) +{ + struct intel_be_context *intel = batch->intel; + struct _DriFenceObject *fo; + drmFence fence; + drmBOList *boList; + struct drm_i915_execbuffer ea; + int ret = 0; + + driBOValidateUserList(batch->list); + boList = driGetdrmBOList(batch->list); + +#if 0 /* ZZZ JB Allways run */ + if (!(intel->numClipRects == 0 && !ignore_cliprects)) { +#else + if (1) { +#endif + ret = i915_execbuf(batch, used, ignore_cliprects, boList, &ea); + } else { + driPutdrmBOList(batch->list); + fo = NULL; + goto out; + } + driPutdrmBOList(batch->list); + if (ret) + abort(); + + if (ea.fence_arg.error != 0) { + + /* + * The hardware has been idled by the kernel. + * Don't fence the driBOs. + */ + + if (batch->last_fence) + driFenceUnReference(&batch->last_fence); +#if 0 /* ZZZ JB: no _mesa_* funcs in gallium */ + _mesa_printf("fence error\n"); +#endif + batch->last_fence = NULL; + fo = NULL; + goto out; + } + + fence.handle = ea.fence_arg.handle; + fence.fence_class = ea.fence_arg.fence_class; + fence.type = ea.fence_arg.type; + fence.flags = ea.fence_arg.flags; + fence.signaled = ea.fence_arg.signaled; + + fo = driBOFenceUserList(batch->device->fenceMgr, batch->list, + "SuperFence", &fence); + + if (driFenceType(fo) & DRM_I915_FENCE_TYPE_RW) { + if (batch->last_fence) + driFenceUnReference(&batch->last_fence); + /* + * FIXME: Context last fence?? + */ + batch->last_fence = fo; + driFenceReference(fo); + } + out: +#if 0 /* ZZZ JB: fix this */ + intel->vtbl.lost_hardware(intel); +#else + (void)intel; +#endif + return fo; +} + + +struct _DriFenceObject * +intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch) +{ + struct intel_be_context *intel = batch->intel; + unsigned int used = batch->base.ptr - batch->base.map; + boolean was_locked = batch->intel->hardware_locked(intel); + struct _DriFenceObject *fence; + + if (used == 0) { + driFenceReference(batch->last_fence); + return batch->last_fence; + } + + /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a + * performance drain that we would like to avoid. + */ +#if 0 /* ZZZ JB: what should we do here? */ + if (used & 4) { + ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); + ((int *) batch->base.ptr)[1] = 0; + ((int *) batch->base.ptr)[2] = MI_BATCH_BUFFER_END; + used += 12; + } + else { + ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); + ((int *) batch->base.ptr)[1] = MI_BATCH_BUFFER_END; + used += 8; + } +#else + if (used & 4) { + ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; + ((int *) batch->base.ptr)[1] = 0; + ((int *) batch->base.ptr)[2] = (0xA<<23); // MI_BATCH_BUFFER_END; + used += 12; + } + else { + ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; + ((int *) batch->base.ptr)[1] = (0xA<<23); // MI_BATCH_BUFFER_END; + used += 8; + } +#endif + driBOUnmap(batch->buffer); + batch->base.ptr = NULL; + batch->base.map = NULL; + + /* TODO: Just pass the relocation list and dma buffer up to the + * kernel. + */ + if (!was_locked) + intel->hardware_lock(intel); + + fence = do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS), + FALSE); + + if (!was_locked) + intel->hardware_unlock(intel); + + /* Reset the buffer: + */ + intel_be_batchbuffer_reset(batch); + return fence; +} + +void +intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch) +{ + struct _DriFenceObject *fence = intel_be_batchbuffer_flush(batch); + driFenceFinish(fence, driFenceType(fence), FALSE); + driFenceUnReference(&fence); +} + +#if 0 +void +intel_be_batchbuffer_data(struct intel_be_batchbuffer *batch, + const void *data, unsigned int bytes, unsigned int flags) +{ + assert((bytes & 3) == 0); + intel_batchbuffer_require_space(batch, bytes, flags); + memcpy(batch->base.ptr, data, bytes); + batch->base.ptr += bytes; +} +#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h new file mode 100644 index 00000000000..f150e3a6745 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h @@ -0,0 +1,69 @@ + +#ifndef INTEL_BE_BATCHBUFFER_H +#define INTEL_BE_BATCHBUFFER_H + +#include "i915simple/i915_batch.h" + +#include "ws_dri_bufmgr.h" + +#define BATCH_RESERVED 16 + +#define INTEL_DEFAULT_RELOCS 100 +#define INTEL_MAX_RELOCS 400 + +#define INTEL_BATCH_NO_CLIPRECTS 0x1 +#define INTEL_BATCH_CLIPRECTS 0x2 + +struct intel_be_context; +struct intel_be_device; + +struct intel_be_batchbuffer +{ + struct i915_batchbuffer base; + + struct intel_be_context *intel; + struct intel_be_device *device; + + struct _DriBufferObject *buffer; + struct _DriFenceObject *last_fence; + uint32_t flags; + + struct _DriBufferList *list; + size_t list_count; + + uint32_t *reloc; + size_t reloc_size; + size_t nr_relocs; + + uint32_t dirty_state; + uint32_t id; + + uint32_t poolOffset; + uint8_t *drmBOVirtual; + struct _drmBONode *node; /* Validation list node for this buffer */ + int dest_location; /* Validation list sequence for this buffer */ +}; + +struct intel_be_batchbuffer * +intel_be_batchbuffer_alloc(struct intel_be_context *intel); + +void +intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch); + +void +intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch); + +struct _DriFenceObject * +intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch); + +void +intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch); + +void +intel_be_offset_relocation(struct intel_be_batchbuffer *batch, + unsigned pre_add, + struct _DriBufferObject *driBO, + uint64_t val_flags, + uint64_t val_mask); + +#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.c b/src/gallium/winsys/drm/intel/common/intel_be_context.c new file mode 100644 index 00000000000..1af39674f49 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/intel_be_context.c @@ -0,0 +1,107 @@ + +/* + * Authors: Jakob Bornecrantz <jakob-at-tungstengraphics.com> + */ + +#include "ws_dri_fencemgr.h" +#include "intel_be_device.h" +#include "intel_be_context.h" +#include "intel_be_batchbuffer.h" + +static INLINE struct intel_be_context * +intel_be_context(struct i915_winsys *sws) +{ + return (struct intel_be_context *)sws; +} + +/* Simple batchbuffer interface: + */ + +static struct i915_batchbuffer* +intel_i915_batch_get(struct i915_winsys *sws) +{ + struct intel_be_context *intel = intel_be_context(sws); + return &intel->batch->base; +} + +static void intel_i915_batch_reloc(struct i915_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags, + unsigned delta) +{ + struct intel_be_context *intel = intel_be_context(sws); + + unsigned flags = DRM_BO_FLAG_MEM_TT; + unsigned mask = DRM_BO_MASK_MEM; + + if (access_flags & I915_BUFFER_ACCESS_WRITE) { + flags |= DRM_BO_FLAG_WRITE; + mask |= DRM_BO_FLAG_WRITE; + } + + if (access_flags & I915_BUFFER_ACCESS_READ) { + flags |= DRM_BO_FLAG_READ; + mask |= DRM_BO_FLAG_READ; + } + + intel_be_offset_relocation(intel->batch, + delta, + dri_bo(buf), + flags, + mask); +} + +static void intel_i915_batch_flush(struct i915_winsys *sws, + struct pipe_fence_handle **fence) +{ + struct intel_be_context *intel = intel_be_context(sws); + + union { + struct _DriFenceObject *dri; + struct pipe_fence_handle *pipe; + } fu; + + if (fence) + assert(!*fence); + + fu.dri = intel_be_batchbuffer_flush(intel->batch); + + if (!fu.dri) { + assert(0); + *fence = NULL; + return; + } + + if (fu.dri) { + if (fence) + *fence = fu.pipe; + else + driFenceUnReference(&fu.dri); + } + +} + +boolean +intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device) +{ + assert(intel); + assert(device); + + intel->device = device; + + /* TODO move framebuffer createion to the driver */ + + intel->base.batch_get = intel_i915_batch_get; + intel->base.batch_reloc = intel_i915_batch_reloc; + intel->base.batch_flush = intel_i915_batch_flush; + + intel->batch = intel_be_batchbuffer_alloc(intel); + + return true; +} + +void +intel_be_destroy_context(struct intel_be_context *intel) +{ + intel_be_batchbuffer_free(intel->batch); +} diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.h b/src/gallium/winsys/drm/intel/common/intel_be_context.h new file mode 100644 index 00000000000..d5cbc93594f --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/intel_be_context.h @@ -0,0 +1,40 @@ +/* These need to be diffrent from the intel winsys */ +#ifndef INTEL_BE_CONTEXT_H +#define INTEL_BE_CONTEXT_H + +#include "i915simple/i915_winsys.h" + +struct intel_be_context +{ + /** Interface to i915simple driver */ + struct i915_winsys base; + + struct intel_be_device *device; + struct intel_be_batchbuffer *batch; + + /* + * Hardware lock functions. + * + * Needs to be filled in by the winsys. + */ + void (*hardware_lock)(struct intel_be_context *context); + void (*hardware_unlock)(struct intel_be_context *context); + boolean (*hardware_locked)(struct intel_be_context *context); +}; + +/** + * Intialize a allocated intel_be_context struct. + * + * Remember to set the hardware_* functions. + */ +boolean +intel_be_init_context(struct intel_be_context *intel, + struct intel_be_device *device); + +/** + * Destroy a intel_be_context. + * Does not free the struct that is up to the winsys. + */ +void +intel_be_destroy_context(struct intel_be_context *intel); +#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.c b/src/gallium/winsys/drm/intel/common/intel_be_device.c new file mode 100644 index 00000000000..019ee5cbd2e --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/intel_be_device.c @@ -0,0 +1,308 @@ + + +/* + * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + * Jakob Bornecrantz <jakob-at-tungstengraphics-dot-com> + */ + +#include "intel_be_device.h" +#include "ws_dri_bufmgr.h" +#include "ws_dri_bufpool.h" +#include "ws_dri_fencemgr.h" + +#include "pipe/p_winsys.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" +#include "util/u_memory.h" + +#include "i915simple/i915_screen.h" + +/* Turn a pipe winsys into an intel/pipe winsys: + */ +static INLINE struct intel_be_device * +intel_be_device( struct pipe_winsys *winsys ) +{ + return (struct intel_be_device *)winsys; +} + + +/* + * Buffer functions. + * + * Most callbacks map direcly onto dri_bufmgr operations: + */ + +static void *intel_be_buffer_map(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned flags ) +{ + unsigned drm_flags = 0; + + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + drm_flags |= DRM_BO_FLAG_WRITE; + + if (flags & PIPE_BUFFER_USAGE_CPU_READ) + drm_flags |= DRM_BO_FLAG_READ; + + return driBOMap( dri_bo(buf), drm_flags, 0 ); +} + +static void intel_be_buffer_unmap(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + driBOUnmap( dri_bo(buf) ); +} + +static void +intel_be_buffer_destroy(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + driBOUnReference( dri_bo(buf) ); + FREE(buf); +} + +static struct pipe_buffer * +intel_be_buffer_create(struct pipe_winsys *winsys, + unsigned alignment, + unsigned usage, + unsigned size ) +{ + struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); + struct intel_be_device *iws = intel_be_device(winsys); + unsigned flags = 0; + struct _DriBufferPool *pool; + + buffer->base.refcount = 1; + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + + if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { + flags |= DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; + pool = iws->mallocPool; + } else if (usage & PIPE_BUFFER_USAGE_CUSTOM) { + /* For vertex buffers */ + flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; + pool = iws->vertexPool; + } else { + flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; + pool = iws->regionPool; + } + + if (usage & PIPE_BUFFER_USAGE_GPU_READ) + flags |= DRM_BO_FLAG_READ; + + if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) + flags |= DRM_BO_FLAG_WRITE; + + /* drm complains if we don't set any read/write flags. + */ + if ((flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE)) == 0) + flags |= DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; + + buffer->pool = pool; + driGenBuffers( buffer->pool, + "pipe buffer", 1, &buffer->driBO, alignment, flags, 0 ); + + driBOData( buffer->driBO, size, NULL, buffer->pool, 0 ); + + return &buffer->base; +} + + +static struct pipe_buffer * +intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) +{ + struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); + struct intel_be_device *iws = intel_be_device(winsys); + + driGenUserBuffer( iws->regionPool, + "pipe user buffer", &buffer->driBO, ptr, bytes ); + + buffer->base.refcount = 1; + + return &buffer->base; +} + +struct pipe_buffer * +intel_be_buffer_from_handle(struct intel_be_device *device, + const char* name, unsigned handle) +{ + struct intel_be_buffer *be_buf = malloc(sizeof(*be_buf)); + struct pipe_buffer *buffer; + + if (!be_buf) + goto err; + + memset(be_buf, 0, sizeof(*be_buf)); + + driGenBuffers(device->staticPool, name, 1, &be_buf->driBO, 0, 0, 0); + driBOSetReferenced(be_buf->driBO, handle); + + if (0) /** XXX TODO check error */ + goto err_bo; + + buffer = &be_buf->base; + buffer->refcount = 1; + buffer->alignment = 0; + buffer->usage = 0; + buffer->size = driBOSize(be_buf->driBO); + + return buffer; +err_bo: + free(be_buf); +err: + return NULL; +} + + +/* + * Surface functions. + * + * Deprecated! + */ + +static struct pipe_surface * +intel_i915_surface_alloc(struct pipe_winsys *winsys) +{ + assert((size_t)"intel_i915_surface_alloc is deprecated" & 0); + return NULL; +} + +static int +intel_i915_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + assert((size_t)"intel_i915_surface_alloc_storage is deprecated" & 0); + return -1; +} + +static void +intel_i915_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + assert((size_t)"intel_i915_surface_release is deprecated" & 0); +} + + +/* + * Fence functions + */ + +static void +intel_be_fence_reference( struct pipe_winsys *sws, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence ) +{ + if (*ptr) + driFenceUnReference((struct _DriFenceObject **)ptr); + + if (fence) + *ptr = (struct pipe_fence_handle *)driFenceReference((struct _DriFenceObject *)fence); +} + +static int +intel_be_fence_signalled( struct pipe_winsys *sws, + struct pipe_fence_handle *fence, + unsigned flag ) +{ + return driFenceSignaled((struct _DriFenceObject *)fence, flag); +} + +static int +intel_be_fence_finish( struct pipe_winsys *sws, + struct pipe_fence_handle *fence, + unsigned flag ) +{ + return driFenceFinish((struct _DriFenceObject *)fence, flag, 0); +} + + +/* + * Misc functions + */ + +boolean +intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) +{ + dev->fd = fd; + dev->max_batch_size = 16 * 4096; + dev->max_vertex_size = 128 * 4096; + + dev->base.buffer_create = intel_be_buffer_create; + dev->base.user_buffer_create = intel_be_user_buffer_create; + dev->base.buffer_map = intel_be_buffer_map; + dev->base.buffer_unmap = intel_be_buffer_unmap; + dev->base.buffer_destroy = intel_be_buffer_destroy; + dev->base.surface_alloc = intel_i915_surface_alloc; + dev->base.surface_alloc_storage = intel_i915_surface_alloc_storage; + dev->base.surface_release = intel_i915_surface_release; + dev->base.fence_reference = intel_be_fence_reference; + dev->base.fence_signalled = intel_be_fence_signalled; + dev->base.fence_finish = intel_be_fence_finish; + +#if 0 /* Set by the winsys */ + dev->base.flush_frontbuffer = intel_flush_frontbuffer; + dev->base.get_name = intel_get_name; +#endif + + dev->fMan = driInitFreeSlabManager(10, 10); + dev->fenceMgr = driFenceMgrTTMInit(dev->fd); + + dev->mallocPool = driMallocPoolInit(); + dev->staticPool = driDRMPoolInit(dev->fd); + /* Sizes: 64 128 256 512 1024 2048 4096 8192 16384 32768 */ + dev->regionPool = driSlabPoolInit(dev->fd, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + 64, + 10, 120, 4096 * 64, 0, + dev->fMan); + + dev->vertexPool = driSlabPoolInit(dev->fd, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + dev->max_vertex_size, + 1, 120, dev->max_vertex_size * 4, 0, + dev->fMan); + + dev->batchPool = driSlabPoolInit(dev->fd, + DRM_BO_FLAG_EXE | + DRM_BO_FLAG_MEM_TT, + DRM_BO_FLAG_EXE | + DRM_BO_FLAG_MEM_TT, + dev->max_batch_size, + 1, 40, dev->max_batch_size * 16, 0, + dev->fMan); + + /* Fill in this struct with callbacks that i915simple will need to + * communicate with the window system, buffer manager, etc. + */ + dev->screen = i915_create_screen(&dev->base, id); + + return true; +} + +void +intel_be_destroy_device(struct intel_be_device *dev) +{ + driPoolTakeDown(dev->mallocPool); + driPoolTakeDown(dev->staticPool); + driPoolTakeDown(dev->regionPool); + driPoolTakeDown(dev->vertexPool); + driPoolTakeDown(dev->batchPool); + + /** TODO takedown fenceMgr and fMan */ +} diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.h b/src/gallium/winsys/drm/intel/common/intel_be_device.h new file mode 100644 index 00000000000..3f8b3f585c7 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/intel_be_device.h @@ -0,0 +1,72 @@ +#ifndef INTEL_DRM_DEVICE_H +#define INTEL_DRM_DEVICE_H + +#include "pipe/p_winsys.h" +#include "pipe/p_context.h" + +/* + * Device + */ + +struct intel_be_device +{ + struct pipe_winsys base; + + /** + * Hw level screen + */ + struct pipe_screen *screen; + + int fd; /**< Drm file discriptor */ + + size_t max_batch_size; + size_t max_vertex_size; + + struct _DriFenceMgr *fenceMgr; + + struct _DriBufferPool *batchPool; + struct _DriBufferPool *regionPool; + struct _DriBufferPool *mallocPool; + struct _DriBufferPool *vertexPool; + struct _DriBufferPool *staticPool; + struct _DriFreeSlabManager *fMan; +}; + +boolean +intel_be_init_device(struct intel_be_device *device, int fd, unsigned id); + +void +intel_be_destroy_device(struct intel_be_device *dev); + +/* + * Buffer + */ + +struct intel_be_buffer { + struct pipe_buffer base; + struct _DriBufferPool *pool; + struct _DriBufferObject *driBO; +}; + +/** + * Create a be buffer from a drm bo handle + * + * Takes a reference + */ +struct pipe_buffer * +intel_be_buffer_from_handle(struct intel_be_device *device, + const char* name, unsigned handle); + +static INLINE struct intel_be_buffer * +intel_be_buffer(struct pipe_buffer *buf) +{ + return (struct intel_be_buffer *)buf; +} + +static INLINE struct _DriBufferObject * +dri_bo(struct pipe_buffer *buf) +{ + return intel_be_buffer(buf)->driBO; +} + +#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c new file mode 100644 index 00000000000..b6d901f85e4 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c @@ -0,0 +1,949 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> + * Keith Whitwell <keithw-at-tungstengraphics-dot-com> + */ + +#include <xf86drm.h> +#include <stdlib.h> +#include <stdio.h> +#include "glthread.h" +#include "errno.h" +#include "ws_dri_bufmgr.h" +#include "string.h" +#include "pipe/p_debug.h" +#include "ws_dri_bufpool.h" +#include "ws_dri_fencemgr.h" + + +/* + * This lock is here to protect drmBO structs changing underneath us during a + * validate list call, since validatelist cannot take individiual locks for + * each drmBO. Validatelist takes this lock in write mode. Any access to an + * individual drmBO should take this lock in read mode, since in that case, the + * driBufferObject mutex will protect the access. Locking order is + * driBufferObject mutex - > this rw lock. + */ + +_glthread_DECLARE_STATIC_MUTEX(bmMutex); +_glthread_DECLARE_STATIC_COND(bmCond); + +static int kernelReaders = 0; +static int num_buffers = 0; +static int num_user_buffers = 0; + +static drmBO *drmBOListBuf(void *iterator) +{ + drmBONode *node; + drmMMListHead *l = (drmMMListHead *) iterator; + node = DRMLISTENTRY(drmBONode, l, head); + return node->buf; +} + +static void *drmBOListIterator(drmBOList *list) +{ + void *ret = list->list.next; + + if (ret == &list->list) + return NULL; + return ret; +} + +static void *drmBOListNext(drmBOList *list, void *iterator) +{ + void *ret; + + drmMMListHead *l = (drmMMListHead *) iterator; + ret = l->next; + if (ret == &list->list) + return NULL; + return ret; +} + +static drmBONode *drmAddListItem(drmBOList *list, drmBO *item, + uint64_t arg0, + uint64_t arg1) +{ + drmBONode *node; + drmMMListHead *l; + + l = list->free.next; + if (l == &list->free) { + node = (drmBONode *) malloc(sizeof(*node)); + if (!node) { + return NULL; + } + list->numCurrent++; + } + else { + DRMLISTDEL(l); + node = DRMLISTENTRY(drmBONode, l, head); + } + node->buf = item; + node->arg0 = arg0; + node->arg1 = arg1; + DRMLISTADD(&node->head, &list->list); + list->numOnList++; + return node; +} + +static int drmAddValidateItem(drmBOList *list, drmBO *buf, uint64_t flags, + uint64_t mask, int *newItem) +{ + drmBONode *node, *cur; + drmMMListHead *l; + + *newItem = 0; + cur = NULL; + + for (l = list->list.next; l != &list->list; l = l->next) { + node = DRMLISTENTRY(drmBONode, l, head); + if (node->buf == buf) { + cur = node; + break; + } + } + if (!cur) { + cur = drmAddListItem(list, buf, flags, mask); + if (!cur) { + return -ENOMEM; + } + *newItem = 1; + cur->arg0 = flags; + cur->arg1 = mask; + } + else { + uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; + uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; + + if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { + return -EINVAL; + } + + cur->arg1 |= mask; + cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); + + if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && + (cur->arg0 & DRM_BO_MASK_MEM) == 0) { + return -EINVAL; + } + } + return 0; +} + +static void drmBOFreeList(drmBOList *list) +{ + drmBONode *node; + drmMMListHead *l; + + l = list->list.next; + while(l != &list->list) { + DRMLISTDEL(l); + node = DRMLISTENTRY(drmBONode, l, head); + free(node); + l = list->list.next; + list->numCurrent--; + list->numOnList--; + } + + l = list->free.next; + while(l != &list->free) { + DRMLISTDEL(l); + node = DRMLISTENTRY(drmBONode, l, head); + free(node); + l = list->free.next; + list->numCurrent--; + } +} + +static int drmAdjustListNodes(drmBOList *list) +{ + drmBONode *node; + drmMMListHead *l; + int ret = 0; + + while(list->numCurrent < list->numTarget) { + node = (drmBONode *) malloc(sizeof(*node)); + if (!node) { + ret = -ENOMEM; + break; + } + list->numCurrent++; + DRMLISTADD(&node->head, &list->free); + } + + while(list->numCurrent > list->numTarget) { + l = list->free.next; + if (l == &list->free) + break; + DRMLISTDEL(l); + node = DRMLISTENTRY(drmBONode, l, head); + free(node); + list->numCurrent--; + } + return ret; +} + +static int drmBOCreateList(int numTarget, drmBOList *list) +{ + DRMINITLISTHEAD(&list->list); + DRMINITLISTHEAD(&list->free); + list->numTarget = numTarget; + list->numCurrent = 0; + list->numOnList = 0; + return drmAdjustListNodes(list); +} + +static int drmBOResetList(drmBOList *list) +{ + drmMMListHead *l; + int ret; + + ret = drmAdjustListNodes(list); + if (ret) + return ret; + + l = list->list.next; + while (l != &list->list) { + DRMLISTDEL(l); + DRMLISTADD(l, &list->free); + list->numOnList--; + l = list->list.next; + } + return drmAdjustListNodes(list); +} + +void driWriteLockKernelBO(void) +{ + _glthread_LOCK_MUTEX(bmMutex); + while(kernelReaders != 0) + _glthread_COND_WAIT(bmCond, bmMutex); +} + +void driWriteUnlockKernelBO(void) +{ + _glthread_UNLOCK_MUTEX(bmMutex); +} + +void driReadLockKernelBO(void) +{ + _glthread_LOCK_MUTEX(bmMutex); + kernelReaders++; + _glthread_UNLOCK_MUTEX(bmMutex); +} + +void driReadUnlockKernelBO(void) +{ + _glthread_LOCK_MUTEX(bmMutex); + if (--kernelReaders == 0) + _glthread_COND_BROADCAST(bmCond); + _glthread_UNLOCK_MUTEX(bmMutex); +} + + + + +/* + * TODO: Introduce fence pools in the same way as + * buffer object pools. + */ + +typedef struct _DriBufferObject +{ + DriBufferPool *pool; + _glthread_Mutex mutex; + int refCount; + const char *name; + uint64_t flags; + unsigned hint; + unsigned alignment; + unsigned createdByReference; + void *private; + /* user-space buffer: */ + unsigned userBuffer; + void *userData; + unsigned userSize; +} DriBufferObject; + +typedef struct _DriBufferList { + drmBOList drmBuffers; /* List of kernel buffers needing validation */ + drmBOList driBuffers; /* List of user-space buffers needing validation */ +} DriBufferList; + + +void +bmError(int val, const char *file, const char *function, int line) +{ + printf("Fatal video memory manager error \"%s\".\n" + "Check kernel logs or set the LIBGL_DEBUG\n" + "environment variable to \"verbose\" for more info.\n" + "Detected in file %s, line %d, function %s.\n", + strerror(-val), file, line, function); +#ifndef NDEBUG + abort(); +#else + abort(); +#endif +} + +extern drmBO * +driBOKernel(struct _DriBufferObject *buf) +{ + drmBO *ret; + + driReadLockKernelBO(); + _glthread_LOCK_MUTEX(buf->mutex); + assert(buf->private != NULL); + ret = buf->pool->kernel(buf->pool, buf->private); + if (!ret) + BM_CKFATAL(-EINVAL); + _glthread_UNLOCK_MUTEX(buf->mutex); + driReadUnlockKernelBO(); + + return ret; +} + +void +driBOWaitIdle(struct _DriBufferObject *buf, int lazy) +{ + + /* + * This function may block. Is it sane to keep the mutex held during + * that time?? + */ + + _glthread_LOCK_MUTEX(buf->mutex); + BM_CKFATAL(buf->pool->waitIdle(buf->pool, buf->private, &buf->mutex, lazy)); + _glthread_UNLOCK_MUTEX(buf->mutex); +} + +void * +driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint) +{ + void *virtual; + int retval; + + if (buf->userBuffer) { + return buf->userData; + } + + _glthread_LOCK_MUTEX(buf->mutex); + assert(buf->private != NULL); + retval = buf->pool->map(buf->pool, buf->private, flags, hint, + &buf->mutex, &virtual); + _glthread_UNLOCK_MUTEX(buf->mutex); + + return retval == 0 ? virtual : NULL; +} + +void +driBOUnmap(struct _DriBufferObject *buf) +{ + if (buf->userBuffer) + return; + + assert(buf->private != NULL); + _glthread_LOCK_MUTEX(buf->mutex); + BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); + _glthread_UNLOCK_MUTEX(buf->mutex); +} + +unsigned long +driBOOffset(struct _DriBufferObject *buf) +{ + unsigned long ret; + + assert(buf->private != NULL); + + _glthread_LOCK_MUTEX(buf->mutex); + ret = buf->pool->offset(buf->pool, buf->private); + _glthread_UNLOCK_MUTEX(buf->mutex); + return ret; +} + +unsigned long +driBOPoolOffset(struct _DriBufferObject *buf) +{ + unsigned long ret; + + assert(buf->private != NULL); + + _glthread_LOCK_MUTEX(buf->mutex); + ret = buf->pool->poolOffset(buf->pool, buf->private); + _glthread_UNLOCK_MUTEX(buf->mutex); + return ret; +} + +uint64_t +driBOFlags(struct _DriBufferObject *buf) +{ + uint64_t ret; + + assert(buf->private != NULL); + + driReadLockKernelBO(); + _glthread_LOCK_MUTEX(buf->mutex); + ret = buf->pool->flags(buf->pool, buf->private); + _glthread_UNLOCK_MUTEX(buf->mutex); + driReadUnlockKernelBO(); + return ret; +} + +struct _DriBufferObject * +driBOReference(struct _DriBufferObject *buf) +{ + _glthread_LOCK_MUTEX(buf->mutex); + if (++buf->refCount == 1) { + _glthread_UNLOCK_MUTEX(buf->mutex); + BM_CKFATAL(-EINVAL); + } + _glthread_UNLOCK_MUTEX(buf->mutex); + return buf; +} + +void +driBOUnReference(struct _DriBufferObject *buf) +{ + int tmp; + + if (!buf) + return; + + _glthread_LOCK_MUTEX(buf->mutex); + tmp = --buf->refCount; + if (!tmp) { + _glthread_UNLOCK_MUTEX(buf->mutex); + if (buf->private) { + if (buf->createdByReference) + buf->pool->unreference(buf->pool, buf->private); + else + buf->pool->destroy(buf->pool, buf->private); + } + if (buf->userBuffer) + num_user_buffers--; + else + num_buffers--; + free(buf); + } else + _glthread_UNLOCK_MUTEX(buf->mutex); + +} + + +int +driBOData(struct _DriBufferObject *buf, + unsigned size, const void *data, + DriBufferPool *newPool, + uint64_t flags) +{ + void *virtual = NULL; + int newBuffer; + int retval = 0; + struct _DriBufferPool *pool; + + assert(!buf->userBuffer); /* XXX just do a memcpy? */ + + _glthread_LOCK_MUTEX(buf->mutex); + pool = buf->pool; + + if (pool == NULL && newPool != NULL) { + buf->pool = newPool; + pool = newPool; + } + if (newPool == NULL) + newPool = pool; + + if (!pool->create) { + assert((size_t)"driBOData called on invalid buffer\n" & 0); + BM_CKFATAL(-EINVAL); + } + + newBuffer = (!buf->private || pool != newPool || + pool->size(pool, buf->private) < size); + + if (!flags) + flags = buf->flags; + + if (newBuffer) { + + if (buf->createdByReference) { + assert((size_t)"driBOData requiring resizing called on shared buffer.\n" & 0); + BM_CKFATAL(-EINVAL); + } + + if (buf->private) + buf->pool->destroy(buf->pool, buf->private); + + pool = newPool; + buf->pool = newPool; + buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, + buf->alignment); + if (!buf->private) + retval = -ENOMEM; + + if (retval == 0) + retval = pool->map(pool, buf->private, + DRM_BO_FLAG_WRITE, + DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual); + } else if (pool->map(pool, buf->private, DRM_BO_FLAG_WRITE, + DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual)) { + /* + * Buffer is busy. need to create a new one. + */ + + void *newBuf; + + newBuf = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, + buf->alignment); + if (newBuf) { + buf->pool->destroy(buf->pool, buf->private); + buf->private = newBuf; + } + + retval = pool->map(pool, buf->private, + DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); + } else { + uint64_t flag_diff = flags ^ buf->flags; + + /* + * We might need to change buffer flags. + */ + + if (flag_diff){ + assert(pool->setStatus != NULL); + BM_CKFATAL(pool->unmap(pool, buf->private)); + BM_CKFATAL(pool->setStatus(pool, buf->private, flag_diff, + buf->flags)); + if (!data) + goto out; + + retval = pool->map(pool, buf->private, + DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); + } + } + + if (retval == 0) { + if (data) + memcpy(virtual, data, size); + + BM_CKFATAL(pool->unmap(pool, buf->private)); + } + + out: + _glthread_UNLOCK_MUTEX(buf->mutex); + + return retval; +} + +void +driBOSubData(struct _DriBufferObject *buf, + unsigned long offset, unsigned long size, const void *data) +{ + void *virtual; + + assert(!buf->userBuffer); /* XXX just do a memcpy? */ + + _glthread_LOCK_MUTEX(buf->mutex); + if (size && data) { + BM_CKFATAL(buf->pool->map(buf->pool, buf->private, + DRM_BO_FLAG_WRITE, 0, &buf->mutex, + &virtual)); + memcpy((unsigned char *) virtual + offset, data, size); + BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); + } + _glthread_UNLOCK_MUTEX(buf->mutex); +} + +void +driBOGetSubData(struct _DriBufferObject *buf, + unsigned long offset, unsigned long size, void *data) +{ + void *virtual; + + assert(!buf->userBuffer); /* XXX just do a memcpy? */ + + _glthread_LOCK_MUTEX(buf->mutex); + if (size && data) { + BM_CKFATAL(buf->pool->map(buf->pool, buf->private, + DRM_BO_FLAG_READ, 0, &buf->mutex, &virtual)); + memcpy(data, (unsigned char *) virtual + offset, size); + BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); + } + _glthread_UNLOCK_MUTEX(buf->mutex); +} + +void +driBOSetReferenced(struct _DriBufferObject *buf, + unsigned long handle) +{ + _glthread_LOCK_MUTEX(buf->mutex); + if (buf->private != NULL) { + assert((size_t)"Invalid buffer for setReferenced\n" & 0); + BM_CKFATAL(-EINVAL); + + } + if (buf->pool->reference == NULL) { + assert((size_t)"Invalid buffer pool for setReferenced\n" & 0); + BM_CKFATAL(-EINVAL); + } + buf->private = buf->pool->reference(buf->pool, handle); + if (!buf->private) { + assert((size_t)"Invalid buffer pool for setStatic\n" & 0); + BM_CKFATAL(-ENOMEM); + } + buf->createdByReference = TRUE; + buf->flags = buf->pool->kernel(buf->pool, buf->private)->flags; + _glthread_UNLOCK_MUTEX(buf->mutex); +} + +int +driGenBuffers(struct _DriBufferPool *pool, + const char *name, + unsigned n, + struct _DriBufferObject *buffers[], + unsigned alignment, uint64_t flags, unsigned hint) +{ + struct _DriBufferObject *buf; + int i; + + flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM | + DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; + + ++num_buffers; + + assert(pool); + + for (i = 0; i < n; ++i) { + buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf)); + if (!buf) + return -ENOMEM; + + _glthread_INIT_MUTEX(buf->mutex); + _glthread_LOCK_MUTEX(buf->mutex); + buf->refCount = 1; + buf->flags = flags; + buf->hint = hint; + buf->name = name; + buf->alignment = alignment; + buf->pool = pool; + buf->createdByReference = 0; + _glthread_UNLOCK_MUTEX(buf->mutex); + buffers[i] = buf; + } + return 0; +} + +void +driGenUserBuffer(struct _DriBufferPool *pool, + const char *name, + struct _DriBufferObject **buffers, + void *ptr, unsigned bytes) +{ + const unsigned alignment = 1, flags = 0, hint = 0; + + --num_buffers; /* JB: is inced in GenBuffes */ + driGenBuffers(pool, name, 1, buffers, alignment, flags, hint); + ++num_user_buffers; + + (*buffers)->userBuffer = 1; + (*buffers)->userData = ptr; + (*buffers)->userSize = bytes; +} + +void +driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]) +{ + int i; + + for (i = 0; i < n; ++i) { + driBOUnReference(buffers[i]); + } +} + + +void +driInitBufMgr(int fd) +{ + ; +} + +/* + * Note that lists are per-context and don't need mutex protection. + */ + +struct _DriBufferList * +driBOCreateList(int target) +{ + struct _DriBufferList *list = calloc(sizeof(*list), 1); + + BM_CKFATAL(drmBOCreateList(target, &list->drmBuffers)); + BM_CKFATAL(drmBOCreateList(target, &list->driBuffers)); + return list; +} + +int +driBOResetList(struct _DriBufferList * list) +{ + int ret; + ret = drmBOResetList(&list->drmBuffers); + if (ret) + return ret; + ret = drmBOResetList(&list->driBuffers); + return ret; +} + +void +driBOFreeList(struct _DriBufferList * list) +{ + drmBOFreeList(&list->drmBuffers); + drmBOFreeList(&list->driBuffers); + free(list); +} + + +/* + * Copied from libdrm, because it is needed by driAddValidateItem. + */ + +static drmBONode * +driAddListItem(drmBOList * list, drmBO * item, + uint64_t arg0, uint64_t arg1) +{ + drmBONode *node; + drmMMListHead *l; + + l = list->free.next; + if (l == &list->free) { + node = (drmBONode *) malloc(sizeof(*node)); + if (!node) { + return NULL; + } + list->numCurrent++; + } else { + DRMLISTDEL(l); + node = DRMLISTENTRY(drmBONode, l, head); + } + memset(&node->bo_arg, 0, sizeof(node->bo_arg)); + node->buf = item; + node->arg0 = arg0; + node->arg1 = arg1; + DRMLISTADDTAIL(&node->head, &list->list); + list->numOnList++; + return node; +} + +/* + * Slightly modified version compared to the libdrm version. + * This one returns the list index of the buffer put on the list. + */ + +static int +driAddValidateItem(drmBOList * list, drmBO * buf, uint64_t flags, + uint64_t mask, int *itemLoc, + struct _drmBONode **pnode) +{ + drmBONode *node, *cur; + drmMMListHead *l; + int count = 0; + + cur = NULL; + + for (l = list->list.next; l != &list->list; l = l->next) { + node = DRMLISTENTRY(drmBONode, l, head); + if (node->buf == buf) { + cur = node; + break; + } + count++; + } + if (!cur) { + cur = driAddListItem(list, buf, flags, mask); + if (!cur) + return -ENOMEM; + + cur->arg0 = flags; + cur->arg1 = mask; + } else { + uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; + uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; + + if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { + return -EINVAL; + } + + cur->arg1 |= mask; + cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); + + if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && + (cur->arg0 & DRM_BO_MASK_MEM) == 0) { + return -EINVAL; + } + } + *itemLoc = count; + *pnode = cur; + return 0; +} + + +void +driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, + uint64_t flags, uint64_t mask, int *itemLoc, + struct _drmBONode **node) +{ + int newItem; + + _glthread_LOCK_MUTEX(buf->mutex); + BM_CKFATAL(driAddValidateItem(&list->drmBuffers, + buf->pool->kernel(buf->pool, buf->private), + flags, mask, itemLoc, node)); + BM_CKFATAL(drmAddValidateItem(&list->driBuffers, (drmBO *) buf, + flags, mask, &newItem)); + if (newItem) + buf->refCount++; + + _glthread_UNLOCK_MUTEX(buf->mutex); +} + +drmBOList *driGetdrmBOList(struct _DriBufferList *list) +{ + driWriteLockKernelBO(); + return &list->drmBuffers; +} + +void driPutdrmBOList(struct _DriBufferList *list) +{ + driWriteUnlockKernelBO(); +} + + +void +driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence) +{ + _glthread_LOCK_MUTEX(buf->mutex); + if (buf->pool->fence) + BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence)); + _glthread_UNLOCK_MUTEX(buf->mutex); + +} + +void +driBOUnrefUserList(struct _DriBufferList *list) +{ + struct _DriBufferObject *buf; + void *curBuf; + + curBuf = drmBOListIterator(&list->driBuffers); + while (curBuf) { + buf = (struct _DriBufferObject *)drmBOListBuf(curBuf); + driBOUnReference(buf); + curBuf = drmBOListNext(&list->driBuffers, curBuf); + } +} + +struct _DriFenceObject * +driBOFenceUserList(struct _DriFenceMgr *mgr, + struct _DriBufferList *list, const char *name, + drmFence *kFence) +{ + struct _DriFenceObject *fence; + struct _DriBufferObject *buf; + void *curBuf; + + fence = driFenceCreate(mgr, kFence->fence_class, kFence->type, + kFence, sizeof(*kFence)); + curBuf = drmBOListIterator(&list->driBuffers); + + /* + * User-space fencing callbacks. + */ + + while (curBuf) { + buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); + driBOFence(buf, fence); + driBOUnReference(buf); + curBuf = drmBOListNext(&list->driBuffers, curBuf); + } + + driBOResetList(list); + return fence; +} + +void +driBOValidateUserList(struct _DriBufferList * list) +{ + void *curBuf; + struct _DriBufferObject *buf; + + curBuf = drmBOListIterator(&list->driBuffers); + + /* + * User-space validation callbacks. + */ + + while (curBuf) { + buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); + _glthread_LOCK_MUTEX(buf->mutex); + if (buf->pool->validate) + BM_CKFATAL(buf->pool->validate(buf->pool, buf->private, &buf->mutex)); + _glthread_UNLOCK_MUTEX(buf->mutex); + curBuf = drmBOListNext(&list->driBuffers, curBuf); + } +} + + +void +driPoolTakeDown(struct _DriBufferPool *pool) +{ + pool->takeDown(pool); + +} + +unsigned long +driBOSize(struct _DriBufferObject *buf) +{ + unsigned long size; + + _glthread_LOCK_MUTEX(buf->mutex); + size = buf->pool->size(buf->pool, buf->private); + _glthread_UNLOCK_MUTEX(buf->mutex); + + return size; + +} + +drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list) +{ + return &list->drmBuffers; +} + +drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list) +{ + return &list->driBuffers; +} + diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h new file mode 100644 index 00000000000..e6c0cff0a05 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h @@ -0,0 +1,138 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> + * Keith Whitwell <keithw-at-tungstengraphics-dot-com> + */ + +#ifndef _PSB_BUFMGR_H_ +#define _PSB_BUFMGR_H_ +#include <xf86mm.h> +#include "i915_drm.h" +#include "ws_dri_fencemgr.h" + +typedef struct _drmBONode +{ + drmMMListHead head; + drmBO *buf; + struct drm_i915_op_arg bo_arg; + uint64_t arg0; + uint64_t arg1; +} drmBONode; + +typedef struct _drmBOList { + unsigned numTarget; + unsigned numCurrent; + unsigned numOnList; + drmMMListHead list; + drmMMListHead free; +} drmBOList; + + +struct _DriFenceObject; +struct _DriBufferObject; +struct _DriBufferPool; +struct _DriBufferList; + +/* + * Return a pointer to the libdrm buffer object this DriBufferObject + * uses. + */ + +extern drmBO *driBOKernel(struct _DriBufferObject *buf); +extern void *driBOMap(struct _DriBufferObject *buf, unsigned flags, + unsigned hint); +extern void driBOUnmap(struct _DriBufferObject *buf); +extern unsigned long driBOOffset(struct _DriBufferObject *buf); +extern unsigned long driBOPoolOffset(struct _DriBufferObject *buf); + +extern uint64_t driBOFlags(struct _DriBufferObject *buf); +extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf); +extern void driBOUnReference(struct _DriBufferObject *buf); + +extern int driBOData(struct _DriBufferObject *r_buf, + unsigned size, const void *data, + struct _DriBufferPool *pool, uint64_t flags); + +extern void driBOSubData(struct _DriBufferObject *buf, + unsigned long offset, unsigned long size, + const void *data); +extern void driBOGetSubData(struct _DriBufferObject *buf, + unsigned long offset, unsigned long size, + void *data); +extern int driGenBuffers(struct _DriBufferPool *pool, + const char *name, + unsigned n, + struct _DriBufferObject *buffers[], + unsigned alignment, uint64_t flags, unsigned hint); +extern void driGenUserBuffer(struct _DriBufferPool *pool, + const char *name, + struct _DriBufferObject *buffers[], + void *ptr, unsigned bytes); +extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]); +extern void driInitBufMgr(int fd); +extern struct _DriBufferList *driBOCreateList(int target); +extern int driBOResetList(struct _DriBufferList * list); +extern void driBOAddListItem(struct _DriBufferList * list, + struct _DriBufferObject *buf, + uint64_t flags, uint64_t mask, int *itemLoc, + struct _drmBONode **node); + +extern void driBOValidateList(int fd, struct _DriBufferList * list); +extern void driBOFreeList(struct _DriBufferList * list); +extern struct _DriFenceObject *driBOFenceUserList(struct _DriFenceMgr *mgr, + struct _DriBufferList *list, + const char *name, + drmFence *kFence); +extern void driBOUnrefUserList(struct _DriBufferList *list); +extern void driBOValidateUserList(struct _DriBufferList * list); +extern drmBOList *driGetdrmBOList(struct _DriBufferList *list); +extern void driPutdrmBOList(struct _DriBufferList *list); + +extern void driBOFence(struct _DriBufferObject *buf, + struct _DriFenceObject *fence); + +extern void driPoolTakeDown(struct _DriBufferPool *pool); +extern void driBOSetReferenced(struct _DriBufferObject *buf, + unsigned long handle); +unsigned long driBOSize(struct _DriBufferObject *buf); +extern void driBOWaitIdle(struct _DriBufferObject *buf, int lazy); +extern void driPoolTakeDown(struct _DriBufferPool *pool); + +extern void driReadLockKernelBO(void); +extern void driReadUnlockKernelBO(void); +extern void driWriteLockKernelBO(void); +extern void driWriteUnlockKernelBO(void); + +/* + * For debugging purposes. + */ + +extern drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list); +extern drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list); +#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h new file mode 100644 index 00000000000..bf607989241 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h @@ -0,0 +1,102 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> + */ + +#ifndef _PSB_BUFPOOL_H_ +#define _PSB_BUFPOOL_H_ + +#include <xf86drm.h> +#include <glthread.h> +struct _DriFenceObject; + +typedef struct _DriBufferPool +{ + int fd; + int (*map) (struct _DriBufferPool * pool, void *private, + unsigned flags, int hint, _glthread_Mutex *mutex, + void **virtual); + int (*unmap) (struct _DriBufferPool * pool, void *private); + int (*destroy) (struct _DriBufferPool * pool, void *private); + unsigned long (*offset) (struct _DriBufferPool * pool, void *private); + unsigned long (*poolOffset) (struct _DriBufferPool * pool, void *private); + uint64_t (*flags) (struct _DriBufferPool * pool, void *private); + unsigned long (*size) (struct _DriBufferPool * pool, void *private); + void *(*create) (struct _DriBufferPool * pool, unsigned long size, + uint64_t flags, unsigned hint, unsigned alignment); + void *(*reference) (struct _DriBufferPool * pool, unsigned handle); + int (*unreference) (struct _DriBufferPool * pool, void *private); + int (*fence) (struct _DriBufferPool * pool, void *private, + struct _DriFenceObject * fence); + drmBO *(*kernel) (struct _DriBufferPool * pool, void *private); + int (*validate) (struct _DriBufferPool * pool, void *private, _glthread_Mutex *mutex); + int (*waitIdle) (struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, + int lazy); + int (*setStatus) (struct _DriBufferPool *pool, void *private, + uint64_t flag_diff, uint64_t old_flags); + void (*takeDown) (struct _DriBufferPool * pool); + void *data; +} DriBufferPool; + +extern void bmError(int val, const char *file, const char *function, + int line); +#define BM_CKFATAL(val) \ + do{ \ + int tstVal = (val); \ + if (tstVal) \ + bmError(tstVal, __FILE__, __FUNCTION__, __LINE__); \ + } while(0); + + +/* + * Builtin pools. + */ + +/* + * Kernel buffer objects. Size in multiples of page size. Page size aligned. + */ + +extern struct _DriBufferPool *driDRMPoolInit(int fd); +extern struct _DriBufferPool *driMallocPoolInit(void); + +struct _DriFreeSlabManager; +extern struct _DriBufferPool * driSlabPoolInit(int fd, uint64_t flags, + uint64_t validMask, + uint32_t smallestSize, + uint32_t numSizes, + uint32_t desiredNumBuffers, + uint32_t maxSlabSize, + uint32_t pageAlignment, + struct _DriFreeSlabManager *fMan); +extern void driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan); +extern struct _DriFreeSlabManager * +driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec); + + +#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c new file mode 100644 index 00000000000..40929efa2f9 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c @@ -0,0 +1,268 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> + */ + +#include <xf86drm.h> +#include <stdlib.h> +#include <unistd.h> +#include "ws_dri_bufpool.h" +#include "ws_dri_bufmgr.h" +#include "assert.h" + +/* + * Buffer pool implementation using DRM buffer objects as DRI buffer objects. + */ + +static void * +pool_create(struct _DriBufferPool *pool, + unsigned long size, uint64_t flags, unsigned hint, + unsigned alignment) +{ + drmBO *buf = (drmBO *) malloc(sizeof(*buf)); + int ret; + unsigned pageSize = getpagesize(); + + if (!buf) + return NULL; + + if ((alignment > pageSize) && (alignment % pageSize)) { + free(buf); + return NULL; + } + + ret = drmBOCreate(pool->fd, size, alignment / pageSize, + NULL, + flags, hint, buf); + if (ret) { + free(buf); + return NULL; + } + + return (void *) buf; +} + +static void * +pool_reference(struct _DriBufferPool *pool, unsigned handle) +{ + drmBO *buf = (drmBO *) malloc(sizeof(*buf)); + int ret; + + if (!buf) + return NULL; + + ret = drmBOReference(pool->fd, handle, buf); + + if (ret) { + free(buf); + return NULL; + } + + return (void *) buf; +} + +static int +pool_destroy(struct _DriBufferPool *pool, void *private) +{ + int ret; + drmBO *buf = (drmBO *) private; + driReadLockKernelBO(); + ret = drmBOUnreference(pool->fd, buf); + free(buf); + driReadUnlockKernelBO(); + return ret; +} + +static int +pool_unreference(struct _DriBufferPool *pool, void *private) +{ + int ret; + drmBO *buf = (drmBO *) private; + driReadLockKernelBO(); + ret = drmBOUnreference(pool->fd, buf); + free(buf); + driReadUnlockKernelBO(); + return ret; +} + +static int +pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, + int hint, _glthread_Mutex *mutex, void **virtual) +{ + drmBO *buf = (drmBO *) private; + int ret; + + driReadLockKernelBO(); + ret = drmBOMap(pool->fd, buf, flags, hint, virtual); + driReadUnlockKernelBO(); + return ret; +} + +static int +pool_unmap(struct _DriBufferPool *pool, void *private) +{ + drmBO *buf = (drmBO *) private; + int ret; + + driReadLockKernelBO(); + ret = drmBOUnmap(pool->fd, buf); + driReadUnlockKernelBO(); + + return ret; +} + +static unsigned long +pool_offset(struct _DriBufferPool *pool, void *private) +{ + drmBO *buf = (drmBO *) private; + unsigned long offset; + + driReadLockKernelBO(); + assert(buf->flags & DRM_BO_FLAG_NO_MOVE); + offset = buf->offset; + driReadUnlockKernelBO(); + + return buf->offset; +} + +static unsigned long +pool_poolOffset(struct _DriBufferPool *pool, void *private) +{ + return 0; +} + +static uint64_t +pool_flags(struct _DriBufferPool *pool, void *private) +{ + drmBO *buf = (drmBO *) private; + uint64_t flags; + + driReadLockKernelBO(); + flags = buf->flags; + driReadUnlockKernelBO(); + + return flags; +} + + +static unsigned long +pool_size(struct _DriBufferPool *pool, void *private) +{ + drmBO *buf = (drmBO *) private; + unsigned long size; + + driReadLockKernelBO(); + size = buf->size; + driReadUnlockKernelBO(); + + return buf->size; +} + +static int +pool_fence(struct _DriBufferPool *pool, void *private, + struct _DriFenceObject *fence) +{ + /* + * Noop. The kernel handles all fencing. + */ + + return 0; +} + +static drmBO * +pool_kernel(struct _DriBufferPool *pool, void *private) +{ + return (drmBO *) private; +} + +static int +pool_waitIdle(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, + int lazy) +{ + drmBO *buf = (drmBO *) private; + int ret; + + driReadLockKernelBO(); + ret = drmBOWaitIdle(pool->fd, buf, (lazy) ? DRM_BO_HINT_WAIT_LAZY:0); + driReadUnlockKernelBO(); + + return ret; +} + + +static void +pool_takedown(struct _DriBufferPool *pool) +{ + free(pool); +} + +/*static int +pool_setStatus(struct _DriBufferPool *pool, void *private, + uint64_t flag_diff, uint64_t old_flags) +{ + drmBO *buf = (drmBO *) private; + uint64_t new_flags = old_flags ^ flag_diff; + int ret; + + driReadLockKernelBO(); + ret = drmBOSetStatus(pool->fd, buf, new_flags, flag_diff, + 0, 0, 0); + driReadUnlockKernelBO(); + return ret; +}*/ + +struct _DriBufferPool * +driDRMPoolInit(int fd) +{ + struct _DriBufferPool *pool; + + pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); + + if (!pool) + return NULL; + + pool->fd = fd; + pool->map = &pool_map; + pool->unmap = &pool_unmap; + pool->destroy = &pool_destroy; + pool->offset = &pool_offset; + pool->poolOffset = &pool_poolOffset; + pool->flags = &pool_flags; + pool->size = &pool_size; + pool->create = &pool_create; + pool->fence = &pool_fence; + pool->kernel = &pool_kernel; + pool->validate = NULL; + pool->waitIdle = &pool_waitIdle; + pool->takeDown = &pool_takedown; + pool->reference = &pool_reference; + pool->unreference = &pool_unreference; + pool->data = NULL; + return pool; +} diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c new file mode 100644 index 00000000000..b56bc269da5 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c @@ -0,0 +1,377 @@ +#include "ws_dri_fencemgr.h" +#include "glthread.h" +#include <xf86mm.h> +#include <string.h> +#include <unistd.h> + +/* + * Note: Locking order is + * _DriFenceObject::mutex + * _DriFenceMgr::mutex + */ + +struct _DriFenceMgr { + /* + * Constant members. Need no mutex protection. + */ + struct _DriFenceMgrCreateInfo info; + void *private; + + /* + * These members are protected by this->mutex + */ + _glthread_Mutex mutex; + int refCount; + drmMMListHead *heads; + int num_fences; +}; + +struct _DriFenceObject { + + /* + * These members are constant and need no mutex protection. + */ + struct _DriFenceMgr *mgr; + uint32_t fence_class; + uint32_t fence_type; + + /* + * These members are protected by mgr->mutex. + */ + drmMMListHead head; + int refCount; + + /* + * These members are protected by this->mutex. + */ + _glthread_Mutex mutex; + uint32_t signaled_type; + void *private; +}; + +uint32_t +driFenceType(struct _DriFenceObject *fence) +{ + return fence->fence_type; +} + +struct _DriFenceMgr * +driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info) +{ + struct _DriFenceMgr *tmp; + uint32_t i; + + tmp = calloc(1, sizeof(*tmp)); + if (!tmp) + return NULL; + + _glthread_INIT_MUTEX(tmp->mutex); + _glthread_LOCK_MUTEX(tmp->mutex); + tmp->refCount = 1; + tmp->info = *info; + tmp->num_fences = 0; + tmp->heads = calloc(tmp->info.num_classes, sizeof(*tmp->heads)); + if (!tmp->heads) + goto out_err; + + for (i=0; i<tmp->info.num_classes; ++i) { + DRMINITLISTHEAD(&tmp->heads[i]); + } + _glthread_UNLOCK_MUTEX(tmp->mutex); + return tmp; + + out_err: + if (tmp) + free(tmp); + return NULL; +} + +static void +driFenceMgrUnrefUnlock(struct _DriFenceMgr **pMgr) +{ + struct _DriFenceMgr *mgr = *pMgr; + + *pMgr = NULL; + if (--mgr->refCount == 0) + free(mgr); + else + _glthread_UNLOCK_MUTEX(mgr->mutex); +} + +void +driFenceMgrUnReference(struct _DriFenceMgr **pMgr) +{ + _glthread_LOCK_MUTEX((*pMgr)->mutex); + driFenceMgrUnrefUnlock(pMgr); +} + +static void +driFenceUnReferenceLocked(struct _DriFenceObject **pFence) +{ + struct _DriFenceObject *fence = *pFence; + struct _DriFenceMgr *mgr = fence->mgr; + + *pFence = NULL; + if (--fence->refCount == 0) { + DRMLISTDELINIT(&fence->head); + if (fence->private) + mgr->info.unreference(mgr, &fence->private); + --mgr->num_fences; + fence->mgr = NULL; + --mgr->refCount; + free(fence); + + } +} + + +static void +driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr, + drmMMListHead *list, + uint32_t fence_class, + uint32_t fence_type) +{ + struct _DriFenceObject *entry; + drmMMListHead *prev; + + while(list != &mgr->heads[fence_class]) { + entry = DRMLISTENTRY(struct _DriFenceObject, list, head); + + /* + * Up refcount so that entry doesn't disappear from under us + * when we unlock-relock mgr to get the correct locking order. + */ + + ++entry->refCount; + _glthread_UNLOCK_MUTEX(mgr->mutex); + _glthread_LOCK_MUTEX(entry->mutex); + _glthread_LOCK_MUTEX(mgr->mutex); + + prev = list->prev; + + + + if (list->prev == list) { + + /* + * Somebody else removed the entry from the list. + */ + + _glthread_UNLOCK_MUTEX(entry->mutex); + driFenceUnReferenceLocked(&entry); + return; + } + + entry->signaled_type |= (fence_type & entry->fence_type); + if (entry->signaled_type == entry->fence_type) { + DRMLISTDELINIT(list); + mgr->info.unreference(mgr, &entry->private); + } + _glthread_UNLOCK_MUTEX(entry->mutex); + driFenceUnReferenceLocked(&entry); + list = prev; + } +} + + +int +driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, + int lazy_hint) +{ + struct _DriFenceMgr *mgr = fence->mgr; + int ret = 0; + + _glthread_LOCK_MUTEX(fence->mutex); + + if ((fence->signaled_type & fence_type) == fence_type) + goto out0; + + ret = mgr->info.finish(mgr, fence->private, fence_type, lazy_hint); + if (ret) + goto out0; + + _glthread_LOCK_MUTEX(mgr->mutex); + _glthread_UNLOCK_MUTEX(fence->mutex); + + driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, + fence_type); + _glthread_UNLOCK_MUTEX(mgr->mutex); + return 0; + + out0: + _glthread_UNLOCK_MUTEX(fence->mutex); + return ret; +} + +uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence) +{ + uint32_t ret; + + _glthread_LOCK_MUTEX(fence->mutex); + ret = fence->signaled_type; + _glthread_UNLOCK_MUTEX(fence->mutex); + + return ret; +} + +int +driFenceSignaledType(struct _DriFenceObject *fence, uint32_t flush_type, + uint32_t *signaled) +{ + int ret = 0; + struct _DriFenceMgr *mgr; + + _glthread_LOCK_MUTEX(fence->mutex); + mgr = fence->mgr; + *signaled = fence->signaled_type; + if ((fence->signaled_type & flush_type) == flush_type) + goto out0; + + ret = mgr->info.signaled(mgr, fence->private, flush_type, signaled); + if (ret) { + *signaled = fence->signaled_type; + goto out0; + } + + if ((fence->signaled_type | *signaled) == fence->signaled_type) + goto out0; + + _glthread_LOCK_MUTEX(mgr->mutex); + _glthread_UNLOCK_MUTEX(fence->mutex); + + driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, + *signaled); + + _glthread_UNLOCK_MUTEX(mgr->mutex); + return 0; + out0: + _glthread_UNLOCK_MUTEX(fence->mutex); + return ret; +} + +struct _DriFenceObject * +driFenceReference(struct _DriFenceObject *fence) +{ + _glthread_LOCK_MUTEX(fence->mgr->mutex); + ++fence->refCount; + _glthread_UNLOCK_MUTEX(fence->mgr->mutex); + return fence; +} + +void +driFenceUnReference(struct _DriFenceObject **pFence) +{ + struct _DriFenceMgr *mgr; + + if (*pFence == NULL) + return; + + mgr = (*pFence)->mgr; + _glthread_LOCK_MUTEX(mgr->mutex); + ++mgr->refCount; + driFenceUnReferenceLocked(pFence); + driFenceMgrUnrefUnlock(&mgr); +} + +struct _DriFenceObject +*driFenceCreate(struct _DriFenceMgr *mgr, uint32_t fence_class, + uint32_t fence_type, void *private, size_t private_size) +{ + struct _DriFenceObject *fence; + size_t fence_size = sizeof(*fence); + + if (private_size) + fence_size = ((fence_size + 15) & ~15); + + fence = calloc(1, fence_size + private_size); + + if (!fence) { + int ret = mgr->info.finish(mgr, private, fence_type, 0); + + if (ret) + usleep(10000000); + + return NULL; + } + + _glthread_INIT_MUTEX(fence->mutex); + _glthread_LOCK_MUTEX(fence->mutex); + _glthread_LOCK_MUTEX(mgr->mutex); + fence->refCount = 1; + DRMLISTADDTAIL(&fence->head, &mgr->heads[fence_class]); + fence->mgr = mgr; + ++mgr->refCount; + ++mgr->num_fences; + _glthread_UNLOCK_MUTEX(mgr->mutex); + fence->fence_class = fence_class; + fence->fence_type = fence_type; + fence->signaled_type = 0; + fence->private = private; + if (private_size) { + fence->private = (void *)(((uint8_t *) fence) + fence_size); + memcpy(fence->private, private, private_size); + } + + _glthread_UNLOCK_MUTEX(fence->mutex); + return fence; +} + + +static int +tSignaled(struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, + uint32_t *signaled_type) +{ + long fd = (long) mgr->private; + int dummy; + drmFence *fence = (drmFence *) private; + int ret; + + *signaled_type = 0; + ret = drmFenceSignaled((int) fd, fence, flush_type, &dummy); + if (ret) + return ret; + + *signaled_type = fence->signaled; + + return 0; +} + +static int +tFinish(struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, + int lazy_hint) +{ + long fd = (long) mgr->private; + unsigned flags = lazy_hint ? DRM_FENCE_FLAG_WAIT_LAZY : 0; + + return drmFenceWait((int)fd, flags, (drmFence *) private, fence_type); +} + +static int +tUnref(struct _DriFenceMgr *mgr, void **private) +{ + long fd = (long) mgr->private; + drmFence *fence = (drmFence *) *private; + *private = NULL; + + return drmFenceUnreference(fd, fence); +} + +struct _DriFenceMgr *driFenceMgrTTMInit(int fd) +{ + struct _DriFenceMgrCreateInfo info; + struct _DriFenceMgr *mgr; + + info.flags = DRI_FENCE_CLASS_ORDERED; + info.num_classes = 4; + info.signaled = tSignaled; + info.finish = tFinish; + info.unreference = tUnref; + + mgr = driFenceMgrCreate(&info); + if (mgr == NULL) + return NULL; + + mgr->private = (void *) (long) fd; + return mgr; +} + diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h new file mode 100644 index 00000000000..4ea58dfe183 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h @@ -0,0 +1,115 @@ +#ifndef DRI_FENCEMGR_H +#define DRI_FENCEMGR_H + +#include <stdint.h> +#include <stdlib.h> + +struct _DriFenceObject; +struct _DriFenceMgr; + +/* + * Do a quick check to see if the fence manager has registered the fence + * object as signaled. Note that this function may return a false negative + * answer. + */ +extern uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence); + +/* + * Check if the fence object is signaled. This function can be substantially + * more expensive to call than the above function, but will not return a false + * negative answer. The argument "flush_type" sets the types that the + * underlying mechanism must make sure will eventually signal. + */ +extern int driFenceSignaledType(struct _DriFenceObject *fence, + uint32_t flush_type, uint32_t *signaled); + +/* + * Convenience functions. + */ + +static inline int driFenceSignaled(struct _DriFenceObject *fence, + uint32_t flush_type) +{ + uint32_t signaled_types; + int ret = driFenceSignaledType(fence, flush_type, &signaled_types); + if (ret) + return 0; + return ((signaled_types & flush_type) == flush_type); +} + +static inline int driFenceSignaledCached(struct _DriFenceObject *fence, + uint32_t flush_type) +{ + uint32_t signaled_types = + driFenceSignaledTypeCached(fence); + + return ((signaled_types & flush_type) == flush_type); +} + +/* + * Reference a fence object. + */ +extern struct _DriFenceObject *driFenceReference(struct _DriFenceObject *fence); + +/* + * Unreference a fence object. The fence object pointer will be reset to NULL. + */ + +extern void driFenceUnReference(struct _DriFenceObject **pFence); + + +/* + * Wait for a fence to signal the indicated fence_type. + * If "lazy_hint" is true, it indicates that the wait may sleep to avoid + * busy-wait polling. + */ +extern int driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, + int lazy_hint); + +/* + * Create a DriFenceObject for manager "mgr". + * + * "private" is a pointer that should be used for the callbacks in + * struct _DriFenceMgrCreateInfo. + * + * if private_size is nonzero, then the info stored at *private, with size + * private size will be copied and the fence manager will instead use a + * pointer to the copied data for the callbacks in + * struct _DriFenceMgrCreateInfo. In that case, the object pointed to by + * "private" may be destroyed after the call to driFenceCreate. + */ +extern struct _DriFenceObject *driFenceCreate(struct _DriFenceMgr *mgr, + uint32_t fence_class, + uint32_t fence_type, + void *private, + size_t private_size); + +extern uint32_t driFenceType(struct _DriFenceObject *fence); + +/* + * Fence creations are ordered. If a fence signals a fence_type, + * it is safe to assume that all fences of the same class that was + * created before that fence has signaled the same type. + */ + +#define DRI_FENCE_CLASS_ORDERED (1 << 0) + +struct _DriFenceMgrCreateInfo { + uint32_t flags; + uint32_t num_classes; + int (*signaled) (struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, + uint32_t *signaled_type); + int (*finish) (struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, int lazy_hint); + int (*unreference) (struct _DriFenceMgr *mgr, void **private); +}; + +extern struct _DriFenceMgr * +driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info); + +void +driFenceMgrUnReference(struct _DriFenceMgr **pMgr); + +extern struct _DriFenceMgr * +driFenceMgrTTMInit(int fd); + +#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c new file mode 100644 index 00000000000..a80555c9c71 --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c @@ -0,0 +1,161 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, TX., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> + */ + +#include <xf86drm.h> +#include <stdlib.h> +#include <errno.h> +#include "pipe/p_debug.h" +#include "glthread.h" +#include "ws_dri_bufpool.h" +#include "ws_dri_bufmgr.h" + +static void * +pool_create(struct _DriBufferPool *pool, + unsigned long size, uint64_t flags, unsigned hint, + unsigned alignment) +{ + unsigned long *private = malloc(size + 2*sizeof(unsigned long)); + if ((flags & DRM_BO_MASK_MEM) != DRM_BO_FLAG_MEM_LOCAL) + abort(); + + *private = size; + return (void *)private; +} + + +static int +pool_destroy(struct _DriBufferPool *pool, void *private) +{ + free(private); + return 0; +} + +static int +pool_waitIdle(struct _DriBufferPool *pool, void *private, + _glthread_Mutex *mutex, int lazy) +{ + return 0; +} + +static int +pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, + int hint, _glthread_Mutex *mutex, void **virtual) +{ + *virtual = (void *)((unsigned long *)private + 2); + return 0; +} + +static int +pool_unmap(struct _DriBufferPool *pool, void *private) +{ + return 0; +} + +static unsigned long +pool_offset(struct _DriBufferPool *pool, void *private) +{ + /* + * BUG + */ + abort(); + return 0UL; +} + +static unsigned long +pool_poolOffset(struct _DriBufferPool *pool, void *private) +{ + /* + * BUG + */ + abort(); +} + +static uint64_t +pool_flags(struct _DriBufferPool *pool, void *private) +{ + return DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; +} + +static unsigned long +pool_size(struct _DriBufferPool *pool, void *private) +{ + return *(unsigned long *) private; +} + + +static int +pool_fence(struct _DriBufferPool *pool, void *private, + struct _DriFenceObject *fence) +{ + abort(); + return 0UL; +} + +static drmBO * +pool_kernel(struct _DriBufferPool *pool, void *private) +{ + abort(); + return NULL; +} + +static void +pool_takedown(struct _DriBufferPool *pool) +{ + free(pool); +} + + +struct _DriBufferPool * +driMallocPoolInit(void) +{ + struct _DriBufferPool *pool; + + pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); + if (!pool) + return NULL; + + pool->data = NULL; + pool->fd = -1; + pool->map = &pool_map; + pool->unmap = &pool_unmap; + pool->destroy = &pool_destroy; + pool->offset = &pool_offset; + pool->poolOffset = &pool_poolOffset; + pool->flags = &pool_flags; + pool->size = &pool_size; + pool->create = &pool_create; + pool->fence = &pool_fence; + pool->kernel = &pool_kernel; + pool->validate = NULL; + pool->waitIdle = &pool_waitIdle; + pool->takeDown = &pool_takedown; + return pool; +} diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c new file mode 100644 index 00000000000..dfcf6d6b19a --- /dev/null +++ b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c @@ -0,0 +1,968 @@ +/************************************************************************** + * + * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellstrom <thomas-at-tungstengraphics-dot-com> + */ + +#include <stdint.h> +#include <sys/time.h> +#include <errno.h> +#include <unistd.h> +#include <assert.h> +#include "ws_dri_bufpool.h" +#include "ws_dri_fencemgr.h" +#include "ws_dri_bufmgr.h" +#include "glthread.h" + +#define DRI_SLABPOOL_ALLOC_RETRIES 100 + +struct _DriSlab; + +struct _DriSlabBuffer { + int isSlabBuffer; + drmBO *bo; + struct _DriFenceObject *fence; + struct _DriSlab *parent; + drmMMListHead head; + uint32_t mapCount; + uint32_t start; + uint32_t fenceType; + int unFenced; + _glthread_Cond event; +}; + +struct _DriKernelBO { + int fd; + drmBO bo; + drmMMListHead timeoutHead; + drmMMListHead head; + struct timeval timeFreed; + uint32_t pageAlignment; + void *virtual; +}; + +struct _DriSlab{ + drmMMListHead head; + drmMMListHead freeBuffers; + uint32_t numBuffers; + uint32_t numFree; + struct _DriSlabBuffer *buffers; + struct _DriSlabSizeHeader *header; + struct _DriKernelBO *kbo; +}; + + +struct _DriSlabSizeHeader { + drmMMListHead slabs; + drmMMListHead freeSlabs; + drmMMListHead delayedBuffers; + uint32_t numDelayed; + struct _DriSlabPool *slabPool; + uint32_t bufSize; + _glthread_Mutex mutex; +}; + +struct _DriFreeSlabManager { + struct timeval slabTimeout; + struct timeval checkInterval; + struct timeval nextCheck; + drmMMListHead timeoutList; + drmMMListHead unCached; + drmMMListHead cached; + _glthread_Mutex mutex; +}; + + +struct _DriSlabPool { + + /* + * The data of this structure remains constant after + * initialization and thus needs no mutex protection. + */ + + struct _DriFreeSlabManager *fMan; + uint64_t proposedFlags; + uint64_t validMask; + uint32_t *bucketSizes; + uint32_t numBuckets; + uint32_t pageSize; + int fd; + int pageAlignment; + int maxSlabSize; + int desiredNumBuffers; + struct _DriSlabSizeHeader *headers; +}; + +/* + * FIXME: Perhaps arrange timeout slabs in size buckets for fast + * retreival?? + */ + + +static inline int +driTimeAfterEq(struct timeval *arg1, struct timeval *arg2) +{ + return ((arg1->tv_sec > arg2->tv_sec) || + ((arg1->tv_sec == arg2->tv_sec) && + (arg1->tv_usec > arg2->tv_usec))); +} + +static inline void +driTimeAdd(struct timeval *arg, struct timeval *add) +{ + unsigned int sec; + + arg->tv_sec += add->tv_sec; + arg->tv_usec += add->tv_usec; + sec = arg->tv_usec / 1000000; + arg->tv_sec += sec; + arg->tv_usec -= sec*1000000; +} + +static void +driFreeKernelBO(struct _DriKernelBO *kbo) +{ + if (!kbo) + return; + + (void) drmBOUnreference(kbo->fd, &kbo->bo); + free(kbo); +} + + +static void +driFreeTimeoutKBOsLocked(struct _DriFreeSlabManager *fMan, + struct timeval *time) +{ + drmMMListHead *list, *next; + struct _DriKernelBO *kbo; + + if (!driTimeAfterEq(time, &fMan->nextCheck)) + return; + + for (list = fMan->timeoutList.next, next = list->next; + list != &fMan->timeoutList; + list = next, next = list->next) { + + kbo = DRMLISTENTRY(struct _DriKernelBO, list, timeoutHead); + + if (!driTimeAfterEq(time, &kbo->timeFreed)) + break; + + DRMLISTDELINIT(&kbo->timeoutHead); + DRMLISTDELINIT(&kbo->head); + driFreeKernelBO(kbo); + } + + fMan->nextCheck = *time; + driTimeAdd(&fMan->nextCheck, &fMan->checkInterval); +} + + +/* + * Add a _DriKernelBO to the free slab manager. + * This means that it is available for reuse, but if it's not + * reused in a while, it will be freed. + */ + +static void +driSetKernelBOFree(struct _DriFreeSlabManager *fMan, + struct _DriKernelBO *kbo) +{ + struct timeval time; + + _glthread_LOCK_MUTEX(fMan->mutex); + gettimeofday(&time, NULL); + driTimeAdd(&time, &fMan->slabTimeout); + + kbo->timeFreed = time; + + if (kbo->bo.flags & DRM_BO_FLAG_CACHED) + DRMLISTADD(&kbo->head, &fMan->cached); + else + DRMLISTADD(&kbo->head, &fMan->unCached); + + DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList); + driFreeTimeoutKBOsLocked(fMan, &time); + + _glthread_UNLOCK_MUTEX(fMan->mutex); +} + +/* + * Get a _DriKernelBO for us to use as storage for a slab. + * + */ + +static struct _DriKernelBO * +driAllocKernelBO(struct _DriSlabSizeHeader *header) + +{ + struct _DriSlabPool *slabPool = header->slabPool; + struct _DriFreeSlabManager *fMan = slabPool->fMan; + drmMMListHead *list, *next, *head; + uint32_t size = header->bufSize * slabPool->desiredNumBuffers; + struct _DriKernelBO *kbo; + struct _DriKernelBO *kboTmp; + int ret; + + /* + * FIXME: We should perhaps allow some variation in slabsize in order + * to efficiently reuse slabs. + */ + + size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize; + size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1); + _glthread_LOCK_MUTEX(fMan->mutex); + + kbo = NULL; + + retry: + head = (slabPool->proposedFlags & DRM_BO_FLAG_CACHED) ? + &fMan->cached : &fMan->unCached; + + for (list = head->next, next = list->next; + list != head; + list = next, next = list->next) { + + kboTmp = DRMLISTENTRY(struct _DriKernelBO, list, head); + + if ((kboTmp->bo.size == size) && + (slabPool->pageAlignment == 0 || + (kboTmp->pageAlignment % slabPool->pageAlignment) == 0)) { + + if (!kbo) + kbo = kboTmp; + + if ((kbo->bo.proposedFlags ^ slabPool->proposedFlags) == 0) + break; + + } + } + + if (kbo) { + DRMLISTDELINIT(&kbo->head); + DRMLISTDELINIT(&kbo->timeoutHead); + } + + _glthread_UNLOCK_MUTEX(fMan->mutex); + + if (kbo) { + uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags; + + ret = 0; + if (new_mask) { + ret = drmBOSetStatus(kbo->fd, &kbo->bo, slabPool->proposedFlags, + new_mask, DRM_BO_HINT_DONT_FENCE, 0, 0); + } + if (ret == 0) + return kbo; + + driFreeKernelBO(kbo); + kbo = NULL; + goto retry; + } + + kbo = calloc(1, sizeof(struct _DriKernelBO)); + if (!kbo) + return NULL; + + kbo->fd = slabPool->fd; + DRMINITLISTHEAD(&kbo->head); + DRMINITLISTHEAD(&kbo->timeoutHead); + ret = drmBOCreate(kbo->fd, size, slabPool->pageAlignment, NULL, + slabPool->proposedFlags, + DRM_BO_HINT_DONT_FENCE, &kbo->bo); + if (ret) + goto out_err0; + + ret = drmBOMap(kbo->fd, &kbo->bo, + DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, + 0, &kbo->virtual); + + if (ret) + goto out_err1; + + ret = drmBOUnmap(kbo->fd, &kbo->bo); + if (ret) + goto out_err1; + + return kbo; + + out_err1: + drmBOUnreference(kbo->fd, &kbo->bo); + out_err0: + free(kbo); + return NULL; +} + + +static int +driAllocSlab(struct _DriSlabSizeHeader *header) +{ + struct _DriSlab *slab; + struct _DriSlabBuffer *buf; + uint32_t numBuffers; + int ret; + int i; + + slab = calloc(1, sizeof(*slab)); + if (!slab) + return -ENOMEM; + + slab->kbo = driAllocKernelBO(header); + if (!slab->kbo) { + ret = -ENOMEM; + goto out_err0; + } + + numBuffers = slab->kbo->bo.size / header->bufSize; + + slab->buffers = calloc(numBuffers, sizeof(*slab->buffers)); + if (!slab->buffers) { + ret = -ENOMEM; + goto out_err1; + } + + DRMINITLISTHEAD(&slab->head); + DRMINITLISTHEAD(&slab->freeBuffers); + slab->numBuffers = numBuffers; + slab->numFree = 0; + slab->header = header; + + buf = slab->buffers; + for (i=0; i < numBuffers; ++i) { + buf->parent = slab; + buf->start = i* header->bufSize; + buf->mapCount = 0; + buf->isSlabBuffer = 1; + _glthread_INIT_COND(buf->event); + DRMLISTADDTAIL(&buf->head, &slab->freeBuffers); + slab->numFree++; + buf++; + } + + DRMLISTADDTAIL(&slab->head, &header->slabs); + + return 0; + + out_err1: + driSetKernelBOFree(header->slabPool->fMan, slab->kbo); + free(slab->buffers); + out_err0: + free(slab); + return ret; +} + +/* + * Delete a buffer from the slab header delayed list and put + * it on the slab free list. + */ + +static void +driSlabFreeBufferLocked(struct _DriSlabBuffer *buf) +{ + struct _DriSlab *slab = buf->parent; + struct _DriSlabSizeHeader *header = slab->header; + drmMMListHead *list = &buf->head; + + DRMLISTDEL(list); + DRMLISTADDTAIL(list, &slab->freeBuffers); + slab->numFree++; + + if (slab->head.next == &slab->head) + DRMLISTADDTAIL(&slab->head, &header->slabs); + + if (slab->numFree == slab->numBuffers) { + list = &slab->head; + DRMLISTDEL(list); + DRMLISTADDTAIL(list, &header->freeSlabs); + } + + if (header->slabs.next == &header->slabs || + slab->numFree != slab->numBuffers) { + + drmMMListHead *next; + struct _DriFreeSlabManager *fMan = header->slabPool->fMan; + + for (list = header->freeSlabs.next, next = list->next; + list != &header->freeSlabs; + list = next, next = list->next) { + + slab = DRMLISTENTRY(struct _DriSlab, list, head); + + DRMLISTDELINIT(list); + driSetKernelBOFree(fMan, slab->kbo); + free(slab->buffers); + free(slab); + } + } +} + +static void +driSlabCheckFreeLocked(struct _DriSlabSizeHeader *header, int wait) +{ + drmMMListHead *list, *prev, *first; + struct _DriSlabBuffer *buf; + struct _DriSlab *slab; + int firstWasSignaled = 1; + int signaled; + int i; + int ret; + + /* + * Rerun the freeing test if the youngest tested buffer + * was signaled, since there might be more idle buffers + * in the delay list. + */ + + while (firstWasSignaled) { + firstWasSignaled = 0; + signaled = 0; + first = header->delayedBuffers.next; + + /* Only examine the oldest 1/3 of delayed buffers: + */ + if (header->numDelayed > 3) { + for (i = 0; i < header->numDelayed; i += 3) { + first = first->next; + } + } + + for (list = first, prev = list->prev; + list != &header->delayedBuffers; + list = prev, prev = list->prev) { + buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); + slab = buf->parent; + + if (!signaled) { + if (wait) { + ret = driFenceFinish(buf->fence, buf->fenceType, 0); + if (ret) + break; + signaled = 1; + wait = 0; + } else { + signaled = driFenceSignaled(buf->fence, buf->fenceType); + } + if (signaled) { + if (list == first) + firstWasSignaled = 1; + driFenceUnReference(&buf->fence); + header->numDelayed--; + driSlabFreeBufferLocked(buf); + } + } else if (driFenceSignaledCached(buf->fence, buf->fenceType)) { + driFenceUnReference(&buf->fence); + header->numDelayed--; + driSlabFreeBufferLocked(buf); + } + } + } +} + + +static struct _DriSlabBuffer * +driSlabAllocBuffer(struct _DriSlabSizeHeader *header) +{ + static struct _DriSlabBuffer *buf; + struct _DriSlab *slab; + drmMMListHead *list; + int count = DRI_SLABPOOL_ALLOC_RETRIES; + + _glthread_LOCK_MUTEX(header->mutex); + while(header->slabs.next == &header->slabs && count > 0) { + driSlabCheckFreeLocked(header, 0); + if (header->slabs.next != &header->slabs) + break; + + _glthread_UNLOCK_MUTEX(header->mutex); + if (count != DRI_SLABPOOL_ALLOC_RETRIES) + usleep(1); + _glthread_LOCK_MUTEX(header->mutex); + (void) driAllocSlab(header); + count--; + } + + list = header->slabs.next; + if (list == &header->slabs) { + _glthread_UNLOCK_MUTEX(header->mutex); + return NULL; + } + slab = DRMLISTENTRY(struct _DriSlab, list, head); + if (--slab->numFree == 0) + DRMLISTDELINIT(list); + + list = slab->freeBuffers.next; + DRMLISTDELINIT(list); + + _glthread_UNLOCK_MUTEX(header->mutex); + buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); + return buf; +} + +static void * +pool_create(struct _DriBufferPool *driPool, unsigned long size, + uint64_t flags, unsigned hint, unsigned alignment) +{ + struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; + struct _DriSlabSizeHeader *header; + struct _DriSlabBuffer *buf; + void *dummy; + int i; + int ret; + + /* + * FIXME: Check for compatibility. + */ + + header = pool->headers; + for (i=0; i<pool->numBuckets; ++i) { + if (header->bufSize >= size) + break; + header++; + } + + if (i < pool->numBuckets) + return driSlabAllocBuffer(header); + + + /* + * Fall back to allocate a buffer object directly from DRM. + * and wrap it in a driBO structure. + */ + + + buf = calloc(1, sizeof(*buf)); + + if (!buf) + return NULL; + + buf->bo = calloc(1, sizeof(*buf->bo)); + if (!buf->bo) + goto out_err0; + + if (alignment) { + if ((alignment < pool->pageSize) && (pool->pageSize % alignment)) + goto out_err1; + if ((alignment > pool->pageSize) && (alignment % pool->pageSize)) + goto out_err1; + } + + ret = drmBOCreate(pool->fd, size, alignment / pool->pageSize, NULL, + flags, hint, buf->bo); + if (ret) + goto out_err1; + + ret = drmBOMap(pool->fd, buf->bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, + 0, &dummy); + if (ret) + goto out_err2; + + ret = drmBOUnmap(pool->fd, buf->bo); + if (ret) + goto out_err2; + + return buf; + out_err2: + drmBOUnreference(pool->fd, buf->bo); + out_err1: + free(buf->bo); + out_err0: + free(buf); + return NULL; +} + +static int +pool_destroy(struct _DriBufferPool *driPool, void *private) +{ + struct _DriSlabBuffer *buf = + (struct _DriSlabBuffer *) private; + struct _DriSlab *slab; + struct _DriSlabSizeHeader *header; + + if (!buf->isSlabBuffer) { + struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; + int ret; + + ret = drmBOUnreference(pool->fd, buf->bo); + free(buf->bo); + free(buf); + return ret; + } + + slab = buf->parent; + header = slab->header; + + _glthread_LOCK_MUTEX(header->mutex); + buf->unFenced = 0; + buf->mapCount = 0; + + if (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)) { + DRMLISTADDTAIL(&buf->head, &header->delayedBuffers); + header->numDelayed++; + } else { + if (buf->fence) + driFenceUnReference(&buf->fence); + driSlabFreeBufferLocked(buf); + } + + _glthread_UNLOCK_MUTEX(header->mutex); + return 0; +} + +static int +pool_waitIdle(struct _DriBufferPool *driPool, void *private, + _glthread_Mutex *mutex, int lazy) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + while(buf->unFenced) + _glthread_COND_WAIT(buf->event, *mutex); + + if (!buf->fence) + return 0; + + driFenceFinish(buf->fence, buf->fenceType, lazy); + driFenceUnReference(&buf->fence); + + return 0; +} + +static int +pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, + int hint, _glthread_Mutex *mutex, void **virtual) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + int busy; + + if (buf->isSlabBuffer) + busy = buf->unFenced || (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)); + else + busy = buf->fence && !driFenceSignaled(buf->fence, buf->fenceType); + + + if (busy) { + if (hint & DRM_BO_HINT_DONT_BLOCK) + return -EBUSY; + else { + (void) pool_waitIdle(pool, private, mutex, 0); + } + } + + ++buf->mapCount; + *virtual = (buf->isSlabBuffer) ? + (void *) ((uint8_t *) buf->parent->kbo->virtual + buf->start) : + (void *) buf->bo->virtual; + + return 0; +} + +static int +pool_unmap(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + --buf->mapCount; + if (buf->mapCount == 0 && buf->isSlabBuffer) + _glthread_COND_BROADCAST(buf->event); + + return 0; +} + +static unsigned long +pool_offset(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + struct _DriSlab *slab; + struct _DriSlabSizeHeader *header; + + if (!buf->isSlabBuffer) { + assert(buf->bo->proposedFlags & DRM_BO_FLAG_NO_MOVE); + return buf->bo->offset; + } + + slab = buf->parent; + header = slab->header; + + (void) header; + assert(header->slabPool->proposedFlags & DRM_BO_FLAG_NO_MOVE); + return slab->kbo->bo.offset + buf->start; +} + +static unsigned long +pool_poolOffset(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + return buf->start; +} + +static uint64_t +pool_flags(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + if (!buf->isSlabBuffer) + return buf->bo->flags; + + return buf->parent->kbo->bo.flags; +} + +static unsigned long +pool_size(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + if (!buf->isSlabBuffer) + return buf->bo->size; + + return buf->parent->header->bufSize; +} + +static int +pool_fence(struct _DriBufferPool *pool, void *private, + struct _DriFenceObject *fence) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + drmBO *bo; + + if (buf->fence) + driFenceUnReference(&buf->fence); + + buf->fence = driFenceReference(fence); + bo = (buf->isSlabBuffer) ? + &buf->parent->kbo->bo: + buf->bo; + buf->fenceType = bo->fenceFlags; + + buf->unFenced = 0; + _glthread_COND_BROADCAST(buf->event); + + return 0; +} + +static drmBO * +pool_kernel(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + return (buf->isSlabBuffer) ? &buf->parent->kbo->bo : buf->bo; +} + +static int +pool_validate(struct _DriBufferPool *pool, void *private, + _glthread_Mutex *mutex) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + if (!buf->isSlabBuffer) + return 0; + + while(buf->mapCount != 0) + _glthread_COND_WAIT(buf->event, *mutex); + + buf->unFenced = 1; + return 0; +} + + +struct _DriFreeSlabManager * +driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec) +{ + struct _DriFreeSlabManager *tmp; + + tmp = calloc(1, sizeof(*tmp)); + if (!tmp) + return NULL; + + _glthread_INIT_MUTEX(tmp->mutex); + _glthread_LOCK_MUTEX(tmp->mutex); + tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000; + tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000; + tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000; + + tmp->checkInterval.tv_usec = checkIntervalMsec*1000; + tmp->checkInterval.tv_sec = tmp->checkInterval.tv_usec / 1000000; + tmp->checkInterval.tv_usec -= tmp->checkInterval.tv_sec*1000000; + + gettimeofday(&tmp->nextCheck, NULL); + driTimeAdd(&tmp->nextCheck, &tmp->checkInterval); + DRMINITLISTHEAD(&tmp->timeoutList); + DRMINITLISTHEAD(&tmp->unCached); + DRMINITLISTHEAD(&tmp->cached); + _glthread_UNLOCK_MUTEX(tmp->mutex); + + return tmp; +} + +void +driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan) +{ + struct timeval time; + + time = fMan->nextCheck; + driTimeAdd(&time, &fMan->checkInterval); + + _glthread_LOCK_MUTEX(fMan->mutex); + driFreeTimeoutKBOsLocked(fMan, &time); + _glthread_UNLOCK_MUTEX(fMan->mutex); + + assert(fMan->timeoutList.next == &fMan->timeoutList); + assert(fMan->unCached.next == &fMan->unCached); + assert(fMan->cached.next == &fMan->cached); + + free(fMan); +} + +static void +driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size, + struct _DriSlabSizeHeader *header) +{ + _glthread_INIT_MUTEX(header->mutex); + _glthread_LOCK_MUTEX(header->mutex); + + DRMINITLISTHEAD(&header->slabs); + DRMINITLISTHEAD(&header->freeSlabs); + DRMINITLISTHEAD(&header->delayedBuffers); + + header->numDelayed = 0; + header->slabPool = pool; + header->bufSize = size; + + _glthread_UNLOCK_MUTEX(header->mutex); +} + +static void +driFinishSizeHeader(struct _DriSlabSizeHeader *header) +{ + drmMMListHead *list, *next; + struct _DriSlabBuffer *buf; + + _glthread_LOCK_MUTEX(header->mutex); + for (list = header->delayedBuffers.next, next = list->next; + list != &header->delayedBuffers; + list = next, next = list->next) { + + buf = DRMLISTENTRY(struct _DriSlabBuffer, list , head); + if (buf->fence) { + (void) driFenceFinish(buf->fence, buf->fenceType, 0); + driFenceUnReference(&buf->fence); + } + header->numDelayed--; + driSlabFreeBufferLocked(buf); + } + _glthread_UNLOCK_MUTEX(header->mutex); +} + +static void +pool_takedown(struct _DriBufferPool *driPool) +{ + struct _DriSlabPool *pool = driPool->data; + int i; + + for (i=0; i<pool->numBuckets; ++i) { + driFinishSizeHeader(&pool->headers[i]); + } + + free(pool->headers); + free(pool->bucketSizes); + free(pool); + free(driPool); +} + +struct _DriBufferPool * +driSlabPoolInit(int fd, uint64_t flags, + uint64_t validMask, + uint32_t smallestSize, + uint32_t numSizes, + uint32_t desiredNumBuffers, + uint32_t maxSlabSize, + uint32_t pageAlignment, + struct _DriFreeSlabManager *fMan) +{ + struct _DriBufferPool *driPool; + struct _DriSlabPool *pool; + uint32_t i; + + driPool = calloc(1, sizeof(*driPool)); + if (!driPool) + return NULL; + + pool = calloc(1, sizeof(*pool)); + if (!pool) + goto out_err0; + + pool->bucketSizes = calloc(numSizes, sizeof(*pool->bucketSizes)); + if (!pool->bucketSizes) + goto out_err1; + + pool->headers = calloc(numSizes, sizeof(*pool->headers)); + if (!pool->headers) + goto out_err2; + + pool->fMan = fMan; + pool->proposedFlags = flags; + pool->validMask = validMask; + pool->numBuckets = numSizes; + pool->pageSize = getpagesize(); + pool->fd = fd; + pool->pageAlignment = pageAlignment; + pool->maxSlabSize = maxSlabSize; + pool->desiredNumBuffers = desiredNumBuffers; + + for (i=0; i<pool->numBuckets; ++i) { + pool->bucketSizes[i] = (smallestSize << i); + driInitSizeHeader(pool, pool->bucketSizes[i], + &pool->headers[i]); + } + + driPool->data = (void *) pool; + driPool->map = &pool_map; + driPool->unmap = &pool_unmap; + driPool->destroy = &pool_destroy; + driPool->offset = &pool_offset; + driPool->poolOffset = &pool_poolOffset; + driPool->flags = &pool_flags; + driPool->size = &pool_size; + driPool->create = &pool_create; + driPool->fence = &pool_fence; + driPool->kernel = &pool_kernel; + driPool->validate = &pool_validate; + driPool->waitIdle = &pool_waitIdle; + driPool->takeDown = &pool_takedown; + + return driPool; + + out_err2: + free(pool->bucketSizes); + out_err1: + free(pool); + out_err0: + free(driPool); + + return NULL; +} diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile new file mode 100644 index 00000000000..2046441a220 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/Makefile @@ -0,0 +1,33 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = i915_dri.so +LIBNAME_EGL = egl_i915_dri.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + ../common/libinteldrm.a \ + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a + + +DRIVER_SOURCES = \ + intel_winsys_softpipe.c \ + intel_swapbuffers.c \ + intel_context.c \ + intel_lock.c \ + intel_screen.c + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +DRIVER_DEFINES = -I../common $(shell pkg-config libdrm --atleast-version=2.3.1 \ + && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") + +include ../../Makefile.template + +#intel_tex_layout.o: $(TOP)/src/mesa/drivers/dri/intel/intel_tex_layout.c + +symlinks: diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript new file mode 100644 index 00000000000..6a4f50afcc9 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -0,0 +1,41 @@ +Import('*') + +if 'mesa' in env['statetrackers']: + + env = drienv.Clone() + + env.Append(CPPPATH = [ + '../intel', + 'server' + ]) + + #MINIGLX_SOURCES = server/intel_dri.c + + DRIVER_SOURCES = [ + 'intel_winsys_pipe.c', + 'intel_winsys_softpipe.c', + 'intel_winsys_i915.c', + 'intel_batchbuffer.c', + 'intel_swapbuffers.c', + 'intel_context.c', + 'intel_lock.c', + 'intel_screen.c', + 'intel_batchpool.c', + ] + + sources = \ + COMMON_GALLIUM_SOURCES + \ + COMMON_BM_SOURCES + \ + DRIVER_SOURCES + + drivers = [ + softpipe, + i915simple + ] + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='i915tex_dri.so', + source = sources, + LIBS = drivers + mesa + auxiliaries + env['LIBS'], + ) diff --git a/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h b/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h new file mode 100644 index 00000000000..3e953261689 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h @@ -0,0 +1,24 @@ +#ifndef INTEL_BATCHBUFFER_H +#define INTEL_BATCHBUFFER_H + +#include "intel_be_batchbuffer.h" + +/* + * Need to redefine the BATCH defines + */ + +#undef BEGIN_BATCH +#define BEGIN_BATCH(dwords, relocs) \ + (i915_batchbuffer_check(&intel->base.batch->base, dwords, relocs)) + +#undef OUT_BATCH +#define OUT_BATCH(d) \ + i915_batchbuffer_dword(&intel->base.batch->base, d) + +#undef OUT_RELOC +#define OUT_RELOC(buf,flags,mask,delta) do { \ + assert((delta) >= 0); \ + intel_be_offset_relocation(intel->base.batch, delta, buf, flags, mask); \ +} while (0) + +#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.c b/src/gallium/winsys/drm/intel/dri/intel_context.c new file mode 100644 index 00000000000..97ef731aaad --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_context.c @@ -0,0 +1,337 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "i830_dri.h" + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_swapbuffers.h" +#include "intel_batchbuffer.h" +#include "intel_winsys_softpipe.h" + +#include "i915simple/i915_screen.h" + +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_context.h" + +#include "utils.h" + + +#ifdef DEBUG +int __intel_debug = 0; +#endif + + +#define need_GL_ARB_multisample +#define need_GL_ARB_point_parameters +#define need_GL_ARB_texture_compression +#define need_GL_ARB_vertex_buffer_object +#define need_GL_ARB_vertex_program +#define need_GL_ARB_window_pos +#define need_GL_EXT_blend_color +#define need_GL_EXT_blend_equation_separate +#define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +#define need_GL_EXT_cull_vertex +#define need_GL_EXT_fog_coord +#define need_GL_EXT_framebuffer_object +#define need_GL_EXT_multi_draw_arrays +#define need_GL_EXT_secondary_color +#define need_GL_NV_vertex_program +#include "extension_helper.h" + + +/** + * Extension strings exported by the intel driver. + * + * \note + * It appears that ARB_texture_env_crossbar has "disappeared" compared to the + * old i830-specific driver. + */ +const struct dri_extension card_extensions[] = { + {"GL_ARB_multisample", GL_ARB_multisample_functions}, + {"GL_ARB_multitexture", NULL}, + {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, + {"GL_ARB_texture_border_clamp", NULL}, + {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, + {"GL_ARB_texture_cube_map", NULL}, + {"GL_ARB_texture_env_add", NULL}, + {"GL_ARB_texture_env_combine", NULL}, + {"GL_ARB_texture_env_dot3", NULL}, + {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_rectangle", NULL}, + {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, + {"GL_ARB_pixel_buffer_object", NULL}, + {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, + {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, + {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, + {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, + {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, + {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, + {"GL_EXT_blend_subtract", NULL}, + {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, + {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, + {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, + {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, + {"GL_EXT_packed_depth_stencil", NULL}, + {"GL_EXT_pixel_buffer_object", NULL}, + {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_stencil_wrap", NULL}, + {"GL_EXT_texture_edge_clamp", NULL}, + {"GL_EXT_texture_env_combine", NULL}, + {"GL_EXT_texture_env_dot3", NULL}, + {"GL_EXT_texture_filter_anisotropic", NULL}, + {"GL_EXT_texture_lod_bias", NULL}, + {"GL_3DFX_texture_compression_FXT1", NULL}, + {"GL_APPLE_client_storage", NULL}, + {"GL_MESA_pack_invert", NULL}, + {"GL_MESA_ycbcr_texture", NULL}, + {"GL_NV_blend_square", NULL}, + {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, + {"GL_NV_vertex_program1_1", NULL}, + {"GL_SGIS_generate_mipmap", NULL }, + {NULL, NULL} +}; + + + +#ifdef DEBUG +static const struct dri_debug_control debug_control[] = { + {"ioctl", DEBUG_IOCTL}, + {"bat", DEBUG_BATCH}, + {"lock", DEBUG_LOCK}, + {"swap", DEBUG_SWAP}, + {NULL, 0} +}; +#endif + + + +static void +intel_lock_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + LOCK_HARDWARE(intel); +} + +static void +intel_unlock_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + UNLOCK_HARDWARE(intel); +} + +static boolean +intel_locked_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + return intel->locked ? TRUE : FALSE; +} + +GLboolean +intelCreateContext(const __GLcontextModes * visual, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate) +{ + struct intel_context *intel = CALLOC_STRUCT(intel_context); + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + struct intel_screen *intelScreen = intel_screen(sPriv); + drmI830Sarea *saPriv = intelScreen->sarea; + int fthrottle_mode; + GLboolean havePools; + struct pipe_context *pipe; + struct st_context *st_share = NULL; + + if (sharedContextPrivate) { + st_share = ((struct intel_context *) sharedContextPrivate)->st; + } + + driContextPriv->driverPrivate = intel; + intel->intelScreen = intelScreen; + intel->driScreen = sPriv; + intel->sarea = saPriv; + + driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, + intel->driScreen->myNum, "i915"); + + + /* + * memory pools + */ + DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + // ZZZ JB should be per screen and not be done per context + havePools = intelCreatePools(sPriv); + DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + if (!havePools) + return GL_FALSE; + + + /* Dri stuff */ + intel->hHWContext = driContextPriv->hHWContext; + intel->driFd = sPriv->fd; + intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; + + fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); + intel->iw.irq_seq = -1; + intel->irqsEmitted = 0; + + intel->last_swap_fence = NULL; + intel->first_swap_fence = NULL; + +#ifdef DEBUG + __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); +#endif + intel->base.hardware_lock = intel_lock_hardware; + intel->base.hardware_unlock = intel_unlock_hardware; + intel->base.hardware_locked = intel_locked_hardware; + + intel_be_init_context(&intel->base, &intelScreen->base); + + /* + * Pipe-related setup + */ + if (getenv("INTEL_SP")) { + /* use softpipe driver instead of hw */ + pipe = intel_create_softpipe( intel, &intelScreen->base.base ); + } + else { + switch (intel->intelScreen->deviceID) { + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + case PCI_CHIP_I945_GME: + case PCI_CHIP_G33_G: + case PCI_CHIP_Q33_G: + case PCI_CHIP_Q35_G: + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + pipe = i915_create_context(intelScreen->base.screen, + &intelScreen->base.base, + &intel->base.base); + break; + default: + fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", + intel->intelScreen->deviceID, __FUNCTION__); + + pipe = intel_create_softpipe( intel, &intelScreen->base.base ); + break; + } + } + + pipe->priv = intel; + + intel->st = st_create_context(pipe, visual, st_share); + + driInitExtensions( intel->st->ctx, card_extensions, GL_TRUE ); + + return GL_TRUE; +} + + +void +intelDestroyContext(__DRIcontextPrivate * driContextPriv) +{ + struct intel_context *intel = intel_context(driContextPriv); + + assert(intel); /* should never be null */ + if (intel) { + st_finish(intel->st); + + if (intel->last_swap_fence) { + driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); + driFenceUnReference(&intel->last_swap_fence); + intel->last_swap_fence = NULL; + } + if (intel->first_swap_fence) { + driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); + driFenceUnReference(&intel->first_swap_fence); + intel->first_swap_fence = NULL; + } + + if (intel->intelScreen->dummyContext == intel) + intel->intelScreen->dummyContext = NULL; + + st_destroy_context(intel->st); + intel_be_destroy_context(&intel->base); + free(intel); + } +} + + +GLboolean +intelUnbindContext(__DRIcontextPrivate * driContextPriv) +{ + struct intel_context *intel = intel_context(driContextPriv); + st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL); + /* XXX make_current(NULL)? */ + return GL_TRUE; +} + + +GLboolean +intelMakeCurrent(__DRIcontextPrivate * driContextPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv) +{ + if (driContextPriv) { + struct intel_context *intel = intel_context(driContextPriv); + struct intel_framebuffer *draw_fb = intel_framebuffer(driDrawPriv); + struct intel_framebuffer *read_fb = intel_framebuffer(driReadPriv); + + assert(draw_fb->stfb); + assert(read_fb->stfb); + + /* This is for situations in which we need a rendering context but + * there may not be any currently bound. + */ + intel->intelScreen->dummyContext = intel; + + st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); + + if ((intel->driDrawable != driDrawPriv) || + (intel->lastStamp != driDrawPriv->lastStamp)) { + intel->driDrawable = driDrawPriv; + intelUpdateWindowSize(driDrawPriv); + intel->lastStamp = driDrawPriv->lastStamp; + } + + /* The size of the draw buffer will have been updated above. + * If the readbuffer is a different window, check/update its size now. + */ + if (driReadPriv != driDrawPriv) { + intelUpdateWindowSize(driReadPriv); + } + + } + else { + st_make_current(NULL, NULL, NULL); + } + + return GL_TRUE; +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.h b/src/gallium/winsys/drm/intel/dri/intel_context.h new file mode 100644 index 00000000000..5d22a422af9 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_context.h @@ -0,0 +1,164 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_CONTEXT_H +#define INTEL_CONTEXT_H + +#include <stdint.h> +#include "drm.h" + +#include "pipe/p_debug.h" + +#include "intel_screen.h" +#include "i915_drm.h" + +#include "intel_be_context.h" + + +struct pipe_context; +struct intel_context; +struct _DriBufferObject; +struct st_context; + + +#define INTEL_MAX_FIXUP 64 + +/** + * Intel rendering context, contains a state tracker and intel-specific info. + */ +struct intel_context +{ + struct intel_be_context base; + struct st_context *st; + + struct _DriFenceObject *last_swap_fence; + struct _DriFenceObject *first_swap_fence; + +// struct intel_batchbuffer *batch; + + boolean locked; + char *prevLockFile; + int prevLockLine; + + uint irqsEmitted; + drm_i915_irq_wait_t iw; + + drm_context_t hHWContext; + drmLock *driHwLock; + int driFd; + + __DRIdrawablePrivate *driDrawable; + __DRIscreenPrivate *driScreen; + struct intel_screen *intelScreen; + drmI830Sarea *sarea; + + uint lastStamp; + + /** + * Configuration cache + */ + driOptionCache optionCache; +}; + + + +/** + * Intel framebuffer. + */ +struct intel_framebuffer +{ + struct st_framebuffer *stfb; + + /* other fields TBD */ + int other; +}; + + + + +/* These are functions now: + */ +void LOCK_HARDWARE( struct intel_context *intel ); +void UNLOCK_HARDWARE( struct intel_context *intel ); + +extern char *__progname; + + + +/* ================================================================ + * Debugging: + */ +#ifdef DEBUG +extern int __intel_debug; + +#define DEBUG_SWAP 0x1 +#define DEBUG_LOCK 0x2 +#define DEBUG_IOCTL 0x4 +#define DEBUG_BATCH 0x8 + +#define DBG(flag, ...) do { \ + if (__intel_debug & (DEBUG_##flag)) \ + printf(__VA_ARGS__); \ +} while(0) + +#else +#define DBG(flag, ...) +#endif + + + +#define PCI_CHIP_845_G 0x2562 +#define PCI_CHIP_I830_M 0x3577 +#define PCI_CHIP_I855_GM 0x3582 +#define PCI_CHIP_I865_G 0x2572 +#define PCI_CHIP_I915_G 0x2582 +#define PCI_CHIP_I915_GM 0x2592 +#define PCI_CHIP_I945_G 0x2772 +#define PCI_CHIP_I945_GM 0x27A2 +#define PCI_CHIP_I945_GME 0x27AE +#define PCI_CHIP_G33_G 0x29C2 +#define PCI_CHIP_Q35_G 0x29B2 +#define PCI_CHIP_Q33_G 0x29D2 + + +/** Cast wrapper */ +static INLINE struct intel_context * +intel_context(__DRIcontextPrivate *driContextPriv) +{ + return (struct intel_context *) driContextPriv->driverPrivate; +} + + +/** Cast wrapper */ +static INLINE struct intel_framebuffer * +intel_framebuffer(__DRIdrawablePrivate * driDrawPriv) +{ + return (struct intel_framebuffer *) driDrawPriv->driverPrivate; +} + + +#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_lock.c b/src/gallium/winsys/drm/intel/dri/intel_lock.c new file mode 100644 index 00000000000..406284c98fb --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_lock.c @@ -0,0 +1,102 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "main/glheader.h" +#include "glapi/glthread.h" +#include <GL/internal/glcore.h> +#include "state_tracker/st_public.h" +#include "intel_context.h" +#include "i830_dri.h" + + + +_glthread_DECLARE_STATIC_MUTEX( lockMutex ); + + +static void +intelContendedLock(struct intel_context *intel, uint flags) +{ + __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIscreenPrivate *sPriv = intel->driScreen; + struct intel_screen *intelScreen = intel_screen(sPriv); + drmI830Sarea *sarea = intel->sarea; + + drmGetLock(intel->driFd, intel->hHWContext, flags); + + DBG(LOCK, "%s - got contended lock\n", __progname); + + /* If the window moved, may need to set a new cliprect now. + * + * NOTE: This releases and regains the hw lock, so all state + * checking must be done *after* this call: + */ + if (dPriv) + DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); + + if (sarea->width != intelScreen->front.width || + sarea->height != intelScreen->front.height) { + + intelUpdateScreenRotation(sPriv, sarea); + } +} + + +/* Lock the hardware and validate our state. + */ +void LOCK_HARDWARE( struct intel_context *intel ) +{ + char __ret = 0; + + _glthread_LOCK_MUTEX(lockMutex); + assert(!intel->locked); + + DRM_CAS(intel->driHwLock, intel->hHWContext, + (DRM_LOCK_HELD|intel->hHWContext), __ret); + + if (__ret) + intelContendedLock( intel, 0 ); + + DBG(LOCK, "%s - locked\n", __progname); + + intel->locked = 1; +} + + +/* Unlock the hardware using the global current context + */ +void UNLOCK_HARDWARE( struct intel_context *intel ) +{ + assert(intel->locked); + intel->locked = 0; + + DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); + + _glthread_UNLOCK_MUTEX(lockMutex); + + DBG(LOCK, "%s - unlocked\n", __progname); +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_reg.h b/src/gallium/winsys/drm/intel/dri/intel_reg.h new file mode 100644 index 00000000000..4f33bee4385 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_reg.h @@ -0,0 +1,53 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef _INTEL_REG_H_ +#define _INTEL_REG_H_ + + +#define BR00_BITBLT_CLIENT 0x40000000 +#define BR00_OP_COLOR_BLT 0x10000000 +#define BR00_OP_SRC_COPY_BLT 0x10C00000 +#define BR13_SOLID_PATTERN 0x80000000 + +#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|0x4) +#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) +#define XY_COLOR_BLT_WRITE_RGB (1<<20) + +#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6) +#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) +#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) + +#define MI_WAIT_FOR_EVENT ((0x3<<23)) +#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) +#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) + +#define MI_BATCH_BUFFER_END (0xA<<23) + + +#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.c b/src/gallium/winsys/drm/intel/dri/intel_screen.c new file mode 100644 index 00000000000..46d4861e77c --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_screen.c @@ -0,0 +1,607 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "utils.h" +#include "vblank.h" +#include "xmlpool.h" + +#include "intel_context.h" +#include "intel_screen.h" +#include "intel_batchbuffer.h" +#include "intel_swapbuffers.h" + +#include "i830_dri.h" +#include "ws_dri_bufpool.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_inlines.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_cb_fbo.h" + +static void +intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle); + +static void +intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle) +{ + struct pipe_screen *screen = intelScreen->base.screen; + struct pipe_texture *texture; + struct pipe_texture templat; + struct pipe_surface *surface; + struct pipe_buffer *buffer; + unsigned pitch; + + assert(intelScreen->front.cpp == 4); + + buffer = intel_be_buffer_from_handle(&intelScreen->base, + "front", handle); + + if (!buffer) + return; + + intelScreen->front.buffer = dri_bo(buffer); + + memset(&templat, 0, sizeof(templat)); + templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth[0] = 1; + templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; + templat.width[0] = intelScreen->front.width; + templat.height[0] = intelScreen->front.height; + pf_get_block(templat.format, &templat.block); + pitch = intelScreen->front.pitch; + + texture = screen->texture_blanket(screen, + &templat, + &pitch, + buffer); + + /* Unref the buffer we don't need it anyways */ + pipe_buffer_reference(screen->winsys, &buffer, NULL); + + surface = screen->get_tex_surface(screen, + texture, + 0, + 0, + 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + + intelScreen->front.texture = texture; + intelScreen->front.surface = surface; +} + +PUBLIC const char __driConfigOptions[] = + DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE + DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY +// DRI_CONF_FORCE_S3TC_ENABLE(false) + DRI_CONF_ALLOW_LARGE_TEXTURES(1) + DRI_CONF_SECTION_END DRI_CONF_END; + +const uint __driNConfigOptions = 3; + +#ifdef USE_NEW_INTERFACE +static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; +#endif /*USE_NEW_INTERFACE */ + +extern const struct dri_extension card_extensions[]; + + + + +static void +intelPrintDRIInfo(struct intel_screen * intelScreen, + __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +{ + fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->front.size, intelScreen->front.offset, + intelScreen->front.pitch); + fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); +} + + +#if 0 +static void +intelPrintSAREA(const drmI830Sarea * sarea) +{ + fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, + sarea->height); + fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); + fprintf(stderr, + "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->front_offset, sarea->front_size, + (unsigned) sarea->front_handle); + fprintf(stderr, + "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->back_offset, sarea->back_size, + (unsigned) sarea->back_handle); + fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->depth_offset, sarea->depth_size, + (unsigned) sarea->depth_handle); + fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); + fprintf(stderr, + "SAREA: rotated offset: 0x%08x size: 0x%x\n", + sarea->rotated_offset, sarea->rotated_size); + fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); +} +#endif + + +/** + * Use the information in the sarea to update the screen parameters + * related to screen rotation. Needs to be called locked. + */ +void +intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) +{ + struct intel_screen *intelScreen = intel_screen(sPriv); + + if (intelScreen->front.map) { + drmUnmap(intelScreen->front.map, intelScreen->front.size); + intelScreen->front.map = NULL; + } + + if (intelScreen->front.buffer) + driDeleteBuffers(1, &intelScreen->front.buffer); + + intelScreen->front.width = sarea->width; + intelScreen->front.height = sarea->height; + intelScreen->front.offset = sarea->front_offset; + intelScreen->front.pitch = sarea->pitch * intelScreen->front.cpp; + intelScreen->front.size = sarea->front_size; + intelScreen->front.handle = sarea->front_handle; + + assert( sarea->front_size >= + intelScreen->front.pitch * intelScreen->front.height ); + +#if 0 /* JB not important */ + if (!sarea->front_handle) + return; + + if (drmMap(sPriv->fd, + sarea->front_handle, + intelScreen->front.size, + (drmAddress *) & intelScreen->front.map) != 0) { + fprintf(stderr, "drmMap(frontbuffer) failed!\n"); + return; + } +#endif + +#if 0 /* JB */ + if (intelScreen->staticPool) { + driGenBuffers(intelScreen->staticPool, "static region", 1, + &intelScreen->front.buffer, 64, + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE | + DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0); + + driBOSetStatic(intelScreen->front.buffer, + intelScreen->front.offset, + intelScreen->front.pitch * intelScreen->front.height, + intelScreen->front.map, 0); + } +#else + if (intelScreen->base.staticPool) { + if (intelScreen->front.buffer) { + driBOUnReference(intelScreen->front.buffer); + pipe_surface_reference(&intelScreen->front.surface, NULL); + pipe_texture_reference(&intelScreen->front.texture, NULL); + } + intelCreateSurface(intelScreen, &intelScreen->base.base, sarea->front_bo_handle); + } +#endif +} + + +boolean +intelCreatePools(__DRIscreenPrivate * sPriv) +{ + //unsigned batchPoolSize = 1024*1024; + struct intel_screen *intelScreen = intel_screen(sPriv); + + if (intelScreen->havePools) + return GL_TRUE; + + intelScreen->havePools = GL_TRUE; + + intelUpdateScreenRotation(sPriv, intelScreen->sarea); + + return GL_TRUE; +} + +static const char * +intel_get_name( struct pipe_winsys *winsys ) +{ + return "Intel/DRI/ttm"; +} + +/* + * The state tracker (should!) keep track of whether the fake + * frontbuffer has been touched by any rendering since the last time + * we copied its contents to the real frontbuffer. Our task is easy: + */ +static void +intel_flush_frontbuffer( struct pipe_winsys *winsys, + struct pipe_surface *surf, + void *context_private) +{ + struct intel_context *intel = (struct intel_context *) context_private; + __DRIdrawablePrivate *dPriv = intel->driDrawable; + + intelDisplaySurface(dPriv, surf, NULL); +} + +static boolean +intelInitDriver(__DRIscreenPrivate * sPriv) +{ + struct intel_screen *intelScreen; + I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; + + PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension = + (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface-> + getProcAddress("glxEnableExtension")); + void *const psc = sPriv->psc->screenConfigs; + + if (sPriv->devPrivSize != sizeof(I830DRIRec)) { + fprintf(stderr, + "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); + return GL_FALSE; + } + + /* Allocate the private area */ + intelScreen = CALLOC_STRUCT(intel_screen); + if (!intelScreen) + return GL_FALSE; + + /* parse information in __driConfigOptions */ + driParseOptionInfo(&intelScreen->optionCache, + __driConfigOptions, __driNConfigOptions); + + sPriv->private = (void *) intelScreen; + + intelScreen->sarea = (drmI830Sarea *) (((GLubyte *) sPriv->pSAREA) + + gDRIPriv->sarea_priv_offset); + intelScreen->deviceID = gDRIPriv->deviceID; + intelScreen->front.cpp = gDRIPriv->cpp; + intelScreen->drmMinor = sPriv->drmMinor; + + assert(gDRIPriv->bitsPerPixel == 16 || + gDRIPriv->bitsPerPixel == 32); + + intelUpdateScreenRotation(sPriv, intelScreen->sarea); + + if (0) + intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); + + if (glx_enable_extension != NULL) { + (*glx_enable_extension) (psc, "GLX_SGI_swap_control"); + (*glx_enable_extension) (psc, "GLX_SGI_video_sync"); + (*glx_enable_extension) (psc, "GLX_MESA_swap_control"); + (*glx_enable_extension) (psc, "GLX_MESA_swap_frame_usage"); + (*glx_enable_extension) (psc, "GLX_SGI_make_current_read"); + } + + intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; + intelScreen->base.base.get_name = intel_get_name; + intel_be_init_device(&intelScreen->base, sPriv->fd, intelScreen->deviceID); + + return GL_TRUE; +} + + +static void +intelDestroyScreen(__DRIscreenPrivate * sPriv) +{ + struct intel_screen *intelScreen = intel_screen(sPriv); + + intel_be_destroy_device(&intelScreen->base); + /* intelUnmapScreenRegions(intelScreen); */ + + FREE(intelScreen); + sPriv->private = NULL; +} + + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +static boolean +intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, + __DRIdrawablePrivate * driDrawPriv, + const __GLcontextModes * visual, boolean isPixmap) +{ + if (isPixmap) { + return GL_FALSE; /* not implemented */ + } + else { + enum pipe_format colorFormat, depthFormat, stencilFormat; + struct intel_framebuffer *intelfb = CALLOC_STRUCT(intel_framebuffer); + + if (!intelfb) + return GL_FALSE; + + if (visual->redBits == 5) + colorFormat = PIPE_FORMAT_R5G6B5_UNORM; + else + colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; + + if (visual->depthBits == 16) + depthFormat = PIPE_FORMAT_Z16_UNORM; + else if (visual->depthBits == 24) + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + else + depthFormat = PIPE_FORMAT_NONE; + + if (visual->stencilBits == 8) + stencilFormat = PIPE_FORMAT_S8Z24_UNORM; + else + stencilFormat = PIPE_FORMAT_NONE; + + intelfb->stfb = st_create_framebuffer(visual, + colorFormat, + depthFormat, + stencilFormat, + driDrawPriv->w, + driDrawPriv->h, + (void*) intelfb); + if (!intelfb->stfb) { + free(intelfb); + return GL_FALSE; + } + + driDrawPriv->driverPrivate = (void *) intelfb; + return GL_TRUE; + } +} + +static void +intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) +{ + struct intel_framebuffer *intelfb = intel_framebuffer(driDrawPriv); + assert(intelfb->stfb); + st_unreference_framebuffer(&intelfb->stfb); + free(intelfb); +} + + +/** + * Get information about previous buffer swaps. + */ +static int +intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +{ + if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) + || (sInfo == NULL)) { + return -1; + } + + return 0; +} + + +static void +intelSetTexOffset(__DRIcontext *pDRICtx, int texname, + unsigned long long offset, int depth, uint pitch) +{ + abort(); +#if 0 + struct intel_context *intel = (struct intel_context*) + ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; + struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); + struct st_texture_object *stObj = st_texture_object(tObj); + + if (!stObj) + return; + + if (stObj->pt) + st->pipe->texture_release(intel->st->pipe, &stObj->pt); + + stObj->imageOverride = GL_TRUE; + stObj->depthOverride = depth; + stObj->pitchOverride = pitch; + + if (offset) + stObj->textureOffset = offset; +#endif +} + + +static const struct __DriverAPIRec intelAPI = { + .InitDriver = intelInitDriver, + .DestroyScreen = intelDestroyScreen, + .CreateContext = intelCreateContext, + .DestroyContext = intelDestroyContext, + .CreateBuffer = intelCreateBuffer, + .DestroyBuffer = intelDestroyBuffer, + .SwapBuffers = intelSwapBuffers, + .MakeCurrent = intelMakeCurrent, + .UnbindContext = intelUnbindContext, + .GetSwapInfo = intelGetSwapInfo, + .GetMSC = driGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL, + .CopySubBuffer = intelCopySubBuffer, + .setTexOffset = intelSetTexOffset, +}; + + +static __GLcontextModes * +intelFillInModes(unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, boolean have_back_buffer) +{ + __GLcontextModes *modes; + __GLcontextModes *m; + unsigned num_modes; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + GLenum fb_format; + GLenum fb_type; + + /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't + * support pageflipping at all. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + }; + + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; + uint8_t msaa_samples_array[1]; + + + depth_bits_array[0] = 0; + depth_bits_array[1] = depth_bits; + depth_bits_array[2] = depth_bits; + msaa_samples_array[0] = 0; + + /* Just like with the accumulation buffer, always provide some modes + * with a stencil buffer. It will be a sw fallback, but some apps won't + * care about that. + */ + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 0; + if (depth_bits == 24) + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + + stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; + back_buffer_factor = (have_back_buffer) ? 3 : 1; + + num_modes = depth_buffer_factor * back_buffer_factor * 4; + + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + modes = + (*dri_interface->createContextModes) (num_modes, + sizeof(__GLcontextModes)); + m = modes; + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, msaa_samples_array, 1, GLX_TRUE_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, msaa_samples_array, 1, GLX_DIRECT_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for (m = modes; m != NULL; m = m->next) { + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } + + return modes; +} + + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c __GLcontextModes that the driver can support for windows or + * pbuffers. + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * failure. + */ +PUBLIC void * +__driCreateNewScreen_20050727(__DRInativeDisplay * dpy, int scrn, + __DRIscreen * psc, + const __GLcontextModes * modes, + const __DRIversion * ddx_version, + const __DRIversion * dri_version, + const __DRIversion * drm_version, + const __DRIframebuffer * frame_buffer, + drmAddress pSAREA, int fd, + int internal_api_version, + const __DRIinterfaceMethods * interface, + __GLcontextModes ** driver_modes) +{ + __DRIscreenPrivate *psp; + static const __DRIversion ddx_expected = { 1, 7, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 1, 7, 0 }; + + dri_interface = interface; + + if (!driCheckDriDdxDrmVersions2("i915", + dri_version, &dri_expected, + ddx_version, &ddx_expected, + drm_version, &drm_expected)) { + return NULL; + } + + psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, + ddx_version, dri_version, drm_version, + frame_buffer, pSAREA, fd, + internal_api_version, &intelAPI); + + if (psp != NULL) { + I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; + *driver_modes = intelFillInModes(dri_priv->cpp * 8, + (dri_priv->cpp == 2) ? 16 : 24, + (dri_priv->cpp == 2) ? 0 : 8, 1); + + /* Calling driInitExtensions here, with a NULL context pointer, + * does not actually enable the extensions. It just makes sure + * that all the dispatch offsets for all the extensions that + * *might* be enables are known. This is needed because the + * dispatch offsets need to be known when _mesa_context_create + * is called, but we can't enable the extensions until we have a + * context pointer. + * + * Hello chicken. Hello egg. How are you two today? + */ + driInitExtensions(NULL, card_extensions, GL_FALSE); + } + + return (void *) psp; +} + diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.h b/src/gallium/winsys/drm/intel/dri/intel_screen.h new file mode 100644 index 00000000000..0bb43a915cd --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_screen.h @@ -0,0 +1,122 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _INTEL_SCREEN_H_ +#define _INTEL_SCREEN_H_ + +#include "dri_util.h" +#include "i830_common.h" +#include "xmlconfig.h" +#include "ws_dri_bufpool.h" + +#include "pipe/p_compiler.h" + +#include "intel_be_device.h" + +struct intel_screen +{ + struct intel_be_device base; + + struct { + drm_handle_t handle; + + /* We create a static dri buffer for the frontbuffer. + */ + struct _DriBufferObject *buffer; + struct pipe_surface *surface; + struct pipe_texture *texture; + + char *map; /* memory map */ + int offset; /* from start of video mem, in bytes */ + int pitch; /* row stride, in bytes */ + int width; + int height; + int size; + int cpp; /* for front and back buffers */ + } front; + + int deviceID; + int drmMinor; + + drmI830Sarea *sarea; + + /** + * Configuration cache with default values for all contexts + */ + driOptionCache optionCache; + + boolean havePools; + + /** + * Temporary(?) context to use for SwapBuffers or other situations in + * which we need a rendering context, but none is currently bound. + */ + struct intel_context *dummyContext; + + /* + * New stuff form the i915tex integration + */ + unsigned batch_id; + + + struct pipe_winsys *winsys; +}; + + + +/** cast wrapper */ +static INLINE struct intel_screen * +intel_screen(__DRIscreenPrivate *sPriv) +{ + return (struct intel_screen *) sPriv->private; +} + + +extern void +intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea); + + +extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); + +extern boolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); + +extern boolean +intelMakeCurrent(__DRIcontextPrivate * driContextPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv); + + +extern boolean +intelCreatePools(__DRIscreenPrivate *sPriv); + +extern boolean +intelCreateContext(const __GLcontextModes * visual, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate); + + +#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c b/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c new file mode 100644 index 00000000000..8a18bfd9a43 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c @@ -0,0 +1,261 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_swapbuffers.h" + +#include "intel_reg.h" + +#include "pipe/p_context.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_cb_fbo.h" + +#include "ws_dri_bufmgr.h" +#include "intel_batchbuffer.h" + +/** + * Display a colorbuffer surface in an X window. + * Used for SwapBuffers and flushing front buffer rendering. + * + * \param dPriv the window/drawable to display into + * \param surf the surface to display + * \param rect optional subrect of surface to display (may be NULL). + */ +void +intelDisplaySurface(__DRIdrawablePrivate *dPriv, + struct pipe_surface *surf, + const drm_clip_rect_t *rect) +{ + struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv); + struct intel_context *intel = intelScreen->dummyContext; + + DBG(SWAP, "%s\n", __FUNCTION__); + + if (!intel) { + /* XXX this is where some kind of extra/meta context could be useful */ + return; + } + + if (intel->last_swap_fence) { + driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, TRUE); + driFenceUnReference(&intel->last_swap_fence); + intel->last_swap_fence = NULL; + } + intel->last_swap_fence = intel->first_swap_fence; + intel->first_swap_fence = NULL; + + /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets + * should work regardless. + */ + LOCK_HARDWARE(intel); + /* if this drawable isn't currently bound the LOCK_HARDWARE done on the + * current context (which is what intelScreenContext should return) might + * not get a contended lock and thus cliprects not updated (tests/manywin) + */ + if (intel_context(dPriv->driContextPriv) != intel) + DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv); + + + if (dPriv && dPriv->numClipRects) { + const int srcWidth = surf->width; + const int srcHeight = surf->height; + const int nbox = dPriv->numClipRects; + const drm_clip_rect_t *pbox = dPriv->pClipRects; + const int pitch = intelScreen->front.pitch / intelScreen->front.cpp; + const int cpp = intelScreen->front.cpp; + const int srcpitch = surf->stride / cpp; + int BR13, CMD; + int i; + + ASSERT(surf->buffer); + ASSERT(surf->cpp == cpp); + + DBG(SWAP, "screen pitch %d src surface pitch %d\n", + pitch, surf->stride); + + if (cpp == 2) { + BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); + CMD = XY_SRC_COPY_BLT_CMD; + } + else { + BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); + CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | + XY_SRC_COPY_BLT_WRITE_RGB); + } + + for (i = 0; i < nbox; i++, pbox++) { + drm_clip_rect_t box; + drm_clip_rect_t sbox; + + if (pbox->x1 > pbox->x2 || + pbox->y1 > pbox->y2 || + pbox->x2 > intelScreen->front.width || + pbox->y2 > intelScreen->front.height) { + /* invalid cliprect, skip it */ + continue; + } + + box = *pbox; + + if (rect) { + /* intersect cliprect with user-provided src rect */ + drm_clip_rect_t rrect; + + rrect.x1 = dPriv->x + rect->x1; + rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y; + rrect.x2 = rect->x2 + rrect.x1; + rrect.y2 = rect->y2 + rrect.y1; + if (rrect.x1 > box.x1) + box.x1 = rrect.x1; + if (rrect.y1 > box.y1) + box.y1 = rrect.y1; + if (rrect.x2 < box.x2) + box.x2 = rrect.x2; + if (rrect.y2 < box.y2) + box.y2 = rrect.y2; + + if (box.x1 > box.x2 || box.y1 > box.y2) + continue; + } + + /* restrict blit to size of actually rendered area */ + if (box.x2 - box.x1 > srcWidth) + box.x2 = srcWidth + box.x1; + if (box.y2 - box.y1 > srcHeight) + box.y2 = srcHeight + box.y1; + + DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n", + box.x1, box.x2, box.y1, box.y2); + + sbox.x1 = box.x1 - dPriv->x; + sbox.y1 = box.y1 - dPriv->y; + + assert(box.x1 < box.x2); + assert(box.y1 < box.y2); + + /* XXX this could be done with pipe->surface_copy() */ + /* XXX should have its own batch buffer */ + if (!BEGIN_BATCH(8, 2)) { + /* + * Since we share this batch buffer with a context + * we can't flush it since that risks a GPU lockup + */ + assert(0); + continue; + } + + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((box.y1 << 16) | box.x1); + OUT_BATCH((box.y2 << 16) | box.x2); + + OUT_RELOC(intelScreen->front.buffer, + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, + DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); + OUT_BATCH((sbox.y1 << 16) | sbox.x1); + OUT_BATCH((srcpitch * cpp) & 0xffff); + OUT_RELOC(dri_bo(surf->buffer), + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, + DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); + + } + + if (intel->first_swap_fence) + driFenceUnReference(&intel->first_swap_fence); + intel->first_swap_fence = intel_be_batchbuffer_flush(intel->base.batch); + } + + UNLOCK_HARDWARE(intel); + + if (intel->lastStamp != dPriv->lastStamp) { + intelUpdateWindowSize(dPriv); + intel->lastStamp = dPriv->lastStamp; + } +} + + + +/** + * This will be called whenever the currently bound window is moved/resized. + */ +void +intelUpdateWindowSize(__DRIdrawablePrivate *dPriv) +{ + struct intel_framebuffer *intelfb = intel_framebuffer(dPriv); + assert(intelfb->stfb); + st_resize_framebuffer(intelfb->stfb, dPriv->w, dPriv->h); +} + + + +void +intelSwapBuffers(__DRIdrawablePrivate * dPriv) +{ + struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); + struct pipe_surface *back_surf; + + assert(intel_fb); + assert(intel_fb->stfb); + + back_surf = st_get_framebuffer_surface(intel_fb->stfb, + ST_SURFACE_BACK_LEFT); + if (back_surf) { + st_notify_swapbuffers(intel_fb->stfb); + intelDisplaySurface(dPriv, back_surf, NULL); + st_notify_swapbuffers_complete(intel_fb->stfb); + } +} + + +/** + * Called via glXCopySubBufferMESA() to copy a subrect of the back + * buffer to the front buffer/screen. + */ +void +intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +{ + struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); + struct pipe_surface *back_surf; + + assert(intel_fb); + assert(intel_fb->stfb); + + back_surf = st_get_framebuffer_surface(intel_fb->stfb, + ST_SURFACE_BACK_LEFT); + if (back_surf) { + drm_clip_rect_t rect; + rect.x1 = x; + rect.y1 = y; + rect.x2 = w; + rect.y2 = h; + + st_notify_swapbuffers(intel_fb->stfb); + intelDisplaySurface(dPriv, back_surf, &rect); + } +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h b/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h new file mode 100644 index 00000000000..46c9bab3af2 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h @@ -0,0 +1,47 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_SWAPBUFFERS_H +#define INTEL_SWAPBUFFERS_H + + +struct pipe_surface; + + +extern void intelDisplaySurface(__DRIdrawablePrivate * dPriv, + struct pipe_surface *surf, + const drm_clip_rect_t * rect); + +extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); + +extern void intelCopySubBuffer(__DRIdrawablePrivate * dPriv, + int x, int y, int w, int h); + +extern void intelUpdateWindowSize(__DRIdrawablePrivate *dPriv); + + +#endif /* INTEL_SWAPBUFFERS_H */ diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c b/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c new file mode 100644 index 00000000000..20920a20529 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c @@ -0,0 +1,82 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + */ + +#include "intel_context.h" +#include "intel_winsys_softpipe.h" +#include "pipe/p_defines.h" +#include "pipe/p_format.h" +#include "util/u_memory.h" +#include "softpipe/sp_winsys.h" + + +struct intel_softpipe_winsys { + struct softpipe_winsys sws; + struct intel_context *intel; +}; + +/** + * Return list of surface formats supported by this driver. + */ +static boolean +intel_is_format_supported(struct softpipe_winsys *sws, + enum pipe_format format) +{ + switch(format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + return TRUE; + default: + return FALSE; + } +} + + +/** + * Create rendering context which uses software rendering. + */ +struct pipe_context * +intel_create_softpipe( struct intel_context *intel, + struct pipe_winsys *winsys ) +{ + struct intel_softpipe_winsys *isws = CALLOC_STRUCT( intel_softpipe_winsys ); + struct pipe_screen *screen = softpipe_create_screen(winsys); + + /* Fill in this struct with callbacks that softpipe will need to + * communicate with the window system, buffer manager, etc. + */ + isws->sws.is_format_supported = intel_is_format_supported; + isws->intel = intel; + + /* Create the softpipe context: + */ + return softpipe_create( screen, winsys, &isws->sws ); +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h b/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h new file mode 100644 index 00000000000..5fa14cb7497 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h @@ -0,0 +1,39 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_SOFTPIPE_H +#define INTEL_SOFTPIPE_H + +struct pipe_winsys; +struct pipe_context; +struct intel_context; + +struct pipe_context * +intel_create_softpipe( struct intel_context *intel, + struct pipe_winsys *winsys ); + +#endif diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_common.h b/src/gallium/winsys/drm/intel/dri/server/i830_common.h new file mode 100644 index 00000000000..3452ddb3c90 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/server/i830_common.h @@ -0,0 +1,255 @@ +/************************************************************************** + +Copyright 2001 VA Linux Systems Inc., Fremont, California. +Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + + +#ifndef _I830_COMMON_H_ +#define _I830_COMMON_H_ + + +#define I830_NR_TEX_REGIONS 255 /* maximum due to use of chars for next/prev */ +#define I830_LOG_MIN_TEX_REGION_SIZE 14 + + +/* Driver specific DRM command indices + * NOTE: these are not OS specific, but they are driver specific + */ +#define DRM_I830_INIT 0x00 +#define DRM_I830_FLUSH 0x01 +#define DRM_I830_FLIP 0x02 +#define DRM_I830_BATCHBUFFER 0x03 +#define DRM_I830_IRQ_EMIT 0x04 +#define DRM_I830_IRQ_WAIT 0x05 +#define DRM_I830_GETPARAM 0x06 +#define DRM_I830_SETPARAM 0x07 +#define DRM_I830_ALLOC 0x08 +#define DRM_I830_FREE 0x09 +#define DRM_I830_INIT_HEAP 0x0a +#define DRM_I830_CMDBUFFER 0x0b +#define DRM_I830_DESTROY_HEAP 0x0c +#define DRM_I830_SET_VBLANK_PIPE 0x0d +#define DRM_I830_GET_VBLANK_PIPE 0x0e +#define DRM_I830_MMIO 0x10 + +typedef struct { + enum { + I830_INIT_DMA = 0x01, + I830_CLEANUP_DMA = 0x02, + I830_RESUME_DMA = 0x03 + } func; + unsigned int mmio_offset; + int sarea_priv_offset; + unsigned int ring_start; + unsigned int ring_end; + unsigned int ring_size; + unsigned int front_offset; + unsigned int back_offset; + unsigned int depth_offset; + unsigned int w; + unsigned int h; + unsigned int pitch; + unsigned int pitch_bits; + unsigned int back_pitch; + unsigned int depth_pitch; + unsigned int cpp; + unsigned int chipset; +} drmI830Init; + +typedef struct { + drmTextureRegion texList[I830_NR_TEX_REGIONS+1]; + int last_upload; /* last time texture was uploaded */ + int last_enqueue; /* last time a buffer was enqueued */ + int last_dispatch; /* age of the most recently dispatched buffer */ + int ctxOwner; /* last context to upload state */ + /** Last context that used the buffer manager. */ + int texAge; + int pf_enabled; /* is pageflipping allowed? */ + int pf_active; + int pf_current_page; /* which buffer is being displayed? */ + int perf_boxes; /* performance boxes to be displayed */ + int width, height; /* screen size in pixels */ + + drm_handle_t front_handle; + int front_offset; + int front_size; + + drm_handle_t back_handle; + int back_offset; + int back_size; + + drm_handle_t depth_handle; + int depth_offset; + int depth_size; + + drm_handle_t tex_handle; + int tex_offset; + int tex_size; + int log_tex_granularity; + int pitch; + int rotation; /* 0, 90, 180 or 270 */ + int rotated_offset; + int rotated_size; + int rotated_pitch; + int virtualX, virtualY; + + unsigned int front_tiled; + unsigned int back_tiled; + unsigned int depth_tiled; + unsigned int rotated_tiled; + unsigned int rotated2_tiled; + + int planeA_x; + int planeA_y; + int planeA_w; + int planeA_h; + int planeB_x; + int planeB_y; + int planeB_w; + int planeB_h; + + /* Triple buffering */ + drm_handle_t third_handle; + int third_offset; + int third_size; + unsigned int third_tiled; + + /* buffer object handles for the static buffers. May change + * over the lifetime of the client, though it doesn't in our current + * implementation. + */ + unsigned int front_bo_handle; + unsigned int back_bo_handle; + unsigned int third_bo_handle; + unsigned int depth_bo_handle; +} drmI830Sarea; + +/* Flags for perf_boxes + */ +#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */ +#define I830_BOX_FLIP 0x2 /* populated by kernel */ +#define I830_BOX_WAIT 0x4 /* populated by kernel & client */ +#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */ +#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */ + + +typedef struct { + int start; /* agp offset */ + int used; /* nr bytes in use */ + int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ + int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/ + int num_cliprects; /* mulitpass with multiple cliprects? */ + drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ +} drmI830BatchBuffer; + +typedef struct { + char *buf; /* agp offset */ + int sz; /* nr bytes in use */ + int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ + int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/ + int num_cliprects; /* mulitpass with multiple cliprects? */ + drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ +} drmI830CmdBuffer; + +typedef struct { + int *irq_seq; +} drmI830IrqEmit; + +typedef struct { + int irq_seq; +} drmI830IrqWait; + +typedef struct { + int param; + int *value; +} drmI830GetParam; + +#define I830_PARAM_IRQ_ACTIVE 1 +#define I830_PARAM_ALLOW_BATCHBUFFER 2 + +typedef struct { + int param; + int value; +} drmI830SetParam; + +#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1 +#define I830_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 +#define I830_SETPARAM_ALLOW_BATCHBUFFER 3 + + +/* A memory manager for regions of shared memory: + */ +#define I830_MEM_REGION_AGP 1 + +typedef struct { + int region; + int alignment; + int size; + int *region_offset; /* offset from start of fb or agp */ +} drmI830MemAlloc; + +typedef struct { + int region; + int region_offset; +} drmI830MemFree; + +typedef struct { + int region; + int size; + int start; +} drmI830MemInitHeap; + +typedef struct { + int region; +} drmI830MemDestroyHeap; + +#define DRM_I830_VBLANK_PIPE_A 1 +#define DRM_I830_VBLANK_PIPE_B 2 + +typedef struct { + int pipe; +} drmI830VBlankPipe; + +#define MMIO_READ 0 +#define MMIO_WRITE 1 + +#define MMIO_REGS_IA_PRIMATIVES_COUNT 0 +#define MMIO_REGS_IA_VERTICES_COUNT 1 +#define MMIO_REGS_VS_INVOCATION_COUNT 2 +#define MMIO_REGS_GS_PRIMITIVES_COUNT 3 +#define MMIO_REGS_GS_INVOCATION_COUNT 4 +#define MMIO_REGS_CL_PRIMITIVES_COUNT 5 +#define MMIO_REGS_CL_INVOCATION_COUNT 6 +#define MMIO_REGS_PS_INVOCATION_COUNT 7 +#define MMIO_REGS_PS_DEPTH_COUNT 8 + +typedef struct { + unsigned int read_write:1; + unsigned int reg:31; + void __user *data; +} drmI830MMIO; + +#endif /* _I830_DRM_H_ */ diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_dri.h b/src/gallium/winsys/drm/intel/dri/server/i830_dri.h new file mode 100644 index 00000000000..0d514b6c38f --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/server/i830_dri.h @@ -0,0 +1,62 @@ + +#ifndef _I830_DRI_H +#define _I830_DRI_H + +#include "xf86drm.h" +#include "i830_common.h" + +#define I830_MAX_DRAWABLES 256 + +#define I830_MAJOR_VERSION 1 +#define I830_MINOR_VERSION 7 +#define I830_PATCHLEVEL 2 + +#define I830_REG_SIZE 0x80000 + +typedef struct _I830DRIRec { + drm_handle_t regs; + drmSize regsSize; + + drmSize unused1; /* backbufferSize */ + drm_handle_t unused2; /* backbuffer */ + + drmSize unused3; /* depthbufferSize */ + drm_handle_t unused4; /* depthbuffer */ + + drmSize unused5; /* rotatedSize */ + drm_handle_t unused6; /* rotatedbuffer */ + + drm_handle_t unused7; /* textures */ + int unused8; /* textureSize */ + + drm_handle_t unused9; /* agp_buffers */ + drmSize unused10; /* agp_buf_size */ + + int deviceID; + int width; + int height; + int mem; + int cpp; + int bitsPerPixel; + + int unused11[8]; /* was front/back/depth/rotated offset/pitch */ + + int unused12; /* logTextureGranularity */ + int unused13; /* textureOffset */ + + int irq; + int sarea_priv_offset; +} I830DRIRec, *I830DRIPtr; + +typedef struct { + /* Nothing here yet */ + int dummy; +} I830ConfigPrivRec, *I830ConfigPrivPtr; + +typedef struct { + /* Nothing here yet */ + int dummy; +} I830DRIContextRec, *I830DRIContextPtr; + + +#endif diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile new file mode 100644 index 00000000000..f0b5a443894 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/Makefile @@ -0,0 +1,28 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = EGL_i915.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ + ../common/libinteldrm.a + +DRIVER_SOURCES = \ + intel_swapbuffers.c \ + intel_context.c \ + intel_device.c \ + intel_egl.c + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +DRIVER_DEFINES = -I../common $(shell pkg-config libdrm --atleast-version=2.3.1 \ + && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") + +include ../../Makefile.template + +symlinks: diff --git a/src/gallium/winsys/drm/intel/egl/SConscript b/src/gallium/winsys/drm/intel/egl/SConscript new file mode 100644 index 00000000000..0ad19d42a85 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/SConscript @@ -0,0 +1,39 @@ +Import('*') + +env = drienv.Clone() + +env.Append(CPPPATH = [ + '../intel', + 'server' +]) + +#MINIGLX_SOURCES = server/intel_dri.c + +DRIVER_SOURCES = [ + 'intel_winsys_pipe.c', + 'intel_winsys_softpipe.c', + 'intel_winsys_i915.c', + 'intel_batchbuffer.c', + 'intel_swapbuffers.c', + 'intel_context.c', + 'intel_lock.c', + 'intel_screen.c', + 'intel_batchpool.c', +] + +sources = \ + COMMON_GALLIUM_SOURCES + \ + COMMON_BM_SOURCES + \ + DRIVER_SOURCES + +drivers = [ + softpipe, + i915simple +] + +# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions +env.SharedLibrary( + target ='i915tex_dri.so', + source = sources, + LIBS = drivers + mesa + auxiliaries + env['LIBS'], +)
\ No newline at end of file diff --git a/src/gallium/winsys/drm/intel/egl/intel_batchbuffer.h b/src/gallium/winsys/drm/intel/egl/intel_batchbuffer.h new file mode 100644 index 00000000000..3e953261689 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_batchbuffer.h @@ -0,0 +1,24 @@ +#ifndef INTEL_BATCHBUFFER_H +#define INTEL_BATCHBUFFER_H + +#include "intel_be_batchbuffer.h" + +/* + * Need to redefine the BATCH defines + */ + +#undef BEGIN_BATCH +#define BEGIN_BATCH(dwords, relocs) \ + (i915_batchbuffer_check(&intel->base.batch->base, dwords, relocs)) + +#undef OUT_BATCH +#define OUT_BATCH(d) \ + i915_batchbuffer_dword(&intel->base.batch->base, d) + +#undef OUT_RELOC +#define OUT_RELOC(buf,flags,mask,delta) do { \ + assert((delta) >= 0); \ + intel_be_offset_relocation(intel->base.batch, delta, buf, flags, mask); \ +} while (0) + +#endif diff --git a/src/gallium/winsys/drm/intel/egl/intel_context.c b/src/gallium/winsys/drm/intel/egl/intel_context.c new file mode 100644 index 00000000000..927addb834c --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_context.c @@ -0,0 +1,242 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "i915simple/i915_screen.h" + +#include "intel_device.h" +#include "intel_context.h" +#include "intel_batchbuffer.h" + +#include "state_tracker/st_public.h" +#include "pipe/p_defines.h" +#include "pipe/p_context.h" +#include "intel_egl.h" +#include "utils.h" + +#ifdef DEBUG +int __intel_debug = 0; +#endif + + +#define need_GL_ARB_multisample +#define need_GL_ARB_point_parameters +#define need_GL_ARB_texture_compression +#define need_GL_ARB_vertex_buffer_object +#define need_GL_ARB_vertex_program +#define need_GL_ARB_window_pos +#define need_GL_EXT_blend_color +#define need_GL_EXT_blend_equation_separate +#define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +#define need_GL_EXT_cull_vertex +#define need_GL_EXT_fog_coord +#define need_GL_EXT_framebuffer_object +#define need_GL_EXT_multi_draw_arrays +#define need_GL_EXT_secondary_color +#define need_GL_NV_vertex_program +#include "extension_helper.h" + + +/** + * Extension strings exported by the intel driver. + * + * \note + * It appears that ARB_texture_env_crossbar has "disappeared" compared to the + * old i830-specific driver. + */ +const struct dri_extension card_extensions[] = { + {"GL_ARB_multisample", GL_ARB_multisample_functions}, + {"GL_ARB_multitexture", NULL}, + {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, + {"GL_ARB_texture_border_clamp", NULL}, + {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, + {"GL_ARB_texture_cube_map", NULL}, + {"GL_ARB_texture_env_add", NULL}, + {"GL_ARB_texture_env_combine", NULL}, + {"GL_ARB_texture_env_dot3", NULL}, + {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_rectangle", NULL}, + {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, + {"GL_ARB_pixel_buffer_object", NULL}, + {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, + {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, + {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, + {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, + {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, + {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, + {"GL_EXT_blend_subtract", NULL}, + {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, + {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, + {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, + {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, + {"GL_EXT_packed_depth_stencil", NULL}, + {"GL_EXT_pixel_buffer_object", NULL}, + {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_stencil_wrap", NULL}, + {"GL_EXT_texture_edge_clamp", NULL}, + {"GL_EXT_texture_env_combine", NULL}, + {"GL_EXT_texture_env_dot3", NULL}, + {"GL_EXT_texture_filter_anisotropic", NULL}, + {"GL_EXT_texture_lod_bias", NULL}, + {"GL_3DFX_texture_compression_FXT1", NULL}, + {"GL_APPLE_client_storage", NULL}, + {"GL_MESA_pack_invert", NULL}, + {"GL_MESA_ycbcr_texture", NULL}, + {"GL_NV_blend_square", NULL}, + {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, + {"GL_NV_vertex_program1_1", NULL}, + {"GL_SGIS_generate_mipmap", NULL }, + {NULL, NULL} +}; + + +/* + * Hardware lock functions. + * Doesn't do anything in EGL + */ + +static void +intel_lock_hardware(struct intel_be_context *context) +{ + (void)context; +} + +static void +intel_unlock_hardware(struct intel_be_context *context) +{ + (void)context; +} + +static boolean +intel_locked_hardware(struct intel_be_context *context) +{ + (void)context; + return FALSE; +} + + +/* + * Misc functions. + */ + +int +intel_create_context(struct egl_drm_context *egl_context, const __GLcontextModes *visual, void *sharedContextPrivate) +{ + struct intel_context *intel = CALLOC_STRUCT(intel_context); + struct intel_device *device = (struct intel_device *)egl_context->device->priv; + struct pipe_context *pipe; + struct st_context *st_share = NULL; + + egl_context->priv = intel; + + intel->intel_device = device; + intel->egl_context = egl_context; + intel->egl_device = egl_context->device; + + intel->base.hardware_lock = intel_lock_hardware; + intel->base.hardware_unlock = intel_unlock_hardware; + intel->base.hardware_locked = intel_locked_hardware; + + intel_be_init_context(&intel->base, &device->base); + +#if 0 + pipe = intel_create_softpipe(intel, screen->winsys); +#else + pipe = i915_create_context(device->pipe, &device->base.base, &intel->base.base); +#endif + + pipe->priv = intel; + + intel->st = st_create_context(pipe, visual, st_share); + + device->dummy = intel; + + return TRUE; +} + +int +intel_destroy_context(struct egl_drm_context *egl_context) +{ + struct intel_context *intel = egl_context->priv; + + if (intel->intel_device->dummy == intel) + intel->intel_device->dummy = NULL; + + st_destroy_context(intel->st); + intel_be_destroy_context(&intel->base); + free(intel); + return TRUE; +} + +void +intel_make_current(struct egl_drm_context *context, struct egl_drm_drawable *draw, struct egl_drm_drawable *read) +{ + if (context) { + struct intel_context *intel = (struct intel_context *)context->priv; + struct intel_framebuffer *draw_fb = (struct intel_framebuffer *)draw->priv; + struct intel_framebuffer *read_fb = (struct intel_framebuffer *)read->priv; + + assert(draw_fb->stfb); + assert(read_fb->stfb); + + st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); + + intel->egl_drawable = draw; + + st_resize_framebuffer(draw_fb->stfb, draw->w, draw->h); + + if (draw != read) + st_resize_framebuffer(read_fb->stfb, read->w, read->h); + + } else { + st_make_current(NULL, NULL, NULL); + } +} + +void +intel_bind_frontbuffer(struct egl_drm_drawable *draw, struct egl_drm_frontbuffer *front) +{ + struct intel_device *device = (struct intel_device *)draw->device->priv; + struct intel_framebuffer *draw_fb = (struct intel_framebuffer *)draw->priv; + + if (draw_fb->front_buffer) + driBOUnReference(draw_fb->front_buffer); + + draw_fb->front_buffer = NULL; + draw_fb->front = NULL; + + /* to unbind just call this function with front == NULL */ + if (!front) + return; + + draw_fb->front = front; + + driGenBuffers(device->base.staticPool, "front", 1, &draw_fb->front_buffer, 0, 0, 0); + driBOSetReferenced(draw_fb->front_buffer, front->handle); + + st_resize_framebuffer(draw_fb->stfb, draw->w, draw->h); +} diff --git a/src/gallium/winsys/drm/intel/egl/intel_context.h b/src/gallium/winsys/drm/intel/egl/intel_context.h new file mode 100644 index 00000000000..477fdec7f70 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_context.h @@ -0,0 +1,118 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_CONTEXT_H +#define INTEL_CONTEXT_H + +#include "pipe/p_debug.h" +#include "intel_be_context.h" + + +struct st_context; +struct egl_drm_device; +struct egl_drm_context; +struct egl_drm_frontbuffer; + + +/** + * Intel rendering context, contains a state tracker and intel-specific info. + */ +struct intel_context +{ + struct intel_be_context base; + + struct st_context *st; + + struct intel_device *intel_device; + + /* new egl stuff */ + struct egl_drm_device *egl_device; + struct egl_drm_context *egl_context; + struct egl_drm_drawable *egl_drawable; +}; + + + +/** + * Intel framebuffer. + */ +struct intel_framebuffer +{ + struct st_framebuffer *stfb; + + struct intel_device *device; + struct _DriBufferObject *front_buffer; + struct egl_drm_frontbuffer *front; +}; + + + + +/* These are functions now: + */ +void LOCK_HARDWARE( struct intel_context *intel ); +void UNLOCK_HARDWARE( struct intel_context *intel ); + +extern char *__progname; + + + +/* ================================================================ + * Debugging: + */ +#ifdef DEBUG +extern int __intel_debug; + +#define DEBUG_SWAP 0x1 +#define DEBUG_LOCK 0x2 +#define DEBUG_IOCTL 0x4 +#define DEBUG_BATCH 0x8 + +#define DBG(flag, ...) do { \ + if (__intel_debug & (DEBUG_##flag)) \ + printf(__VA_ARGS__); \ +} while(0) + +#else +#define DBG(flag, ...) +#endif + + +#define PCI_CHIP_845_G 0x2562 +#define PCI_CHIP_I830_M 0x3577 +#define PCI_CHIP_I855_GM 0x3582 +#define PCI_CHIP_I865_G 0x2572 +#define PCI_CHIP_I915_G 0x2582 +#define PCI_CHIP_I915_GM 0x2592 +#define PCI_CHIP_I945_G 0x2772 +#define PCI_CHIP_I945_GM 0x27A2 +#define PCI_CHIP_I945_GME 0x27AE +#define PCI_CHIP_G33_G 0x29C2 +#define PCI_CHIP_Q35_G 0x29B2 +#define PCI_CHIP_Q33_G 0x29D2 + +#endif diff --git a/src/gallium/winsys/drm/intel/egl/intel_device.c b/src/gallium/winsys/drm/intel/egl/intel_device.c new file mode 100644 index 00000000000..b9649cbec71 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_device.c @@ -0,0 +1,137 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "utils.h" + +#include "state_tracker/st_public.h" +#include "i915simple/i915_screen.h" + +#include "intel_context.h" +#include "intel_device.h" +#include "intel_batchbuffer.h" +#include "intel_egl.h" + + +extern const struct dri_extension card_extensions[]; + + +int +intel_create_device(struct egl_drm_device *device) +{ + struct intel_device *intel_device; + + /* Allocate the private area */ + intel_device = CALLOC_STRUCT(intel_device); + if (!intel_device) + return FALSE; + + device->priv = (void *)intel_device; + intel_device->device = device; + + intel_device->deviceID = device->deviceID; + + intel_be_init_device(&intel_device->base, device->drmFD, intel_device->deviceID); + + intel_device->pipe = i915_create_screen(&intel_device->base.base, intel_device->deviceID); + + /* hack */ + driInitExtensions(NULL, card_extensions, GL_FALSE); + + return TRUE; +} + +int +intel_destroy_device(struct egl_drm_device *device) +{ + struct intel_device *intel_device = (struct intel_device *)device->priv; + + intel_be_destroy_device(&intel_device->base); + + free(intel_device); + device->priv = NULL; + + return TRUE; +} + +int +intel_create_drawable(struct egl_drm_drawable *drawable, + const __GLcontextModes * visual) +{ + enum pipe_format colorFormat, depthFormat, stencilFormat; + struct intel_framebuffer *intelfb = CALLOC_STRUCT(intel_framebuffer); + + if (!intelfb) + return GL_FALSE; + + intelfb->device = drawable->device->priv; + + if (visual->redBits == 5) + colorFormat = PIPE_FORMAT_R5G6B5_UNORM; + else + colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; + + if (visual->depthBits == 16) + depthFormat = PIPE_FORMAT_Z16_UNORM; + else if (visual->depthBits == 24) + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + else + depthFormat = PIPE_FORMAT_NONE; + + if (visual->stencilBits == 8) + stencilFormat = PIPE_FORMAT_S8Z24_UNORM; + else + stencilFormat = PIPE_FORMAT_NONE; + + intelfb->stfb = st_create_framebuffer(visual, + colorFormat, + depthFormat, + stencilFormat, + drawable->w, + drawable->h, + (void*) intelfb); + + if (!intelfb->stfb) { + free(intelfb); + return GL_FALSE; + } + + drawable->priv = (void *) intelfb; + return GL_TRUE; +} + +int +intel_destroy_drawable(struct egl_drm_drawable *drawable) +{ + struct intel_framebuffer *intelfb = (struct intel_framebuffer *)drawable->priv; + drawable->priv = NULL; + + assert(intelfb->stfb); + st_unreference_framebuffer(&intelfb->stfb); + free(intelfb); + return TRUE; +} diff --git a/src/gallium/winsys/drm/intel/egl/intel_device.h b/src/gallium/winsys/drm/intel/egl/intel_device.h new file mode 100644 index 00000000000..323a7c2aef7 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_device.h @@ -0,0 +1,50 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _INTEL_SCREEN_H_ +#define _INTEL_SCREEN_H_ + +#include "intel_be_device.h" + +#include "pipe/p_compiler.h" + +struct pipe_screen; +struct egl_drm_device; +struct intel_context; + +struct intel_device +{ + struct intel_be_device base; + struct pipe_screen *pipe; + + int deviceID; + struct egl_drm_device *device; + + struct intel_context *dummy; +}; + +#endif diff --git a/src/gallium/winsys/drm/intel/egl/intel_egl.c b/src/gallium/winsys/drm/intel/egl/intel_egl.c new file mode 100644 index 00000000000..3204ed3131c --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_egl.c @@ -0,0 +1,796 @@ + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include <stdio.h> +#include <stdint.h> + +#include "eglconfig.h" +#include "eglcontext.h" +#include "egldisplay.h" +#include "egldriver.h" +#include "eglglobals.h" +#include "eglmode.h" +#include "eglscreen.h" +#include "eglsurface.h" +#include "egllog.h" + +#include "intel_egl.h" + +#include "xf86drm.h" +#include "xf86drmMode.h" + +#include "intel_context.h" + +#include "state_tracker/st_public.h" + +#define MAX_SCREENS 16 + +static void +drm_get_device_id(struct egl_drm_device *device) +{ + char path[512]; + FILE *file; + + /* TODO get the real minor */ + int minor = 0; + + snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", minor); + file = fopen(path, "r"); + if (!file) { + _eglLog(_EGL_WARNING, "Could not retrive device ID\n"); + return; + } + + fgets(path, sizeof( path ), file); + sscanf(path, "%x", &device->deviceID); + fclose(file); +} + +static struct egl_drm_device* +egl_drm_create_device(int drmFD) +{ + struct egl_drm_device *device = malloc(sizeof(*device)); + memset(device, 0, sizeof(*device)); + device->drmFD = drmFD; + + device->version = drmGetVersion(device->drmFD); + + drm_get_device_id(device); + + if (!intel_create_device(device)) { + free(device); + return NULL; + } + + return device; +} + +static void +_egl_context_modes_destroy(__GLcontextModes *modes) +{ + _eglLog(_EGL_DEBUG, "%s", __FUNCTION__); + + while (modes) { + __GLcontextModes * const next = modes->next; + free(modes); + modes = next; + } +} +/** + * Create a linked list of 'count' GLcontextModes. + * These are used during the client/server visual negotiation phase, + * then discarded. + */ +static __GLcontextModes * +_egl_context_modes_create(unsigned count, size_t minimum_size) +{ + /* This code copied from libGLX, and modified */ + const size_t size = (minimum_size > sizeof(__GLcontextModes)) + ? minimum_size : sizeof(__GLcontextModes); + __GLcontextModes * head = NULL; + __GLcontextModes ** next; + unsigned i; + + _eglLog(_EGL_DEBUG, "%s %d %d", __FUNCTION__, count, minimum_size); + + next = & head; + for (i = 0 ; i < count ; i++) { + *next = (__GLcontextModes *) calloc(1, size); + if (*next == NULL) { + _egl_context_modes_destroy(head); + head = NULL; + break; + } + + (*next)->doubleBufferMode = 1; + (*next)->visualID = GLX_DONT_CARE; + (*next)->visualType = GLX_DONT_CARE; + (*next)->visualRating = GLX_NONE; + (*next)->transparentPixel = GLX_NONE; + (*next)->transparentRed = GLX_DONT_CARE; + (*next)->transparentGreen = GLX_DONT_CARE; + (*next)->transparentBlue = GLX_DONT_CARE; + (*next)->transparentAlpha = GLX_DONT_CARE; + (*next)->transparentIndex = GLX_DONT_CARE; + (*next)->xRenderable = GLX_DONT_CARE; + (*next)->fbconfigID = GLX_DONT_CARE; + (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; + (*next)->bindToTextureRgb = GLX_DONT_CARE; + (*next)->bindToTextureRgba = GLX_DONT_CARE; + (*next)->bindToMipmapTexture = GLX_DONT_CARE; + (*next)->bindToTextureTargets = 0; + (*next)->yInverted = GLX_DONT_CARE; + + next = & ((*next)->next); + } + + return head; +} + +struct drm_screen; + +struct drm_driver +{ + _EGLDriver base; /* base class/object */ + + drmModeResPtr res; + + struct drm_screen *screens[MAX_SCREENS]; + size_t count_screens; + + struct egl_drm_device *device; +}; + +struct drm_surface +{ + _EGLSurface base; /* base class/object */ + + struct egl_drm_drawable *drawable; +}; + +struct drm_context +{ + _EGLContext base; /* base class/object */ + + struct egl_drm_context *context; +}; + +struct drm_screen +{ + _EGLScreen base; + + /* currently only support one connector */ + drmModeConnectorPtr connector; + + /* Has this screen been shown */ + int shown; + + /* Surface that is currently attached to this screen */ + struct drm_surface *surf; + + /* backing buffer */ + drmBO buffer; + + /* framebuffer */ + drmModeFBPtr fb; + uint32_t fbID; + + /* crtc and mode used */ + drmModeCrtcPtr crtc; + uint32_t crtcID; + + struct drm_mode_modeinfo *mode; + + /* geometry of the screen */ + struct egl_drm_frontbuffer front; +}; + +static void +drm_update_res(struct drm_driver *drm_drv) +{ + drmModeFreeResources(drm_drv->res); + drm_drv->res = drmModeGetResources(drm_drv->device->drmFD); +} + +static void +drm_add_modes_from_connector(_EGLScreen *screen, drmModeConnectorPtr connector) +{ + struct drm_mode_modeinfo *m; + int i; + + for (i = 0; i < connector->count_modes; i++) { + m = &connector->modes[i]; + _eglAddNewMode(screen, m->hdisplay, m->vdisplay, m->vrefresh, m->name); + } +} + + +static EGLBoolean +drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct drm_driver *drm_drv = (struct drm_driver *)drv; + struct drm_screen *screen = NULL; + drmModeConnectorPtr connector = NULL; + drmModeResPtr res = NULL; + unsigned count_connectors = 0; + int num_screens = 0; + + EGLint i; + int fd; + + fd = drmOpen("i915", NULL); + if (fd < 0) { + return EGL_FALSE; + } + + drm_drv->device = egl_drm_create_device(fd); + if (!drm_drv->device) { + drmClose(fd); + return EGL_FALSE; + } + + drm_update_res(drm_drv); + res = drm_drv->res; + if (res) + count_connectors = res->count_connectors; + + for(i = 0; i < count_connectors && i < MAX_SCREENS; i++) { + connector = drmModeGetConnector(fd, res->connectors[i]); + + if (!connector) + continue; + + if (connector->connection != DRM_MODE_CONNECTED) { + drmModeFreeConnector(connector); + continue; + } + + screen = malloc(sizeof(struct drm_screen)); + memset(screen, 0, sizeof(*screen)); + screen->connector = connector; + _eglInitScreen(&screen->base); + _eglAddScreen(disp, &screen->base); + drm_add_modes_from_connector(&screen->base, connector); + drm_drv->screens[num_screens++] = screen; + } + drm_drv->count_screens = num_screens; + + /* for now we only have one config */ + _EGLConfig *config = calloc(1, sizeof(*config)); + memset(config, 1, sizeof(*config)); + _eglInitConfig(config, 1); + _eglSetConfigAttrib(config, EGL_RED_SIZE, 8); + _eglSetConfigAttrib(config, EGL_GREEN_SIZE, 8); + _eglSetConfigAttrib(config, EGL_BLUE_SIZE, 8); + _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, 8); + _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, 32); + _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, 24); + _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, 8); + _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_PBUFFER_BIT); + _eglAddConfig(disp, config); + + drv->Initialized = EGL_TRUE; + + *major = 1; + *minor = 4; + + return EGL_TRUE; +} + +static void +drm_takedown_shown_screen(_EGLDriver *drv, struct drm_screen *screen) +{ + struct drm_driver *drm_drv = (struct drm_driver *)drv; + unsigned int i; + + intel_bind_frontbuffer(screen->surf->drawable, NULL); + screen->surf = NULL; + + for (i = 0; i < drm_drv->res->count_crtcs; i++) { + drmModeSetCrtc( + drm_drv->device->drmFD, + drm_drv->res->crtcs[i], + 0, // FD + 0, 0, + NULL, 0, // List of output ids + NULL); + } + + drmModeRmFB(drm_drv->device->drmFD, screen->fbID); + drmModeFreeFB(screen->fb); + screen->fb = NULL; + + drmBOUnreference(drm_drv->device->drmFD, &screen->buffer); + + screen->shown = 0; +} + +static EGLBoolean +drm_terminate(_EGLDriver *drv, EGLDisplay dpy) +{ + struct drm_driver *drm_drv = (struct drm_driver *)drv; + struct drm_screen *screen; + int i = 0; + + intel_destroy_device(drm_drv->device); + drmFreeVersion(drm_drv->device->version); + + for (i = 0; i < drm_drv->count_screens; i++) { + screen = drm_drv->screens[i]; + + if (screen->shown) + drm_takedown_shown_screen(drv, screen); + + drmModeFreeConnector(screen->connector); + _eglDestroyScreen(&screen->base); + drm_drv->screens[i] = NULL; + } + + drmClose(drm_drv->device->drmFD); + + free(drm_drv->device); + + _eglCleanupDisplay(_eglLookupDisplay(dpy)); + free(drm_drv); + + return EGL_TRUE; +} + + +static struct drm_context * +lookup_drm_context(EGLContext context) +{ + _EGLContext *c = _eglLookupContext(context); + return (struct drm_context *) c; +} + + +static struct drm_surface * +lookup_drm_surface(EGLSurface surface) +{ + _EGLSurface *s = _eglLookupSurface(surface); + return (struct drm_surface *) s; +} + +static struct drm_screen * +lookup_drm_screen(EGLDisplay dpy, EGLScreenMESA screen) +{ + _EGLScreen *s = _eglLookupScreen(dpy, screen); + return (struct drm_screen *) s; +} + +static __GLcontextModes* +visual_from_config(_EGLConfig *conf) +{ + __GLcontextModes *visual; + (void)conf; + + visual = _egl_context_modes_create(1, sizeof(*visual)); + visual->redBits = 8; + visual->greenBits = 8; + visual->blueBits = 8; + visual->alphaBits = 8; + + visual->rgbBits = 32; + visual->doubleBufferMode = 1; + + visual->depthBits = 24; + visual->haveDepthBuffer = visual->depthBits > 0; + visual->stencilBits = 8; + visual->haveStencilBuffer = visual->stencilBits > 0; + + return visual; +} + + + +static EGLContext +drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list) +{ + struct drm_driver *drm_drv = (struct drm_driver *)drv; + struct drm_context *c; + struct drm_egl_context *share = NULL; + _EGLConfig *conf; + int i; + int ret; + __GLcontextModes *visual; + struct egl_drm_context *context; + + conf = _eglLookupConfig(drv, dpy, config); + if (!conf) { + _eglError(EGL_BAD_CONFIG, "eglCreateContext"); + return EGL_NO_CONTEXT; + } + + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { + switch (attrib_list[i]) { + /* no attribs defined for now */ + default: + _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext"); + return EGL_NO_CONTEXT; + } + } + + c = (struct drm_context *) calloc(1, sizeof(struct drm_context)); + if (!c) + return EGL_NO_CONTEXT; + + _eglInitContext(drv, dpy, &c->base, config, attrib_list); + + context = malloc(sizeof(*context)); + memset(context, 0, sizeof(*context)); + + if (!context) + goto err_c; + + context->device = drm_drv->device; + visual = visual_from_config(conf); + + ret = intel_create_context(context, visual, share); + free(visual); + + if (!ret) + goto err_gl; + + c->context = context; + + /* generate handle and insert into hash table */ + _eglSaveContext(&c->base); + assert(_eglGetContextHandle(&c->base)); + + return _eglGetContextHandle(&c->base); +err_gl: + free(context); +err_c: + free(c); + return EGL_NO_CONTEXT; +} + +static EGLBoolean +drm_destroy_context(_EGLDriver *drv, EGLDisplay dpy, EGLContext context) +{ + struct drm_context *fc = lookup_drm_context(context); + _eglRemoveContext(&fc->base); + if (fc->base.IsBound) { + fc->base.DeletePending = EGL_TRUE; + } else { + intel_destroy_context(fc->context); + free(fc->context); + free(fc); + } + return EGL_TRUE; +} + + +static EGLSurface +drm_create_window_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) +{ + return EGL_NO_SURFACE; +} + + +static EGLSurface +drm_create_pixmap_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) +{ + return EGL_NO_SURFACE; +} + + +static EGLSurface +drm_create_pbuffer_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ + struct drm_driver *drm_drv = (struct drm_driver *)drv; + int i; + int ret; + int width = -1; + int height = -1; + struct drm_surface *surf = NULL; + struct egl_drm_drawable *drawable = NULL; + __GLcontextModes *visual; + _EGLConfig *conf; + + conf = _eglLookupConfig(drv, dpy, config); + if (!conf) { + _eglError(EGL_BAD_CONFIG, "eglCreatePbufferSurface"); + return EGL_NO_CONTEXT; + } + + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { + switch (attrib_list[i]) { + case EGL_WIDTH: + width = attrib_list[++i]; + break; + case EGL_HEIGHT: + height = attrib_list[++i]; + break; + default: + _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface"); + return EGL_NO_SURFACE; + } + } + + if (width < 1 || height < 1) { + _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface"); + return EGL_NO_SURFACE; + } + + surf = (struct drm_surface *) calloc(1, sizeof(struct drm_surface)); + if (!surf) + goto err; + + if (!_eglInitSurface(drv, dpy, &surf->base, EGL_PBUFFER_BIT, config, attrib_list)) + goto err_surf; + + drawable = malloc(sizeof(*drawable)); + memset(drawable, 0, sizeof(*drawable)); + + drawable->w = width; + drawable->h = height; + + visual = visual_from_config(conf); + + drawable->device = drm_drv->device; + ret = intel_create_drawable(drawable, visual); + free(visual); + + if (!ret) + goto err_draw; + + surf->drawable = drawable; + + _eglSaveSurface(&surf->base); + return surf->base.Handle; + +err_draw: + free(drawable); +err_surf: + free(surf); +err: + return EGL_NO_SURFACE; +} + +static EGLSurface +drm_create_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, + const EGLint *attrib_list) +{ + EGLSurface surf = drm_create_pbuffer_surface(drv, dpy, cfg, attrib_list); + + return surf; +} + +static struct drm_mode_modeinfo * +drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode) +{ + int i; + struct drm_mode_modeinfo *m; + + for (i = 0; i < connector->count_modes; i++) { + m = &connector->modes[i]; + if (m->hdisplay == mode->Width && m->vdisplay == mode->Height && m->vrefresh == mode->RefreshRate) + break; + m = &connector->modes[0]; /* if we can't find one, return first */ + } + + return m; +} +static void +draw(size_t x, size_t y, size_t w, size_t h, size_t pitch, size_t v, unsigned int *ptr) +{ + int i, j; + + for (i = x; i < x + w; i++) + for(j = y; j < y + h; j++) + ptr[(i * pitch / 4) + j] = v; + +} + +static void +prettyColors(int fd, unsigned int handle, size_t pitch) +{ + drmBO bo; + unsigned int *ptr; + void *p; + int i; + + drmBOReference(fd, handle, &bo); + drmBOMap(fd, &bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0, &p); + ptr = (unsigned int*)p; + + for (i = 0; i < (bo.size / 4); i++) + ptr[i] = 0xFFFFFFFF; + + for (i = 0; i < 4; i++) + draw(i * 40, i * 40, 40, 40, pitch, 0, ptr); + + + draw(200, 100, 40, 40, pitch, 0xff00ff, ptr); + draw(100, 200, 40, 40, pitch, 0xff00ff, ptr); + + drmBOUnmap(fd, &bo); +} + +static EGLBoolean +drm_show_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy, + EGLScreenMESA screen, + EGLSurface surface, EGLModeMESA m) +{ + struct drm_driver *drm_drv = (struct drm_driver *)drv; + struct drm_surface *surf = lookup_drm_surface(surface); + struct drm_screen *scrn = lookup_drm_screen(dpy, screen); + _EGLMode *mode = _eglLookupMode(dpy, m); + size_t pitch = mode->Width * 4; + size_t size = mode->Height * pitch; + int ret; + unsigned int i,j,k; + + if (scrn->shown) + drm_takedown_shown_screen(drv, scrn); + + ret = drmBOCreate(drm_drv->device->drmFD, size, 0, 0, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT | + DRM_BO_FLAG_MEM_VRAM | + DRM_BO_FLAG_NO_EVICT, + DRM_BO_HINT_DONT_FENCE, &scrn->buffer); + + if (ret) + return EGL_FALSE; + + prettyColors(drm_drv->device->drmFD, scrn->buffer.handle, pitch); + + ret = drmModeAddFB(drm_drv->device->drmFD, mode->Width, mode->Height, + 32, 32, pitch, + scrn->buffer.handle, + &scrn->fbID); + + if (ret) + goto err_bo; + + scrn->fb = drmModeGetFB(drm_drv->device->drmFD, scrn->fbID); + if (!scrn->fb) + goto err_bo; + + for (j = 0; j < drm_drv->res->count_connectors; j++) { + drmModeConnector *con = drmModeGetConnector(drm_drv->device->drmFD, drm_drv->res->connectors[j]); + scrn->mode = drm_find_mode(con, mode); + if (!scrn->mode) + goto err_fb; + + for (k = 0; k < con->count_encoders; k++) { + drmModeEncoder *enc = drmModeGetEncoder(drm_drv->device->drmFD, con->encoders[k]); + for (i = 0; i < drm_drv->res->count_crtcs; i++) { + if (enc->possible_crtcs & (1<<i)) { + ret = drmModeSetCrtc( + drm_drv->device->drmFD, + drm_drv->res->crtcs[i], + scrn->fbID, + 0, 0, + &drm_drv->res->connectors[j], 1, + scrn->mode); + /* skip the other crtcs now */ + i = drm_drv->res->count_crtcs; + } + } + } + } + + scrn->front.handle = scrn->buffer.handle; + scrn->front.pitch = pitch; + scrn->front.width = mode->Width; + scrn->front.height = mode->Height; + + scrn->surf = surf; + intel_bind_frontbuffer(surf->drawable, &scrn->front); + + scrn->shown = 1; + + return EGL_TRUE; + +err_fb: + /* TODO remove fb */ + +err_bo: + drmBOUnreference(drm_drv->device->drmFD, &scrn->buffer); + return EGL_FALSE; +} + +static EGLBoolean +drm_destroy_surface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) +{ + struct drm_surface *fs = lookup_drm_surface(surface); + _eglRemoveSurface(&fs->base); + if (fs->base.IsBound) { + fs->base.DeletePending = EGL_TRUE; + } else { + intel_bind_frontbuffer(fs->drawable, NULL); + intel_destroy_drawable(fs->drawable); + free(fs->drawable); + free(fs); + } + return EGL_TRUE; +} + + +static EGLBoolean +drm_make_current(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext context) +{ + struct drm_surface *readSurf = lookup_drm_surface(read); + struct drm_surface *drawSurf = lookup_drm_surface(draw); + struct drm_context *ctx = lookup_drm_context(context); + EGLBoolean b; + + b = _eglMakeCurrent(drv, dpy, draw, read, context); + if (!b) + return EGL_FALSE; + + if (ctx) { + if (!drawSurf || !readSurf) + return EGL_FALSE; + + intel_make_current(ctx->context, drawSurf->drawable, readSurf->drawable); + } else { + intel_make_current(NULL, NULL, NULL); + } + + return EGL_TRUE; +} + +static EGLBoolean +drm_swap_buffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) +{ + struct drm_surface *surf = lookup_drm_surface(draw); + if (!surf) + return EGL_FALSE; + + /* error checking */ + if (!_eglSwapBuffers(drv, dpy, draw)) + return EGL_FALSE; + + intel_swap_buffers(surf->drawable); + return EGL_TRUE; +} + + +/** + * The bootstrap function. Return a new drm_driver object and + * plug in API functions. + */ +_EGLDriver * +_eglMain(_EGLDisplay *dpy, const char *args) +{ + struct drm_driver *drm; + + drm = (struct drm_driver *) calloc(1, sizeof(struct drm_driver)); + if (!drm) { + return NULL; + } + + /* First fill in the dispatch table with defaults */ + _eglInitDriverFallbacks(&drm->base); + /* then plug in our Drm-specific functions */ + drm->base.API.Initialize = drm_initialize; + drm->base.API.Terminate = drm_terminate; + drm->base.API.CreateContext = drm_create_context; + drm->base.API.MakeCurrent = drm_make_current; + drm->base.API.CreateWindowSurface = drm_create_window_surface; + drm->base.API.CreatePixmapSurface = drm_create_pixmap_surface; + drm->base.API.CreatePbufferSurface = drm_create_pbuffer_surface; + drm->base.API.DestroySurface = drm_destroy_surface; + drm->base.API.DestroyContext = drm_destroy_context; + drm->base.API.CreateScreenSurfaceMESA = drm_create_screen_surface_mesa; + drm->base.API.ShowScreenSurfaceMESA = drm_show_screen_surface_mesa; + drm->base.API.SwapBuffers = drm_swap_buffers; + + drm->base.ClientAPIsMask = EGL_OPENGL_BIT /*| EGL_OPENGL_ES_BIT*/; + drm->base.Name = "DRM/Gallium"; + + /* enable supported extensions */ + drm->base.Extensions.MESA_screen_surface = EGL_TRUE; + drm->base.Extensions.MESA_copy_context = EGL_TRUE; + + return &drm->base; +} diff --git a/src/gallium/winsys/drm/intel/egl/intel_egl.h b/src/gallium/winsys/drm/intel/egl/intel_egl.h new file mode 100644 index 00000000000..1ee27e0847a --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_egl.h @@ -0,0 +1,53 @@ + +#ifndef _INTEL_EGL_H_ +#define _INTEL_EGL_H_ + +#include <xf86drm.h> + +struct egl_drm_device +{ + void *priv; + int drmFD; + + drmVersionPtr version; + int deviceID; +}; + +struct egl_drm_context +{ + void *priv; + struct egl_drm_device *device; +}; + +struct egl_drm_drawable +{ + void *priv; + struct egl_drm_device *device; + size_t h; + size_t w; +}; + +struct egl_drm_frontbuffer +{ + uint32_t handle; + uint32_t pitch; + uint32_t width; + uint32_t height; +}; + +#include "GL/internal/glcore.h" + +int intel_create_device(struct egl_drm_device *device); +int intel_destroy_device(struct egl_drm_device *device); + +int intel_create_context(struct egl_drm_context *context, const __GLcontextModes *visual, void *sharedContextPrivate); +int intel_destroy_context(struct egl_drm_context *context); + +int intel_create_drawable(struct egl_drm_drawable *drawable, const __GLcontextModes * visual); +int intel_destroy_drawable(struct egl_drm_drawable *drawable); + +void intel_make_current(struct egl_drm_context *context, struct egl_drm_drawable *draw, struct egl_drm_drawable *read); +void intel_swap_buffers(struct egl_drm_drawable *draw); +void intel_bind_frontbuffer(struct egl_drm_drawable *draw, struct egl_drm_frontbuffer *front); + +#endif diff --git a/src/gallium/winsys/drm/intel/egl/intel_reg.h b/src/gallium/winsys/drm/intel/egl/intel_reg.h new file mode 100644 index 00000000000..4f33bee4385 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_reg.h @@ -0,0 +1,53 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef _INTEL_REG_H_ +#define _INTEL_REG_H_ + + +#define BR00_BITBLT_CLIENT 0x40000000 +#define BR00_OP_COLOR_BLT 0x10000000 +#define BR00_OP_SRC_COPY_BLT 0x10C00000 +#define BR13_SOLID_PATTERN 0x80000000 + +#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|0x4) +#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) +#define XY_COLOR_BLT_WRITE_RGB (1<<20) + +#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6) +#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) +#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) + +#define MI_WAIT_FOR_EVENT ((0x3<<23)) +#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) +#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) + +#define MI_BATCH_BUFFER_END (0xA<<23) + + +#endif diff --git a/src/gallium/winsys/drm/intel/egl/intel_swapbuffers.c b/src/gallium/winsys/drm/intel/egl/intel_swapbuffers.c new file mode 100644 index 00000000000..2edcbc79fff --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/intel_swapbuffers.c @@ -0,0 +1,111 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_device.h" +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_reg.h" + +#include "pipe/p_context.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_cb_fbo.h" +#include "intel_egl.h" + + +static void +intel_display_surface(struct egl_drm_drawable *draw, + struct pipe_surface *surf); + +void intel_swap_buffers(struct egl_drm_drawable *draw) +{ + struct intel_framebuffer *intel_fb = (struct intel_framebuffer *)draw->priv; + struct pipe_surface *back_surf; + + assert(intel_fb); + assert(intel_fb->stfb); + + back_surf = st_get_framebuffer_surface(intel_fb->stfb, ST_SURFACE_BACK_LEFT); + if (back_surf) { + st_notify_swapbuffers(intel_fb->stfb); + if (intel_fb->front) + intel_display_surface(draw, back_surf); + st_notify_swapbuffers_complete(intel_fb->stfb); + } +} + +static void +intel_display_surface(struct egl_drm_drawable *draw, + struct pipe_surface *surf) +{ + struct intel_context *intel = NULL; + struct intel_framebuffer *intel_fb = (struct intel_framebuffer *)draw->priv; + struct _DriFenceObject *fence; + + //const int srcWidth = surf->width; + //const int srcHeight = surf->height; + + intel = intel_fb->device->dummy; + if (!intel) { + printf("No dummy context\n"); + return; + } + + const int dstWidth = intel_fb->front->width; + const int dstHeight = intel_fb->front->height; + const int dstPitch = intel_fb->front->pitch / 4;//draw->front.cpp; + + const int cpp = 4;//intel_fb->front->cpp; + const int srcPitch = surf->stride / cpp; + + int BR13, CMD; + //int i; + + BR13 = (dstPitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); + CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | + XY_SRC_COPY_BLT_WRITE_RGB); + + BEGIN_BATCH(8, 2); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((0 << 16) | 0); + OUT_BATCH((dstHeight << 16) | dstWidth); + + OUT_RELOC(intel_fb->front_buffer, + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, + DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); + + OUT_BATCH((0 << 16) | 0); + OUT_BATCH((srcPitch * cpp) & 0xffff); + OUT_RELOC(dri_bo(surf->buffer), + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, + DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); + + fence = intel_be_batchbuffer_flush(intel->base.batch); + driFenceUnReference(&fence); + intel_be_batchbuffer_finish(intel->base.batch); +} diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile new file mode 100644 index 00000000000..76f1b56da42 --- /dev/null +++ b/src/gallium/winsys/egl_xlib/Makefile @@ -0,0 +1,89 @@ +# src/gallium/winsys/egl_xlib/Makefile + +# Build softpipe/xlib/EGL driver library/object: "egl_softpipe.so" + + +TOP = ../../../.. +include $(TOP)/configs/current + + +DRIVER_NAME = egl_softpipe.so + + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/auxiliary + +WINSYS_SOURCES = \ + egl_xlib.c \ + sw_winsys.c + +WINSYS_OBJECTS = $(WINSYS_SOURCES:.c=.o) + + +LIBS = \ + $(GALLIUM_DRIVERS) \ + $(GALLIUM_AUXILIARIES) + +# XXX temporary (should create a separate lib with the GL API funcs and +# mesa code, as done for ES 1.x, 2.x, OpenVG, etc) +UNUSED_LIBS = \ + $(TOP)/src/mesa/libglapi.a \ + $(TOP)/src/mesa/libmesa.a \ + + +LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@ + + +.PHONY: library + + +default: depend library Makefile + + +library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) + + +# Make the egl_softpipe.so library +$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(WINSYS_OBJECTS) $(LIBS) + $(TOP)/bin/mklib -o $(DRIVER_NAME) \ + -linker "$(CC)" \ + -noprefix \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) \ + --whole-archive $(LIBS) --no-whole-archive + + +depend: $(ALL_SOURCES) + @ echo "running $(MKDEP)" + @ rm -f depend # workaround oops on gutsy?!? + @ touch depend + @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ + > /dev/null 2>/dev/null + + +install: default + $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) + @if [ -e $(TOP)/$(LIB_DIR) ]; then \ + $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \ + fi + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h + +clean: + -rm -f *.o *~ *.bak + + +include depend diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c new file mode 100644 index 00000000000..e9f821d2764 --- /dev/null +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -0,0 +1,655 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * EGL / softpipe / xlib winsys module + * + * Authors: Brian Paul + */ + + +#include <dlfcn.h> +#include <X11/Xutil.h> + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_state.h" +#include "pipe/p_winsys.h" +#include "util/u_memory.h" +#include "softpipe/sp_winsys.h" + +#include "eglconfig.h" +#include "eglconfigutil.h" +#include "eglcontext.h" +#include "egldisplay.h" +#include "egldriver.h" +#include "eglglobals.h" +#include "egllog.h" +#include "eglsurface.h" + +#include "state_tracker/st_public.h" + +#include "sw_winsys.h" + + +/** subclass of _EGLDriver */ +struct xlib_egl_driver +{ + _EGLDriver Base; /**< base class */ + + struct pipe_winsys *winsys; + struct pipe_screen *screen; +}; + + +/** subclass of _EGLContext */ +struct xlib_egl_context +{ + _EGLContext Base; /**< base class */ + + struct pipe_context *pipe; /**< Gallium driver context */ + struct st_context *Context; /**< Mesa/gallium state tracker context */ +}; + + +/** subclass of _EGLSurface */ +struct xlib_egl_surface +{ + _EGLSurface Base; /**< base class */ + + Display *Dpy; /**< The X Display of the window */ + Window Win; /**< The user-created window ID */ + GC Gc; + XVisualInfo VisInfo; + + struct pipe_winsys *winsys; + + struct st_framebuffer *Framebuffer; +}; + + +/** cast wrapper */ +static INLINE struct xlib_egl_driver * +xlib_egl_driver(_EGLDriver *drv) +{ + return (struct xlib_egl_driver *) drv; +} + + +static struct xlib_egl_surface * +lookup_surface(EGLSurface surf) +{ + _EGLSurface *surface = _eglLookupSurface(surf); + return (struct xlib_egl_surface *) surface; +} + + +static struct xlib_egl_context * +lookup_context(EGLContext surf) +{ + _EGLContext *context = _eglLookupContext(surf); + return (struct xlib_egl_context *) context; +} + + +static unsigned int +bitcount(unsigned int n) +{ + unsigned int bits; + for (bits = 0; n > 0; n = n >> 1) { + bits += (n & 1); + } + return bits; +} + + +/** + * Create the EGLConfigs. (one per X visual) + */ +static void +create_configs(_EGLDriver *drv, EGLDisplay dpy) +{ + static const EGLint all_apis = (EGL_OPENGL_ES_BIT | + EGL_OPENGL_ES2_BIT | + EGL_OPENVG_BIT | + EGL_OPENGL_BIT); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + XVisualInfo *visInfo, visTemplate; + int num_visuals, i; + + /* get list of all X visuals, create an EGL config for each */ + visTemplate.screen = DefaultScreen(disp->Xdpy); + visInfo = XGetVisualInfo(disp->Xdpy, VisualScreenMask, + &visTemplate, &num_visuals); + if (!visInfo) { + printf("egl_xlib.c: couldn't get any X visuals\n"); + abort(); + } + + for (i = 0; i < num_visuals; i++) { + _EGLConfig *config = calloc(1, sizeof(_EGLConfig)); + int id = i + 1; + int rbits = bitcount(visInfo[i].red_mask); + int gbits = bitcount(visInfo[i].green_mask); + int bbits = bitcount(visInfo[i].blue_mask); + int abits = bbits == 8 ? 8 : 0; + int zbits = 24; + int sbits = 8; + int visid = visInfo[i].visualid; +#if defined(__cplusplus) || defined(c_plusplus) + int vistype = visInfo[i].c_class; +#else + int vistype = visInfo[i].class; +#endif + + _eglInitConfig(config, id); + SET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE, rbits + gbits + bbits + abits); + SET_CONFIG_ATTRIB(config, EGL_RED_SIZE, rbits); + SET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE, gbits); + SET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE, bbits); + SET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE, abits); + SET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE, zbits); + SET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE, sbits); + SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_ID, visid); + SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, vistype); + SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_FALSE); + SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis); + SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis); + SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + + _eglAddConfig(disp, config); + } +} + + +/** + * Called via eglInitialize(), drv->API.Initialize(). + */ +static EGLBoolean +xlib_eglInitialize(_EGLDriver *drv, EGLDisplay dpy, + EGLint *minor, EGLint *major) +{ + create_configs(drv, dpy); + + drv->Initialized = EGL_TRUE; + + /* we're supporting EGL 1.4 */ + *minor = 1; + *major = 4; + + return EGL_TRUE; +} + + +/** + * Called via eglTerminate(), drv->API.Terminate(). + */ +static EGLBoolean +xlib_eglTerminate(_EGLDriver *drv, EGLDisplay dpy) +{ + return EGL_TRUE; +} + + +static _EGLProc +xlib_eglGetProcAddress(const char *procname) +{ + return (_EGLProc) st_get_proc_address(procname); +} + + +static void +get_drawable_visual_info(Display *dpy, Drawable d, XVisualInfo *visInfo) +{ + XWindowAttributes attr; + XVisualInfo visTemp, *vis; + int num_visuals; + + XGetWindowAttributes(dpy, d, &attr); + + visTemp.screen = DefaultScreen(dpy); + visTemp.visualid = attr.visual->visualid; + vis = XGetVisualInfo(dpy, + (VisualScreenMask | VisualIDMask), + &visTemp, &num_visuals); + if (vis) + *visInfo = *vis; + + XFree(vis); +} + + + +/** Get size of given window */ +static Status +get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) +{ + Window root; + Status stat; + int xpos, ypos; + unsigned int w, h, bw, depth; + stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); + *width = w; + *height = h; + return stat; +} + + +static void +check_and_update_buffer_size(struct xlib_egl_surface *surface) +{ + uint width, height; + get_drawable_size(surface->Dpy, surface->Win, &width, &height); + st_resize_framebuffer(surface->Framebuffer, width, height); + surface->Base.Width = width; + surface->Base.Height = height; +} + + + +static void +display_surface(struct pipe_winsys *pws, + struct pipe_surface *psurf, + struct xlib_egl_surface *xsurf) +{ + XImage *ximage; + void *data; + + ximage = XCreateImage(xsurf->Dpy, + xsurf->VisInfo.visual, + xsurf->VisInfo.depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ + + + assert(ximage->format); + assert(ximage->bitmap_unit); + + data = pws->buffer_map(pws, psurf->buffer, 0); + + /* update XImage's fields */ + ximage->data = data; + ximage->width = psurf->width; + ximage->height = psurf->height; + ximage->bytes_per_line = psurf->stride; + + XPutImage(xsurf->Dpy, xsurf->Win, xsurf->Gc, + ximage, 0, 0, 0, 0, psurf->width, psurf->height); + + XSync(xsurf->Dpy, 0); + + ximage->data = NULL; + XDestroyImage(ximage); + + pws->buffer_unmap(pws, psurf->buffer); +} + + + +/** Display gallium surface in X window */ +static void +flush_frontbuffer(struct pipe_winsys *pws, + struct pipe_surface *psurf, + void *context_private) +{ + struct xlib_egl_surface *xsurf = (struct xlib_egl_surface *) context_private; + display_surface(pws, psurf, xsurf); +} + + + +/** + * Called via eglCreateContext(), drv->API.CreateContext(). + */ +static EGLContext +xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + EGLContext share_list, const EGLint *attrib_list) +{ + struct xlib_egl_driver *xdrv = xlib_egl_driver(drv); + _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); + struct xlib_egl_context *ctx; + struct st_context *share_ctx = NULL; /* XXX fix */ + __GLcontextModes visual; + + ctx = CALLOC_STRUCT(xlib_egl_context); + if (!ctx) + return EGL_NO_CONTEXT; + + /* let EGL lib init the common stuff */ + if (!_eglInitContext(drv, dpy, &ctx->Base, config, attrib_list)) { + free(ctx); + return EGL_NO_CONTEXT; + } + + /* API-dependent context creation */ + switch (ctx->Base.ClientAPI) { + case EGL_OPENVG_API: + case EGL_OPENGL_ES_API: + _eglLog(_EGL_DEBUG, "Create Context for ES version %d\n", + ctx->Base.ClientVersion); + /* fall-through */ + case EGL_OPENGL_API: + /* create a softpipe context */ + ctx->pipe = softpipe_create(xdrv->screen, xdrv->winsys, NULL); + /* Now do xlib / state tracker inits here */ + _eglConfigToContextModesRec(conf, &visual); + ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx); + break; + default: + _eglError(EGL_BAD_MATCH, "eglCreateContext(unsupported API)"); + free(ctx); + return EGL_NO_CONTEXT; + } + + _eglSaveContext(&ctx->Base); + + return _eglGetContextHandle(&ctx->Base); +} + + +static EGLBoolean +xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx) +{ + struct xlib_egl_context *context = lookup_context(ctx); + if (context) { + if (context->Base.IsBound) { + context->Base.DeletePending = EGL_TRUE; + } + else { + /* API-dependent clean-up */ + switch (context->Base.ClientAPI) { + case EGL_OPENGL_ES_API: + /* fall-through */ + case EGL_OPENGL_API: + st_destroy_context(context->Context); + break; + default: + assert(0); + } + free(context); + } + return EGL_TRUE; + } + else { + _eglError(EGL_BAD_CONTEXT, "eglDestroyContext"); + return EGL_TRUE; + } +} + + +/** + * Called via eglMakeCurrent(), drv->API.MakeCurrent(). + */ +static EGLBoolean +xlib_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, + EGLSurface draw, EGLSurface read, EGLContext ctx) +{ + struct xlib_egl_context *context = lookup_context(ctx); + struct xlib_egl_surface *draw_surf = lookup_surface(draw); + struct xlib_egl_surface *read_surf = lookup_surface(read); + + if (!_eglMakeCurrent(drv, dpy, draw, read, context)) + return EGL_FALSE; + + st_make_current((context ? context->Context : NULL), + (draw_surf ? draw_surf->Framebuffer : NULL), + (read_surf ? read_surf->Framebuffer : NULL)); + + if (draw_surf) + check_and_update_buffer_size(draw_surf); + if (read_surf && read_surf != draw_surf) + check_and_update_buffer_size(draw_surf); + + return EGL_TRUE; +} + + +static enum pipe_format +choose_color_format(const __GLcontextModes *visual) +{ + if (visual->redBits == 8 && + visual->greenBits == 8 && + visual->blueBits == 8 && + visual->alphaBits == 8) { + /* XXX this really also depends on the ordering of R,G,B,A */ + return PIPE_FORMAT_A8R8G8B8_UNORM; + } + else { + assert(0); + return PIPE_FORMAT_NONE; + } +} + + +static enum pipe_format +choose_depth_format(const __GLcontextModes *visual) +{ + if (visual->depthBits > 0) + return PIPE_FORMAT_S8Z24_UNORM; + else + return PIPE_FORMAT_NONE; +} + + +static enum pipe_format +choose_stencil_format(const __GLcontextModes *visual) +{ + if (visual->stencilBits > 0) + return PIPE_FORMAT_S8Z24_UNORM; + else + return PIPE_FORMAT_NONE; +} + + +/** + * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). + */ +static EGLSurface +xlib_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + NativeWindowType window, const EGLint *attrib_list) +{ + struct xlib_egl_driver *xdrv = xlib_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); + + struct xlib_egl_surface *surf; + __GLcontextModes visual; + uint width, height; + + surf = CALLOC_STRUCT(xlib_egl_surface); + if (!surf) + return EGL_NO_SURFACE; + + /* Let EGL lib init the common stuff */ + if (!_eglInitSurface(drv, dpy, &surf->Base, EGL_WINDOW_BIT, + config, attrib_list)) { + free(surf); + return EGL_NO_SURFACE; + } + + _eglSaveSurface(&surf->Base); + + /* + * Now init the Xlib and gallium stuff + */ + surf->Win = (Window) window; /* The X window ID */ + surf->Dpy = disp->Xdpy; /* The X display */ + surf->Gc = XCreateGC(surf->Dpy, surf->Win, 0, NULL); + + surf->winsys = xdrv->winsys; + + _eglConfigToContextModesRec(conf, &visual); + get_drawable_size(surf->Dpy, surf->Win, &width, &height); + get_drawable_visual_info(surf->Dpy, surf->Win, &surf->VisInfo); + + surf->Base.Width = width; + surf->Base.Height = height; + + /* Create GL statetracker framebuffer */ + surf->Framebuffer = st_create_framebuffer(&visual, + choose_color_format(&visual), + choose_depth_format(&visual), + choose_stencil_format(&visual), + width, height, + (void *) surf); + + st_resize_framebuffer(surf->Framebuffer, width, height); + + return _eglGetSurfaceHandle(&surf->Base); +} + + +static EGLBoolean +xlib_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) +{ + struct xlib_egl_surface *surf = lookup_surface(surface); + if (surf) { + _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface); + if (surf->Base.IsBound) { + surf->Base.DeletePending = EGL_TRUE; + } + else { + XFreeGC(surf->Dpy, surf->Gc); + st_unreference_framebuffer(&surf->Framebuffer); + free(surf); + } + return EGL_TRUE; + } + else { + _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); + return EGL_FALSE; + } +} + + +static EGLBoolean +xlib_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) +{ + /* error checking step: */ + if (!_eglSwapBuffers(drv, dpy, draw)) + return EGL_FALSE; + + { + struct xlib_egl_surface *xsurf = lookup_surface(draw); + struct pipe_winsys *pws = xsurf->winsys; + struct pipe_surface *psurf = + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT); + + st_notify_swapbuffers(xsurf->Framebuffer); + + display_surface(pws, psurf, xsurf); + + check_and_update_buffer_size(xsurf); + } + + return EGL_TRUE; +} + + +/** + * Determine which API(s) is(are) present by looking for some specific + * global symbols. + */ +static EGLint +find_supported_apis(void) +{ + EGLint mask = 0; + void *handle; + + handle = dlopen(NULL, 0); + + if (dlsym(handle, "st_api_OpenGL_ES1")) + mask |= EGL_OPENGL_ES_BIT; + + if (dlsym(handle, "st_api_OpenGL_ES2")) + mask |= EGL_OPENGL_ES2_BIT; + + if (dlsym(handle, "st_api_OpenGL")) + mask |= EGL_OPENGL_BIT; + + if (dlsym(handle, "st_api_OpenVG")) + mask |= EGL_OPENVG_BIT; + + dlclose(handle); + + return mask; +} + + +/** + * This is the main entrypoint into the driver. + * Called by libEGL to instantiate an _EGLDriver object. + */ +_EGLDriver * +_eglMain(_EGLDisplay *dpy, const char *args) +{ + struct xlib_egl_driver *xdrv; + + _eglLog(_EGL_INFO, "Entering EGL/Xlib _eglMain(%s)", args); + + xdrv = CALLOC_STRUCT(xlib_egl_driver); + if (!xdrv) + return NULL; + + if (!dpy->Xdpy) { + dpy->Xdpy = XOpenDisplay(NULL); + } + + _eglInitDriverFallbacks(&xdrv->Base); + xdrv->Base.API.Initialize = xlib_eglInitialize; + xdrv->Base.API.Terminate = xlib_eglTerminate; + xdrv->Base.API.GetProcAddress = xlib_eglGetProcAddress; + xdrv->Base.API.CreateContext = xlib_eglCreateContext; + xdrv->Base.API.DestroyContext = xlib_eglDestroyContext; + xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface; + xdrv->Base.API.DestroySurface = xlib_eglDestroySurface; + xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent; + xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers; + + xdrv->Base.ClientAPIsMask = find_supported_apis(); + if (xdrv->Base.ClientAPIsMask == 0x0) { + /* the app isn't directly linked with any EGL-supprted APIs + * (such as libGLESv2.so) so use an EGL utility to see what + * APIs might be loaded dynamically on this system. + */ + xdrv->Base.ClientAPIsMask = _eglFindAPIs(); + } + + xdrv->Base.Name = "Xlib/softpipe"; + + /* create one winsys and use it for all contexts/surfaces */ + xdrv->winsys = create_sw_winsys(); + xdrv->winsys->flush_frontbuffer = flush_frontbuffer; + + xdrv->screen = softpipe_create_screen(xdrv->winsys); + + return &xdrv->Base; +} + diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c new file mode 100644 index 00000000000..ae81d7f801b --- /dev/null +++ b/src/gallium/winsys/egl_xlib/sw_winsys.c @@ -0,0 +1,284 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Totally software-based winsys layer. + * Note that the one winsys function that we can't implement here + * is flush_frontbuffer(). + * Whoever uses this code will have to provide that. + * + * Authors: Brian Paul + */ + + +#include "pipe/p_winsys.h" +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "sw_winsys.h" + + + +/** Subclass of pipe_winsys */ +struct sw_pipe_winsys +{ + struct pipe_winsys Base; + /* no extra fields for now */ +}; + + +/** subclass of pipe_buffer */ +struct sw_pipe_buffer +{ + struct pipe_buffer Base; + boolean UserBuffer; /** Is this a user-space buffer? */ + void *Data; + void *Mapped; +}; + + +/** cast wrapper */ +static INLINE struct sw_pipe_buffer * +sw_pipe_buffer(struct pipe_buffer *b) +{ + return (struct sw_pipe_buffer *) b; +} + + +/** + * Round n up to next multiple. + */ +static INLINE unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + + +static const char * +get_name(struct pipe_winsys *pws) +{ + return "software"; +} + + +/** Create new pipe_buffer and allocate storage of given size */ +static struct pipe_buffer * +buffer_create(struct pipe_winsys *pws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + buffer->Base.refcount = 1; + buffer->Base.alignment = alignment; + buffer->Base.usage = usage; + buffer->Base.size = size; + + /* align to 16-byte multiple for Cell */ + buffer->Data = align_malloc(size, MAX2(alignment, 16)); + + return &buffer->Base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + buffer->Base.refcount = 1; + buffer->Base.size = bytes; + buffer->UserBuffer = TRUE; + buffer->Data = ptr; + + return &buffer->Base; +} + + +static void * +buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, unsigned flags) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = buffer->Data; + return buffer->Mapped; +} + + +static void +buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = NULL; +} + + +static void +buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + + if (buffer->Data && !buffer->UserBuffer) { + align_free(buffer->Data); + buffer->Data = NULL; + } + + free(buffer); +} + + +/** + * Called via winsys->surface_alloc() to create new surfaces. + */ +static struct pipe_surface * +surface_alloc(struct pipe_winsys *ws) +{ + struct pipe_surface *surf = CALLOC_STRUCT(pipe_surface); + if (!surf) + return NULL; + + surf->refcount = 1; + surf->winsys = ws; + + return surf; +} + + +static int +surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + const unsigned alignment = 64; + + surf->width = width; + surf->height = height; + surf->format = format; + pf_get_block(surf->format, &surf->block); + surf->nblocksx = pf_get_nblocksx(&surf->block, width); + surf->nblocksy = pf_get_nblocksy(&surf->block, height); + surf->stride = round_up(surf->nblocksx * surf->block.size, alignment); + surf->usage = flags; + + assert(!surf->buffer); + surf->buffer = winsys->buffer_create(winsys, alignment, + PIPE_BUFFER_USAGE_PIXEL, + surf->stride * height); + if(!surf->buffer) + return -1; + + return 0; +} + + +static void +surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + assert(!surf->texture); + surf->refcount--; + if (surf->refcount == 0) { + if (surf->buffer) + pipe_buffer_reference(winsys, &surf->buffer, NULL); + free(surf); + } + *s = NULL; +} + + +static void +fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ + /* no-op */ +} + + +static int +fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +static int +fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +/** + * Create/return a new pipe_winsys object. + */ +struct pipe_winsys * +create_sw_winsys(void) +{ + struct sw_pipe_winsys *ws = CALLOC_STRUCT(sw_pipe_winsys); + if (!ws) + return NULL; + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + */ + ws->Base.buffer_create = buffer_create; + ws->Base.user_buffer_create = user_buffer_create; + ws->Base.buffer_map = buffer_map; + ws->Base.buffer_unmap = buffer_unmap; + ws->Base.buffer_destroy = buffer_destroy; + + ws->Base.surface_alloc = surface_alloc; + ws->Base.surface_alloc_storage = surface_alloc_storage; + ws->Base.surface_release = surface_release; + + ws->Base.fence_reference = fence_reference; + ws->Base.fence_signalled = fence_signalled; + ws->Base.fence_finish = fence_finish; + + ws->Base.flush_frontbuffer = NULL; /* not implemented here! */ + + ws->Base.get_name = get_name; + + return &ws->Base; +} diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.h b/src/gallium/winsys/egl_xlib/sw_winsys.h new file mode 100644 index 00000000000..f96c5a14b0a --- /dev/null +++ b/src/gallium/winsys/egl_xlib/sw_winsys.h @@ -0,0 +1,40 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef SW_WINSYS_H +#define SW_WINSYS_H + + +struct pipe_winsys; + + +extern struct pipe_winsys * +create_sw_winsys(void); + + +#endif /* SW_WINSYS_H */ diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript new file mode 100644 index 00000000000..170fdf51270 --- /dev/null +++ b/src/gallium/winsys/gdi/SConscript @@ -0,0 +1,33 @@ +####################################################################### +# SConscript for gdi winsys + +Import('*') + +if env['platform'] == 'windows': + + env = env.Clone() + + env.Append(CPPPATH = [ + '#src/mesa/glapi', + '#src/mesa', + '#src/mesa/main', + ]) + + sources = [ + 'opengl32.def', + 'wgl.c', + 'wmesa.c', + ] + + drivers = [ + softpipe, + ] + + env.Append(LIBS = ['gdi32', 'user32']) + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='opengl32', + source = sources, + LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], + ) diff --git a/src/gallium/winsys/gdi/colors.h b/src/gallium/winsys/gdi/colors.h new file mode 100644 index 00000000000..03e512c1fa9 --- /dev/null +++ b/src/gallium/winsys/gdi/colors.h @@ -0,0 +1,29 @@ +/* Values for wmesa->pixelformat: */ + +#define PF_8A8B8G8R 3 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */ +#define PF_8R8G8B 4 /* 32-bit TrueColor: 8-R, 8-G, 8-B */ +#define PF_5R6G5B 5 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */ +#define PF_DITHER8 6 /* Dithered RGB using a lookup table */ +#define PF_LOOKUP 7 /* Undithered RGB using a lookup table */ +#define PF_GRAYSCALE 10 /* Grayscale or StaticGray */ +#define PF_BADFORMAT 11 +#define PF_INDEX8 12 + + +#define BGR8(r,g,b) (unsigned)(((BYTE)((b & 0xc0) | ((g & 0xe0)>>2) | \ + ((r & 0xe0)>>5)))) + +/* Windows uses 5,5,5 for 16-bit */ +#define BGR16(r,g,b) ( (((unsigned short)b ) >> 3) | \ + (((unsigned short)g & 0xf8) << 2) | \ + (((unsigned short)r & 0xf8) << 7) ) + +#define BGR24(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \ + ((WORD)((BYTE)(g))<<8))| \ + (((DWORD)(BYTE)(r))<<16))) + +#define BGR32(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \ + ((WORD)((BYTE)(g))<<8))| \ + (((DWORD)(BYTE)(r))<<16))) + + diff --git a/src/gallium/winsys/gdi/opengl32.def b/src/gallium/winsys/gdi/opengl32.def new file mode 100644 index 00000000000..54e72f57b19 --- /dev/null +++ b/src/gallium/winsys/gdi/opengl32.def @@ -0,0 +1,859 @@ +; DO NOT EDIT - This file generated automatically by mesadef.py script +;DESCRIPTION 'Mesa (OpenGL work-alike) for Win32' +VERSION 6.5 +; +; Module definition file for Mesa (OPENGL32.DLL) +; +; Note: The OpenGL functions use the STDCALL +; function calling convention. Microsoft's +; OPENGL32 uses this convention and so must the +; Mesa OPENGL32 so that the Mesa DLL can be used +; as a drop-in replacement. +; +; The linker exports STDCALL entry points with +; 'decorated' names; e.g., _glBegin@0, where the +; trailing number is the number of bytes of +; parameter data pushed onto the stack. The +; callee is responsible for popping this data +; off the stack, usually via a RETF n instruction. +; +; However, the Microsoft OPENGL32.DLL does not export +; the decorated names, even though the calling convention +; is STDCALL. So, this module definition file is +; needed to force the Mesa OPENGL32.DLL to export the +; symbols in the same manner as the Microsoft DLL. +; Were it not for this problem, this file would not +; be needed (for the gl* functions) since the entry +; points are compiled with dllexport declspec. +; +; However, this file is still needed to export "internal" +; Mesa symbols for the benefit of the OSMESA32.DLL. +; +EXPORTS + glNewList + glEndList + glCallList + glCallLists + glDeleteLists + glGenLists + glListBase + glBegin + glBitmap + glColor3b + glColor3bv + glColor3d + glColor3dv + glColor3f + glColor3fv + glColor3i + glColor3iv + glColor3s + glColor3sv + glColor3ub + glColor3ubv + glColor3ui + glColor3uiv + glColor3us + glColor3usv + glColor4b + glColor4bv + glColor4d + glColor4dv + glColor4f + glColor4fv + glColor4i + glColor4iv + glColor4s + glColor4sv + glColor4ub + glColor4ubv + glColor4ui + glColor4uiv + glColor4us + glColor4usv + glEdgeFlag + glEdgeFlagv + glEnd + glIndexd + glIndexdv + glIndexf + glIndexfv + glIndexi + glIndexiv + glIndexs + glIndexsv + glNormal3b + glNormal3bv + glNormal3d + glNormal3dv + glNormal3f + glNormal3fv + glNormal3i + glNormal3iv + glNormal3s + glNormal3sv + glRasterPos2d + glRasterPos2dv + glRasterPos2f + glRasterPos2fv + glRasterPos2i + glRasterPos2iv + glRasterPos2s + glRasterPos2sv + glRasterPos3d + glRasterPos3dv + glRasterPos3f + glRasterPos3fv + glRasterPos3i + glRasterPos3iv + glRasterPos3s + glRasterPos3sv + glRasterPos4d + glRasterPos4dv + glRasterPos4f + glRasterPos4fv + glRasterPos4i + glRasterPos4iv + glRasterPos4s + glRasterPos4sv + glRectd + glRectdv + glRectf + glRectfv + glRecti + glRectiv + glRects + glRectsv + glTexCoord1d + glTexCoord1dv + glTexCoord1f + glTexCoord1fv + glTexCoord1i + glTexCoord1iv + glTexCoord1s + glTexCoord1sv + glTexCoord2d + glTexCoord2dv + glTexCoord2f + glTexCoord2fv + glTexCoord2i + glTexCoord2iv + glTexCoord2s + glTexCoord2sv + glTexCoord3d + glTexCoord3dv + glTexCoord3f + glTexCoord3fv + glTexCoord3i + glTexCoord3iv + glTexCoord3s + glTexCoord3sv + glTexCoord4d + glTexCoord4dv + glTexCoord4f + glTexCoord4fv + glTexCoord4i + glTexCoord4iv + glTexCoord4s + glTexCoord4sv + glVertex2d + glVertex2dv + glVertex2f + glVertex2fv + glVertex2i + glVertex2iv + glVertex2s + glVertex2sv + glVertex3d + glVertex3dv + glVertex3f + glVertex3fv + glVertex3i + glVertex3iv + glVertex3s + glVertex3sv + glVertex4d + glVertex4dv + glVertex4f + glVertex4fv + glVertex4i + glVertex4iv + glVertex4s + glVertex4sv + glClipPlane + glColorMaterial + glCullFace + glFogf + glFogfv + glFogi + glFogiv + glFrontFace + glHint + glLightf + glLightfv + glLighti + glLightiv + glLightModelf + glLightModelfv + glLightModeli + glLightModeliv + glLineStipple + glLineWidth + glMaterialf + glMaterialfv + glMateriali + glMaterialiv + glPointSize + glPolygonMode + glPolygonStipple + glScissor + glShadeModel + glTexParameterf + glTexParameterfv + glTexParameteri + glTexParameteriv + glTexImage1D + glTexImage2D + glTexEnvf + glTexEnvfv + glTexEnvi + glTexEnviv + glTexGend + glTexGendv + glTexGenf + glTexGenfv + glTexGeni + glTexGeniv + glFeedbackBuffer + glSelectBuffer + glRenderMode + glInitNames + glLoadName + glPassThrough + glPopName + glPushName + glDrawBuffer + glClear + glClearAccum + glClearIndex + glClearColor + glClearStencil + glClearDepth + glStencilMask + glColorMask + glDepthMask + glIndexMask + glAccum + glDisable + glEnable + glFinish + glFlush + glPopAttrib + glPushAttrib + glMap1d + glMap1f + glMap2d + glMap2f + glMapGrid1d + glMapGrid1f + glMapGrid2d + glMapGrid2f + glEvalCoord1d + glEvalCoord1dv + glEvalCoord1f + glEvalCoord1fv + glEvalCoord2d + glEvalCoord2dv + glEvalCoord2f + glEvalCoord2fv + glEvalMesh1 + glEvalPoint1 + glEvalMesh2 + glEvalPoint2 + glAlphaFunc + glBlendFunc + glLogicOp + glStencilFunc + glStencilOp + glDepthFunc + glPixelZoom + glPixelTransferf + glPixelTransferi + glPixelStoref + glPixelStorei + glPixelMapfv + glPixelMapuiv + glPixelMapusv + glReadBuffer + glCopyPixels + glReadPixels + glDrawPixels + glGetBooleanv + glGetClipPlane + glGetDoublev + glGetError + glGetFloatv + glGetIntegerv + glGetLightfv + glGetLightiv + glGetMapdv + glGetMapfv + glGetMapiv + glGetMaterialfv + glGetMaterialiv + glGetPixelMapfv + glGetPixelMapuiv + glGetPixelMapusv + glGetPolygonStipple + glGetString + glGetTexEnvfv + glGetTexEnviv + glGetTexGendv + glGetTexGenfv + glGetTexGeniv + glGetTexImage + glGetTexParameterfv + glGetTexParameteriv + glGetTexLevelParameterfv + glGetTexLevelParameteriv + glIsEnabled + glIsList + glDepthRange + glFrustum + glLoadIdentity + glLoadMatrixf + glLoadMatrixd + glMatrixMode + glMultMatrixf + glMultMatrixd + glOrtho + glPopMatrix + glPushMatrix + glRotated + glRotatef + glScaled + glScalef + glTranslated + glTranslatef + glViewport + glArrayElement + glColorPointer + glDisableClientState + glDrawArrays + glDrawElements + glEdgeFlagPointer + glEnableClientState + glGetPointerv + glIndexPointer + glInterleavedArrays + glNormalPointer + glTexCoordPointer + glVertexPointer + glPolygonOffset + glCopyTexImage1D + glCopyTexImage2D + glCopyTexSubImage1D + glCopyTexSubImage2D + glTexSubImage1D + glTexSubImage2D + glAreTexturesResident + glBindTexture + glDeleteTextures + glGenTextures + glIsTexture + glPrioritizeTextures + glIndexub + glIndexubv + glPopClientAttrib + glPushClientAttrib + glBlendColor + glBlendEquation + glDrawRangeElements + glColorTable + glColorTableParameterfv + glColorTableParameteriv + glCopyColorTable + glGetColorTable + glGetColorTableParameterfv + glGetColorTableParameteriv + glColorSubTable + glCopyColorSubTable + glConvolutionFilter1D + glConvolutionFilter2D + glConvolutionParameterf + glConvolutionParameterfv + glConvolutionParameteri + glConvolutionParameteriv + glCopyConvolutionFilter1D + glCopyConvolutionFilter2D + glGetConvolutionFilter + glGetConvolutionParameterfv + glGetConvolutionParameteriv + glGetSeparableFilter + glSeparableFilter2D + glGetHistogram + glGetHistogramParameterfv + glGetHistogramParameteriv + glGetMinmax + glGetMinmaxParameterfv + glGetMinmaxParameteriv + glHistogram + glMinmax + glResetHistogram + glResetMinmax + glTexImage3D + glTexSubImage3D + glCopyTexSubImage3D + glActiveTextureARB + glClientActiveTextureARB + glMultiTexCoord1dARB + glMultiTexCoord1dvARB + glMultiTexCoord1fARB + glMultiTexCoord1fvARB + glMultiTexCoord1iARB + glMultiTexCoord1ivARB + glMultiTexCoord1sARB + glMultiTexCoord1svARB + glMultiTexCoord2dARB + glMultiTexCoord2dvARB + glMultiTexCoord2fARB + glMultiTexCoord2fvARB + glMultiTexCoord2iARB + glMultiTexCoord2ivARB + glMultiTexCoord2sARB + glMultiTexCoord2svARB + glMultiTexCoord3dARB + glMultiTexCoord3dvARB + glMultiTexCoord3fARB + glMultiTexCoord3fvARB + glMultiTexCoord3iARB + glMultiTexCoord3ivARB + glMultiTexCoord3sARB + glMultiTexCoord3svARB + glMultiTexCoord4dARB + glMultiTexCoord4dvARB + glMultiTexCoord4fARB + glMultiTexCoord4fvARB + glMultiTexCoord4iARB + glMultiTexCoord4ivARB + glMultiTexCoord4sARB + glMultiTexCoord4svARB + glLoadTransposeMatrixfARB + glLoadTransposeMatrixdARB + glMultTransposeMatrixfARB + glMultTransposeMatrixdARB + glSampleCoverageARB + glCompressedTexImage3DARB + glCompressedTexImage2DARB + glCompressedTexImage1DARB + glCompressedTexSubImage3DARB + glCompressedTexSubImage2DARB + glCompressedTexSubImage1DARB + glGetCompressedTexImageARB + glActiveTexture + glClientActiveTexture + glMultiTexCoord1d + glMultiTexCoord1dv + glMultiTexCoord1f + glMultiTexCoord1fv + glMultiTexCoord1i + glMultiTexCoord1iv + glMultiTexCoord1s + glMultiTexCoord1sv + glMultiTexCoord2d + glMultiTexCoord2dv + glMultiTexCoord2f + glMultiTexCoord2fv + glMultiTexCoord2i + glMultiTexCoord2iv + glMultiTexCoord2s + glMultiTexCoord2sv + glMultiTexCoord3d + glMultiTexCoord3dv + glMultiTexCoord3f + glMultiTexCoord3fv + glMultiTexCoord3i + glMultiTexCoord3iv + glMultiTexCoord3s + glMultiTexCoord3sv + glMultiTexCoord4d + glMultiTexCoord4dv + glMultiTexCoord4f + glMultiTexCoord4fv + glMultiTexCoord4i + glMultiTexCoord4iv + glMultiTexCoord4s + glMultiTexCoord4sv + glLoadTransposeMatrixf + glLoadTransposeMatrixd + glMultTransposeMatrixf + glMultTransposeMatrixd + glSampleCoverage + glCompressedTexImage3D + glCompressedTexImage2D + glCompressedTexImage1D + glCompressedTexSubImage3D + glCompressedTexSubImage2D + glCompressedTexSubImage1D + glGetCompressedTexImage + glBlendColorEXT + glPolygonOffsetEXT + glTexImage3DEXT + glTexSubImage3DEXT + glTexSubImage1DEXT + glTexSubImage2DEXT + glCopyTexImage1DEXT + glCopyTexImage2DEXT + glCopyTexSubImage1DEXT + glCopyTexSubImage2DEXT + glCopyTexSubImage3DEXT + glAreTexturesResidentEXT + glBindTextureEXT + glDeleteTexturesEXT + glGenTexturesEXT + glIsTextureEXT + glPrioritizeTexturesEXT + glArrayElementEXT + glColorPointerEXT + glDrawArraysEXT + glEdgeFlagPointerEXT + glGetPointervEXT + glIndexPointerEXT + glNormalPointerEXT + glTexCoordPointerEXT + glVertexPointerEXT + glBlendEquationEXT + glPointParameterfEXT + glPointParameterfvEXT + glPointParameterfARB + glPointParameterfvARB + glColorTableEXT + glGetColorTableEXT + glGetColorTableParameterivEXT + glGetColorTableParameterfvEXT + glLockArraysEXT + glUnlockArraysEXT + glDrawRangeElementsEXT + glSecondaryColor3bEXT + glSecondaryColor3bvEXT + glSecondaryColor3dEXT + glSecondaryColor3dvEXT + glSecondaryColor3fEXT + glSecondaryColor3fvEXT + glSecondaryColor3iEXT + glSecondaryColor3ivEXT + glSecondaryColor3sEXT + glSecondaryColor3svEXT + glSecondaryColor3ubEXT + glSecondaryColor3ubvEXT + glSecondaryColor3uiEXT + glSecondaryColor3uivEXT + glSecondaryColor3usEXT + glSecondaryColor3usvEXT + glSecondaryColorPointerEXT + glMultiDrawArraysEXT + glMultiDrawElementsEXT + glFogCoordfEXT + glFogCoordfvEXT + glFogCoorddEXT + glFogCoorddvEXT + glFogCoordPointerEXT + glBlendFuncSeparateEXT + glFlushVertexArrayRangeNV + glVertexArrayRangeNV + glCombinerParameterfvNV + glCombinerParameterfNV + glCombinerParameterivNV + glCombinerParameteriNV + glCombinerInputNV + glCombinerOutputNV + glFinalCombinerInputNV + glGetCombinerInputParameterfvNV + glGetCombinerInputParameterivNV + glGetCombinerOutputParameterfvNV + glGetCombinerOutputParameterivNV + glGetFinalCombinerInputParameterfvNV + glGetFinalCombinerInputParameterivNV + glResizeBuffersMESA + glWindowPos2dMESA + glWindowPos2dvMESA + glWindowPos2fMESA + glWindowPos2fvMESA + glWindowPos2iMESA + glWindowPos2ivMESA + glWindowPos2sMESA + glWindowPos2svMESA + glWindowPos3dMESA + glWindowPos3dvMESA + glWindowPos3fMESA + glWindowPos3fvMESA + glWindowPos3iMESA + glWindowPos3ivMESA + glWindowPos3sMESA + glWindowPos3svMESA + glWindowPos4dMESA + glWindowPos4dvMESA + glWindowPos4fMESA + glWindowPos4fvMESA + glWindowPos4iMESA + glWindowPos4ivMESA + glWindowPos4sMESA + glWindowPos4svMESA + glWindowPos2dARB + glWindowPos2fARB + glWindowPos2iARB + glWindowPos2sARB + glWindowPos2dvARB + glWindowPos2fvARB + glWindowPos2ivARB + glWindowPos2svARB + glWindowPos3dARB + glWindowPos3fARB + glWindowPos3iARB + glWindowPos3sARB + glWindowPos3dvARB + glWindowPos3fvARB + glWindowPos3ivARB + glWindowPos3svARB + glAreProgramsResidentNV + glBindProgramNV + glDeleteProgramsNV + glExecuteProgramNV + glGenProgramsNV + glGetProgramParameterdvNV + glGetProgramParameterfvNV + glGetProgramivNV + glGetProgramStringNV + glGetTrackMatrixivNV + glGetVertexAttribdvNV + glGetVertexAttribfvNV + glGetVertexAttribivNV + glGetVertexAttribPointervNV + glIsProgramNV + glLoadProgramNV + glProgramParameter4dNV + glProgramParameter4dvNV + glProgramParameter4fNV + glProgramParameter4fvNV + glProgramParameters4dvNV + glProgramParameters4fvNV + glRequestResidentProgramsNV + glTrackMatrixNV + glVertexAttribPointerNV + glVertexAttrib1dNV + glVertexAttrib1dvNV + glVertexAttrib1fNV + glVertexAttrib1fvNV + glVertexAttrib1sNV + glVertexAttrib1svNV + glVertexAttrib2dNV + glVertexAttrib2dvNV + glVertexAttrib2fNV + glVertexAttrib2fvNV + glVertexAttrib2sNV + glVertexAttrib2svNV + glVertexAttrib3dNV + glVertexAttrib3dvNV + glVertexAttrib3fNV + glVertexAttrib3fvNV + glVertexAttrib3sNV + glVertexAttrib3svNV + glVertexAttrib4dNV + glVertexAttrib4dvNV + glVertexAttrib4fNV + glVertexAttrib4fvNV + glVertexAttrib4sNV + glVertexAttrib4svNV + glVertexAttrib4ubNV + glVertexAttrib4ubvNV + glVertexAttribs1dvNV + glVertexAttribs1fvNV + glVertexAttribs1svNV + glVertexAttribs2dvNV + glVertexAttribs2fvNV + glVertexAttribs2svNV + glVertexAttribs3dvNV + glVertexAttribs3fvNV + glVertexAttribs3svNV + glVertexAttribs4dvNV + glVertexAttribs4fvNV + glVertexAttribs4svNV + glVertexAttribs4ubvNV + glPointParameteriNV + glPointParameterivNV + glFogCoordf + glFogCoordfv + glFogCoordd + glFogCoorddv + glFogCoordPointer + glMultiDrawArrays + glMultiDrawElements + glPointParameterf + glPointParameterfv + glPointParameteri + glPointParameteriv + glSecondaryColor3b + glSecondaryColor3bv + glSecondaryColor3d + glSecondaryColor3dv + glSecondaryColor3f + glSecondaryColor3fv + glSecondaryColor3i + glSecondaryColor3iv + glSecondaryColor3s + glSecondaryColor3sv + glSecondaryColor3ub + glSecondaryColor3ubv + glSecondaryColor3ui + glSecondaryColor3uiv + glSecondaryColor3us + glSecondaryColor3usv + glSecondaryColorPointer + glWindowPos2d + glWindowPos2dv + glWindowPos2f + glWindowPos2fv + glWindowPos2i + glWindowPos2iv + glWindowPos2s + glWindowPos2sv + glWindowPos3d + glWindowPos3dv + glWindowPos3f + glWindowPos3fv + glWindowPos3i + glWindowPos3iv + glWindowPos3s + glWindowPos3sv + glVertexAttrib1sARB + glVertexAttrib1fARB + glVertexAttrib1dARB + glVertexAttrib2sARB + glVertexAttrib2fARB + glVertexAttrib2dARB + glVertexAttrib3sARB + glVertexAttrib3fARB + glVertexAttrib3dARB + glVertexAttrib4sARB + glVertexAttrib4fARB + glVertexAttrib4dARB + glVertexAttrib4NubARB + glVertexAttrib1svARB + glVertexAttrib1fvARB + glVertexAttrib1dvARB + glVertexAttrib2svARB + glVertexAttrib2fvARB + glVertexAttrib2dvARB + glVertexAttrib3svARB + glVertexAttrib3fvARB + glVertexAttrib3dvARB + glVertexAttrib4bvARB + glVertexAttrib4svARB + glVertexAttrib4ivARB + glVertexAttrib4ubvARB + glVertexAttrib4usvARB + glVertexAttrib4uivARB + glVertexAttrib4fvARB + glVertexAttrib4dvARB + glVertexAttrib4NbvARB + glVertexAttrib4NsvARB + glVertexAttrib4NivARB + glVertexAttrib4NubvARB + glVertexAttrib4NusvARB + glVertexAttrib4NuivARB + glVertexAttribPointerARB + glEnableVertexAttribArrayARB + glDisableVertexAttribArrayARB + glProgramStringARB + glBindProgramARB + glDeleteProgramsARB + glGenProgramsARB + glIsProgramARB + glProgramEnvParameter4dARB + glProgramEnvParameter4dvARB + glProgramEnvParameter4fARB + glProgramEnvParameter4fvARB + glProgramLocalParameter4dARB + glProgramLocalParameter4dvARB + glProgramLocalParameter4fARB + glProgramLocalParameter4fvARB + glGetProgramEnvParameterdvARB + glGetProgramEnvParameterfvARB + glGetProgramLocalParameterdvARB + glGetProgramLocalParameterfvARB + glGetProgramivARB + glGetProgramStringARB + glGetVertexAttribdvARB + glGetVertexAttribfvARB + glGetVertexAttribivARB + glGetVertexAttribPointervARB + glProgramNamedParameter4fNV + glProgramNamedParameter4dNV + glProgramNamedParameter4fvNV + glProgramNamedParameter4dvNV + glGetProgramNamedParameterfvNV + glGetProgramNamedParameterdvNV + glBindBufferARB + glBufferDataARB + glBufferSubDataARB + glDeleteBuffersARB + glGenBuffersARB + glGetBufferParameterivARB + glGetBufferPointervARB + glGetBufferSubDataARB + glIsBufferARB + glMapBufferARB + glUnmapBufferARB + glGenQueriesARB + glDeleteQueriesARB + glIsQueryARB + glBeginQueryARB + glEndQueryARB + glGetQueryivARB + glGetQueryObjectivARB + glGetQueryObjectuivARB + glBindBuffer + glBufferData + glBufferSubData + glDeleteBuffers + glGenBuffers + glGetBufferParameteriv + glGetBufferPointerv + glGetBufferSubData + glIsBuffer + glMapBuffer + glUnmapBuffer + glGenQueries + glDeleteQueries + glIsQuery + glBeginQuery + glEndQuery + glGetQueryiv + glGetQueryObjectiv + glGetQueryObjectuiv +; +; WGL API + wglChoosePixelFormat + wglCopyContext + wglCreateContext + wglCreateLayerContext + wglDeleteContext + wglDescribeLayerPlane + wglDescribePixelFormat + wglGetCurrentContext + wglGetCurrentDC + wglGetLayerPaletteEntries + wglGetPixelFormat + wglGetProcAddress + wglMakeCurrent + wglRealizeLayerPalette + wglSetLayerPaletteEntries + wglSetPixelFormat + wglShareLists + wglSwapBuffers + wglSwapLayerBuffers + wglUseFontBitmapsA + wglUseFontBitmapsW + wglUseFontOutlinesA + wglUseFontOutlinesW + wglGetExtensionsStringARB diff --git a/src/gallium/winsys/gdi/wgl.c b/src/gallium/winsys/gdi/wgl.c new file mode 100644 index 00000000000..3ce470480d4 --- /dev/null +++ b/src/gallium/winsys/gdi/wgl.c @@ -0,0 +1,701 @@ +/* + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ + +/* + * File name : wgl.c + * WGL stuff. Added by Oleg Letsinsky, [email protected] + * Some things originated from the 3Dfx WGL functions + */ + +/* + * This file contains the implementation of the wgl* functions for + * Mesa on Windows. Since these functions are provided by Windows in + * GDI/OpenGL, we must supply our versions that work with Mesa here. + */ + + +/* We're essentially building part of GDI here, so define this so that + * we get the right export linkage. */ +#ifdef __MINGW32__ + +#include <stdarg.h> +#include <windef.h> +#include <wincon.h> +#include <winbase.h> + +# if defined(BUILD_GL32) +# define WINGDIAPI __declspec(dllexport) +# else +# define __W32API_USE_DLLIMPORT__ +# endif + +#include <wingdi.h> +#include "GL/mesa_wgl.h" +#include <stdlib.h> + +#else + +#define _GDI32_ +#include <windows.h> + +#endif + +#include "glapi.h" +#include "GL/wmesa.h" /* protos for wmesa* functions */ + +/* + * Pixel Format Descriptors + */ + +/* Extend the PFD to include DB flag */ +struct __pixelformat__ +{ + PIXELFORMATDESCRIPTOR pfd; + GLboolean doubleBuffered; +}; + +/* These are the PFD's supported by this driver. */ +struct __pixelformat__ pfd[] = +{ + /* Double Buffer, alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 8, 24, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_TRUE + }, + /* Single Buffer, alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 8, 24, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_FALSE + }, + /* Double Buffer, no alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 0, 0, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_TRUE + }, + /* Single Buffer, no alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 0, 0, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_FALSE + }, +}; + +int npfd = sizeof(pfd) / sizeof(pfd[0]); + + +/* + * Contexts + */ + +typedef struct { + WMesaContext ctx; +} MesaWglCtx; + +#define MESAWGL_CTX_MAX_COUNT 20 + +static MesaWglCtx wgl_ctx[MESAWGL_CTX_MAX_COUNT]; + +static unsigned ctx_count = 0; +static int ctx_current = -1; +static unsigned curPFD = 0; + +static HDC CurrentHDC = 0; + + +WINGDIAPI HGLRC GLAPIENTRY wglCreateContext(HDC hdc) +{ + int i = 0; + if (!ctx_count) { + for(i=0;i<MESAWGL_CTX_MAX_COUNT;i++) { + wgl_ctx[i].ctx = NULL; + } + } + for( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == NULL ) { + wgl_ctx[i].ctx = + WMesaCreateContext(hdc, NULL, (GLboolean)GL_TRUE, + (GLboolean) (pfd[curPFD-1].doubleBuffered ? + GL_TRUE : GL_FALSE), + (GLboolean)(pfd[curPFD-1].pfd.cAlphaBits ? + GL_TRUE : GL_FALSE) ); + if (wgl_ctx[i].ctx == NULL) + break; + ctx_count++; + return ((HGLRC)wgl_ctx[i].ctx); + } + } + SetLastError(0); + return(NULL); +} + +WINGDIAPI BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc) +{ + int i; + for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ){ + WMesaMakeCurrent((WMesaContext) hglrc, NULL); + WMesaDestroyContext(wgl_ctx[i].ctx); + wgl_ctx[i].ctx = NULL; + ctx_count--; + return(TRUE); + } + } + SetLastError(0); + return(FALSE); +} + +WINGDIAPI HGLRC GLAPIENTRY wglGetCurrentContext(VOID) +{ + if (ctx_current < 0) + return 0; + else + return (HGLRC) wgl_ctx[ctx_current].ctx; +} + +WINGDIAPI HDC GLAPIENTRY wglGetCurrentDC(VOID) +{ + return CurrentHDC; +} + +WINGDIAPI BOOL GLAPIENTRY wglMakeCurrent(HDC hdc, HGLRC hglrc) +{ + int i; + + CurrentHDC = hdc; + + if (!hdc || !hglrc) { + WMesaMakeCurrent(NULL, NULL); + ctx_current = -1; + return TRUE; + } + + for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ) { + WMesaMakeCurrent( (WMesaContext) hglrc, hdc ); + ctx_current = i; + return TRUE; + } + } + return FALSE; +} + + +WINGDIAPI int GLAPIENTRY wglChoosePixelFormat(HDC hdc, + CONST + PIXELFORMATDESCRIPTOR *ppfd) +{ + int i,best = -1,bestdelta = 0x7FFFFFFF,delta; + (void) hdc; + + if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) + { + SetLastError(0); + return(0); + } + for(i = 0; i < npfd;i++) + { + delta = 0; + if( + (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && + !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) + continue; + if( + (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) && + !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) + continue; + if( + (ppfd->dwFlags & PFD_SUPPORT_GDI) && + !(pfd[i].pfd.dwFlags & PFD_SUPPORT_GDI)) + continue; + if( + (ppfd->dwFlags & PFD_SUPPORT_OPENGL) && + !(pfd[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) + continue; + if( + !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && + ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != + (pfd[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) + continue; + if( + !(ppfd->dwFlags & PFD_STEREO_DONTCARE) && + ((ppfd->dwFlags & PFD_STEREO) != + (pfd[i].pfd.dwFlags & PFD_STEREO))) + continue; + if(ppfd->iPixelType != pfd[i].pfd.iPixelType) + delta++; + if(ppfd->cAlphaBits != pfd[i].pfd.cAlphaBits) + delta++; + if(delta < bestdelta) + { + best = i + 1; + bestdelta = delta; + if(bestdelta == 0) + break; + } + } + if(best == -1) + { + SetLastError(0); + return(0); + } + return(best); +} + +WINGDIAPI int GLAPIENTRY wglDescribePixelFormat(HDC hdc, + int iPixelFormat, + UINT nBytes, + LPPIXELFORMATDESCRIPTOR ppfd) +{ + (void) hdc; + + if(ppfd == NULL) + return(npfd); + if(iPixelFormat < 1 || iPixelFormat > npfd || + nBytes != sizeof(PIXELFORMATDESCRIPTOR)) + { + SetLastError(0); + return(0); + } + *ppfd = pfd[iPixelFormat - 1].pfd; + return(npfd); +} + +WINGDIAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc) +{ + PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc); + if (p) + return p; + + SetLastError(0); + return(NULL); +} + +WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) +{ + (void) hdc; + if(curPFD == 0) { + SetLastError(0); + return(0); + } + return(curPFD); +} + +WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, + const PIXELFORMATDESCRIPTOR *ppfd) +{ + (void) hdc; + + if(iPixelFormat < 1 || iPixelFormat > npfd || + ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) { + SetLastError(0); + return(FALSE); + } + curPFD = iPixelFormat; + return(TRUE); +} + +WINGDIAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc) +{ + WMesaSwapBuffers(hdc); + return TRUE; +} + +static FIXED FixedFromDouble(double d) +{ + long l = (long) (d * 65536L); + return *(FIXED *) (void *) &l; +} + + +/* +** This is cribbed from FX/fxwgl.c, and seems to implement support +** for bitmap fonts where the wglUseFontBitmapsA() code implements +** support for outline fonts. In combination they hopefully give +** fairly generic support for fonts. +*/ +static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, + DWORD numChars, DWORD listBase) +{ +#define VERIFY(a) a + + TEXTMETRIC metric; + BITMAPINFO *dibInfo; + HDC bitDevice; + COLORREF tempColor; + int i; + + VERIFY(GetTextMetrics(fontDevice, &metric)); + + dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); + dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + dibInfo->bmiHeader.biPlanes = 1; + dibInfo->bmiHeader.biBitCount = 1; + dibInfo->bmiHeader.biCompression = BI_RGB; + + bitDevice = CreateCompatibleDC(fontDevice); + + /* Swap fore and back colors so the bitmap has the right polarity */ + tempColor = GetBkColor(bitDevice); + SetBkColor(bitDevice, GetTextColor(bitDevice)); + SetTextColor(bitDevice, tempColor); + + /* Place chars based on base line */ + VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); + + for(i = 0; i < (int)numChars; i++) { + SIZE size; + char curChar; + int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res; + HBITMAP bitObject; + HGDIOBJ origBmap; + unsigned char *bmap; + + curChar = (char)(i + firstChar); + + /* Find how high/wide this character is */ + VERIFY(GetTextExtentPoint32(bitDevice, (LPCWSTR)&curChar, 1, &size)); + + /* Create the output bitmap */ + charWidth = size.cx; + charHeight = size.cy; + /* Round up to the next multiple of 32 bits */ + bmapWidth = ((charWidth + 31) / 32) * 32; + bmapHeight = charHeight; + bitObject = CreateCompatibleBitmap(bitDevice, + bmapWidth, + bmapHeight); + /* VERIFY(bitObject); */ + + /* Assign the output bitmap to the device */ + origBmap = SelectObject(bitDevice, bitObject); + (void) VERIFY(origBmap); + + VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); + + /* Use our source font on the device */ + VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); + + /* Draw the character */ + VERIFY(TextOut(bitDevice, 0, metric.tmAscent, (LPCWSTR)&curChar, 1)); + + /* Unselect our bmap object */ + VERIFY(SelectObject(bitDevice, origBmap)); + + /* Convert the display dependant representation to a 1 bit deep DIB */ + numBytes = (bmapWidth * bmapHeight) / 8; + bmap = (unsigned char *)malloc(numBytes); + dibInfo->bmiHeader.biWidth = bmapWidth; + dibInfo->bmiHeader.biHeight = bmapHeight; + res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, + dibInfo, + DIB_RGB_COLORS); + /* VERIFY(res); */ + + /* Create the GL object */ + glNewList(i + listBase, GL_COMPILE); + glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, + (GLfloat)charWidth, 0.0, + bmap); + glEndList(); + /* CheckGL(); */ + + /* Destroy the bmap object */ + DeleteObject(bitObject); + + /* Deallocate the bitmap data */ + free(bmap); + } + + /* Destroy the DC */ + VERIFY(DeleteDC(bitDevice)); + + free(dibInfo); + + return TRUE; +#undef VERIFY +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first, + DWORD count, DWORD listBase) +{ + int i; + GLuint font_list; + DWORD size; + GLYPHMETRICS gm; + HANDLE hBits; + LPSTR lpBits; + MAT2 mat; + int success = TRUE; + + if (count == 0) + return FALSE; + + font_list = listBase; + + mat.eM11 = FixedFromDouble(1); + mat.eM12 = FixedFromDouble(0); + mat.eM21 = FixedFromDouble(0); + mat.eM22 = FixedFromDouble(-1); + + memset(&gm,0,sizeof(gm)); + + /* + ** If we can't get the glyph outline, it may be because this is a fixed + ** font. Try processing it that way. + */ + if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat) + == GDI_ERROR ) { + return wglUseFontBitmaps_FX( hdc, first, count, listBase ); + } + + /* + ** Otherwise process all desired characters. + */ + for (i = 0; i < (int)count; i++) { + DWORD err; + + glNewList( font_list+i, GL_COMPILE ); + + /* allocate space for the bitmap/outline */ + size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, + &gm, 0, NULL, &mat); + if (size == GDI_ERROR) { + glEndList( ); + err = GetLastError(); + success = FALSE; + continue; + } + + hBits = GlobalAlloc(GHND, size+1); + lpBits = GlobalLock(hBits); + + err = + GetGlyphOutline(hdc, /* handle to device context */ + first + i, /* character to query */ + GGO_BITMAP, /* format of data to return */ + &gm, /* ptr to structure for metrics*/ + size, /* size of buffer for data */ + lpBits, /* pointer to buffer for data */ + &mat /* pointer to transformation */ + /* matrix structure */ + ); + + if (err == GDI_ERROR) { + GlobalUnlock(hBits); + GlobalFree(hBits); + + glEndList( ); + err = GetLastError(); + success = FALSE; + continue; + } + + glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY, + (GLfloat)-gm.gmptGlyphOrigin.x, + (GLfloat)gm.gmptGlyphOrigin.y, + (GLfloat)gm.gmCellIncX, + (GLfloat)gm.gmCellIncY, + (const GLubyte * )lpBits); + + GlobalUnlock(hBits); + GlobalFree(hBits); + + glEndList( ); + } + + return success; +} + + + +/* NOT IMPLEMENTED YET */ +WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc, + HGLRC hglrcDst, + UINT mask) +{ + (void) hglrcSrc; (void) hglrcDst; (void) mask; + return(FALSE); +} + +WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc, + int iLayerPlane) +{ + (void) hdc; (void) iLayerPlane; + SetLastError(0); + return(NULL); +} + +WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, + HGLRC hglrc2) +{ + (void) hglrc1; (void) hglrc2; + return(TRUE); +} + + +WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase) +{ + (void) hdc; (void) first; (void) count; (void) listBase; + return FALSE; +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf) +{ + (void) hdc; (void) first; (void) count; + (void) listBase; (void) deviation; (void) extrusion; (void) format; + (void) lpgmf; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf) +{ + (void) hdc; (void) first; (void) count; + (void) listBase; (void) deviation; (void) extrusion; (void) format; + (void) lpgmf; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc, + int iPixelFormat, + int iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd) +{ + (void) hdc; (void) iPixelFormat; (void) iLayerPlane; + (void) nBytes; (void) plpd; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + CONST COLORREF *pcr) +{ + (void) hdc; (void) iLayerPlane; (void) iStart; + (void) cEntries; (void) pcr; + SetLastError(0); + return(0); +} + +WINGDIAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + COLORREF *pcr) +{ + (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr; + SetLastError(0); + return(0); +} + +WINGDIAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc, + int iLayerPlane, + BOOL bRealize) +{ + (void) hdc; (void) iLayerPlane; (void) bRealize; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc, + UINT fuPlanes) +{ + (void) hdc; (void) fuPlanes; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc) +{ + return "WGL_ARB_extensions_string"; +} diff --git a/src/gallium/winsys/gdi/wmesa.c b/src/gallium/winsys/gdi/wmesa.c new file mode 100644 index 00000000000..730fb1b5417 --- /dev/null +++ b/src/gallium/winsys/gdi/wmesa.c @@ -0,0 +1,823 @@ +/* + * Windows (Win32/Win64) device driver for Mesa + * + */ + +#include "mtypes.h" +#include <GL/wmesa.h> +#include "wmesadef.h" + +#undef Elements + +#include "pipe/p_winsys.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_memory.h" +#include "softpipe/sp_winsys.h" +#include "glapi/glapi.h" +#include "colors.h" + +extern GLvisual * +_mesa_create_visual( GLboolean rgbFlag, + GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint indexBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ); + +/* linked list of our Framebuffers (windows) */ +WMesaFramebuffer FirstFramebuffer = NULL; + +struct wmesa_pipe_winsys +{ + struct pipe_winsys base; +}; + +/** + * Choose the pixel format for the given visual. + * This will tell the gallium driver how to pack pixel data into + * drawing surfaces. + */ +static GLuint +choose_pixel_format(GLvisual *v) +{ +#if 1 + return PIPE_FORMAT_A8R8G8B8_UNORM; +#else + if ( GET_REDMASK(v) == 0x0000ff + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0xff0000 + && v->BitsPerPixel == 32) { + if (CHECK_BYTE_ORDER(v)) { + /* no byteswapping needed */ + return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */; + } + else { + return PIPE_FORMAT_R8G8B8A8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xff0000 + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0x0000ff + && v->BitsPerPixel == 32) { + if (CHECK_BYTE_ORDER(v)) { + /* no byteswapping needed */ + return PIPE_FORMAT_A8R8G8B8_UNORM; + } + else { + return PIPE_FORMAT_B8G8R8A8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xf800 + && GET_GREENMASK(v) == 0x07e0 + && GET_BLUEMASK(v) == 0x001f + && CHECK_BYTE_ORDER(v) + && v->BitsPerPixel == 16) { + /* 5-6-5 RGB */ + return PIPE_FORMAT_R5G6B5_UNORM; + } + +printf("BITS %d\n",v->BitsPerPixel); + assert(0); + return 0; +#endif +} + +/* + * Determine the pixel format based on the pixel size. + */ +static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) +{ + /* Only 16 and 32 bit targets are supported now */ + assert(pwfb->cColorBits == 0 || + pwfb->cColorBits == 16 || + pwfb->cColorBits == 32); + + switch(pwfb->cColorBits){ + case 8: + pwfb->pixelformat = PF_INDEX8; + break; + case 16: + pwfb->pixelformat = PF_5R6G5B; + break; + case 32: + pwfb->pixelformat = PF_8R8G8B; + break; + default: + pwfb->pixelformat = PF_BADFORMAT; + } +} + +/** + * Create a new WMesaFramebuffer object which will correspond to the + * given HDC (Window handle). + */ +WMesaFramebuffer +wmesa_new_framebuffer(HDC hdc, GLvisual *visual, GLuint width, GLuint height) +{ + WMesaFramebuffer pwfb + = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); + if (pwfb) { + enum pipe_format colorFormat, depthFormat, stencilFormat; + + /* determine PIPE_FORMATs for buffers */ + colorFormat = choose_pixel_format(visual); + + if (visual->depthBits == 0) + depthFormat = PIPE_FORMAT_NONE; + else if (visual->depthBits <= 16) + depthFormat = PIPE_FORMAT_Z16_UNORM; + else if (visual->depthBits <= 24) + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + else + depthFormat = PIPE_FORMAT_Z32_UNORM; + + if (visual->stencilBits == 8) { + if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) + stencilFormat = depthFormat; + else + stencilFormat = PIPE_FORMAT_S8_UNORM; + } + else { + stencilFormat = PIPE_FORMAT_NONE; + } + + pwfb->stfb = st_create_framebuffer(visual, + colorFormat, depthFormat, stencilFormat, + width, height, + (void *) pwfb); + + pwfb->cColorBits = GetDeviceCaps(hdc, BITSPIXEL); + + pwfb->hDC = hdc; + /* insert at head of list */ + pwfb->next = FirstFramebuffer; + FirstFramebuffer = pwfb; + } + return pwfb; +} + +/** + * Given an hdc, free the corresponding WMesaFramebuffer + */ +void +wmesa_free_framebuffer(HDC hdc) +{ + WMesaFramebuffer pwfb, prev; + for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { + if (pwfb->hDC == hdc) + break; + prev = pwfb; + } + if (pwfb) { + if (pwfb == FirstFramebuffer) + FirstFramebuffer = pwfb->next; + else + prev->next = pwfb->next; + free(pwfb); + } +} + +/** + * Given an hdc, return the corresponding WMesaFramebuffer + */ +WMesaFramebuffer +wmesa_lookup_framebuffer(HDC hdc) +{ + WMesaFramebuffer pwfb; + for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { + if (pwfb->hDC == hdc) + return pwfb; + } + return NULL; +} + + +/** + * Given a GLframebuffer, return the corresponding WMesaFramebuffer. + */ +static WMesaFramebuffer wmesa_framebuffer(GLframebuffer *fb) +{ + return (WMesaFramebuffer) fb; +} + + +/** + * Given a GLcontext, return the corresponding WMesaContext. + */ +static WMesaContext wmesa_context(const GLcontext *ctx) +{ + return (WMesaContext) ctx; +} + +/** + * Find the width and height of the window named by hdc. + */ +static void +get_window_size(HDC hdc, GLuint *width, GLuint *height) +{ + if (WindowFromDC(hdc)) { + RECT rect; + GetClientRect(WindowFromDC(hdc), &rect); + *width = rect.right - rect.left; + *height = rect.bottom - rect.top; + } + else { /* Memory context */ + /* From contributed code - use the size of the desktop + * for the size of a memory context (?) */ + *width = GetDeviceCaps(hdc, HORZRES); + *height = GetDeviceCaps(hdc, VERTRES); + } +} + +/** + * Low-level OS/window system memory buffer + */ +struct wm_buffer +{ + struct pipe_buffer base; + boolean userBuffer; /** Is this a user-space buffer? */ + void *data; + void *mapped; +}; + +struct wmesa_surface +{ + struct pipe_surface surface; + + int no_swap; +}; + + +/** Cast wrapper */ +static INLINE struct wmesa_surface * +wmesa_surface(struct pipe_surface *ps) +{ +// assert(0); + return (struct wmesa_surface *) ps; +} + +/** + * Turn the softpipe opaque buffer pointer into a dri_bufmgr opaque + * buffer pointer... + */ +static INLINE struct wm_buffer * +wm_buffer( struct pipe_buffer *buf ) +{ + return (struct wm_buffer *)buf; +} + + + +/* Most callbacks map direcly onto dri_bufmgr operations: + */ +static void * +wm_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, + unsigned flags) +{ + struct wm_buffer *wm_buf = wm_buffer(buf); + wm_buf->mapped = wm_buf->data; + return wm_buf->mapped; +} + +static void +wm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct wm_buffer *wm_buf = wm_buffer(buf); + wm_buf->mapped = NULL; +} + +static void +wm_buffer_destroy(struct pipe_winsys *pws, + struct pipe_buffer *buf) +{ + struct wm_buffer *oldBuf = wm_buffer(buf); + + if (oldBuf->data) { + { + if (!oldBuf->userBuffer) { + align_free(oldBuf->data); + } + } + + oldBuf->data = NULL; + } + + free(oldBuf); +} + + +static void +wm_flush_frontbuffer(struct pipe_winsys *pws, + struct pipe_surface *surf, + void *context_private) +{ + WMesaContext pwc = context_private; + WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC); + struct wm_buffer *wm_buf; + BITMAPINFO bmi, *pbmi; + + wm_buf = wm_buffer(surf->buffer); + + pbmi = &bmi; + memset(pbmi, 0, sizeof(BITMAPINFO)); + pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + pbmi->bmiHeader.biWidth = pwfb->stfb->Base.Width; + pbmi->bmiHeader.biHeight= -((long)pwfb->stfb->Base.Height); + pbmi->bmiHeader.biPlanes = 1; + pbmi->bmiHeader.biBitCount = pwfb->cColorBits; + pbmi->bmiHeader.biCompression = BI_RGB; + pbmi->bmiHeader.biSizeImage = 0; + pbmi->bmiHeader.biXPelsPerMeter = 0; + pbmi->bmiHeader.biYPelsPerMeter = 0; + pbmi->bmiHeader.biClrUsed = 0; + pbmi->bmiHeader.biClrImportant = 0; + + StretchDIBits(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, wm_buf->data, pbmi, 0, SRCCOPY); +} + + + +static const char * +wm_get_name(struct pipe_winsys *pws) +{ + return "gdi"; +} + +static struct pipe_buffer * +wm_buffer_create(struct pipe_winsys *pws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct wm_buffer *buffer = CALLOC_STRUCT(wm_buffer); + + buffer->base.refcount = 1; + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + + if (buffer->data == NULL) { + /* align to 16-byte multiple for Cell */ + buffer->data = align_malloc(size, max(alignment, 16)); + } + + return &buffer->base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +wm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct wm_buffer *buffer = CALLOC_STRUCT(wm_buffer); + buffer->base.refcount = 1; + buffer->base.size = bytes; + buffer->userBuffer = TRUE; + buffer->data = ptr; + + return &buffer->base; +} + + + +/** + * Round n up to next multiple. + */ +static INLINE unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + +static int +wm_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + const unsigned alignment = 64; + + surf->width = width; + surf->height = height; + surf->format = format; + pf_get_block(format, &surf->block); + surf->nblocksx = pf_get_nblocksx(&surf->block, width); + surf->nblocksy = pf_get_nblocksy(&surf->block, height); + surf->stride = round_up(surf->nblocksx * surf->block.size, alignment); + + assert(!surf->buffer); + surf->buffer = winsys->buffer_create(winsys, alignment, + PIPE_BUFFER_USAGE_PIXEL, + surf->nblocksy * surf->stride); + if(!surf->buffer) + return -1; + + return 0; +} + + +/** + * Called via winsys->surface_alloc() to create new surfaces. + */ +static struct pipe_surface * +wm_surface_alloc(struct pipe_winsys *ws) +{ + struct wmesa_surface *wms = CALLOC_STRUCT(wmesa_surface); + static boolean no_swap = 0; + static boolean firsttime = 1; + + if (firsttime) { + no_swap = getenv("SP_NO_RAST") != NULL; + firsttime = 0; + } + + assert(ws); + + wms->surface.refcount = 1; + wms->surface.winsys = ws; + + wms->no_swap = no_swap; + + return &wms->surface; +} + +static void +wm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + surf->refcount--; + if (surf->refcount == 0) { + if (surf->buffer) + pipe_buffer_reference(winsys, &surf->buffer, NULL); + free(surf); + } + *s = NULL; +} + + +/* + * Fence functions - basically nothing to do, as we don't create any actual + * fence objects. + */ + +static void +wm_fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + + +static int +wm_fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static int +wm_fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + + +struct pipe_winsys * +wmesa_get_pipe_winsys(GLvisual *visual) +{ + static struct wmesa_pipe_winsys *ws = NULL; + + if (!ws) { + ws = CALLOC_STRUCT(wmesa_pipe_winsys); + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + */ + ws->base.buffer_create = wm_buffer_create; + ws->base.user_buffer_create = wm_user_buffer_create; + ws->base.buffer_map = wm_buffer_map; + ws->base.buffer_unmap = wm_buffer_unmap; + ws->base.buffer_destroy = wm_buffer_destroy; + + ws->base.surface_alloc = wm_surface_alloc; + ws->base.surface_alloc_storage = wm_surface_alloc_storage; + ws->base.surface_release = wm_surface_release; + + ws->base.fence_reference = wm_fence_reference; + ws->base.fence_signalled = wm_fence_signalled; + ws->base.fence_finish = wm_fence_finish; + + ws->base.flush_frontbuffer = wm_flush_frontbuffer; + ws->base.get_name = wm_get_name; + } + + return &ws->base; +} + + + +/**********************************************************************/ +/***** WMESA Functions *****/ +/**********************************************************************/ + +WMesaContext WMesaCreateContext(HDC hDC, + HPALETTE* Pal, + GLboolean rgb_flag, + GLboolean db_flag, + GLboolean alpha_flag) +{ + WMesaContext c; + struct pipe_winsys *pws; + struct pipe_context *pipe; + struct pipe_screen *screen; + GLint red_bits, green_bits, blue_bits, alpha_bits; + GLvisual *visual; + + (void) Pal; + + /* Indexed mode not supported */ + if (!rgb_flag) + return NULL; + + /* Allocate wmesa context */ + c = CALLOC_STRUCT(wmesa_context); + if (!c) + return NULL; + + c->hDC = hDC; + + /* Get data for visual */ + /* Dealing with this is actually a bit of overkill because Mesa will end + * up treating all color component size requests less than 8 by using + * a single byte per channel. In addition, the interface to the span + * routines passes colors as an entire byte per channel anyway, so there + * is nothing to be saved by telling the visual to be 16 bits if the device + * is 16 bits. That is, Mesa is going to compute colors down to 8 bits per + * channel anyway. + * But we go through the motions here anyway. + */ + c->cColorBits = GetDeviceCaps(c->hDC, BITSPIXEL); + + switch (c->cColorBits) { + case 16: + red_bits = green_bits = blue_bits = 5; + alpha_bits = 0; + break; + default: + red_bits = green_bits = blue_bits = 8; + alpha_bits = 8; + break; + } + /* Create visual based on flags */ + visual = _mesa_create_visual(rgb_flag, + db_flag, /* db_flag */ + GL_FALSE, /* stereo */ + red_bits, green_bits, blue_bits, /* color RGB */ + alpha_flag ? alpha_bits : 0, /* color A */ + 0, /* index bits */ + DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */ + 8, /* stencil_bits */ + 16,16,16, /* accum RGB */ + alpha_flag ? 16 : 0, /* accum A */ + 1); /* num samples */ + + if (!visual) { + _mesa_free(c); + return NULL; + } + + pws = wmesa_get_pipe_winsys(visual); + + screen = softpipe_create_screen(pws); + + if (!screen) { + _mesa_free(c); + return NULL; + } + + pipe = softpipe_create(screen, pws, NULL); + + if (!pipe) { + /* FIXME - free screen */ + _mesa_free(c); + return NULL; + } + + pipe->priv = c; + + c->st = st_create_context(pipe, visual, NULL); + + c->st->ctx->DriverCtx = c; + + return c; +} + + +void WMesaDestroyContext( WMesaContext pwc ) +{ + GLcontext *ctx = pwc->st->ctx; + WMesaFramebuffer pwfb; + GET_CURRENT_CONTEXT(cur_ctx); + + if (cur_ctx == ctx) { + /* unbind current if deleting current context */ + WMesaMakeCurrent(NULL, NULL); + } + + /* clean up frame buffer resources */ + pwfb = wmesa_lookup_framebuffer(pwc->hDC); + if (pwfb) { + wmesa_free_framebuffer(pwc->hDC); + } + + /* Release for device, not memory contexts */ + if (WindowFromDC(pwc->hDC) != NULL) + { + ReleaseDC(WindowFromDC(pwc->hDC), pwc->hDC); + } + + st_destroy_context(pwc->st); + _mesa_free(pwc); +} + + +void WMesaMakeCurrent(WMesaContext c, HDC hdc) +{ + GLuint width = 0, height = 0; + WMesaFramebuffer pwfb; + + { + /* return if already current */ + GET_CURRENT_CONTEXT(ctx); + WMesaContext pwc = wmesa_context(ctx); + if (pwc && c == pwc && pwc->hDC == hdc) + return; + } + + pwfb = wmesa_lookup_framebuffer(hdc); + + if (hdc) { + get_window_size(hdc, &width, &height); + } + + /* Lazy creation of framebuffers */ + if (c && !pwfb && (hdc != 0)) { + GLvisual *visual = &c->st->ctx->Visual; + + pwfb = wmesa_new_framebuffer(hdc, visual, width, height); + } + + if (c && pwfb) { + st_make_current(c->st, pwfb->stfb, pwfb->stfb); + + st_resize_framebuffer(pwfb->stfb, width, height); + } + else { + /* Detach */ + st_make_current( NULL, NULL, NULL ); + } +} + + +void WMesaSwapBuffers( HDC hdc ) +{ + struct pipe_surface *surf; + struct wm_buffer *wm_buf; + WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(hdc); + BITMAPINFO bmi, *pbmi; + + if (!pwfb) { + _mesa_problem(NULL, "wmesa: swapbuffers on unknown hdc"); + return; + } + + + /* If we're swapping the buffer associated with the current context + * we have to flush any pending rendering commands first. + */ + st_notify_swapbuffers(pwfb->stfb); + + surf = st_get_framebuffer_surface(pwfb->stfb, ST_SURFACE_BACK_LEFT); + wm_buf = wm_buffer(surf->buffer); + + pbmi = &bmi; + memset(pbmi, 0, sizeof(BITMAPINFO)); + pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + pbmi->bmiHeader.biWidth = pwfb->stfb->Base.Width; + pbmi->bmiHeader.biHeight= -((long)pwfb->stfb->Base.Height); + pbmi->bmiHeader.biPlanes = 1; + pbmi->bmiHeader.biBitCount = pwfb->cColorBits; + pbmi->bmiHeader.biCompression = BI_RGB; + pbmi->bmiHeader.biSizeImage = 0; + pbmi->bmiHeader.biXPelsPerMeter = 0; + pbmi->bmiHeader.biYPelsPerMeter = 0; + pbmi->bmiHeader.biClrUsed = 0; + pbmi->bmiHeader.biClrImportant = 0; + + StretchDIBits(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, wm_buf->data, pbmi, 0, SRCCOPY); + + { + GLuint width = 0, height = 0; + + get_window_size(pwfb->hDC, &width, &height); + + st_resize_framebuffer(pwfb->stfb, width, height); + } +} + +/* This is hopefully a temporary hack to define some needed dispatch + * table entries. Hopefully, I'll find a better solution. The + * dispatch table generation scripts ought to be making these dummy + * stubs as well. */ +#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) +void gl_dispatch_stub_543(void){} +void gl_dispatch_stub_544(void){} +void gl_dispatch_stub_545(void){} +void gl_dispatch_stub_546(void){} +void gl_dispatch_stub_547(void){} +void gl_dispatch_stub_548(void){} +void gl_dispatch_stub_549(void){} +void gl_dispatch_stub_550(void){} +void gl_dispatch_stub_551(void){} +void gl_dispatch_stub_552(void){} +void gl_dispatch_stub_553(void){} +void gl_dispatch_stub_554(void){} +void gl_dispatch_stub_555(void){} +void gl_dispatch_stub_556(void){} +void gl_dispatch_stub_557(void){} +void gl_dispatch_stub_558(void){} +void gl_dispatch_stub_559(void){} +void gl_dispatch_stub_560(void){} +void gl_dispatch_stub_561(void){} +void gl_dispatch_stub_565(void){} +void gl_dispatch_stub_566(void){} +void gl_dispatch_stub_577(void){} +void gl_dispatch_stub_578(void){} +void gl_dispatch_stub_603(void){} +void gl_dispatch_stub_645(void){} +void gl_dispatch_stub_646(void){} +void gl_dispatch_stub_647(void){} +void gl_dispatch_stub_648(void){} +void gl_dispatch_stub_649(void){} +void gl_dispatch_stub_650(void){} +void gl_dispatch_stub_651(void){} +void gl_dispatch_stub_652(void){} +void gl_dispatch_stub_653(void){} +void gl_dispatch_stub_733(void){} +void gl_dispatch_stub_734(void){} +void gl_dispatch_stub_735(void){} +void gl_dispatch_stub_736(void){} +void gl_dispatch_stub_737(void){} +void gl_dispatch_stub_738(void){} +void gl_dispatch_stub_744(void){} +void gl_dispatch_stub_745(void){} +void gl_dispatch_stub_746(void){} +void gl_dispatch_stub_760(void){} +void gl_dispatch_stub_761(void){} +void gl_dispatch_stub_763(void){} +void gl_dispatch_stub_765(void){} +void gl_dispatch_stub_766(void){} +void gl_dispatch_stub_767(void){} +void gl_dispatch_stub_768(void){} + +void gl_dispatch_stub_562(void){} +void gl_dispatch_stub_563(void){} +void gl_dispatch_stub_564(void){} +void gl_dispatch_stub_567(void){} +void gl_dispatch_stub_568(void){} +void gl_dispatch_stub_569(void){} +void gl_dispatch_stub_580(void){} +void gl_dispatch_stub_581(void){} +void gl_dispatch_stub_606(void){} +void gl_dispatch_stub_654(void){} +void gl_dispatch_stub_655(void){} +void gl_dispatch_stub_656(void){} +void gl_dispatch_stub_739(void){} +void gl_dispatch_stub_740(void){} +void gl_dispatch_stub_741(void){} +void gl_dispatch_stub_748(void){} +void gl_dispatch_stub_749(void){} +void gl_dispatch_stub_769(void){} +void gl_dispatch_stub_770(void){} +void gl_dispatch_stub_771(void){} +void gl_dispatch_stub_772(void){} +void gl_dispatch_stub_773(void){} + +#endif diff --git a/src/gallium/winsys/gdi/wmesadef.h b/src/gallium/winsys/gdi/wmesadef.h new file mode 100644 index 00000000000..fb8ce30a082 --- /dev/null +++ b/src/gallium/winsys/gdi/wmesadef.h @@ -0,0 +1,40 @@ +#ifndef WMESADEF_H +#define WMESADEF_H +#ifdef __MINGW32__ +#include <windows.h> +#endif +#if 0 +#include "context.h" +#endif +#include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" + + +/** + * The Windows Mesa rendering context, derived from GLcontext. + */ +struct wmesa_context { + struct st_context *st; + HDC hDC; + BYTE cColorBits; +}; + +/** + * Windows framebuffer, derived from gl_framebuffer + */ +struct wmesa_framebuffer +{ + struct st_framebuffer *stfb; + HDC hDC; + int pixelformat; + BYTE cColorBits; + HDC dib_hDC; + HBITMAP hbmDIB; + HBITMAP hOldBitmap; + PBYTE pbPixels; + struct wmesa_framebuffer *next; +}; + +typedef struct wmesa_framebuffer *WMesaFramebuffer; + +#endif /* WMESADEF_H */ diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile new file mode 100644 index 00000000000..ec92c790685 --- /dev/null +++ b/src/gallium/winsys/xlib/Makefile @@ -0,0 +1,97 @@ +# src/gallium/winsys/xlib/Makefile + +# This makefile produces a "stand-alone" libGL.so which is based on +# Xlib (no DRI HW acceleration) + + +TOP = ../../../.. +include $(TOP)/configs/current + + +GL_MAJOR = 1 +GL_MINOR = 5 +GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) + + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/auxiliary + +XLIB_WINSYS_SOURCES = \ + glxapi.c \ + fakeglx.c \ + xfonts.c \ + xm_api.c \ + xm_winsys.c \ + xm_winsys_aub.c \ + brw_aub.c + +XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o) + + +ifeq ($(CONFIG_NAME), linux-cell) +# The SPU code is in a separate .a file, unfortunately +CELL_SPU_LIB = $(TOP)/src/gallium/drivers/cell/spu/g3d_spu.a +endif + +LIBS = \ + $(GALLIUM_DRIVERS) \ + $(TOP)/src/mesa/libglapi.a \ + $(TOP)/src/mesa/libmesa.a \ + $(GALLIUM_AUXILIARIES) \ + $(CELL_SPU_LIB) \ + + +.SUFFIXES : .cpp + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@ + + + +default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + + +# Make the libGL.so library +$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) + $(TOP)/bin/mklib -o $(GL_LIB) \ + -linker "$(CC)" \ + -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \ + --start-group $(LIBS) --end-group $(GL_LIB_DEPS) + + +depend: $(ALL_SOURCES) + @ echo "running $(MKDEP)" + @ rm -f depend # workaround oops on gutsy?!? + @ touch depend + @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ + > /dev/null 2>/dev/null + + +install: default + $(INSTALL) -d $(INSTALL_DIR)/include/GL + $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) + $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL + @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \ + $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \ + fi + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h + +clean: + -rm -f *.o + + +include depend diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript new file mode 100644 index 00000000000..8650f595a72 --- /dev/null +++ b/src/gallium/winsys/xlib/SConscript @@ -0,0 +1,43 @@ +####################################################################### +# SConscript for xlib winsys + +Import('*') + +if env['platform'] == 'linux' \ + and 'mesa' in env['statetrackers'] \ + and 'softpipe' in env['drivers'] \ + and 'i965simple' in env['drivers'] \ + and not env['dri']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/main', + ]) + + sources = [ + 'glxapi.c', + 'fakeglx.c', + 'xfonts.c', + 'xm_api.c', + 'xm_winsys.c', + 'xm_winsys_aub.c', + 'brw_aub.c', + ] + + drivers = [ + softpipe, + i965simple, + ] + + if 'trace' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_TRACE') + drivers += [trace] + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='GL', + source = sources, + LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], + ) diff --git a/src/gallium/winsys/xlib/brw_aub.c b/src/gallium/winsys/xlib/brw_aub.c new file mode 100644 index 00000000000..9e96efaa530 --- /dev/null +++ b/src/gallium/winsys/xlib/brw_aub.c @@ -0,0 +1,397 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + +#include <stdio.h> +#include <stdlib.h> +#include "brw_aub.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "pipe/p_debug.h" +#include "util/u_memory.h" + + +struct brw_aubfile { + FILE *file; + unsigned next_free_page; +}; + + +extern char *__progname; + + +struct aub_file_header { + unsigned int instruction_type; + unsigned int pad0:16; + unsigned int minor:8; + unsigned int major:8; + unsigned char application[8*4]; + unsigned int day:8; + unsigned int month:8; + unsigned int year:16; + unsigned int timezone:8; + unsigned int second:8; + unsigned int minute:8; + unsigned int hour:8; + unsigned int comment_length:16; + unsigned int pad1:16; +}; + +struct aub_block_header { + unsigned int instruction_type; + unsigned int operation:8; + unsigned int type:8; + unsigned int address_space:8; + unsigned int pad0:8; + unsigned int general_state_type:8; + unsigned int surface_state_type:8; + unsigned int pad1:16; + unsigned int address; + unsigned int length; +}; + +struct aub_dump_bmp { + unsigned int instruction_type; + unsigned int xmin:16; + unsigned int ymin:16; + unsigned int pitch:16; + unsigned int bpp:8; + unsigned int format:8; + unsigned int xsize:16; + unsigned int ysize:16; + unsigned int addr; + unsigned int unknown; +}; + +enum bh_operation { + BH_COMMENT, + BH_DATA_WRITE, + BH_COMMAND_WRITE, + BH_MMI0_WRITE32, + BH_END_SCENE, + BH_CONFIG_MEMORY_MAP, + BH_MAX_OPERATION +}; + +enum command_write_type { + CW_HWB_RING = 1, + CW_PRIMARY_RING_A, + CW_PRIMARY_RING_B, /* XXX - disagreement with listaub! */ + CW_PRIMARY_RING_C, + CW_MAX_TYPE +}; + +enum memory_map_type { + MM_DEFAULT, + MM_DYNAMIC, + MM_MAX_TYPE +}; + +enum address_space { + ADDR_GTT, + ADDR_LOCAL, + ADDR_MAIN, + ADDR_MAX +}; + + +#define AUB_FILE_HEADER 0xe085000b +#define AUB_BLOCK_HEADER 0xe0c10003 +#define AUB_DUMP_BMP 0xe09e0004 + +/* Registers to control page table + */ +#define PGETBL_CTL 0x2020 +#define PGETBL_ENABLED 0x1 + +#define NR_GTT_ENTRIES 65536 /* 256 mb */ + +#define FAIL \ +do { \ + fprintf(stderr, "failed to write aub data at %s/%d\n", __FUNCTION__, __LINE__); \ + exit(1); \ +} while (0) + + +/* Emit the headers at the top of each aubfile. Initialize the GTT. + */ +static void init_aubfile( FILE *aub_file ) +{ + struct aub_file_header fh; + struct aub_block_header bh; + unsigned int data; + + static int nr; + + nr++; + + /* Emit the aub header: + */ + memset(&fh, 0, sizeof(fh)); + + fh.instruction_type = AUB_FILE_HEADER; + fh.minor = 0x0; + fh.major = 0x7; + memcpy(fh.application, __progname, sizeof(fh.application)); + fh.day = (nr>>24) & 0xff; + fh.month = 0x0; + fh.year = 0x0; + fh.timezone = 0x0; + fh.second = nr & 0xff; + fh.minute = (nr>>8) & 0xff; + fh.hour = (nr>>16) & 0xff; + fh.comment_length = 0x0; + + if (fwrite(&fh, sizeof(fh), 1, aub_file) < 0) + FAIL; + + /* Setup the GTT starting at main memory address zero (!): + */ + memset(&bh, 0, sizeof(bh)); + + bh.instruction_type = AUB_BLOCK_HEADER; + bh.operation = BH_MMI0_WRITE32; + bh.type = 0x0; + bh.address_space = ADDR_GTT; /* ??? */ + bh.general_state_type = 0x0; + bh.surface_state_type = 0x0; + bh.address = PGETBL_CTL; + bh.length = 0x4; + + if (fwrite(&bh, sizeof(bh), 1, aub_file) < 0) + FAIL; + + data = 0x0 | PGETBL_ENABLED; + + if (fwrite(&data, sizeof(data), 1, aub_file) < 0) + FAIL; +} + + +static void init_aub_gtt( struct brw_aubfile *aubfile, + unsigned start_offset, + unsigned size ) +{ + FILE *aub_file = aubfile->file; + struct aub_block_header bh; + unsigned int i; + + assert(start_offset + size < NR_GTT_ENTRIES * 4096); + + + memset(&bh, 0, sizeof(bh)); + + bh.instruction_type = AUB_BLOCK_HEADER; + bh.operation = BH_DATA_WRITE; + bh.type = 0x0; + bh.address_space = ADDR_MAIN; + bh.general_state_type = 0x0; + bh.surface_state_type = 0x0; + bh.address = start_offset / 4096 * 4; + bh.length = size / 4096 * 4; + + if (fwrite(&bh, sizeof(bh), 1, aub_file) < 0) + FAIL; + + for (i = 0; i < size / 4096; i++) { + unsigned data = aubfile->next_free_page | 1; + + aubfile->next_free_page += 4096; + + if (fwrite(&data, sizeof(data), 1, aub_file) < 0) + FAIL; + } + +} + +static void write_block_header( FILE *aub_file, + struct aub_block_header *bh, + const unsigned *data, + unsigned sz ) +{ + sz = (sz + 3) & ~3; + + if (fwrite(bh, sizeof(*bh), 1, aub_file) < 0) + FAIL; + + if (fwrite(data, sz, 1, aub_file) < 0) + FAIL; + + fflush(aub_file); +} + + +static void write_dump_bmp( FILE *aub_file, + struct aub_dump_bmp *db ) +{ + if (fwrite(db, sizeof(*db), 1, aub_file) < 0) + FAIL; + + fflush(aub_file); +} + + + +void brw_aub_gtt_data( struct brw_aubfile *aubfile, + unsigned offset, + const void *data, + unsigned sz, + unsigned type, + unsigned state_type ) +{ + struct aub_block_header bh; + + bh.instruction_type = AUB_BLOCK_HEADER; + bh.operation = BH_DATA_WRITE; + bh.type = type; + bh.address_space = ADDR_GTT; + bh.pad0 = 0; + + if (type == DW_GENERAL_STATE) { + bh.general_state_type = state_type; + bh.surface_state_type = 0; + } + else { + bh.general_state_type = 0; + bh.surface_state_type = state_type; + } + + bh.pad1 = 0; + bh.address = offset; + bh.length = sz; + + write_block_header(aubfile->file, &bh, data, sz); +} + + + +void brw_aub_gtt_cmds( struct brw_aubfile *aubfile, + unsigned offset, + const void *data, + unsigned sz ) +{ + struct aub_block_header bh; + unsigned type = CW_PRIMARY_RING_A; + + + bh.instruction_type = AUB_BLOCK_HEADER; + bh.operation = BH_COMMAND_WRITE; + bh.type = type; + bh.address_space = ADDR_GTT; + bh.pad0 = 0; + bh.general_state_type = 0; + bh.surface_state_type = 0; + bh.pad1 = 0; + bh.address = offset; + bh.length = sz; + + write_block_header(aubfile->file, &bh, data, sz); +} + +void brw_aub_dump_bmp( struct brw_aubfile *aubfile, + struct pipe_surface *surface, + unsigned gtt_offset ) +{ + struct aub_dump_bmp db; + unsigned format; + + assert(surface->block.width == 1); + assert(surface->block.height == 1); + + if (surface->block.size == 4) + format = 0x7; + else + format = 0x3; + + db.instruction_type = AUB_DUMP_BMP; + db.xmin = 0; + db.ymin = 0; + db.format = format; + db.bpp = surface->block.size * 8; + db.pitch = surface->stride/surface->block.size; + db.xsize = surface->width; + db.ysize = surface->height; + db.addr = gtt_offset; + db.unknown = /* surface->tiled ? 0x4 : */ 0x0; + + write_dump_bmp(aubfile->file, &db); +} + + + +struct brw_aubfile *brw_aubfile_create( void ) +{ + struct brw_aubfile *aubfile = CALLOC_STRUCT(brw_aubfile); + char filename[80]; + int val; + static int i = 0; + + i++; + + if (getenv("INTEL_AUBFILE")) { + val = snprintf(filename, sizeof(filename), "%s%d.aub", getenv("INTEL_AUBFILE"), i%4); + debug_printf("--> Aub file: %s\n", filename); + aubfile->file = fopen(filename, "w"); + } + else { + val = snprintf(filename, sizeof(filename), "%s.aub", __progname); + if (val < 0 || val > sizeof(filename)) + strcpy(filename, "default.aub"); + + debug_printf("--> Aub file: %s\n", filename); + aubfile->file = fopen(filename, "w"); + } + + if (!aubfile->file) { + debug_printf("couldn't open aubfile\n"); + exit(1); + } + + init_aubfile(aubfile->file); + + /* The GTT is located starting address zero in main memory. Pages + * to populate the gtt start after this point. + */ + aubfile->next_free_page = (NR_GTT_ENTRIES * 4 + 4095) & ~4095; + + /* More or less correspond with all the agp regions mapped by the + * driver: + */ + init_aub_gtt(aubfile, 0, 4096*4); + init_aub_gtt(aubfile, AUB_BUF_START, AUB_BUF_SIZE); + + return aubfile; +} + +void brw_aub_destroy( struct brw_aubfile *aubfile ) +{ + fclose(aubfile->file); + FREE(aubfile); +} diff --git a/src/gallium/winsys/xlib/brw_aub.h b/src/gallium/winsys/xlib/brw_aub.h new file mode 100644 index 00000000000..f5c60c7be28 --- /dev/null +++ b/src/gallium/winsys/xlib/brw_aub.h @@ -0,0 +1,114 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + +#ifndef BRW_AUB_H +#define BRW_AUB_H + +/* We set up this region, buffers may be allocated here: + */ +#define AUB_BUF_START (4096*4) +#define AUB_BUF_SIZE (8*1024*1024) + +struct intel_context; +struct pipe_surface; + +struct brw_aubfile *brw_aubfile_create( void ); + +void brw_aub_destroy( struct brw_aubfile *aubfile ); + +void brw_aub_gtt_data( struct brw_aubfile *aubfile, + unsigned offset, + const void *data, + unsigned sz, + unsigned type, + unsigned state_type ); + +void brw_aub_gtt_cmds( struct brw_aubfile *aubfile, + unsigned offset, + const void *data, + unsigned sz ); + +void brw_aub_dump_bmp( struct brw_aubfile *aubfile, + struct pipe_surface *surface, + unsigned gtt_offset ); + + +enum data_write_type { + DW_NOTYPE, + DW_BATCH_BUFFER, + DW_BIN_BUFFER, + DW_BIN_POINTER_LIST, + DW_SLOW_STATE_BUFFER, + DW_VERTEX_BUFFER, + DW_2D_MAP, + DW_CUBE_MAP, + DW_INDIRECT_STATE_BUFFER, + DW_VOLUME_MAP, + DW_1D_MAP, + DW_CONSTANT_BUFFER, + DW_CONSTANT_URB_ENTRY, + DW_INDEX_BUFFER, + DW_GENERAL_STATE, + DW_SURFACE_STATE, + DW_MEDIA_OBJECT_INDIRECT_DATA, + DW_MAX_TYPE +}; + +enum data_write_general_state_type { + DWGS_NOTYPE, + DWGS_VERTEX_SHADER_STATE, + DWGS_GEOMETRY_SHADER_STATE , + DWGS_CLIPPER_STATE, + DWGS_STRIPS_FANS_STATE, + DWGS_WINDOWER_IZ_STATE, + DWGS_COLOR_CALC_STATE, + DWGS_CLIPPER_VIEWPORT_STATE, /* was 0x7 */ + DWGS_STRIPS_FANS_VIEWPORT_STATE, + DWGS_COLOR_CALC_VIEWPORT_STATE, /* was 0x9 */ + DWGS_SAMPLER_STATE, + DWGS_KERNEL_INSTRUCTIONS, + DWGS_SCRATCH_SPACE, + DWGS_SAMPLER_DEFAULT_COLOR, + DWGS_INTERFACE_DESCRIPTOR, + DWGS_VLD_STATE, + DWGS_VFE_STATE, + DWGS_MAX_TYPE +}; + +enum data_write_surface_state_type { + DWSS_NOTYPE, + DWSS_BINDING_TABLE_STATE, + DWSS_SURFACE_STATE, + DWSS_MAX_TYPE +}; + + +#endif diff --git a/src/gallium/winsys/xlib/fakeglx.c b/src/gallium/winsys/xlib/fakeglx.c new file mode 100644 index 00000000000..2c0075e9345 --- /dev/null +++ b/src/gallium/winsys/xlib/fakeglx.c @@ -0,0 +1,3212 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * This is an emulation of the GLX API which allows Mesa/GLX-based programs + * to run on X servers which do not have the real GLX extension. + * + * Thanks to the contributors: + * + * Initial version: Philip Brown ([email protected]) + * Better glXGetConfig() support: Armin Liebchen ([email protected]) + * Further visual-handling refinements: Wolfram Gloger + * ([email protected]). + * + * Notes: + * Don't be fooled, stereo isn't supported yet. + */ + + + +#include "glxheader.h" +#include "glxapi.h" +#include "GL/xmesa.h" +#include "context.h" +#include "config.h" +#include "macros.h" +#include "imports.h" +#include "mtypes.h" +#include "version.h" +#include "xfonts.h" +#include "xmesaP.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" + + +#ifdef __VMS +#define _mesa_sprintf sprintf +#endif + +/* This indicates the client-side GLX API and GLX encoder version. */ +#define CLIENT_MAJOR_VERSION 1 +#define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */ + +/* This indicates the server-side GLX decoder version. + * GLX 1.4 indicates OpenGL 1.3 support + */ +#define SERVER_MAJOR_VERSION 1 +#define SERVER_MINOR_VERSION 4 + +/* This is appended onto the glXGetClient/ServerString version strings. */ +#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING + +/* Who implemented this GLX? */ +#define VENDOR "Brian Paul" + +#define EXTENSIONS \ + "GLX_MESA_set_3dfx_mode " \ + "GLX_MESA_copy_sub_buffer " \ + "GLX_MESA_pixmap_colormap " \ + "GLX_MESA_release_buffers " \ + "GLX_ARB_get_proc_address " \ + "GLX_EXT_texture_from_pixmap " \ + "GLX_EXT_visual_info " \ + "GLX_EXT_visual_rating " \ + /*"GLX_SGI_video_sync "*/ \ + "GLX_SGIX_fbconfig " \ + "GLX_SGIX_pbuffer " + +/* + * Our fake GLX context will contain a "real" GLX context and an XMesa context. + * + * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context, + * and vice versa. + * + * We really just need this structure in order to make the libGL functions + * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay() + * work correctly. + */ +struct fake_glx_context { + __GLXcontext glxContext; /* this MUST be first! */ + XMesaContext xmesaContext; +}; + + + +/**********************************************************************/ +/*** GLX Visual Code ***/ +/**********************************************************************/ + +#define DONT_CARE -1 + + +static XMesaVisual *VisualTable = NULL; +static int NumVisuals = 0; + + +/* + * This struct and some code fragments borrowed + * from Mark Kilgard's GLUT library. + */ +typedef struct _OverlayInfo { + /* Avoid 64-bit portability problems by being careful to use + longs due to the way XGetWindowProperty is specified. Note + that these parameters are passed as CARD32s over X + protocol. */ + unsigned long overlay_visual; + long transparent_type; + long value; + long layer; +} OverlayInfo; + + + +/* Macro to handle c_class vs class field name in XVisualInfo struct */ +#if defined(__cplusplus) || defined(c_plusplus) +#define CLASS c_class +#else +#define CLASS class +#endif + + + +/* + * Test if the given XVisualInfo is usable for Mesa rendering. + */ +static GLboolean +is_usable_visual( XVisualInfo *vinfo ) +{ + switch (vinfo->CLASS) { + case StaticGray: + case GrayScale: + /* Any StaticGray/GrayScale visual works in RGB or CI mode */ + return GL_TRUE; + case StaticColor: + case PseudoColor: + /* Any StaticColor/PseudoColor visual of at least 4 bits */ + if (vinfo->depth>=4) { + return GL_TRUE; + } + else { + return GL_FALSE; + } + case TrueColor: + case DirectColor: + /* Any depth of TrueColor or DirectColor works in RGB mode */ + return GL_TRUE; + default: + /* This should never happen */ + return GL_FALSE; + } +} + + + +/** + * Get an array OverlayInfo records for specified screen. + * \param dpy the display + * \param screen screen number + * \param numOverlays returns numver of OverlayInfo records + * \return pointer to OverlayInfo array, free with XFree() + */ +static OverlayInfo * +GetOverlayInfo(Display *dpy, int screen, int *numOverlays) +{ + Atom overlayVisualsAtom; + Atom actualType; + Status status; + unsigned char *ovInfo; + unsigned long sizeData, bytesLeft; + int actualFormat; + + /* + * The SERVER_OVERLAY_VISUALS property on the root window contains + * a list of overlay visuals. Get that list now. + */ + overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True); + if (overlayVisualsAtom == None) { + return 0; + } + + status = XGetWindowProperty(dpy, RootWindow(dpy, screen), + overlayVisualsAtom, 0L, (long) 10000, False, + overlayVisualsAtom, &actualType, &actualFormat, + &sizeData, &bytesLeft, + &ovInfo); + + if (status != Success || actualType != overlayVisualsAtom || + actualFormat != 32 || sizeData < 4) { + /* something went wrong */ + XFree((void *) ovInfo); + *numOverlays = 0; + return NULL; + } + + *numOverlays = sizeData / 4; + return (OverlayInfo *) ovInfo; +} + + + +/** + * Return the level (overlay, normal, underlay) of a given XVisualInfo. + * Input: dpy - the X display + * vinfo - the XVisualInfo to test + * Return: level of the visual: + * 0 = normal planes + * >0 = overlay planes + * <0 = underlay planes + */ +static int +level_of_visual( Display *dpy, XVisualInfo *vinfo ) +{ + OverlayInfo *overlay_info; + int numOverlaysPerScreen, i; + + overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen); + if (!overlay_info) { + return 0; + } + + /* search the overlay visual list for the visual ID of interest */ + for (i = 0; i < numOverlaysPerScreen; i++) { + const OverlayInfo *ov = overlay_info + i; + if (ov->overlay_visual == vinfo->visualid) { + /* found the visual */ + if (/*ov->transparent_type==1 &&*/ ov->layer!=0) { + int level = ov->layer; + XFree((void *) overlay_info); + return level; + } + else { + XFree((void *) overlay_info); + return 0; + } + } + } + + /* The visual ID was not found in the overlay list. */ + XFree((void *) overlay_info); + return 0; +} + + + + +/* + * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the + * configuration in our list of GLX visuals. + */ +static XMesaVisual +save_glx_visual( Display *dpy, XVisualInfo *vinfo, + GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag, + GLboolean stereoFlag, + GLint depth_size, GLint stencil_size, + GLint accumRedSize, GLint accumGreenSize, + GLint accumBlueSize, GLint accumAlphaSize, + GLint level, GLint numAuxBuffers ) +{ + GLboolean ximageFlag = GL_TRUE; + XMesaVisual xmvis; + GLint i; + GLboolean comparePointers; + + if (dbFlag) { + /* Check if the MESA_BACK_BUFFER env var is set */ + char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER"); + if (backbuffer) { + if (backbuffer[0]=='p' || backbuffer[0]=='P') { + ximageFlag = GL_FALSE; + } + else if (backbuffer[0]=='x' || backbuffer[0]=='X') { + ximageFlag = GL_TRUE; + } + else { + _mesa_warning(NULL, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage."); + } + } + } + + if (stereoFlag) { + /* stereo not supported */ + return NULL; + } + + /* Comparing IDs uses less memory but sometimes fails. */ + /* XXX revisit this after 3.0 is finished. */ + if (_mesa_getenv("MESA_GLX_VISUAL_HACK")) + comparePointers = GL_TRUE; + else + comparePointers = GL_FALSE; + + /* Force the visual to have an alpha channel */ + if (rgbFlag && _mesa_getenv("MESA_GLX_FORCE_ALPHA")) + alphaFlag = GL_TRUE; + + /* First check if a matching visual is already in the list */ + for (i=0; i<NumVisuals; i++) { + XMesaVisual v = VisualTable[i]; + if (v->display == dpy + && v->mesa_visual.level == level + && v->mesa_visual.numAuxBuffers == numAuxBuffers + && v->ximage_flag == ximageFlag + && v->mesa_visual.rgbMode == rgbFlag + && v->mesa_visual.doubleBufferMode == dbFlag + && v->mesa_visual.stereoMode == stereoFlag + && (v->mesa_visual.alphaBits > 0) == alphaFlag + && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) + && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0) + && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0) + && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0) + && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0) + && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) { + /* now either compare XVisualInfo pointers or visual IDs */ + if ((!comparePointers && v->visinfo->visualid == vinfo->visualid) + || (comparePointers && v->vishandle == vinfo)) { + return v; + } + } + } + + /* Create a new visual and add it to the list. */ + + xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag, + stereoFlag, ximageFlag, + depth_size, stencil_size, + accumRedSize, accumBlueSize, + accumBlueSize, accumAlphaSize, 0, level, + GLX_NONE_EXT ); + if (xmvis) { + /* Save a copy of the pointer now so we can find this visual again + * if we need to search for it in find_glx_visual(). + */ + xmvis->vishandle = vinfo; + /* Allocate more space for additional visual */ + VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable, + sizeof(XMesaVisual) * NumVisuals, + sizeof(XMesaVisual) * (NumVisuals + 1)); + /* add xmvis to the list */ + VisualTable[NumVisuals] = xmvis; + NumVisuals++; + /* XXX minor hack, because XMesaCreateVisual doesn't support an + * aux buffers parameter. + */ + xmvis->mesa_visual.numAuxBuffers = numAuxBuffers; + } + return xmvis; +} + + +/** + * Return the default number of bits for the Z buffer. + * If defined, use the MESA_GLX_DEPTH_BITS env var value. + * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant. + * XXX probably do the same thing for stencil, accum, etc. + */ +static GLint +default_depth_bits(void) +{ + int zBits; + const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS"); + if (zEnv) + zBits = _mesa_atoi(zEnv); + else + zBits = DEFAULT_SOFTWARE_DEPTH_BITS; + return zBits; +} + +static GLint +default_alpha_bits(void) +{ + int aBits; + const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS"); + if (aEnv) + aBits = _mesa_atoi(aEnv); + else + aBits = 0; + return aBits; +} + +static GLint +default_accum_bits(void) +{ + return 16; +} + + + +/* + * Create a GLX visual from a regular XVisualInfo. + * This is called when Fake GLX is given an XVisualInfo which wasn't + * returned by glXChooseVisual. Since this is the first time we're + * considering this visual we'll take a guess at reasonable values + * for depth buffer size, stencil size, accum size, etc. + * This is the best we can do with a client-side emulation of GLX. + */ +static XMesaVisual +create_glx_visual( Display *dpy, XVisualInfo *visinfo ) +{ + int vislevel; + GLint zBits = 24; /*default_depth_bits();*/ + GLint accBits = default_accum_bits(); + GLboolean alphaFlag = default_alpha_bits() > 0; + + vislevel = level_of_visual( dpy, visinfo ); + if (vislevel) { + /* Configure this visual as a CI, single-buffered overlay */ + return save_glx_visual( dpy, visinfo, + GL_FALSE, /* rgb */ + GL_FALSE, /* alpha */ + GL_FALSE, /* double */ + GL_FALSE, /* stereo */ + 0, /* depth bits */ + 0, /* stencil bits */ + 0,0,0,0, /* accum bits */ + vislevel, /* level */ + 0 /* numAux */ + ); + } + else if (is_usable_visual( visinfo )) { + if (_mesa_getenv("MESA_GLX_FORCE_CI")) { + /* Configure this visual as a COLOR INDEX visual. */ + return save_glx_visual( dpy, visinfo, + GL_FALSE, /* rgb */ + GL_FALSE, /* alpha */ + GL_TRUE, /* double */ + GL_FALSE, /* stereo */ + zBits, + STENCIL_BITS, + 0, 0, 0, 0, /* accum bits */ + 0, /* level */ + 0 /* numAux */ + ); + } + else { + /* Configure this visual as RGB, double-buffered, depth-buffered. */ + /* This is surely wrong for some people's needs but what else */ + /* can be done? They should use glXChooseVisual(). */ + return save_glx_visual( dpy, visinfo, + GL_TRUE, /* rgb */ + alphaFlag, /* alpha */ + GL_TRUE, /* double */ + GL_FALSE, /* stereo */ + zBits, + STENCIL_BITS, + accBits, /* r */ + accBits, /* g */ + accBits, /* b */ + accBits, /* a */ + 0, /* level */ + 0 /* numAux */ + ); + } + } + else { + _mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n"); + return NULL; + } +} + + + +/* + * Find the GLX visual associated with an XVisualInfo. + */ +static XMesaVisual +find_glx_visual( Display *dpy, XVisualInfo *vinfo ) +{ + int i; + + /* try to match visual id */ + for (i=0;i<NumVisuals;i++) { + if (VisualTable[i]->display==dpy + && VisualTable[i]->visinfo->visualid == vinfo->visualid) { + return VisualTable[i]; + } + } + + /* if that fails, try to match pointers */ + for (i=0;i<NumVisuals;i++) { + if (VisualTable[i]->display==dpy && VisualTable[i]->vishandle==vinfo) { + return VisualTable[i]; + } + } + + return NULL; +} + + + +/** + * Return the transparent pixel value for a GLX visual. + * Input: glxvis - the glx_visual + * Return: a pixel value or -1 if no transparent pixel + */ +static int +transparent_pixel( XMesaVisual glxvis ) +{ + Display *dpy = glxvis->display; + XVisualInfo *vinfo = glxvis->visinfo; + OverlayInfo *overlay_info; + int numOverlaysPerScreen, i; + + overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen); + if (!overlay_info) { + return -1; + } + + for (i = 0; i < numOverlaysPerScreen; i++) { + const OverlayInfo *ov = overlay_info + i; + if (ov->overlay_visual == vinfo->visualid) { + /* found it! */ + if (ov->transparent_type == 0) { + /* type 0 indicates no transparency */ + XFree((void *) overlay_info); + return -1; + } + else { + /* ov->value is the transparent pixel */ + XFree((void *) overlay_info); + return ov->value; + } + } + } + + /* The visual ID was not found in the overlay list. */ + XFree((void *) overlay_info); + return -1; +} + + + +/** + * Try to get an X visual which matches the given arguments. + */ +static XVisualInfo * +get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) +{ + XVisualInfo temp, *vis; + long mask; + int n; + unsigned int default_depth; + int default_class; + + mask = VisualScreenMask | VisualDepthMask | VisualClassMask; + temp.screen = scr; + temp.depth = depth; + temp.CLASS = xclass; + + default_depth = DefaultDepth(dpy,scr); + default_class = DefaultVisual(dpy,scr)->CLASS; + + if (depth==default_depth && xclass==default_class) { + /* try to get root window's visual */ + temp.visualid = DefaultVisual(dpy,scr)->visualid; + mask |= VisualIDMask; + } + + vis = XGetVisualInfo( dpy, mask, &temp, &n ); + + /* In case bits/pixel > 24, make sure color channels are still <=8 bits. + * An SGI Infinite Reality system, for example, can have 30bpp pixels: + * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel. + */ + if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) { + if (_mesa_bitcount((GLuint) vis->red_mask ) <= 8 && + _mesa_bitcount((GLuint) vis->green_mask) <= 8 && + _mesa_bitcount((GLuint) vis->blue_mask ) <= 8) { + return vis; + } + else { + XFree((void *) vis); + return NULL; + } + } + + return vis; +} + + + +/* + * Retrieve the value of the given environment variable and find + * the X visual which matches it. + * Input: dpy - the display + * screen - the screen number + * varname - the name of the environment variable + * Return: an XVisualInfo pointer to NULL if error. + */ +static XVisualInfo * +get_env_visual(Display *dpy, int scr, const char *varname) +{ + char value[100], type[100]; + int depth, xclass = -1; + XVisualInfo *vis; + + if (!_mesa_getenv( varname )) { + return NULL; + } + + _mesa_strncpy( value, _mesa_getenv(varname), 100 ); + value[99] = 0; + + sscanf( value, "%s %d", type, &depth ); + + if (_mesa_strcmp(type,"TrueColor")==0) xclass = TrueColor; + else if (_mesa_strcmp(type,"DirectColor")==0) xclass = DirectColor; + else if (_mesa_strcmp(type,"PseudoColor")==0) xclass = PseudoColor; + else if (_mesa_strcmp(type,"StaticColor")==0) xclass = StaticColor; + else if (_mesa_strcmp(type,"GrayScale")==0) xclass = GrayScale; + else if (_mesa_strcmp(type,"StaticGray")==0) xclass = StaticGray; + + if (xclass>-1 && depth>0) { + vis = get_visual( dpy, scr, depth, xclass ); + if (vis) { + return vis; + } + } + + _mesa_warning(NULL, "GLX unable to find visual class=%s, depth=%d.", + type, depth); + + return NULL; +} + + + +/* + * Select an X visual which satisfies the RGBA/CI flag and minimum depth. + * Input: dpy, screen - X display and screen number + * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode + * min_depth - minimum visual depth + * preferred_class - preferred GLX visual class or DONT_CARE + * Return: pointer to an XVisualInfo or NULL. + */ +static XVisualInfo * +choose_x_visual( Display *dpy, int screen, GLboolean rgba, int min_depth, + int preferred_class ) +{ + XVisualInfo *vis; + int xclass, visclass = 0; + int depth; + + if (rgba) { + Atom hp_cr_maps = XInternAtom(dpy, "_HP_RGB_SMOOTH_MAP_LIST", True); + /* First see if the MESA_RGB_VISUAL env var is defined */ + vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" ); + if (vis) { + return vis; + } + /* Otherwise, search for a suitable visual */ + if (preferred_class==DONT_CARE) { + for (xclass=0;xclass<6;xclass++) { + switch (xclass) { + case 0: visclass = TrueColor; break; + case 1: visclass = DirectColor; break; + case 2: visclass = PseudoColor; break; + case 3: visclass = StaticColor; break; + case 4: visclass = GrayScale; break; + case 5: visclass = StaticGray; break; + } + if (min_depth==0) { + /* start with shallowest */ + for (depth=0;depth<=32;depth++) { + if (visclass==TrueColor && depth==8 && !hp_cr_maps) { + /* Special case: try to get 8-bit PseudoColor before */ + /* 8-bit TrueColor */ + vis = get_visual( dpy, screen, 8, PseudoColor ); + if (vis) { + return vis; + } + } + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + else { + /* start with deepest */ + for (depth=32;depth>=min_depth;depth--) { + if (visclass==TrueColor && depth==8 && !hp_cr_maps) { + /* Special case: try to get 8-bit PseudoColor before */ + /* 8-bit TrueColor */ + vis = get_visual( dpy, screen, 8, PseudoColor ); + if (vis) { + return vis; + } + } + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + } + } + else { + /* search for a specific visual class */ + switch (preferred_class) { + case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; + case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; + case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break; + case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break; + case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; + case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; + default: return NULL; + } + if (min_depth==0) { + /* start with shallowest */ + for (depth=0;depth<=32;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + else { + /* start with deepest */ + for (depth=32;depth>=min_depth;depth--) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + } + } + else { + /* First see if the MESA_CI_VISUAL env var is defined */ + vis = get_env_visual( dpy, screen, "MESA_CI_VISUAL" ); + if (vis) { + return vis; + } + /* Otherwise, search for a suitable visual, starting with shallowest */ + if (preferred_class==DONT_CARE) { + for (xclass=0;xclass<4;xclass++) { + switch (xclass) { + case 0: visclass = PseudoColor; break; + case 1: visclass = StaticColor; break; + case 2: visclass = GrayScale; break; + case 3: visclass = StaticGray; break; + } + /* try 8-bit up through 16-bit */ + for (depth=8;depth<=16;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + /* try min_depth up to 8-bit */ + for (depth=min_depth;depth<8;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + } + else { + /* search for a specific visual class */ + switch (preferred_class) { + case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; + case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; + case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break; + case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break; + case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; + case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; + default: return NULL; + } + /* try 8-bit up through 16-bit */ + for (depth=8;depth<=16;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + /* try min_depth up to 8-bit */ + for (depth=min_depth;depth<8;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + } + + /* didn't find a visual */ + return NULL; +} + + + +/* + * Find the deepest X over/underlay visual of at least min_depth. + * Input: dpy, screen - X display and screen number + * level - the over/underlay level + * trans_type - transparent pixel type: GLX_NONE_EXT, + * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT, + * or DONT_CARE + * trans_value - transparent pixel value or DONT_CARE + * min_depth - minimum visual depth + * preferred_class - preferred GLX visual class or DONT_CARE + * Return: pointer to an XVisualInfo or NULL. + */ +static XVisualInfo * +choose_x_overlay_visual( Display *dpy, int scr, GLboolean rgbFlag, + int level, int trans_type, int trans_value, + int min_depth, int preferred_class ) +{ + OverlayInfo *overlay_info; + int numOverlaysPerScreen; + int i; + XVisualInfo *deepvis; + int deepest; + + /*DEBUG int tt, tv; */ + + switch (preferred_class) { + case GLX_TRUE_COLOR_EXT: preferred_class = TrueColor; break; + case GLX_DIRECT_COLOR_EXT: preferred_class = DirectColor; break; + case GLX_PSEUDO_COLOR_EXT: preferred_class = PseudoColor; break; + case GLX_STATIC_COLOR_EXT: preferred_class = StaticColor; break; + case GLX_GRAY_SCALE_EXT: preferred_class = GrayScale; break; + case GLX_STATIC_GRAY_EXT: preferred_class = StaticGray; break; + default: preferred_class = DONT_CARE; + } + + overlay_info = GetOverlayInfo(dpy, scr, &numOverlaysPerScreen); + if (!overlay_info) { + return NULL; + } + + /* Search for the deepest overlay which satisifies all criteria. */ + deepest = min_depth; + deepvis = NULL; + + for (i = 0; i < numOverlaysPerScreen; i++) { + const OverlayInfo *ov = overlay_info + i; + XVisualInfo *vislist, vistemplate; + int count; + + if (ov->layer!=level) { + /* failed overlay level criteria */ + continue; + } + if (!(trans_type==DONT_CARE + || (trans_type==GLX_TRANSPARENT_INDEX_EXT + && ov->transparent_type>0) + || (trans_type==GLX_NONE_EXT && ov->transparent_type==0))) { + /* failed transparent pixel type criteria */ + continue; + } + if (trans_value!=DONT_CARE && trans_value!=ov->value) { + /* failed transparent pixel value criteria */ + continue; + } + + /* get XVisualInfo and check the depth */ + vistemplate.visualid = ov->overlay_visual; + vistemplate.screen = scr; + vislist = XGetVisualInfo( dpy, VisualIDMask | VisualScreenMask, + &vistemplate, &count ); + + if (count!=1) { + /* something went wrong */ + continue; + } + if (preferred_class!=DONT_CARE && preferred_class!=vislist->CLASS) { + /* wrong visual class */ + continue; + } + + /* if RGB was requested, make sure we have True/DirectColor */ + if (rgbFlag && vislist->CLASS != TrueColor + && vislist->CLASS != DirectColor) + continue; + + /* if CI was requested, make sure we have a color indexed visual */ + if (!rgbFlag + && (vislist->CLASS == TrueColor || vislist->CLASS == DirectColor)) + continue; + + if (deepvis==NULL || vislist->depth > deepest) { + /* YES! found a satisfactory visual */ + if (deepvis) { + XFree( deepvis ); + } + deepest = vislist->depth; + deepvis = vislist; + /* DEBUG tt = ov->transparent_type;*/ + /* DEBUG tv = ov->value; */ + } + } + +/*DEBUG + if (deepvis) { + printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n", + deepvis->visualid, level, deepvis->depth, tt, tv ); + } +*/ + return deepvis; +} + + +/**********************************************************************/ +/*** Display-related functions ***/ +/**********************************************************************/ + + +/** + * Free all XMesaVisuals which are associated with the given display. + */ +static void +destroy_visuals_on_display(Display *dpy) +{ + int i; + for (i = 0; i < NumVisuals; i++) { + if (VisualTable[i]->display == dpy) { + /* remove this visual */ + int j; + free(VisualTable[i]); + for (j = i; j < NumVisuals - 1; j++) + VisualTable[j] = VisualTable[j + 1]; + NumVisuals--; + } + } +} + + +/** + * Called from XCloseDisplay() to let us free our display-related data. + */ +static int +close_display_callback(Display *dpy, XExtCodes *codes) +{ + destroy_visuals_on_display(dpy); + xmesa_destroy_buffers_on_display(dpy); + return 0; +} + + +/** + * Look for the named extension on given display and return a pointer + * to the _XExtension data, or NULL if extension not found. + */ +static _XExtension * +lookup_extension(Display *dpy, const char *extName) +{ + _XExtension *ext; + for (ext = dpy->ext_procs; ext; ext = ext->next) { + if (ext->name && strcmp(ext->name, extName) == 0) { + return ext; + } + } + return NULL; +} + + +/** + * Whenever we're given a new Display pointer, call this function to + * register our close_display_callback function. + */ +static void +register_with_display(Display *dpy) +{ + const char *extName = "MesaGLX"; + _XExtension *ext; + + ext = lookup_extension(dpy, extName); + if (!ext) { + XExtCodes *c = XAddExtension(dpy); + ext = dpy->ext_procs; /* new extension is at head of list */ + assert(c->extension == ext->codes.extension); + ext->name = _mesa_strdup(extName); + ext->close_display = close_display_callback; + } +} + + +/**********************************************************************/ +/*** Begin Fake GLX API Functions ***/ +/**********************************************************************/ + + +/** + * Helper used by glXChooseVisual and glXChooseFBConfig. + * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for + * the later. + * In either case, the attribute list is terminated with the value 'None'. + */ +static XMesaVisual +choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) +{ + const GLboolean rgbModeDefault = fbConfig; + const int *parselist; + XVisualInfo *vis; + int min_ci = 0; + int min_red=0, min_green=0, min_blue=0; + GLboolean rgb_flag = rgbModeDefault; + GLboolean alpha_flag = GL_FALSE; + GLboolean double_flag = GL_FALSE; + GLboolean stereo_flag = GL_FALSE; + GLint depth_size = 0; + GLint stencil_size = 0; + GLint accumRedSize = 0; + GLint accumGreenSize = 0; + GLint accumBlueSize = 0; + GLint accumAlphaSize = 0; + int level = 0; + int visual_type = DONT_CARE; + int trans_type = DONT_CARE; + int trans_value = DONT_CARE; + GLint caveat = DONT_CARE; + XMesaVisual xmvis = NULL; + int desiredVisualID = -1; + int numAux = 0; + + parselist = list; + + while (*parselist) { + + switch (*parselist) { + case GLX_USE_GL: + if (fbConfig) { + /* invalid token */ + return NULL; + } + else { + /* skip */ + parselist++; + } + break; + case GLX_BUFFER_SIZE: + parselist++; + min_ci = *parselist++; + break; + case GLX_LEVEL: + parselist++; + level = *parselist++; + break; + case GLX_RGBA: + if (fbConfig) { + /* invalid token */ + return NULL; + } + else { + rgb_flag = GL_TRUE; + parselist++; + } + break; + case GLX_DOUBLEBUFFER: + parselist++; + if (fbConfig) { + double_flag = *parselist++; + } + else { + double_flag = GL_TRUE; + } + break; + case GLX_STEREO: + parselist++; + if (fbConfig) { + stereo_flag = *parselist++; + } + else { + stereo_flag = GL_TRUE; + } + break; + case GLX_AUX_BUFFERS: + parselist++; + numAux = *parselist++; + if (numAux > MAX_AUX_BUFFERS) + return NULL; + break; + case GLX_RED_SIZE: + parselist++; + min_red = *parselist++; + break; + case GLX_GREEN_SIZE: + parselist++; + min_green = *parselist++; + break; + case GLX_BLUE_SIZE: + parselist++; + min_blue = *parselist++; + break; + case GLX_ALPHA_SIZE: + parselist++; + { + GLint size = *parselist++; + alpha_flag = size ? GL_TRUE : GL_FALSE; + } + break; + case GLX_DEPTH_SIZE: + parselist++; + depth_size = *parselist++; + break; + case GLX_STENCIL_SIZE: + parselist++; + stencil_size = *parselist++; + break; + case GLX_ACCUM_RED_SIZE: + parselist++; + { + GLint size = *parselist++; + accumRedSize = MAX2( accumRedSize, size ); + } + break; + case GLX_ACCUM_GREEN_SIZE: + parselist++; + { + GLint size = *parselist++; + accumGreenSize = MAX2( accumGreenSize, size ); + } + break; + case GLX_ACCUM_BLUE_SIZE: + parselist++; + { + GLint size = *parselist++; + accumBlueSize = MAX2( accumBlueSize, size ); + } + break; + case GLX_ACCUM_ALPHA_SIZE: + parselist++; + { + GLint size = *parselist++; + accumAlphaSize = MAX2( accumAlphaSize, size ); + } + break; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_X_VISUAL_TYPE_EXT: + parselist++; + visual_type = *parselist++; + break; + case GLX_TRANSPARENT_TYPE_EXT: + parselist++; + trans_type = *parselist++; + break; + case GLX_TRANSPARENT_INDEX_VALUE_EXT: + parselist++; + trans_value = *parselist++; + break; + case GLX_TRANSPARENT_RED_VALUE_EXT: + case GLX_TRANSPARENT_GREEN_VALUE_EXT: + case GLX_TRANSPARENT_BLUE_VALUE_EXT: + case GLX_TRANSPARENT_ALPHA_VALUE_EXT: + /* ignore */ + parselist++; + parselist++; + break; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_VISUAL_CAVEAT_EXT: + parselist++; + caveat = *parselist++; /* ignored for now */ + break; + + /* + * GLX_ARB_multisample + */ + case GLX_SAMPLE_BUFFERS_ARB: + /* ms not supported */ + return NULL; + case GLX_SAMPLES_ARB: + /* ms not supported */ + return NULL; + + /* + * FBConfig attribs. + */ + case GLX_RENDER_TYPE: + if (!fbConfig) + return NULL; + parselist++; + if (*parselist == GLX_RGBA_BIT) { + rgb_flag = GL_TRUE; + } + else if (*parselist == GLX_COLOR_INDEX_BIT) { + rgb_flag = GL_FALSE; + } + else if (*parselist == 0) { + rgb_flag = GL_TRUE; + } + parselist++; + break; + case GLX_DRAWABLE_TYPE: + if (!fbConfig) + return NULL; + parselist++; + if (*parselist & ~(GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT)) { + return NULL; /* bad bit */ + } + parselist++; + break; + case GLX_FBCONFIG_ID: + if (!fbConfig) + return NULL; + parselist++; + desiredVisualID = *parselist++; + break; + case GLX_X_RENDERABLE: + if (!fbConfig) + return NULL; + parselist += 2; + /* ignore */ + break; + +#ifdef GLX_EXT_texture_from_pixmap + case GLX_BIND_TO_TEXTURE_RGB_EXT: + parselist++; /*skip*/ + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + parselist++; /*skip*/ + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + parselist++; /*skip*/ + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + parselist++; + if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT | + GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT)) { + /* invalid bit */ + return NULL; + } + break; + case GLX_Y_INVERTED_EXT: + parselist++; /*skip*/ + break; +#endif + + case None: + /* end of list */ + break; + + default: + /* undefined attribute */ + _mesa_warning(NULL, "unexpected attrib 0x%x in choose_visual()", + *parselist); + return NULL; + } + } + + (void) caveat; + + /* + * Since we're only simulating the GLX extension this function will never + * find any real GL visuals. Instead, all we can do is try to find an RGB + * or CI visual of appropriate depth. Other requested attributes such as + * double buffering, depth buffer, etc. will be associated with the X + * visual and stored in the VisualTable[]. + */ + if (desiredVisualID != -1) { + /* try to get a specific visual, by visualID */ + XVisualInfo temp; + int n; + temp.visualid = desiredVisualID; + temp.screen = screen; + vis = XGetVisualInfo(dpy, VisualIDMask | VisualScreenMask, &temp, &n); + if (vis) { + /* give the visual some useful GLX attributes */ + double_flag = GL_TRUE; + if (vis->depth > 8) + rgb_flag = GL_TRUE; + depth_size = 24; /*default_depth_bits();*/ + stencil_size = STENCIL_BITS; + /* XXX accum??? */ + } + } + else if (level==0) { + /* normal color planes */ + if (rgb_flag) { + /* Get an RGB visual */ + int min_rgb = min_red + min_green + min_blue; + if (min_rgb>1 && min_rgb<8) { + /* a special case to be sure we can get a monochrome visual */ + min_rgb = 1; + } + vis = choose_x_visual( dpy, screen, rgb_flag, min_rgb, visual_type ); + } + else { + /* Get a color index visual */ + vis = choose_x_visual( dpy, screen, rgb_flag, min_ci, visual_type ); + accumRedSize = accumGreenSize = accumBlueSize = accumAlphaSize = 0; + } + } + else { + /* over/underlay planes */ + if (rgb_flag) { + /* rgba overlay */ + int min_rgb = min_red + min_green + min_blue; + if (min_rgb>1 && min_rgb<8) { + /* a special case to be sure we can get a monochrome visual */ + min_rgb = 1; + } + vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level, + trans_type, trans_value, min_rgb, visual_type ); + } + else { + /* color index overlay */ + vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level, + trans_type, trans_value, min_ci, visual_type ); + } + } + + if (vis) { + /* Note: we're not exactly obeying the glXChooseVisual rules here. + * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the + * largest depth buffer size, which is 32bits/value. Instead, we + * return 16 to maintain performance with earlier versions of Mesa. + */ + if (stencil_size > 0) + depth_size = 24; /* if Z and stencil, always use 24+8 format */ + else if (depth_size > 24) + depth_size = 32; + else if (depth_size > 16) + depth_size = 24; + else if (depth_size > 0) { + depth_size = default_depth_bits(); + } + + if (!alpha_flag) { + alpha_flag = default_alpha_bits() > 0; + } + + /* we only support one size of stencil and accum buffers. */ + if (stencil_size > 0) + stencil_size = STENCIL_BITS; + if (accumRedSize > 0 || accumGreenSize > 0 || accumBlueSize > 0 || + accumAlphaSize > 0) { + accumRedSize = + accumGreenSize = + accumBlueSize = default_accum_bits(); + accumAlphaSize = alpha_flag ? accumRedSize : 0; + } + + xmvis = save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag, + stereo_flag, depth_size, stencil_size, + accumRedSize, accumGreenSize, + accumBlueSize, accumAlphaSize, level, numAux ); + } + + return xmvis; +} + + +static XVisualInfo * +Fake_glXChooseVisual( Display *dpy, int screen, int *list ) +{ + XMesaVisual xmvis; + + /* register ourselves as an extension on this display */ + register_with_display(dpy); + + xmvis = choose_visual(dpy, screen, list, GL_FALSE); + if (xmvis) { +#if 0 + return xmvis->vishandle; +#else + /* create a new vishandle - the cached one may be stale */ + xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo)); + if (xmvis->vishandle) { + _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); + } + return xmvis->vishandle; +#endif + } + else + return NULL; +} + + +static GLXContext +Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, + GLXContext share_list, Bool direct ) +{ + XMesaVisual xmvis; + struct fake_glx_context *glxCtx; + struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list; + + if (!dpy || !visinfo) + return 0; + + glxCtx = CALLOC_STRUCT(fake_glx_context); + if (!glxCtx) + return 0; + + /* deallocate unused windows/buffers */ +#if 0 + XMesaGarbageCollect(); +#endif + + xmvis = find_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* This visual wasn't found with glXChooseVisual() */ + xmvis = create_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* unusable visual */ + _mesa_free(glxCtx); + return NULL; + } + } + + glxCtx->xmesaContext = XMesaCreateContext(xmvis, + shareCtx ? shareCtx->xmesaContext : NULL); + if (!glxCtx->xmesaContext) { + _mesa_free(glxCtx); + return NULL; + } + + glxCtx->glxContext.isDirect = GL_FALSE; + glxCtx->glxContext.currentDpy = dpy; + glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ + + assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + + return (GLXContext) glxCtx; +} + + +/* XXX these may have to be removed due to thread-safety issues. */ +static GLXContext MakeCurrent_PrevContext = 0; +static GLXDrawable MakeCurrent_PrevDrawable = 0; +static GLXDrawable MakeCurrent_PrevReadable = 0; +static XMesaBuffer MakeCurrent_PrevDrawBuffer = 0; +static XMesaBuffer MakeCurrent_PrevReadBuffer = 0; + + +/* GLX 1.3 and later */ +static Bool +Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, + GLXDrawable read, GLXContext ctx ) +{ + struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; + static boolean firsttime = 1, no_rast = 0; + + if (firsttime) { + no_rast = getenv("SP_NO_RAST") != NULL; + firsttime = 0; + } + + + if (ctx && draw && read) { + XMesaBuffer drawBuffer, readBuffer; + XMesaContext xmctx = glxCtx->xmesaContext; + + /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */ + if (ctx == MakeCurrent_PrevContext + && draw == MakeCurrent_PrevDrawable) { + drawBuffer = MakeCurrent_PrevDrawBuffer; + } + else { + drawBuffer = XMesaFindBuffer( dpy, draw ); + } + if (!drawBuffer) { + /* drawable must be a new window! */ + drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw ); + if (!drawBuffer) { + /* Out of memory, or context/drawable depth mismatch */ + return False; + } +#ifdef FX + FXcreateContext( xmctx->xm_visual, draw, xmctx, drawBuffer ); +#endif + } + + /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */ + if (ctx == MakeCurrent_PrevContext + && read == MakeCurrent_PrevReadable) { + readBuffer = MakeCurrent_PrevReadBuffer; + } + else { + readBuffer = XMesaFindBuffer( dpy, read ); + } + if (!readBuffer) { + /* drawable must be a new window! */ + readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read ); + if (!readBuffer) { + /* Out of memory, or context/drawable depth mismatch */ + return False; + } +#ifdef FX + FXcreateContext( xmctx->xm_visual, read, xmctx, readBuffer ); +#endif + } + + if (no_rast && + MakeCurrent_PrevContext == ctx && + MakeCurrent_PrevDrawable == draw && + MakeCurrent_PrevReadable == read && + MakeCurrent_PrevDrawBuffer == drawBuffer && + MakeCurrent_PrevReadBuffer == readBuffer) + return True; + + MakeCurrent_PrevContext = ctx; + MakeCurrent_PrevDrawable = draw; + MakeCurrent_PrevReadable = read; + MakeCurrent_PrevDrawBuffer = drawBuffer; + MakeCurrent_PrevReadBuffer = readBuffer; + + /* Now make current! */ + if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) { + ((__GLXcontext *) ctx)->currentDpy = dpy; + ((__GLXcontext *) ctx)->currentDrawable = draw; + ((__GLXcontext *) ctx)->currentReadable = read; + return True; + } + else { + return False; + } + } + else if (!ctx && !draw && !read) { + /* release current context w/out assigning new one. */ + XMesaMakeCurrent( NULL, NULL ); + MakeCurrent_PrevContext = 0; + MakeCurrent_PrevDrawable = 0; + MakeCurrent_PrevReadable = 0; + MakeCurrent_PrevDrawBuffer = 0; + MakeCurrent_PrevReadBuffer = 0; + return True; + } + else { + /* The args must either all be non-zero or all zero. + * This is an error. + */ + return False; + } +} + + +static Bool +Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) +{ + return Fake_glXMakeContextCurrent( dpy, drawable, drawable, ctx ); +} + + +static GLXPixmap +Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) +{ + XMesaVisual v; + XMesaBuffer b; + + v = find_glx_visual( dpy, visinfo ); + if (!v) { + v = create_glx_visual( dpy, visinfo ); + if (!v) { + /* unusable visual */ + return 0; + } + } + + b = XMesaCreatePixmapBuffer( v, pixmap, 0 ); + if (!b) { + return 0; + } + return b->drawable; +} + + +/*** GLX_MESA_pixmap_colormap ***/ + +static GLXPixmap +Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, + Pixmap pixmap, Colormap cmap ) +{ + XMesaVisual v; + XMesaBuffer b; + + v = find_glx_visual( dpy, visinfo ); + if (!v) { + v = create_glx_visual( dpy, visinfo ); + if (!v) { + /* unusable visual */ + return 0; + } + } + + b = XMesaCreatePixmapBuffer( v, pixmap, cmap ); + if (!b) { + return 0; + } + return b->drawable; +} + + +static void +Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); + if (b) { + XMesaDestroyBuffer(b); + } + else if (_mesa_getenv("MESA_DEBUG")) { + _mesa_warning(NULL, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n"); + } +} + + +static void +Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, + unsigned long mask ) +{ + struct fake_glx_context *fakeSrc = (struct fake_glx_context *) src; + struct fake_glx_context *fakeDst = (struct fake_glx_context *) dst; + XMesaContext xm_src = fakeSrc->xmesaContext; + XMesaContext xm_dst = fakeDst->xmesaContext; + (void) dpy; + if (MakeCurrent_PrevContext == src) { + _mesa_Flush(); + } + st_copy_context_state( xm_src->st, xm_dst->st, (GLuint) mask ); +} + + +static Bool +Fake_glXQueryExtension( Display *dpy, int *errorb, int *event ) +{ + /* Mesa's GLX isn't really an X extension but we try to act like one. */ + (void) dpy; + (void) errorb; + (void) event; + return True; +} + + +extern void _kw_ungrab_all( Display *dpy ); +void _kw_ungrab_all( Display *dpy ) +{ + XUngrabPointer( dpy, CurrentTime ); + XUngrabKeyboard( dpy, CurrentTime ); +} + + +static void +Fake_glXDestroyContext( Display *dpy, GLXContext ctx ) +{ + struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; + (void) dpy; + MakeCurrent_PrevContext = 0; + MakeCurrent_PrevDrawable = 0; + MakeCurrent_PrevReadable = 0; + MakeCurrent_PrevDrawBuffer = 0; + MakeCurrent_PrevReadBuffer = 0; + XMesaDestroyContext( glxCtx->xmesaContext ); + XMesaGarbageCollect(); + _mesa_free(glxCtx); +} + + +static Bool +Fake_glXIsDirect( Display *dpy, GLXContext ctx ) +{ + (void) dpy; + (void) ctx; + return False; +} + + + +static void +Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable ) +{ + XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); + static boolean firsttime = 1, no_rast = 0; + + if (firsttime) { + no_rast = getenv("SP_NO_RAST") != NULL; + firsttime = 0; + } + + if (no_rast) + return; + + if (buffer) { + XMesaSwapBuffers(buffer); + } + else if (_mesa_getenv("MESA_DEBUG")) { + _mesa_warning(NULL, "glXSwapBuffers: invalid drawable 0x%x\n", + (int) drawable); + } +} + + + +/*** GLX_MESA_copy_sub_buffer ***/ + +static void +Fake_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, + int x, int y, int width, int height ) +{ + XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); + if (buffer) { + XMesaCopySubBuffer(buffer, x, y, width, height); + } + else if (_mesa_getenv("MESA_DEBUG")) { + _mesa_warning(NULL, "Mesa: glXCopySubBufferMESA: invalid drawable\n"); + } +} + + +static Bool +Fake_glXQueryVersion( Display *dpy, int *maj, int *min ) +{ + (void) dpy; + /* Return GLX version, not Mesa version */ + assert(CLIENT_MAJOR_VERSION == SERVER_MAJOR_VERSION); + *maj = CLIENT_MAJOR_VERSION; + *min = MIN2( CLIENT_MINOR_VERSION, SERVER_MINOR_VERSION ); + return True; +} + + +/* + * Query the GLX attributes of the given XVisualInfo. + */ +static int +get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig ) +{ + ASSERT(xmvis); + switch(attrib) { + case GLX_USE_GL: + if (fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = (int) True; + return 0; + case GLX_BUFFER_SIZE: + *value = xmvis->visinfo->depth; + return 0; + case GLX_LEVEL: + *value = xmvis->mesa_visual.level; + return 0; + case GLX_RGBA: + if (fbconfig) + return GLX_BAD_ATTRIBUTE; + if (xmvis->mesa_visual.rgbMode) { + *value = True; + } + else { + *value = False; + } + return 0; + case GLX_DOUBLEBUFFER: + *value = (int) xmvis->mesa_visual.doubleBufferMode; + return 0; + case GLX_STEREO: + *value = (int) xmvis->mesa_visual.stereoMode; + return 0; + case GLX_AUX_BUFFERS: + *value = xmvis->mesa_visual.numAuxBuffers; + return 0; + case GLX_RED_SIZE: + *value = xmvis->mesa_visual.redBits; + return 0; + case GLX_GREEN_SIZE: + *value = xmvis->mesa_visual.greenBits; + return 0; + case GLX_BLUE_SIZE: + *value = xmvis->mesa_visual.blueBits; + return 0; + case GLX_ALPHA_SIZE: + *value = xmvis->mesa_visual.alphaBits; + return 0; + case GLX_DEPTH_SIZE: + *value = xmvis->mesa_visual.depthBits; + return 0; + case GLX_STENCIL_SIZE: + *value = xmvis->mesa_visual.stencilBits; + return 0; + case GLX_ACCUM_RED_SIZE: + *value = xmvis->mesa_visual.accumRedBits; + return 0; + case GLX_ACCUM_GREEN_SIZE: + *value = xmvis->mesa_visual.accumGreenBits; + return 0; + case GLX_ACCUM_BLUE_SIZE: + *value = xmvis->mesa_visual.accumBlueBits; + return 0; + case GLX_ACCUM_ALPHA_SIZE: + *value = xmvis->mesa_visual.accumAlphaBits; + return 0; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_X_VISUAL_TYPE_EXT: + switch (xmvis->visinfo->CLASS) { + case StaticGray: *value = GLX_STATIC_GRAY_EXT; return 0; + case GrayScale: *value = GLX_GRAY_SCALE_EXT; return 0; + case StaticColor: *value = GLX_STATIC_GRAY_EXT; return 0; + case PseudoColor: *value = GLX_PSEUDO_COLOR_EXT; return 0; + case TrueColor: *value = GLX_TRUE_COLOR_EXT; return 0; + case DirectColor: *value = GLX_DIRECT_COLOR_EXT; return 0; + } + return 0; + case GLX_TRANSPARENT_TYPE_EXT: + if (xmvis->mesa_visual.level==0) { + /* normal planes */ + *value = GLX_NONE_EXT; + } + else if (xmvis->mesa_visual.level>0) { + /* overlay */ + if (xmvis->mesa_visual.rgbMode) { + *value = GLX_TRANSPARENT_RGB_EXT; + } + else { + *value = GLX_TRANSPARENT_INDEX_EXT; + } + } + else if (xmvis->mesa_visual.level<0) { + /* underlay */ + *value = GLX_NONE_EXT; + } + return 0; + case GLX_TRANSPARENT_INDEX_VALUE_EXT: + { + int pixel = transparent_pixel( xmvis ); + if (pixel>=0) { + *value = pixel; + } + /* else undefined */ + } + return 0; + case GLX_TRANSPARENT_RED_VALUE_EXT: + /* undefined */ + return 0; + case GLX_TRANSPARENT_GREEN_VALUE_EXT: + /* undefined */ + return 0; + case GLX_TRANSPARENT_BLUE_VALUE_EXT: + /* undefined */ + return 0; + case GLX_TRANSPARENT_ALPHA_VALUE_EXT: + /* undefined */ + return 0; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_VISUAL_CAVEAT_EXT: + /* test for zero, just in case */ + if (xmvis->mesa_visual.visualRating > 0) + *value = xmvis->mesa_visual.visualRating; + else + *value = GLX_NONE_EXT; + return 0; + + /* + * GLX_ARB_multisample + */ + case GLX_SAMPLE_BUFFERS_ARB: + *value = 0; + return 0; + case GLX_SAMPLES_ARB: + *value = 0; + return 0; + + /* + * For FBConfigs: + */ + case GLX_SCREEN_EXT: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = xmvis->visinfo->screen; + break; + case GLX_DRAWABLE_TYPE: /*SGIX too */ + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT; + break; + case GLX_RENDER_TYPE_SGIX: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + if (xmvis->mesa_visual.rgbMode) + *value = GLX_RGBA_BIT; + else + *value = GLX_COLOR_INDEX_BIT; + break; + case GLX_X_RENDERABLE_SGIX: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = True; /* XXX really? */ + break; + case GLX_FBCONFIG_ID_SGIX: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = xmvis->visinfo->visualid; + break; + case GLX_MAX_PBUFFER_WIDTH: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + /* XXX or MAX_WIDTH? */ + *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen); + break; + case GLX_MAX_PBUFFER_HEIGHT: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = DisplayHeight(xmvis->display, xmvis->visinfo->screen); + break; + case GLX_MAX_PBUFFER_PIXELS: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen) * + DisplayHeight(xmvis->display, xmvis->visinfo->screen); + break; + case GLX_VISUAL_ID: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = xmvis->visinfo->visualid; + break; + +#ifdef GLX_EXT_texture_from_pixmap + case GLX_BIND_TO_TEXTURE_RGB_EXT: + *value = True; /*XXX*/ + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + /* XXX review */ + *value = xmvis->mesa_visual.alphaBits > 0 ? True : False; + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + *value = True; /*XXX*/ + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + *value = (GLX_TEXTURE_1D_BIT_EXT | + GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/ + break; + case GLX_Y_INVERTED_EXT: + *value = True; /*XXX*/ + break; +#endif + + default: + return GLX_BAD_ATTRIBUTE; + } + return Success; +} + + +static int +Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, + int attrib, int *value ) +{ + XMesaVisual xmvis; + int k; + if (!dpy || !visinfo) + return GLX_BAD_ATTRIBUTE; + + xmvis = find_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* this visual wasn't obtained with glXChooseVisual */ + xmvis = create_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* this visual can't be used for GL rendering */ + if (attrib==GLX_USE_GL) { + *value = (int) False; + return 0; + } + else { + return GLX_BAD_VISUAL; + } + } + } + + k = get_config(xmvis, attrib, value, GL_FALSE); + return k; +} + + +static void +Fake_glXWaitGL( void ) +{ + XMesaContext xmesa = XMesaGetCurrentContext(); + XMesaFlush( xmesa ); +} + + + +static void +Fake_glXWaitX( void ) +{ + XMesaContext xmesa = XMesaGetCurrentContext(); + XMesaFlush( xmesa ); +} + + +static const char * +get_extensions( void ) +{ +#ifdef FX + const char *fx = _mesa_getenv("MESA_GLX_FX"); + if (fx && fx[0] != 'd') { + return EXTENSIONS; + } +#endif + return EXTENSIONS + 23; /* skip "GLX_MESA_set_3dfx_mode" */ +} + + + +/* GLX 1.1 and later */ +static const char * +Fake_glXQueryExtensionsString( Display *dpy, int screen ) +{ + (void) dpy; + (void) screen; + return get_extensions(); +} + + + +/* GLX 1.1 and later */ +static const char * +Fake_glXQueryServerString( Display *dpy, int screen, int name ) +{ + static char version[1000]; + _mesa_sprintf(version, "%d.%d %s", + SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION); + + (void) dpy; + (void) screen; + + switch (name) { + case GLX_EXTENSIONS: + return get_extensions(); + case GLX_VENDOR: + return VENDOR; + case GLX_VERSION: + return version; + default: + return NULL; + } +} + + + +/* GLX 1.1 and later */ +static const char * +Fake_glXGetClientString( Display *dpy, int name ) +{ + static char version[1000]; + _mesa_sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION, + CLIENT_MINOR_VERSION, MESA_GLX_VERSION); + + (void) dpy; + + switch (name) { + case GLX_EXTENSIONS: + return get_extensions(); + case GLX_VENDOR: + return VENDOR; + case GLX_VERSION: + return version; + default: + return NULL; + } +} + + + +/* + * GLX 1.3 and later + */ + + +static int +Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, + int attribute, int *value ) +{ + XMesaVisual v = (XMesaVisual) config; + (void) dpy; + (void) config; + + if (!dpy || !config || !value) + return -1; + + return get_config(v, attribute, value, GL_TRUE); +} + + +static GLXFBConfig * +Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements ) +{ + XVisualInfo *visuals, visTemplate; + const long visMask = VisualScreenMask; + int i; + + /* Get list of all X visuals */ + visTemplate.screen = screen; + visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements); + if (*nelements > 0) { + XMesaVisual *results; + results = (XMesaVisual *) _mesa_malloc(*nelements * sizeof(XMesaVisual)); + if (!results) { + *nelements = 0; + return NULL; + } + for (i = 0; i < *nelements; i++) { + results[i] = create_glx_visual(dpy, visuals + i); + } + return (GLXFBConfig *) results; + } + return NULL; +} + + +static GLXFBConfig * +Fake_glXChooseFBConfig( Display *dpy, int screen, + const int *attribList, int *nitems ) +{ + XMesaVisual xmvis; + + if (!attribList || !attribList[0]) { + /* return list of all configs (per GLX_SGIX_fbconfig spec) */ + return Fake_glXGetFBConfigs(dpy, screen, nitems); + } + + xmvis = choose_visual(dpy, screen, attribList, GL_TRUE); + if (xmvis) { + GLXFBConfig *config = (GLXFBConfig *) _mesa_malloc(sizeof(XMesaVisual)); + if (!config) { + *nitems = 0; + return NULL; + } + *nitems = 1; + config[0] = (GLXFBConfig) xmvis; + return (GLXFBConfig *) config; + } + else { + *nitems = 0; + return NULL; + } +} + + +static XVisualInfo * +Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) +{ + if (dpy && config) { + XMesaVisual xmvis = (XMesaVisual) config; +#if 0 + return xmvis->vishandle; +#else + /* create a new vishandle - the cached one may be stale */ + xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo)); + if (xmvis->vishandle) { + _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); + } + return xmvis->vishandle; +#endif + } + else { + return NULL; + } +} + + +static GLXWindow +Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, + const int *attribList ) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf; + if (!xmvis) + return 0; + + xmbuf = XMesaCreateWindowBuffer(xmvis, win); + if (!xmbuf) + return 0; + +#ifdef FX + /* XXX this will segfault if actually called */ + FXcreateContext(xmvis, win, NULL, xmbuf); +#endif + + (void) dpy; + (void) attribList; /* Ignored in GLX 1.3 */ + + return win; /* A hack for now */ +} + + +static void +Fake_glXDestroyWindow( Display *dpy, GLXWindow window ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, (XMesaDrawable) window); + if (b) + XMesaDestroyBuffer(b); + /* don't destroy X window */ +} + + +/* XXX untested */ +static GLXPixmap +Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, + const int *attribList ) +{ + XMesaVisual v = (XMesaVisual) config; + XMesaBuffer b; + const int *attr; + int target = 0, format = 0, mipmap = 0; + int value; + + if (!dpy || !config || !pixmap) + return 0; + + for (attr = attribList; *attr; attr++) { + switch (*attr) { + case GLX_TEXTURE_FORMAT_EXT: + attr++; + switch (*attr) { + case GLX_TEXTURE_FORMAT_NONE_EXT: + case GLX_TEXTURE_FORMAT_RGB_EXT: + case GLX_TEXTURE_FORMAT_RGBA_EXT: + format = *attr; + break; + default: + /* error */ + return 0; + } + break; + case GLX_TEXTURE_TARGET_EXT: + attr++; + switch (*attr) { + case GLX_TEXTURE_1D_EXT: + case GLX_TEXTURE_2D_EXT: + case GLX_TEXTURE_RECTANGLE_EXT: + target = *attr; + break; + default: + /* error */ + return 0; + } + break; + case GLX_MIPMAP_TEXTURE_EXT: + attr++; + if (*attr) + mipmap = 1; + break; + default: + /* error */ + return 0; + } + } + + if (format == GLX_TEXTURE_FORMAT_RGB_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT, + &value, GL_TRUE) != Success + || !value) { + return 0; /* error! */ + } + } + else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT, + &value, GL_TRUE) != Success + || !value) { + return 0; /* error! */ + } + } + if (mipmap) { + if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT, + &value, GL_TRUE) != Success + || !value) { + return 0; /* error! */ + } + } + if (target == GLX_TEXTURE_1D_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT, + &value, GL_TRUE) != Success + || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) { + return 0; /* error! */ + } + } + else if (target == GLX_TEXTURE_2D_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT, + &value, GL_TRUE) != Success + || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) { + return 0; /* error! */ + } + } + if (target == GLX_TEXTURE_RECTANGLE_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT, + &value, GL_TRUE) != Success + || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) { + return 0; /* error! */ + } + } + + if (format || target || mipmap) { + /* texture from pixmap */ + b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap); + } + else { + b = XMesaCreatePixmapBuffer( v, pixmap, 0 ); + } + if (!b) { + return 0; + } + + return pixmap; +} + + +static void +Fake_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, (XMesaDrawable)pixmap); + if (b) + XMesaDestroyBuffer(b); + /* don't destroy X pixmap */ +} + + +static GLXPbuffer +Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config, + const int *attribList ) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf; + const int *attrib; + int width = 0, height = 0; + GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE; + + (void) dpy; + + for (attrib = attribList; *attrib; attrib++) { + switch (*attrib) { + case GLX_PBUFFER_WIDTH: + attrib++; + width = *attrib; + break; + case GLX_PBUFFER_HEIGHT: + attrib++; + height = *attrib; + break; + case GLX_PRESERVED_CONTENTS: + attrib++; + preserveContents = *attrib; /* ignored */ + break; + case GLX_LARGEST_PBUFFER: + attrib++; + useLargest = *attrib; /* ignored */ + break; + default: + return 0; + } + } + + /* not used at this time */ + (void) useLargest; + (void) preserveContents; + + if (width == 0 || height == 0) + return 0; + + xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height); + /* A GLXPbuffer handle must be an X Drawable because that's what + * glXMakeCurrent takes. + */ + if (xmbuf) + return (GLXPbuffer) xmbuf->drawable; + else + return 0; +} + + +static void +Fake_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, pbuf); + if (b) { + XMesaDestroyBuffer(b); + } +} + + +static void +Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, + unsigned int *value ) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw); + if (!xmbuf) + return; + + switch (attribute) { + case GLX_WIDTH: + *value = xmesa_buffer_width(xmbuf); + break; + case GLX_HEIGHT: + *value = xmesa_buffer_width(xmbuf); + break; + case GLX_PRESERVED_CONTENTS: + *value = True; + break; + case GLX_LARGEST_PBUFFER: + *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf); + break; + case GLX_FBCONFIG_ID: + *value = xmbuf->xm_visual->visinfo->visualid; + return; +#ifdef GLX_EXT_texture_from_pixmap + case GLX_TEXTURE_FORMAT_EXT: + *value = xmbuf->TextureFormat; + break; + case GLX_TEXTURE_TARGET_EXT: + *value = xmbuf->TextureTarget; + break; + case GLX_MIPMAP_TEXTURE_EXT: + *value = xmbuf->TextureMipmap; + break; +#endif + + default: + return; /* raise BadValue error */ + } +} + + +static GLXContext +Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config, + int renderType, GLXContext shareList, Bool direct ) +{ + struct fake_glx_context *glxCtx; + struct fake_glx_context *shareCtx = (struct fake_glx_context *) shareList; + XMesaVisual xmvis = (XMesaVisual) config; + + if (!dpy || !config || + (renderType != GLX_RGBA_TYPE && renderType != GLX_COLOR_INDEX_TYPE)) + return 0; + + glxCtx = CALLOC_STRUCT(fake_glx_context); + if (!glxCtx) + return 0; + + /* deallocate unused windows/buffers */ + XMesaGarbageCollect(); + + glxCtx->xmesaContext = XMesaCreateContext(xmvis, + shareCtx ? shareCtx->xmesaContext : NULL); + if (!glxCtx->xmesaContext) { + _mesa_free(glxCtx); + return NULL; + } + + glxCtx->glxContext.isDirect = GL_FALSE; + glxCtx->glxContext.currentDpy = dpy; + glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ + + assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + + return (GLXContext) glxCtx; +} + + +static int +Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) +{ + struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; + XMesaContext xmctx = glxCtx->xmesaContext; + + (void) dpy; + (void) ctx; + + switch (attribute) { + case GLX_FBCONFIG_ID: + *value = xmctx->xm_visual->visinfo->visualid; + break; + case GLX_RENDER_TYPE: + if (xmctx->xm_visual->mesa_visual.rgbMode) + *value = GLX_RGBA_BIT; + else + *value = GLX_COLOR_INDEX_BIT; + break; + case GLX_SCREEN: + *value = 0; + return Success; + default: + return GLX_BAD_ATTRIBUTE; + } + return 0; +} + + +static void +Fake_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) + xmbuf->selectedEvents = mask; +} + + +static void +Fake_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, + unsigned long *mask ) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) + *mask = xmbuf->selectedEvents; + else + *mask = 0; +} + + + +/*** GLX_SGI_swap_control ***/ + +static int +Fake_glXSwapIntervalSGI(int interval) +{ + (void) interval; + return 0; +} + + + +/*** GLX_SGI_video_sync ***/ + +static unsigned int FrameCounter = 0; + +static int +Fake_glXGetVideoSyncSGI(unsigned int *count) +{ + /* this is a bogus implementation */ + *count = FrameCounter++; + return 0; +} + +static int +Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) +{ + if (divisor <= 0 || remainder < 0) + return GLX_BAD_VALUE; + /* this is a bogus implementation */ + FrameCounter++; + while (FrameCounter % divisor != remainder) + FrameCounter++; + *count = FrameCounter; + return 0; +} + + + +/*** GLX_SGI_make_current_read ***/ + +static Bool +Fake_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) +{ + return Fake_glXMakeContextCurrent( dpy, draw, read, ctx ); +} + +/* not used +static GLXDrawable +Fake_glXGetCurrentReadDrawableSGI(void) +{ + return 0; +} +*/ + + +/*** GLX_SGIX_video_source ***/ +#if defined(_VL_H) + +static GLXVideoSourceSGIX +Fake_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) +{ + (void) dpy; + (void) screen; + (void) server; + (void) path; + (void) nodeClass; + (void) drainNode; + return 0; +} + +static void +Fake_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) +{ + (void) dpy; + (void) src; +} + +#endif + + +/*** GLX_EXT_import_context ***/ + +static void +Fake_glXFreeContextEXT(Display *dpy, GLXContext context) +{ + (void) dpy; + (void) context; +} + +static GLXContextID +Fake_glXGetContextIDEXT(const GLXContext context) +{ + (void) context; + return 0; +} + +static GLXContext +Fake_glXImportContextEXT(Display *dpy, GLXContextID contextID) +{ + (void) dpy; + (void) contextID; + return 0; +} + +static int +Fake_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) +{ + (void) dpy; + (void) context; + (void) attribute; + (void) value; + return 0; +} + + + +/*** GLX_SGIX_fbconfig ***/ + +static int +Fake_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) +{ + return Fake_glXGetFBConfigAttrib(dpy, config, attribute, value); +} + +static GLXFBConfigSGIX * +Fake_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) +{ + return (GLXFBConfig *) Fake_glXChooseFBConfig(dpy, screen, attrib_list, nelements); +} + + +static GLXPixmap +Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0); + return xmbuf->drawable; /* need to return an X ID */ +} + + +static GLXContext +Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) +{ + XMesaVisual xmvis = (XMesaVisual) config; + struct fake_glx_context *glxCtx; + struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list; + + glxCtx = CALLOC_STRUCT(fake_glx_context); + if (!glxCtx) + return 0; + + /* deallocate unused windows/buffers */ + XMesaGarbageCollect(); + + glxCtx->xmesaContext = XMesaCreateContext(xmvis, + shareCtx ? shareCtx->xmesaContext : NULL); + if (!glxCtx->xmesaContext) { + _mesa_free(glxCtx); + return NULL; + } + + glxCtx->glxContext.isDirect = GL_FALSE; + glxCtx->glxContext.currentDpy = dpy; + glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ + + assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + + return (GLXContext) glxCtx; +} + + +static XVisualInfo * +Fake_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) +{ + return Fake_glXGetVisualFromFBConfig(dpy, config); +} + + +static GLXFBConfigSGIX +Fake_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) +{ + XMesaVisual xmvis = find_glx_visual(dpy, vis); + if (!xmvis) { + /* This visual wasn't found with glXChooseVisual() */ + xmvis = create_glx_visual(dpy, vis); + } + + return (GLXFBConfigSGIX) xmvis; +} + + + +/*** GLX_SGIX_pbuffer ***/ + +static GLXPbufferSGIX +Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, + unsigned int width, unsigned int height, + int *attribList) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf; + const int *attrib; + GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE; + + (void) dpy; + + for (attrib = attribList; attrib && *attrib; attrib++) { + switch (*attrib) { + case GLX_PRESERVED_CONTENTS_SGIX: + attrib++; + preserveContents = *attrib; /* ignored */ + break; + case GLX_LARGEST_PBUFFER_SGIX: + attrib++; + useLargest = *attrib; /* ignored */ + break; + default: + return 0; + } + } + + /* not used at this time */ + (void) useLargest; + (void) preserveContents; + + xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height); + /* A GLXPbuffer handle must be an X Drawable because that's what + * glXMakeCurrent takes. + */ + return (GLXPbuffer) xmbuf->drawable; +} + + +static void +Fake_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); + if (xmbuf) { + XMesaDestroyBuffer(xmbuf); + } +} + + +static int +Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) +{ + const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); + + if (!xmbuf) { + /* Generate GLXBadPbufferSGIX for bad pbuffer */ + return 0; + } + + switch (attribute) { + case GLX_PRESERVED_CONTENTS_SGIX: + *value = True; + break; + case GLX_LARGEST_PBUFFER_SGIX: + *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf); + break; + case GLX_WIDTH_SGIX: + *value = xmesa_buffer_width(xmbuf); + break; + case GLX_HEIGHT_SGIX: + *value = xmesa_buffer_height(xmbuf); + break; + case GLX_EVENT_MASK_SGIX: + *value = 0; /* XXX might be wrong */ + break; + default: + *value = 0; + } + return 0; +} + + +static void +Fake_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) { + /* Note: we'll never generate clobber events */ + xmbuf->selectedEvents = mask; + } +} + + +static void +Fake_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) { + *mask = xmbuf->selectedEvents; + } + else { + *mask = 0; + } +} + + + +/*** GLX_SGI_cushion ***/ + +static void +Fake_glXCushionSGI(Display *dpy, Window win, float cushion) +{ + (void) dpy; + (void) win; + (void) cushion; +} + + + +/*** GLX_SGIX_video_resize ***/ + +static int +Fake_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) window; + return 0; +} + +static int +Fake_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) x; + (void) y; + (void) w; + (void) h; + return 0; +} + +static int +Fake_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) x; + (void) y; + (void) w; + (void) h; + return 0; +} + +static int +Fake_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) dx; + (void) dy; + (void) dw; + (void) dh; + return 0; +} + +static int +Fake_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) synctype; + return 0; +} + + + +/*** GLX_SGIX_dmbuffer **/ + +#if defined(_DM_BUFFER_H_) +static Bool +Fake_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) +{ + (void) dpy; + (void) pbuffer; + (void) params; + (void) dmbuffer; + return False; +} +#endif + + +/*** GLX_SGIX_swap_group ***/ + +static void +Fake_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) +{ + (void) dpy; + (void) drawable; + (void) member; +} + + + +/*** GLX_SGIX_swap_barrier ***/ + +static void +Fake_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) +{ + (void) dpy; + (void) drawable; + (void) barrier; +} + +static Bool +Fake_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) +{ + (void) dpy; + (void) screen; + (void) max; + return False; +} + + + +/*** GLX_SUN_get_transparent_index ***/ + +static Status +Fake_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) +{ + (void) dpy; + (void) overlay; + (void) underlay; + (void) pTransparent; + return 0; +} + + + +/*** GLX_MESA_release_buffers ***/ + +/* + * Release the depth, stencil, accum buffers attached to a GLXDrawable + * (a window or pixmap) prior to destroying the GLXDrawable. + */ +static Bool +Fake_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, d); + if (b) { + XMesaDestroyBuffer(b); + return True; + } + return False; +} + + + +/*** GLX_MESA_set_3dfx_mode ***/ + +static Bool +Fake_glXSet3DfxModeMESA( int mode ) +{ + return XMesaSetFXmode( mode ); +} + + + +/*** GLX_NV_vertex_array range ***/ +static void * +Fake_glXAllocateMemoryNV( GLsizei size, + GLfloat readFrequency, + GLfloat writeFrequency, + GLfloat priority ) +{ + (void) size; + (void) readFrequency; + (void) writeFrequency; + (void) priority; + return NULL; +} + + +static void +Fake_glXFreeMemoryNV( GLvoid *pointer ) +{ + (void) pointer; +} + + +/*** GLX_MESA_agp_offset ***/ + +static GLuint +Fake_glXGetAGPOffsetMESA( const GLvoid *pointer ) +{ + (void) pointer; + return ~0; +} + + +/*** GLX_EXT_texture_from_pixmap ***/ + +static void +Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, + const int *attrib_list) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, drawable); + if (b) + XMesaBindTexImage(dpy, b, buffer, attrib_list); +} + +static void +Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, drawable); + if (b) + XMesaReleaseTexImage(dpy, b, buffer); +} + + +/* silence warning */ +extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void); + + +/** + * Create a new GLX API dispatch table with its function pointers + * initialized to point to Mesa's "fake" GLX API functions. + * Note: there's a similar function (_real_GetGLXDispatchTable) that + * returns a new dispatch table with all pointers initalized to point + * to "real" GLX functions (which understand GLX wire protocol, etc). + */ +struct _glxapi_table * +_mesa_GetGLXDispatchTable(void) +{ + static struct _glxapi_table glx; + + /* be sure our dispatch table size <= libGL's table */ + { + GLuint size = sizeof(struct _glxapi_table) / sizeof(void *); + (void) size; + assert(_glxapi_get_dispatch_table_size() >= size); + } + + /* initialize the whole table to no-ops */ + _glxapi_set_no_op_table(&glx); + + /* now initialize the table with the functions I implement */ + glx.ChooseVisual = Fake_glXChooseVisual; + glx.CopyContext = Fake_glXCopyContext; + glx.CreateContext = Fake_glXCreateContext; + glx.CreateGLXPixmap = Fake_glXCreateGLXPixmap; + glx.DestroyContext = Fake_glXDestroyContext; + glx.DestroyGLXPixmap = Fake_glXDestroyGLXPixmap; + glx.GetConfig = Fake_glXGetConfig; + /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/ + /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/ + glx.IsDirect = Fake_glXIsDirect; + glx.MakeCurrent = Fake_glXMakeCurrent; + glx.QueryExtension = Fake_glXQueryExtension; + glx.QueryVersion = Fake_glXQueryVersion; + glx.SwapBuffers = Fake_glXSwapBuffers; + glx.UseXFont = Fake_glXUseXFont; + glx.WaitGL = Fake_glXWaitGL; + glx.WaitX = Fake_glXWaitX; + + /*** GLX_VERSION_1_1 ***/ + glx.GetClientString = Fake_glXGetClientString; + glx.QueryExtensionsString = Fake_glXQueryExtensionsString; + glx.QueryServerString = Fake_glXQueryServerString; + + /*** GLX_VERSION_1_2 ***/ + /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/ + + /*** GLX_VERSION_1_3 ***/ + glx.ChooseFBConfig = Fake_glXChooseFBConfig; + glx.CreateNewContext = Fake_glXCreateNewContext; + glx.CreatePbuffer = Fake_glXCreatePbuffer; + glx.CreatePixmap = Fake_glXCreatePixmap; + glx.CreateWindow = Fake_glXCreateWindow; + glx.DestroyPbuffer = Fake_glXDestroyPbuffer; + glx.DestroyPixmap = Fake_glXDestroyPixmap; + glx.DestroyWindow = Fake_glXDestroyWindow; + /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/ + glx.GetFBConfigAttrib = Fake_glXGetFBConfigAttrib; + glx.GetFBConfigs = Fake_glXGetFBConfigs; + glx.GetSelectedEvent = Fake_glXGetSelectedEvent; + glx.GetVisualFromFBConfig = Fake_glXGetVisualFromFBConfig; + glx.MakeContextCurrent = Fake_glXMakeContextCurrent; + glx.QueryContext = Fake_glXQueryContext; + glx.QueryDrawable = Fake_glXQueryDrawable; + glx.SelectEvent = Fake_glXSelectEvent; + + /*** GLX_SGI_swap_control ***/ + glx.SwapIntervalSGI = Fake_glXSwapIntervalSGI; + + /*** GLX_SGI_video_sync ***/ + glx.GetVideoSyncSGI = Fake_glXGetVideoSyncSGI; + glx.WaitVideoSyncSGI = Fake_glXWaitVideoSyncSGI; + + /*** GLX_SGI_make_current_read ***/ + glx.MakeCurrentReadSGI = Fake_glXMakeCurrentReadSGI; + /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/ + +/*** GLX_SGIX_video_source ***/ +#if defined(_VL_H) + glx.CreateGLXVideoSourceSGIX = Fake_glXCreateGLXVideoSourceSGIX; + glx.DestroyGLXVideoSourceSGIX = Fake_glXDestroyGLXVideoSourceSGIX; +#endif + + /*** GLX_EXT_import_context ***/ + glx.FreeContextEXT = Fake_glXFreeContextEXT; + glx.GetContextIDEXT = Fake_glXGetContextIDEXT; + /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/ + glx.ImportContextEXT = Fake_glXImportContextEXT; + glx.QueryContextInfoEXT = Fake_glXQueryContextInfoEXT; + + /*** GLX_SGIX_fbconfig ***/ + glx.GetFBConfigAttribSGIX = Fake_glXGetFBConfigAttribSGIX; + glx.ChooseFBConfigSGIX = Fake_glXChooseFBConfigSGIX; + glx.CreateGLXPixmapWithConfigSGIX = Fake_glXCreateGLXPixmapWithConfigSGIX; + glx.CreateContextWithConfigSGIX = Fake_glXCreateContextWithConfigSGIX; + glx.GetVisualFromFBConfigSGIX = Fake_glXGetVisualFromFBConfigSGIX; + glx.GetFBConfigFromVisualSGIX = Fake_glXGetFBConfigFromVisualSGIX; + + /*** GLX_SGIX_pbuffer ***/ + glx.CreateGLXPbufferSGIX = Fake_glXCreateGLXPbufferSGIX; + glx.DestroyGLXPbufferSGIX = Fake_glXDestroyGLXPbufferSGIX; + glx.QueryGLXPbufferSGIX = Fake_glXQueryGLXPbufferSGIX; + glx.SelectEventSGIX = Fake_glXSelectEventSGIX; + glx.GetSelectedEventSGIX = Fake_glXGetSelectedEventSGIX; + + /*** GLX_SGI_cushion ***/ + glx.CushionSGI = Fake_glXCushionSGI; + + /*** GLX_SGIX_video_resize ***/ + glx.BindChannelToWindowSGIX = Fake_glXBindChannelToWindowSGIX; + glx.ChannelRectSGIX = Fake_glXChannelRectSGIX; + glx.QueryChannelRectSGIX = Fake_glXQueryChannelRectSGIX; + glx.QueryChannelDeltasSGIX = Fake_glXQueryChannelDeltasSGIX; + glx.ChannelRectSyncSGIX = Fake_glXChannelRectSyncSGIX; + + /*** GLX_SGIX_dmbuffer **/ +#if defined(_DM_BUFFER_H_) + glx.AssociateDMPbufferSGIX = NULL; +#endif + + /*** GLX_SGIX_swap_group ***/ + glx.JoinSwapGroupSGIX = Fake_glXJoinSwapGroupSGIX; + + /*** GLX_SGIX_swap_barrier ***/ + glx.BindSwapBarrierSGIX = Fake_glXBindSwapBarrierSGIX; + glx.QueryMaxSwapBarriersSGIX = Fake_glXQueryMaxSwapBarriersSGIX; + + /*** GLX_SUN_get_transparent_index ***/ + glx.GetTransparentIndexSUN = Fake_glXGetTransparentIndexSUN; + + /*** GLX_MESA_copy_sub_buffer ***/ + glx.CopySubBufferMESA = Fake_glXCopySubBufferMESA; + + /*** GLX_MESA_release_buffers ***/ + glx.ReleaseBuffersMESA = Fake_glXReleaseBuffersMESA; + + /*** GLX_MESA_pixmap_colormap ***/ + glx.CreateGLXPixmapMESA = Fake_glXCreateGLXPixmapMESA; + + /*** GLX_MESA_set_3dfx_mode ***/ + glx.Set3DfxModeMESA = Fake_glXSet3DfxModeMESA; + + /*** GLX_NV_vertex_array_range ***/ + glx.AllocateMemoryNV = Fake_glXAllocateMemoryNV; + glx.FreeMemoryNV = Fake_glXFreeMemoryNV; + + /*** GLX_MESA_agp_offset ***/ + glx.GetAGPOffsetMESA = Fake_glXGetAGPOffsetMESA; + + /*** GLX_EXT_texture_from_pixmap ***/ + glx.BindTexImageEXT = Fake_glXBindTexImageEXT; + glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT; + + return &glx; +} diff --git a/src/gallium/winsys/xlib/glxapi.c b/src/gallium/winsys/xlib/glxapi.c new file mode 100644 index 00000000000..c2ccce6f520 --- /dev/null +++ b/src/gallium/winsys/xlib/glxapi.c @@ -0,0 +1,1408 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * This is the GLX API dispatcher. Calls to the glX* functions are + * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions. + * See the glxapi.h file for more details. + */ + + +#include <assert.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include "main/glheader.h" +#include "glapi/glapi.h" +#include "glxapi.h" + + +extern struct _glxapi_table *_real_GetGLXDispatchTable(void); +extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void); + + +struct display_dispatch { + Display *Dpy; + struct _glxapi_table *Table; + struct display_dispatch *Next; +}; + +static struct display_dispatch *DispatchList = NULL; + + +/* Display -> Dispatch caching */ +static Display *prevDisplay = NULL; +static struct _glxapi_table *prevTable = NULL; + + +static struct _glxapi_table * +get_dispatch(Display *dpy) +{ + if (!dpy) + return NULL; + + /* search list of display/dispatch pairs for this display */ + { + const struct display_dispatch *d = DispatchList; + while (d) { + if (d->Dpy == dpy) { + prevDisplay = dpy; + prevTable = d->Table; + return d->Table; /* done! */ + } + d = d->Next; + } + } + + /* A new display, determine if we should use real GLX + * or Mesa's pseudo-GLX. + */ + { + struct _glxapi_table *t = _mesa_GetGLXDispatchTable(); + + if (t) { + struct display_dispatch *d; + d = (struct display_dispatch *) malloc(sizeof(struct display_dispatch)); + if (d) { + d->Dpy = dpy; + d->Table = t; + /* insert at head of list */ + d->Next = DispatchList; + DispatchList = d; + /* update cache */ + prevDisplay = dpy; + prevTable = t; + return t; + } + } + } + + /* If we get here that means we can't use real GLX on this display + * and the Mesa pseudo-GLX software renderer wasn't compiled in. + * Or, we ran out of memory! + */ + return NULL; +} + + +/* Don't use the GET_DISPATCH defined in glthread.h */ +#undef GET_DISPATCH + +#define GET_DISPATCH(DPY, TABLE) \ + if (DPY == prevDisplay) { \ + TABLE = prevTable; \ + } \ + else if (!DPY) { \ + TABLE = NULL; \ + } \ + else { \ + TABLE = get_dispatch(DPY); \ + } + + + + +/** + * GLX API current context. + */ +#if defined(GLX_USE_TLS) +PUBLIC __thread void * CurrentContext + __attribute__((tls_model("initial-exec"))); +#elif defined(THREADS) +static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ +#else +static GLXContext CurrentContext = 0; +#endif + + +static void +SetCurrentContext(GLXContext c) +{ +#if defined(GLX_USE_TLS) + CurrentContext = c; +#elif defined(THREADS) + _glthread_SetTSD(&ContextTSD, c); +#else + CurrentContext = c; +#endif +} + + +/* + * GLX API entrypoints + */ + +/*** GLX_VERSION_1_0 ***/ + +XVisualInfo PUBLIC * +glXChooseVisual(Display *dpy, int screen, int *list) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return NULL; + return (t->ChooseVisual)(dpy, screen, list); +} + + +void PUBLIC +glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->CopyContext)(dpy, src, dst, mask); +} + + +GLXContext PUBLIC +glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateContext)(dpy, visinfo, shareList, direct); +} + + +GLXPixmap PUBLIC +glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateGLXPixmap)(dpy, visinfo, pixmap); +} + + +void PUBLIC +glXDestroyContext(Display *dpy, GLXContext ctx) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + if (glXGetCurrentContext() == ctx) + SetCurrentContext(NULL); + (t->DestroyContext)(dpy, ctx); +} + + +void PUBLIC +glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->DestroyGLXPixmap)(dpy, pixmap); +} + + +int PUBLIC +glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return GLX_NO_EXTENSION; + return (t->GetConfig)(dpy, visinfo, attrib, value); +} + + +GLXContext PUBLIC +glXGetCurrentContext(void) +{ +#if defined(GLX_USE_TLS) + return CurrentContext; +#elif defined(THREADS) + return (GLXContext) _glthread_GetTSD(&ContextTSD); +#else + return CurrentContext; +#endif +} + + +GLXDrawable PUBLIC +glXGetCurrentDrawable(void) +{ + __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext(); + return gc ? gc->currentDrawable : 0; +} + + +Bool PUBLIC +glXIsDirect(Display *dpy, GLXContext ctx) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (t->IsDirect)(dpy, ctx); +} + + +Bool PUBLIC +glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx) +{ + Bool b; + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) { + return False; + } + b = (*t->MakeCurrent)(dpy, drawable, ctx); + if (b) { + SetCurrentContext(ctx); + } + return b; +} + + +Bool PUBLIC +glXQueryExtension(Display *dpy, int *errorb, int *event) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (t->QueryExtension)(dpy, errorb, event); +} + + +Bool PUBLIC +glXQueryVersion(Display *dpy, int *maj, int *min) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (t->QueryVersion)(dpy, maj, min); +} + + +void PUBLIC +glXSwapBuffers(Display *dpy, GLXDrawable drawable) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->SwapBuffers)(dpy, drawable); +} + + +void PUBLIC +glXUseXFont(Font font, int first, int count, int listBase) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->UseXFont)(font, first, count, listBase); +} + + +void PUBLIC +glXWaitGL(void) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->WaitGL)(); +} + + +void PUBLIC +glXWaitX(void) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->WaitX)(); +} + + + +/*** GLX_VERSION_1_1 ***/ + +const char PUBLIC * +glXGetClientString(Display *dpy, int name) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return NULL; + return (t->GetClientString)(dpy, name); +} + + +const char PUBLIC * +glXQueryExtensionsString(Display *dpy, int screen) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return NULL; + return (t->QueryExtensionsString)(dpy, screen); +} + + +const char PUBLIC * +glXQueryServerString(Display *dpy, int screen, int name) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return NULL; + return (t->QueryServerString)(dpy, screen, name); +} + + +/*** GLX_VERSION_1_2 ***/ + +Display PUBLIC * +glXGetCurrentDisplay(void) +{ + /* Same code as in libGL's glxext.c */ + __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext(); + if (NULL == gc) return NULL; + return gc->currentDpy; +} + + + +/*** GLX_VERSION_1_3 ***/ + +GLXFBConfig PUBLIC * +glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->ChooseFBConfig)(dpy, screen, attribList, nitems); +} + + +GLXContext PUBLIC +glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateNewContext)(dpy, config, renderType, shareList, direct); +} + + +GLXPbuffer PUBLIC +glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreatePbuffer)(dpy, config, attribList); +} + + +GLXPixmap PUBLIC +glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreatePixmap)(dpy, config, pixmap, attribList); +} + + +GLXWindow PUBLIC +glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateWindow)(dpy, config, win, attribList); +} + + +void PUBLIC +glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->DestroyPbuffer)(dpy, pbuf); +} + + +void PUBLIC +glXDestroyPixmap(Display *dpy, GLXPixmap pixmap) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->DestroyPixmap)(dpy, pixmap); +} + + +void PUBLIC +glXDestroyWindow(Display *dpy, GLXWindow window) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->DestroyWindow)(dpy, window); +} + + +GLXDrawable PUBLIC +glXGetCurrentReadDrawable(void) +{ + __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext(); + return gc ? gc->currentReadable : 0; +} + + +int PUBLIC +glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return GLX_NO_EXTENSION; + return (t->GetFBConfigAttrib)(dpy, config, attribute, value); +} + + +GLXFBConfig PUBLIC * +glXGetFBConfigs(Display *dpy, int screen, int *nelements) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->GetFBConfigs)(dpy, screen, nelements); +} + +void PUBLIC +glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->GetSelectedEvent)(dpy, drawable, mask); +} + + +XVisualInfo PUBLIC * +glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return NULL; + return (t->GetVisualFromFBConfig)(dpy, config); +} + + +Bool PUBLIC +glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) +{ + Bool b; + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + b = (t->MakeContextCurrent)(dpy, draw, read, ctx); + if (b) { + SetCurrentContext(ctx); + } + return b; +} + + +int PUBLIC +glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + assert(t); + if (!t) + return 0; /* XXX correct? */ + return (t->QueryContext)(dpy, ctx, attribute, value); +} + + +void PUBLIC +glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->QueryDrawable)(dpy, draw, attribute, value); +} + + +void PUBLIC +glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->SelectEvent)(dpy, drawable, mask); +} + + + +/*** GLX_SGI_swap_control ***/ + +int PUBLIC +glXSwapIntervalSGI(int interval) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->SwapIntervalSGI)(interval); +} + + + +/*** GLX_SGI_video_sync ***/ + +int PUBLIC +glXGetVideoSyncSGI(unsigned int *count) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t || !glXGetCurrentContext()) + return GLX_BAD_CONTEXT; + return (t->GetVideoSyncSGI)(count); +} + +int PUBLIC +glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t || !glXGetCurrentContext()) + return GLX_BAD_CONTEXT; + return (t->WaitVideoSyncSGI)(divisor, remainder, count); +} + + + +/*** GLX_SGI_make_current_read ***/ + +Bool PUBLIC +glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx); +} + +GLXDrawable PUBLIC +glXGetCurrentReadDrawableSGI(void) +{ + return glXGetCurrentReadDrawable(); +} + + +#if defined(_VL_H) + +GLXVideoSourceSGIX PUBLIC +glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode); +} + +void PUBLIC +glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->DestroyGLXVideoSourceSGIX)(dpy, src); +} + +#endif + + +/*** GLX_EXT_import_context ***/ + +void PUBLIC +glXFreeContextEXT(Display *dpy, GLXContext context) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->FreeContextEXT)(dpy, context); +} + +GLXContextID PUBLIC +glXGetContextIDEXT(const GLXContext context) +{ + return ((__GLXcontext *) context)->xid; +} + +Display PUBLIC * +glXGetCurrentDisplayEXT(void) +{ + return glXGetCurrentDisplay(); +} + +GLXContext PUBLIC +glXImportContextEXT(Display *dpy, GLXContextID contextID) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->ImportContextEXT)(dpy, contextID); +} + +int PUBLIC +glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; /* XXX ok? */ + return (t->QueryContextInfoEXT)(dpy, context, attribute, value); +} + + + +/*** GLX_SGIX_fbconfig ***/ + +int PUBLIC +glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value); +} + +GLXFBConfigSGIX PUBLIC * +glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements); +} + +GLXPixmap PUBLIC +glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap); +} + +GLXContext PUBLIC +glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct); +} + +XVisualInfo PUBLIC * +glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->GetVisualFromFBConfigSGIX)(dpy, config); +} + +GLXFBConfigSGIX PUBLIC +glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->GetFBConfigFromVisualSGIX)(dpy, vis); +} + + + +/*** GLX_SGIX_pbuffer ***/ + +GLXPbufferSGIX PUBLIC +glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list); +} + +void PUBLIC +glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->DestroyGLXPbufferSGIX)(dpy, pbuf); +} + +int PUBLIC +glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value); +} + +void PUBLIC +glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->SelectEventSGIX)(dpy, drawable, mask); +} + +void PUBLIC +glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->GetSelectedEventSGIX)(dpy, drawable, mask); +} + + + +/*** GLX_SGI_cushion ***/ + +void PUBLIC +glXCushionSGI(Display *dpy, Window win, float cushion) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->CushionSGI)(dpy, win, cushion); +} + + + +/*** GLX_SGIX_video_resize ***/ + +int PUBLIC +glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window); +} + +int PUBLIC +glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h); +} + +int PUBLIC +glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h); +} + +int PUBLIC +glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh); +} + +int PUBLIC +glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->ChannelRectSyncSGIX)(dpy, screen, channel, synctype); +} + + + +#if defined(_DM_BUFFER_H_) + +Bool PUBLIC +glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (t->AssociateDMPbufferSGIX)(dpy, pbuffer, params, dmbuffer); +} + +#endif + + +/*** GLX_SGIX_swap_group ***/ + +void PUBLIC +glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (*t->JoinSwapGroupSGIX)(dpy, drawable, member); +} + + +/*** GLX_SGIX_swap_barrier ***/ + +void PUBLIC +glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (*t->BindSwapBarrierSGIX)(dpy, drawable, barrier); +} + +Bool PUBLIC +glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (*t->QueryMaxSwapBarriersSGIX)(dpy, screen, max); +} + + + +/*** GLX_SUN_get_transparent_index ***/ + +Status PUBLIC +glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (*t->GetTransparentIndexSUN)(dpy, overlay, underlay, pTransparent); +} + + + +/*** GLX_MESA_copy_sub_buffer ***/ + +void PUBLIC +glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->CopySubBufferMESA)(dpy, drawable, x, y, width, height); +} + + + +/*** GLX_MESA_release_buffers ***/ + +Bool PUBLIC +glXReleaseBuffersMESA(Display *dpy, Window w) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (t->ReleaseBuffersMESA)(dpy, w); +} + + + +/*** GLX_MESA_pixmap_colormap ***/ + +GLXPixmap PUBLIC +glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (!t) + return 0; + return (t->CreateGLXPixmapMESA)(dpy, visinfo, pixmap, cmap); +} + + + +/*** GLX_MESA_set_3dfx_mode ***/ + +Bool PUBLIC +glXSet3DfxModeMESA(int mode) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return False; + return (t->Set3DfxModeMESA)(mode); +} + + + +/*** GLX_NV_vertex_array_range ***/ + +void PUBLIC * +glXAllocateMemoryNV( GLsizei size, + GLfloat readFrequency, + GLfloat writeFrequency, + GLfloat priority ) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return NULL; + return (t->AllocateMemoryNV)(size, readFrequency, writeFrequency, priority); +} + + +void PUBLIC +glXFreeMemoryNV( GLvoid *pointer ) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return; + (t->FreeMemoryNV)(pointer); +} + + + + +/*** GLX_MESA_agp_offset */ + +GLuint PUBLIC +glXGetAGPOffsetMESA( const GLvoid *pointer ) +{ + struct _glxapi_table *t; + Display *dpy = glXGetCurrentDisplay(); + GET_DISPATCH(dpy, t); + if (!t) + return ~0; + return (t->GetAGPOffsetMESA)(pointer); +} + + +/*** GLX_MESA_allocate_memory */ + +void * +glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, + float readfreq, float writefreq, float priority) +{ + /* dummy */ + return NULL; +} + +void +glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer) +{ + /* dummy */ +} + + +GLuint +glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer) +{ + /* dummy */ + return 0; +} + + +/*** GLX_EXT_texture_from_pixmap */ + +void +glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, + const int *attrib_list) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (t) + t->BindTexImageEXT(dpy, drawable, buffer, attrib_list); +} + +void +glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) +{ + struct _glxapi_table *t; + GET_DISPATCH(dpy, t); + if (t) + t->ReleaseTexImageEXT(dpy, drawable, buffer); +} + + +/**********************************************************************/ +/* GLX API management functions */ +/**********************************************************************/ + + +const char * +_glxapi_get_version(void) +{ + return "1.3"; +} + + +/* + * Return array of extension strings. + */ +const char ** +_glxapi_get_extensions(void) +{ + static const char *extensions[] = { +#ifdef GLX_EXT_import_context + "GLX_EXT_import_context", +#endif +#ifdef GLX_SGI_video_sync + "GLX_SGI_video_sync", +#endif +#ifdef GLX_MESA_copy_sub_buffer + "GLX_MESA_copy_sub_buffer", +#endif +#ifdef GLX_MESA_release_buffers + "GLX_MESA_release_buffers", +#endif +#ifdef GLX_MESA_pixmap_colormap + "GLX_MESA_pixmap_colormap", +#endif +#ifdef GLX_MESA_set_3dfx_mode + "GLX_MESA_set_3dfx_mode", +#endif +#ifdef GLX_SGIX_fbconfig + "GLX_SGIX_fbconfig", +#endif +#ifdef GLX_SGIX_pbuffer + "GLX_SGIX_pbuffer", +#endif +#ifdef GLX_EXT_texture_from_pixmap + "GLX_EXT_texture_from_pixmap", +#endif + NULL + }; + return extensions; +} + + +/* + * Return size of the GLX dispatch table, in entries, not bytes. + */ +GLuint +_glxapi_get_dispatch_table_size(void) +{ + return sizeof(struct _glxapi_table) / sizeof(void *); +} + + +static int +generic_no_op_func(void) +{ + return 0; +} + + +/* + * Initialize all functions in given dispatch table to be no-ops + */ +void +_glxapi_set_no_op_table(struct _glxapi_table *t) +{ + typedef int (*nop_func)(void); + nop_func *dispatch = (nop_func *) t; + GLuint n = _glxapi_get_dispatch_table_size(); + GLuint i; + for (i = 0; i < n; i++) { + dispatch[i] = generic_no_op_func; + } +} + + +struct name_address_pair { + const char *Name; + __GLXextFuncPtr Address; +}; + +static struct name_address_pair GLX_functions[] = { + /*** GLX_VERSION_1_0 ***/ + { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual }, + { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext }, + { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext }, + { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap }, + { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext }, + { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap }, + { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig }, + { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext }, + { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable }, + { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect }, + { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent }, + { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension }, + { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion }, + { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers }, + { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont }, + { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL }, + { "glXWaitX", (__GLXextFuncPtr) glXWaitX }, + + /*** GLX_VERSION_1_1 ***/ + { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString }, + { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString }, + { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString }, + + /*** GLX_VERSION_1_2 ***/ + { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay }, + + /*** GLX_VERSION_1_3 ***/ + { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig }, + { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext }, + { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer }, + { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap }, + { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow }, + { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer }, + { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap }, + { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow }, + { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable }, + { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib }, + { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs }, + { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent }, + { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig }, + { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent }, + { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext }, + { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable }, + { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent }, + + /*** GLX_VERSION_1_4 ***/ + { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress }, + + /*** GLX_SGI_swap_control ***/ + { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI }, + + /*** GLX_SGI_video_sync ***/ + { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI }, + { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI }, + + /*** GLX_SGI_make_current_read ***/ + { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI }, + { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI }, + + /*** GLX_SGIX_video_source ***/ +#if defined(_VL_H) + { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX }, + { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX }, +#endif + + /*** GLX_EXT_import_context ***/ + { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT }, + { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT }, + { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT }, + { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT }, + { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT }, + + /*** GLX_SGIX_fbconfig ***/ + { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX }, + { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX }, + { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX }, + { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX }, + { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX }, + { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX }, + + /*** GLX_SGIX_pbuffer ***/ + { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX }, + { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX }, + { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX }, + { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX }, + { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX }, + + /*** GLX_SGI_cushion ***/ + { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI }, + + /*** GLX_SGIX_video_resize ***/ + { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX }, + { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX }, + { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX }, + { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX }, + { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX }, + + /*** GLX_SGIX_dmbuffer **/ +#if defined(_DM_BUFFER_H_) + { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX }, +#endif + + /*** GLX_SGIX_swap_group ***/ + { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX }, + + /*** GLX_SGIX_swap_barrier ***/ + { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX }, + { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX }, + + /*** GLX_SUN_get_transparent_index ***/ + { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN }, + + /*** GLX_MESA_copy_sub_buffer ***/ + { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA }, + + /*** GLX_MESA_pixmap_colormap ***/ + { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA }, + + /*** GLX_MESA_release_buffers ***/ + { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA }, + + /*** GLX_MESA_set_3dfx_mode ***/ + { "glXSet3DfxModeMESA", (__GLXextFuncPtr) glXSet3DfxModeMESA }, + + /*** GLX_ARB_get_proc_address ***/ + { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB }, + + /*** GLX_NV_vertex_array_range ***/ + { "glXAllocateMemoryNV", (__GLXextFuncPtr) glXAllocateMemoryNV }, + { "glXFreeMemoryNV", (__GLXextFuncPtr) glXFreeMemoryNV }, + + /*** GLX_MESA_agp_offset ***/ + { "glXGetAGPOffsetMESA", (__GLXextFuncPtr) glXGetAGPOffsetMESA }, + + /*** GLX_MESA_allocate_memory ***/ + { "glXAllocateMemoryMESA", (__GLXextFuncPtr) glXAllocateMemoryMESA }, + { "glXFreeMemoryMESA", (__GLXextFuncPtr) glXFreeMemoryMESA }, + { "glXGetMemoryOffsetMESA", (__GLXextFuncPtr) glXGetMemoryOffsetMESA }, + + /*** GLX_EXT_texture_from_pixmap ***/ + { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT }, + { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT }, + + { NULL, NULL } /* end of list */ +}; + + + +/* + * Return address of named glX function, or NULL if not found. + */ +__GLXextFuncPtr +_glxapi_get_proc_address(const char *funcName) +{ + GLuint i; + for (i = 0; GLX_functions[i].Name; i++) { + if (strcmp(GLX_functions[i].Name, funcName) == 0) + return GLX_functions[i].Address; + } + return NULL; +} + + + +/* + * This function does not get dispatched through the dispatch table + * since it's really a "meta" function. + */ +__GLXextFuncPtr +glXGetProcAddressARB(const GLubyte *procName) +{ + __GLXextFuncPtr f; + + f = _glxapi_get_proc_address((const char *) procName); + if (f) { + return f; + } + + f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName); + return f; +} + + +/* GLX 1.4 */ +void (*glXGetProcAddress(const GLubyte *procName))() +{ + return glXGetProcAddressARB(procName); +} diff --git a/src/gallium/winsys/xlib/glxapi.h b/src/gallium/winsys/xlib/glxapi.h new file mode 100644 index 00000000000..37de81e55ac --- /dev/null +++ b/src/gallium/winsys/xlib/glxapi.h @@ -0,0 +1,228 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef _glxapi_h_ +#define _glxapi_h_ + + +#define GLX_GLXEXT_PROTOTYPES +#include "GL/glx.h" + + +/* The GLX API dispatcher (i.e. this code) is being built into stand-alone + * Mesa. We don't know anything about XFree86 or real GLX so we define a + * minimal __GLXContextRec here so some of the functions in this file can + * work properly. + */ +typedef struct __GLXcontextRec { + Display *currentDpy; + GLboolean isDirect; + GLXDrawable currentDrawable; + GLXDrawable currentReadable; + XID xid; +} __GLXcontext; + + +/* + * Almost all the GLX API functions get routed through this dispatch table. + * The exceptions are the glXGetCurrentXXX() functions. + * + * This dispatch table allows multiple GLX client-side modules to coexist. + * Specifically, a real GLX library (like SGI's or the Utah GLX) and Mesa's + * pseudo-GLX can be present at the same time. The former being used on + * GLX-enabled X servers and the later on non-GLX X servers. + * + * Red Hat has been using this since Red Hat Linux 7.0 (I think). + * This'll be a standard feature in XFree86 4.3. It basically allows one + * libGL to do both DRI-rendering and "fake GLX" rendering to X displays + * that lack the GLX extension. + */ +struct _glxapi_table { + /*** GLX_VERSION_1_0 ***/ + XVisualInfo *(*ChooseVisual)(Display *dpy, int screen, int *list); + void (*CopyContext)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask); + GLXContext (*CreateContext)(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct); + GLXPixmap (*CreateGLXPixmap)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap); + void (*DestroyContext)(Display *dpy, GLXContext ctx); + void (*DestroyGLXPixmap)(Display *dpy, GLXPixmap pixmap); + int (*GetConfig)(Display *dpy, XVisualInfo *visinfo, int attrib, int *value); + /*GLXContext (*GetCurrentContext)(void);*/ + /*GLXDrawable (*GetCurrentDrawable)(void);*/ + Bool (*IsDirect)(Display *dpy, GLXContext ctx); + Bool (*MakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx); + Bool (*QueryExtension)(Display *dpy, int *errorb, int *event); + Bool (*QueryVersion)(Display *dpy, int *maj, int *min); + void (*SwapBuffers)(Display *dpy, GLXDrawable drawable); + void (*UseXFont)(Font font, int first, int count, int listBase); + void (*WaitGL)(void); + void (*WaitX)(void); + + /*** GLX_VERSION_1_1 ***/ + const char *(*GetClientString)(Display *dpy, int name); + const char *(*QueryExtensionsString)(Display *dpy, int screen); + const char *(*QueryServerString)(Display *dpy, int screen, int name); + + /*** GLX_VERSION_1_2 ***/ + /*Display *(*GetCurrentDisplay)(void);*/ + + /*** GLX_VERSION_1_3 ***/ + GLXFBConfig *(*ChooseFBConfig)(Display *dpy, int screen, const int *attribList, int *nitems); + GLXContext (*CreateNewContext)(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct); + GLXPbuffer (*CreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attribList); + GLXPixmap (*CreatePixmap)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList); + GLXWindow (*CreateWindow)(Display *dpy, GLXFBConfig config, Window win, const int *attribList); + void (*DestroyPbuffer)(Display *dpy, GLXPbuffer pbuf); + void (*DestroyPixmap)(Display *dpy, GLXPixmap pixmap); + void (*DestroyWindow)(Display *dpy, GLXWindow window); + /*GLXDrawable (*GetCurrentReadDrawable)(void);*/ + int (*GetFBConfigAttrib)(Display *dpy, GLXFBConfig config, int attribute, int *value); + GLXFBConfig *(*GetFBConfigs)(Display *dpy, int screen, int *nelements); + void (*GetSelectedEvent)(Display *dpy, GLXDrawable drawable, unsigned long *mask); + XVisualInfo *(*GetVisualFromFBConfig)(Display *dpy, GLXFBConfig config); + Bool (*MakeContextCurrent)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + int (*QueryContext)(Display *dpy, GLXContext ctx, int attribute, int *value); + void (*QueryDrawable)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); + void (*SelectEvent)(Display *dpy, GLXDrawable drawable, unsigned long mask); + + /*** GLX_SGI_swap_control ***/ + int (*SwapIntervalSGI)(int); + + /*** GLX_SGI_video_sync ***/ + int (*GetVideoSyncSGI)(unsigned int *count); + int (*WaitVideoSyncSGI)(int divisor, int remainder, unsigned int *count); + + /*** GLX_SGI_make_current_read ***/ + Bool (*MakeCurrentReadSGI)(Display *, GLXDrawable, GLXDrawable, GLXContext); + /*GLXDrawable (*GetCurrentReadDrawableSGI)(void);*/ + + /*** GLX_SGIX_video_source (needs video library) ***/ +#if defined(_VL_H_) + GLXVideoSourceSGIX (*CreateGLXVideoSourceSGIX)(Display *, int, VLServer, VLPath, int, VLNode); + void (*DestroyGLXVideoSourceSGIX)(Display *, GLXVideoSourceSGIX); +#else + void *CreateGLXVideoSourceSGIX; + void *DestroyGLXVideoSourceSGIX; +#endif + + /*** GLX_EXT_import_context ***/ + void (*FreeContextEXT)(Display *dpy, GLXContext context); + GLXContextID (*GetContextIDEXT)(const GLXContext context); + /*Display *(*GetCurrentDisplayEXT)(void);*/ + GLXContext (*ImportContextEXT)(Display *dpy, GLXContextID contextID); + int (*QueryContextInfoEXT)(Display *dpy, GLXContext context, int attribute,int *value); + + /*** GLX_SGIX_fbconfig ***/ + int (*GetFBConfigAttribSGIX)(Display *, GLXFBConfigSGIX, int, int *); + GLXFBConfigSGIX * (*ChooseFBConfigSGIX)(Display *, int, int *, int *); + GLXPixmap (*CreateGLXPixmapWithConfigSGIX)(Display *, GLXFBConfigSGIX, Pixmap); + GLXContext (*CreateContextWithConfigSGIX)(Display *, GLXFBConfigSGIX, int, GLXContext, Bool); + XVisualInfo * (*GetVisualFromFBConfigSGIX)(Display *, GLXFBConfigSGIX); + GLXFBConfigSGIX (*GetFBConfigFromVisualSGIX)(Display *, XVisualInfo *); + + /*** GLX_SGIX_pbuffer ***/ + GLXPbufferSGIX (*CreateGLXPbufferSGIX)(Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *); + void (*DestroyGLXPbufferSGIX)(Display *, GLXPbufferSGIX); + int (*QueryGLXPbufferSGIX)(Display *, GLXPbufferSGIX, int, unsigned int *); + void (*SelectEventSGIX)(Display *, GLXDrawable, unsigned long); + void (*GetSelectedEventSGIX)(Display *, GLXDrawable, unsigned long *); + + /*** GLX_SGI_cushion ***/ + void (*CushionSGI)(Display *, Window, float); + + /*** GLX_SGIX_video_resize ***/ + int (*BindChannelToWindowSGIX)(Display *, int, int, Window); + int (*ChannelRectSGIX)(Display *, int, int, int, int, int, int); + int (*QueryChannelRectSGIX)(Display *, int, int, int *, int *, int *, int *); + int (*QueryChannelDeltasSGIX)(Display *, int, int, int *, int *, int *, int *); + int (*ChannelRectSyncSGIX)(Display *, int, int, GLenum); + + /*** GLX_SGIX_dmbuffer (needs dmedia library) ***/ +#if defined (_DM_BUFFER_H_) + Bool (*AssociateDMPbufferSGIX)(Display *, GLXPbufferSGIX, DMparams *, DMbuffer); +#else + void *AssociciateDMPbufferSGIX; +#endif + + /*** GLX_SGIX_swap_group ***/ + void (*JoinSwapGroupSGIX)(Display *, GLXDrawable, GLXDrawable); + + /*** GLX_SGIX_swap_barrier ***/ + void (*BindSwapBarrierSGIX)(Display *, GLXDrawable, int); + Bool (*QueryMaxSwapBarriersSGIX)(Display *, int, int *); + + /*** GLX_SUN_get_transparent_index ***/ + Status (*GetTransparentIndexSUN)(Display *, Window, Window, long *); + + /*** GLX_MESA_copy_sub_buffer ***/ + void (*CopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); + + /*** GLX_MESA_release_buffers ***/ + Bool (*ReleaseBuffersMESA)(Display *dpy, Window w); + + /*** GLX_MESA_pixmap_colormap ***/ + GLXPixmap (*CreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap); + + /*** GLX_MESA_set_3dfx_mode ***/ + Bool (*Set3DfxModeMESA)(int mode); + + /*** GLX_NV_vertex_array_range ***/ + void * (*AllocateMemoryNV)( GLsizei size, + GLfloat readFrequency, + GLfloat writeFrequency, + GLfloat priority ); + void (*FreeMemoryNV)( GLvoid *pointer ); + + /*** GLX_MESA_agp_offset ***/ + GLuint (*GetAGPOffsetMESA)( const GLvoid *pointer ); + + /*** GLX_EXT_texture_from_pixmap ***/ + void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer, + const int *attrib_list); + void (*ReleaseTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer); +}; + + + +extern const char * +_glxapi_get_version(void); + + +extern const char ** +_glxapi_get_extensions(void); + + +extern GLuint +_glxapi_get_dispatch_table_size(void); + + +extern void +_glxapi_set_no_op_table(struct _glxapi_table *t); + + +extern __GLXextFuncPtr +_glxapi_get_proc_address(const char *funcName); + + +#endif diff --git a/src/gallium/winsys/xlib/glxheader.h b/src/gallium/winsys/xlib/glxheader.h new file mode 100644 index 00000000000..a402191f131 --- /dev/null +++ b/src/gallium/winsys/xlib/glxheader.h @@ -0,0 +1,62 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef GLX_HEADER_H +#define GLX_HEADER_H + +#ifdef __VMS +#include <GL/vms_x_fix.h> +#endif + +#include "glheader.h" + +#ifdef XFree86Server + +# include "resource.h" +# include "windowstr.h" + +#else + +# include <X11/Xlib.h> +# include <X11/Xlibint.h> +# include <X11/Xutil.h> +# ifdef USE_XSHM /* was SHM */ +# include <sys/ipc.h> +# include <sys/shm.h> +# include <X11/extensions/XShm.h> +# endif +# include <GL/glx.h> +# include <sys/time.h> + +#endif + + + +/* this silences a compiler warning on several systems */ +struct timespec; +struct itimerspec; + + +#endif /*GLX_HEADER*/ diff --git a/src/gallium/winsys/xlib/realglx.c b/src/gallium/winsys/xlib/realglx.c new file mode 100644 index 00000000000..30adb7465ba --- /dev/null +++ b/src/gallium/winsys/xlib/realglx.c @@ -0,0 +1,180 @@ + +/* + * Mesa 3-D graphics library + * Version: 5.1 + * + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include <assert.h> +#include <GL/glx.h> +#include "realglx.h" +#include "glxapi.h" + + +struct _glxapi_table * +_real_GetGLXDispatchTable(void) +{ + static struct _glxapi_table glx; + + /* be sure our dispatch table size <= libGL's table */ + { + GLuint size = sizeof(struct _glxapi_table) / sizeof(void *); + (void) size; + assert(_glxapi_get_dispatch_table_size() >= size); + } + + /* initialize the whole table to no-ops */ + _glxapi_set_no_op_table(&glx); + + /* now initialize the table with the functions I implement */ + + /*** GLX_VERSION_1_0 ***/ + glx.ChooseVisual = _real_glXChooseVisual; + glx.CopyContext = _real_glXCopyContext; + glx.CreateContext = _real_glXCreateContext; + glx.CreateGLXPixmap = _real_glXCreateGLXPixmap; + glx.DestroyContext = _real_glXDestroyContext; + glx.DestroyGLXPixmap = _real_glXDestroyGLXPixmap; + glx.GetConfig = _real_glXGetConfig; + /*glx.GetCurrentContext = _real_glXGetCurrentContext;*/ + /*glx.GetCurrentDrawable = _real_glXGetCurrentDrawable;*/ + glx.IsDirect = _real_glXIsDirect; + glx.MakeCurrent = _real_glXMakeCurrent; + glx.QueryExtension = _real_glXQueryExtension; + glx.QueryVersion = _real_glXQueryVersion; + glx.SwapBuffers = _real_glXSwapBuffers; + glx.UseXFont = _real_glXUseXFont; + glx.WaitGL = _real_glXWaitGL; + glx.WaitX = _real_glXWaitX; + + /*** GLX_VERSION_1_1 ***/ + glx.GetClientString = _real_glXGetClientString; + glx.QueryExtensionsString = _real_glXQueryExtensionsString; + glx.QueryServerString = _real_glXQueryServerString; + + /*** GLX_VERSION_1_2 ***/ + /*glx.GetCurrentDisplay = _real_glXGetCurrentDisplay;*/ + + /*** GLX_VERSION_1_3 ***/ + glx.ChooseFBConfig = _real_glXChooseFBConfig; + glx.CreateNewContext = _real_glXCreateNewContext; + glx.CreatePbuffer = _real_glXCreatePbuffer; + glx.CreatePixmap = _real_glXCreatePixmap; + glx.CreateWindow = _real_glXCreateWindow; + glx.DestroyPbuffer = _real_glXDestroyPbuffer; + glx.DestroyPixmap = _real_glXDestroyPixmap; + glx.DestroyWindow = _real_glXDestroyWindow; + /*glx.GetCurrentReadDrawable = _real_glXGetCurrentReadDrawable;*/ + glx.GetFBConfigAttrib = _real_glXGetFBConfigAttrib; + glx.GetFBConfigs = _real_glXGetFBConfigs; + glx.GetSelectedEvent = _real_glXGetSelectedEvent; + glx.GetVisualFromFBConfig = _real_glXGetVisualFromFBConfig; + glx.MakeContextCurrent = _real_glXMakeContextCurrent; + glx.QueryContext = _real_glXQueryContext; + glx.QueryDrawable = _real_glXQueryDrawable; + glx.SelectEvent = _real_glXSelectEvent; + + /*** GLX_SGI_swap_control ***/ + glx.SwapIntervalSGI = _real_glXSwapIntervalSGI; + + /*** GLX_SGI_video_sync ***/ + glx.GetVideoSyncSGI = _real_glXGetVideoSyncSGI; + glx.WaitVideoSyncSGI = _real_glXWaitVideoSyncSGI; + + /*** GLX_SGI_make_current_read ***/ + glx.MakeCurrentReadSGI = _real_glXMakeCurrentReadSGI; + /*glx.GetCurrentReadDrawableSGI = _real_glXGetCurrentReadDrawableSGI;*/ + +#if defined(_VL_H) + /*** GLX_SGIX_video_source ***/ + glx.CreateGLXVideoSourceSGIX = _real_glXCreateGLXVideoSourceSGIX; + glx.DestroyGLXVideoSourceSGIX = _real_glXDestroyGLXVideoSourceSGIX; +#endif + + /*** GLX_EXT_import_context ***/ + glx.FreeContextEXT = _real_glXFreeContextEXT; + /*glx.GetContextIDEXT = _real_glXGetContextIDEXT;*/ + /*glx.GetCurrentDisplayEXT = _real_glXGetCurrentDisplayEXT;*/ + glx.ImportContextEXT = _real_glXImportContextEXT; + glx.QueryContextInfoEXT = _real_glXQueryContextInfoEXT; + + /*** GLX_SGIX_fbconfig ***/ + glx.GetFBConfigAttribSGIX = _real_glXGetFBConfigAttribSGIX; + glx.ChooseFBConfigSGIX = _real_glXChooseFBConfigSGIX; + glx.CreateGLXPixmapWithConfigSGIX = _real_glXCreateGLXPixmapWithConfigSGIX; + glx.CreateContextWithConfigSGIX = _real_glXCreateContextWithConfigSGIX; + glx.GetVisualFromFBConfigSGIX = _real_glXGetVisualFromFBConfigSGIX; + glx.GetFBConfigFromVisualSGIX = _real_glXGetFBConfigFromVisualSGIX; + + /*** GLX_SGIX_pbuffer ***/ + glx.CreateGLXPbufferSGIX = _real_glXCreateGLXPbufferSGIX; + glx.DestroyGLXPbufferSGIX = _real_glXDestroyGLXPbufferSGIX; + glx.QueryGLXPbufferSGIX = _real_glXQueryGLXPbufferSGIX; + glx.SelectEventSGIX = _real_glXSelectEventSGIX; + glx.GetSelectedEventSGIX = _real_glXGetSelectedEventSGIX; + + /*** GLX_SGI_cushion ***/ + glx.CushionSGI = _real_glXCushionSGI; + + /*** GLX_SGIX_video_resize ***/ + glx.BindChannelToWindowSGIX = _real_glXBindChannelToWindowSGIX; + glx.ChannelRectSGIX = _real_glXChannelRectSGIX; + glx.QueryChannelRectSGIX = _real_glXQueryChannelRectSGIX; + glx.QueryChannelDeltasSGIX = _real_glXQueryChannelDeltasSGIX; + glx.ChannelRectSyncSGIX = _real_glXChannelRectSyncSGIX; + +#if defined(_DM_BUFFER_H_) + /*** (GLX_SGIX_dmbuffer ***/ + glx.AssociateDMPbufferSGIX = NULL; +#endif + + /*** GLX_SGIX_swap_group ***/ + glx.JoinSwapGroupSGIX = _real_glXJoinSwapGroupSGIX; + + /*** GLX_SGIX_swap_barrier ***/ + glx.BindSwapBarrierSGIX = _real_glXBindSwapBarrierSGIX; + glx.QueryMaxSwapBarriersSGIX = _real_glXQueryMaxSwapBarriersSGIX; + + /*** GLX_SUN_get_transparent_index ***/ + glx.GetTransparentIndexSUN = _real_glXGetTransparentIndexSUN; + + /*** GLX_MESA_copy_sub_buffer ***/ + glx.CopySubBufferMESA = _real_glXCopySubBufferMESA; + + /*** GLX_MESA_release_buffers ***/ + glx.ReleaseBuffersMESA = _real_glXReleaseBuffersMESA; + + /*** GLX_MESA_pixmap_colormap ***/ + glx.CreateGLXPixmapMESA = _real_glXCreateGLXPixmapMESA; + + /*** GLX_MESA_set_3dfx_mode ***/ + glx.Set3DfxModeMESA = _real_glXSet3DfxModeMESA; + + /*** GLX_NV_vertex_array_range ***/ + glx.AllocateMemoryNV = _real_glXAllocateMemoryNV; + glx.FreeMemoryNV = _real_glXFreeMemoryNV; + + /*** GLX_MESA_agp_offset ***/ + glx.GetAGPOffsetMESA = _real_glXGetAGPOffsetMESA; + + return &glx; +} diff --git a/src/gallium/winsys/xlib/realglx.h b/src/gallium/winsys/xlib/realglx.h new file mode 100644 index 00000000000..150129db681 --- /dev/null +++ b/src/gallium/winsys/xlib/realglx.h @@ -0,0 +1,326 @@ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef REALGLX_H +#define REALGLX_H + + +extern struct _glxapi_table * +_real_GetGLXDispatchTable(void); + + +/* + * Basically just need these to prevent compiler warnings. + */ + + +extern XVisualInfo * +_real_glXChooseVisual( Display *dpy, int screen, int *list ); + +extern GLXContext +_real_glXCreateContext( Display *dpy, XVisualInfo *visinfo, + GLXContext share_list, Bool direct ); + +extern GLXPixmap +_real_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ); + +extern GLXPixmap +_real_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, + Pixmap pixmap, Colormap cmap ); + +extern void +_real_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ); + +extern void +_real_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, + unsigned long mask ); + +extern Bool +_real_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ); + +extern Bool +_real_glXQueryExtension( Display *dpy, int *errorb, int *event ); + +extern void +_real_glXDestroyContext( Display *dpy, GLXContext ctx ); + +extern Bool +_real_glXIsDirect( Display *dpy, GLXContext ctx ); + +extern void +_real_glXSwapBuffers( Display *dpy, GLXDrawable drawable ); + +extern void +_real_glXUseXFont( Font font, int first, int count, int listbase ); + +extern Bool +_real_glXQueryVersion( Display *dpy, int *maj, int *min ); + +extern int +_real_glXGetConfig( Display *dpy, XVisualInfo *visinfo, + int attrib, int *value ); + +extern void +_real_glXWaitGL( void ); + + +extern void +_real_glXWaitX( void ); + +/* GLX 1.1 and later */ +extern const char * +_real_glXQueryExtensionsString( Display *dpy, int screen ); + +/* GLX 1.1 and later */ +extern const char * +_real_glXQueryServerString( Display *dpy, int screen, int name ); + +/* GLX 1.1 and later */ +extern const char * +_real_glXGetClientString( Display *dpy, int name ); + + +/* + * GLX 1.3 and later + */ + +extern GLXFBConfig * +_real_glXChooseFBConfig( Display *dpy, int screen, + const int *attribList, int *nitems ); + +extern int +_real_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, + int attribute, int *value ); + +extern GLXFBConfig * +_real_glXGetFBConfigs( Display *dpy, int screen, int *nelements ); + +extern XVisualInfo * +_real_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ); + +extern GLXWindow +_real_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, + const int *attribList ); + +extern void +_real_glXDestroyWindow( Display *dpy, GLXWindow window ); + +extern GLXPixmap +_real_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, + const int *attribList ); + +extern void +_real_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ); + +extern GLXPbuffer +_real_glXCreatePbuffer( Display *dpy, GLXFBConfig config, + const int *attribList ); + +extern void +_real_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ); + +extern void +_real_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, + unsigned int *value ); + +extern GLXContext +_real_glXCreateNewContext( Display *dpy, GLXFBConfig config, + int renderType, GLXContext shareList, Bool direct ); + + +extern Bool +_real_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, + GLXDrawable read, GLXContext ctx ); + +extern int +_real_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ); + +extern void +_real_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ); + +extern void +_real_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, + unsigned long *mask ); + +#ifdef GLX_SGI_swap_control +extern int +_real_glXSwapIntervalSGI(int interval); +#endif + + +#ifdef GLX_SGI_video_sync +extern int +_real_glXGetVideoSyncSGI(unsigned int *count); + +extern int +_real_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count); +#endif + + +#ifdef GLX_SGI_make_current_read +extern Bool +_real_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +extern GLXDrawable +_real_glXGetCurrentReadDrawableSGI(void); +#endif + +#if defined(_VL_H) && defined(GLX_SGIX_video_source) +extern GLXVideoSourceSGIX +_real_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); + +extern void +_real_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src); +#endif + +#ifdef GLX_EXT_import_context +extern void +_real_glXFreeContextEXT(Display *dpy, GLXContext context); + +extern GLXContextID +_real_glXGetContextIDEXT(const GLXContext context); + +extern Display * +_real_glXGetCurrentDisplayEXT(void); + +extern GLXContext +_real_glXImportContextEXT(Display *dpy, GLXContextID contextID); + +extern int +_real_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value); +#endif + +#ifdef GLX_SGIX_fbconfig +extern int +_real_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); + +extern GLXFBConfigSGIX * +_real_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements); + +extern GLXPixmap +_real_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); + +extern GLXContext +_real_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); + +extern XVisualInfo * +_real_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config); + +extern GLXFBConfigSGIX +_real_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis); +#endif + +#ifdef GLX_SGIX_pbuffer +extern GLXPbufferSGIX +_real_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); + +extern void +_real_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf); + +extern int +_real_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); + +extern void +_real_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask); + +extern void +_real_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask); +#endif + +#ifdef GLX_SGI_cushion +extern void +_real_glXCushionSGI(Display *dpy, Window win, float cushion); +#endif + +#ifdef GLX_SGIX_video_resize +extern int +_real_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window); + +extern int +_real_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h); + +extern int +_real_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h); + +extern int +_real_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh); + +extern int +_real_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype); +#endif + +#if defined(_DM_BUFFER_H_) && defined(GLX_SGIX_dmbuffer) +extern Bool +_real_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); +#endif + +#ifdef GLX_SGIX_swap_group +extern void +_real_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member); +#endif + +#ifdef GLX_SGIX_swap_barrier +extern void +_real_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier); + +extern Bool +_real_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max); +#endif + +#ifdef GLX_SUN_get_transparent_index +extern Status +_real_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent); +#endif + +#ifdef GLX_MESA_release_buffers +extern Bool +_real_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ); +#endif + +#ifdef GLX_MESA_set_3dfx_mode +extern Bool +_real_glXSet3DfxModeMESA( int mode ); +#endif + +#ifdef GLX_NV_vertex_array_range +extern void * +_real_glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +extern void +_real_glXFreeMemoryNV(GLvoid *pointer); +#endif + +#ifdef GLX_MESA_agp_offset +extern GLuint +_real_glXGetAGPOffsetMESA(const GLvoid *pointer); +#endif + +#ifdef GLX_MESA_copy_sub_buffer +extern void +_real_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, + int x, int y, int width, int height ); +#endif + +#endif /* REALGLX_H */ diff --git a/src/gallium/winsys/xlib/xfonts.c b/src/gallium/winsys/xlib/xfonts.c new file mode 100644 index 00000000000..d72c600bd1b --- /dev/null +++ b/src/gallium/winsys/xlib/xfonts.c @@ -0,0 +1,377 @@ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* xfonts.c -- glXUseXFont() for Mesa written by + * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de + */ + +#ifdef __VMS +#include <GL/vms_x_fix.h> +#endif + +#include "glxheader.h" +#include "context.h" +#include "imports.h" +#include "xfonts.h" + + +/* Some debugging info. */ + +#ifdef DEBUG +#undef _R +#undef _G +#undef _B +#include <ctype.h> + +int debug_xfonts = 0; + +static void +dump_char_struct(XCharStruct * ch, char *prefix) +{ + printf("%slbearing = %d, rbearing = %d, width = %d\n", + prefix, ch->lbearing, ch->rbearing, ch->width); + printf("%sascent = %d, descent = %d, attributes = %u\n", + prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes); +} + +static void +dump_font_struct(XFontStruct * font) +{ + printf("ascent = %d, descent = %d\n", font->ascent, font->descent); + printf("char_or_byte2 = (%u,%u)\n", + font->min_char_or_byte2, font->max_char_or_byte2); + printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); + printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); + printf("default_char = %c (\\%03o)\n", + (char) (isprint(font->default_char) ? font->default_char : ' '), + font->default_char); + dump_char_struct(&font->min_bounds, "min> "); + dump_char_struct(&font->max_bounds, "max> "); +#if 0 + for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { + char prefix[8]; + sprintf(prefix, "%d> ", c); + dump_char_struct(&font->per_char[c], prefix); + } +#endif +} + +static void +dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap) +{ + unsigned int x, y; + + printf(" "); + for (x = 0; x < 8 * width; x++) + printf("%o", 7 - (x % 8)); + putchar('\n'); + for (y = 0; y < height; y++) { + printf("%3o:", y); + for (x = 0; x < 8 * width; x++) + putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x % + 8)))) + ? '*' : '.'); + printf(" "); + for (x = 0; x < width; x++) + printf("0x%02x, ", bitmap[width * (height - y - 1) + x]); + putchar('\n'); + } +} +#endif /* DEBUG */ + + +/* Implementation. */ + +/* Fill a BITMAP with a character C from thew current font + in the graphics context GC. WIDTH is the width in bytes + and HEIGHT is the height in bits. + + Note that the generated bitmaps must be used with + + glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + + Possible optimizations: + + * use only one reusable pixmap with the maximum dimensions. + * draw the entire font into a single pixmap (careful with + proportional fonts!). +*/ + + +/* + * Generate OpenGL-compatible bitmap. + */ +static void +fill_bitmap(Display * dpy, Window win, GC gc, + unsigned int width, unsigned int height, + int x0, int y0, unsigned int c, GLubyte * bitmap) +{ + XImage *image; + unsigned int x, y; + Pixmap pixmap; + XChar2b char2b; + + pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1); + XSetForeground(dpy, gc, 0); + XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height); + XSetForeground(dpy, gc, 1); + + char2b.byte1 = (c >> 8) & 0xff; + char2b.byte2 = (c & 0xff); + + XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1); + + image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap); + if (image) { + /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ + for (y = 0; y < height; y++) + for (x = 0; x < 8 * width; x++) + if (XGetPixel(image, x, y)) + bitmap[width * (height - y - 1) + x / 8] |= + (1 << (7 - (x % 8))); + XDestroyImage(image); + } + + XFreePixmap(dpy, pixmap); +} + +/* + * determine if a given glyph is valid and return the + * corresponding XCharStruct. + */ +static XCharStruct * +isvalid(XFontStruct * fs, unsigned int which) +{ + unsigned int rows, pages; + unsigned int byte1 = 0, byte2 = 0; + int i, valid = 1; + + rows = fs->max_byte1 - fs->min_byte1 + 1; + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + + if (rows == 1) { + /* "linear" fonts */ + if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) + valid = 0; + } + else { + /* "matrix" fonts */ + byte2 = which & 0xff; + byte1 = which >> 8; + if ((fs->min_char_or_byte2 > byte2) || + (fs->max_char_or_byte2 < byte2) || + (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) + valid = 0; + } + + if (valid) { + if (fs->per_char) { + if (rows == 1) { + /* "linear" fonts */ + return (fs->per_char + (which - fs->min_char_or_byte2)); + } + else { + /* "matrix" fonts */ + i = ((byte1 - fs->min_byte1) * pages) + + (byte2 - fs->min_char_or_byte2); + return (fs->per_char + i); + } + } + else { + return (&fs->min_bounds); + } + } + return (NULL); +} + + +void +Fake_glXUseXFont(Font font, int first, int count, int listbase) +{ + Display *dpy; + Window win; + Pixmap pixmap; + GC gc; + XGCValues values; + unsigned long valuemask; + XFontStruct *fs; + GLint swapbytes, lsbfirst, rowlength; + GLint skiprows, skippixels, alignment; + unsigned int max_width, max_height, max_bm_width, max_bm_height; + GLubyte *bm; + int i; + + dpy = glXGetCurrentDisplay(); + if (!dpy) + return; /* I guess glXMakeCurrent wasn't called */ + win = RootWindow(dpy, DefaultScreen(dpy)); + + fs = XQueryFont(dpy, font); + if (!fs) { + _mesa_error(NULL, GL_INVALID_VALUE, + "Couldn't get font structure information"); + return; + } + + /* Allocate a bitmap that can fit all characters. */ + max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; + max_height = fs->max_bounds.ascent + fs->max_bounds.descent; + max_bm_width = (max_width + 7) / 8; + max_bm_height = max_height; + + bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte)); + if (!bm) { + XFreeFontInfo(NULL, fs, 1); + _mesa_error(NULL, GL_OUT_OF_MEMORY, + "Couldn't allocate bitmap in glXUseXFont()"); + return; + } + +#if 0 + /* get the page info */ + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; + lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; + rows = fs->max_byte1 - fs->min_byte1 + 1; + unsigned int first_char, last_char, pages, rows; +#endif + + /* Save the current packing mode for bitmaps. */ + glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); + glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); + glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); + glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); + glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); + + /* Enforce a standard packing mode which is compatible with + fill_bitmap() from above. This is actually the default mode, + except for the (non)alignment. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + pixmap = XCreatePixmap(dpy, win, 10, 10, 1); + values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); + values.background = WhitePixel(dpy, DefaultScreen(dpy)); + values.font = fs->fid; + valuemask = GCForeground | GCBackground | GCFont; + gc = XCreateGC(dpy, pixmap, valuemask, &values); + XFreePixmap(dpy, pixmap); + +#ifdef DEBUG + if (debug_xfonts) + dump_font_struct(fs); +#endif + + for (i = 0; i < count; i++) { + unsigned int width, height, bm_width, bm_height; + GLfloat x0, y0, dx, dy; + XCharStruct *ch; + int x, y; + unsigned int c = first + i; + int list = listbase + i; + int valid; + + /* check on index validity and get the bounds */ + ch = isvalid(fs, c); + if (!ch) { + ch = &fs->max_bounds; + valid = 0; + } + else { + valid = 1; + } + +#ifdef DEBUG + if (debug_xfonts) { + char s[7]; + sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); + dump_char_struct(ch, s); + } +#endif + + /* glBitmap()' parameters: + straight from the glXUseXFont(3) manpage. */ + width = ch->rbearing - ch->lbearing; + height = ch->ascent + ch->descent; + x0 = -ch->lbearing; + y0 = ch->descent - 0; /* XXX used to subtract 1 here */ + /* but that caused a conformace failure */ + dx = ch->width; + dy = 0; + + /* X11's starting point. */ + x = -ch->lbearing; + y = ch->ascent; + + /* Round the width to a multiple of eight. We will use this also + for the pixmap for capturing the X11 font. This is slightly + inefficient, but it makes the OpenGL part real easy. */ + bm_width = (width + 7) / 8; + bm_height = height; + + glNewList(list, GL_COMPILE); + if (valid && (bm_width > 0) && (bm_height > 0)) { + + MEMSET(bm, '\0', bm_width * bm_height); + fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); + + glBitmap(width, height, x0, y0, dx, dy, bm); +#ifdef DEBUG + if (debug_xfonts) { + printf("width/height = %u/%u\n", width, height); + printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height); + dump_bitmap(bm_width, bm_height, bm); + } +#endif + } + else { + glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL); + } + glEndList(); + } + + FREE(bm); + XFreeFontInfo(NULL, fs, 1); + XFreeGC(dpy, gc); + + /* Restore saved packing modes. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); + glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); + glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); + glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); + glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); +} diff --git a/src/gallium/winsys/xlib/xfonts.h b/src/gallium/winsys/xlib/xfonts.h new file mode 100644 index 00000000000..e36f42f817a --- /dev/null +++ b/src/gallium/winsys/xlib/xfonts.h @@ -0,0 +1,41 @@ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef XFONTS_H +#define XFONTS_H + +#ifdef __VMS +#include <GL/vms_x_fix.h> +#endif + +#include <X11/Xlib.h> + + +extern void Fake_glXUseXFont( Font font, int first, int count, int listbase ); + + +#endif + diff --git a/src/gallium/winsys/xlib/xm_api.c b/src/gallium/winsys/xlib/xm_api.c new file mode 100644 index 00000000000..72563404202 --- /dev/null +++ b/src/gallium/winsys/xlib/xm_api.c @@ -0,0 +1,1417 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file xm_api.c + * + * All the XMesa* API functions. + * + * + * NOTES: + * + * The window coordinate system origin (0,0) is in the lower-left corner + * of the window. X11's window coordinate origin is in the upper-left + * corner of the window. Therefore, most drawing functions in this + * file have to flip Y coordinates. + * + * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile + * in support for the MIT Shared Memory extension. If enabled, when you + * use an Ximage for the back buffer in double buffered mode, the "swap" + * operation will be faster. You must also link with -lXext. + * + * Byte swapping: If the Mesa host and the X display use a different + * byte order then there's some trickiness to be aware of when using + * XImages. The byte ordering used for the XImage is that of the X + * display, not the Mesa host. + * The color-to-pixel encoding for True/DirectColor must be done + * according to the display's visual red_mask, green_mask, and blue_mask. + * If XPutPixel is used to put a pixel into an XImage then XPutPixel will + * do byte swapping if needed. If one wants to directly "poke" the pixel + * into the XImage's buffer then the pixel must be byte swapped first. + * + */ + +#ifdef __CYGWIN__ +#undef WIN32 +#undef __WIN32__ +#endif + +#include "glxheader.h" +#include "GL/xmesa.h" +#include "xmesaP.h" +#include "main/context.h" +#include "main/framebuffer.h" +#include "glapi/glthread.h" + +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" + +#include "xm_winsys_aub.h" + +/** + * Global X driver lock + */ +_glthread_Mutex _xmesa_lock; + + +int xmesa_mode; + + +/**********************************************************************/ +/***** X Utility Functions *****/ +/**********************************************************************/ + + +/** + * Return the host's byte order as LSBFirst or MSBFirst ala X. + */ +#ifndef XFree86Server +static int host_byte_order( void ) +{ + int i = 1; + char *cptr = (char *) &i; + return (*cptr==1) ? LSBFirst : MSBFirst; +} +#endif + + +/** + * Check if the X Shared Memory extension is available. + * Return: 0 = not available + * 1 = shared XImage support available + * 2 = shared Pixmap support available also + */ +int xmesa_check_for_xshm( XMesaDisplay *display ) +{ +#if defined(USE_XSHM) && !defined(XFree86Server) + int major, minor, ignore; + Bool pixmaps; + + if (getenv("SP_NO_RAST")) + return 0; + + if (getenv("MESA_NOSHM")) { + return 0; + } + + if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { + if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { + return (pixmaps==True) ? 2 : 1; + } + else { + return 0; + } + } + else { + return 0; + } +#else + /* No XSHM support */ + return 0; +#endif +} + + +/** + * Return the true number of bits per pixel for XImages. + * For example, if we request a 24-bit deep visual we may actually need/get + * 32bpp XImages. This function returns the appropriate bpp. + * Input: dpy - the X display + * visinfo - desribes the visual to be used for XImages + * Return: true number of bits per pixel for XImages + */ +static int +bits_per_pixel( XMesaVisual xmv ) +{ +#ifdef XFree86Server + const int depth = xmv->nplanes; + int i; + assert(depth > 0); + for (i = 0; i < screenInfo.numPixmapFormats; i++) { + if (screenInfo.formats[i].depth == depth) + return screenInfo.formats[i].bitsPerPixel; + } + return depth; /* should never get here, but this should be safe */ +#else + XMesaDisplay *dpy = xmv->display; + XMesaVisualInfo visinfo = xmv->visinfo; + XMesaImage *img; + int bitsPerPixel; + /* Create a temporary XImage */ + img = XCreateImage( dpy, visinfo->visual, visinfo->depth, + ZPixmap, 0, /*format, offset*/ + (char*) MALLOC(8), /*data*/ + 1, 1, /*width, height*/ + 32, /*bitmap_pad*/ + 0 /*bytes_per_line*/ + ); + assert(img); + /* grab the bits/pixel value */ + bitsPerPixel = img->bits_per_pixel; + /* free the XImage */ + _mesa_free( img->data ); + img->data = NULL; + XMesaDestroyImage( img ); + return bitsPerPixel; +#endif +} + + + +/* + * Determine if a given X window ID is valid (window exists). + * Do this by calling XGetWindowAttributes() for the window and + * checking if we catch an X error. + * Input: dpy - the display + * win - the window to check for existance + * Return: GL_TRUE - window exists + * GL_FALSE - window doesn't exist + */ +#ifndef XFree86Server +static GLboolean WindowExistsFlag; + +static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) +{ + (void) dpy; + if (xerr->error_code == BadWindow) { + WindowExistsFlag = GL_FALSE; + } + return 0; +} + +static GLboolean window_exists( XMesaDisplay *dpy, Window win ) +{ + XWindowAttributes wa; + int (*old_handler)( XMesaDisplay*, XErrorEvent* ); + WindowExistsFlag = GL_TRUE; + old_handler = XSetErrorHandler(window_exists_err_handler); + XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ + XSetErrorHandler(old_handler); + return WindowExistsFlag; +} + +static Status +get_drawable_size( XMesaDisplay *dpy, Drawable d, uint *width, uint *height ) +{ + Window root; + Status stat; + int xpos, ypos; + unsigned int w, h, bw, depth; + stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); + *width = w; + *height = h; + return stat; +} +#endif + + +/** + * Return the size of the window (or pixmap) that corresponds to the + * given XMesaBuffer. + * \param width returns width in pixels + * \param height returns height in pixels + */ +static void +xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, + GLuint *width, GLuint *height) +{ +#ifdef XFree86Server + *width = MIN2(b->drawable->width, MAX_WIDTH); + *height = MIN2(b->drawable->height, MAX_HEIGHT); +#else + Status stat; + + _glthread_LOCK_MUTEX(_xmesa_lock); + XSync(b->xm_visual->display, 0); /* added for Chromium */ + stat = get_drawable_size(dpy, b->drawable, width, height); + _glthread_UNLOCK_MUTEX(_xmesa_lock); + + if (!stat) { + /* probably querying a window that's recently been destroyed */ + _mesa_warning(NULL, "XGetGeometry failed!\n"); + *width = *height = 1; + } +#endif +} + + +/** + * Choose the pixel format for the given visual. + * This will tell the gallium driver how to pack pixel data into + * drawing surfaces. + */ +static GLuint +choose_pixel_format(XMesaVisual v) +{ + if ( GET_REDMASK(v) == 0x0000ff + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0xff0000 + && v->BitsPerPixel == 32) { + if (CHECK_BYTE_ORDER(v)) { + /* no byteswapping needed */ + return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */; + } + else { + return PIPE_FORMAT_R8G8B8A8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xff0000 + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0x0000ff + && v->BitsPerPixel == 32) { + if (CHECK_BYTE_ORDER(v)) { + /* no byteswapping needed */ + return PIPE_FORMAT_A8R8G8B8_UNORM; + } + else { + return PIPE_FORMAT_B8G8R8A8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xf800 + && GET_GREENMASK(v) == 0x07e0 + && GET_BLUEMASK(v) == 0x001f + && CHECK_BYTE_ORDER(v) + && v->BitsPerPixel == 16) { + /* 5-6-5 RGB */ + return PIPE_FORMAT_R5G6B5_UNORM; + } + + assert(0); + return 0; +} + + + +/**********************************************************************/ +/***** Linked list of XMesaBuffers *****/ +/**********************************************************************/ + +XMesaBuffer XMesaBufferList = NULL; + + +/** + * Allocate a new XMesaBuffer object which corresponds to the given drawable. + * Note that XMesaBuffer is derived from GLframebuffer. + * The new XMesaBuffer will not have any size (Width=Height=0). + * + * \param d the corresponding X drawable (window or pixmap) + * \param type either WINDOW, PIXMAP or PBUFFER, describing d + * \param vis the buffer's visual + * \param cmap the window's colormap, if known. + * \return new XMesaBuffer or NULL if any problem + */ +static XMesaBuffer +create_xmesa_buffer(XMesaDrawable d, BufferType type, + XMesaVisual vis, XMesaColormap cmap) +{ + XMesaBuffer b; + GLframebuffer *fb; + enum pipe_format colorFormat, depthFormat, stencilFormat; + uint width, height; + + ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); + + b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); + if (!b) + return NULL; + + b->drawable = d; + + b->xm_visual = vis; + b->type = type; + b->cmap = cmap; + + /* determine PIPE_FORMATs for buffers */ + colorFormat = choose_pixel_format(vis); + + if (vis->mesa_visual.depthBits == 0) + depthFormat = PIPE_FORMAT_NONE; + else if (vis->mesa_visual.depthBits <= 16) + depthFormat = PIPE_FORMAT_Z16_UNORM; + else if (vis->mesa_visual.depthBits <= 24) + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + else + depthFormat = PIPE_FORMAT_Z32_UNORM; + + if (vis->mesa_visual.stencilBits == 8) { + if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) + stencilFormat = depthFormat; + else + stencilFormat = PIPE_FORMAT_S8_UNORM; + } + else { + /* no stencil */ + stencilFormat = PIPE_FORMAT_NONE; + if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) { + /* use 24-bit Z, undefined stencil channel */ + depthFormat = PIPE_FORMAT_X8Z24_UNORM; + } + } + + + get_drawable_size(vis->display, d, &width, &height); + + /* + * Create framebuffer, but we'll plug in our own renderbuffers below. + */ + b->stfb = st_create_framebuffer(&vis->mesa_visual, + colorFormat, depthFormat, stencilFormat, + width, height, + (void *) b); + fb = &b->stfb->Base; + + /* + * Create scratch XImage for xmesa_display_surface() + */ + b->tempImage = XCreateImage(vis->display, + vis->visinfo->visual, + vis->visinfo->depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ + + /* GLX_EXT_texture_from_pixmap */ + b->TextureTarget = 0; + b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT; + b->TextureMipmap = 0; + + /* insert buffer into linked list */ + b->Next = XMesaBufferList; + XMesaBufferList = b; + + return b; +} + + +/** + * Find an XMesaBuffer by matching X display and colormap but NOT matching + * the notThis buffer. + */ +XMesaBuffer +xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis) +{ + XMesaBuffer b; + for (b = XMesaBufferList; b; b = b->Next) { + if (b->xm_visual->display == dpy && + b->cmap == cmap && + b != notThis) { + return b; + } + } + return NULL; +} + + +/** + * Remove buffer from linked list, delete if no longer referenced. + */ +static void +xmesa_free_buffer(XMesaBuffer buffer) +{ + XMesaBuffer prev = NULL, b; + + for (b = XMesaBufferList; b; b = b->Next) { + if (b == buffer) { + struct gl_framebuffer *fb = &buffer->stfb->Base; + + /* unlink buffer from list */ + if (prev) + prev->Next = buffer->Next; + else + XMesaBufferList = buffer->Next; + + /* mark as delete pending */ + fb->DeletePending = GL_TRUE; + + /* Since the X window for the XMesaBuffer is going away, we don't + * want to dereference this pointer in the future. + */ + b->drawable = 0; + + buffer->tempImage->data = NULL; + XDestroyImage(buffer->tempImage); + + /* Unreference. If count = zero we'll really delete the buffer */ + _mesa_unreference_framebuffer(&fb); + + XFreeGC(b->xm_visual->display, b->gc); + + free(buffer); + + return; + } + /* continue search */ + prev = b; + } + /* buffer not found in XMesaBufferList */ + _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n"); +} + + + +/**********************************************************************/ +/***** Misc Private Functions *****/ +/**********************************************************************/ + + +/** + * When a context is bound for the first time, we can finally finish + * initializing the context's visual and buffer information. + * \param v the XMesaVisual to initialize + * \param b the XMesaBuffer to initialize (may be NULL) + * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode + * \param window the window/pixmap we're rendering into + * \param cmap the colormap associated with the window/pixmap + * \return GL_TRUE=success, GL_FALSE=failure + */ +static GLboolean +initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, + GLboolean rgb_flag, XMesaDrawable window, + XMesaColormap cmap) +{ +#ifdef XFree86Server + int client = (window) ? CLIENT_ID(window->id) : 0; +#endif + + ASSERT(!b || b->xm_visual == v); + + /* Save true bits/pixel */ + v->BitsPerPixel = bits_per_pixel(v); + assert(v->BitsPerPixel > 0); + + if (rgb_flag == GL_FALSE) { + /* COLOR-INDEXED WINDOW: not supported*/ + return GL_FALSE; + } + else { + /* RGB WINDOW: + * We support RGB rendering into almost any kind of visual. + */ + const int xclass = v->mesa_visual.visualType; + if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) { + _mesa_warning(NULL, + "XMesa: RGB mode rendering not supported in given visual.\n"); + return GL_FALSE; + } + v->mesa_visual.indexBits = 0; + + if (v->BitsPerPixel == 32) { + /* We use XImages for all front/back buffers. If an X Window or + * X Pixmap is 32bpp, there's no guarantee that the alpha channel + * will be preserved. For XImages we're in luck. + */ + v->mesa_visual.alphaBits = 8; + } + } + + /* + * If MESA_INFO env var is set print out some debugging info + * which can help Brian figure out what's going on when a user + * reports bugs. + */ + if (_mesa_getenv("MESA_INFO")) { + _mesa_printf("X/Mesa visual = %p\n", (void *) v); + _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); + _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); + _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); + } + + if (b && window) { + /* these should have been set in create_xmesa_buffer */ + ASSERT(b->drawable == window); + + /* Setup for single/double buffering */ + if (v->mesa_visual.doubleBufferMode) { + /* Double buffered */ + b->shm = xmesa_check_for_xshm( v->display ); + } + + /* X11 graphics context */ +#ifdef XFree86Server + b->gc = CreateScratchGC(v->display, window->depth); +#else + b->gc = XCreateGC( v->display, window, 0, NULL ); +#endif + XMesaSetFunction( v->display, b->gc, GXcopy ); + } + + return GL_TRUE; +} + + + +#define NUM_VISUAL_TYPES 6 + +/** + * Convert an X visual type to a GLX visual type. + * + * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) + * to be converted. + * \return If \c visualType is a valid X visual type, a GLX visual type will + * be returned. Otherwise \c GLX_NONE will be returned. + * + * \note + * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the + * DRI CVS tree. + */ +static GLint +xmesa_convert_from_x_visual_type( int visualType ) +{ + static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ( (unsigned) visualType < NUM_VISUAL_TYPES ) + ? glx_visual_types[ visualType ] : GLX_NONE; +} + + +/**********************************************************************/ +/***** Public Functions *****/ +/**********************************************************************/ + + +/* + * Create a new X/Mesa visual. + * Input: display - X11 display + * visinfo - an XVisualInfo pointer + * rgb_flag - GL_TRUE = RGB mode, + * GL_FALSE = color index mode + * alpha_flag - alpha buffer requested? + * db_flag - GL_TRUE = double-buffered, + * GL_FALSE = single buffered + * stereo_flag - stereo visual? + * ximage_flag - GL_TRUE = use an XImage for back buffer, + * GL_FALSE = use an off-screen pixmap for back buffer + * depth_size - requested bits/depth values, or zero + * stencil_size - requested bits/stencil values, or zero + * accum_red_size - requested bits/red accum values, or zero + * accum_green_size - requested bits/green accum values, or zero + * accum_blue_size - requested bits/blue accum values, or zero + * accum_alpha_size - requested bits/alpha accum values, or zero + * num_samples - number of samples/pixel if multisampling, or zero + * level - visual level, usually 0 + * visualCaveat - ala the GLX extension, usually GLX_NONE + * Return; a new XMesaVisual or 0 if error. + */ +PUBLIC +XMesaVisual XMesaCreateVisual( XMesaDisplay *display, + XMesaVisualInfo visinfo, + GLboolean rgb_flag, + GLboolean alpha_flag, + GLboolean db_flag, + GLboolean stereo_flag, + GLboolean ximage_flag, + GLint depth_size, + GLint stencil_size, + GLint accum_red_size, + GLint accum_green_size, + GLint accum_blue_size, + GLint accum_alpha_size, + GLint num_samples, + GLint level, + GLint visualCaveat ) +{ + XMesaVisual v; + GLint red_bits, green_bits, blue_bits, alpha_bits; + +#ifndef XFree86Server + /* For debugging only */ + if (_mesa_getenv("MESA_XSYNC")) { + /* This makes debugging X easier. + * In your debugger, set a breakpoint on _XError to stop when an + * X protocol error is generated. + */ + XSynchronize( display, 1 ); + } +#endif + + v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); + if (!v) { + return NULL; + } + + v->display = display; + + /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() + * the struct but we may need some of the information contained in it + * at a later time. + */ +#ifndef XFree86Server + v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); + if(!v->visinfo) { + _mesa_free(v); + return NULL; + } + MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); +#endif + + v->ximage_flag = ximage_flag; + +#ifdef XFree86Server + /* We could calculate these values by ourselves. nplanes is either the sum + * of the red, green, and blue bits or the number index bits. + * ColormapEntries is either (1U << index_bits) or + * (1U << max(redBits, greenBits, blueBits)). + */ + assert(visinfo->nplanes > 0); + v->nplanes = visinfo->nplanes; + v->ColormapEntries = visinfo->ColormapEntries; + + v->mesa_visual.redMask = visinfo->redMask; + v->mesa_visual.greenMask = visinfo->greenMask; + v->mesa_visual.blueMask = visinfo->blueMask; + v->mesa_visual.visualID = visinfo->vid; + v->mesa_visual.screen = 0; /* FIXME: What should be done here? */ +#else + v->mesa_visual.redMask = visinfo->red_mask; + v->mesa_visual.greenMask = visinfo->green_mask; + v->mesa_visual.blueMask = visinfo->blue_mask; + v->mesa_visual.visualID = visinfo->visualid; + v->mesa_visual.screen = visinfo->screen; +#endif + +#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus)) + v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); +#else + v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); +#endif + + v->mesa_visual.visualRating = visualCaveat; + + if (alpha_flag) + v->mesa_visual.alphaBits = 8; + + (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 ); + + { + const int xclass = v->mesa_visual.visualType; + if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { + red_bits = _mesa_bitcount(GET_REDMASK(v)); + green_bits = _mesa_bitcount(GET_GREENMASK(v)); + blue_bits = _mesa_bitcount(GET_BLUEMASK(v)); + } + else { + /* this is an approximation */ + int depth; + depth = GET_VISUAL_DEPTH(v); + red_bits = depth / 3; + depth -= red_bits; + green_bits = depth / 2; + depth -= green_bits; + blue_bits = depth; + alpha_bits = 0; + assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); + } + alpha_bits = v->mesa_visual.alphaBits; + } + + _mesa_initialize_visual( &v->mesa_visual, + rgb_flag, db_flag, stereo_flag, + red_bits, green_bits, + blue_bits, alpha_bits, + v->mesa_visual.indexBits, + depth_size, + stencil_size, + accum_red_size, accum_green_size, + accum_blue_size, accum_alpha_size, + 0 ); + + /* XXX minor hack */ + v->mesa_visual.level = level; + return v; +} + + +PUBLIC +void XMesaDestroyVisual( XMesaVisual v ) +{ +#ifndef XFree86Server + _mesa_free(v->visinfo); +#endif + _mesa_free(v); +} + + + +/** + * Create a new XMesaContext. + * \param v the XMesaVisual + * \param share_list another XMesaContext with which to share display + * lists or NULL if no sharing is wanted. + * \return an XMesaContext or NULL if error. + */ +PUBLIC +XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) +{ + static GLboolean firstTime = GL_TRUE; + struct pipe_context *pipe; + XMesaContext c; + GLcontext *mesaCtx; + uint pf; + + if (firstTime) { + _glthread_INIT_MUTEX(_xmesa_lock); + firstTime = GL_FALSE; + } + + /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ + c = (XMesaContext) CALLOC_STRUCT(xmesa_context); + if (!c) + return NULL; + + pf = choose_pixel_format(v); + assert(pf); + + c->xm_visual = v; + c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ + + if (!getenv("XM_AUB")) { + xmesa_mode = XMESA_SOFTPIPE; + pipe = xmesa_create_pipe_context( c, pf ); + } + else { + xmesa_mode = XMESA_AUB; + pipe = xmesa_create_i965simple(xmesa_get_pipe_winsys_aub(v)); + } + + if (pipe == NULL) + goto fail; + + c->st = st_create_context(pipe, &v->mesa_visual, + share_list ? share_list->st : NULL); + if (c->st == NULL) + goto fail; + + mesaCtx = c->st->ctx; + c->st->ctx->DriverCtx = c; + +#if 00 + _mesa_enable_sw_extensions(mesaCtx); + _mesa_enable_1_3_extensions(mesaCtx); + _mesa_enable_1_4_extensions(mesaCtx); + _mesa_enable_1_5_extensions(mesaCtx); + _mesa_enable_2_0_extensions(mesaCtx); +#endif + +#ifdef XFree86Server + /* If we're running in the X server, do bounds checking to prevent + * segfaults and server crashes! + */ + mesaCtx->Const.CheckArrayBounds = GL_TRUE; +#endif + + return c; + + fail: + if (c->st) + st_destroy_context(c->st); + else if (pipe) + pipe->destroy(pipe); + FREE(c); + return NULL; +} + + + +PUBLIC +void XMesaDestroyContext( XMesaContext c ) +{ + struct pipe_screen *screen = c->st->pipe->screen; + st_destroy_context(c->st); + /* FIXME: We should destroy the screen here, but if we do so, surfaces may + * outlive it, causing segfaults + screen->destroy(screen); + */ + _mesa_free(c); +} + + + +/** + * Private function for creating an XMesaBuffer which corresponds to an + * X window or pixmap. + * \param v the window's XMesaVisual + * \param w the window we're wrapping + * \return new XMesaBuffer or NULL if error + */ +PUBLIC XMesaBuffer +XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) +{ +#ifndef XFree86Server + XWindowAttributes attr; +#endif + XMesaBuffer b; + XMesaColormap cmap; + int depth; + + assert(v); + assert(w); + + /* Check that window depth matches visual depth */ +#ifdef XFree86Server + depth = ((XMesaDrawable)w)->depth; +#else + XGetWindowAttributes( v->display, w, &attr ); + depth = attr.depth; +#endif + if (GET_VISUAL_DEPTH(v) != depth) { + _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", + GET_VISUAL_DEPTH(v), depth); + return NULL; + } + + /* Find colormap */ +#ifdef XFree86Server + cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); +#else + if (attr.colormap) { + cmap = attr.colormap; + } + else { + _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); + /* this is weird, a window w/out a colormap!? */ + /* OK, let's just allocate a new one and hope for the best */ + cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); + } +#endif + + b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap); + if (!b) + return NULL; + + if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode, + (XMesaDrawable) w, cmap )) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + + +/** + * Create a new XMesaBuffer from an X pixmap. + * + * \param v the XMesaVisual + * \param p the pixmap + * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or + * \c GLX_DIRECT_COLOR visual for the pixmap + * \returns new XMesaBuffer or NULL if error + */ +PUBLIC XMesaBuffer +XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) +{ + XMesaBuffer b; + + assert(v); + + b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); + if (!b) + return NULL; + + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, + (XMesaDrawable) p, cmap)) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + +/** + * For GLX_EXT_texture_from_pixmap + */ +XMesaBuffer +XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p, + XMesaColormap cmap, + int format, int target, int mipmap) +{ + GET_CURRENT_CONTEXT(ctx); + XMesaBuffer b; + GLuint width, height; + + assert(v); + + b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); + if (!b) + return NULL; + + /* get pixmap size, update framebuffer/renderbuffer dims */ + xmesa_get_window_size(v->display, b, &width, &height); + _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height); + + if (target == 0) { + /* examine dims */ + if (ctx->Extensions.ARB_texture_non_power_of_two) { + target = GLX_TEXTURE_2D_EXT; + } + else if ( _mesa_bitcount(width) == 1 + && _mesa_bitcount(height) == 1) { + /* power of two size */ + if (height == 1) { + target = GLX_TEXTURE_1D_EXT; + } + else { + target = GLX_TEXTURE_2D_EXT; + } + } + else if (ctx->Extensions.NV_texture_rectangle) { + target = GLX_TEXTURE_RECTANGLE_EXT; + } + else { + /* non power of two textures not supported */ + XMesaDestroyBuffer(b); + return 0; + } + } + + b->TextureTarget = target; + b->TextureFormat = format; + b->TextureMipmap = mipmap; + + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, + (XMesaDrawable) p, cmap)) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + + +XMesaBuffer +XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, + unsigned int width, unsigned int height) +{ +#ifndef XFree86Server + XMesaWindow root; + XMesaDrawable drawable; /* X Pixmap Drawable */ + XMesaBuffer b; + + /* allocate pixmap for front buffer */ + root = RootWindow( v->display, v->visinfo->screen ); + drawable = XCreatePixmap(v->display, root, width, height, + v->visinfo->depth); + if (!drawable) + return NULL; + + b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); + if (!b) + return NULL; + + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, + drawable, cmap)) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +#else + return 0; +#endif +} + + + +/* + * Deallocate an XMesaBuffer structure and all related info. + */ +PUBLIC void +XMesaDestroyBuffer(XMesaBuffer b) +{ + xmesa_free_buffer(b); +} + + +/** + * Query the current window size and update the corresponding GLframebuffer + * and all attached renderbuffers. + * Called when: + * 1. the first time a buffer is bound to a context. + * 2. from the XMesaResizeBuffers() API function. + * 3. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too... + * Note: it's possible (and legal) for xmctx to be NULL. That can happen + * when resizing a buffer when no rendering context is bound. + */ +void +xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) +{ + GLuint width, height; + xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height); + st_resize_framebuffer(drawBuffer->stfb, width, height); +} + + +/* + * Bind buffer b to context c and make c the current rendering context. + */ +GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) +{ + return XMesaMakeCurrent2( c, b, b ); +} + + +/* + * Bind buffer b to context c and make c the current rendering context. + */ +PUBLIC +GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, + XMesaBuffer readBuffer ) +{ + if (c) { + if (!drawBuffer || !readBuffer) + return GL_FALSE; /* must specify buffers! */ + +#if 0 + /* XXX restore this optimization */ + if (&(c->mesa) == _mesa_get_current_context() + && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer + && c->mesa.ReadBuffer == &readBuffer->mesa_buffer + && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) { + /* same context and buffer, do nothing */ + return GL_TRUE; + } +#endif + + c->xm_buffer = drawBuffer; + + /* Call this periodically to detect when the user has begun using + * GL rendering from multiple threads. + */ + _glapi_check_multithread(); + + st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb); + + xmesa_check_and_update_buffer_size(c, drawBuffer); + if (readBuffer != drawBuffer) + xmesa_check_and_update_buffer_size(c, readBuffer); + + /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ + drawBuffer->wasCurrent = GL_TRUE; + } + else { + /* Detach */ + st_make_current( NULL, NULL, NULL ); + } + return GL_TRUE; +} + + +/* + * Unbind the context c from its buffer. + */ +GLboolean XMesaUnbindContext( XMesaContext c ) +{ + /* A no-op for XFree86 integration purposes */ + return GL_TRUE; +} + + +XMesaContext XMesaGetCurrentContext( void ) +{ + GET_CURRENT_CONTEXT(ctx); + if (ctx) { + XMesaContext xmesa = xmesa_context(ctx); + return xmesa; + } + else { + return 0; + } +} + + +XMesaBuffer XMesaGetCurrentBuffer( void ) +{ + GET_CURRENT_CONTEXT(ctx); + if (ctx) { + XMesaBuffer xmbuf = xmesa_buffer(ctx->DrawBuffer); + return xmbuf; + } + else { + return 0; + } +} + + +/* New in Mesa 3.1 */ +XMesaBuffer XMesaGetCurrentReadBuffer( void ) +{ + GET_CURRENT_CONTEXT(ctx); + if (ctx) { + return xmesa_buffer(ctx->ReadBuffer); + } + else { + return 0; + } +} + + +#ifdef XFree86Server +PUBLIC +GLboolean XMesaForceCurrent(XMesaContext c) +{ + if (c) { + _glapi_set_dispatch(c->mesa.CurrentDispatch); + + if (&(c->mesa) != _mesa_get_current_context()) { + _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); + } + } + else { + _mesa_make_current(NULL, NULL, NULL); + } + return GL_TRUE; +} + + +PUBLIC +GLboolean XMesaLoseCurrent(XMesaContext c) +{ + (void) c; + _mesa_make_current(NULL, NULL, NULL); + return GL_TRUE; +} + + +PUBLIC +GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask ) +{ + _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask); + return GL_TRUE; +} +#endif /* XFree86Server */ + + +#ifndef FX +GLboolean XMesaSetFXmode( GLint mode ) +{ + (void) mode; + return GL_FALSE; +} +#endif + + + +/* + * Copy the back buffer to the front buffer. If there's no back buffer + * this is a no-op. + */ +PUBLIC +void XMesaSwapBuffers( XMesaBuffer b ) +{ + struct pipe_surface *surf; + + /* If we're swapping the buffer associated with the current context + * we have to flush any pending rendering commands first. + */ + st_notify_swapbuffers(b->stfb); + + surf = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT); + if (surf) { + if (xmesa_mode == XMESA_AUB) + xmesa_display_aub( surf ); + else + xmesa_display_surface(b, surf); + } + + xmesa_check_and_update_buffer_size(NULL, b); +} + + + +/* + * Copy sub-region of back buffer to front buffer + */ +void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) +{ + struct pipe_surface *surf_front + = st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT); + struct pipe_surface *surf_back + = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT); + struct pipe_context *pipe = NULL; /* XXX fix */ + + if (!surf_front || !surf_back) + return; + + pipe->surface_copy(pipe, + FALSE, + surf_front, x, y, /* dest */ + surf_back, x, y, /* src */ + width, height); +} + + + +/* + * Return the depth buffer associated with an XMesaBuffer. + * Input: b - the XMesa buffer handle + * Output: width, height - size of buffer in pixels + * bytesPerValue - bytes per depth value (2 or 4) + * buffer - pointer to depth buffer values + * Return: GL_TRUE or GL_FALSE to indicate success or failure. + */ +GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, + GLint *bytesPerValue, void **buffer ) +{ + *width = 0; + *height = 0; + *bytesPerValue = 0; + *buffer = 0; + return GL_FALSE; +} + + +void XMesaFlush( XMesaContext c ) +{ + if (c && c->xm_visual->display) { +#ifdef XFree86Server + /* NOT_NEEDED */ +#else + XSync( c->xm_visual->display, False ); +#endif + } +} + + + +const char *XMesaGetString( XMesaContext c, int name ) +{ + (void) c; + if (name==XMESA_VERSION) { + return "5.0"; + } + else if (name==XMESA_EXTENSIONS) { + return ""; + } + else { + return NULL; + } +} + + + +XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) +{ + XMesaBuffer b; + for (b=XMesaBufferList; b; b=b->Next) { + if (b->drawable == d && b->xm_visual->display == dpy) { + return b; + } + } + return NULL; +} + + +/** + * Free/destroy all XMesaBuffers associated with given display. + */ +void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy) +{ + XMesaBuffer b, next; + for (b = XMesaBufferList; b; b = next) { + next = b->Next; + if (b->xm_visual->display == dpy) { + xmesa_free_buffer(b); + } + } +} + + +/* + * Look for XMesaBuffers whose X window has been destroyed. + * Deallocate any such XMesaBuffers. + */ +void XMesaGarbageCollect( void ) +{ + XMesaBuffer b, next; + for (b=XMesaBufferList; b; b=next) { + next = b->Next; + if (b->xm_visual && + b->xm_visual->display && + b->drawable && + b->type == WINDOW) { +#ifdef XFree86Server + /* NOT_NEEDED */ +#else + XSync(b->xm_visual->display, False); + if (!window_exists( b->xm_visual->display, b->drawable )) { + /* found a dead window, free the ancillary info */ + XMesaDestroyBuffer( b ); + } +#endif + } + } +} + + +unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, + GLfloat red, GLfloat green, + GLfloat blue, GLfloat alpha ) +{ + /* no longer supported */ + return 0; +} + + +/* + * This is typically called when the window size changes and we need + * to reallocate the buffer's back/depth/stencil/accum buffers. + */ +PUBLIC void +XMesaResizeBuffers( XMesaBuffer b ) +{ + GET_CURRENT_CONTEXT(ctx); + XMesaContext xmctx = xmesa_context(ctx); + if (!xmctx) + return; + xmesa_check_and_update_buffer_size(xmctx, b); +} + + + + +PUBLIC void +XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer, + const int *attrib_list) +{ +} + + + +PUBLIC void +XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer) +{ +} + diff --git a/src/gallium/winsys/xlib/xm_image.c b/src/gallium/winsys/xlib/xm_image.c new file mode 100644 index 00000000000..087b4e4c3a7 --- /dev/null +++ b/src/gallium/winsys/xlib/xm_image.c @@ -0,0 +1,133 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Kevin E. Martin <[email protected]> + * Brian Paul <[email protected]> + */ + +#include <stdlib.h> +#include <X11/Xmd.h> + +#include "glxheader.h" +#include "xmesaP.h" + +#ifdef XFree86Server + +#ifdef ROUNDUP +#undef ROUNDUP +#endif + +#define ROUNDUP(nbytes, pad) ((((nbytes) + ((pad)-1)) / (pad)) * ((pad)>>3)) + +XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height, char *data) +{ + XMesaImage *image; + + image = (XMesaImage *)xalloc(sizeof(XMesaImage)); + + if (image) { + image->width = width; + image->height = height; + image->data = data; + /* Always pad to 32 bits */ + image->bytes_per_line = ROUNDUP((bitsPerPixel * width), 32); + image->bits_per_pixel = bitsPerPixel; + } + + return image; +} + +void XMesaDestroyImage(XMesaImage *image) +{ + if (image->data) + free(image->data); + xfree(image); +} + +unsigned long XMesaGetPixel(XMesaImage *image, int x, int y) +{ + CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line); + CARD8 *i8; + CARD16 *i16; + CARD32 *i32; + switch (image->bits_per_pixel) { + case 8: + i8 = (CARD8 *)row; + return i8[x]; + break; + case 15: + case 16: + i16 = (CARD16 *)row; + return i16[x]; + break; + case 24: /* WARNING: architecture specific code */ + i8 = (CARD8 *)row; + return (((CARD32)i8[x*3]) | + (((CARD32)i8[x*3+1])<<8) | + (((CARD32)i8[x*3+2])<<16)); + break; + case 32: + i32 = (CARD32 *)row; + return i32[x]; + break; + } + return 0; +} + +#ifndef XMESA_USE_PUTPIXEL_MACRO +void XMesaPutPixel(XMesaImage *image, int x, int y, unsigned long pixel) +{ + CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line); + CARD8 *i8; + CARD16 *i16; + CARD32 *i32; + switch (image->bits_per_pixel) { + case 8: + i8 = (CARD8 *)row; + i8[x] = (CARD8)pixel; + break; + case 15: + case 16: + i16 = (CARD16 *)row; + i16[x] = (CARD16)pixel; + break; + case 24: /* WARNING: architecture specific code */ + i8 = (CARD8 *)__row; + i8[x*3] = (CARD8)(p); + i8[x*3+1] = (CARD8)(p>>8); + i8[x*3+2] = (CARD8)(p>>16); + case 32: + i32 = (CARD32 *)row; + i32[x] = (CARD32)pixel; + break; + } +} +#endif + +#endif /* XFree86Server */ diff --git a/src/gallium/winsys/xlib/xm_image.h b/src/gallium/winsys/xlib/xm_image.h new file mode 100644 index 00000000000..2a5e0f37779 --- /dev/null +++ b/src/gallium/winsys/xlib/xm_image.h @@ -0,0 +1,77 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Kevin E. Martin <[email protected]> + * Brian Paul <[email protected]> + */ + +#ifndef _XM_IMAGE_H_ +#define _XM_IMAGE_H_ + +#define XMESA_USE_PUTPIXEL_MACRO + +extern XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height, + char *data); +extern void XMesaDestroyImage(XMesaImage *image); +extern unsigned long XMesaGetPixel(XMesaImage *image, int x, int y); +#ifdef XMESA_USE_PUTPIXEL_MACRO +#define XMesaPutPixel(__i,__x,__y,__p) \ +{ \ + CARD8 *__row = (CARD8 *)(__i->data + __y*__i->bytes_per_line); \ + CARD8 *__i8; \ + CARD16 *__i16; \ + CARD32 *__i32; \ + switch (__i->bits_per_pixel) { \ + case 8: \ + __i8 = (CARD8 *)__row; \ + __i8[__x] = (CARD8)__p; \ + break; \ + case 15: \ + case 16: \ + __i16 = (CARD16 *)__row; \ + __i16[__x] = (CARD16)__p; \ + break; \ + case 24: /* WARNING: architecture specific code */ \ + __i8 = (CARD8 *)__row; \ + __i8[__x*3] = (CARD8)(__p); \ + __i8[__x*3+1] = (CARD8)(__p>>8); \ + __i8[__x*3+2] = (CARD8)(__p>>16); \ + break; \ + case 32: \ + __i32 = (CARD32 *)__row; \ + __i32[__x] = (CARD32)__p; \ + break; \ + } \ +} +#else +extern void XMesaPutPixel(XMesaImage *image, int x, int y, + unsigned long pixel); +#endif + +#endif /* _XM_IMAGE_H_ */ diff --git a/src/gallium/winsys/xlib/xm_winsys.c b/src/gallium/winsys/xlib/xm_winsys.c new file mode 100644 index 00000000000..68ead7f528e --- /dev/null +++ b/src/gallium/winsys/xlib/xm_winsys.c @@ -0,0 +1,672 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/* + * Authors: + * Keith Whitwell + * Brian Paul + */ + + +#include "glxheader.h" +#include "xmesaP.h" + +#undef ASSERT +#undef Elements + +#include "pipe/p_winsys.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "softpipe/sp_winsys.h" + +#ifdef GALLIUM_CELL +#include "cell/ppu/cell_context.h" +#include "cell/ppu/cell_screen.h" +#include "cell/ppu/cell_winsys.h" +#else +#define TILE_SIZE 32 /* avoid compilation errors */ +#endif + +#ifdef GALLIUM_TRACE +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#endif + +#include "xm_winsys_aub.h" + + +/** + * Subclass of pipe_buffer for Xlib winsys. + * Low-level OS/window system memory buffer + */ +struct xm_buffer +{ + struct pipe_buffer base; + boolean userBuffer; /** Is this a user-space buffer? */ + void *data; + void *mapped; + + XImage *tempImage; + int shm; +#if defined(USE_XSHM) && !defined(XFree86Server) + XShmSegmentInfo shminfo; +#endif +}; + + +/** + * Subclass of pipe_winsys for Xlib winsys + */ +struct xmesa_pipe_winsys +{ + struct pipe_winsys base; + struct xmesa_visual *xm_visual; + int shm; +}; + + + +/** Cast wrapper */ +static INLINE struct xm_buffer * +xm_buffer( struct pipe_buffer *buf ) +{ + return (struct xm_buffer *)buf; +} + + +/** + * X Shared Memory Image extension code + */ +#if defined(USE_XSHM) && !defined(XFree86Server) + +#define XSHM_ENABLED(b) ((b)->shm) + +static volatile int mesaXErrorFlag = 0; + +/** + * Catches potential Xlib errors. + */ +static int +mesaHandleXError(XMesaDisplay *dpy, XErrorEvent *event) +{ + (void) dpy; + (void) event; + mesaXErrorFlag = 1; + return 0; +} + + +static GLboolean alloc_shm(struct xm_buffer *buf, unsigned size) +{ + XShmSegmentInfo *const shminfo = & buf->shminfo; + + shminfo->shmid = shmget(IPC_PRIVATE, size, IPC_CREAT|0777); + if (shminfo->shmid < 0) { + return GL_FALSE; + } + + shminfo->shmaddr = (char *) shmat(shminfo->shmid, 0, 0); + if (shminfo->shmaddr == (char *) -1) { + shmctl(shminfo->shmid, IPC_RMID, 0); + return GL_FALSE; + } + + shminfo->readOnly = False; + return GL_TRUE; +} + + +/** + * Allocate a shared memory XImage back buffer for the given XMesaBuffer. + */ +static void +alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb, + unsigned width, unsigned height) +{ + /* + * We have to do a _lot_ of error checking here to be sure we can + * really use the XSHM extension. It seems different servers trigger + * errors at different points if the extension won't work. Therefore + * we have to be very careful... + */ +#if 0 + GC gc; +#endif + int (*old_handler)(XMesaDisplay *, XErrorEvent *); + + b->tempImage = XShmCreateImage(xmb->xm_visual->display, + xmb->xm_visual->visinfo->visual, + xmb->xm_visual->visinfo->depth, + ZPixmap, + NULL, + &b->shminfo, + width, height); + if (b->tempImage == NULL) { + b->shm = 0; + return; + } + + + mesaXErrorFlag = 0; + old_handler = XSetErrorHandler(mesaHandleXError); + /* This may trigger the X protocol error we're ready to catch: */ + XShmAttach(xmb->xm_visual->display, &b->shminfo); + XSync(xmb->xm_visual->display, False); + + if (mesaXErrorFlag) { + /* we are on a remote display, this error is normal, don't print it */ + XFlush(xmb->xm_visual->display); + mesaXErrorFlag = 0; + XDestroyImage(b->tempImage); + b->tempImage = NULL; + b->shm = 0; + (void) XSetErrorHandler(old_handler); + return; + } + + + /* Finally, try an XShmPutImage to be really sure the extension works */ +#if 0 + gc = XCreateGC(xmb->xm_visual->display, xmb->drawable, 0, NULL); + XShmPutImage(xmb->xm_visual->display, xmb->drawable, gc, + b->tempImage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False); + XSync(xmb->xm_visual->display, False); + XFreeGC(xmb->xm_visual->display, gc); + (void) XSetErrorHandler(old_handler); + if (mesaXErrorFlag) { + XFlush(xmb->xm_visual->display); + mesaXErrorFlag = 0; + XDestroyImage(b->tempImage); + b->tempImage = NULL; + b->shm = 0; + return; + } +#endif +} + +#else + +#define XSHM_ENABLED(b) 0 + +static void +alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb, + unsigned width, unsigned height) +{ + b->shm = 0; +} +#endif /* USE_XSHM */ + + + + +/* Most callbacks map direcly onto dri_bufmgr operations: + */ +static void * +xm_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, + unsigned flags) +{ + struct xm_buffer *xm_buf = xm_buffer(buf); + xm_buf->mapped = xm_buf->data; + return xm_buf->mapped; +} + +static void +xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct xm_buffer *xm_buf = xm_buffer(buf); + xm_buf->mapped = NULL; +} + +static void +xm_buffer_destroy(struct pipe_winsys *pws, + struct pipe_buffer *buf) +{ + struct xm_buffer *oldBuf = xm_buffer(buf); + + if (oldBuf->data) { +#if defined(USE_XSHM) && !defined(XFree86Server) + if (oldBuf->shminfo.shmid >= 0) { + shmdt(oldBuf->shminfo.shmaddr); + shmctl(oldBuf->shminfo.shmid, IPC_RMID, 0); + + oldBuf->shminfo.shmid = -1; + oldBuf->shminfo.shmaddr = (char *) -1; + } + else +#endif + { + if (!oldBuf->userBuffer) { + align_free(oldBuf->data); + } + } + + oldBuf->data = NULL; + } + + free(oldBuf); +} + + +/** + * Display a surface that's in a tiled configuration. That is, all the + * pixels for a TILE_SIZExTILE_SIZE block are contiguous in memory. + */ +static void +xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf) +{ + XImage *ximage; + struct xm_buffer *xm_buf = xm_buffer(surf->buffer); + const uint tilesPerRow = (surf->width + TILE_SIZE - 1) / TILE_SIZE; + uint x, y; + + /* check that the XImage has been previously initialized */ + assert(ximage->format); + assert(ximage->bitmap_unit); + + if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) { + alloc_shm_ximage(xm_buf, b, TILE_SIZE, TILE_SIZE); + } + + ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage; + + if (!XSHM_ENABLED(xm_buf)) { + /* update XImage's fields */ + ximage->width = TILE_SIZE; + ximage->height = TILE_SIZE; + ximage->bytes_per_line = TILE_SIZE * 4; + } + + for (y = 0; y < surf->height; y += TILE_SIZE) { + for (x = 0; x < surf->width; x += TILE_SIZE) { + int dx = x; + int dy = y; + int tx = x / TILE_SIZE; + int ty = y / TILE_SIZE; + int offset = ty * tilesPerRow + tx; + + offset *= 4 * TILE_SIZE * TILE_SIZE; + + ximage->data = (char *) xm_buf->data + offset; + + if (XSHM_ENABLED(xm_buf)) { +#if defined(USE_XSHM) && !defined(XFree86Server) + XShmPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, x, y, TILE_SIZE, TILE_SIZE, False); +#endif + } else { + XPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, dx, dy, TILE_SIZE, TILE_SIZE); + } + } + } +} + + +/** + * Display/copy the image in the surface into the X window specified + * by the XMesaBuffer. + */ +void +xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf) +{ + XImage *ximage; + struct xm_buffer *xm_buf = xm_buffer(surf->buffer); + static boolean no_swap = 0; + static boolean firsttime = 1; + static int tileSize = 0; + + if (firsttime) { + no_swap = getenv("SP_NO_RAST") != NULL; +#ifdef GALLIUM_CELL + if (!getenv("GALLIUM_NOCELL")) { + tileSize = 32; /** probably temporary */ + } +#endif + firsttime = 0; + } + + if (no_swap) + return; + + if (tileSize) { + xmesa_display_surface_tiled(b, surf); + return; + } + + if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) { + assert(surf->block.width == 1); + assert(surf->block.height == 1); + alloc_shm_ximage(xm_buf, b, surf->stride/surf->block.size, surf->height); + } + + ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage; + ximage->data = xm_buf->data; + + /* display image in Window */ + if (XSHM_ENABLED(xm_buf)) { +#if defined(USE_XSHM) && !defined(XFree86Server) + XShmPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, 0, 0, surf->width, surf->height, False); +#endif + } else { + /* check that the XImage has been previously initialized */ + assert(ximage->format); + assert(ximage->bitmap_unit); + + /* update XImage's fields */ + ximage->width = surf->width; + ximage->height = surf->height; + ximage->bytes_per_line = surf->stride; + + XPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, 0, 0, surf->width, surf->height); + } +} + + +static void +xm_flush_frontbuffer(struct pipe_winsys *pws, + struct pipe_surface *surf, + void *context_private) +{ + /* + * The front color buffer is actually just another XImage buffer. + * This function copies that XImage to the actual X Window. + */ + XMesaContext xmctx = (XMesaContext) context_private; + xmesa_display_surface(xmctx->xm_buffer, surf); +} + + + +static const char * +xm_get_name(struct pipe_winsys *pws) +{ + return "Xlib"; +} + + +static struct pipe_buffer * +xm_buffer_create(struct pipe_winsys *pws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); +#if defined(USE_XSHM) && !defined(XFree86Server) + struct xmesa_pipe_winsys *xpws = (struct xmesa_pipe_winsys *) pws; +#endif + + buffer->base.refcount = 1; + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + + +#if defined(USE_XSHM) && !defined(XFree86Server) + buffer->shminfo.shmid = -1; + buffer->shminfo.shmaddr = (char *) -1; + + if (xpws->shm && (usage & PIPE_BUFFER_USAGE_PIXEL) != 0) { + buffer->shm = xpws->shm; + + if (alloc_shm(buffer, size)) { + buffer->data = buffer->shminfo.shmaddr; + } + } +#endif + + if (buffer->data == NULL) { + buffer->shm = 0; + + /* align to 16-byte multiple for Cell */ + buffer->data = align_malloc(size, max(alignment, 16)); + } + + return &buffer->base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); + buffer->base.refcount = 1; + buffer->base.size = bytes; + buffer->userBuffer = TRUE; + buffer->data = ptr; + buffer->shm = 0; + + return &buffer->base; +} + + + +/** + * Round n up to next multiple. + */ +static INLINE unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + +static int +xm_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + const unsigned alignment = 64; + + surf->width = width; + surf->height = height; + surf->format = format; + pf_get_block(format, &surf->block); + surf->nblocksx = pf_get_nblocksx(&surf->block, width); + surf->nblocksy = pf_get_nblocksy(&surf->block, height); + surf->stride = round_up(surf->nblocksx * surf->block.size, alignment); + surf->usage = flags; + + assert(!surf->buffer); + surf->buffer = winsys->buffer_create(winsys, alignment, + PIPE_BUFFER_USAGE_PIXEL, +#ifdef GALLIUM_CELL /* XXX a bit of a hack */ + surf->stride * round_up(surf->nblocksy, TILE_SIZE)); +#else + surf->stride * surf->nblocksy); +#endif + + if(!surf->buffer) + return -1; + + return 0; +} + + +/** + * Called via winsys->surface_alloc() to create new surfaces. + */ +static struct pipe_surface * +xm_surface_alloc(struct pipe_winsys *ws) +{ + struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); + + assert(ws); + + surface->refcount = 1; + surface->winsys = ws; + + return surface; +} + + + +static void +xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + assert(!surf->texture); + surf->refcount--; + if (surf->refcount == 0) { + if (surf->buffer) + pipe_buffer_reference(winsys, &surf->buffer, NULL); + free(surf); + } + *s = NULL; +} + + +/* + * Fence functions - basically nothing to do, as we don't create any actual + * fence objects. + */ + +static void +xm_fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + + +static int +xm_fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static int +xm_fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +/** + * Return pointer to a pipe_winsys object. + * For Xlib, this is a singleton object. + * Nothing special for the Xlib driver so no subclassing or anything. + */ +struct pipe_winsys * +xmesa_get_pipe_winsys_aub(struct xmesa_visual *xm_vis) +{ + static struct xmesa_pipe_winsys *ws = NULL; + + if (!ws) { + ws = (struct xmesa_pipe_winsys *) xmesa_create_pipe_winsys_aub(); + } + return &ws->base; +} + + +static struct pipe_winsys * +xmesa_get_pipe_winsys(struct xmesa_visual *xm_vis) +{ + static struct xmesa_pipe_winsys *ws = NULL; + + if (!ws) { + ws = CALLOC_STRUCT(xmesa_pipe_winsys); + + ws->xm_visual = xm_vis; + ws->shm = xmesa_check_for_xshm(xm_vis->display); + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + */ + ws->base.buffer_create = xm_buffer_create; + ws->base.user_buffer_create = xm_user_buffer_create; + ws->base.buffer_map = xm_buffer_map; + ws->base.buffer_unmap = xm_buffer_unmap; + ws->base.buffer_destroy = xm_buffer_destroy; + + ws->base.surface_alloc = xm_surface_alloc; + ws->base.surface_alloc_storage = xm_surface_alloc_storage; + ws->base.surface_release = xm_surface_release; + + ws->base.fence_reference = xm_fence_reference; + ws->base.fence_signalled = xm_fence_signalled; + ws->base.fence_finish = xm_fence_finish; + + ws->base.flush_frontbuffer = xm_flush_frontbuffer; + ws->base.get_name = xm_get_name; + } + + return &ws->base; +} + + +struct pipe_context * +xmesa_create_pipe_context(XMesaContext xmesa, uint pixelformat) +{ + struct pipe_winsys *pws; + struct pipe_context *pipe; + + if (getenv("XM_AUB")) { + pws = xmesa_get_pipe_winsys_aub(xmesa->xm_visual); + } + else { + pws = xmesa_get_pipe_winsys(xmesa->xm_visual); + } + +#ifdef GALLIUM_CELL + if (!getenv("GALLIUM_NOCELL")) { + struct cell_winsys *cws = cell_get_winsys(pixelformat); + struct pipe_screen *screen = cell_create_screen(pws); + + pipe = cell_create_context(screen, cws); + } + else +#endif + { + struct pipe_screen *screen = softpipe_create_screen(pws); + + pipe = softpipe_create(screen, pws, NULL); + +#ifdef GALLIUM_TRACE + screen = trace_screen_create(screen); + + pipe = trace_context_create(screen, pipe); +#endif + } + + if (pipe) + pipe->priv = xmesa; + + return pipe; +} diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.c b/src/gallium/winsys/xlib/xm_winsys_aub.c new file mode 100644 index 00000000000..35c4ebc4ba3 --- /dev/null +++ b/src/gallium/winsys/xlib/xm_winsys_aub.c @@ -0,0 +1,586 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/* + * Authors: + * Keith Whitwell + * Brian Paul + */ + + +#include "glxheader.h" +#include "xmesaP.h" + +#include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "i965simple/brw_winsys.h" +#include "i965simple/brw_screen.h" +#include "brw_aub.h" +#include "xm_winsys_aub.h" + + + +struct aub_buffer { + char *data; + unsigned offset; + unsigned size; + unsigned refcount; + unsigned map_count; + boolean dump_on_unmap; +}; + + + +struct aub_pipe_winsys { + struct pipe_winsys winsys; + + struct brw_aubfile *aubfile; + + /* This is simple, isn't it: + */ + char *pool; + unsigned size; + unsigned used; +}; + + +/* Turn a pipe winsys into an aub/pipe winsys: + */ +static inline struct aub_pipe_winsys * +aub_pipe_winsys( struct pipe_winsys *winsys ) +{ + return (struct aub_pipe_winsys *)winsys; +} + + + +static INLINE struct aub_buffer * +aub_bo( struct pipe_buffer *bo ) +{ + return (struct aub_buffer *)bo; +} + +static INLINE struct pipe_buffer * +pipe_bo( struct aub_buffer *bo ) +{ + return (struct pipe_buffer *)bo; +} + + + + +static void *aub_buffer_map(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned flags ) +{ + struct aub_buffer *sbo = aub_bo(buf); + + assert(sbo->data); + + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + sbo->dump_on_unmap = 1; + + sbo->map_count++; + return sbo->data; +} + +static void aub_buffer_unmap(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); + struct aub_buffer *sbo = aub_bo(buf); + + sbo->map_count--; + + if (sbo->map_count == 0 && + sbo->dump_on_unmap) { + + sbo->dump_on_unmap = 0; + + brw_aub_gtt_data( iws->aubfile, + sbo->offset, + sbo->data, + sbo->size, + 0, + 0); + } +} + + +static void +aub_buffer_destroy(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + free(buf); +} + + +void xmesa_buffer_subdata_aub(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned long offset, + unsigned long size, + const void *data, + unsigned aub_type, + unsigned aub_sub_type) +{ + struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); + struct aub_buffer *sbo = aub_bo(buf); + + assert(sbo->size > offset + size); + memcpy(sbo->data + offset, data, size); + + brw_aub_gtt_data( iws->aubfile, + sbo->offset + offset, + sbo->data + offset, + size, + aub_type, + aub_sub_type ); +} + +void xmesa_commands_aub(struct pipe_winsys *winsys, + unsigned *cmds, + unsigned nr_dwords) +{ + struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); + unsigned size = nr_dwords * 4; + + assert(iws->used + size < iws->size); + + brw_aub_gtt_cmds( iws->aubfile, + AUB_BUF_START + iws->used, + cmds, + nr_dwords * sizeof(int) ); + + iws->used += align(size, 4096); +} + + +static struct aub_pipe_winsys *global_winsys = NULL; + +void xmesa_display_aub( /* struct pipe_winsys *winsys, */ + struct pipe_surface *surface ) +{ +// struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); + brw_aub_dump_bmp( global_winsys->aubfile, + surface, + aub_bo(surface->buffer)->offset ); +} + + + +/* Pipe has no concept of pools. We choose the tex/region pool + * for all buffers. + */ +static struct pipe_buffer * +aub_buffer_create(struct pipe_winsys *winsys, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); + struct aub_buffer *sbo = CALLOC_STRUCT(aub_buffer); + + sbo->refcount = 1; + + /* Could reuse buffers that are not referenced in current + * batchbuffer. Can't do that atm, so always reallocate: + */ + assert(iws->used + size < iws->size); + sbo->data = iws->pool + iws->used; + sbo->offset = AUB_BUF_START + iws->used; + iws->used += align(size, 4096); + + sbo->size = size; + + return pipe_bo(sbo); +} + + +static struct pipe_buffer * +aub_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) +{ + struct aub_buffer *sbo; + + /* Lets hope this is meant for upload, not as a result! + */ + sbo = aub_bo(aub_buffer_create( winsys, 0, 0, 0 )); + + sbo->data = ptr; + sbo->size = bytes; + + return pipe_bo(sbo); +} + + +/* The state tracker (should!) keep track of whether the fake + * frontbuffer has been touched by any rendering since the last time + * we copied its contents to the real frontbuffer. Our task is easy: + */ +static void +aub_flush_frontbuffer( struct pipe_winsys *winsys, + struct pipe_surface *surf, + void *context_private) +{ + xmesa_display_aub( surf ); +} + +static struct pipe_surface * +aub_i915_surface_alloc(struct pipe_winsys *winsys) +{ + struct pipe_surface *surf = CALLOC_STRUCT(pipe_surface); + if (surf) { + surf->refcount = 1; + surf->winsys = winsys; + } + return surf; +} + + +/** + * Round n up to next multiple. + */ +static INLINE unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + +static int +aub_i915_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + const unsigned alignment = 64; + + surf->width = width; + surf->height = height; + surf->format = format; + pf_get_block(format, &surf->block); + surf->nblocksx = pf_get_nblocksx(&surf->block, width); + surf->nblocksy = pf_get_nblocksy(&surf->block, height); + surf->stride = round_up(surf->nblocksx * surf->block.size, alignment); + surf->usage = flags; + + assert(!surf->buffer); + surf->buffer = winsys->buffer_create(winsys, alignment, + PIPE_BUFFER_USAGE_PIXEL, + surf->stride * surf->nblocksy); + if(!surf->buffer) + return -1; + + return 0; +} + +static void +aub_i915_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + surf->refcount--; + if (surf->refcount == 0) { + if (surf->buffer) + pipe_buffer_reference(winsys, &surf->buffer, NULL); + free(surf); + } + *s = NULL; +} + + + +static const char * +aub_get_name( struct pipe_winsys *winsys ) +{ + return "Aub/xlib"; +} + +struct pipe_winsys * +xmesa_create_pipe_winsys_aub( void ) +{ + struct aub_pipe_winsys *iws = CALLOC_STRUCT( aub_pipe_winsys ); + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + * + * Pipe would be happy with a malloc based memory manager, but + * the SwapBuffers implementation in this winsys driver requires + * that rendering be done to an appropriate _DriBufferObject. + */ + iws->winsys.buffer_create = aub_buffer_create; + iws->winsys.user_buffer_create = aub_user_buffer_create; + iws->winsys.buffer_map = aub_buffer_map; + iws->winsys.buffer_unmap = aub_buffer_unmap; + iws->winsys.buffer_destroy = aub_buffer_destroy; + iws->winsys.flush_frontbuffer = aub_flush_frontbuffer; + iws->winsys.get_name = aub_get_name; + + iws->winsys.surface_alloc = aub_i915_surface_alloc; + iws->winsys.surface_alloc_storage = aub_i915_surface_alloc_storage; + iws->winsys.surface_release = aub_i915_surface_release; + + iws->aubfile = brw_aubfile_create(); + iws->size = AUB_BUF_SIZE; + iws->pool = malloc(AUB_BUF_SIZE); + + /* HACK: static copy of this pointer: + */ + assert(global_winsys == NULL); + global_winsys = iws; + + return &iws->winsys; +} + + +void +xmesa_destroy_pipe_winsys_aub( struct pipe_winsys *winsys ) + +{ + struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); + brw_aub_destroy(iws->aubfile); + free(iws->pool); + free(iws); +} + + + + + + + +#define IWS_BATCHBUFFER_SIZE 1024 + +struct aub_brw_winsys { + struct brw_winsys winsys; /**< batch buffer funcs */ + struct aub_context *aub; + + struct pipe_winsys *pipe_winsys; + + unsigned batch_data[IWS_BATCHBUFFER_SIZE]; + unsigned batch_nr; + unsigned batch_size; + unsigned batch_alloc; +}; + + +/* Turn a i965simple winsys into an aub/i965simple winsys: + */ +static inline struct aub_brw_winsys * +aub_brw_winsys( struct brw_winsys *sws ) +{ + return (struct aub_brw_winsys *)sws; +} + + +/* Simple batchbuffer interface: + */ + +static unsigned *aub_i965_batch_start( struct brw_winsys *sws, + unsigned dwords, + unsigned relocs ) +{ + struct aub_brw_winsys *iws = aub_brw_winsys(sws); + + if (iws->batch_size < iws->batch_nr + dwords) + return NULL; + + iws->batch_alloc = iws->batch_nr + dwords; + return (void *)1; /* not a valid pointer! */ +} + +static void aub_i965_batch_dword( struct brw_winsys *sws, + unsigned dword ) +{ + struct aub_brw_winsys *iws = aub_brw_winsys(sws); + + assert(iws->batch_nr < iws->batch_alloc); + iws->batch_data[iws->batch_nr++] = dword; +} + +static void aub_i965_batch_reloc( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags, + unsigned delta ) +{ + struct aub_brw_winsys *iws = aub_brw_winsys(sws); + + assert(iws->batch_nr < iws->batch_alloc); + iws->batch_data[iws->batch_nr++] = aub_bo(buf)->offset + delta; +} + +static unsigned aub_i965_get_buffer_offset( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags ) +{ + return aub_bo(buf)->offset; +} + +static void aub_i965_batch_end( struct brw_winsys *sws ) +{ + struct aub_brw_winsys *iws = aub_brw_winsys(sws); + + assert(iws->batch_nr <= iws->batch_alloc); + iws->batch_alloc = 0; +} + +static void aub_i965_batch_flush( struct brw_winsys *sws, + struct pipe_fence_handle **fence ) +{ + struct aub_brw_winsys *iws = aub_brw_winsys(sws); + assert(iws->batch_nr <= iws->batch_size); + + if (iws->batch_nr) { + xmesa_commands_aub( iws->pipe_winsys, + iws->batch_data, + iws->batch_nr ); + } + + iws->batch_nr = 0; +} + + + +static void aub_i965_buffer_subdata_typed(struct brw_winsys *winsys, + struct pipe_buffer *buf, + unsigned long offset, + unsigned long size, + const void *data, + unsigned data_type) +{ + struct aub_brw_winsys *iws = aub_brw_winsys(winsys); + unsigned aub_type = DW_GENERAL_STATE; + unsigned aub_sub_type; + + switch (data_type) { + case BRW_CC_VP: + aub_sub_type = DWGS_COLOR_CALC_VIEWPORT_STATE; + break; + case BRW_CC_UNIT: + aub_sub_type = DWGS_COLOR_CALC_STATE; + break; + case BRW_WM_PROG: + aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; + break; + case BRW_SAMPLER_DEFAULT_COLOR: + aub_sub_type = DWGS_SAMPLER_DEFAULT_COLOR; + break; + case BRW_SAMPLER: + aub_sub_type = DWGS_SAMPLER_STATE; + break; + case BRW_WM_UNIT: + aub_sub_type = DWGS_WINDOWER_IZ_STATE; + break; + case BRW_SF_PROG: + aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; + break; + case BRW_SF_VP: + aub_sub_type = DWGS_STRIPS_FANS_VIEWPORT_STATE; + break; + case BRW_SF_UNIT: + aub_sub_type = DWGS_STRIPS_FANS_STATE; + break; + case BRW_VS_UNIT: + aub_sub_type = DWGS_VERTEX_SHADER_STATE; + break; + case BRW_VS_PROG: + aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; + break; + case BRW_GS_UNIT: + aub_sub_type = DWGS_GEOMETRY_SHADER_STATE; + break; + case BRW_GS_PROG: + aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; + break; + case BRW_CLIP_VP: + aub_sub_type = DWGS_CLIPPER_VIEWPORT_STATE; + break; + case BRW_CLIP_UNIT: + aub_sub_type = DWGS_CLIPPER_STATE; + break; + case BRW_CLIP_PROG: + aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; + break; + case BRW_SS_SURFACE: + aub_type = DW_SURFACE_STATE; + aub_sub_type = DWSS_SURFACE_STATE; + break; + case BRW_SS_SURF_BIND: + aub_type = DW_SURFACE_STATE; + aub_sub_type = DWSS_BINDING_TABLE_STATE; + break; + case BRW_CONSTANT_BUFFER: + aub_type = DW_CONSTANT_URB_ENTRY; + aub_sub_type = 0; + break; + + default: + assert(0); + break; + } + + xmesa_buffer_subdata_aub( iws->pipe_winsys, + buf, + offset, + size, + data, + aub_type, + aub_sub_type ); +} + +/** + * Create i965 hardware rendering context. + */ +struct pipe_context * +xmesa_create_i965simple( struct pipe_winsys *winsys ) +{ + struct aub_brw_winsys *iws = CALLOC_STRUCT( aub_brw_winsys ); + struct pipe_screen *screen = brw_create_screen(winsys, 0/* XXX pci_id */); + + /* Fill in this struct with callbacks that i965simple will need to + * communicate with the window system, buffer manager, etc. + */ + iws->winsys.batch_start = aub_i965_batch_start; + iws->winsys.batch_dword = aub_i965_batch_dword; + iws->winsys.batch_reloc = aub_i965_batch_reloc; + iws->winsys.batch_end = aub_i965_batch_end; + iws->winsys.batch_flush = aub_i965_batch_flush; + iws->winsys.buffer_subdata_typed = aub_i965_buffer_subdata_typed; + iws->winsys.get_buffer_offset = aub_i965_get_buffer_offset; + + iws->pipe_winsys = winsys; + + iws->batch_size = IWS_BATCHBUFFER_SIZE; + + /* Create the i965simple context: + */ + return brw_create( screen, + &iws->winsys, + 0 ); +} diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.h b/src/gallium/winsys/xlib/xm_winsys_aub.h new file mode 100644 index 00000000000..cc2a7552771 --- /dev/null +++ b/src/gallium/winsys/xlib/xm_winsys_aub.h @@ -0,0 +1,68 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef AUB_WINSYS_H +#define AUB_WINSYS_H + +struct pipe_context; +struct pipe_winsys; +struct pipe_buffer; +struct pipe_surface; + +struct pipe_winsys * +xmesa_create_pipe_winsys_aub( void ); + +void +xmesa_destroy_pipe_winsys_aub( struct pipe_winsys *winsys ); + + + +struct pipe_context * +xmesa_create_i965simple( struct pipe_winsys *winsys ); + + + +void xmesa_buffer_subdata_aub(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned long offset, + unsigned long size, + const void *data, + unsigned aub_type, + unsigned aub_sub_type); + +void xmesa_commands_aub(struct pipe_winsys *winsys, + unsigned *cmds, + unsigned nr_dwords); + + +void xmesa_display_aub( /* struct pipe_winsys *winsys, */ + struct pipe_surface *surface ); + +extern struct pipe_winsys * +xmesa_get_pipe_winsys_aub(struct xmesa_visual *xm_vis); + +#endif diff --git a/src/gallium/winsys/xlib/xmesaP.h b/src/gallium/winsys/xlib/xmesaP.h new file mode 100644 index 00000000000..9b15b2ddf99 --- /dev/null +++ b/src/gallium/winsys/xlib/xmesaP.h @@ -0,0 +1,179 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef XMESAP_H +#define XMESAP_H + + +#include "GL/xmesa.h" +#include "mtypes.h" +#ifdef XFree86Server +#include "xm_image.h" +#endif + +#include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" + + +extern _glthread_Mutex _xmesa_lock; + +extern XMesaBuffer XMesaBufferList; + +/* + */ +#define XMESA_SOFTPIPE 1 +#define XMESA_AUB 2 +extern int xmesa_mode; + + +/** + * Visual inforation, derived from GLvisual. + * Basically corresponds to an XVisualInfo. + */ +struct xmesa_visual { + GLvisual mesa_visual; /* Device independent visual parameters */ + XMesaDisplay *display; /* The X11 display */ +#ifdef XFree86Server + GLint ColormapEntries; + GLint nplanes; +#else + XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */ + XVisualInfo *vishandle; /* Only used in fakeglx.c */ +#endif + GLint BitsPerPixel; /* True bits per pixel for XImages */ + + GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ +}; + + +/** + * Context info, derived from st_context. + * Basically corresponds to a GLXContext. + */ +struct xmesa_context { + struct st_context *st; + XMesaVisual xm_visual; /** pixel format info */ + XMesaBuffer xm_buffer; /** current drawbuffer */ +}; + + +/** + * Types of X/GLX drawables we might render into. + */ +typedef enum { + WINDOW, /* An X window */ + GLXWINDOW, /* GLX window */ + PIXMAP, /* GLX pixmap */ + PBUFFER /* GLX Pbuffer */ +} BufferType; + + +/** + * Framebuffer information, derived from. + * Basically corresponds to a GLXDrawable. + */ +struct xmesa_buffer { + struct st_framebuffer *stfb; + + GLboolean wasCurrent; /* was ever the current buffer? */ + XMesaVisual xm_visual; /* the X/Mesa visual */ + XMesaDrawable drawable; /* Usually the X window ID */ + XMesaColormap cmap; /* the X colormap */ + BufferType type; /* window, pixmap, pbuffer or glxwindow */ + + XMesaImage *tempImage; + unsigned long selectedEvents;/* for pbuffers only */ + + GLuint shm; /* X Shared Memory extension status: */ + /* 0 = not available */ + /* 1 = XImage support available */ + /* 2 = Pixmap support available too */ +#if defined(USE_XSHM) && !defined(XFree86Server) + XShmSegmentInfo shminfo; +#endif + + XMesaGC gc; /* scratch GC for span, line, tri drawing */ + + /* GLX_EXT_texture_from_pixmap */ + GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */ + GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */ + GLint TextureMipmap; /** 0 or 1 */ + + struct xmesa_buffer *Next; /* Linked list pointer: */ +}; + + + +/** cast wrapper */ +static INLINE XMesaContext +xmesa_context(GLcontext *ctx) +{ + return (XMesaContext) ctx->DriverCtx; +} + + +/** cast wrapper */ +static INLINE XMesaBuffer +xmesa_buffer(GLframebuffer *fb) +{ + struct st_framebuffer *stfb = (struct st_framebuffer *) fb; + return (XMesaBuffer) st_framebuffer_private(stfb); +} + + +extern void +xmesa_delete_framebuffer(struct gl_framebuffer *fb); + +extern XMesaBuffer +xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis); + +extern void +xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer); + +extern void +xmesa_destroy_buffers_on_display(XMesaDisplay *dpy); + +extern struct pipe_context * +xmesa_create_pipe_context(XMesaContext xm, uint pixelformat); + +static INLINE GLuint +xmesa_buffer_width(XMesaBuffer b) +{ + return b->stfb->Base.Width; +} + +static INLINE GLuint +xmesa_buffer_height(XMesaBuffer b) +{ + return b->stfb->Base.Height; +} + +extern void +xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf); + +extern int +xmesa_check_for_xshm(XMesaDisplay *display); + +#endif |