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-rw-r--r--src/gallium/winsys/xlib/brw_aub.c392
-rw-r--r--src/gallium/winsys/xlib/brw_aub.h114
-rw-r--r--src/gallium/winsys/xlib/fakeglx.c3188
-rw-r--r--src/gallium/winsys/xlib/glxapi.c1408
-rw-r--r--src/gallium/winsys/xlib/glxapi.h228
-rw-r--r--src/gallium/winsys/xlib/glxheader.h62
-rw-r--r--src/gallium/winsys/xlib/realglx.c180
-rw-r--r--src/gallium/winsys/xlib/realglx.h326
-rw-r--r--src/gallium/winsys/xlib/xfonts.c377
-rw-r--r--src/gallium/winsys/xlib/xfonts.h41
-rw-r--r--src/gallium/winsys/xlib/xm_api.c1380
-rw-r--r--src/gallium/winsys/xlib/xm_image.c133
-rw-r--r--src/gallium/winsys/xlib/xm_image.h77
-rw-r--r--src/gallium/winsys/xlib/xm_winsys.c466
-rw-r--r--src/gallium/winsys/xlib/xm_winsys_aub.c589
-rw-r--r--src/gallium/winsys/xlib/xm_winsys_aub.h67
-rw-r--r--src/gallium/winsys/xlib/xmesaP.h176
17 files changed, 9204 insertions, 0 deletions
diff --git a/src/gallium/winsys/xlib/brw_aub.c b/src/gallium/winsys/xlib/brw_aub.c
new file mode 100644
index 00000000000..541d50c6e40
--- /dev/null
+++ b/src/gallium/winsys/xlib/brw_aub.c
@@ -0,0 +1,392 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "brw_aub.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "imports.h"
+//#include "intel_winsys.h"
+
+
+struct brw_aubfile {
+ FILE *file;
+ unsigned next_free_page;
+};
+
+
+extern char *__progname;
+
+
+struct aub_file_header {
+ unsigned int instruction_type;
+ unsigned int pad0:16;
+ unsigned int minor:8;
+ unsigned int major:8;
+ unsigned char application[8*4];
+ unsigned int day:8;
+ unsigned int month:8;
+ unsigned int year:16;
+ unsigned int timezone:8;
+ unsigned int second:8;
+ unsigned int minute:8;
+ unsigned int hour:8;
+ unsigned int comment_length:16;
+ unsigned int pad1:16;
+};
+
+struct aub_block_header {
+ unsigned int instruction_type;
+ unsigned int operation:8;
+ unsigned int type:8;
+ unsigned int address_space:8;
+ unsigned int pad0:8;
+ unsigned int general_state_type:8;
+ unsigned int surface_state_type:8;
+ unsigned int pad1:16;
+ unsigned int address;
+ unsigned int length;
+};
+
+struct aub_dump_bmp {
+ unsigned int instruction_type;
+ unsigned int xmin:16;
+ unsigned int ymin:16;
+ unsigned int pitch:16;
+ unsigned int bpp:8;
+ unsigned int format:8;
+ unsigned int xsize:16;
+ unsigned int ysize:16;
+ unsigned int addr;
+ unsigned int unknown;
+};
+
+enum bh_operation {
+ BH_COMMENT,
+ BH_DATA_WRITE,
+ BH_COMMAND_WRITE,
+ BH_MMI0_WRITE32,
+ BH_END_SCENE,
+ BH_CONFIG_MEMORY_MAP,
+ BH_MAX_OPERATION
+};
+
+enum command_write_type {
+ CW_HWB_RING = 1,
+ CW_PRIMARY_RING_A,
+ CW_PRIMARY_RING_B, /* XXX - disagreement with listaub! */
+ CW_PRIMARY_RING_C,
+ CW_MAX_TYPE
+};
+
+enum memory_map_type {
+ MM_DEFAULT,
+ MM_DYNAMIC,
+ MM_MAX_TYPE
+};
+
+enum address_space {
+ ADDR_GTT,
+ ADDR_LOCAL,
+ ADDR_MAIN,
+ ADDR_MAX
+};
+
+
+#define AUB_FILE_HEADER 0xe085000b
+#define AUB_BLOCK_HEADER 0xe0c10003
+#define AUB_DUMP_BMP 0xe09e0004
+
+/* Registers to control page table
+ */
+#define PGETBL_CTL 0x2020
+#define PGETBL_ENABLED 0x1
+
+#define NR_GTT_ENTRIES 65536 /* 256 mb */
+
+#define FAIL \
+do { \
+ fprintf(stderr, "failed to write aub data at %s/%d\n", __FUNCTION__, __LINE__); \
+ exit(1); \
+} while (0)
+
+
+/* Emit the headers at the top of each aubfile. Initialize the GTT.
+ */
+static void init_aubfile( FILE *aub_file )
+{
+ struct aub_file_header fh;
+ struct aub_block_header bh;
+ unsigned int data;
+
+ static int nr;
+
+ nr++;
+
+ /* Emit the aub header:
+ */
+ memset(&fh, 0, sizeof(fh));
+
+ fh.instruction_type = AUB_FILE_HEADER;
+ fh.minor = 0x0;
+ fh.major = 0x7;
+ memcpy(fh.application, __progname, sizeof(fh.application));
+ fh.day = (nr>>24) & 0xff;
+ fh.month = 0x0;
+ fh.year = 0x0;
+ fh.timezone = 0x0;
+ fh.second = nr & 0xff;
+ fh.minute = (nr>>8) & 0xff;
+ fh.hour = (nr>>16) & 0xff;
+ fh.comment_length = 0x0;
+
+ if (fwrite(&fh, sizeof(fh), 1, aub_file) < 0)
+ FAIL;
+
+ /* Setup the GTT starting at main memory address zero (!):
+ */
+ memset(&bh, 0, sizeof(bh));
+
+ bh.instruction_type = AUB_BLOCK_HEADER;
+ bh.operation = BH_MMI0_WRITE32;
+ bh.type = 0x0;
+ bh.address_space = ADDR_GTT; /* ??? */
+ bh.general_state_type = 0x0;
+ bh.surface_state_type = 0x0;
+ bh.address = PGETBL_CTL;
+ bh.length = 0x4;
+
+ if (fwrite(&bh, sizeof(bh), 1, aub_file) < 0)
+ FAIL;
+
+ data = 0x0 | PGETBL_ENABLED;
+
+ if (fwrite(&data, sizeof(data), 1, aub_file) < 0)
+ FAIL;
+}
+
+
+static void init_aub_gtt( struct brw_aubfile *aubfile,
+ unsigned start_offset,
+ unsigned size )
+{
+ FILE *aub_file = aubfile->file;
+ struct aub_block_header bh;
+ unsigned int i;
+
+ assert(start_offset + size < NR_GTT_ENTRIES * 4096);
+
+
+ memset(&bh, 0, sizeof(bh));
+
+ bh.instruction_type = AUB_BLOCK_HEADER;
+ bh.operation = BH_DATA_WRITE;
+ bh.type = 0x0;
+ bh.address_space = ADDR_MAIN;
+ bh.general_state_type = 0x0;
+ bh.surface_state_type = 0x0;
+ bh.address = start_offset / 4096 * 4;
+ bh.length = size / 4096 * 4;
+
+ if (fwrite(&bh, sizeof(bh), 1, aub_file) < 0)
+ FAIL;
+
+ for (i = 0; i < size / 4096; i++) {
+ unsigned data = aubfile->next_free_page | 1;
+
+ aubfile->next_free_page += 4096;
+
+ if (fwrite(&data, sizeof(data), 1, aub_file) < 0)
+ FAIL;
+ }
+
+}
+
+static void write_block_header( FILE *aub_file,
+ struct aub_block_header *bh,
+ const unsigned *data,
+ unsigned sz )
+{
+ sz = (sz + 3) & ~3;
+
+ if (fwrite(bh, sizeof(*bh), 1, aub_file) < 0)
+ FAIL;
+
+ if (fwrite(data, sz, 1, aub_file) < 0)
+ FAIL;
+
+ fflush(aub_file);
+}
+
+
+static void write_dump_bmp( FILE *aub_file,
+ struct aub_dump_bmp *db )
+{
+ if (fwrite(db, sizeof(*db), 1, aub_file) < 0)
+ FAIL;
+
+ fflush(aub_file);
+}
+
+
+
+void brw_aub_gtt_data( struct brw_aubfile *aubfile,
+ unsigned offset,
+ const void *data,
+ unsigned sz,
+ unsigned type,
+ unsigned state_type )
+{
+ struct aub_block_header bh;
+
+ bh.instruction_type = AUB_BLOCK_HEADER;
+ bh.operation = BH_DATA_WRITE;
+ bh.type = type;
+ bh.address_space = ADDR_GTT;
+ bh.pad0 = 0;
+
+ if (type == DW_GENERAL_STATE) {
+ bh.general_state_type = state_type;
+ bh.surface_state_type = 0;
+ }
+ else {
+ bh.general_state_type = 0;
+ bh.surface_state_type = state_type;
+ }
+
+ bh.pad1 = 0;
+ bh.address = offset;
+ bh.length = sz;
+
+ write_block_header(aubfile->file, &bh, data, sz);
+}
+
+
+
+void brw_aub_gtt_cmds( struct brw_aubfile *aubfile,
+ unsigned offset,
+ const void *data,
+ unsigned sz )
+{
+ struct aub_block_header bh;
+ unsigned type = CW_PRIMARY_RING_A;
+
+
+ bh.instruction_type = AUB_BLOCK_HEADER;
+ bh.operation = BH_COMMAND_WRITE;
+ bh.type = type;
+ bh.address_space = ADDR_GTT;
+ bh.pad0 = 0;
+ bh.general_state_type = 0;
+ bh.surface_state_type = 0;
+ bh.pad1 = 0;
+ bh.address = offset;
+ bh.length = sz;
+
+ write_block_header(aubfile->file, &bh, data, sz);
+}
+
+void brw_aub_dump_bmp( struct brw_aubfile *aubfile,
+ struct pipe_surface *surface,
+ unsigned gtt_offset )
+{
+ struct aub_dump_bmp db;
+ unsigned format;
+
+ if (surface->cpp == 4)
+ format = 0x7;
+ else
+ format = 0x3;
+
+ db.instruction_type = AUB_DUMP_BMP;
+ db.xmin = 0;
+ db.ymin = 0;
+ db.format = format;
+ db.bpp = surface->cpp * 8;
+ db.pitch = surface->pitch;
+ db.xsize = surface->width;
+ db.ysize = surface->height;
+ db.addr = gtt_offset;
+ db.unknown = /* surface->tiled ? 0x4 : */ 0x0;
+
+ write_dump_bmp(aubfile->file, &db);
+}
+
+
+
+struct brw_aubfile *brw_aubfile_create( void )
+{
+ struct brw_aubfile *aubfile = CALLOC_STRUCT(brw_aubfile);
+ char filename[80];
+ int val;
+ static int i = 0;
+
+ i++;
+
+ if (_mesa_getenv("INTEL_AUBFILE")) {
+ val = snprintf(filename, sizeof(filename), "%s%d.aub", _mesa_getenv("INTEL_AUBFILE"), i%4);
+ _mesa_printf("--> Aub file: %s\n", filename);
+ aubfile->file = fopen(filename, "w");
+ }
+ else {
+ val = snprintf(filename, sizeof(filename), "%s.aub", __progname);
+ if (val < 0 || val > sizeof(filename))
+ strcpy(filename, "default.aub");
+
+ _mesa_printf("--> Aub file: %s\n", filename);
+ aubfile->file = fopen(filename, "w");
+ }
+
+ if (!aubfile->file) {
+ _mesa_printf("couldn't open aubfile\n");
+ exit(1);
+ }
+
+ init_aubfile(aubfile->file);
+
+ /* The GTT is located starting address zero in main memory. Pages
+ * to populate the gtt start after this point.
+ */
+ aubfile->next_free_page = (NR_GTT_ENTRIES * 4 + 4095) & ~4095;
+
+ /* More or less correspond with all the agp regions mapped by the
+ * driver:
+ */
+ init_aub_gtt(aubfile, 0, 4096*4);
+ init_aub_gtt(aubfile, AUB_BUF_START, AUB_BUF_SIZE);
+
+ return aubfile;
+}
+
+void brw_aub_destroy( struct brw_aubfile *aubfile )
+{
+ fclose(aubfile->file);
+ FREE(aubfile);
+}
diff --git a/src/gallium/winsys/xlib/brw_aub.h b/src/gallium/winsys/xlib/brw_aub.h
new file mode 100644
index 00000000000..f5c60c7be28
--- /dev/null
+++ b/src/gallium/winsys/xlib/brw_aub.h
@@ -0,0 +1,114 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#ifndef BRW_AUB_H
+#define BRW_AUB_H
+
+/* We set up this region, buffers may be allocated here:
+ */
+#define AUB_BUF_START (4096*4)
+#define AUB_BUF_SIZE (8*1024*1024)
+
+struct intel_context;
+struct pipe_surface;
+
+struct brw_aubfile *brw_aubfile_create( void );
+
+void brw_aub_destroy( struct brw_aubfile *aubfile );
+
+void brw_aub_gtt_data( struct brw_aubfile *aubfile,
+ unsigned offset,
+ const void *data,
+ unsigned sz,
+ unsigned type,
+ unsigned state_type );
+
+void brw_aub_gtt_cmds( struct brw_aubfile *aubfile,
+ unsigned offset,
+ const void *data,
+ unsigned sz );
+
+void brw_aub_dump_bmp( struct brw_aubfile *aubfile,
+ struct pipe_surface *surface,
+ unsigned gtt_offset );
+
+
+enum data_write_type {
+ DW_NOTYPE,
+ DW_BATCH_BUFFER,
+ DW_BIN_BUFFER,
+ DW_BIN_POINTER_LIST,
+ DW_SLOW_STATE_BUFFER,
+ DW_VERTEX_BUFFER,
+ DW_2D_MAP,
+ DW_CUBE_MAP,
+ DW_INDIRECT_STATE_BUFFER,
+ DW_VOLUME_MAP,
+ DW_1D_MAP,
+ DW_CONSTANT_BUFFER,
+ DW_CONSTANT_URB_ENTRY,
+ DW_INDEX_BUFFER,
+ DW_GENERAL_STATE,
+ DW_SURFACE_STATE,
+ DW_MEDIA_OBJECT_INDIRECT_DATA,
+ DW_MAX_TYPE
+};
+
+enum data_write_general_state_type {
+ DWGS_NOTYPE,
+ DWGS_VERTEX_SHADER_STATE,
+ DWGS_GEOMETRY_SHADER_STATE ,
+ DWGS_CLIPPER_STATE,
+ DWGS_STRIPS_FANS_STATE,
+ DWGS_WINDOWER_IZ_STATE,
+ DWGS_COLOR_CALC_STATE,
+ DWGS_CLIPPER_VIEWPORT_STATE, /* was 0x7 */
+ DWGS_STRIPS_FANS_VIEWPORT_STATE,
+ DWGS_COLOR_CALC_VIEWPORT_STATE, /* was 0x9 */
+ DWGS_SAMPLER_STATE,
+ DWGS_KERNEL_INSTRUCTIONS,
+ DWGS_SCRATCH_SPACE,
+ DWGS_SAMPLER_DEFAULT_COLOR,
+ DWGS_INTERFACE_DESCRIPTOR,
+ DWGS_VLD_STATE,
+ DWGS_VFE_STATE,
+ DWGS_MAX_TYPE
+};
+
+enum data_write_surface_state_type {
+ DWSS_NOTYPE,
+ DWSS_BINDING_TABLE_STATE,
+ DWSS_SURFACE_STATE,
+ DWSS_MAX_TYPE
+};
+
+
+#endif
diff --git a/src/gallium/winsys/xlib/fakeglx.c b/src/gallium/winsys/xlib/fakeglx.c
new file mode 100644
index 00000000000..902a7550754
--- /dev/null
+++ b/src/gallium/winsys/xlib/fakeglx.c
@@ -0,0 +1,3188 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This is an emulation of the GLX API which allows Mesa/GLX-based programs
+ * to run on X servers which do not have the real GLX extension.
+ *
+ * Thanks to the contributors:
+ *
+ * Initial version: Philip Brown ([email protected])
+ * Better glXGetConfig() support: Armin Liebchen ([email protected])
+ * Further visual-handling refinements: Wolfram Gloger
+ *
+ * Notes:
+ * Don't be fooled, stereo isn't supported yet.
+ */
+
+
+
+#include "glxheader.h"
+#include "glxapi.h"
+#include "GL/xmesa.h"
+#include "context.h"
+#include "config.h"
+#include "macros.h"
+#include "imports.h"
+#include "mtypes.h"
+#include "version.h"
+#include "xfonts.h"
+#include "xmesaP.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+
+
+#ifdef __VMS
+#define _mesa_sprintf sprintf
+#endif
+
+/* This indicates the client-side GLX API and GLX encoder version. */
+#define CLIENT_MAJOR_VERSION 1
+#define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
+
+/* This indicates the server-side GLX decoder version.
+ * GLX 1.4 indicates OpenGL 1.3 support
+ */
+#define SERVER_MAJOR_VERSION 1
+#define SERVER_MINOR_VERSION 4
+
+/* This is appended onto the glXGetClient/ServerString version strings. */
+#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
+
+/* Who implemented this GLX? */
+#define VENDOR "Brian Paul"
+
+#define EXTENSIONS \
+ "GLX_MESA_set_3dfx_mode " \
+ "GLX_MESA_copy_sub_buffer " \
+ "GLX_MESA_pixmap_colormap " \
+ "GLX_MESA_release_buffers " \
+ "GLX_ARB_get_proc_address " \
+ "GLX_EXT_texture_from_pixmap " \
+ "GLX_EXT_visual_info " \
+ "GLX_EXT_visual_rating " \
+ /*"GLX_SGI_video_sync "*/ \
+ "GLX_SGIX_fbconfig " \
+ "GLX_SGIX_pbuffer "
+
+/*
+ * Our fake GLX context will contain a "real" GLX context and an XMesa context.
+ *
+ * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
+ * and vice versa.
+ *
+ * We really just need this structure in order to make the libGL functions
+ * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
+ * work correctly.
+ */
+struct fake_glx_context {
+ __GLXcontext glxContext; /* this MUST be first! */
+ XMesaContext xmesaContext;
+};
+
+
+
+/**********************************************************************/
+/*** GLX Visual Code ***/
+/**********************************************************************/
+
+#define DONT_CARE -1
+
+
+static XMesaVisual *VisualTable = NULL;
+static int NumVisuals = 0;
+
+
+/*
+ * This struct and some code fragments borrowed
+ * from Mark Kilgard's GLUT library.
+ */
+typedef struct _OverlayInfo {
+ /* Avoid 64-bit portability problems by being careful to use
+ longs due to the way XGetWindowProperty is specified. Note
+ that these parameters are passed as CARD32s over X
+ protocol. */
+ unsigned long overlay_visual;
+ long transparent_type;
+ long value;
+ long layer;
+} OverlayInfo;
+
+
+
+/* Macro to handle c_class vs class field name in XVisualInfo struct */
+#if defined(__cplusplus) || defined(c_plusplus)
+#define CLASS c_class
+#else
+#define CLASS class
+#endif
+
+
+
+/*
+ * Test if the given XVisualInfo is usable for Mesa rendering.
+ */
+static GLboolean
+is_usable_visual( XVisualInfo *vinfo )
+{
+ switch (vinfo->CLASS) {
+ case StaticGray:
+ case GrayScale:
+ /* Any StaticGray/GrayScale visual works in RGB or CI mode */
+ return GL_TRUE;
+ case StaticColor:
+ case PseudoColor:
+ /* Any StaticColor/PseudoColor visual of at least 4 bits */
+ if (vinfo->depth>=4) {
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+ case TrueColor:
+ case DirectColor:
+ /* Any depth of TrueColor or DirectColor works in RGB mode */
+ return GL_TRUE;
+ default:
+ /* This should never happen */
+ return GL_FALSE;
+ }
+}
+
+
+
+/**
+ * Get an array OverlayInfo records for specified screen.
+ * \param dpy the display
+ * \param screen screen number
+ * \param numOverlays returns numver of OverlayInfo records
+ * \return pointer to OverlayInfo array, free with XFree()
+ */
+static OverlayInfo *
+GetOverlayInfo(Display *dpy, int screen, int *numOverlays)
+{
+ Atom overlayVisualsAtom;
+ Atom actualType;
+ Status status;
+ unsigned char *ovInfo;
+ unsigned long sizeData, bytesLeft;
+ int actualFormat;
+
+ /*
+ * The SERVER_OVERLAY_VISUALS property on the root window contains
+ * a list of overlay visuals. Get that list now.
+ */
+ overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True);
+ if (overlayVisualsAtom == None) {
+ return 0;
+ }
+
+ status = XGetWindowProperty(dpy, RootWindow(dpy, screen),
+ overlayVisualsAtom, 0L, (long) 10000, False,
+ overlayVisualsAtom, &actualType, &actualFormat,
+ &sizeData, &bytesLeft,
+ &ovInfo);
+
+ if (status != Success || actualType != overlayVisualsAtom ||
+ actualFormat != 32 || sizeData < 4) {
+ /* something went wrong */
+ XFree((void *) ovInfo);
+ *numOverlays = 0;
+ return NULL;
+ }
+
+ *numOverlays = sizeData / 4;
+ return (OverlayInfo *) ovInfo;
+}
+
+
+
+/**
+ * Return the level (overlay, normal, underlay) of a given XVisualInfo.
+ * Input: dpy - the X display
+ * vinfo - the XVisualInfo to test
+ * Return: level of the visual:
+ * 0 = normal planes
+ * >0 = overlay planes
+ * <0 = underlay planes
+ */
+static int
+level_of_visual( Display *dpy, XVisualInfo *vinfo )
+{
+ OverlayInfo *overlay_info;
+ int numOverlaysPerScreen, i;
+
+ overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen);
+ if (!overlay_info) {
+ return 0;
+ }
+
+ /* search the overlay visual list for the visual ID of interest */
+ for (i = 0; i < numOverlaysPerScreen; i++) {
+ const OverlayInfo *ov = overlay_info + i;
+ if (ov->overlay_visual == vinfo->visualid) {
+ /* found the visual */
+ if (/*ov->transparent_type==1 &&*/ ov->layer!=0) {
+ int level = ov->layer;
+ XFree((void *) overlay_info);
+ return level;
+ }
+ else {
+ XFree((void *) overlay_info);
+ return 0;
+ }
+ }
+ }
+
+ /* The visual ID was not found in the overlay list. */
+ XFree((void *) overlay_info);
+ return 0;
+}
+
+
+
+
+/*
+ * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
+ * configuration in our list of GLX visuals.
+ */
+static XMesaVisual
+save_glx_visual( Display *dpy, XVisualInfo *vinfo,
+ GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint depth_size, GLint stencil_size,
+ GLint accumRedSize, GLint accumGreenSize,
+ GLint accumBlueSize, GLint accumAlphaSize,
+ GLint level, GLint numAuxBuffers )
+{
+ GLboolean ximageFlag = GL_TRUE;
+ XMesaVisual xmvis;
+ GLint i;
+ GLboolean comparePointers;
+
+ if (dbFlag) {
+ /* Check if the MESA_BACK_BUFFER env var is set */
+ char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER");
+ if (backbuffer) {
+ if (backbuffer[0]=='p' || backbuffer[0]=='P') {
+ ximageFlag = GL_FALSE;
+ }
+ else if (backbuffer[0]=='x' || backbuffer[0]=='X') {
+ ximageFlag = GL_TRUE;
+ }
+ else {
+ _mesa_warning(NULL, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
+ }
+ }
+ }
+
+ if (stereoFlag) {
+ /* stereo not supported */
+ return NULL;
+ }
+
+ /* Comparing IDs uses less memory but sometimes fails. */
+ /* XXX revisit this after 3.0 is finished. */
+ if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
+ comparePointers = GL_TRUE;
+ else
+ comparePointers = GL_FALSE;
+
+ /* Force the visual to have an alpha channel */
+ if (rgbFlag && _mesa_getenv("MESA_GLX_FORCE_ALPHA"))
+ alphaFlag = GL_TRUE;
+
+ /* First check if a matching visual is already in the list */
+ for (i=0; i<NumVisuals; i++) {
+ XMesaVisual v = VisualTable[i];
+ if (v->display == dpy
+ && v->mesa_visual.level == level
+ && v->mesa_visual.numAuxBuffers == numAuxBuffers
+ && v->ximage_flag == ximageFlag
+ && v->mesa_visual.rgbMode == rgbFlag
+ && v->mesa_visual.doubleBufferMode == dbFlag
+ && v->mesa_visual.stereoMode == stereoFlag
+ && (v->mesa_visual.alphaBits > 0) == alphaFlag
+ && (v->mesa_visual.depthBits >= depth_size || depth_size == 0)
+ && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0)
+ && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0)
+ && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0)
+ && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0)
+ && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) {
+ /* now either compare XVisualInfo pointers or visual IDs */
+ if ((!comparePointers && v->visinfo->visualid == vinfo->visualid)
+ || (comparePointers && v->vishandle == vinfo)) {
+ return v;
+ }
+ }
+ }
+
+ /* Create a new visual and add it to the list. */
+
+ xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag,
+ stereoFlag, ximageFlag,
+ depth_size, stencil_size,
+ accumRedSize, accumBlueSize,
+ accumBlueSize, accumAlphaSize, 0, level,
+ GLX_NONE_EXT );
+ if (xmvis) {
+ /* Save a copy of the pointer now so we can find this visual again
+ * if we need to search for it in find_glx_visual().
+ */
+ xmvis->vishandle = vinfo;
+ /* Allocate more space for additional visual */
+ VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable,
+ sizeof(XMesaVisual) * NumVisuals,
+ sizeof(XMesaVisual) * (NumVisuals + 1));
+ /* add xmvis to the list */
+ VisualTable[NumVisuals] = xmvis;
+ NumVisuals++;
+ /* XXX minor hack, because XMesaCreateVisual doesn't support an
+ * aux buffers parameter.
+ */
+ xmvis->mesa_visual.numAuxBuffers = numAuxBuffers;
+ }
+ return xmvis;
+}
+
+
+/**
+ * Return the default number of bits for the Z buffer.
+ * If defined, use the MESA_GLX_DEPTH_BITS env var value.
+ * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
+ * XXX probably do the same thing for stencil, accum, etc.
+ */
+static GLint
+default_depth_bits(void)
+{
+ int zBits;
+ const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS");
+ if (zEnv)
+ zBits = _mesa_atoi(zEnv);
+ else
+ zBits = DEFAULT_SOFTWARE_DEPTH_BITS;
+ return zBits;
+}
+
+static GLint
+default_alpha_bits(void)
+{
+ int aBits;
+ const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS");
+ if (aEnv)
+ aBits = _mesa_atoi(aEnv);
+ else
+ aBits = 0;
+ return aBits;
+}
+
+static GLint
+default_accum_bits(void)
+{
+ return 16;
+}
+
+
+
+/*
+ * Create a GLX visual from a regular XVisualInfo.
+ * This is called when Fake GLX is given an XVisualInfo which wasn't
+ * returned by glXChooseVisual. Since this is the first time we're
+ * considering this visual we'll take a guess at reasonable values
+ * for depth buffer size, stencil size, accum size, etc.
+ * This is the best we can do with a client-side emulation of GLX.
+ */
+static XMesaVisual
+create_glx_visual( Display *dpy, XVisualInfo *visinfo )
+{
+ int vislevel;
+ GLint zBits = 24; /*default_depth_bits();*/
+ GLint accBits = default_accum_bits();
+ GLboolean alphaFlag = default_alpha_bits() > 0;
+
+ vislevel = level_of_visual( dpy, visinfo );
+ if (vislevel) {
+ /* Configure this visual as a CI, single-buffered overlay */
+ return save_glx_visual( dpy, visinfo,
+ GL_FALSE, /* rgb */
+ GL_FALSE, /* alpha */
+ GL_FALSE, /* double */
+ GL_FALSE, /* stereo */
+ 0, /* depth bits */
+ 0, /* stencil bits */
+ 0,0,0,0, /* accum bits */
+ vislevel, /* level */
+ 0 /* numAux */
+ );
+ }
+ else if (is_usable_visual( visinfo )) {
+ if (_mesa_getenv("MESA_GLX_FORCE_CI")) {
+ /* Configure this visual as a COLOR INDEX visual. */
+ return save_glx_visual( dpy, visinfo,
+ GL_FALSE, /* rgb */
+ GL_FALSE, /* alpha */
+ GL_TRUE, /* double */
+ GL_FALSE, /* stereo */
+ zBits,
+ STENCIL_BITS,
+ 0, 0, 0, 0, /* accum bits */
+ 0, /* level */
+ 0 /* numAux */
+ );
+ }
+ else {
+ /* Configure this visual as RGB, double-buffered, depth-buffered. */
+ /* This is surely wrong for some people's needs but what else */
+ /* can be done? They should use glXChooseVisual(). */
+ return save_glx_visual( dpy, visinfo,
+ GL_TRUE, /* rgb */
+ alphaFlag, /* alpha */
+ GL_TRUE, /* double */
+ GL_FALSE, /* stereo */
+ zBits,
+ STENCIL_BITS,
+ accBits, /* r */
+ accBits, /* g */
+ accBits, /* b */
+ accBits, /* a */
+ 0, /* level */
+ 0 /* numAux */
+ );
+ }
+ }
+ else {
+ _mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n");
+ return NULL;
+ }
+}
+
+
+
+/*
+ * Find the GLX visual associated with an XVisualInfo.
+ */
+static XMesaVisual
+find_glx_visual( Display *dpy, XVisualInfo *vinfo )
+{
+ int i;
+
+ /* try to match visual id */
+ for (i=0;i<NumVisuals;i++) {
+ if (VisualTable[i]->display==dpy
+ && VisualTable[i]->visinfo->visualid == vinfo->visualid) {
+ return VisualTable[i];
+ }
+ }
+
+ /* if that fails, try to match pointers */
+ for (i=0;i<NumVisuals;i++) {
+ if (VisualTable[i]->display==dpy && VisualTable[i]->vishandle==vinfo) {
+ return VisualTable[i];
+ }
+ }
+
+ return NULL;
+}
+
+
+
+/**
+ * Return the transparent pixel value for a GLX visual.
+ * Input: glxvis - the glx_visual
+ * Return: a pixel value or -1 if no transparent pixel
+ */
+static int
+transparent_pixel( XMesaVisual glxvis )
+{
+ Display *dpy = glxvis->display;
+ XVisualInfo *vinfo = glxvis->visinfo;
+ OverlayInfo *overlay_info;
+ int numOverlaysPerScreen, i;
+
+ overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen);
+ if (!overlay_info) {
+ return -1;
+ }
+
+ for (i = 0; i < numOverlaysPerScreen; i++) {
+ const OverlayInfo *ov = overlay_info + i;
+ if (ov->overlay_visual == vinfo->visualid) {
+ /* found it! */
+ if (ov->transparent_type == 0) {
+ /* type 0 indicates no transparency */
+ XFree((void *) overlay_info);
+ return -1;
+ }
+ else {
+ /* ov->value is the transparent pixel */
+ XFree((void *) overlay_info);
+ return ov->value;
+ }
+ }
+ }
+
+ /* The visual ID was not found in the overlay list. */
+ XFree((void *) overlay_info);
+ return -1;
+}
+
+
+
+/**
+ * Try to get an X visual which matches the given arguments.
+ */
+static XVisualInfo *
+get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
+{
+ XVisualInfo temp, *vis;
+ long mask;
+ int n;
+ unsigned int default_depth;
+ int default_class;
+
+ mask = VisualScreenMask | VisualDepthMask | VisualClassMask;
+ temp.screen = scr;
+ temp.depth = depth;
+ temp.CLASS = xclass;
+
+ default_depth = DefaultDepth(dpy,scr);
+ default_class = DefaultVisual(dpy,scr)->CLASS;
+
+ if (depth==default_depth && xclass==default_class) {
+ /* try to get root window's visual */
+ temp.visualid = DefaultVisual(dpy,scr)->visualid;
+ mask |= VisualIDMask;
+ }
+
+ vis = XGetVisualInfo( dpy, mask, &temp, &n );
+
+ /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
+ * An SGI Infinite Reality system, for example, can have 30bpp pixels:
+ * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
+ */
+ if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) {
+ if (_mesa_bitcount((GLuint) vis->red_mask ) <= 8 &&
+ _mesa_bitcount((GLuint) vis->green_mask) <= 8 &&
+ _mesa_bitcount((GLuint) vis->blue_mask ) <= 8) {
+ return vis;
+ }
+ else {
+ XFree((void *) vis);
+ return NULL;
+ }
+ }
+
+ return vis;
+}
+
+
+
+/*
+ * Retrieve the value of the given environment variable and find
+ * the X visual which matches it.
+ * Input: dpy - the display
+ * screen - the screen number
+ * varname - the name of the environment variable
+ * Return: an XVisualInfo pointer to NULL if error.
+ */
+static XVisualInfo *
+get_env_visual(Display *dpy, int scr, const char *varname)
+{
+ char value[100], type[100];
+ int depth, xclass = -1;
+ XVisualInfo *vis;
+
+ if (!_mesa_getenv( varname )) {
+ return NULL;
+ }
+
+ _mesa_strncpy( value, _mesa_getenv(varname), 100 );
+ value[99] = 0;
+
+ sscanf( value, "%s %d", type, &depth );
+
+ if (_mesa_strcmp(type,"TrueColor")==0) xclass = TrueColor;
+ else if (_mesa_strcmp(type,"DirectColor")==0) xclass = DirectColor;
+ else if (_mesa_strcmp(type,"PseudoColor")==0) xclass = PseudoColor;
+ else if (_mesa_strcmp(type,"StaticColor")==0) xclass = StaticColor;
+ else if (_mesa_strcmp(type,"GrayScale")==0) xclass = GrayScale;
+ else if (_mesa_strcmp(type,"StaticGray")==0) xclass = StaticGray;
+
+ if (xclass>-1 && depth>0) {
+ vis = get_visual( dpy, scr, depth, xclass );
+ if (vis) {
+ return vis;
+ }
+ }
+
+ _mesa_warning(NULL, "GLX unable to find visual class=%s, depth=%d.",
+ type, depth);
+
+ return NULL;
+}
+
+
+
+/*
+ * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
+ * Input: dpy, screen - X display and screen number
+ * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode
+ * min_depth - minimum visual depth
+ * preferred_class - preferred GLX visual class or DONT_CARE
+ * Return: pointer to an XVisualInfo or NULL.
+ */
+static XVisualInfo *
+choose_x_visual( Display *dpy, int screen, GLboolean rgba, int min_depth,
+ int preferred_class )
+{
+ XVisualInfo *vis;
+ int xclass, visclass = 0;
+ int depth;
+
+ if (rgba) {
+ Atom hp_cr_maps = XInternAtom(dpy, "_HP_RGB_SMOOTH_MAP_LIST", True);
+ /* First see if the MESA_RGB_VISUAL env var is defined */
+ vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" );
+ if (vis) {
+ return vis;
+ }
+ /* Otherwise, search for a suitable visual */
+ if (preferred_class==DONT_CARE) {
+ for (xclass=0;xclass<6;xclass++) {
+ switch (xclass) {
+ case 0: visclass = TrueColor; break;
+ case 1: visclass = DirectColor; break;
+ case 2: visclass = PseudoColor; break;
+ case 3: visclass = StaticColor; break;
+ case 4: visclass = GrayScale; break;
+ case 5: visclass = StaticGray; break;
+ }
+ if (min_depth==0) {
+ /* start with shallowest */
+ for (depth=0;depth<=32;depth++) {
+ if (visclass==TrueColor && depth==8 && !hp_cr_maps) {
+ /* Special case: try to get 8-bit PseudoColor before */
+ /* 8-bit TrueColor */
+ vis = get_visual( dpy, screen, 8, PseudoColor );
+ if (vis) {
+ return vis;
+ }
+ }
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ else {
+ /* start with deepest */
+ for (depth=32;depth>=min_depth;depth--) {
+ if (visclass==TrueColor && depth==8 && !hp_cr_maps) {
+ /* Special case: try to get 8-bit PseudoColor before */
+ /* 8-bit TrueColor */
+ vis = get_visual( dpy, screen, 8, PseudoColor );
+ if (vis) {
+ return vis;
+ }
+ }
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ }
+ }
+ else {
+ /* search for a specific visual class */
+ switch (preferred_class) {
+ case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break;
+ case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break;
+ case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break;
+ case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break;
+ case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break;
+ case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break;
+ default: return NULL;
+ }
+ if (min_depth==0) {
+ /* start with shallowest */
+ for (depth=0;depth<=32;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ else {
+ /* start with deepest */
+ for (depth=32;depth>=min_depth;depth--) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ }
+ }
+ else {
+ /* First see if the MESA_CI_VISUAL env var is defined */
+ vis = get_env_visual( dpy, screen, "MESA_CI_VISUAL" );
+ if (vis) {
+ return vis;
+ }
+ /* Otherwise, search for a suitable visual, starting with shallowest */
+ if (preferred_class==DONT_CARE) {
+ for (xclass=0;xclass<4;xclass++) {
+ switch (xclass) {
+ case 0: visclass = PseudoColor; break;
+ case 1: visclass = StaticColor; break;
+ case 2: visclass = GrayScale; break;
+ case 3: visclass = StaticGray; break;
+ }
+ /* try 8-bit up through 16-bit */
+ for (depth=8;depth<=16;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ /* try min_depth up to 8-bit */
+ for (depth=min_depth;depth<8;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ }
+ else {
+ /* search for a specific visual class */
+ switch (preferred_class) {
+ case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break;
+ case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break;
+ case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break;
+ case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break;
+ case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break;
+ case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break;
+ default: return NULL;
+ }
+ /* try 8-bit up through 16-bit */
+ for (depth=8;depth<=16;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ /* try min_depth up to 8-bit */
+ for (depth=min_depth;depth<8;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ }
+
+ /* didn't find a visual */
+ return NULL;
+}
+
+
+
+/*
+ * Find the deepest X over/underlay visual of at least min_depth.
+ * Input: dpy, screen - X display and screen number
+ * level - the over/underlay level
+ * trans_type - transparent pixel type: GLX_NONE_EXT,
+ * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
+ * or DONT_CARE
+ * trans_value - transparent pixel value or DONT_CARE
+ * min_depth - minimum visual depth
+ * preferred_class - preferred GLX visual class or DONT_CARE
+ * Return: pointer to an XVisualInfo or NULL.
+ */
+static XVisualInfo *
+choose_x_overlay_visual( Display *dpy, int scr, GLboolean rgbFlag,
+ int level, int trans_type, int trans_value,
+ int min_depth, int preferred_class )
+{
+ OverlayInfo *overlay_info;
+ int numOverlaysPerScreen;
+ int i;
+ XVisualInfo *deepvis;
+ int deepest;
+
+ /*DEBUG int tt, tv; */
+
+ switch (preferred_class) {
+ case GLX_TRUE_COLOR_EXT: preferred_class = TrueColor; break;
+ case GLX_DIRECT_COLOR_EXT: preferred_class = DirectColor; break;
+ case GLX_PSEUDO_COLOR_EXT: preferred_class = PseudoColor; break;
+ case GLX_STATIC_COLOR_EXT: preferred_class = StaticColor; break;
+ case GLX_GRAY_SCALE_EXT: preferred_class = GrayScale; break;
+ case GLX_STATIC_GRAY_EXT: preferred_class = StaticGray; break;
+ default: preferred_class = DONT_CARE;
+ }
+
+ overlay_info = GetOverlayInfo(dpy, scr, &numOverlaysPerScreen);
+ if (!overlay_info) {
+ return NULL;
+ }
+
+ /* Search for the deepest overlay which satisifies all criteria. */
+ deepest = min_depth;
+ deepvis = NULL;
+
+ for (i = 0; i < numOverlaysPerScreen; i++) {
+ const OverlayInfo *ov = overlay_info + i;
+ XVisualInfo *vislist, vistemplate;
+ int count;
+
+ if (ov->layer!=level) {
+ /* failed overlay level criteria */
+ continue;
+ }
+ if (!(trans_type==DONT_CARE
+ || (trans_type==GLX_TRANSPARENT_INDEX_EXT
+ && ov->transparent_type>0)
+ || (trans_type==GLX_NONE_EXT && ov->transparent_type==0))) {
+ /* failed transparent pixel type criteria */
+ continue;
+ }
+ if (trans_value!=DONT_CARE && trans_value!=ov->value) {
+ /* failed transparent pixel value criteria */
+ continue;
+ }
+
+ /* get XVisualInfo and check the depth */
+ vistemplate.visualid = ov->overlay_visual;
+ vistemplate.screen = scr;
+ vislist = XGetVisualInfo( dpy, VisualIDMask | VisualScreenMask,
+ &vistemplate, &count );
+
+ if (count!=1) {
+ /* something went wrong */
+ continue;
+ }
+ if (preferred_class!=DONT_CARE && preferred_class!=vislist->CLASS) {
+ /* wrong visual class */
+ continue;
+ }
+
+ /* if RGB was requested, make sure we have True/DirectColor */
+ if (rgbFlag && vislist->CLASS != TrueColor
+ && vislist->CLASS != DirectColor)
+ continue;
+
+ /* if CI was requested, make sure we have a color indexed visual */
+ if (!rgbFlag
+ && (vislist->CLASS == TrueColor || vislist->CLASS == DirectColor))
+ continue;
+
+ if (deepvis==NULL || vislist->depth > deepest) {
+ /* YES! found a satisfactory visual */
+ if (deepvis) {
+ XFree( deepvis );
+ }
+ deepest = vislist->depth;
+ deepvis = vislist;
+ /* DEBUG tt = ov->transparent_type;*/
+ /* DEBUG tv = ov->value; */
+ }
+ }
+
+/*DEBUG
+ if (deepvis) {
+ printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n",
+ deepvis->visualid, level, deepvis->depth, tt, tv );
+ }
+*/
+ return deepvis;
+}
+
+
+/**********************************************************************/
+/*** Display-related functions ***/
+/**********************************************************************/
+
+
+/**
+ * Free all XMesaVisuals which are associated with the given display.
+ */
+static void
+destroy_visuals_on_display(Display *dpy)
+{
+ int i;
+ for (i = 0; i < NumVisuals; i++) {
+ if (VisualTable[i]->display == dpy) {
+ /* remove this visual */
+ int j;
+ free(VisualTable[i]);
+ for (j = i; j < NumVisuals - 1; j++)
+ VisualTable[j] = VisualTable[j + 1];
+ NumVisuals--;
+ }
+ }
+}
+
+
+/**
+ * Called from XCloseDisplay() to let us free our display-related data.
+ */
+static int
+close_display_callback(Display *dpy, XExtCodes *codes)
+{
+ destroy_visuals_on_display(dpy);
+ xmesa_destroy_buffers_on_display(dpy);
+ return 0;
+}
+
+
+/**
+ * Look for the named extension on given display and return a pointer
+ * to the _XExtension data, or NULL if extension not found.
+ */
+static _XExtension *
+lookup_extension(Display *dpy, const char *extName)
+{
+ _XExtension *ext;
+ for (ext = dpy->ext_procs; ext; ext = ext->next) {
+ if (ext->name && strcmp(ext->name, extName) == 0) {
+ return ext;
+ }
+ }
+ return NULL;
+}
+
+
+/**
+ * Whenever we're given a new Display pointer, call this function to
+ * register our close_display_callback function.
+ */
+static void
+register_with_display(Display *dpy)
+{
+ const char *extName = "MesaGLX";
+ _XExtension *ext;
+
+ ext = lookup_extension(dpy, extName);
+ if (!ext) {
+ XExtCodes *c = XAddExtension(dpy);
+ ext = dpy->ext_procs; /* new extension is at head of list */
+ assert(c->extension == ext->codes.extension);
+ ext->name = _mesa_strdup(extName);
+ ext->close_display = close_display_callback;
+ }
+}
+
+
+/**********************************************************************/
+/*** Begin Fake GLX API Functions ***/
+/**********************************************************************/
+
+
+/**
+ * Helper used by glXChooseVisual and glXChooseFBConfig.
+ * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
+ * the later.
+ * In either case, the attribute list is terminated with the value 'None'.
+ */
+static XMesaVisual
+choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
+{
+ const GLboolean rgbModeDefault = fbConfig;
+ const int *parselist;
+ XVisualInfo *vis;
+ int min_ci = 0;
+ int min_red=0, min_green=0, min_blue=0;
+ GLboolean rgb_flag = rgbModeDefault;
+ GLboolean alpha_flag = GL_FALSE;
+ GLboolean double_flag = GL_FALSE;
+ GLboolean stereo_flag = GL_FALSE;
+ GLint depth_size = 0;
+ GLint stencil_size = 0;
+ GLint accumRedSize = 0;
+ GLint accumGreenSize = 0;
+ GLint accumBlueSize = 0;
+ GLint accumAlphaSize = 0;
+ int level = 0;
+ int visual_type = DONT_CARE;
+ int trans_type = DONT_CARE;
+ int trans_value = DONT_CARE;
+ GLint caveat = DONT_CARE;
+ XMesaVisual xmvis = NULL;
+ int desiredVisualID = -1;
+ int numAux = 0;
+
+ parselist = list;
+
+ while (*parselist) {
+
+ switch (*parselist) {
+ case GLX_USE_GL:
+ if (fbConfig) {
+ /* invalid token */
+ return NULL;
+ }
+ else {
+ /* skip */
+ parselist++;
+ }
+ break;
+ case GLX_BUFFER_SIZE:
+ parselist++;
+ min_ci = *parselist++;
+ break;
+ case GLX_LEVEL:
+ parselist++;
+ level = *parselist++;
+ break;
+ case GLX_RGBA:
+ if (fbConfig) {
+ /* invalid token */
+ return NULL;
+ }
+ else {
+ rgb_flag = GL_TRUE;
+ parselist++;
+ }
+ break;
+ case GLX_DOUBLEBUFFER:
+ parselist++;
+ if (fbConfig) {
+ double_flag = *parselist++;
+ }
+ else {
+ double_flag = GL_TRUE;
+ }
+ break;
+ case GLX_STEREO:
+ parselist++;
+ if (fbConfig) {
+ stereo_flag = *parselist++;
+ }
+ else {
+ stereo_flag = GL_TRUE;
+ }
+ break;
+ case GLX_AUX_BUFFERS:
+ parselist++;
+ numAux = *parselist++;
+ if (numAux > MAX_AUX_BUFFERS)
+ return NULL;
+ break;
+ case GLX_RED_SIZE:
+ parselist++;
+ min_red = *parselist++;
+ break;
+ case GLX_GREEN_SIZE:
+ parselist++;
+ min_green = *parselist++;
+ break;
+ case GLX_BLUE_SIZE:
+ parselist++;
+ min_blue = *parselist++;
+ break;
+ case GLX_ALPHA_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ alpha_flag = size ? GL_TRUE : GL_FALSE;
+ }
+ break;
+ case GLX_DEPTH_SIZE:
+ parselist++;
+ depth_size = *parselist++;
+ break;
+ case GLX_STENCIL_SIZE:
+ parselist++;
+ stencil_size = *parselist++;
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumRedSize = MAX2( accumRedSize, size );
+ }
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumGreenSize = MAX2( accumGreenSize, size );
+ }
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumBlueSize = MAX2( accumBlueSize, size );
+ }
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumAlphaSize = MAX2( accumAlphaSize, size );
+ }
+ break;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_X_VISUAL_TYPE_EXT:
+ parselist++;
+ visual_type = *parselist++;
+ break;
+ case GLX_TRANSPARENT_TYPE_EXT:
+ parselist++;
+ trans_type = *parselist++;
+ break;
+ case GLX_TRANSPARENT_INDEX_VALUE_EXT:
+ parselist++;
+ trans_value = *parselist++;
+ break;
+ case GLX_TRANSPARENT_RED_VALUE_EXT:
+ case GLX_TRANSPARENT_GREEN_VALUE_EXT:
+ case GLX_TRANSPARENT_BLUE_VALUE_EXT:
+ case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
+ /* ignore */
+ parselist++;
+ parselist++;
+ break;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_VISUAL_CAVEAT_EXT:
+ parselist++;
+ caveat = *parselist++; /* ignored for now */
+ break;
+
+ /*
+ * GLX_ARB_multisample
+ */
+ case GLX_SAMPLE_BUFFERS_ARB:
+ /* ms not supported */
+ return NULL;
+ case GLX_SAMPLES_ARB:
+ /* ms not supported */
+ return NULL;
+
+ /*
+ * FBConfig attribs.
+ */
+ case GLX_RENDER_TYPE:
+ if (!fbConfig)
+ return NULL;
+ parselist++;
+ if (*parselist == GLX_RGBA_BIT) {
+ rgb_flag = GL_TRUE;
+ }
+ else if (*parselist == GLX_COLOR_INDEX_BIT) {
+ rgb_flag = GL_FALSE;
+ }
+ else if (*parselist == 0) {
+ rgb_flag = GL_TRUE;
+ }
+ parselist++;
+ break;
+ case GLX_DRAWABLE_TYPE:
+ if (!fbConfig)
+ return NULL;
+ parselist++;
+ if (*parselist & ~(GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT)) {
+ return NULL; /* bad bit */
+ }
+ parselist++;
+ break;
+ case GLX_FBCONFIG_ID:
+ if (!fbConfig)
+ return NULL;
+ parselist++;
+ desiredVisualID = *parselist++;
+ break;
+ case GLX_X_RENDERABLE:
+ if (!fbConfig)
+ return NULL;
+ parselist += 2;
+ /* ignore */
+ break;
+
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ parselist++;
+ if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT)) {
+ /* invalid bit */
+ return NULL;
+ }
+ break;
+ case GLX_Y_INVERTED_EXT:
+ parselist++; /*skip*/
+ break;
+#endif
+
+ case None:
+ /* end of list */
+ break;
+
+ default:
+ /* undefined attribute */
+ _mesa_warning(NULL, "unexpected attrib 0x%x in choose_visual()",
+ *parselist);
+ return NULL;
+ }
+ }
+
+ (void) caveat;
+
+ /*
+ * Since we're only simulating the GLX extension this function will never
+ * find any real GL visuals. Instead, all we can do is try to find an RGB
+ * or CI visual of appropriate depth. Other requested attributes such as
+ * double buffering, depth buffer, etc. will be associated with the X
+ * visual and stored in the VisualTable[].
+ */
+ if (desiredVisualID != -1) {
+ /* try to get a specific visual, by visualID */
+ XVisualInfo temp;
+ int n;
+ temp.visualid = desiredVisualID;
+ temp.screen = screen;
+ vis = XGetVisualInfo(dpy, VisualIDMask | VisualScreenMask, &temp, &n);
+ if (vis) {
+ /* give the visual some useful GLX attributes */
+ double_flag = GL_TRUE;
+ if (vis->depth > 8)
+ rgb_flag = GL_TRUE;
+ depth_size = 24; /*default_depth_bits();*/
+ stencil_size = STENCIL_BITS;
+ /* XXX accum??? */
+ }
+ }
+ else if (level==0) {
+ /* normal color planes */
+ if (rgb_flag) {
+ /* Get an RGB visual */
+ int min_rgb = min_red + min_green + min_blue;
+ if (min_rgb>1 && min_rgb<8) {
+ /* a special case to be sure we can get a monochrome visual */
+ min_rgb = 1;
+ }
+ vis = choose_x_visual( dpy, screen, rgb_flag, min_rgb, visual_type );
+ }
+ else {
+ /* Get a color index visual */
+ vis = choose_x_visual( dpy, screen, rgb_flag, min_ci, visual_type );
+ accumRedSize = accumGreenSize = accumBlueSize = accumAlphaSize = 0;
+ }
+ }
+ else {
+ /* over/underlay planes */
+ if (rgb_flag) {
+ /* rgba overlay */
+ int min_rgb = min_red + min_green + min_blue;
+ if (min_rgb>1 && min_rgb<8) {
+ /* a special case to be sure we can get a monochrome visual */
+ min_rgb = 1;
+ }
+ vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level,
+ trans_type, trans_value, min_rgb, visual_type );
+ }
+ else {
+ /* color index overlay */
+ vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level,
+ trans_type, trans_value, min_ci, visual_type );
+ }
+ }
+
+ if (vis) {
+ /* Note: we're not exactly obeying the glXChooseVisual rules here.
+ * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
+ * largest depth buffer size, which is 32bits/value. Instead, we
+ * return 16 to maintain performance with earlier versions of Mesa.
+ */
+ if (stencil_size > 0)
+ depth_size = 24; /* if Z and stencil, always use 24+8 format */
+ else if (depth_size > 24)
+ depth_size = 32;
+ else if (depth_size > 16)
+ depth_size = 24;
+ else if (depth_size > 0) {
+ depth_size = default_depth_bits();
+ }
+
+ if (!alpha_flag) {
+ alpha_flag = default_alpha_bits() > 0;
+ }
+
+ /* we only support one size of stencil and accum buffers. */
+ if (stencil_size > 0)
+ stencil_size = STENCIL_BITS;
+ if (accumRedSize > 0 || accumGreenSize > 0 || accumBlueSize > 0 ||
+ accumAlphaSize > 0) {
+ accumRedSize =
+ accumGreenSize =
+ accumBlueSize = default_accum_bits();
+ accumAlphaSize = alpha_flag ? accumRedSize : 0;
+ }
+
+ xmvis = save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag,
+ stereo_flag, depth_size, stencil_size,
+ accumRedSize, accumGreenSize,
+ accumBlueSize, accumAlphaSize, level, numAux );
+ }
+
+ return xmvis;
+}
+
+
+static XVisualInfo *
+Fake_glXChooseVisual( Display *dpy, int screen, int *list )
+{
+ XMesaVisual xmvis;
+
+ /* register ourselves as an extension on this display */
+ register_with_display(dpy);
+
+ xmvis = choose_visual(dpy, screen, list, GL_FALSE);
+ if (xmvis) {
+#if 0
+ return xmvis->vishandle;
+#else
+ /* create a new vishandle - the cached one may be stale */
+ xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
+ if (xmvis->vishandle) {
+ _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
+ }
+ return xmvis->vishandle;
+#endif
+ }
+ else
+ return NULL;
+}
+
+
+static GLXContext
+Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
+ GLXContext share_list, Bool direct )
+{
+ XMesaVisual xmvis;
+ struct fake_glx_context *glxCtx;
+ struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
+
+ if (!dpy || !visinfo)
+ return 0;
+
+ glxCtx = CALLOC_STRUCT(fake_glx_context);
+ if (!glxCtx)
+ return 0;
+
+ /* deallocate unused windows/buffers */
+#if 0
+ XMesaGarbageCollect();
+#endif
+
+ xmvis = find_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* This visual wasn't found with glXChooseVisual() */
+ xmvis = create_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* unusable visual */
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+ }
+
+ glxCtx->xmesaContext = XMesaCreateContext(xmvis,
+ shareCtx ? shareCtx->xmesaContext : NULL);
+ if (!glxCtx->xmesaContext) {
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+
+ glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.currentDpy = dpy;
+ glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
+
+ assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+
+ return (GLXContext) glxCtx;
+}
+
+
+/* XXX these may have to be removed due to thread-safety issues. */
+static GLXContext MakeCurrent_PrevContext = 0;
+static GLXDrawable MakeCurrent_PrevDrawable = 0;
+static GLXDrawable MakeCurrent_PrevReadable = 0;
+static XMesaBuffer MakeCurrent_PrevDrawBuffer = 0;
+static XMesaBuffer MakeCurrent_PrevReadBuffer = 0;
+
+
+/* GLX 1.3 and later */
+static Bool
+Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+ GLXDrawable read, GLXContext ctx )
+{
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
+
+ if (ctx && draw && read) {
+ XMesaBuffer drawBuffer, readBuffer;
+ XMesaContext xmctx = glxCtx->xmesaContext;
+
+ /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
+ if (ctx == MakeCurrent_PrevContext
+ && draw == MakeCurrent_PrevDrawable) {
+ drawBuffer = MakeCurrent_PrevDrawBuffer;
+ }
+ else {
+ drawBuffer = XMesaFindBuffer( dpy, draw );
+ }
+ if (!drawBuffer) {
+ /* drawable must be a new window! */
+ drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
+ if (!drawBuffer) {
+ /* Out of memory, or context/drawable depth mismatch */
+ return False;
+ }
+#ifdef FX
+ FXcreateContext( xmctx->xm_visual, draw, xmctx, drawBuffer );
+#endif
+ }
+
+ /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
+ if (ctx == MakeCurrent_PrevContext
+ && read == MakeCurrent_PrevReadable) {
+ readBuffer = MakeCurrent_PrevReadBuffer;
+ }
+ else {
+ readBuffer = XMesaFindBuffer( dpy, read );
+ }
+ if (!readBuffer) {
+ /* drawable must be a new window! */
+ readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
+ if (!readBuffer) {
+ /* Out of memory, or context/drawable depth mismatch */
+ return False;
+ }
+#ifdef FX
+ FXcreateContext( xmctx->xm_visual, read, xmctx, readBuffer );
+#endif
+ }
+
+ MakeCurrent_PrevContext = ctx;
+ MakeCurrent_PrevDrawable = draw;
+ MakeCurrent_PrevReadable = read;
+ MakeCurrent_PrevDrawBuffer = drawBuffer;
+ MakeCurrent_PrevReadBuffer = readBuffer;
+
+ /* Now make current! */
+ if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) {
+ ((__GLXcontext *) ctx)->currentDpy = dpy;
+ ((__GLXcontext *) ctx)->currentDrawable = draw;
+ ((__GLXcontext *) ctx)->currentReadable = read;
+ return True;
+ }
+ else {
+ return False;
+ }
+ }
+ else if (!ctx && !draw && !read) {
+ /* release current context w/out assigning new one. */
+ XMesaMakeCurrent( NULL, NULL );
+ MakeCurrent_PrevContext = 0;
+ MakeCurrent_PrevDrawable = 0;
+ MakeCurrent_PrevReadable = 0;
+ MakeCurrent_PrevDrawBuffer = 0;
+ MakeCurrent_PrevReadBuffer = 0;
+ return True;
+ }
+ else {
+ /* The args must either all be non-zero or all zero.
+ * This is an error.
+ */
+ return False;
+ }
+}
+
+
+static Bool
+Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx )
+{
+ return Fake_glXMakeContextCurrent( dpy, drawable, drawable, ctx );
+}
+
+
+static GLXPixmap
+Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap )
+{
+ XMesaVisual v;
+ XMesaBuffer b;
+
+ v = find_glx_visual( dpy, visinfo );
+ if (!v) {
+ v = create_glx_visual( dpy, visinfo );
+ if (!v) {
+ /* unusable visual */
+ return 0;
+ }
+ }
+
+ b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ if (!b) {
+ return 0;
+ }
+ return b->drawable;
+}
+
+
+/*** GLX_MESA_pixmap_colormap ***/
+
+static GLXPixmap
+Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
+ Pixmap pixmap, Colormap cmap )
+{
+ XMesaVisual v;
+ XMesaBuffer b;
+
+ v = find_glx_visual( dpy, visinfo );
+ if (!v) {
+ v = create_glx_visual( dpy, visinfo );
+ if (!v) {
+ /* unusable visual */
+ return 0;
+ }
+ }
+
+ b = XMesaCreatePixmapBuffer( v, pixmap, cmap );
+ if (!b) {
+ return 0;
+ }
+ return b->drawable;
+}
+
+
+static void
+Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, pixmap);
+ if (b) {
+ XMesaDestroyBuffer(b);
+ }
+ else if (_mesa_getenv("MESA_DEBUG")) {
+ _mesa_warning(NULL, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
+ }
+}
+
+
+static void
+Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+ unsigned long mask )
+{
+ struct fake_glx_context *fakeSrc = (struct fake_glx_context *) src;
+ struct fake_glx_context *fakeDst = (struct fake_glx_context *) dst;
+ XMesaContext xm_src = fakeSrc->xmesaContext;
+ XMesaContext xm_dst = fakeDst->xmesaContext;
+ (void) dpy;
+ if (MakeCurrent_PrevContext == src) {
+ _mesa_Flush();
+ }
+ st_copy_context_state( xm_src->st, xm_dst->st, (GLuint) mask );
+}
+
+
+static Bool
+Fake_glXQueryExtension( Display *dpy, int *errorb, int *event )
+{
+ /* Mesa's GLX isn't really an X extension but we try to act like one. */
+ (void) dpy;
+ (void) errorb;
+ (void) event;
+ return True;
+}
+
+
+extern void _kw_ungrab_all( Display *dpy );
+void _kw_ungrab_all( Display *dpy )
+{
+ XUngrabPointer( dpy, CurrentTime );
+ XUngrabKeyboard( dpy, CurrentTime );
+}
+
+
+static void
+Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
+{
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
+ (void) dpy;
+ MakeCurrent_PrevContext = 0;
+ MakeCurrent_PrevDrawable = 0;
+ MakeCurrent_PrevReadable = 0;
+ MakeCurrent_PrevDrawBuffer = 0;
+ MakeCurrent_PrevReadBuffer = 0;
+ XMesaDestroyContext( glxCtx->xmesaContext );
+ XMesaGarbageCollect();
+ _mesa_free(glxCtx);
+}
+
+
+static Bool
+Fake_glXIsDirect( Display *dpy, GLXContext ctx )
+{
+ (void) dpy;
+ (void) ctx;
+ return False;
+}
+
+
+
+static void
+Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable )
+{
+ XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
+
+ if (buffer) {
+ XMesaSwapBuffers(buffer);
+ }
+ else if (_mesa_getenv("MESA_DEBUG")) {
+ _mesa_warning(NULL, "glXSwapBuffers: invalid drawable 0x%x\n",
+ (int) drawable);
+ }
+}
+
+
+
+/*** GLX_MESA_copy_sub_buffer ***/
+
+static void
+Fake_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
+ int x, int y, int width, int height )
+{
+ XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
+ if (buffer) {
+ XMesaCopySubBuffer(buffer, x, y, width, height);
+ }
+ else if (_mesa_getenv("MESA_DEBUG")) {
+ _mesa_warning(NULL, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
+ }
+}
+
+
+static Bool
+Fake_glXQueryVersion( Display *dpy, int *maj, int *min )
+{
+ (void) dpy;
+ /* Return GLX version, not Mesa version */
+ assert(CLIENT_MAJOR_VERSION == SERVER_MAJOR_VERSION);
+ *maj = CLIENT_MAJOR_VERSION;
+ *min = MIN2( CLIENT_MINOR_VERSION, SERVER_MINOR_VERSION );
+ return True;
+}
+
+
+/*
+ * Query the GLX attributes of the given XVisualInfo.
+ */
+static int
+get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
+{
+ ASSERT(xmvis);
+ switch(attrib) {
+ case GLX_USE_GL:
+ if (fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = (int) True;
+ return 0;
+ case GLX_BUFFER_SIZE:
+ *value = xmvis->visinfo->depth;
+ return 0;
+ case GLX_LEVEL:
+ *value = xmvis->mesa_visual.level;
+ return 0;
+ case GLX_RGBA:
+ if (fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ if (xmvis->mesa_visual.rgbMode) {
+ *value = True;
+ }
+ else {
+ *value = False;
+ }
+ return 0;
+ case GLX_DOUBLEBUFFER:
+ *value = (int) xmvis->mesa_visual.doubleBufferMode;
+ return 0;
+ case GLX_STEREO:
+ *value = (int) xmvis->mesa_visual.stereoMode;
+ return 0;
+ case GLX_AUX_BUFFERS:
+ *value = xmvis->mesa_visual.numAuxBuffers;
+ return 0;
+ case GLX_RED_SIZE:
+ *value = xmvis->mesa_visual.redBits;
+ return 0;
+ case GLX_GREEN_SIZE:
+ *value = xmvis->mesa_visual.greenBits;
+ return 0;
+ case GLX_BLUE_SIZE:
+ *value = xmvis->mesa_visual.blueBits;
+ return 0;
+ case GLX_ALPHA_SIZE:
+ *value = xmvis->mesa_visual.alphaBits;
+ return 0;
+ case GLX_DEPTH_SIZE:
+ *value = xmvis->mesa_visual.depthBits;
+ return 0;
+ case GLX_STENCIL_SIZE:
+ *value = xmvis->mesa_visual.stencilBits;
+ return 0;
+ case GLX_ACCUM_RED_SIZE:
+ *value = xmvis->mesa_visual.accumRedBits;
+ return 0;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value = xmvis->mesa_visual.accumGreenBits;
+ return 0;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value = xmvis->mesa_visual.accumBlueBits;
+ return 0;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value = xmvis->mesa_visual.accumAlphaBits;
+ return 0;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_X_VISUAL_TYPE_EXT:
+ switch (xmvis->visinfo->CLASS) {
+ case StaticGray: *value = GLX_STATIC_GRAY_EXT; return 0;
+ case GrayScale: *value = GLX_GRAY_SCALE_EXT; return 0;
+ case StaticColor: *value = GLX_STATIC_GRAY_EXT; return 0;
+ case PseudoColor: *value = GLX_PSEUDO_COLOR_EXT; return 0;
+ case TrueColor: *value = GLX_TRUE_COLOR_EXT; return 0;
+ case DirectColor: *value = GLX_DIRECT_COLOR_EXT; return 0;
+ }
+ return 0;
+ case GLX_TRANSPARENT_TYPE_EXT:
+ if (xmvis->mesa_visual.level==0) {
+ /* normal planes */
+ *value = GLX_NONE_EXT;
+ }
+ else if (xmvis->mesa_visual.level>0) {
+ /* overlay */
+ if (xmvis->mesa_visual.rgbMode) {
+ *value = GLX_TRANSPARENT_RGB_EXT;
+ }
+ else {
+ *value = GLX_TRANSPARENT_INDEX_EXT;
+ }
+ }
+ else if (xmvis->mesa_visual.level<0) {
+ /* underlay */
+ *value = GLX_NONE_EXT;
+ }
+ return 0;
+ case GLX_TRANSPARENT_INDEX_VALUE_EXT:
+ {
+ int pixel = transparent_pixel( xmvis );
+ if (pixel>=0) {
+ *value = pixel;
+ }
+ /* else undefined */
+ }
+ return 0;
+ case GLX_TRANSPARENT_RED_VALUE_EXT:
+ /* undefined */
+ return 0;
+ case GLX_TRANSPARENT_GREEN_VALUE_EXT:
+ /* undefined */
+ return 0;
+ case GLX_TRANSPARENT_BLUE_VALUE_EXT:
+ /* undefined */
+ return 0;
+ case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
+ /* undefined */
+ return 0;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_VISUAL_CAVEAT_EXT:
+ /* test for zero, just in case */
+ if (xmvis->mesa_visual.visualRating > 0)
+ *value = xmvis->mesa_visual.visualRating;
+ else
+ *value = GLX_NONE_EXT;
+ return 0;
+
+ /*
+ * GLX_ARB_multisample
+ */
+ case GLX_SAMPLE_BUFFERS_ARB:
+ *value = 0;
+ return 0;
+ case GLX_SAMPLES_ARB:
+ *value = 0;
+ return 0;
+
+ /*
+ * For FBConfigs:
+ */
+ case GLX_SCREEN_EXT:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = xmvis->visinfo->screen;
+ break;
+ case GLX_DRAWABLE_TYPE: /*SGIX too */
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+ break;
+ case GLX_RENDER_TYPE_SGIX:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ if (xmvis->mesa_visual.rgbMode)
+ *value = GLX_RGBA_BIT;
+ else
+ *value = GLX_COLOR_INDEX_BIT;
+ break;
+ case GLX_X_RENDERABLE_SGIX:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = True; /* XXX really? */
+ break;
+ case GLX_FBCONFIG_ID_SGIX:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = xmvis->visinfo->visualid;
+ break;
+ case GLX_MAX_PBUFFER_WIDTH:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ /* XXX or MAX_WIDTH? */
+ *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen);
+ break;
+ case GLX_MAX_PBUFFER_HEIGHT:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = DisplayHeight(xmvis->display, xmvis->visinfo->screen);
+ break;
+ case GLX_MAX_PBUFFER_PIXELS:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen) *
+ DisplayHeight(xmvis->display, xmvis->visinfo->screen);
+ break;
+ case GLX_VISUAL_ID:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = xmvis->visinfo->visualid;
+ break;
+
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ /* XXX review */
+ *value = xmvis->mesa_visual.alphaBits > 0 ? True : False;
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ *value = (GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/
+ break;
+ case GLX_Y_INVERTED_EXT:
+ *value = True; /*XXX*/
+ break;
+#endif
+
+ default:
+ return GLX_BAD_ATTRIBUTE;
+ }
+ return Success;
+}
+
+
+static int
+Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo,
+ int attrib, int *value )
+{
+ XMesaVisual xmvis;
+ int k;
+ if (!dpy || !visinfo)
+ return GLX_BAD_ATTRIBUTE;
+
+ xmvis = find_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* this visual wasn't obtained with glXChooseVisual */
+ xmvis = create_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* this visual can't be used for GL rendering */
+ if (attrib==GLX_USE_GL) {
+ *value = (int) False;
+ return 0;
+ }
+ else {
+ return GLX_BAD_VISUAL;
+ }
+ }
+ }
+
+ k = get_config(xmvis, attrib, value, GL_FALSE);
+ return k;
+}
+
+
+static void
+Fake_glXWaitGL( void )
+{
+ XMesaContext xmesa = XMesaGetCurrentContext();
+ XMesaFlush( xmesa );
+}
+
+
+
+static void
+Fake_glXWaitX( void )
+{
+ XMesaContext xmesa = XMesaGetCurrentContext();
+ XMesaFlush( xmesa );
+}
+
+
+static const char *
+get_extensions( void )
+{
+#ifdef FX
+ const char *fx = _mesa_getenv("MESA_GLX_FX");
+ if (fx && fx[0] != 'd') {
+ return EXTENSIONS;
+ }
+#endif
+ return EXTENSIONS + 23; /* skip "GLX_MESA_set_3dfx_mode" */
+}
+
+
+
+/* GLX 1.1 and later */
+static const char *
+Fake_glXQueryExtensionsString( Display *dpy, int screen )
+{
+ (void) dpy;
+ (void) screen;
+ return get_extensions();
+}
+
+
+
+/* GLX 1.1 and later */
+static const char *
+Fake_glXQueryServerString( Display *dpy, int screen, int name )
+{
+ static char version[1000];
+ _mesa_sprintf(version, "%d.%d %s",
+ SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
+
+ (void) dpy;
+ (void) screen;
+
+ switch (name) {
+ case GLX_EXTENSIONS:
+ return get_extensions();
+ case GLX_VENDOR:
+ return VENDOR;
+ case GLX_VERSION:
+ return version;
+ default:
+ return NULL;
+ }
+}
+
+
+
+/* GLX 1.1 and later */
+static const char *
+Fake_glXGetClientString( Display *dpy, int name )
+{
+ static char version[1000];
+ _mesa_sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
+ CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
+
+ (void) dpy;
+
+ switch (name) {
+ case GLX_EXTENSIONS:
+ return get_extensions();
+ case GLX_VENDOR:
+ return VENDOR;
+ case GLX_VERSION:
+ return version;
+ default:
+ return NULL;
+ }
+}
+
+
+
+/*
+ * GLX 1.3 and later
+ */
+
+
+static int
+Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+ int attribute, int *value )
+{
+ XMesaVisual v = (XMesaVisual) config;
+ (void) dpy;
+ (void) config;
+
+ if (!dpy || !config || !value)
+ return -1;
+
+ return get_config(v, attribute, value, GL_TRUE);
+}
+
+
+static GLXFBConfig *
+Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements )
+{
+ XVisualInfo *visuals, visTemplate;
+ const long visMask = VisualScreenMask;
+ int i;
+
+ /* Get list of all X visuals */
+ visTemplate.screen = screen;
+ visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements);
+ if (*nelements > 0) {
+ XMesaVisual *results;
+ results = (XMesaVisual *) _mesa_malloc(*nelements * sizeof(XMesaVisual));
+ if (!results) {
+ *nelements = 0;
+ return NULL;
+ }
+ for (i = 0; i < *nelements; i++) {
+ results[i] = create_glx_visual(dpy, visuals + i);
+ }
+ return (GLXFBConfig *) results;
+ }
+ return NULL;
+}
+
+
+static GLXFBConfig *
+Fake_glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems )
+{
+ XMesaVisual xmvis;
+
+ if (!attribList || !attribList[0]) {
+ /* return list of all configs (per GLX_SGIX_fbconfig spec) */
+ return Fake_glXGetFBConfigs(dpy, screen, nitems);
+ }
+
+ xmvis = choose_visual(dpy, screen, attribList, GL_TRUE);
+ if (xmvis) {
+ GLXFBConfig *config = (GLXFBConfig *) _mesa_malloc(sizeof(XMesaVisual));
+ if (!config) {
+ *nitems = 0;
+ return NULL;
+ }
+ *nitems = 1;
+ config[0] = (GLXFBConfig) xmvis;
+ return (GLXFBConfig *) config;
+ }
+ else {
+ *nitems = 0;
+ return NULL;
+ }
+}
+
+
+static XVisualInfo *
+Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
+{
+ if (dpy && config) {
+ XMesaVisual xmvis = (XMesaVisual) config;
+#if 0
+ return xmvis->vishandle;
+#else
+ /* create a new vishandle - the cached one may be stale */
+ xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
+ if (xmvis->vishandle) {
+ _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
+ }
+ return xmvis->vishandle;
+#endif
+ }
+ else {
+ return NULL;
+ }
+}
+
+
+static GLXWindow
+Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
+ const int *attribList )
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf;
+ if (!xmvis)
+ return 0;
+
+ xmbuf = XMesaCreateWindowBuffer(xmvis, win);
+ if (!xmbuf)
+ return 0;
+
+#ifdef FX
+ /* XXX this will segfault if actually called */
+ FXcreateContext(xmvis, win, NULL, xmbuf);
+#endif
+
+ (void) dpy;
+ (void) attribList; /* Ignored in GLX 1.3 */
+
+ return win; /* A hack for now */
+}
+
+
+static void
+Fake_glXDestroyWindow( Display *dpy, GLXWindow window )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, (XMesaDrawable) window);
+ if (b)
+ XMesaDestroyBuffer(b);
+ /* don't destroy X window */
+}
+
+
+/* XXX untested */
+static GLXPixmap
+Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
+ const int *attribList )
+{
+ XMesaVisual v = (XMesaVisual) config;
+ XMesaBuffer b;
+ const int *attr;
+ int target = 0, format = 0, mipmap = 0;
+ int value;
+
+ if (!dpy || !config || !pixmap)
+ return 0;
+
+ for (attr = attribList; *attr; attr++) {
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_NONE_EXT:
+ case GLX_TEXTURE_FORMAT_RGB_EXT:
+ case GLX_TEXTURE_FORMAT_RGBA_EXT:
+ format = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_1D_EXT:
+ case GLX_TEXTURE_2D_EXT:
+ case GLX_TEXTURE_RECTANGLE_EXT:
+ target = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ attr++;
+ if (*attr)
+ mipmap = 1;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ }
+
+ if (format == GLX_TEXTURE_FORMAT_RGB_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (mipmap) {
+ if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_1D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ else if (target == GLX_TEXTURE_2D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_RECTANGLE_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+
+ if (format || target || mipmap) {
+ /* texture from pixmap */
+ b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap);
+ }
+ else {
+ b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ }
+ if (!b) {
+ return 0;
+ }
+
+ return pixmap;
+}
+
+
+static void
+Fake_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, (XMesaDrawable)pixmap);
+ if (b)
+ XMesaDestroyBuffer(b);
+ /* don't destroy X pixmap */
+}
+
+
+static GLXPbuffer
+Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+ const int *attribList )
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf;
+ const int *attrib;
+ int width = 0, height = 0;
+ GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
+
+ (void) dpy;
+
+ for (attrib = attribList; *attrib; attrib++) {
+ switch (*attrib) {
+ case GLX_PBUFFER_WIDTH:
+ attrib++;
+ width = *attrib;
+ break;
+ case GLX_PBUFFER_HEIGHT:
+ attrib++;
+ height = *attrib;
+ break;
+ case GLX_PRESERVED_CONTENTS:
+ attrib++;
+ preserveContents = *attrib; /* ignored */
+ break;
+ case GLX_LARGEST_PBUFFER:
+ attrib++;
+ useLargest = *attrib; /* ignored */
+ break;
+ default:
+ return 0;
+ }
+ }
+
+ /* not used at this time */
+ (void) useLargest;
+ (void) preserveContents;
+
+ if (width == 0 || height == 0)
+ return 0;
+
+ xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
+ /* A GLXPbuffer handle must be an X Drawable because that's what
+ * glXMakeCurrent takes.
+ */
+ if (xmbuf)
+ return (GLXPbuffer) xmbuf->drawable;
+ else
+ return 0;
+}
+
+
+static void
+Fake_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, pbuf);
+ if (b) {
+ XMesaDestroyBuffer(b);
+ }
+}
+
+
+static void
+Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+ unsigned int *value )
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw);
+ if (!xmbuf)
+ return;
+
+ switch (attribute) {
+ case GLX_WIDTH:
+ *value = xmesa_buffer_width(xmbuf);
+ break;
+ case GLX_HEIGHT:
+ *value = xmesa_buffer_width(xmbuf);
+ break;
+ case GLX_PRESERVED_CONTENTS:
+ *value = True;
+ break;
+ case GLX_LARGEST_PBUFFER:
+ *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf);
+ break;
+ case GLX_FBCONFIG_ID:
+ *value = xmbuf->xm_visual->visinfo->visualid;
+ return;
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_TEXTURE_FORMAT_EXT:
+ *value = xmbuf->TextureFormat;
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ *value = xmbuf->TextureTarget;
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ *value = xmbuf->TextureMipmap;
+ break;
+#endif
+
+ default:
+ return; /* raise BadValue error */
+ }
+}
+
+
+static GLXContext
+Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
+ int renderType, GLXContext shareList, Bool direct )
+{
+ struct fake_glx_context *glxCtx;
+ struct fake_glx_context *shareCtx = (struct fake_glx_context *) shareList;
+ XMesaVisual xmvis = (XMesaVisual) config;
+
+ if (!dpy || !config ||
+ (renderType != GLX_RGBA_TYPE && renderType != GLX_COLOR_INDEX_TYPE))
+ return 0;
+
+ glxCtx = CALLOC_STRUCT(fake_glx_context);
+ if (!glxCtx)
+ return 0;
+
+ /* deallocate unused windows/buffers */
+ XMesaGarbageCollect();
+
+ glxCtx->xmesaContext = XMesaCreateContext(xmvis,
+ shareCtx ? shareCtx->xmesaContext : NULL);
+ if (!glxCtx->xmesaContext) {
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+
+ glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.currentDpy = dpy;
+ glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
+
+ assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+
+ return (GLXContext) glxCtx;
+}
+
+
+static int
+Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value )
+{
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
+ XMesaContext xmctx = glxCtx->xmesaContext;
+
+ (void) dpy;
+ (void) ctx;
+
+ switch (attribute) {
+ case GLX_FBCONFIG_ID:
+ *value = xmctx->xm_visual->visinfo->visualid;
+ break;
+ case GLX_RENDER_TYPE:
+ if (xmctx->xm_visual->mesa_visual.rgbMode)
+ *value = GLX_RGBA_BIT;
+ else
+ *value = GLX_COLOR_INDEX_BIT;
+ break;
+ case GLX_SCREEN:
+ *value = 0;
+ return Success;
+ default:
+ return GLX_BAD_ATTRIBUTE;
+ }
+ return 0;
+}
+
+
+static void
+Fake_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask )
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf)
+ xmbuf->selectedEvents = mask;
+}
+
+
+static void
+Fake_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+ unsigned long *mask )
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf)
+ *mask = xmbuf->selectedEvents;
+ else
+ *mask = 0;
+}
+
+
+
+/*** GLX_SGI_swap_control ***/
+
+static int
+Fake_glXSwapIntervalSGI(int interval)
+{
+ (void) interval;
+ return 0;
+}
+
+
+
+/*** GLX_SGI_video_sync ***/
+
+static unsigned int FrameCounter = 0;
+
+static int
+Fake_glXGetVideoSyncSGI(unsigned int *count)
+{
+ /* this is a bogus implementation */
+ *count = FrameCounter++;
+ return 0;
+}
+
+static int
+Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+{
+ if (divisor <= 0 || remainder < 0)
+ return GLX_BAD_VALUE;
+ /* this is a bogus implementation */
+ FrameCounter++;
+ while (FrameCounter % divisor != remainder)
+ FrameCounter++;
+ *count = FrameCounter;
+ return 0;
+}
+
+
+
+/*** GLX_SGI_make_current_read ***/
+
+static Bool
+Fake_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ return Fake_glXMakeContextCurrent( dpy, draw, read, ctx );
+}
+
+/* not used
+static GLXDrawable
+Fake_glXGetCurrentReadDrawableSGI(void)
+{
+ return 0;
+}
+*/
+
+
+/*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+
+static GLXVideoSourceSGIX
+Fake_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
+{
+ (void) dpy;
+ (void) screen;
+ (void) server;
+ (void) path;
+ (void) nodeClass;
+ (void) drainNode;
+ return 0;
+}
+
+static void
+Fake_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
+{
+ (void) dpy;
+ (void) src;
+}
+
+#endif
+
+
+/*** GLX_EXT_import_context ***/
+
+static void
+Fake_glXFreeContextEXT(Display *dpy, GLXContext context)
+{
+ (void) dpy;
+ (void) context;
+}
+
+static GLXContextID
+Fake_glXGetContextIDEXT(const GLXContext context)
+{
+ (void) context;
+ return 0;
+}
+
+static GLXContext
+Fake_glXImportContextEXT(Display *dpy, GLXContextID contextID)
+{
+ (void) dpy;
+ (void) contextID;
+ return 0;
+}
+
+static int
+Fake_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value)
+{
+ (void) dpy;
+ (void) context;
+ (void) attribute;
+ (void) value;
+ return 0;
+}
+
+
+
+/*** GLX_SGIX_fbconfig ***/
+
+static int
+Fake_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
+{
+ return Fake_glXGetFBConfigAttrib(dpy, config, attribute, value);
+}
+
+static GLXFBConfigSGIX *
+Fake_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
+{
+ return (GLXFBConfig *) Fake_glXChooseFBConfig(dpy, screen, attrib_list, nelements);
+}
+
+
+static GLXPixmap
+Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0);
+ return xmbuf->drawable; /* need to return an X ID */
+}
+
+
+static GLXContext
+Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ struct fake_glx_context *glxCtx;
+ struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
+
+ glxCtx = CALLOC_STRUCT(fake_glx_context);
+ if (!glxCtx)
+ return 0;
+
+ /* deallocate unused windows/buffers */
+ XMesaGarbageCollect();
+
+ glxCtx->xmesaContext = XMesaCreateContext(xmvis,
+ shareCtx ? shareCtx->xmesaContext : NULL);
+ if (!glxCtx->xmesaContext) {
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+
+ glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.currentDpy = dpy;
+ glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
+
+ assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+
+ return (GLXContext) glxCtx;
+}
+
+
+static XVisualInfo *
+Fake_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
+{
+ return Fake_glXGetVisualFromFBConfig(dpy, config);
+}
+
+
+static GLXFBConfigSGIX
+Fake_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+{
+ XMesaVisual xmvis = find_glx_visual(dpy, vis);
+ if (!xmvis) {
+ /* This visual wasn't found with glXChooseVisual() */
+ xmvis = create_glx_visual(dpy, vis);
+ }
+
+ return (GLXFBConfigSGIX) xmvis;
+}
+
+
+
+/*** GLX_SGIX_pbuffer ***/
+
+static GLXPbufferSGIX
+Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config,
+ unsigned int width, unsigned int height,
+ int *attribList)
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf;
+ const int *attrib;
+ GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
+
+ (void) dpy;
+
+ for (attrib = attribList; attrib && *attrib; attrib++) {
+ switch (*attrib) {
+ case GLX_PRESERVED_CONTENTS_SGIX:
+ attrib++;
+ preserveContents = *attrib; /* ignored */
+ break;
+ case GLX_LARGEST_PBUFFER_SGIX:
+ attrib++;
+ useLargest = *attrib; /* ignored */
+ break;
+ default:
+ return 0;
+ }
+ }
+
+ /* not used at this time */
+ (void) useLargest;
+ (void) preserveContents;
+
+ xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
+ /* A GLXPbuffer handle must be an X Drawable because that's what
+ * glXMakeCurrent takes.
+ */
+ return (GLXPbuffer) xmbuf->drawable;
+}
+
+
+static void
+Fake_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
+ if (xmbuf) {
+ XMesaDestroyBuffer(xmbuf);
+ }
+}
+
+
+static int
+Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
+{
+ const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
+
+ if (!xmbuf) {
+ /* Generate GLXBadPbufferSGIX for bad pbuffer */
+ return 0;
+ }
+
+ switch (attribute) {
+ case GLX_PRESERVED_CONTENTS_SGIX:
+ *value = True;
+ break;
+ case GLX_LARGEST_PBUFFER_SGIX:
+ *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf);
+ break;
+ case GLX_WIDTH_SGIX:
+ *value = xmesa_buffer_width(xmbuf);
+ break;
+ case GLX_HEIGHT_SGIX:
+ *value = xmesa_buffer_height(xmbuf);
+ break;
+ case GLX_EVENT_MASK_SGIX:
+ *value = 0; /* XXX might be wrong */
+ break;
+ default:
+ *value = 0;
+ }
+ return 0;
+}
+
+
+static void
+Fake_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf) {
+ /* Note: we'll never generate clobber events */
+ xmbuf->selectedEvents = mask;
+ }
+}
+
+
+static void
+Fake_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf) {
+ *mask = xmbuf->selectedEvents;
+ }
+ else {
+ *mask = 0;
+ }
+}
+
+
+
+/*** GLX_SGI_cushion ***/
+
+static void
+Fake_glXCushionSGI(Display *dpy, Window win, float cushion)
+{
+ (void) dpy;
+ (void) win;
+ (void) cushion;
+}
+
+
+
+/*** GLX_SGIX_video_resize ***/
+
+static int
+Fake_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) window;
+ return 0;
+}
+
+static int
+Fake_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) x;
+ (void) y;
+ (void) w;
+ (void) h;
+ return 0;
+}
+
+static int
+Fake_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) x;
+ (void) y;
+ (void) w;
+ (void) h;
+ return 0;
+}
+
+static int
+Fake_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) dx;
+ (void) dy;
+ (void) dw;
+ (void) dh;
+ return 0;
+}
+
+static int
+Fake_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) synctype;
+ return 0;
+}
+
+
+
+/*** GLX_SGIX_dmbuffer **/
+
+#if defined(_DM_BUFFER_H_)
+static Bool
+Fake_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
+{
+ (void) dpy;
+ (void) pbuffer;
+ (void) params;
+ (void) dmbuffer;
+ return False;
+}
+#endif
+
+
+/*** GLX_SGIX_swap_group ***/
+
+static void
+Fake_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) member;
+}
+
+
+
+/*** GLX_SGIX_swap_barrier ***/
+
+static void
+Fake_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) barrier;
+}
+
+static Bool
+Fake_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
+{
+ (void) dpy;
+ (void) screen;
+ (void) max;
+ return False;
+}
+
+
+
+/*** GLX_SUN_get_transparent_index ***/
+
+static Status
+Fake_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
+{
+ (void) dpy;
+ (void) overlay;
+ (void) underlay;
+ (void) pTransparent;
+ return 0;
+}
+
+
+
+/*** GLX_MESA_release_buffers ***/
+
+/*
+ * Release the depth, stencil, accum buffers attached to a GLXDrawable
+ * (a window or pixmap) prior to destroying the GLXDrawable.
+ */
+static Bool
+Fake_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, d);
+ if (b) {
+ XMesaDestroyBuffer(b);
+ return True;
+ }
+ return False;
+}
+
+
+
+/*** GLX_MESA_set_3dfx_mode ***/
+
+static Bool
+Fake_glXSet3DfxModeMESA( int mode )
+{
+ return XMesaSetFXmode( mode );
+}
+
+
+
+/*** GLX_NV_vertex_array range ***/
+static void *
+Fake_glXAllocateMemoryNV( GLsizei size,
+ GLfloat readFrequency,
+ GLfloat writeFrequency,
+ GLfloat priority )
+{
+ (void) size;
+ (void) readFrequency;
+ (void) writeFrequency;
+ (void) priority;
+ return NULL;
+}
+
+
+static void
+Fake_glXFreeMemoryNV( GLvoid *pointer )
+{
+ (void) pointer;
+}
+
+
+/*** GLX_MESA_agp_offset ***/
+
+static GLuint
+Fake_glXGetAGPOffsetMESA( const GLvoid *pointer )
+{
+ (void) pointer;
+ return ~0;
+}
+
+
+/*** GLX_EXT_texture_from_pixmap ***/
+
+static void
+Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list)
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaBindTexImage(dpy, b, buffer, attrib_list);
+}
+
+static void
+Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaReleaseTexImage(dpy, b, buffer);
+}
+
+
+/* silence warning */
+extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
+
+
+/**
+ * Create a new GLX API dispatch table with its function pointers
+ * initialized to point to Mesa's "fake" GLX API functions.
+ * Note: there's a similar function (_real_GetGLXDispatchTable) that
+ * returns a new dispatch table with all pointers initalized to point
+ * to "real" GLX functions (which understand GLX wire protocol, etc).
+ */
+struct _glxapi_table *
+_mesa_GetGLXDispatchTable(void)
+{
+ static struct _glxapi_table glx;
+
+ /* be sure our dispatch table size <= libGL's table */
+ {
+ GLuint size = sizeof(struct _glxapi_table) / sizeof(void *);
+ (void) size;
+ assert(_glxapi_get_dispatch_table_size() >= size);
+ }
+
+ /* initialize the whole table to no-ops */
+ _glxapi_set_no_op_table(&glx);
+
+ /* now initialize the table with the functions I implement */
+ glx.ChooseVisual = Fake_glXChooseVisual;
+ glx.CopyContext = Fake_glXCopyContext;
+ glx.CreateContext = Fake_glXCreateContext;
+ glx.CreateGLXPixmap = Fake_glXCreateGLXPixmap;
+ glx.DestroyContext = Fake_glXDestroyContext;
+ glx.DestroyGLXPixmap = Fake_glXDestroyGLXPixmap;
+ glx.GetConfig = Fake_glXGetConfig;
+ /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
+ /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
+ glx.IsDirect = Fake_glXIsDirect;
+ glx.MakeCurrent = Fake_glXMakeCurrent;
+ glx.QueryExtension = Fake_glXQueryExtension;
+ glx.QueryVersion = Fake_glXQueryVersion;
+ glx.SwapBuffers = Fake_glXSwapBuffers;
+ glx.UseXFont = Fake_glXUseXFont;
+ glx.WaitGL = Fake_glXWaitGL;
+ glx.WaitX = Fake_glXWaitX;
+
+ /*** GLX_VERSION_1_1 ***/
+ glx.GetClientString = Fake_glXGetClientString;
+ glx.QueryExtensionsString = Fake_glXQueryExtensionsString;
+ glx.QueryServerString = Fake_glXQueryServerString;
+
+ /*** GLX_VERSION_1_2 ***/
+ /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
+
+ /*** GLX_VERSION_1_3 ***/
+ glx.ChooseFBConfig = Fake_glXChooseFBConfig;
+ glx.CreateNewContext = Fake_glXCreateNewContext;
+ glx.CreatePbuffer = Fake_glXCreatePbuffer;
+ glx.CreatePixmap = Fake_glXCreatePixmap;
+ glx.CreateWindow = Fake_glXCreateWindow;
+ glx.DestroyPbuffer = Fake_glXDestroyPbuffer;
+ glx.DestroyPixmap = Fake_glXDestroyPixmap;
+ glx.DestroyWindow = Fake_glXDestroyWindow;
+ /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
+ glx.GetFBConfigAttrib = Fake_glXGetFBConfigAttrib;
+ glx.GetFBConfigs = Fake_glXGetFBConfigs;
+ glx.GetSelectedEvent = Fake_glXGetSelectedEvent;
+ glx.GetVisualFromFBConfig = Fake_glXGetVisualFromFBConfig;
+ glx.MakeContextCurrent = Fake_glXMakeContextCurrent;
+ glx.QueryContext = Fake_glXQueryContext;
+ glx.QueryDrawable = Fake_glXQueryDrawable;
+ glx.SelectEvent = Fake_glXSelectEvent;
+
+ /*** GLX_SGI_swap_control ***/
+ glx.SwapIntervalSGI = Fake_glXSwapIntervalSGI;
+
+ /*** GLX_SGI_video_sync ***/
+ glx.GetVideoSyncSGI = Fake_glXGetVideoSyncSGI;
+ glx.WaitVideoSyncSGI = Fake_glXWaitVideoSyncSGI;
+
+ /*** GLX_SGI_make_current_read ***/
+ glx.MakeCurrentReadSGI = Fake_glXMakeCurrentReadSGI;
+ /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
+
+/*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+ glx.CreateGLXVideoSourceSGIX = Fake_glXCreateGLXVideoSourceSGIX;
+ glx.DestroyGLXVideoSourceSGIX = Fake_glXDestroyGLXVideoSourceSGIX;
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ glx.FreeContextEXT = Fake_glXFreeContextEXT;
+ glx.GetContextIDEXT = Fake_glXGetContextIDEXT;
+ /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
+ glx.ImportContextEXT = Fake_glXImportContextEXT;
+ glx.QueryContextInfoEXT = Fake_glXQueryContextInfoEXT;
+
+ /*** GLX_SGIX_fbconfig ***/
+ glx.GetFBConfigAttribSGIX = Fake_glXGetFBConfigAttribSGIX;
+ glx.ChooseFBConfigSGIX = Fake_glXChooseFBConfigSGIX;
+ glx.CreateGLXPixmapWithConfigSGIX = Fake_glXCreateGLXPixmapWithConfigSGIX;
+ glx.CreateContextWithConfigSGIX = Fake_glXCreateContextWithConfigSGIX;
+ glx.GetVisualFromFBConfigSGIX = Fake_glXGetVisualFromFBConfigSGIX;
+ glx.GetFBConfigFromVisualSGIX = Fake_glXGetFBConfigFromVisualSGIX;
+
+ /*** GLX_SGIX_pbuffer ***/
+ glx.CreateGLXPbufferSGIX = Fake_glXCreateGLXPbufferSGIX;
+ glx.DestroyGLXPbufferSGIX = Fake_glXDestroyGLXPbufferSGIX;
+ glx.QueryGLXPbufferSGIX = Fake_glXQueryGLXPbufferSGIX;
+ glx.SelectEventSGIX = Fake_glXSelectEventSGIX;
+ glx.GetSelectedEventSGIX = Fake_glXGetSelectedEventSGIX;
+
+ /*** GLX_SGI_cushion ***/
+ glx.CushionSGI = Fake_glXCushionSGI;
+
+ /*** GLX_SGIX_video_resize ***/
+ glx.BindChannelToWindowSGIX = Fake_glXBindChannelToWindowSGIX;
+ glx.ChannelRectSGIX = Fake_glXChannelRectSGIX;
+ glx.QueryChannelRectSGIX = Fake_glXQueryChannelRectSGIX;
+ glx.QueryChannelDeltasSGIX = Fake_glXQueryChannelDeltasSGIX;
+ glx.ChannelRectSyncSGIX = Fake_glXChannelRectSyncSGIX;
+
+ /*** GLX_SGIX_dmbuffer **/
+#if defined(_DM_BUFFER_H_)
+ glx.AssociateDMPbufferSGIX = NULL;
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ glx.JoinSwapGroupSGIX = Fake_glXJoinSwapGroupSGIX;
+
+ /*** GLX_SGIX_swap_barrier ***/
+ glx.BindSwapBarrierSGIX = Fake_glXBindSwapBarrierSGIX;
+ glx.QueryMaxSwapBarriersSGIX = Fake_glXQueryMaxSwapBarriersSGIX;
+
+ /*** GLX_SUN_get_transparent_index ***/
+ glx.GetTransparentIndexSUN = Fake_glXGetTransparentIndexSUN;
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ glx.CopySubBufferMESA = Fake_glXCopySubBufferMESA;
+
+ /*** GLX_MESA_release_buffers ***/
+ glx.ReleaseBuffersMESA = Fake_glXReleaseBuffersMESA;
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ glx.CreateGLXPixmapMESA = Fake_glXCreateGLXPixmapMESA;
+
+ /*** GLX_MESA_set_3dfx_mode ***/
+ glx.Set3DfxModeMESA = Fake_glXSet3DfxModeMESA;
+
+ /*** GLX_NV_vertex_array_range ***/
+ glx.AllocateMemoryNV = Fake_glXAllocateMemoryNV;
+ glx.FreeMemoryNV = Fake_glXFreeMemoryNV;
+
+ /*** GLX_MESA_agp_offset ***/
+ glx.GetAGPOffsetMESA = Fake_glXGetAGPOffsetMESA;
+
+ /*** GLX_EXT_texture_from_pixmap ***/
+ glx.BindTexImageEXT = Fake_glXBindTexImageEXT;
+ glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT;
+
+ return &glx;
+}
diff --git a/src/gallium/winsys/xlib/glxapi.c b/src/gallium/winsys/xlib/glxapi.c
new file mode 100644
index 00000000000..c2ccce6f520
--- /dev/null
+++ b/src/gallium/winsys/xlib/glxapi.c
@@ -0,0 +1,1408 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This is the GLX API dispatcher. Calls to the glX* functions are
+ * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions.
+ * See the glxapi.h file for more details.
+ */
+
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "main/glheader.h"
+#include "glapi/glapi.h"
+#include "glxapi.h"
+
+
+extern struct _glxapi_table *_real_GetGLXDispatchTable(void);
+extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
+
+
+struct display_dispatch {
+ Display *Dpy;
+ struct _glxapi_table *Table;
+ struct display_dispatch *Next;
+};
+
+static struct display_dispatch *DispatchList = NULL;
+
+
+/* Display -> Dispatch caching */
+static Display *prevDisplay = NULL;
+static struct _glxapi_table *prevTable = NULL;
+
+
+static struct _glxapi_table *
+get_dispatch(Display *dpy)
+{
+ if (!dpy)
+ return NULL;
+
+ /* search list of display/dispatch pairs for this display */
+ {
+ const struct display_dispatch *d = DispatchList;
+ while (d) {
+ if (d->Dpy == dpy) {
+ prevDisplay = dpy;
+ prevTable = d->Table;
+ return d->Table; /* done! */
+ }
+ d = d->Next;
+ }
+ }
+
+ /* A new display, determine if we should use real GLX
+ * or Mesa's pseudo-GLX.
+ */
+ {
+ struct _glxapi_table *t = _mesa_GetGLXDispatchTable();
+
+ if (t) {
+ struct display_dispatch *d;
+ d = (struct display_dispatch *) malloc(sizeof(struct display_dispatch));
+ if (d) {
+ d->Dpy = dpy;
+ d->Table = t;
+ /* insert at head of list */
+ d->Next = DispatchList;
+ DispatchList = d;
+ /* update cache */
+ prevDisplay = dpy;
+ prevTable = t;
+ return t;
+ }
+ }
+ }
+
+ /* If we get here that means we can't use real GLX on this display
+ * and the Mesa pseudo-GLX software renderer wasn't compiled in.
+ * Or, we ran out of memory!
+ */
+ return NULL;
+}
+
+
+/* Don't use the GET_DISPATCH defined in glthread.h */
+#undef GET_DISPATCH
+
+#define GET_DISPATCH(DPY, TABLE) \
+ if (DPY == prevDisplay) { \
+ TABLE = prevTable; \
+ } \
+ else if (!DPY) { \
+ TABLE = NULL; \
+ } \
+ else { \
+ TABLE = get_dispatch(DPY); \
+ }
+
+
+
+
+/**
+ * GLX API current context.
+ */
+#if defined(GLX_USE_TLS)
+PUBLIC __thread void * CurrentContext
+ __attribute__((tls_model("initial-exec")));
+#elif defined(THREADS)
+static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
+#else
+static GLXContext CurrentContext = 0;
+#endif
+
+
+static void
+SetCurrentContext(GLXContext c)
+{
+#if defined(GLX_USE_TLS)
+ CurrentContext = c;
+#elif defined(THREADS)
+ _glthread_SetTSD(&ContextTSD, c);
+#else
+ CurrentContext = c;
+#endif
+}
+
+
+/*
+ * GLX API entrypoints
+ */
+
+/*** GLX_VERSION_1_0 ***/
+
+XVisualInfo PUBLIC *
+glXChooseVisual(Display *dpy, int screen, int *list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->ChooseVisual)(dpy, screen, list);
+}
+
+
+void PUBLIC
+glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CopyContext)(dpy, src, dst, mask);
+}
+
+
+GLXContext PUBLIC
+glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateContext)(dpy, visinfo, shareList, direct);
+}
+
+
+GLXPixmap PUBLIC
+glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmap)(dpy, visinfo, pixmap);
+}
+
+
+void PUBLIC
+glXDestroyContext(Display *dpy, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ if (glXGetCurrentContext() == ctx)
+ SetCurrentContext(NULL);
+ (t->DestroyContext)(dpy, ctx);
+}
+
+
+void PUBLIC
+glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyGLXPixmap)(dpy, pixmap);
+}
+
+
+int PUBLIC
+glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return GLX_NO_EXTENSION;
+ return (t->GetConfig)(dpy, visinfo, attrib, value);
+}
+
+
+GLXContext PUBLIC
+glXGetCurrentContext(void)
+{
+#if defined(GLX_USE_TLS)
+ return CurrentContext;
+#elif defined(THREADS)
+ return (GLXContext) _glthread_GetTSD(&ContextTSD);
+#else
+ return CurrentContext;
+#endif
+}
+
+
+GLXDrawable PUBLIC
+glXGetCurrentDrawable(void)
+{
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentDrawable : 0;
+}
+
+
+Bool PUBLIC
+glXIsDirect(Display *dpy, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->IsDirect)(dpy, ctx);
+}
+
+
+Bool PUBLIC
+glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
+{
+ Bool b;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t) {
+ return False;
+ }
+ b = (*t->MakeCurrent)(dpy, drawable, ctx);
+ if (b) {
+ SetCurrentContext(ctx);
+ }
+ return b;
+}
+
+
+Bool PUBLIC
+glXQueryExtension(Display *dpy, int *errorb, int *event)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->QueryExtension)(dpy, errorb, event);
+}
+
+
+Bool PUBLIC
+glXQueryVersion(Display *dpy, int *maj, int *min)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->QueryVersion)(dpy, maj, min);
+}
+
+
+void PUBLIC
+glXSwapBuffers(Display *dpy, GLXDrawable drawable)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SwapBuffers)(dpy, drawable);
+}
+
+
+void PUBLIC
+glXUseXFont(Font font, int first, int count, int listBase)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->UseXFont)(font, first, count, listBase);
+}
+
+
+void PUBLIC
+glXWaitGL(void)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->WaitGL)();
+}
+
+
+void PUBLIC
+glXWaitX(void)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->WaitX)();
+}
+
+
+
+/*** GLX_VERSION_1_1 ***/
+
+const char PUBLIC *
+glXGetClientString(Display *dpy, int name)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->GetClientString)(dpy, name);
+}
+
+
+const char PUBLIC *
+glXQueryExtensionsString(Display *dpy, int screen)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->QueryExtensionsString)(dpy, screen);
+}
+
+
+const char PUBLIC *
+glXQueryServerString(Display *dpy, int screen, int name)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->QueryServerString)(dpy, screen, name);
+}
+
+
+/*** GLX_VERSION_1_2 ***/
+
+Display PUBLIC *
+glXGetCurrentDisplay(void)
+{
+ /* Same code as in libGL's glxext.c */
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ if (NULL == gc) return NULL;
+ return gc->currentDpy;
+}
+
+
+
+/*** GLX_VERSION_1_3 ***/
+
+GLXFBConfig PUBLIC *
+glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChooseFBConfig)(dpy, screen, attribList, nitems);
+}
+
+
+GLXContext PUBLIC
+glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateNewContext)(dpy, config, renderType, shareList, direct);
+}
+
+
+GLXPbuffer PUBLIC
+glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreatePbuffer)(dpy, config, attribList);
+}
+
+
+GLXPixmap PUBLIC
+glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreatePixmap)(dpy, config, pixmap, attribList);
+}
+
+
+GLXWindow PUBLIC
+glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateWindow)(dpy, config, win, attribList);
+}
+
+
+void PUBLIC
+glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyPbuffer)(dpy, pbuf);
+}
+
+
+void PUBLIC
+glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyPixmap)(dpy, pixmap);
+}
+
+
+void PUBLIC
+glXDestroyWindow(Display *dpy, GLXWindow window)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyWindow)(dpy, window);
+}
+
+
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawable(void)
+{
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentReadable : 0;
+}
+
+
+int PUBLIC
+glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return GLX_NO_EXTENSION;
+ return (t->GetFBConfigAttrib)(dpy, config, attribute, value);
+}
+
+
+GLXFBConfig PUBLIC *
+glXGetFBConfigs(Display *dpy, int screen, int *nelements)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigs)(dpy, screen, nelements);
+}
+
+void PUBLIC
+glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->GetSelectedEvent)(dpy, drawable, mask);
+}
+
+
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->GetVisualFromFBConfig)(dpy, config);
+}
+
+
+Bool PUBLIC
+glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ Bool b;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ b = (t->MakeContextCurrent)(dpy, draw, read, ctx);
+ if (b) {
+ SetCurrentContext(ctx);
+ }
+ return b;
+}
+
+
+int PUBLIC
+glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ assert(t);
+ if (!t)
+ return 0; /* XXX correct? */
+ return (t->QueryContext)(dpy, ctx, attribute, value);
+}
+
+
+void PUBLIC
+glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->QueryDrawable)(dpy, draw, attribute, value);
+}
+
+
+void PUBLIC
+glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SelectEvent)(dpy, drawable, mask);
+}
+
+
+
+/*** GLX_SGI_swap_control ***/
+
+int PUBLIC
+glXSwapIntervalSGI(int interval)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->SwapIntervalSGI)(interval);
+}
+
+
+
+/*** GLX_SGI_video_sync ***/
+
+int PUBLIC
+glXGetVideoSyncSGI(unsigned int *count)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t || !glXGetCurrentContext())
+ return GLX_BAD_CONTEXT;
+ return (t->GetVideoSyncSGI)(count);
+}
+
+int PUBLIC
+glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t || !glXGetCurrentContext())
+ return GLX_BAD_CONTEXT;
+ return (t->WaitVideoSyncSGI)(divisor, remainder, count);
+}
+
+
+
+/*** GLX_SGI_make_current_read ***/
+
+Bool PUBLIC
+glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx);
+}
+
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawableSGI(void)
+{
+ return glXGetCurrentReadDrawable();
+}
+
+
+#if defined(_VL_H)
+
+GLXVideoSourceSGIX PUBLIC
+glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode);
+}
+
+void PUBLIC
+glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->DestroyGLXVideoSourceSGIX)(dpy, src);
+}
+
+#endif
+
+
+/*** GLX_EXT_import_context ***/
+
+void PUBLIC
+glXFreeContextEXT(Display *dpy, GLXContext context)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeContextEXT)(dpy, context);
+}
+
+GLXContextID PUBLIC
+glXGetContextIDEXT(const GLXContext context)
+{
+ return ((__GLXcontext *) context)->xid;
+}
+
+Display PUBLIC *
+glXGetCurrentDisplayEXT(void)
+{
+ return glXGetCurrentDisplay();
+}
+
+GLXContext PUBLIC
+glXImportContextEXT(Display *dpy, GLXContextID contextID)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ImportContextEXT)(dpy, contextID);
+}
+
+int PUBLIC
+glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0; /* XXX ok? */
+ return (t->QueryContextInfoEXT)(dpy, context, attribute, value);
+}
+
+
+
+/*** GLX_SGIX_fbconfig ***/
+
+int PUBLIC
+glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value);
+}
+
+GLXFBConfigSGIX PUBLIC *
+glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements);
+}
+
+GLXPixmap PUBLIC
+glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap);
+}
+
+GLXContext PUBLIC
+glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct);
+}
+
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetVisualFromFBConfigSGIX)(dpy, config);
+}
+
+GLXFBConfigSGIX PUBLIC
+glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigFromVisualSGIX)(dpy, vis);
+}
+
+
+
+/*** GLX_SGIX_pbuffer ***/
+
+GLXPbufferSGIX PUBLIC
+glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list);
+}
+
+void PUBLIC
+glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyGLXPbufferSGIX)(dpy, pbuf);
+}
+
+int PUBLIC
+glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value);
+}
+
+void PUBLIC
+glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SelectEventSGIX)(dpy, drawable, mask);
+}
+
+void PUBLIC
+glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->GetSelectedEventSGIX)(dpy, drawable, mask);
+}
+
+
+
+/*** GLX_SGI_cushion ***/
+
+void PUBLIC
+glXCushionSGI(Display *dpy, Window win, float cushion)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CushionSGI)(dpy, win, cushion);
+}
+
+
+
+/*** GLX_SGIX_video_resize ***/
+
+int PUBLIC
+glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window);
+}
+
+int PUBLIC
+glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int PUBLIC
+glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int PUBLIC
+glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh);
+}
+
+int PUBLIC
+glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSyncSGIX)(dpy, screen, channel, synctype);
+}
+
+
+
+#if defined(_DM_BUFFER_H_)
+
+Bool PUBLIC
+glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->AssociateDMPbufferSGIX)(dpy, pbuffer, params, dmbuffer);
+}
+
+#endif
+
+
+/*** GLX_SGIX_swap_group ***/
+
+void PUBLIC
+glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->JoinSwapGroupSGIX)(dpy, drawable, member);
+}
+
+
+/*** GLX_SGIX_swap_barrier ***/
+
+void PUBLIC
+glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->BindSwapBarrierSGIX)(dpy, drawable, barrier);
+}
+
+Bool PUBLIC
+glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->QueryMaxSwapBarriersSGIX)(dpy, screen, max);
+}
+
+
+
+/*** GLX_SUN_get_transparent_index ***/
+
+Status PUBLIC
+glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->GetTransparentIndexSUN)(dpy, overlay, underlay, pTransparent);
+}
+
+
+
+/*** GLX_MESA_copy_sub_buffer ***/
+
+void PUBLIC
+glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CopySubBufferMESA)(dpy, drawable, x, y, width, height);
+}
+
+
+
+/*** GLX_MESA_release_buffers ***/
+
+Bool PUBLIC
+glXReleaseBuffersMESA(Display *dpy, Window w)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->ReleaseBuffersMESA)(dpy, w);
+}
+
+
+
+/*** GLX_MESA_pixmap_colormap ***/
+
+GLXPixmap PUBLIC
+glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmapMESA)(dpy, visinfo, pixmap, cmap);
+}
+
+
+
+/*** GLX_MESA_set_3dfx_mode ***/
+
+Bool PUBLIC
+glXSet3DfxModeMESA(int mode)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->Set3DfxModeMESA)(mode);
+}
+
+
+
+/*** GLX_NV_vertex_array_range ***/
+
+void PUBLIC *
+glXAllocateMemoryNV( GLsizei size,
+ GLfloat readFrequency,
+ GLfloat writeFrequency,
+ GLfloat priority )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->AllocateMemoryNV)(size, readFrequency, writeFrequency, priority);
+}
+
+
+void PUBLIC
+glXFreeMemoryNV( GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeMemoryNV)(pointer);
+}
+
+
+
+
+/*** GLX_MESA_agp_offset */
+
+GLuint PUBLIC
+glXGetAGPOffsetMESA( const GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return ~0;
+ return (t->GetAGPOffsetMESA)(pointer);
+}
+
+
+/*** GLX_MESA_allocate_memory */
+
+void *
+glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size,
+ float readfreq, float writefreq, float priority)
+{
+ /* dummy */
+ return NULL;
+}
+
+void
+glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer)
+{
+ /* dummy */
+}
+
+
+GLuint
+glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer)
+{
+ /* dummy */
+ return 0;
+}
+
+
+/*** GLX_EXT_texture_from_pixmap */
+
+void
+glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (t)
+ t->BindTexImageEXT(dpy, drawable, buffer, attrib_list);
+}
+
+void
+glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (t)
+ t->ReleaseTexImageEXT(dpy, drawable, buffer);
+}
+
+
+/**********************************************************************/
+/* GLX API management functions */
+/**********************************************************************/
+
+
+const char *
+_glxapi_get_version(void)
+{
+ return "1.3";
+}
+
+
+/*
+ * Return array of extension strings.
+ */
+const char **
+_glxapi_get_extensions(void)
+{
+ static const char *extensions[] = {
+#ifdef GLX_EXT_import_context
+ "GLX_EXT_import_context",
+#endif
+#ifdef GLX_SGI_video_sync
+ "GLX_SGI_video_sync",
+#endif
+#ifdef GLX_MESA_copy_sub_buffer
+ "GLX_MESA_copy_sub_buffer",
+#endif
+#ifdef GLX_MESA_release_buffers
+ "GLX_MESA_release_buffers",
+#endif
+#ifdef GLX_MESA_pixmap_colormap
+ "GLX_MESA_pixmap_colormap",
+#endif
+#ifdef GLX_MESA_set_3dfx_mode
+ "GLX_MESA_set_3dfx_mode",
+#endif
+#ifdef GLX_SGIX_fbconfig
+ "GLX_SGIX_fbconfig",
+#endif
+#ifdef GLX_SGIX_pbuffer
+ "GLX_SGIX_pbuffer",
+#endif
+#ifdef GLX_EXT_texture_from_pixmap
+ "GLX_EXT_texture_from_pixmap",
+#endif
+ NULL
+ };
+ return extensions;
+}
+
+
+/*
+ * Return size of the GLX dispatch table, in entries, not bytes.
+ */
+GLuint
+_glxapi_get_dispatch_table_size(void)
+{
+ return sizeof(struct _glxapi_table) / sizeof(void *);
+}
+
+
+static int
+generic_no_op_func(void)
+{
+ return 0;
+}
+
+
+/*
+ * Initialize all functions in given dispatch table to be no-ops
+ */
+void
+_glxapi_set_no_op_table(struct _glxapi_table *t)
+{
+ typedef int (*nop_func)(void);
+ nop_func *dispatch = (nop_func *) t;
+ GLuint n = _glxapi_get_dispatch_table_size();
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dispatch[i] = generic_no_op_func;
+ }
+}
+
+
+struct name_address_pair {
+ const char *Name;
+ __GLXextFuncPtr Address;
+};
+
+static struct name_address_pair GLX_functions[] = {
+ /*** GLX_VERSION_1_0 ***/
+ { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual },
+ { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext },
+ { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext },
+ { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap },
+ { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext },
+ { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap },
+ { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig },
+ { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext },
+ { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable },
+ { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect },
+ { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent },
+ { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension },
+ { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion },
+ { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers },
+ { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont },
+ { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL },
+ { "glXWaitX", (__GLXextFuncPtr) glXWaitX },
+
+ /*** GLX_VERSION_1_1 ***/
+ { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString },
+ { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString },
+ { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString },
+
+ /*** GLX_VERSION_1_2 ***/
+ { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay },
+
+ /*** GLX_VERSION_1_3 ***/
+ { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig },
+ { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext },
+ { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer },
+ { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap },
+ { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow },
+ { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer },
+ { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap },
+ { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow },
+ { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable },
+ { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib },
+ { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs },
+ { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent },
+ { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig },
+ { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent },
+ { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext },
+ { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable },
+ { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent },
+
+ /*** GLX_VERSION_1_4 ***/
+ { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress },
+
+ /*** GLX_SGI_swap_control ***/
+ { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI },
+
+ /*** GLX_SGI_video_sync ***/
+ { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI },
+ { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI },
+
+ /*** GLX_SGI_make_current_read ***/
+ { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI },
+ { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI },
+
+ /*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+ { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX },
+ { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX },
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT },
+ { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT },
+ { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT },
+ { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT },
+ { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT },
+
+ /*** GLX_SGIX_fbconfig ***/
+ { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX },
+ { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX },
+ { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX },
+ { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX },
+ { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX },
+ { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX },
+
+ /*** GLX_SGIX_pbuffer ***/
+ { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX },
+ { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX },
+ { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX },
+ { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX },
+ { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX },
+
+ /*** GLX_SGI_cushion ***/
+ { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI },
+
+ /*** GLX_SGIX_video_resize ***/
+ { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX },
+ { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX },
+ { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX },
+ { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX },
+ { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX },
+
+ /*** GLX_SGIX_dmbuffer **/
+#if defined(_DM_BUFFER_H_)
+ { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX },
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX },
+
+ /*** GLX_SGIX_swap_barrier ***/
+ { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX },
+ { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX },
+
+ /*** GLX_SUN_get_transparent_index ***/
+ { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN },
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA },
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA },
+
+ /*** GLX_MESA_release_buffers ***/
+ { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA },
+
+ /*** GLX_MESA_set_3dfx_mode ***/
+ { "glXSet3DfxModeMESA", (__GLXextFuncPtr) glXSet3DfxModeMESA },
+
+ /*** GLX_ARB_get_proc_address ***/
+ { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB },
+
+ /*** GLX_NV_vertex_array_range ***/
+ { "glXAllocateMemoryNV", (__GLXextFuncPtr) glXAllocateMemoryNV },
+ { "glXFreeMemoryNV", (__GLXextFuncPtr) glXFreeMemoryNV },
+
+ /*** GLX_MESA_agp_offset ***/
+ { "glXGetAGPOffsetMESA", (__GLXextFuncPtr) glXGetAGPOffsetMESA },
+
+ /*** GLX_MESA_allocate_memory ***/
+ { "glXAllocateMemoryMESA", (__GLXextFuncPtr) glXAllocateMemoryMESA },
+ { "glXFreeMemoryMESA", (__GLXextFuncPtr) glXFreeMemoryMESA },
+ { "glXGetMemoryOffsetMESA", (__GLXextFuncPtr) glXGetMemoryOffsetMESA },
+
+ /*** GLX_EXT_texture_from_pixmap ***/
+ { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT },
+ { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT },
+
+ { NULL, NULL } /* end of list */
+};
+
+
+
+/*
+ * Return address of named glX function, or NULL if not found.
+ */
+__GLXextFuncPtr
+_glxapi_get_proc_address(const char *funcName)
+{
+ GLuint i;
+ for (i = 0; GLX_functions[i].Name; i++) {
+ if (strcmp(GLX_functions[i].Name, funcName) == 0)
+ return GLX_functions[i].Address;
+ }
+ return NULL;
+}
+
+
+
+/*
+ * This function does not get dispatched through the dispatch table
+ * since it's really a "meta" function.
+ */
+__GLXextFuncPtr
+glXGetProcAddressARB(const GLubyte *procName)
+{
+ __GLXextFuncPtr f;
+
+ f = _glxapi_get_proc_address((const char *) procName);
+ if (f) {
+ return f;
+ }
+
+ f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName);
+ return f;
+}
+
+
+/* GLX 1.4 */
+void (*glXGetProcAddress(const GLubyte *procName))()
+{
+ return glXGetProcAddressARB(procName);
+}
diff --git a/src/gallium/winsys/xlib/glxapi.h b/src/gallium/winsys/xlib/glxapi.h
new file mode 100644
index 00000000000..37de81e55ac
--- /dev/null
+++ b/src/gallium/winsys/xlib/glxapi.h
@@ -0,0 +1,228 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _glxapi_h_
+#define _glxapi_h_
+
+
+#define GLX_GLXEXT_PROTOTYPES
+#include "GL/glx.h"
+
+
+/* The GLX API dispatcher (i.e. this code) is being built into stand-alone
+ * Mesa. We don't know anything about XFree86 or real GLX so we define a
+ * minimal __GLXContextRec here so some of the functions in this file can
+ * work properly.
+ */
+typedef struct __GLXcontextRec {
+ Display *currentDpy;
+ GLboolean isDirect;
+ GLXDrawable currentDrawable;
+ GLXDrawable currentReadable;
+ XID xid;
+} __GLXcontext;
+
+
+/*
+ * Almost all the GLX API functions get routed through this dispatch table.
+ * The exceptions are the glXGetCurrentXXX() functions.
+ *
+ * This dispatch table allows multiple GLX client-side modules to coexist.
+ * Specifically, a real GLX library (like SGI's or the Utah GLX) and Mesa's
+ * pseudo-GLX can be present at the same time. The former being used on
+ * GLX-enabled X servers and the later on non-GLX X servers.
+ *
+ * Red Hat has been using this since Red Hat Linux 7.0 (I think).
+ * This'll be a standard feature in XFree86 4.3. It basically allows one
+ * libGL to do both DRI-rendering and "fake GLX" rendering to X displays
+ * that lack the GLX extension.
+ */
+struct _glxapi_table {
+ /*** GLX_VERSION_1_0 ***/
+ XVisualInfo *(*ChooseVisual)(Display *dpy, int screen, int *list);
+ void (*CopyContext)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask);
+ GLXContext (*CreateContext)(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct);
+ GLXPixmap (*CreateGLXPixmap)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap);
+ void (*DestroyContext)(Display *dpy, GLXContext ctx);
+ void (*DestroyGLXPixmap)(Display *dpy, GLXPixmap pixmap);
+ int (*GetConfig)(Display *dpy, XVisualInfo *visinfo, int attrib, int *value);
+ /*GLXContext (*GetCurrentContext)(void);*/
+ /*GLXDrawable (*GetCurrentDrawable)(void);*/
+ Bool (*IsDirect)(Display *dpy, GLXContext ctx);
+ Bool (*MakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
+ Bool (*QueryExtension)(Display *dpy, int *errorb, int *event);
+ Bool (*QueryVersion)(Display *dpy, int *maj, int *min);
+ void (*SwapBuffers)(Display *dpy, GLXDrawable drawable);
+ void (*UseXFont)(Font font, int first, int count, int listBase);
+ void (*WaitGL)(void);
+ void (*WaitX)(void);
+
+ /*** GLX_VERSION_1_1 ***/
+ const char *(*GetClientString)(Display *dpy, int name);
+ const char *(*QueryExtensionsString)(Display *dpy, int screen);
+ const char *(*QueryServerString)(Display *dpy, int screen, int name);
+
+ /*** GLX_VERSION_1_2 ***/
+ /*Display *(*GetCurrentDisplay)(void);*/
+
+ /*** GLX_VERSION_1_3 ***/
+ GLXFBConfig *(*ChooseFBConfig)(Display *dpy, int screen, const int *attribList, int *nitems);
+ GLXContext (*CreateNewContext)(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct);
+ GLXPbuffer (*CreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attribList);
+ GLXPixmap (*CreatePixmap)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList);
+ GLXWindow (*CreateWindow)(Display *dpy, GLXFBConfig config, Window win, const int *attribList);
+ void (*DestroyPbuffer)(Display *dpy, GLXPbuffer pbuf);
+ void (*DestroyPixmap)(Display *dpy, GLXPixmap pixmap);
+ void (*DestroyWindow)(Display *dpy, GLXWindow window);
+ /*GLXDrawable (*GetCurrentReadDrawable)(void);*/
+ int (*GetFBConfigAttrib)(Display *dpy, GLXFBConfig config, int attribute, int *value);
+ GLXFBConfig *(*GetFBConfigs)(Display *dpy, int screen, int *nelements);
+ void (*GetSelectedEvent)(Display *dpy, GLXDrawable drawable, unsigned long *mask);
+ XVisualInfo *(*GetVisualFromFBConfig)(Display *dpy, GLXFBConfig config);
+ Bool (*MakeContextCurrent)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+ int (*QueryContext)(Display *dpy, GLXContext ctx, int attribute, int *value);
+ void (*QueryDrawable)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+ void (*SelectEvent)(Display *dpy, GLXDrawable drawable, unsigned long mask);
+
+ /*** GLX_SGI_swap_control ***/
+ int (*SwapIntervalSGI)(int);
+
+ /*** GLX_SGI_video_sync ***/
+ int (*GetVideoSyncSGI)(unsigned int *count);
+ int (*WaitVideoSyncSGI)(int divisor, int remainder, unsigned int *count);
+
+ /*** GLX_SGI_make_current_read ***/
+ Bool (*MakeCurrentReadSGI)(Display *, GLXDrawable, GLXDrawable, GLXContext);
+ /*GLXDrawable (*GetCurrentReadDrawableSGI)(void);*/
+
+ /*** GLX_SGIX_video_source (needs video library) ***/
+#if defined(_VL_H_)
+ GLXVideoSourceSGIX (*CreateGLXVideoSourceSGIX)(Display *, int, VLServer, VLPath, int, VLNode);
+ void (*DestroyGLXVideoSourceSGIX)(Display *, GLXVideoSourceSGIX);
+#else
+ void *CreateGLXVideoSourceSGIX;
+ void *DestroyGLXVideoSourceSGIX;
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ void (*FreeContextEXT)(Display *dpy, GLXContext context);
+ GLXContextID (*GetContextIDEXT)(const GLXContext context);
+ /*Display *(*GetCurrentDisplayEXT)(void);*/
+ GLXContext (*ImportContextEXT)(Display *dpy, GLXContextID contextID);
+ int (*QueryContextInfoEXT)(Display *dpy, GLXContext context, int attribute,int *value);
+
+ /*** GLX_SGIX_fbconfig ***/
+ int (*GetFBConfigAttribSGIX)(Display *, GLXFBConfigSGIX, int, int *);
+ GLXFBConfigSGIX * (*ChooseFBConfigSGIX)(Display *, int, int *, int *);
+ GLXPixmap (*CreateGLXPixmapWithConfigSGIX)(Display *, GLXFBConfigSGIX, Pixmap);
+ GLXContext (*CreateContextWithConfigSGIX)(Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
+ XVisualInfo * (*GetVisualFromFBConfigSGIX)(Display *, GLXFBConfigSGIX);
+ GLXFBConfigSGIX (*GetFBConfigFromVisualSGIX)(Display *, XVisualInfo *);
+
+ /*** GLX_SGIX_pbuffer ***/
+ GLXPbufferSGIX (*CreateGLXPbufferSGIX)(Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
+ void (*DestroyGLXPbufferSGIX)(Display *, GLXPbufferSGIX);
+ int (*QueryGLXPbufferSGIX)(Display *, GLXPbufferSGIX, int, unsigned int *);
+ void (*SelectEventSGIX)(Display *, GLXDrawable, unsigned long);
+ void (*GetSelectedEventSGIX)(Display *, GLXDrawable, unsigned long *);
+
+ /*** GLX_SGI_cushion ***/
+ void (*CushionSGI)(Display *, Window, float);
+
+ /*** GLX_SGIX_video_resize ***/
+ int (*BindChannelToWindowSGIX)(Display *, int, int, Window);
+ int (*ChannelRectSGIX)(Display *, int, int, int, int, int, int);
+ int (*QueryChannelRectSGIX)(Display *, int, int, int *, int *, int *, int *);
+ int (*QueryChannelDeltasSGIX)(Display *, int, int, int *, int *, int *, int *);
+ int (*ChannelRectSyncSGIX)(Display *, int, int, GLenum);
+
+ /*** GLX_SGIX_dmbuffer (needs dmedia library) ***/
+#if defined (_DM_BUFFER_H_)
+ Bool (*AssociateDMPbufferSGIX)(Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
+#else
+ void *AssociciateDMPbufferSGIX;
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ void (*JoinSwapGroupSGIX)(Display *, GLXDrawable, GLXDrawable);
+
+ /*** GLX_SGIX_swap_barrier ***/
+ void (*BindSwapBarrierSGIX)(Display *, GLXDrawable, int);
+ Bool (*QueryMaxSwapBarriersSGIX)(Display *, int, int *);
+
+ /*** GLX_SUN_get_transparent_index ***/
+ Status (*GetTransparentIndexSUN)(Display *, Window, Window, long *);
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ void (*CopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+
+ /*** GLX_MESA_release_buffers ***/
+ Bool (*ReleaseBuffersMESA)(Display *dpy, Window w);
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ GLXPixmap (*CreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap);
+
+ /*** GLX_MESA_set_3dfx_mode ***/
+ Bool (*Set3DfxModeMESA)(int mode);
+
+ /*** GLX_NV_vertex_array_range ***/
+ void * (*AllocateMemoryNV)( GLsizei size,
+ GLfloat readFrequency,
+ GLfloat writeFrequency,
+ GLfloat priority );
+ void (*FreeMemoryNV)( GLvoid *pointer );
+
+ /*** GLX_MESA_agp_offset ***/
+ GLuint (*GetAGPOffsetMESA)( const GLvoid *pointer );
+
+ /*** GLX_EXT_texture_from_pixmap ***/
+ void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list);
+ void (*ReleaseTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer);
+};
+
+
+
+extern const char *
+_glxapi_get_version(void);
+
+
+extern const char **
+_glxapi_get_extensions(void);
+
+
+extern GLuint
+_glxapi_get_dispatch_table_size(void);
+
+
+extern void
+_glxapi_set_no_op_table(struct _glxapi_table *t);
+
+
+extern __GLXextFuncPtr
+_glxapi_get_proc_address(const char *funcName);
+
+
+#endif
diff --git a/src/gallium/winsys/xlib/glxheader.h b/src/gallium/winsys/xlib/glxheader.h
new file mode 100644
index 00000000000..a402191f131
--- /dev/null
+++ b/src/gallium/winsys/xlib/glxheader.h
@@ -0,0 +1,62 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GLX_HEADER_H
+#define GLX_HEADER_H
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include "glheader.h"
+
+#ifdef XFree86Server
+
+# include "resource.h"
+# include "windowstr.h"
+
+#else
+
+# include <X11/Xlib.h>
+# include <X11/Xlibint.h>
+# include <X11/Xutil.h>
+# ifdef USE_XSHM /* was SHM */
+# include <sys/ipc.h>
+# include <sys/shm.h>
+# include <X11/extensions/XShm.h>
+# endif
+# include <GL/glx.h>
+# include <sys/time.h>
+
+#endif
+
+
+
+/* this silences a compiler warning on several systems */
+struct timespec;
+struct itimerspec;
+
+
+#endif /*GLX_HEADER*/
diff --git a/src/gallium/winsys/xlib/realglx.c b/src/gallium/winsys/xlib/realglx.c
new file mode 100644
index 00000000000..30adb7465ba
--- /dev/null
+++ b/src/gallium/winsys/xlib/realglx.c
@@ -0,0 +1,180 @@
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <assert.h>
+#include <GL/glx.h>
+#include "realglx.h"
+#include "glxapi.h"
+
+
+struct _glxapi_table *
+_real_GetGLXDispatchTable(void)
+{
+ static struct _glxapi_table glx;
+
+ /* be sure our dispatch table size <= libGL's table */
+ {
+ GLuint size = sizeof(struct _glxapi_table) / sizeof(void *);
+ (void) size;
+ assert(_glxapi_get_dispatch_table_size() >= size);
+ }
+
+ /* initialize the whole table to no-ops */
+ _glxapi_set_no_op_table(&glx);
+
+ /* now initialize the table with the functions I implement */
+
+ /*** GLX_VERSION_1_0 ***/
+ glx.ChooseVisual = _real_glXChooseVisual;
+ glx.CopyContext = _real_glXCopyContext;
+ glx.CreateContext = _real_glXCreateContext;
+ glx.CreateGLXPixmap = _real_glXCreateGLXPixmap;
+ glx.DestroyContext = _real_glXDestroyContext;
+ glx.DestroyGLXPixmap = _real_glXDestroyGLXPixmap;
+ glx.GetConfig = _real_glXGetConfig;
+ /*glx.GetCurrentContext = _real_glXGetCurrentContext;*/
+ /*glx.GetCurrentDrawable = _real_glXGetCurrentDrawable;*/
+ glx.IsDirect = _real_glXIsDirect;
+ glx.MakeCurrent = _real_glXMakeCurrent;
+ glx.QueryExtension = _real_glXQueryExtension;
+ glx.QueryVersion = _real_glXQueryVersion;
+ glx.SwapBuffers = _real_glXSwapBuffers;
+ glx.UseXFont = _real_glXUseXFont;
+ glx.WaitGL = _real_glXWaitGL;
+ glx.WaitX = _real_glXWaitX;
+
+ /*** GLX_VERSION_1_1 ***/
+ glx.GetClientString = _real_glXGetClientString;
+ glx.QueryExtensionsString = _real_glXQueryExtensionsString;
+ glx.QueryServerString = _real_glXQueryServerString;
+
+ /*** GLX_VERSION_1_2 ***/
+ /*glx.GetCurrentDisplay = _real_glXGetCurrentDisplay;*/
+
+ /*** GLX_VERSION_1_3 ***/
+ glx.ChooseFBConfig = _real_glXChooseFBConfig;
+ glx.CreateNewContext = _real_glXCreateNewContext;
+ glx.CreatePbuffer = _real_glXCreatePbuffer;
+ glx.CreatePixmap = _real_glXCreatePixmap;
+ glx.CreateWindow = _real_glXCreateWindow;
+ glx.DestroyPbuffer = _real_glXDestroyPbuffer;
+ glx.DestroyPixmap = _real_glXDestroyPixmap;
+ glx.DestroyWindow = _real_glXDestroyWindow;
+ /*glx.GetCurrentReadDrawable = _real_glXGetCurrentReadDrawable;*/
+ glx.GetFBConfigAttrib = _real_glXGetFBConfigAttrib;
+ glx.GetFBConfigs = _real_glXGetFBConfigs;
+ glx.GetSelectedEvent = _real_glXGetSelectedEvent;
+ glx.GetVisualFromFBConfig = _real_glXGetVisualFromFBConfig;
+ glx.MakeContextCurrent = _real_glXMakeContextCurrent;
+ glx.QueryContext = _real_glXQueryContext;
+ glx.QueryDrawable = _real_glXQueryDrawable;
+ glx.SelectEvent = _real_glXSelectEvent;
+
+ /*** GLX_SGI_swap_control ***/
+ glx.SwapIntervalSGI = _real_glXSwapIntervalSGI;
+
+ /*** GLX_SGI_video_sync ***/
+ glx.GetVideoSyncSGI = _real_glXGetVideoSyncSGI;
+ glx.WaitVideoSyncSGI = _real_glXWaitVideoSyncSGI;
+
+ /*** GLX_SGI_make_current_read ***/
+ glx.MakeCurrentReadSGI = _real_glXMakeCurrentReadSGI;
+ /*glx.GetCurrentReadDrawableSGI = _real_glXGetCurrentReadDrawableSGI;*/
+
+#if defined(_VL_H)
+ /*** GLX_SGIX_video_source ***/
+ glx.CreateGLXVideoSourceSGIX = _real_glXCreateGLXVideoSourceSGIX;
+ glx.DestroyGLXVideoSourceSGIX = _real_glXDestroyGLXVideoSourceSGIX;
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ glx.FreeContextEXT = _real_glXFreeContextEXT;
+ /*glx.GetContextIDEXT = _real_glXGetContextIDEXT;*/
+ /*glx.GetCurrentDisplayEXT = _real_glXGetCurrentDisplayEXT;*/
+ glx.ImportContextEXT = _real_glXImportContextEXT;
+ glx.QueryContextInfoEXT = _real_glXQueryContextInfoEXT;
+
+ /*** GLX_SGIX_fbconfig ***/
+ glx.GetFBConfigAttribSGIX = _real_glXGetFBConfigAttribSGIX;
+ glx.ChooseFBConfigSGIX = _real_glXChooseFBConfigSGIX;
+ glx.CreateGLXPixmapWithConfigSGIX = _real_glXCreateGLXPixmapWithConfigSGIX;
+ glx.CreateContextWithConfigSGIX = _real_glXCreateContextWithConfigSGIX;
+ glx.GetVisualFromFBConfigSGIX = _real_glXGetVisualFromFBConfigSGIX;
+ glx.GetFBConfigFromVisualSGIX = _real_glXGetFBConfigFromVisualSGIX;
+
+ /*** GLX_SGIX_pbuffer ***/
+ glx.CreateGLXPbufferSGIX = _real_glXCreateGLXPbufferSGIX;
+ glx.DestroyGLXPbufferSGIX = _real_glXDestroyGLXPbufferSGIX;
+ glx.QueryGLXPbufferSGIX = _real_glXQueryGLXPbufferSGIX;
+ glx.SelectEventSGIX = _real_glXSelectEventSGIX;
+ glx.GetSelectedEventSGIX = _real_glXGetSelectedEventSGIX;
+
+ /*** GLX_SGI_cushion ***/
+ glx.CushionSGI = _real_glXCushionSGI;
+
+ /*** GLX_SGIX_video_resize ***/
+ glx.BindChannelToWindowSGIX = _real_glXBindChannelToWindowSGIX;
+ glx.ChannelRectSGIX = _real_glXChannelRectSGIX;
+ glx.QueryChannelRectSGIX = _real_glXQueryChannelRectSGIX;
+ glx.QueryChannelDeltasSGIX = _real_glXQueryChannelDeltasSGIX;
+ glx.ChannelRectSyncSGIX = _real_glXChannelRectSyncSGIX;
+
+#if defined(_DM_BUFFER_H_)
+ /*** (GLX_SGIX_dmbuffer ***/
+ glx.AssociateDMPbufferSGIX = NULL;
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ glx.JoinSwapGroupSGIX = _real_glXJoinSwapGroupSGIX;
+
+ /*** GLX_SGIX_swap_barrier ***/
+ glx.BindSwapBarrierSGIX = _real_glXBindSwapBarrierSGIX;
+ glx.QueryMaxSwapBarriersSGIX = _real_glXQueryMaxSwapBarriersSGIX;
+
+ /*** GLX_SUN_get_transparent_index ***/
+ glx.GetTransparentIndexSUN = _real_glXGetTransparentIndexSUN;
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ glx.CopySubBufferMESA = _real_glXCopySubBufferMESA;
+
+ /*** GLX_MESA_release_buffers ***/
+ glx.ReleaseBuffersMESA = _real_glXReleaseBuffersMESA;
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ glx.CreateGLXPixmapMESA = _real_glXCreateGLXPixmapMESA;
+
+ /*** GLX_MESA_set_3dfx_mode ***/
+ glx.Set3DfxModeMESA = _real_glXSet3DfxModeMESA;
+
+ /*** GLX_NV_vertex_array_range ***/
+ glx.AllocateMemoryNV = _real_glXAllocateMemoryNV;
+ glx.FreeMemoryNV = _real_glXFreeMemoryNV;
+
+ /*** GLX_MESA_agp_offset ***/
+ glx.GetAGPOffsetMESA = _real_glXGetAGPOffsetMESA;
+
+ return &glx;
+}
diff --git a/src/gallium/winsys/xlib/realglx.h b/src/gallium/winsys/xlib/realglx.h
new file mode 100644
index 00000000000..150129db681
--- /dev/null
+++ b/src/gallium/winsys/xlib/realglx.h
@@ -0,0 +1,326 @@
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef REALGLX_H
+#define REALGLX_H
+
+
+extern struct _glxapi_table *
+_real_GetGLXDispatchTable(void);
+
+
+/*
+ * Basically just need these to prevent compiler warnings.
+ */
+
+
+extern XVisualInfo *
+_real_glXChooseVisual( Display *dpy, int screen, int *list );
+
+extern GLXContext
+_real_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
+ GLXContext share_list, Bool direct );
+
+extern GLXPixmap
+_real_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap );
+
+extern GLXPixmap
+_real_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
+ Pixmap pixmap, Colormap cmap );
+
+extern void
+_real_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern void
+_real_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+ unsigned long mask );
+
+extern Bool
+_real_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx );
+
+extern Bool
+_real_glXQueryExtension( Display *dpy, int *errorb, int *event );
+
+extern void
+_real_glXDestroyContext( Display *dpy, GLXContext ctx );
+
+extern Bool
+_real_glXIsDirect( Display *dpy, GLXContext ctx );
+
+extern void
+_real_glXSwapBuffers( Display *dpy, GLXDrawable drawable );
+
+extern void
+_real_glXUseXFont( Font font, int first, int count, int listbase );
+
+extern Bool
+_real_glXQueryVersion( Display *dpy, int *maj, int *min );
+
+extern int
+_real_glXGetConfig( Display *dpy, XVisualInfo *visinfo,
+ int attrib, int *value );
+
+extern void
+_real_glXWaitGL( void );
+
+
+extern void
+_real_glXWaitX( void );
+
+/* GLX 1.1 and later */
+extern const char *
+_real_glXQueryExtensionsString( Display *dpy, int screen );
+
+/* GLX 1.1 and later */
+extern const char *
+_real_glXQueryServerString( Display *dpy, int screen, int name );
+
+/* GLX 1.1 and later */
+extern const char *
+_real_glXGetClientString( Display *dpy, int name );
+
+
+/*
+ * GLX 1.3 and later
+ */
+
+extern GLXFBConfig *
+_real_glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems );
+
+extern int
+_real_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+ int attribute, int *value );
+
+extern GLXFBConfig *
+_real_glXGetFBConfigs( Display *dpy, int screen, int *nelements );
+
+extern XVisualInfo *
+_real_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config );
+
+extern GLXWindow
+_real_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
+ const int *attribList );
+
+extern void
+_real_glXDestroyWindow( Display *dpy, GLXWindow window );
+
+extern GLXPixmap
+_real_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
+ const int *attribList );
+
+extern void
+_real_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern GLXPbuffer
+_real_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+ const int *attribList );
+
+extern void
+_real_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
+
+extern void
+_real_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+ unsigned int *value );
+
+extern GLXContext
+_real_glXCreateNewContext( Display *dpy, GLXFBConfig config,
+ int renderType, GLXContext shareList, Bool direct );
+
+
+extern Bool
+_real_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+ GLXDrawable read, GLXContext ctx );
+
+extern int
+_real_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value );
+
+extern void
+_real_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask );
+
+extern void
+_real_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+ unsigned long *mask );
+
+#ifdef GLX_SGI_swap_control
+extern int
+_real_glXSwapIntervalSGI(int interval);
+#endif
+
+
+#ifdef GLX_SGI_video_sync
+extern int
+_real_glXGetVideoSyncSGI(unsigned int *count);
+
+extern int
+_real_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
+#endif
+
+
+#ifdef GLX_SGI_make_current_read
+extern Bool
+_real_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+
+extern GLXDrawable
+_real_glXGetCurrentReadDrawableSGI(void);
+#endif
+
+#if defined(_VL_H) && defined(GLX_SGIX_video_source)
+extern GLXVideoSourceSGIX
+_real_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+
+extern void
+_real_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src);
+#endif
+
+#ifdef GLX_EXT_import_context
+extern void
+_real_glXFreeContextEXT(Display *dpy, GLXContext context);
+
+extern GLXContextID
+_real_glXGetContextIDEXT(const GLXContext context);
+
+extern Display *
+_real_glXGetCurrentDisplayEXT(void);
+
+extern GLXContext
+_real_glXImportContextEXT(Display *dpy, GLXContextID contextID);
+
+extern int
+_real_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value);
+#endif
+
+#ifdef GLX_SGIX_fbconfig
+extern int
+_real_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+
+extern GLXFBConfigSGIX *
+_real_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements);
+
+extern GLXPixmap
+_real_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+
+extern GLXContext
+_real_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+
+extern XVisualInfo *
+_real_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config);
+
+extern GLXFBConfigSGIX
+_real_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis);
+#endif
+
+#ifdef GLX_SGIX_pbuffer
+extern GLXPbufferSGIX
+_real_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+
+extern void
+_real_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf);
+
+extern int
+_real_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+
+extern void
+_real_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask);
+
+extern void
+_real_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif
+
+#ifdef GLX_SGI_cushion
+extern void
+_real_glXCushionSGI(Display *dpy, Window win, float cushion);
+#endif
+
+#ifdef GLX_SGIX_video_resize
+extern int
+_real_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window);
+
+extern int
+_real_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h);
+
+extern int
+_real_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h);
+
+extern int
+_real_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+
+extern int
+_real_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype);
+#endif
+
+#if defined(_DM_BUFFER_H_) && defined(GLX_SGIX_dmbuffer)
+extern Bool
+_real_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif
+
+#ifdef GLX_SGIX_swap_group
+extern void
+_real_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif
+
+#ifdef GLX_SGIX_swap_barrier
+extern void
+_real_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier);
+
+extern Bool
+_real_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max);
+#endif
+
+#ifdef GLX_SUN_get_transparent_index
+extern Status
+_real_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent);
+#endif
+
+#ifdef GLX_MESA_release_buffers
+extern Bool
+_real_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
+#endif
+
+#ifdef GLX_MESA_set_3dfx_mode
+extern Bool
+_real_glXSet3DfxModeMESA( int mode );
+#endif
+
+#ifdef GLX_NV_vertex_array_range
+extern void *
+_real_glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void
+_real_glXFreeMemoryNV(GLvoid *pointer);
+#endif
+
+#ifdef GLX_MESA_agp_offset
+extern GLuint
+_real_glXGetAGPOffsetMESA(const GLvoid *pointer);
+#endif
+
+#ifdef GLX_MESA_copy_sub_buffer
+extern void
+_real_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
+ int x, int y, int width, int height );
+#endif
+
+#endif /* REALGLX_H */
diff --git a/src/gallium/winsys/xlib/xfonts.c b/src/gallium/winsys/xlib/xfonts.c
new file mode 100644
index 00000000000..d72c600bd1b
--- /dev/null
+++ b/src/gallium/winsys/xlib/xfonts.c
@@ -0,0 +1,377 @@
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/* xfonts.c -- glXUseXFont() for Mesa written by
+ * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
+ */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include "glxheader.h"
+#include "context.h"
+#include "imports.h"
+#include "xfonts.h"
+
+
+/* Some debugging info. */
+
+#ifdef DEBUG
+#undef _R
+#undef _G
+#undef _B
+#include <ctype.h>
+
+int debug_xfonts = 0;
+
+static void
+dump_char_struct(XCharStruct * ch, char *prefix)
+{
+ printf("%slbearing = %d, rbearing = %d, width = %d\n",
+ prefix, ch->lbearing, ch->rbearing, ch->width);
+ printf("%sascent = %d, descent = %d, attributes = %u\n",
+ prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
+}
+
+static void
+dump_font_struct(XFontStruct * font)
+{
+ printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
+ printf("char_or_byte2 = (%u,%u)\n",
+ font->min_char_or_byte2, font->max_char_or_byte2);
+ printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
+ printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
+ printf("default_char = %c (\\%03o)\n",
+ (char) (isprint(font->default_char) ? font->default_char : ' '),
+ font->default_char);
+ dump_char_struct(&font->min_bounds, "min> ");
+ dump_char_struct(&font->max_bounds, "max> ");
+#if 0
+ for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
+ char prefix[8];
+ sprintf(prefix, "%d> ", c);
+ dump_char_struct(&font->per_char[c], prefix);
+ }
+#endif
+}
+
+static void
+dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
+{
+ unsigned int x, y;
+
+ printf(" ");
+ for (x = 0; x < 8 * width; x++)
+ printf("%o", 7 - (x % 8));
+ putchar('\n');
+ for (y = 0; y < height; y++) {
+ printf("%3o:", y);
+ for (x = 0; x < 8 * width; x++)
+ putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
+ 8))))
+ ? '*' : '.');
+ printf(" ");
+ for (x = 0; x < width; x++)
+ printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
+ putchar('\n');
+ }
+}
+#endif /* DEBUG */
+
+
+/* Implementation. */
+
+/* Fill a BITMAP with a character C from thew current font
+ in the graphics context GC. WIDTH is the width in bytes
+ and HEIGHT is the height in bits.
+
+ Note that the generated bitmaps must be used with
+
+ glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
+
+ Possible optimizations:
+
+ * use only one reusable pixmap with the maximum dimensions.
+ * draw the entire font into a single pixmap (careful with
+ proportional fonts!).
+*/
+
+
+/*
+ * Generate OpenGL-compatible bitmap.
+ */
+static void
+fill_bitmap(Display * dpy, Window win, GC gc,
+ unsigned int width, unsigned int height,
+ int x0, int y0, unsigned int c, GLubyte * bitmap)
+{
+ XImage *image;
+ unsigned int x, y;
+ Pixmap pixmap;
+ XChar2b char2b;
+
+ pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
+ XSetForeground(dpy, gc, 0);
+ XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
+ XSetForeground(dpy, gc, 1);
+
+ char2b.byte1 = (c >> 8) & 0xff;
+ char2b.byte2 = (c & 0xff);
+
+ XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
+
+ image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
+ if (image) {
+ /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
+ for (y = 0; y < height; y++)
+ for (x = 0; x < 8 * width; x++)
+ if (XGetPixel(image, x, y))
+ bitmap[width * (height - y - 1) + x / 8] |=
+ (1 << (7 - (x % 8)));
+ XDestroyImage(image);
+ }
+
+ XFreePixmap(dpy, pixmap);
+}
+
+/*
+ * determine if a given glyph is valid and return the
+ * corresponding XCharStruct.
+ */
+static XCharStruct *
+isvalid(XFontStruct * fs, unsigned int which)
+{
+ unsigned int rows, pages;
+ unsigned int byte1 = 0, byte2 = 0;
+ int i, valid = 1;
+
+ rows = fs->max_byte1 - fs->min_byte1 + 1;
+ pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
+
+ if (rows == 1) {
+ /* "linear" fonts */
+ if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
+ valid = 0;
+ }
+ else {
+ /* "matrix" fonts */
+ byte2 = which & 0xff;
+ byte1 = which >> 8;
+ if ((fs->min_char_or_byte2 > byte2) ||
+ (fs->max_char_or_byte2 < byte2) ||
+ (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
+ valid = 0;
+ }
+
+ if (valid) {
+ if (fs->per_char) {
+ if (rows == 1) {
+ /* "linear" fonts */
+ return (fs->per_char + (which - fs->min_char_or_byte2));
+ }
+ else {
+ /* "matrix" fonts */
+ i = ((byte1 - fs->min_byte1) * pages) +
+ (byte2 - fs->min_char_or_byte2);
+ return (fs->per_char + i);
+ }
+ }
+ else {
+ return (&fs->min_bounds);
+ }
+ }
+ return (NULL);
+}
+
+
+void
+Fake_glXUseXFont(Font font, int first, int count, int listbase)
+{
+ Display *dpy;
+ Window win;
+ Pixmap pixmap;
+ GC gc;
+ XGCValues values;
+ unsigned long valuemask;
+ XFontStruct *fs;
+ GLint swapbytes, lsbfirst, rowlength;
+ GLint skiprows, skippixels, alignment;
+ unsigned int max_width, max_height, max_bm_width, max_bm_height;
+ GLubyte *bm;
+ int i;
+
+ dpy = glXGetCurrentDisplay();
+ if (!dpy)
+ return; /* I guess glXMakeCurrent wasn't called */
+ win = RootWindow(dpy, DefaultScreen(dpy));
+
+ fs = XQueryFont(dpy, font);
+ if (!fs) {
+ _mesa_error(NULL, GL_INVALID_VALUE,
+ "Couldn't get font structure information");
+ return;
+ }
+
+ /* Allocate a bitmap that can fit all characters. */
+ max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
+ max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
+ max_bm_width = (max_width + 7) / 8;
+ max_bm_height = max_height;
+
+ bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte));
+ if (!bm) {
+ XFreeFontInfo(NULL, fs, 1);
+ _mesa_error(NULL, GL_OUT_OF_MEMORY,
+ "Couldn't allocate bitmap in glXUseXFont()");
+ return;
+ }
+
+#if 0
+ /* get the page info */
+ pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
+ firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
+ lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
+ rows = fs->max_byte1 - fs->min_byte1 + 1;
+ unsigned int first_char, last_char, pages, rows;
+#endif
+
+ /* Save the current packing mode for bitmaps. */
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+
+ /* Enforce a standard packing mode which is compatible with
+ fill_bitmap() from above. This is actually the default mode,
+ except for the (non)alignment. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
+ values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
+ values.background = WhitePixel(dpy, DefaultScreen(dpy));
+ values.font = fs->fid;
+ valuemask = GCForeground | GCBackground | GCFont;
+ gc = XCreateGC(dpy, pixmap, valuemask, &values);
+ XFreePixmap(dpy, pixmap);
+
+#ifdef DEBUG
+ if (debug_xfonts)
+ dump_font_struct(fs);
+#endif
+
+ for (i = 0; i < count; i++) {
+ unsigned int width, height, bm_width, bm_height;
+ GLfloat x0, y0, dx, dy;
+ XCharStruct *ch;
+ int x, y;
+ unsigned int c = first + i;
+ int list = listbase + i;
+ int valid;
+
+ /* check on index validity and get the bounds */
+ ch = isvalid(fs, c);
+ if (!ch) {
+ ch = &fs->max_bounds;
+ valid = 0;
+ }
+ else {
+ valid = 1;
+ }
+
+#ifdef DEBUG
+ if (debug_xfonts) {
+ char s[7];
+ sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
+ dump_char_struct(ch, s);
+ }
+#endif
+
+ /* glBitmap()' parameters:
+ straight from the glXUseXFont(3) manpage. */
+ width = ch->rbearing - ch->lbearing;
+ height = ch->ascent + ch->descent;
+ x0 = -ch->lbearing;
+ y0 = ch->descent - 0; /* XXX used to subtract 1 here */
+ /* but that caused a conformace failure */
+ dx = ch->width;
+ dy = 0;
+
+ /* X11's starting point. */
+ x = -ch->lbearing;
+ y = ch->ascent;
+
+ /* Round the width to a multiple of eight. We will use this also
+ for the pixmap for capturing the X11 font. This is slightly
+ inefficient, but it makes the OpenGL part real easy. */
+ bm_width = (width + 7) / 8;
+ bm_height = height;
+
+ glNewList(list, GL_COMPILE);
+ if (valid && (bm_width > 0) && (bm_height > 0)) {
+
+ MEMSET(bm, '\0', bm_width * bm_height);
+ fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
+
+ glBitmap(width, height, x0, y0, dx, dy, bm);
+#ifdef DEBUG
+ if (debug_xfonts) {
+ printf("width/height = %u/%u\n", width, height);
+ printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
+ dump_bitmap(bm_width, bm_height, bm);
+ }
+#endif
+ }
+ else {
+ glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
+ }
+ glEndList();
+ }
+
+ FREE(bm);
+ XFreeFontInfo(NULL, fs, 1);
+ XFreeGC(dpy, gc);
+
+ /* Restore saved packing modes. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
+}
diff --git a/src/gallium/winsys/xlib/xfonts.h b/src/gallium/winsys/xlib/xfonts.h
new file mode 100644
index 00000000000..e36f42f817a
--- /dev/null
+++ b/src/gallium/winsys/xlib/xfonts.h
@@ -0,0 +1,41 @@
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef XFONTS_H
+#define XFONTS_H
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <X11/Xlib.h>
+
+
+extern void Fake_glXUseXFont( Font font, int first, int count, int listbase );
+
+
+#endif
+
diff --git a/src/gallium/winsys/xlib/xm_api.c b/src/gallium/winsys/xlib/xm_api.c
new file mode 100644
index 00000000000..e5fef1d7a81
--- /dev/null
+++ b/src/gallium/winsys/xlib/xm_api.c
@@ -0,0 +1,1380 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file xm_api.c
+ *
+ * All the XMesa* API functions.
+ *
+ *
+ * NOTES:
+ *
+ * The window coordinate system origin (0,0) is in the lower-left corner
+ * of the window. X11's window coordinate origin is in the upper-left
+ * corner of the window. Therefore, most drawing functions in this
+ * file have to flip Y coordinates.
+ *
+ * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
+ * in support for the MIT Shared Memory extension. If enabled, when you
+ * use an Ximage for the back buffer in double buffered mode, the "swap"
+ * operation will be faster. You must also link with -lXext.
+ *
+ * Byte swapping: If the Mesa host and the X display use a different
+ * byte order then there's some trickiness to be aware of when using
+ * XImages. The byte ordering used for the XImage is that of the X
+ * display, not the Mesa host.
+ * The color-to-pixel encoding for True/DirectColor must be done
+ * according to the display's visual red_mask, green_mask, and blue_mask.
+ * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
+ * do byte swapping if needed. If one wants to directly "poke" the pixel
+ * into the XImage's buffer then the pixel must be byte swapped first.
+ *
+ */
+
+#ifdef __CYGWIN__
+#undef WIN32
+#undef __WIN32__
+#endif
+
+#include "glxheader.h"
+#include "GL/xmesa.h"
+#include "xmesaP.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+#include "glapi/glthread.h"
+
+#include "state_tracker/st_public.h"
+#include "state_tracker/st_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_context.h"
+
+#include "xm_winsys_aub.h"
+
+/**
+ * Global X driver lock
+ */
+_glthread_Mutex _xmesa_lock;
+
+
+int xmesa_mode;
+
+
+/**********************************************************************/
+/***** X Utility Functions *****/
+/**********************************************************************/
+
+
+/**
+ * Return the host's byte order as LSBFirst or MSBFirst ala X.
+ */
+#ifndef XFree86Server
+static int host_byte_order( void )
+{
+ int i = 1;
+ char *cptr = (char *) &i;
+ return (*cptr==1) ? LSBFirst : MSBFirst;
+}
+#endif
+
+
+/**
+ * Check if the X Shared Memory extension is available.
+ * Return: 0 = not available
+ * 1 = shared XImage support available
+ * 2 = shared Pixmap support available also
+ */
+static int check_for_xshm( XMesaDisplay *display )
+{
+#if defined(USE_XSHM) && !defined(XFree86Server)
+ int major, minor, ignore;
+ Bool pixmaps;
+
+ if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
+ if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
+ return (pixmaps==True) ? 2 : 1;
+ }
+ else {
+ return 0;
+ }
+ }
+ else {
+ return 0;
+ }
+#else
+ /* No XSHM support */
+ return 0;
+#endif
+}
+
+
+/**
+ * Return the true number of bits per pixel for XImages.
+ * For example, if we request a 24-bit deep visual we may actually need/get
+ * 32bpp XImages. This function returns the appropriate bpp.
+ * Input: dpy - the X display
+ * visinfo - desribes the visual to be used for XImages
+ * Return: true number of bits per pixel for XImages
+ */
+static int
+bits_per_pixel( XMesaVisual xmv )
+{
+#ifdef XFree86Server
+ const int depth = xmv->nplanes;
+ int i;
+ assert(depth > 0);
+ for (i = 0; i < screenInfo.numPixmapFormats; i++) {
+ if (screenInfo.formats[i].depth == depth)
+ return screenInfo.formats[i].bitsPerPixel;
+ }
+ return depth; /* should never get here, but this should be safe */
+#else
+ XMesaDisplay *dpy = xmv->display;
+ XMesaVisualInfo visinfo = xmv->visinfo;
+ XMesaImage *img;
+ int bitsPerPixel;
+ /* Create a temporary XImage */
+ img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
+ ZPixmap, 0, /*format, offset*/
+ (char*) MALLOC(8), /*data*/
+ 1, 1, /*width, height*/
+ 32, /*bitmap_pad*/
+ 0 /*bytes_per_line*/
+ );
+ assert(img);
+ /* grab the bits/pixel value */
+ bitsPerPixel = img->bits_per_pixel;
+ /* free the XImage */
+ _mesa_free( img->data );
+ img->data = NULL;
+ XMesaDestroyImage( img );
+ return bitsPerPixel;
+#endif
+}
+
+
+
+/*
+ * Determine if a given X window ID is valid (window exists).
+ * Do this by calling XGetWindowAttributes() for the window and
+ * checking if we catch an X error.
+ * Input: dpy - the display
+ * win - the window to check for existance
+ * Return: GL_TRUE - window exists
+ * GL_FALSE - window doesn't exist
+ */
+#ifndef XFree86Server
+static GLboolean WindowExistsFlag;
+
+static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
+{
+ (void) dpy;
+ if (xerr->error_code == BadWindow) {
+ WindowExistsFlag = GL_FALSE;
+ }
+ return 0;
+}
+
+static GLboolean window_exists( XMesaDisplay *dpy, Window win )
+{
+ XWindowAttributes wa;
+ int (*old_handler)( XMesaDisplay*, XErrorEvent* );
+ WindowExistsFlag = GL_TRUE;
+ old_handler = XSetErrorHandler(window_exists_err_handler);
+ XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
+ XSetErrorHandler(old_handler);
+ return WindowExistsFlag;
+}
+
+static Status
+get_drawable_size( XMesaDisplay *dpy, Drawable d, uint *width, uint *height )
+{
+ Window root;
+ Status stat;
+ int xpos, ypos;
+ unsigned int w, h, bw, depth;
+ stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
+ *width = w;
+ *height = h;
+ return stat;
+}
+#endif
+
+
+/**
+ * Return the size of the window (or pixmap) that corresponds to the
+ * given XMesaBuffer.
+ * \param width returns width in pixels
+ * \param height returns height in pixels
+ */
+static void
+xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
+ GLuint *width, GLuint *height)
+{
+#ifdef XFree86Server
+ *width = MIN2(b->drawable->width, MAX_WIDTH);
+ *height = MIN2(b->drawable->height, MAX_HEIGHT);
+#else
+ Status stat;
+
+ _glthread_LOCK_MUTEX(_xmesa_lock);
+ XSync(b->xm_visual->display, 0); /* added for Chromium */
+ stat = get_drawable_size(dpy, b->drawable, width, height);
+ _glthread_UNLOCK_MUTEX(_xmesa_lock);
+
+ if (!stat) {
+ /* probably querying a window that's recently been destroyed */
+ _mesa_warning(NULL, "XGetGeometry failed!\n");
+ *width = *height = 1;
+ }
+#endif
+}
+
+
+/**
+ * Choose the pixel format for the given visual.
+ * This will tell the gallium driver how to pack pixel data into
+ * drawing surfaces.
+ */
+static GLuint
+choose_pixel_format(XMesaVisual v)
+{
+ if ( GET_REDMASK(v) == 0x0000ff
+ && GET_GREENMASK(v) == 0x00ff00
+ && GET_BLUEMASK(v) == 0xff0000
+ && v->BitsPerPixel == 32) {
+ if (CHECK_BYTE_ORDER(v)) {
+ /* no byteswapping needed */
+ return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */;
+ }
+ else {
+ return PIPE_FORMAT_R8G8B8A8_UNORM;
+ }
+ }
+ else if ( GET_REDMASK(v) == 0xff0000
+ && GET_GREENMASK(v) == 0x00ff00
+ && GET_BLUEMASK(v) == 0x0000ff
+ && v->BitsPerPixel == 32) {
+ if (CHECK_BYTE_ORDER(v)) {
+ /* no byteswapping needed */
+ return PIPE_FORMAT_A8R8G8B8_UNORM;
+ }
+ else {
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
+ }
+ }
+ else if ( GET_REDMASK(v) == 0xf800
+ && GET_GREENMASK(v) == 0x07e0
+ && GET_BLUEMASK(v) == 0x001f
+ && CHECK_BYTE_ORDER(v)
+ && v->BitsPerPixel == 16) {
+ /* 5-6-5 RGB */
+ return PIPE_FORMAT_R5G6B5_UNORM;
+ }
+
+ assert(0);
+ return 0;
+}
+
+
+
+/**********************************************************************/
+/***** Linked list of XMesaBuffers *****/
+/**********************************************************************/
+
+XMesaBuffer XMesaBufferList = NULL;
+
+
+/**
+ * Allocate a new XMesaBuffer object which corresponds to the given drawable.
+ * Note that XMesaBuffer is derived from GLframebuffer.
+ * The new XMesaBuffer will not have any size (Width=Height=0).
+ *
+ * \param d the corresponding X drawable (window or pixmap)
+ * \param type either WINDOW, PIXMAP or PBUFFER, describing d
+ * \param vis the buffer's visual
+ * \param cmap the window's colormap, if known.
+ * \return new XMesaBuffer or NULL if any problem
+ */
+static XMesaBuffer
+create_xmesa_buffer(XMesaDrawable d, BufferType type,
+ XMesaVisual vis, XMesaColormap cmap)
+{
+ XMesaBuffer b;
+ GLframebuffer *fb;
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+ uint width, height;
+
+ ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
+
+ b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
+ if (!b)
+ return NULL;
+
+ b->drawable = d;
+
+ b->xm_visual = vis;
+ b->type = type;
+ b->cmap = cmap;
+
+ /* determine PIPE_FORMATs for buffers */
+ colorFormat = choose_pixel_format(vis);
+
+ if (vis->mesa_visual.depthBits == 0)
+ depthFormat = PIPE_FORMAT_NONE;
+ else if (vis->mesa_visual.depthBits <= 16)
+ depthFormat = PIPE_FORMAT_Z16_UNORM;
+ else if (vis->mesa_visual.depthBits <= 24)
+ depthFormat = PIPE_FORMAT_S8Z24_UNORM;
+ else
+ depthFormat = PIPE_FORMAT_Z32_UNORM;
+
+ if (vis->mesa_visual.stencilBits == 8) {
+ if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
+ stencilFormat = depthFormat;
+ else
+ stencilFormat = PIPE_FORMAT_S8_UNORM;
+ }
+ else {
+ stencilFormat = PIPE_FORMAT_NONE;
+ }
+
+
+ get_drawable_size(vis->display, d, &width, &height);
+
+ /*
+ * Create framebuffer, but we'll plug in our own renderbuffers below.
+ */
+ b->stfb = st_create_framebuffer(&vis->mesa_visual,
+ colorFormat, depthFormat, stencilFormat,
+ width, height,
+ (void *) b);
+ fb = &b->stfb->Base;
+
+ /*
+ * Create scratch XImage for xmesa_display_surface()
+ */
+ b->tempImage = XCreateImage(vis->display,
+ vis->visinfo->visual,
+ vis->visinfo->depth,
+ ZPixmap, 0, /* format, offset */
+ NULL, /* data */
+ 0, 0, /* size */
+ 32, /* bitmap_pad */
+ 0); /* bytes_per_line */
+
+ /* GLX_EXT_texture_from_pixmap */
+ b->TextureTarget = 0;
+ b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
+ b->TextureMipmap = 0;
+
+ /* insert buffer into linked list */
+ b->Next = XMesaBufferList;
+ XMesaBufferList = b;
+
+ return b;
+}
+
+
+/**
+ * Find an XMesaBuffer by matching X display and colormap but NOT matching
+ * the notThis buffer.
+ */
+XMesaBuffer
+xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis)
+{
+ XMesaBuffer b;
+ for (b = XMesaBufferList; b; b = b->Next) {
+ if (b->xm_visual->display == dpy &&
+ b->cmap == cmap &&
+ b != notThis) {
+ return b;
+ }
+ }
+ return NULL;
+}
+
+
+/**
+ * Remove buffer from linked list, delete if no longer referenced.
+ */
+static void
+xmesa_free_buffer(XMesaBuffer buffer)
+{
+ XMesaBuffer prev = NULL, b;
+
+ for (b = XMesaBufferList; b; b = b->Next) {
+ if (b == buffer) {
+ struct gl_framebuffer *fb = &buffer->stfb->Base;
+
+ /* unlink buffer from list */
+ if (prev)
+ prev->Next = buffer->Next;
+ else
+ XMesaBufferList = buffer->Next;
+
+ /* mark as delete pending */
+ fb->DeletePending = GL_TRUE;
+
+ /* Since the X window for the XMesaBuffer is going away, we don't
+ * want to dereference this pointer in the future.
+ */
+ b->drawable = 0;
+
+ buffer->tempImage->data = NULL;
+ XDestroyImage(buffer->tempImage);
+
+ /* Unreference. If count = zero we'll really delete the buffer */
+ _mesa_unreference_framebuffer(&fb);
+
+ XFreeGC(b->xm_visual->display, b->gc);
+
+ free(buffer);
+
+ return;
+ }
+ /* continue search */
+ prev = b;
+ }
+ /* buffer not found in XMesaBufferList */
+ _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
+}
+
+
+
+/**********************************************************************/
+/***** Misc Private Functions *****/
+/**********************************************************************/
+
+
+/**
+ * When a context is bound for the first time, we can finally finish
+ * initializing the context's visual and buffer information.
+ * \param v the XMesaVisual to initialize
+ * \param b the XMesaBuffer to initialize (may be NULL)
+ * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
+ * \param window the window/pixmap we're rendering into
+ * \param cmap the colormap associated with the window/pixmap
+ * \return GL_TRUE=success, GL_FALSE=failure
+ */
+static GLboolean
+initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
+ GLboolean rgb_flag, XMesaDrawable window,
+ XMesaColormap cmap)
+{
+#ifdef XFree86Server
+ int client = (window) ? CLIENT_ID(window->id) : 0;
+#endif
+
+ ASSERT(!b || b->xm_visual == v);
+
+ /* Save true bits/pixel */
+ v->BitsPerPixel = bits_per_pixel(v);
+ assert(v->BitsPerPixel > 0);
+
+ if (rgb_flag == GL_FALSE) {
+ /* COLOR-INDEXED WINDOW: not supported*/
+ return GL_FALSE;
+ }
+ else {
+ /* RGB WINDOW:
+ * We support RGB rendering into almost any kind of visual.
+ */
+ const int xclass = v->mesa_visual.visualType;
+ if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
+ _mesa_warning(NULL,
+ "XMesa: RGB mode rendering not supported in given visual.\n");
+ return GL_FALSE;
+ }
+ v->mesa_visual.indexBits = 0;
+ }
+
+ /*
+ * If MESA_INFO env var is set print out some debugging info
+ * which can help Brian figure out what's going on when a user
+ * reports bugs.
+ */
+ if (_mesa_getenv("MESA_INFO")) {
+ _mesa_printf("X/Mesa visual = %p\n", (void *) v);
+ _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
+ _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
+ _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
+ }
+
+ if (b && window) {
+ /* these should have been set in create_xmesa_buffer */
+ ASSERT(b->drawable == window);
+
+ /* Setup for single/double buffering */
+ if (v->mesa_visual.doubleBufferMode) {
+ /* Double buffered */
+ b->shm = check_for_xshm( v->display );
+ }
+
+ /* X11 graphics context */
+#ifdef XFree86Server
+ b->gc = CreateScratchGC(v->display, window->depth);
+#else
+ b->gc = XCreateGC( v->display, window, 0, NULL );
+#endif
+ XMesaSetFunction( v->display, b->gc, GXcopy );
+ }
+
+ return GL_TRUE;
+}
+
+
+
+#define NUM_VISUAL_TYPES 6
+
+/**
+ * Convert an X visual type to a GLX visual type.
+ *
+ * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
+ * to be converted.
+ * \return If \c visualType is a valid X visual type, a GLX visual type will
+ * be returned. Otherwise \c GLX_NONE will be returned.
+ *
+ * \note
+ * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
+ * DRI CVS tree.
+ */
+static GLint
+xmesa_convert_from_x_visual_type( int visualType )
+{
+ static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
+ GLX_STATIC_GRAY, GLX_GRAY_SCALE,
+ GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+ GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ };
+
+ return ( (unsigned) visualType < NUM_VISUAL_TYPES )
+ ? glx_visual_types[ visualType ] : GLX_NONE;
+}
+
+
+/**********************************************************************/
+/***** Public Functions *****/
+/**********************************************************************/
+
+
+/*
+ * Create a new X/Mesa visual.
+ * Input: display - X11 display
+ * visinfo - an XVisualInfo pointer
+ * rgb_flag - GL_TRUE = RGB mode,
+ * GL_FALSE = color index mode
+ * alpha_flag - alpha buffer requested?
+ * db_flag - GL_TRUE = double-buffered,
+ * GL_FALSE = single buffered
+ * stereo_flag - stereo visual?
+ * ximage_flag - GL_TRUE = use an XImage for back buffer,
+ * GL_FALSE = use an off-screen pixmap for back buffer
+ * depth_size - requested bits/depth values, or zero
+ * stencil_size - requested bits/stencil values, or zero
+ * accum_red_size - requested bits/red accum values, or zero
+ * accum_green_size - requested bits/green accum values, or zero
+ * accum_blue_size - requested bits/blue accum values, or zero
+ * accum_alpha_size - requested bits/alpha accum values, or zero
+ * num_samples - number of samples/pixel if multisampling, or zero
+ * level - visual level, usually 0
+ * visualCaveat - ala the GLX extension, usually GLX_NONE
+ * Return; a new XMesaVisual or 0 if error.
+ */
+PUBLIC
+XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
+ XMesaVisualInfo visinfo,
+ GLboolean rgb_flag,
+ GLboolean alpha_flag,
+ GLboolean db_flag,
+ GLboolean stereo_flag,
+ GLboolean ximage_flag,
+ GLint depth_size,
+ GLint stencil_size,
+ GLint accum_red_size,
+ GLint accum_green_size,
+ GLint accum_blue_size,
+ GLint accum_alpha_size,
+ GLint num_samples,
+ GLint level,
+ GLint visualCaveat )
+{
+ XMesaVisual v;
+ GLint red_bits, green_bits, blue_bits, alpha_bits;
+
+#ifndef XFree86Server
+ /* For debugging only */
+ if (_mesa_getenv("MESA_XSYNC")) {
+ /* This makes debugging X easier.
+ * In your debugger, set a breakpoint on _XError to stop when an
+ * X protocol error is generated.
+ */
+ XSynchronize( display, 1 );
+ }
+#endif
+
+ v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
+ if (!v) {
+ return NULL;
+ }
+
+ v->display = display;
+
+ /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
+ * the struct but we may need some of the information contained in it
+ * at a later time.
+ */
+#ifndef XFree86Server
+ v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
+ if(!v->visinfo) {
+ _mesa_free(v);
+ return NULL;
+ }
+ MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
+#endif
+
+ v->ximage_flag = ximage_flag;
+
+#ifdef XFree86Server
+ /* We could calculate these values by ourselves. nplanes is either the sum
+ * of the red, green, and blue bits or the number index bits.
+ * ColormapEntries is either (1U << index_bits) or
+ * (1U << max(redBits, greenBits, blueBits)).
+ */
+ assert(visinfo->nplanes > 0);
+ v->nplanes = visinfo->nplanes;
+ v->ColormapEntries = visinfo->ColormapEntries;
+
+ v->mesa_visual.redMask = visinfo->redMask;
+ v->mesa_visual.greenMask = visinfo->greenMask;
+ v->mesa_visual.blueMask = visinfo->blueMask;
+ v->mesa_visual.visualID = visinfo->vid;
+ v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
+#else
+ v->mesa_visual.redMask = visinfo->red_mask;
+ v->mesa_visual.greenMask = visinfo->green_mask;
+ v->mesa_visual.blueMask = visinfo->blue_mask;
+ v->mesa_visual.visualID = visinfo->visualid;
+ v->mesa_visual.screen = visinfo->screen;
+#endif
+
+#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
+ v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
+#else
+ v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
+#endif
+
+ v->mesa_visual.visualRating = visualCaveat;
+
+ if (alpha_flag)
+ v->mesa_visual.alphaBits = 8;
+
+ (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
+
+ {
+ const int xclass = v->mesa_visual.visualType;
+ if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
+ red_bits = _mesa_bitcount(GET_REDMASK(v));
+ green_bits = _mesa_bitcount(GET_GREENMASK(v));
+ blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
+ }
+ else {
+ /* this is an approximation */
+ int depth;
+ depth = GET_VISUAL_DEPTH(v);
+ red_bits = depth / 3;
+ depth -= red_bits;
+ green_bits = depth / 2;
+ depth -= green_bits;
+ blue_bits = depth;
+ alpha_bits = 0;
+ assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
+ }
+ alpha_bits = v->mesa_visual.alphaBits;
+ }
+
+ _mesa_initialize_visual( &v->mesa_visual,
+ rgb_flag, db_flag, stereo_flag,
+ red_bits, green_bits,
+ blue_bits, alpha_bits,
+ v->mesa_visual.indexBits,
+ depth_size,
+ stencil_size,
+ accum_red_size, accum_green_size,
+ accum_blue_size, accum_alpha_size,
+ 0 );
+
+ /* XXX minor hack */
+ v->mesa_visual.level = level;
+ return v;
+}
+
+
+PUBLIC
+void XMesaDestroyVisual( XMesaVisual v )
+{
+#ifndef XFree86Server
+ _mesa_free(v->visinfo);
+#endif
+ _mesa_free(v);
+}
+
+
+
+/**
+ * Create a new XMesaContext.
+ * \param v the XMesaVisual
+ * \param share_list another XMesaContext with which to share display
+ * lists or NULL if no sharing is wanted.
+ * \return an XMesaContext or NULL if error.
+ */
+PUBLIC
+XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
+{
+ static GLboolean firstTime = GL_TRUE;
+ struct pipe_context *pipe;
+ XMesaContext c;
+ GLcontext *mesaCtx;
+ uint pf;
+
+ if (firstTime) {
+ _glthread_INIT_MUTEX(_xmesa_lock);
+ firstTime = GL_FALSE;
+ }
+
+ /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
+ c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
+ if (!c)
+ return NULL;
+
+ pf = choose_pixel_format(v);
+ assert(pf);
+
+ if (!getenv("XM_AUB")) {
+ xmesa_mode = XMESA_SOFTPIPE;
+ pipe = xmesa_create_pipe_context( c, pf );
+ }
+ else {
+ xmesa_mode = XMESA_AUB;
+ pipe = xmesa_create_i965simple( xmesa_get_pipe_winsys_aub() );
+ }
+
+ c->st = st_create_context(pipe, &v->mesa_visual,
+ share_list ? share_list->st : NULL);
+ mesaCtx = c->st->ctx;
+ c->st->ctx->DriverCtx = c;
+
+#if 00
+ _mesa_enable_sw_extensions(mesaCtx);
+ _mesa_enable_1_3_extensions(mesaCtx);
+ _mesa_enable_1_4_extensions(mesaCtx);
+ _mesa_enable_1_5_extensions(mesaCtx);
+ _mesa_enable_2_0_extensions(mesaCtx);
+#endif
+
+#ifdef XFree86Server
+ /* If we're running in the X server, do bounds checking to prevent
+ * segfaults and server crashes!
+ */
+ mesaCtx->Const.CheckArrayBounds = GL_TRUE;
+#endif
+
+ /* finish up xmesa context initializations */
+ c->xm_visual = v;
+ c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
+
+ c->st->haveFramebufferSurfaces = GL_TRUE;
+
+ return c;
+}
+
+
+
+PUBLIC
+void XMesaDestroyContext( XMesaContext c )
+{
+ st_destroy_context(c->st);
+ _mesa_free(c);
+}
+
+
+
+/**
+ * Private function for creating an XMesaBuffer which corresponds to an
+ * X window or pixmap.
+ * \param v the window's XMesaVisual
+ * \param w the window we're wrapping
+ * \return new XMesaBuffer or NULL if error
+ */
+PUBLIC XMesaBuffer
+XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
+{
+#ifndef XFree86Server
+ XWindowAttributes attr;
+#endif
+ XMesaBuffer b;
+ XMesaColormap cmap;
+ int depth;
+
+ assert(v);
+ assert(w);
+
+ /* Check that window depth matches visual depth */
+#ifdef XFree86Server
+ depth = ((XMesaDrawable)w)->depth;
+#else
+ XGetWindowAttributes( v->display, w, &attr );
+ depth = attr.depth;
+#endif
+ if (GET_VISUAL_DEPTH(v) != depth) {
+ _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
+ GET_VISUAL_DEPTH(v), depth);
+ return NULL;
+ }
+
+ /* Find colormap */
+#ifdef XFree86Server
+ cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
+#else
+ if (attr.colormap) {
+ cmap = attr.colormap;
+ }
+ else {
+ _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
+ /* this is weird, a window w/out a colormap!? */
+ /* OK, let's just allocate a new one and hope for the best */
+ cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
+ }
+#endif
+
+ b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
+ if (!b)
+ return NULL;
+
+ if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
+ (XMesaDrawable) w, cmap )) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
+
+/**
+ * Create a new XMesaBuffer from an X pixmap.
+ *
+ * \param v the XMesaVisual
+ * \param p the pixmap
+ * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
+ * \c GLX_DIRECT_COLOR visual for the pixmap
+ * \returns new XMesaBuffer or NULL if error
+ */
+PUBLIC XMesaBuffer
+XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
+{
+ XMesaBuffer b;
+
+ assert(v);
+
+ b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
+ if (!b)
+ return NULL;
+
+ if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
+ (XMesaDrawable) p, cmap)) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
+/**
+ * For GLX_EXT_texture_from_pixmap
+ */
+XMesaBuffer
+XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
+ XMesaColormap cmap,
+ int format, int target, int mipmap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ XMesaBuffer b;
+ GLuint width, height;
+
+ assert(v);
+
+ b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
+ if (!b)
+ return NULL;
+
+ /* get pixmap size, update framebuffer/renderbuffer dims */
+ xmesa_get_window_size(v->display, b, &width, &height);
+ _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height);
+
+ if (target == 0) {
+ /* examine dims */
+ if (ctx->Extensions.ARB_texture_non_power_of_two) {
+ target = GLX_TEXTURE_2D_EXT;
+ }
+ else if ( _mesa_bitcount(width) == 1
+ && _mesa_bitcount(height) == 1) {
+ /* power of two size */
+ if (height == 1) {
+ target = GLX_TEXTURE_1D_EXT;
+ }
+ else {
+ target = GLX_TEXTURE_2D_EXT;
+ }
+ }
+ else if (ctx->Extensions.NV_texture_rectangle) {
+ target = GLX_TEXTURE_RECTANGLE_EXT;
+ }
+ else {
+ /* non power of two textures not supported */
+ XMesaDestroyBuffer(b);
+ return 0;
+ }
+ }
+
+ b->TextureTarget = target;
+ b->TextureFormat = format;
+ b->TextureMipmap = mipmap;
+
+ if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
+ (XMesaDrawable) p, cmap)) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
+
+XMesaBuffer
+XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
+ unsigned int width, unsigned int height)
+{
+#ifndef XFree86Server
+ XMesaWindow root;
+ XMesaDrawable drawable; /* X Pixmap Drawable */
+ XMesaBuffer b;
+
+ /* allocate pixmap for front buffer */
+ root = RootWindow( v->display, v->visinfo->screen );
+ drawable = XCreatePixmap(v->display, root, width, height,
+ v->visinfo->depth);
+ if (!drawable)
+ return NULL;
+
+ b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
+ if (!b)
+ return NULL;
+
+ if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
+ drawable, cmap)) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+#else
+ return 0;
+#endif
+}
+
+
+
+/*
+ * Deallocate an XMesaBuffer structure and all related info.
+ */
+PUBLIC void
+XMesaDestroyBuffer(XMesaBuffer b)
+{
+ xmesa_free_buffer(b);
+}
+
+
+/**
+ * Query the current window size and update the corresponding GLframebuffer
+ * and all attached renderbuffers.
+ * Called when:
+ * 1. the first time a buffer is bound to a context.
+ * 2. from the XMesaResizeBuffers() API function.
+ * 3. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too...
+ * Note: it's possible (and legal) for xmctx to be NULL. That can happen
+ * when resizing a buffer when no rendering context is bound.
+ */
+void
+xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
+{
+ GLuint width, height;
+ xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height);
+ st_resize_framebuffer(drawBuffer->stfb, width, height);
+}
+
+
+/*
+ * Bind buffer b to context c and make c the current rendering context.
+ */
+GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
+{
+ return XMesaMakeCurrent2( c, b, b );
+}
+
+
+/*
+ * Bind buffer b to context c and make c the current rendering context.
+ */
+PUBLIC
+GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
+ XMesaBuffer readBuffer )
+{
+ if (c) {
+ if (!drawBuffer || !readBuffer)
+ return GL_FALSE; /* must specify buffers! */
+
+#if 0
+ /* XXX restore this optimization */
+ if (&(c->mesa) == _mesa_get_current_context()
+ && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
+ && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
+ && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) {
+ /* same context and buffer, do nothing */
+ return GL_TRUE;
+ }
+#endif
+
+ c->xm_buffer = drawBuffer;
+
+ /* Call this periodically to detect when the user has begun using
+ * GL rendering from multiple threads.
+ */
+ _glapi_check_multithread();
+
+ st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
+
+ xmesa_check_and_update_buffer_size(c, drawBuffer);
+ if (readBuffer != drawBuffer)
+ xmesa_check_and_update_buffer_size(c, readBuffer);
+
+ /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
+ drawBuffer->wasCurrent = GL_TRUE;
+ }
+ else {
+ /* Detach */
+ st_make_current( NULL, NULL, NULL );
+ }
+ return GL_TRUE;
+}
+
+
+/*
+ * Unbind the context c from its buffer.
+ */
+GLboolean XMesaUnbindContext( XMesaContext c )
+{
+ /* A no-op for XFree86 integration purposes */
+ return GL_TRUE;
+}
+
+
+XMesaContext XMesaGetCurrentContext( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx) {
+ XMesaContext xmesa = xmesa_context(ctx);
+ return xmesa;
+ }
+ else {
+ return 0;
+ }
+}
+
+
+XMesaBuffer XMesaGetCurrentBuffer( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx) {
+ XMesaBuffer xmbuf = xmesa_buffer(ctx->DrawBuffer);
+ return xmbuf;
+ }
+ else {
+ return 0;
+ }
+}
+
+
+/* New in Mesa 3.1 */
+XMesaBuffer XMesaGetCurrentReadBuffer( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx) {
+ return xmesa_buffer(ctx->ReadBuffer);
+ }
+ else {
+ return 0;
+ }
+}
+
+
+#ifdef XFree86Server
+PUBLIC
+GLboolean XMesaForceCurrent(XMesaContext c)
+{
+ if (c) {
+ _glapi_set_dispatch(c->mesa.CurrentDispatch);
+
+ if (&(c->mesa) != _mesa_get_current_context()) {
+ _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
+ }
+ }
+ else {
+ _mesa_make_current(NULL, NULL, NULL);
+ }
+ return GL_TRUE;
+}
+
+
+PUBLIC
+GLboolean XMesaLoseCurrent(XMesaContext c)
+{
+ (void) c;
+ _mesa_make_current(NULL, NULL, NULL);
+ return GL_TRUE;
+}
+
+
+PUBLIC
+GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
+{
+ _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
+ return GL_TRUE;
+}
+#endif /* XFree86Server */
+
+
+#ifndef FX
+GLboolean XMesaSetFXmode( GLint mode )
+{
+ (void) mode;
+ return GL_FALSE;
+}
+#endif
+
+
+
+/*
+ * Copy the back buffer to the front buffer. If there's no back buffer
+ * this is a no-op.
+ */
+PUBLIC
+void XMesaSwapBuffers( XMesaBuffer b )
+{
+ struct pipe_surface *surf;
+
+ /* If we're swapping the buffer associated with the current context
+ * we have to flush any pending rendering commands first.
+ */
+ st_notify_swapbuffers(b->stfb);
+
+ surf = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
+ if (surf) {
+ if (xmesa_mode == XMESA_AUB)
+ xmesa_display_aub( surf );
+ else
+ xmesa_display_surface(b, surf);
+ }
+
+ xmesa_check_and_update_buffer_size(NULL, b);
+}
+
+
+
+/*
+ * Copy sub-region of back buffer to front buffer
+ */
+void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
+{
+ struct pipe_surface *surf_front
+ = st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT);
+ struct pipe_surface *surf_back
+ = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
+ struct pipe_context *pipe = NULL; /* XXX fix */
+
+ if (!surf_front || !surf_back)
+ return;
+
+ pipe->surface_copy(pipe,
+ FALSE,
+ surf_front, x, y, /* dest */
+ surf_back, x, y, /* src */
+ width, height);
+}
+
+
+
+/*
+ * Return the depth buffer associated with an XMesaBuffer.
+ * Input: b - the XMesa buffer handle
+ * Output: width, height - size of buffer in pixels
+ * bytesPerValue - bytes per depth value (2 or 4)
+ * buffer - pointer to depth buffer values
+ * Return: GL_TRUE or GL_FALSE to indicate success or failure.
+ */
+GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
+ GLint *bytesPerValue, void **buffer )
+{
+ *width = 0;
+ *height = 0;
+ *bytesPerValue = 0;
+ *buffer = 0;
+ return GL_FALSE;
+}
+
+
+void XMesaFlush( XMesaContext c )
+{
+ if (c && c->xm_visual->display) {
+#ifdef XFree86Server
+ /* NOT_NEEDED */
+#else
+ XSync( c->xm_visual->display, False );
+#endif
+ }
+}
+
+
+
+const char *XMesaGetString( XMesaContext c, int name )
+{
+ (void) c;
+ if (name==XMESA_VERSION) {
+ return "5.0";
+ }
+ else if (name==XMESA_EXTENSIONS) {
+ return "";
+ }
+ else {
+ return NULL;
+ }
+}
+
+
+
+XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
+{
+ XMesaBuffer b;
+ for (b=XMesaBufferList; b; b=b->Next) {
+ if (b->drawable == d && b->xm_visual->display == dpy) {
+ return b;
+ }
+ }
+ return NULL;
+}
+
+
+/**
+ * Free/destroy all XMesaBuffers associated with given display.
+ */
+void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
+{
+ XMesaBuffer b, next;
+ for (b = XMesaBufferList; b; b = next) {
+ next = b->Next;
+ if (b->xm_visual->display == dpy) {
+ xmesa_free_buffer(b);
+ }
+ }
+}
+
+
+/*
+ * Look for XMesaBuffers whose X window has been destroyed.
+ * Deallocate any such XMesaBuffers.
+ */
+void XMesaGarbageCollect( void )
+{
+ XMesaBuffer b, next;
+ for (b=XMesaBufferList; b; b=next) {
+ next = b->Next;
+ if (b->xm_visual &&
+ b->xm_visual->display &&
+ b->drawable &&
+ b->type == WINDOW) {
+#ifdef XFree86Server
+ /* NOT_NEEDED */
+#else
+ XSync(b->xm_visual->display, False);
+ if (!window_exists( b->xm_visual->display, b->drawable )) {
+ /* found a dead window, free the ancillary info */
+ XMesaDestroyBuffer( b );
+ }
+#endif
+ }
+ }
+}
+
+
+unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
+ GLfloat red, GLfloat green,
+ GLfloat blue, GLfloat alpha )
+{
+ /* no longer supported */
+ return 0;
+}
+
+
+/*
+ * This is typically called when the window size changes and we need
+ * to reallocate the buffer's back/depth/stencil/accum buffers.
+ */
+PUBLIC void
+XMesaResizeBuffers( XMesaBuffer b )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ XMesaContext xmctx = xmesa_context(ctx);
+ if (!xmctx)
+ return;
+ xmesa_check_and_update_buffer_size(xmctx, b);
+}
+
+
+
+
+PUBLIC void
+XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
+ const int *attrib_list)
+{
+}
+
+
+
+PUBLIC void
+XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer)
+{
+}
+
diff --git a/src/gallium/winsys/xlib/xm_image.c b/src/gallium/winsys/xlib/xm_image.c
new file mode 100644
index 00000000000..087b4e4c3a7
--- /dev/null
+++ b/src/gallium/winsys/xlib/xm_image.c
@@ -0,0 +1,133 @@
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <[email protected]>
+ * Brian Paul <[email protected]>
+ */
+
+#include <stdlib.h>
+#include <X11/Xmd.h>
+
+#include "glxheader.h"
+#include "xmesaP.h"
+
+#ifdef XFree86Server
+
+#ifdef ROUNDUP
+#undef ROUNDUP
+#endif
+
+#define ROUNDUP(nbytes, pad) ((((nbytes) + ((pad)-1)) / (pad)) * ((pad)>>3))
+
+XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height, char *data)
+{
+ XMesaImage *image;
+
+ image = (XMesaImage *)xalloc(sizeof(XMesaImage));
+
+ if (image) {
+ image->width = width;
+ image->height = height;
+ image->data = data;
+ /* Always pad to 32 bits */
+ image->bytes_per_line = ROUNDUP((bitsPerPixel * width), 32);
+ image->bits_per_pixel = bitsPerPixel;
+ }
+
+ return image;
+}
+
+void XMesaDestroyImage(XMesaImage *image)
+{
+ if (image->data)
+ free(image->data);
+ xfree(image);
+}
+
+unsigned long XMesaGetPixel(XMesaImage *image, int x, int y)
+{
+ CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
+ CARD8 *i8;
+ CARD16 *i16;
+ CARD32 *i32;
+ switch (image->bits_per_pixel) {
+ case 8:
+ i8 = (CARD8 *)row;
+ return i8[x];
+ break;
+ case 15:
+ case 16:
+ i16 = (CARD16 *)row;
+ return i16[x];
+ break;
+ case 24: /* WARNING: architecture specific code */
+ i8 = (CARD8 *)row;
+ return (((CARD32)i8[x*3]) |
+ (((CARD32)i8[x*3+1])<<8) |
+ (((CARD32)i8[x*3+2])<<16));
+ break;
+ case 32:
+ i32 = (CARD32 *)row;
+ return i32[x];
+ break;
+ }
+ return 0;
+}
+
+#ifndef XMESA_USE_PUTPIXEL_MACRO
+void XMesaPutPixel(XMesaImage *image, int x, int y, unsigned long pixel)
+{
+ CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
+ CARD8 *i8;
+ CARD16 *i16;
+ CARD32 *i32;
+ switch (image->bits_per_pixel) {
+ case 8:
+ i8 = (CARD8 *)row;
+ i8[x] = (CARD8)pixel;
+ break;
+ case 15:
+ case 16:
+ i16 = (CARD16 *)row;
+ i16[x] = (CARD16)pixel;
+ break;
+ case 24: /* WARNING: architecture specific code */
+ i8 = (CARD8 *)__row;
+ i8[x*3] = (CARD8)(p);
+ i8[x*3+1] = (CARD8)(p>>8);
+ i8[x*3+2] = (CARD8)(p>>16);
+ case 32:
+ i32 = (CARD32 *)row;
+ i32[x] = (CARD32)pixel;
+ break;
+ }
+}
+#endif
+
+#endif /* XFree86Server */
diff --git a/src/gallium/winsys/xlib/xm_image.h b/src/gallium/winsys/xlib/xm_image.h
new file mode 100644
index 00000000000..2a5e0f37779
--- /dev/null
+++ b/src/gallium/winsys/xlib/xm_image.h
@@ -0,0 +1,77 @@
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <[email protected]>
+ * Brian Paul <[email protected]>
+ */
+
+#ifndef _XM_IMAGE_H_
+#define _XM_IMAGE_H_
+
+#define XMESA_USE_PUTPIXEL_MACRO
+
+extern XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height,
+ char *data);
+extern void XMesaDestroyImage(XMesaImage *image);
+extern unsigned long XMesaGetPixel(XMesaImage *image, int x, int y);
+#ifdef XMESA_USE_PUTPIXEL_MACRO
+#define XMesaPutPixel(__i,__x,__y,__p) \
+{ \
+ CARD8 *__row = (CARD8 *)(__i->data + __y*__i->bytes_per_line); \
+ CARD8 *__i8; \
+ CARD16 *__i16; \
+ CARD32 *__i32; \
+ switch (__i->bits_per_pixel) { \
+ case 8: \
+ __i8 = (CARD8 *)__row; \
+ __i8[__x] = (CARD8)__p; \
+ break; \
+ case 15: \
+ case 16: \
+ __i16 = (CARD16 *)__row; \
+ __i16[__x] = (CARD16)__p; \
+ break; \
+ case 24: /* WARNING: architecture specific code */ \
+ __i8 = (CARD8 *)__row; \
+ __i8[__x*3] = (CARD8)(__p); \
+ __i8[__x*3+1] = (CARD8)(__p>>8); \
+ __i8[__x*3+2] = (CARD8)(__p>>16); \
+ break; \
+ case 32: \
+ __i32 = (CARD32 *)__row; \
+ __i32[__x] = (CARD32)__p; \
+ break; \
+ } \
+}
+#else
+extern void XMesaPutPixel(XMesaImage *image, int x, int y,
+ unsigned long pixel);
+#endif
+
+#endif /* _XM_IMAGE_H_ */
diff --git a/src/gallium/winsys/xlib/xm_winsys.c b/src/gallium/winsys/xlib/xm_winsys.c
new file mode 100644
index 00000000000..8da596d419e
--- /dev/null
+++ b/src/gallium/winsys/xlib/xm_winsys.c
@@ -0,0 +1,466 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell
+ * Brian Paul
+ */
+
+
+#include "glxheader.h"
+#include "xmesaP.h"
+
+#include "pipe/p_winsys.h"
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+#include "softpipe/sp_winsys.h"
+
+#ifdef GALLIUM_CELL
+#include "cell/ppu/cell_context.h"
+#include "cell/ppu/cell_winsys.h"
+#else
+#define TILE_SIZE 32 /* avoid compilation errors */
+#endif
+
+#include "xm_winsys_aub.h"
+
+
+/**
+ * Low-level OS/window system memory buffer
+ */
+struct xm_buffer
+{
+ struct pipe_buffer base;
+ boolean userBuffer; /** Is this a user-space buffer? */
+ void *data;
+ void *mapped;
+};
+
+
+struct xmesa_surface
+{
+ struct pipe_surface surface;
+
+ int tileSize;
+};
+
+
+/**
+ * Derived from softpipe_winsys.
+ * We just need one extra field which indicates the pixel format to use for
+ * drawing surfaces so that we're compatible with the XVisual/window format.
+ */
+struct xmesa_softpipe_winsys
+{
+ struct softpipe_winsys spws;
+ enum pipe_format pixelformat;
+};
+
+
+
+/** Cast wrapper */
+static INLINE struct xmesa_surface *
+xmesa_surface(struct pipe_surface *ps)
+{
+// assert(0);
+ return (struct xmesa_surface *) ps;
+}
+
+/** cast wrapper */
+static INLINE struct xmesa_softpipe_winsys *
+xmesa_softpipe_winsys(struct softpipe_winsys *spws)
+{
+ return (struct xmesa_softpipe_winsys *) spws;
+}
+
+/**
+ * Turn the softpipe opaque buffer pointer into a dri_bufmgr opaque
+ * buffer pointer...
+ */
+static INLINE struct xm_buffer *
+xm_buffer( struct pipe_buffer *buf )
+{
+ return (struct xm_buffer *)buf;
+}
+
+
+
+/* Most callbacks map direcly onto dri_bufmgr operations:
+ */
+static void *
+xm_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
+ unsigned flags)
+{
+ struct xm_buffer *xm_buf = xm_buffer(buf);
+ xm_buf->mapped = xm_buf->data;
+ return xm_buf->mapped;
+}
+
+static void
+xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
+{
+ struct xm_buffer *xm_buf = xm_buffer(buf);
+ xm_buf->mapped = NULL;
+}
+
+static void
+xm_buffer_destroy(struct pipe_winsys *pws,
+ struct pipe_buffer *buf)
+{
+ struct xm_buffer *oldBuf = xm_buffer(buf);
+
+ if (oldBuf->data) {
+ if (!oldBuf->userBuffer)
+ align_free(oldBuf->data);
+ oldBuf->data = NULL;
+ }
+
+ free(oldBuf);
+}
+
+
+/**
+ * Display a surface that's in a tiled configuration. That is, all the
+ * pixels for a TILE_SIZExTILE_SIZE block are contiguous in memory.
+ */
+static void
+xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf)
+{
+ XImage *ximage = b->tempImage;
+ struct xm_buffer *xm_buf = xm_buffer(surf->buffer);
+ const uint tilesPerRow = (surf->width + TILE_SIZE - 1) / TILE_SIZE;
+ uint x, y;
+
+ /* check that the XImage has been previously initialized */
+ assert(ximage->format);
+ assert(ximage->bitmap_unit);
+
+ /* update XImage's fields */
+ ximage->width = TILE_SIZE;
+ ximage->height = TILE_SIZE;
+ ximage->bytes_per_line = TILE_SIZE * 4;
+
+ for (y = 0; y < surf->height; y += TILE_SIZE) {
+ for (x = 0; x < surf->width; x += TILE_SIZE) {
+ int dx = x;
+ int dy = y;
+ int tx = x / TILE_SIZE;
+ int ty = y / TILE_SIZE;
+ int offset = ty * tilesPerRow + tx;
+
+ offset *= 4 * TILE_SIZE * TILE_SIZE;
+
+ ximage->data = (char *) xm_buf->data + offset;
+
+ XPutImage(b->xm_visual->display, b->drawable, b->gc,
+ ximage, 0, 0, dx, dy, TILE_SIZE, TILE_SIZE);
+ }
+ }
+}
+
+
+/**
+ * Display/copy the image in the surface into the X window specified
+ * by the XMesaBuffer.
+ */
+void
+xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf)
+{
+ XImage *ximage = b->tempImage;
+ struct xm_buffer *xm_buf = xm_buffer(surf->buffer);
+ const struct xmesa_surface *xm_surf
+ = xmesa_surface((struct pipe_surface *) surf);
+
+ if (xm_surf->tileSize) {
+ xmesa_display_surface_tiled(b, surf);
+ return;
+ }
+
+ /* check that the XImage has been previously initialized */
+ assert(ximage->format);
+ assert(ximage->bitmap_unit);
+
+ /* update XImage's fields */
+ ximage->width = surf->width;
+ ximage->height = surf->height;
+ ximage->bytes_per_line = surf->pitch * (ximage->bits_per_pixel / 8);
+ ximage->data = xm_buf->data;
+
+ /* display image in Window */
+ XPutImage(b->xm_visual->display, b->drawable, b->gc,
+ ximage, 0, 0, 0, 0, surf->width, surf->height);
+}
+
+
+static void
+xm_flush_frontbuffer(struct pipe_winsys *pws,
+ struct pipe_surface *surf,
+ void *context_private)
+{
+ /* The Xlib driver's front color surfaces are actually X Windows so
+ * this flush is a no-op.
+ * If we instead did front buffer rendering to a temporary XImage,
+ * this would be the place to copy the Ximage to the on-screen Window.
+ */
+ XMesaContext xmctx = (XMesaContext) context_private;
+ xmesa_display_surface(xmctx->xm_buffer, surf);
+}
+
+
+
+static void
+xm_printf(struct pipe_winsys *pws, const char *fmtString, ...)
+{
+ va_list args;
+ va_start( args, fmtString );
+ vfprintf(stderr, fmtString, args);
+ va_end( args );
+}
+
+
+static const char *
+xm_get_name(struct pipe_winsys *pws)
+{
+ return "Xlib";
+}
+
+
+static struct pipe_buffer *
+xm_buffer_create(struct pipe_winsys *pws,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
+ buffer->base.refcount = 1;
+ buffer->base.alignment = alignment;
+ buffer->base.usage = usage;
+ buffer->base.size = size;
+
+ /* align to 16-byte multiple for Cell */
+ buffer->data = align_malloc(size, max(alignment, 16));
+
+ return &buffer->base;
+}
+
+
+/**
+ * Create buffer which wraps user-space data.
+ */
+static struct pipe_buffer *
+xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
+{
+ struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
+ buffer->base.refcount = 1;
+ buffer->base.size = bytes;
+ buffer->userBuffer = TRUE;
+ buffer->data = ptr;
+
+ return &buffer->base;
+}
+
+
+
+/**
+ * Round n up to next multiple.
+ */
+static INLINE unsigned
+round_up(unsigned n, unsigned multiple)
+{
+ return (n + multiple - 1) & ~(multiple - 1);
+}
+
+static int
+xm_surface_alloc_storage(struct pipe_winsys *winsys,
+ struct pipe_surface *surf,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned flags)
+{
+ const unsigned alignment = 64;
+
+ surf->width = width;
+ surf->height = height;
+ surf->format = format;
+ surf->cpp = pf_get_size(format);
+ surf->pitch = round_up(width, alignment / surf->cpp);
+
+#ifdef GALLIUM_CELL /* XXX a bit of a hack */
+ height = round_up(height, TILE_SIZE);
+#endif
+
+ assert(!surf->buffer);
+ surf->buffer = winsys->buffer_create(winsys, alignment,
+ PIPE_BUFFER_USAGE_PIXEL,
+ surf->pitch * surf->cpp * height);
+ if(!surf->buffer)
+ return -1;
+
+ return 0;
+}
+
+
+/**
+ * Called via pipe->surface_alloc() to create new surfaces (textures,
+ * renderbuffers, etc.
+ */
+static struct pipe_surface *
+xm_surface_alloc(struct pipe_winsys *ws)
+{
+ struct xmesa_surface *xms = CALLOC_STRUCT(xmesa_surface);
+
+ assert(ws);
+
+ xms->surface.refcount = 1;
+ xms->surface.winsys = ws;
+
+#ifdef GALLIUM_CELL
+ if (!getenv("GALLIUM_NOCELL")) {
+ xms->tileSize = 32; /** probably temporary */
+ }
+#endif
+
+ return &xms->surface;
+}
+
+
+
+static void
+xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s)
+{
+ struct pipe_surface *surf = *s;
+ surf->refcount--;
+ if (surf->refcount == 0) {
+ if (surf->buffer)
+ pipe_buffer_reference(winsys, &surf->buffer, NULL);
+ free(surf);
+ }
+ *s = NULL;
+}
+
+
+
+/**
+ * Return pointer to a pipe_winsys object.
+ * For Xlib, this is a singleton object.
+ * Nothing special for the Xlib driver so no subclassing or anything.
+ */
+struct pipe_winsys *
+xmesa_get_pipe_winsys_aub(void)
+{
+ static struct pipe_winsys *ws = NULL;
+
+ if (!ws && getenv("XM_AUB")) {
+ ws = xmesa_create_pipe_winsys_aub();
+ }
+ else if (!ws) {
+ ws = CALLOC_STRUCT(pipe_winsys);
+
+ /* Fill in this struct with callbacks that pipe will need to
+ * communicate with the window system, buffer manager, etc.
+ */
+ ws->buffer_create = xm_buffer_create;
+ ws->user_buffer_create = xm_user_buffer_create;
+ ws->buffer_map = xm_buffer_map;
+ ws->buffer_unmap = xm_buffer_unmap;
+ ws->buffer_destroy = xm_buffer_destroy;
+
+ ws->surface_alloc = xm_surface_alloc;
+ ws->surface_alloc_storage = xm_surface_alloc_storage;
+ ws->surface_release = xm_surface_release;
+
+ ws->flush_frontbuffer = xm_flush_frontbuffer;
+ ws->printf = xm_printf;
+ ws->get_name = xm_get_name;
+ }
+
+ return ws;
+}
+
+
+/**
+ * Called via softpipe_winsys->is_format_supported().
+ * This function is only called to test formats for front/back color surfaces.
+ * The winsys being queried will have been created at glXCreateContext
+ * time, with a pixel format corresponding to the context's visual.
+ */
+static boolean
+xmesa_is_format_supported(struct softpipe_winsys *sws,
+ enum pipe_format format)
+{
+ struct xmesa_softpipe_winsys *xmws = xmesa_softpipe_winsys(sws);
+ return (format == xmws->pixelformat);
+}
+
+
+/**
+ * Return pointer to a softpipe_winsys object.
+ */
+static struct softpipe_winsys *
+xmesa_get_softpipe_winsys(uint pixelformat)
+{
+ struct xmesa_softpipe_winsys *xmws
+ = CALLOC_STRUCT(xmesa_softpipe_winsys);
+ if (!xmws)
+ return NULL;
+
+ xmws->spws.is_format_supported = xmesa_is_format_supported;
+ xmws->pixelformat = pixelformat;
+
+ return &xmws->spws;
+}
+
+
+struct pipe_context *
+xmesa_create_pipe_context(XMesaContext xmesa, uint pixelformat)
+{
+ struct pipe_winsys *pws = xmesa_get_pipe_winsys_aub();
+ struct pipe_context *pipe;
+
+#ifdef GALLIUM_CELL
+ if (!getenv("GALLIUM_NOCELL")) {
+ struct cell_winsys *cws = cell_get_winsys(pixelformat);
+ pipe = cell_create_context(pws, cws);
+ if (pipe)
+ pipe->priv = xmesa;
+ return pipe;
+ }
+ else
+#endif
+ {
+ struct softpipe_winsys *spws = xmesa_get_softpipe_winsys(pixelformat);
+ pipe = softpipe_create( pws, spws );
+ if (pipe)
+ pipe->priv = xmesa;
+
+ return pipe;
+ }
+}
diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.c b/src/gallium/winsys/xlib/xm_winsys_aub.c
new file mode 100644
index 00000000000..dbfd37bda29
--- /dev/null
+++ b/src/gallium/winsys/xlib/xm_winsys_aub.c
@@ -0,0 +1,589 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell
+ * Brian Paul
+ */
+
+
+#include "glxheader.h"
+#include "xmesaP.h"
+
+#include "pipe/p_winsys.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+#include "i965simple/brw_winsys.h"
+#include "brw_aub.h"
+#include "xm_winsys_aub.h"
+
+
+
+struct aub_buffer {
+ char *data;
+ unsigned offset;
+ unsigned size;
+ unsigned refcount;
+ unsigned map_count;
+ boolean dump_on_unmap;
+};
+
+
+
+struct aub_pipe_winsys {
+ struct pipe_winsys winsys;
+
+ struct brw_aubfile *aubfile;
+
+ /* This is simple, isn't it:
+ */
+ char *pool;
+ unsigned size;
+ unsigned used;
+};
+
+
+/* Turn a pipe winsys into an aub/pipe winsys:
+ */
+static inline struct aub_pipe_winsys *
+aub_pipe_winsys( struct pipe_winsys *winsys )
+{
+ return (struct aub_pipe_winsys *)winsys;
+}
+
+
+
+static INLINE struct aub_buffer *
+aub_bo( struct pipe_buffer *bo )
+{
+ return (struct aub_buffer *)bo;
+}
+
+static INLINE struct pipe_buffer *
+pipe_bo( struct aub_buffer *bo )
+{
+ return (struct pipe_buffer *)bo;
+}
+
+
+
+
+static void *aub_buffer_map(struct pipe_winsys *winsys,
+ struct pipe_buffer *buf,
+ unsigned flags )
+{
+ struct aub_buffer *sbo = aub_bo(buf);
+
+ assert(sbo->data);
+
+ if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
+ sbo->dump_on_unmap = 1;
+
+ sbo->map_count++;
+ return sbo->data;
+}
+
+static void aub_buffer_unmap(struct pipe_winsys *winsys,
+ struct pipe_buffer *buf)
+{
+ struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
+ struct aub_buffer *sbo = aub_bo(buf);
+
+ sbo->map_count--;
+
+ if (sbo->map_count == 0 &&
+ sbo->dump_on_unmap) {
+
+ sbo->dump_on_unmap = 0;
+
+ brw_aub_gtt_data( iws->aubfile,
+ sbo->offset,
+ sbo->data,
+ sbo->size,
+ 0,
+ 0);
+ }
+}
+
+
+static void
+aub_buffer_destroy(struct pipe_winsys *winsys,
+ struct pipe_buffer *buf)
+{
+ free(buf);
+}
+
+
+void xmesa_buffer_subdata_aub(struct pipe_winsys *winsys,
+ struct pipe_buffer *buf,
+ unsigned long offset,
+ unsigned long size,
+ const void *data,
+ unsigned aub_type,
+ unsigned aub_sub_type)
+{
+ struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
+ struct aub_buffer *sbo = aub_bo(buf);
+
+ assert(sbo->size > offset + size);
+ memcpy(sbo->data + offset, data, size);
+
+ brw_aub_gtt_data( iws->aubfile,
+ sbo->offset + offset,
+ sbo->data + offset,
+ size,
+ aub_type,
+ aub_sub_type );
+}
+
+void xmesa_commands_aub(struct pipe_winsys *winsys,
+ unsigned *cmds,
+ unsigned nr_dwords)
+{
+ struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
+ unsigned size = nr_dwords * 4;
+
+ assert(iws->used + size < iws->size);
+
+ brw_aub_gtt_cmds( iws->aubfile,
+ AUB_BUF_START + iws->used,
+ cmds,
+ nr_dwords * sizeof(int) );
+
+ iws->used += align(size, 4096);
+}
+
+
+static struct aub_pipe_winsys *global_winsys = NULL;
+
+void xmesa_display_aub( /* struct pipe_winsys *winsys, */
+ struct pipe_surface *surface )
+{
+// struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
+ brw_aub_dump_bmp( global_winsys->aubfile,
+ surface,
+ aub_bo(surface->buffer)->offset );
+}
+
+
+
+/* Pipe has no concept of pools. We choose the tex/region pool
+ * for all buffers.
+ */
+static struct pipe_buffer *
+aub_buffer_create(struct pipe_winsys *winsys,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
+ struct aub_buffer *sbo = CALLOC_STRUCT(aub_buffer);
+
+ sbo->refcount = 1;
+
+ /* Could reuse buffers that are not referenced in current
+ * batchbuffer. Can't do that atm, so always reallocate:
+ */
+ assert(iws->used + size < iws->size);
+ sbo->data = iws->pool + iws->used;
+ sbo->offset = AUB_BUF_START + iws->used;
+ iws->used += align(size, 4096);
+
+ sbo->size = size;
+
+ return pipe_bo(sbo);
+}
+
+
+static struct pipe_buffer *
+aub_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes)
+{
+ struct aub_buffer *sbo;
+
+ /* Lets hope this is meant for upload, not as a result!
+ */
+ sbo = aub_bo(aub_buffer_create( winsys, 0, 0, 0 ));
+
+ sbo->data = ptr;
+ sbo->size = bytes;
+
+ return pipe_bo(sbo);
+}
+
+
+/* The state tracker (should!) keep track of whether the fake
+ * frontbuffer has been touched by any rendering since the last time
+ * we copied its contents to the real frontbuffer. Our task is easy:
+ */
+static void
+aub_flush_frontbuffer( struct pipe_winsys *winsys,
+ struct pipe_surface *surf,
+ void *context_private)
+{
+ xmesa_display_aub( surf );
+}
+
+static struct pipe_surface *
+aub_i915_surface_alloc(struct pipe_winsys *winsys)
+{
+ struct pipe_surface *surf = CALLOC_STRUCT(pipe_surface);
+ if (surf) {
+ surf->refcount = 1;
+ surf->winsys = winsys;
+ }
+ return surf;
+}
+
+
+/**
+ * Round n up to next multiple.
+ */
+static INLINE unsigned
+round_up(unsigned n, unsigned multiple)
+{
+ return (n + multiple - 1) & ~(multiple - 1);
+}
+
+static int
+aub_i915_surface_alloc_storage(struct pipe_winsys *winsys,
+ struct pipe_surface *surf,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned flags)
+{
+ const unsigned alignment = 64;
+
+ surf->width = width;
+ surf->height = height;
+ surf->format = format;
+ surf->cpp = pf_get_size(format);
+ surf->pitch = round_up(width, alignment / surf->cpp);
+
+ assert(!surf->buffer);
+ surf->buffer = winsys->buffer_create(winsys, alignment,
+ PIPE_BUFFER_USAGE_PIXEL,
+ surf->pitch * surf->cpp * height);
+ if(!surf->buffer)
+ return -1;
+
+ return 0;
+}
+
+static void
+aub_i915_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s)
+{
+ struct pipe_surface *surf = *s;
+ surf->refcount--;
+ if (surf->refcount == 0) {
+ if (surf->buffer)
+ pipe_buffer_reference(winsys, &surf->buffer, NULL);
+ free(surf);
+ }
+ *s = NULL;
+}
+
+
+
+static void
+aub_printf( struct pipe_winsys *winsys, const char *fmtString, ... )
+{
+ va_list args;
+ va_start( args, fmtString );
+ vfprintf(stderr, fmtString, args);
+ va_end( args );
+}
+
+static const char *
+aub_get_name( struct pipe_winsys *winsys )
+{
+ return "Aub/xlib";
+}
+
+struct pipe_winsys *
+xmesa_create_pipe_winsys_aub( void )
+{
+ struct aub_pipe_winsys *iws = CALLOC_STRUCT( aub_pipe_winsys );
+
+ /* Fill in this struct with callbacks that pipe will need to
+ * communicate with the window system, buffer manager, etc.
+ *
+ * Pipe would be happy with a malloc based memory manager, but
+ * the SwapBuffers implementation in this winsys driver requires
+ * that rendering be done to an appropriate _DriBufferObject.
+ */
+ iws->winsys.buffer_create = aub_buffer_create;
+ iws->winsys.user_buffer_create = aub_user_buffer_create;
+ iws->winsys.buffer_map = aub_buffer_map;
+ iws->winsys.buffer_unmap = aub_buffer_unmap;
+ iws->winsys.buffer_destroy = aub_buffer_destroy;
+ iws->winsys.flush_frontbuffer = aub_flush_frontbuffer;
+ iws->winsys.printf = aub_printf;
+ iws->winsys.get_name = aub_get_name;
+
+ iws->winsys.surface_alloc = aub_i915_surface_alloc;
+ iws->winsys.surface_alloc_storage = aub_i915_surface_alloc_storage;
+ iws->winsys.surface_release = aub_i915_surface_release;
+
+ iws->aubfile = brw_aubfile_create();
+ iws->size = AUB_BUF_SIZE;
+ iws->pool = malloc(AUB_BUF_SIZE);
+
+ /* HACK: static copy of this pointer:
+ */
+ assert(global_winsys == NULL);
+ global_winsys = iws;
+
+ return &iws->winsys;
+}
+
+
+void
+xmesa_destroy_pipe_winsys_aub( struct pipe_winsys *winsys )
+
+{
+ struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
+ brw_aub_destroy(iws->aubfile);
+ free(iws->pool);
+ free(iws);
+}
+
+
+
+
+
+
+
+#define IWS_BATCHBUFFER_SIZE 1024
+
+struct aub_brw_winsys {
+ struct brw_winsys winsys; /**< batch buffer funcs */
+ struct aub_context *aub;
+
+ struct pipe_winsys *pipe_winsys;
+
+ unsigned batch_data[IWS_BATCHBUFFER_SIZE];
+ unsigned batch_nr;
+ unsigned batch_size;
+ unsigned batch_alloc;
+};
+
+
+/* Turn a i965simple winsys into an aub/i965simple winsys:
+ */
+static inline struct aub_brw_winsys *
+aub_brw_winsys( struct brw_winsys *sws )
+{
+ return (struct aub_brw_winsys *)sws;
+}
+
+
+/* Simple batchbuffer interface:
+ */
+
+static unsigned *aub_i965_batch_start( struct brw_winsys *sws,
+ unsigned dwords,
+ unsigned relocs )
+{
+ struct aub_brw_winsys *iws = aub_brw_winsys(sws);
+
+ if (iws->batch_size < iws->batch_nr + dwords)
+ return NULL;
+
+ iws->batch_alloc = iws->batch_nr + dwords;
+ return (void *)1; /* not a valid pointer! */
+}
+
+static void aub_i965_batch_dword( struct brw_winsys *sws,
+ unsigned dword )
+{
+ struct aub_brw_winsys *iws = aub_brw_winsys(sws);
+
+ assert(iws->batch_nr < iws->batch_alloc);
+ iws->batch_data[iws->batch_nr++] = dword;
+}
+
+static void aub_i965_batch_reloc( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags,
+ unsigned delta )
+{
+ struct aub_brw_winsys *iws = aub_brw_winsys(sws);
+
+ assert(iws->batch_nr < iws->batch_alloc);
+ iws->batch_data[iws->batch_nr++] = aub_bo(buf)->offset + delta;
+}
+
+static unsigned aub_i965_get_buffer_offset( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags )
+{
+ return aub_bo(buf)->offset;
+}
+
+static void aub_i965_batch_end( struct brw_winsys *sws )
+{
+ struct aub_brw_winsys *iws = aub_brw_winsys(sws);
+
+ assert(iws->batch_nr <= iws->batch_alloc);
+ iws->batch_alloc = 0;
+}
+
+static void aub_i965_batch_flush( struct brw_winsys *sws,
+ struct pipe_fence_handle **fence )
+{
+ struct aub_brw_winsys *iws = aub_brw_winsys(sws);
+ assert(iws->batch_nr <= iws->batch_size);
+
+ if (iws->batch_nr) {
+ xmesa_commands_aub( iws->pipe_winsys,
+ iws->batch_data,
+ iws->batch_nr );
+ }
+
+ iws->batch_nr = 0;
+}
+
+
+
+static void aub_i965_buffer_subdata_typed(struct brw_winsys *winsys,
+ struct pipe_buffer *buf,
+ unsigned long offset,
+ unsigned long size,
+ const void *data,
+ unsigned data_type)
+{
+ struct aub_brw_winsys *iws = aub_brw_winsys(winsys);
+ unsigned aub_type = DW_GENERAL_STATE;
+ unsigned aub_sub_type;
+
+ switch (data_type) {
+ case BRW_CC_VP:
+ aub_sub_type = DWGS_COLOR_CALC_VIEWPORT_STATE;
+ break;
+ case BRW_CC_UNIT:
+ aub_sub_type = DWGS_COLOR_CALC_STATE;
+ break;
+ case BRW_WM_PROG:
+ aub_sub_type = DWGS_KERNEL_INSTRUCTIONS;
+ break;
+ case BRW_SAMPLER_DEFAULT_COLOR:
+ aub_sub_type = DWGS_SAMPLER_DEFAULT_COLOR;
+ break;
+ case BRW_SAMPLER:
+ aub_sub_type = DWGS_SAMPLER_STATE;
+ break;
+ case BRW_WM_UNIT:
+ aub_sub_type = DWGS_WINDOWER_IZ_STATE;
+ break;
+ case BRW_SF_PROG:
+ aub_sub_type = DWGS_KERNEL_INSTRUCTIONS;
+ break;
+ case BRW_SF_VP:
+ aub_sub_type = DWGS_STRIPS_FANS_VIEWPORT_STATE;
+ break;
+ case BRW_SF_UNIT:
+ aub_sub_type = DWGS_STRIPS_FANS_STATE;
+ break;
+ case BRW_VS_UNIT:
+ aub_sub_type = DWGS_VERTEX_SHADER_STATE;
+ break;
+ case BRW_VS_PROG:
+ aub_sub_type = DWGS_KERNEL_INSTRUCTIONS;
+ break;
+ case BRW_GS_UNIT:
+ aub_sub_type = DWGS_GEOMETRY_SHADER_STATE;
+ break;
+ case BRW_GS_PROG:
+ aub_sub_type = DWGS_KERNEL_INSTRUCTIONS;
+ break;
+ case BRW_CLIP_VP:
+ aub_sub_type = DWGS_CLIPPER_VIEWPORT_STATE;
+ break;
+ case BRW_CLIP_UNIT:
+ aub_sub_type = DWGS_CLIPPER_STATE;
+ break;
+ case BRW_CLIP_PROG:
+ aub_sub_type = DWGS_KERNEL_INSTRUCTIONS;
+ break;
+ case BRW_SS_SURFACE:
+ aub_type = DW_SURFACE_STATE;
+ aub_sub_type = DWSS_SURFACE_STATE;
+ break;
+ case BRW_SS_SURF_BIND:
+ aub_type = DW_SURFACE_STATE;
+ aub_sub_type = DWSS_BINDING_TABLE_STATE;
+ break;
+ case BRW_CONSTANT_BUFFER:
+ aub_type = DW_CONSTANT_URB_ENTRY;
+ aub_sub_type = 0;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ xmesa_buffer_subdata_aub( iws->pipe_winsys,
+ buf,
+ offset,
+ size,
+ data,
+ aub_type,
+ aub_sub_type );
+}
+
+/**
+ * Create i965 hardware rendering context.
+ */
+struct pipe_context *
+xmesa_create_i965simple( struct pipe_winsys *winsys )
+{
+ struct aub_brw_winsys *iws = CALLOC_STRUCT( aub_brw_winsys );
+
+ /* Fill in this struct with callbacks that i965simple will need to
+ * communicate with the window system, buffer manager, etc.
+ */
+ iws->winsys.batch_start = aub_i965_batch_start;
+ iws->winsys.batch_dword = aub_i965_batch_dword;
+ iws->winsys.batch_reloc = aub_i965_batch_reloc;
+ iws->winsys.batch_end = aub_i965_batch_end;
+ iws->winsys.batch_flush = aub_i965_batch_flush;
+ iws->winsys.buffer_subdata_typed = aub_i965_buffer_subdata_typed;
+ iws->winsys.get_buffer_offset = aub_i965_get_buffer_offset;
+
+ iws->pipe_winsys = winsys;
+
+ iws->batch_size = IWS_BATCHBUFFER_SIZE;
+
+ /* Create the i965simple context:
+ */
+ return brw_create( winsys,
+ &iws->winsys,
+ 0 );
+}
diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.h b/src/gallium/winsys/xlib/xm_winsys_aub.h
new file mode 100644
index 00000000000..7bee1991169
--- /dev/null
+++ b/src/gallium/winsys/xlib/xm_winsys_aub.h
@@ -0,0 +1,67 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef AUB_WINSYS_H
+#define AUB_WINSYS_H
+
+struct pipe_context;
+struct pipe_winsys;
+struct pipe_buffer;
+struct pipe_surface;
+
+struct pipe_winsys *
+xmesa_create_pipe_winsys_aub( void );
+
+void
+xmesa_destroy_pipe_winsys_aub( struct pipe_winsys *winsys );
+
+
+
+struct pipe_context *
+xmesa_create_i965simple( struct pipe_winsys *winsys );
+
+
+
+void xmesa_buffer_subdata_aub(struct pipe_winsys *winsys,
+ struct pipe_buffer *buf,
+ unsigned long offset,
+ unsigned long size,
+ const void *data,
+ unsigned aub_type,
+ unsigned aub_sub_type);
+
+void xmesa_commands_aub(struct pipe_winsys *winsys,
+ unsigned *cmds,
+ unsigned nr_dwords);
+
+
+void xmesa_display_aub( /* struct pipe_winsys *winsys, */
+ struct pipe_surface *surface );
+
+struct pipe_winsys *xmesa_get_pipe_winsys_aub(void);
+
+#endif
diff --git a/src/gallium/winsys/xlib/xmesaP.h b/src/gallium/winsys/xlib/xmesaP.h
new file mode 100644
index 00000000000..fa8d1f14b95
--- /dev/null
+++ b/src/gallium/winsys/xlib/xmesaP.h
@@ -0,0 +1,176 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef XMESAP_H
+#define XMESAP_H
+
+
+#include "GL/xmesa.h"
+#include "mtypes.h"
+#ifdef XFree86Server
+#include "xm_image.h"
+#endif
+
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+
+
+extern _glthread_Mutex _xmesa_lock;
+
+extern XMesaBuffer XMesaBufferList;
+
+/*
+ */
+#define XMESA_SOFTPIPE 1
+#define XMESA_AUB 2
+extern int xmesa_mode;
+
+
+/**
+ * Visual inforation, derived from GLvisual.
+ * Basically corresponds to an XVisualInfo.
+ */
+struct xmesa_visual {
+ GLvisual mesa_visual; /* Device independent visual parameters */
+ XMesaDisplay *display; /* The X11 display */
+#ifdef XFree86Server
+ GLint ColormapEntries;
+ GLint nplanes;
+#else
+ XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */
+ XVisualInfo *vishandle; /* Only used in fakeglx.c */
+#endif
+ GLint BitsPerPixel; /* True bits per pixel for XImages */
+
+ GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
+};
+
+
+/**
+ * Context info, derived from st_context.
+ * Basically corresponds to a GLXContext.
+ */
+struct xmesa_context {
+ struct st_context *st;
+ XMesaVisual xm_visual; /** pixel format info */
+ XMesaBuffer xm_buffer; /** current drawbuffer */
+};
+
+
+/**
+ * Types of X/GLX drawables we might render into.
+ */
+typedef enum {
+ WINDOW, /* An X window */
+ GLXWINDOW, /* GLX window */
+ PIXMAP, /* GLX pixmap */
+ PBUFFER /* GLX Pbuffer */
+} BufferType;
+
+
+/**
+ * Framebuffer information, derived from.
+ * Basically corresponds to a GLXDrawable.
+ */
+struct xmesa_buffer {
+ struct st_framebuffer *stfb;
+
+ GLboolean wasCurrent; /* was ever the current buffer? */
+ XMesaVisual xm_visual; /* the X/Mesa visual */
+ XMesaDrawable drawable; /* Usually the X window ID */
+ XMesaColormap cmap; /* the X colormap */
+ BufferType type; /* window, pixmap, pbuffer or glxwindow */
+
+ XMesaImage *tempImage;
+ unsigned long selectedEvents;/* for pbuffers only */
+
+ GLuint shm; /* X Shared Memory extension status: */
+ /* 0 = not available */
+ /* 1 = XImage support available */
+ /* 2 = Pixmap support available too */
+#if defined(USE_XSHM) && !defined(XFree86Server)
+ XShmSegmentInfo shminfo;
+#endif
+
+ XMesaGC gc; /* scratch GC for span, line, tri drawing */
+
+ /* GLX_EXT_texture_from_pixmap */
+ GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
+ GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
+ GLint TextureMipmap; /** 0 or 1 */
+
+ struct xmesa_buffer *Next; /* Linked list pointer: */
+};
+
+
+
+/** cast wrapper */
+static INLINE XMesaContext
+xmesa_context(GLcontext *ctx)
+{
+ return (XMesaContext) ctx->DriverCtx;
+}
+
+
+/** cast wrapper */
+static INLINE XMesaBuffer
+xmesa_buffer(GLframebuffer *fb)
+{
+ struct st_framebuffer *stfb = (struct st_framebuffer *) fb;
+ return (XMesaBuffer) st_framebuffer_private(stfb);
+}
+
+
+extern void
+xmesa_delete_framebuffer(struct gl_framebuffer *fb);
+
+extern XMesaBuffer
+xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis);
+
+extern void
+xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
+
+extern void
+xmesa_destroy_buffers_on_display(XMesaDisplay *dpy);
+
+extern struct pipe_context *
+xmesa_create_pipe_context(XMesaContext xm, uint pixelformat);
+
+static INLINE GLuint
+xmesa_buffer_width(XMesaBuffer b)
+{
+ return b->stfb->Base.Width;
+}
+
+static INLINE GLuint
+xmesa_buffer_height(XMesaBuffer b)
+{
+ return b->stfb->Base.Height;
+}
+
+extern void
+xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf);
+
+#endif