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-rw-r--r--src/gallium/winsys/xlib/xm_api.c1422
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diff --git a/src/gallium/winsys/xlib/xm_api.c b/src/gallium/winsys/xlib/xm_api.c
deleted file mode 100644
index d28a6423b9e..00000000000
--- a/src/gallium/winsys/xlib/xm_api.c
+++ /dev/null
@@ -1,1422 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file xm_api.c
- *
- * All the XMesa* API functions.
- *
- *
- * NOTES:
- *
- * The window coordinate system origin (0,0) is in the lower-left corner
- * of the window. X11's window coordinate origin is in the upper-left
- * corner of the window. Therefore, most drawing functions in this
- * file have to flip Y coordinates.
- *
- * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
- * in support for the MIT Shared Memory extension. If enabled, when you
- * use an Ximage for the back buffer in double buffered mode, the "swap"
- * operation will be faster. You must also link with -lXext.
- *
- * Byte swapping: If the Mesa host and the X display use a different
- * byte order then there's some trickiness to be aware of when using
- * XImages. The byte ordering used for the XImage is that of the X
- * display, not the Mesa host.
- * The color-to-pixel encoding for True/DirectColor must be done
- * according to the display's visual red_mask, green_mask, and blue_mask.
- * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
- * do byte swapping if needed. If one wants to directly "poke" the pixel
- * into the XImage's buffer then the pixel must be byte swapped first.
- *
- */
-
-#ifdef __CYGWIN__
-#undef WIN32
-#undef __WIN32__
-#endif
-
-#include "glxheader.h"
-#include "GL/xmesa.h"
-#include "xmesaP.h"
-#include "main/context.h"
-#include "main/framebuffer.h"
-
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_context.h"
-
-#include "xm_winsys_aub.h"
-
-/**
- * Global X driver lock
- */
-pipe_mutex _xmesa_lock;
-
-
-int xmesa_mode;
-
-
-/**********************************************************************/
-/***** X Utility Functions *****/
-/**********************************************************************/
-
-
-/**
- * Return the host's byte order as LSBFirst or MSBFirst ala X.
- */
-#ifndef XFree86Server
-static int host_byte_order( void )
-{
- int i = 1;
- char *cptr = (char *) &i;
- return (*cptr==1) ? LSBFirst : MSBFirst;
-}
-#endif
-
-
-/**
- * Check if the X Shared Memory extension is available.
- * Return: 0 = not available
- * 1 = shared XImage support available
- * 2 = shared Pixmap support available also
- */
-int xmesa_check_for_xshm( XMesaDisplay *display )
-{
-#if defined(USE_XSHM) && !defined(XFree86Server)
- int major, minor, ignore;
- Bool pixmaps;
-
- if (getenv("SP_NO_RAST"))
- return 0;
-
- if (getenv("MESA_NOSHM")) {
- return 0;
- }
-
- if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
- if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
- return (pixmaps==True) ? 2 : 1;
- }
- else {
- return 0;
- }
- }
- else {
- return 0;
- }
-#else
- /* No XSHM support */
- return 0;
-#endif
-}
-
-
-/**
- * Return the true number of bits per pixel for XImages.
- * For example, if we request a 24-bit deep visual we may actually need/get
- * 32bpp XImages. This function returns the appropriate bpp.
- * Input: dpy - the X display
- * visinfo - desribes the visual to be used for XImages
- * Return: true number of bits per pixel for XImages
- */
-static int
-bits_per_pixel( XMesaVisual xmv )
-{
-#ifdef XFree86Server
- const int depth = xmv->nplanes;
- int i;
- assert(depth > 0);
- for (i = 0; i < screenInfo.numPixmapFormats; i++) {
- if (screenInfo.formats[i].depth == depth)
- return screenInfo.formats[i].bitsPerPixel;
- }
- return depth; /* should never get here, but this should be safe */
-#else
- XMesaDisplay *dpy = xmv->display;
- XMesaVisualInfo visinfo = xmv->visinfo;
- XMesaImage *img;
- int bitsPerPixel;
- /* Create a temporary XImage */
- img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
- ZPixmap, 0, /*format, offset*/
- (char*) MALLOC(8), /*data*/
- 1, 1, /*width, height*/
- 32, /*bitmap_pad*/
- 0 /*bytes_per_line*/
- );
- assert(img);
- /* grab the bits/pixel value */
- bitsPerPixel = img->bits_per_pixel;
- /* free the XImage */
- _mesa_free( img->data );
- img->data = NULL;
- XMesaDestroyImage( img );
- return bitsPerPixel;
-#endif
-}
-
-
-
-/*
- * Determine if a given X window ID is valid (window exists).
- * Do this by calling XGetWindowAttributes() for the window and
- * checking if we catch an X error.
- * Input: dpy - the display
- * win - the window to check for existance
- * Return: GL_TRUE - window exists
- * GL_FALSE - window doesn't exist
- */
-#ifndef XFree86Server
-static GLboolean WindowExistsFlag;
-
-static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
-{
- (void) dpy;
- if (xerr->error_code == BadWindow) {
- WindowExistsFlag = GL_FALSE;
- }
- return 0;
-}
-
-static GLboolean window_exists( XMesaDisplay *dpy, Window win )
-{
- XWindowAttributes wa;
- int (*old_handler)( XMesaDisplay*, XErrorEvent* );
- WindowExistsFlag = GL_TRUE;
- old_handler = XSetErrorHandler(window_exists_err_handler);
- XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
- XSetErrorHandler(old_handler);
- return WindowExistsFlag;
-}
-
-static Status
-get_drawable_size( XMesaDisplay *dpy, Drawable d, uint *width, uint *height )
-{
- Window root;
- Status stat;
- int xpos, ypos;
- unsigned int w, h, bw, depth;
- stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
- *width = w;
- *height = h;
- return stat;
-}
-#endif
-
-
-/**
- * Return the size of the window (or pixmap) that corresponds to the
- * given XMesaBuffer.
- * \param width returns width in pixels
- * \param height returns height in pixels
- */
-static void
-xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
- GLuint *width, GLuint *height)
-{
-#ifdef XFree86Server
- *width = MIN2(b->drawable->width, MAX_WIDTH);
- *height = MIN2(b->drawable->height, MAX_HEIGHT);
-#else
- Status stat;
-
- pipe_mutex_lock(_xmesa_lock);
- XSync(b->xm_visual->display, 0); /* added for Chromium */
- stat = get_drawable_size(dpy, b->drawable, width, height);
- pipe_mutex_unlock(_xmesa_lock);
-
- if (!stat) {
- /* probably querying a window that's recently been destroyed */
- _mesa_warning(NULL, "XGetGeometry failed!\n");
- *width = *height = 1;
- }
-#endif
-}
-
-
-/**
- * Choose the pixel format for the given visual.
- * This will tell the gallium driver how to pack pixel data into
- * drawing surfaces.
- */
-static GLuint
-choose_pixel_format(XMesaVisual v)
-{
- if ( GET_REDMASK(v) == 0x0000ff
- && GET_GREENMASK(v) == 0x00ff00
- && GET_BLUEMASK(v) == 0xff0000
- && v->BitsPerPixel == 32) {
- if (CHECK_BYTE_ORDER(v)) {
- /* no byteswapping needed */
- return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */;
- }
- else {
- return PIPE_FORMAT_R8G8B8A8_UNORM;
- }
- }
- else if ( GET_REDMASK(v) == 0xff0000
- && GET_GREENMASK(v) == 0x00ff00
- && GET_BLUEMASK(v) == 0x0000ff
- && v->BitsPerPixel == 32) {
- if (CHECK_BYTE_ORDER(v)) {
- /* no byteswapping needed */
- return PIPE_FORMAT_A8R8G8B8_UNORM;
- }
- else {
- return PIPE_FORMAT_B8G8R8A8_UNORM;
- }
- }
- else if ( GET_REDMASK(v) == 0xf800
- && GET_GREENMASK(v) == 0x07e0
- && GET_BLUEMASK(v) == 0x001f
- && CHECK_BYTE_ORDER(v)
- && v->BitsPerPixel == 16) {
- /* 5-6-5 RGB */
- return PIPE_FORMAT_R5G6B5_UNORM;
- }
-
- assert(0);
- return 0;
-}
-
-
-
-/**********************************************************************/
-/***** Linked list of XMesaBuffers *****/
-/**********************************************************************/
-
-XMesaBuffer XMesaBufferList = NULL;
-
-
-/**
- * Allocate a new XMesaBuffer object which corresponds to the given drawable.
- * Note that XMesaBuffer is derived from GLframebuffer.
- * The new XMesaBuffer will not have any size (Width=Height=0).
- *
- * \param d the corresponding X drawable (window or pixmap)
- * \param type either WINDOW, PIXMAP or PBUFFER, describing d
- * \param vis the buffer's visual
- * \param cmap the window's colormap, if known.
- * \return new XMesaBuffer or NULL if any problem
- */
-static XMesaBuffer
-create_xmesa_buffer(XMesaDrawable d, BufferType type,
- XMesaVisual vis, XMesaColormap cmap)
-{
- XMesaBuffer b;
- GLframebuffer *fb;
- enum pipe_format colorFormat, depthFormat, stencilFormat;
- uint width, height;
-
- ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
-
- b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
- if (!b)
- return NULL;
-
- b->drawable = d;
-
- b->xm_visual = vis;
- b->type = type;
- b->cmap = cmap;
-
- /* determine PIPE_FORMATs for buffers */
- colorFormat = choose_pixel_format(vis);
-
- if (vis->mesa_visual.depthBits == 0)
- depthFormat = PIPE_FORMAT_NONE;
-#ifdef GALLIUM_CELL /* XXX temporary for Cell! */
- else
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
-#else
- else if (vis->mesa_visual.depthBits <= 16)
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (vis->mesa_visual.depthBits <= 24)
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- depthFormat = PIPE_FORMAT_Z32_UNORM;
-#endif
-
- if (vis->mesa_visual.stencilBits == 8) {
- if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
- stencilFormat = depthFormat;
- else
- stencilFormat = PIPE_FORMAT_S8_UNORM;
- }
- else {
- /* no stencil */
- stencilFormat = PIPE_FORMAT_NONE;
- if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) {
- /* use 24-bit Z, undefined stencil channel */
- depthFormat = PIPE_FORMAT_X8Z24_UNORM;
- }
- }
-
-
- get_drawable_size(vis->display, d, &width, &height);
-
- /*
- * Create framebuffer, but we'll plug in our own renderbuffers below.
- */
- b->stfb = st_create_framebuffer(&vis->mesa_visual,
- colorFormat, depthFormat, stencilFormat,
- width, height,
- (void *) b);
- fb = &b->stfb->Base;
-
- /*
- * Create scratch XImage for xmesa_display_surface()
- */
- b->tempImage = XCreateImage(vis->display,
- vis->visinfo->visual,
- vis->visinfo->depth,
- ZPixmap, 0, /* format, offset */
- NULL, /* data */
- 0, 0, /* size */
- 32, /* bitmap_pad */
- 0); /* bytes_per_line */
-
- /* GLX_EXT_texture_from_pixmap */
- b->TextureTarget = 0;
- b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
- b->TextureMipmap = 0;
-
- /* insert buffer into linked list */
- b->Next = XMesaBufferList;
- XMesaBufferList = b;
-
- return b;
-}
-
-
-/**
- * Find an XMesaBuffer by matching X display and colormap but NOT matching
- * the notThis buffer.
- */
-XMesaBuffer
-xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis)
-{
- XMesaBuffer b;
- for (b = XMesaBufferList; b; b = b->Next) {
- if (b->xm_visual->display == dpy &&
- b->cmap == cmap &&
- b != notThis) {
- return b;
- }
- }
- return NULL;
-}
-
-
-/**
- * Remove buffer from linked list, delete if no longer referenced.
- */
-static void
-xmesa_free_buffer(XMesaBuffer buffer)
-{
- XMesaBuffer prev = NULL, b;
-
- for (b = XMesaBufferList; b; b = b->Next) {
- if (b == buffer) {
- struct gl_framebuffer *fb = &buffer->stfb->Base;
-
- /* unlink buffer from list */
- if (prev)
- prev->Next = buffer->Next;
- else
- XMesaBufferList = buffer->Next;
-
- /* mark as delete pending */
- fb->DeletePending = GL_TRUE;
-
- /* Since the X window for the XMesaBuffer is going away, we don't
- * want to dereference this pointer in the future.
- */
- b->drawable = 0;
-
- buffer->tempImage->data = NULL;
- XDestroyImage(buffer->tempImage);
-
- /* Unreference. If count = zero we'll really delete the buffer */
- _mesa_unreference_framebuffer(&fb);
-
- XFreeGC(b->xm_visual->display, b->gc);
-
- free(buffer);
-
- return;
- }
- /* continue search */
- prev = b;
- }
- /* buffer not found in XMesaBufferList */
- _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
-}
-
-
-
-/**********************************************************************/
-/***** Misc Private Functions *****/
-/**********************************************************************/
-
-
-/**
- * When a context is bound for the first time, we can finally finish
- * initializing the context's visual and buffer information.
- * \param v the XMesaVisual to initialize
- * \param b the XMesaBuffer to initialize (may be NULL)
- * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
- * \param window the window/pixmap we're rendering into
- * \param cmap the colormap associated with the window/pixmap
- * \return GL_TRUE=success, GL_FALSE=failure
- */
-static GLboolean
-initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
- GLboolean rgb_flag, XMesaDrawable window,
- XMesaColormap cmap)
-{
-#ifdef XFree86Server
- int client = (window) ? CLIENT_ID(window->id) : 0;
-#endif
-
- ASSERT(!b || b->xm_visual == v);
-
- /* Save true bits/pixel */
- v->BitsPerPixel = bits_per_pixel(v);
- assert(v->BitsPerPixel > 0);
-
- if (rgb_flag == GL_FALSE) {
- /* COLOR-INDEXED WINDOW: not supported*/
- return GL_FALSE;
- }
- else {
- /* RGB WINDOW:
- * We support RGB rendering into almost any kind of visual.
- */
- const int xclass = v->mesa_visual.visualType;
- if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
- _mesa_warning(NULL,
- "XMesa: RGB mode rendering not supported in given visual.\n");
- return GL_FALSE;
- }
- v->mesa_visual.indexBits = 0;
-
- if (v->BitsPerPixel == 32) {
- /* We use XImages for all front/back buffers. If an X Window or
- * X Pixmap is 32bpp, there's no guarantee that the alpha channel
- * will be preserved. For XImages we're in luck.
- */
- v->mesa_visual.alphaBits = 8;
- }
- }
-
- /*
- * If MESA_INFO env var is set print out some debugging info
- * which can help Brian figure out what's going on when a user
- * reports bugs.
- */
- if (_mesa_getenv("MESA_INFO")) {
- _mesa_printf("X/Mesa visual = %p\n", (void *) v);
- _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
- _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
- _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
- }
-
- if (b && window) {
- /* these should have been set in create_xmesa_buffer */
- ASSERT(b->drawable == window);
-
- /* Setup for single/double buffering */
- if (v->mesa_visual.doubleBufferMode) {
- /* Double buffered */
- b->shm = xmesa_check_for_xshm( v->display );
- }
-
- /* X11 graphics context */
-#ifdef XFree86Server
- b->gc = CreateScratchGC(v->display, window->depth);
-#else
- b->gc = XCreateGC( v->display, window, 0, NULL );
-#endif
- XMesaSetFunction( v->display, b->gc, GXcopy );
- }
-
- return GL_TRUE;
-}
-
-
-
-#define NUM_VISUAL_TYPES 6
-
-/**
- * Convert an X visual type to a GLX visual type.
- *
- * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
- * to be converted.
- * \return If \c visualType is a valid X visual type, a GLX visual type will
- * be returned. Otherwise \c GLX_NONE will be returned.
- *
- * \note
- * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
- * DRI CVS tree.
- */
-static GLint
-xmesa_convert_from_x_visual_type( int visualType )
-{
- static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
- };
-
- return ( (unsigned) visualType < NUM_VISUAL_TYPES )
- ? glx_visual_types[ visualType ] : GLX_NONE;
-}
-
-
-/**********************************************************************/
-/***** Public Functions *****/
-/**********************************************************************/
-
-
-/*
- * Create a new X/Mesa visual.
- * Input: display - X11 display
- * visinfo - an XVisualInfo pointer
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * alpha_flag - alpha buffer requested?
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- * stereo_flag - stereo visual?
- * ximage_flag - GL_TRUE = use an XImage for back buffer,
- * GL_FALSE = use an off-screen pixmap for back buffer
- * depth_size - requested bits/depth values, or zero
- * stencil_size - requested bits/stencil values, or zero
- * accum_red_size - requested bits/red accum values, or zero
- * accum_green_size - requested bits/green accum values, or zero
- * accum_blue_size - requested bits/blue accum values, or zero
- * accum_alpha_size - requested bits/alpha accum values, or zero
- * num_samples - number of samples/pixel if multisampling, or zero
- * level - visual level, usually 0
- * visualCaveat - ala the GLX extension, usually GLX_NONE
- * Return; a new XMesaVisual or 0 if error.
- */
-PUBLIC
-XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
- XMesaVisualInfo visinfo,
- GLboolean rgb_flag,
- GLboolean alpha_flag,
- GLboolean db_flag,
- GLboolean stereo_flag,
- GLboolean ximage_flag,
- GLint depth_size,
- GLint stencil_size,
- GLint accum_red_size,
- GLint accum_green_size,
- GLint accum_blue_size,
- GLint accum_alpha_size,
- GLint num_samples,
- GLint level,
- GLint visualCaveat )
-{
- XMesaVisual v;
- GLint red_bits, green_bits, blue_bits, alpha_bits;
-
-#ifndef XFree86Server
- /* For debugging only */
- if (_mesa_getenv("MESA_XSYNC")) {
- /* This makes debugging X easier.
- * In your debugger, set a breakpoint on _XError to stop when an
- * X protocol error is generated.
- */
- XSynchronize( display, 1 );
- }
-#endif
-
- v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
- if (!v) {
- return NULL;
- }
-
- v->display = display;
-
- /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
- * the struct but we may need some of the information contained in it
- * at a later time.
- */
-#ifndef XFree86Server
- v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
- if(!v->visinfo) {
- _mesa_free(v);
- return NULL;
- }
- MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
-#endif
-
- v->ximage_flag = ximage_flag;
-
-#ifdef XFree86Server
- /* We could calculate these values by ourselves. nplanes is either the sum
- * of the red, green, and blue bits or the number index bits.
- * ColormapEntries is either (1U << index_bits) or
- * (1U << max(redBits, greenBits, blueBits)).
- */
- assert(visinfo->nplanes > 0);
- v->nplanes = visinfo->nplanes;
- v->ColormapEntries = visinfo->ColormapEntries;
-
- v->mesa_visual.redMask = visinfo->redMask;
- v->mesa_visual.greenMask = visinfo->greenMask;
- v->mesa_visual.blueMask = visinfo->blueMask;
- v->mesa_visual.visualID = visinfo->vid;
- v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
-#else
- v->mesa_visual.redMask = visinfo->red_mask;
- v->mesa_visual.greenMask = visinfo->green_mask;
- v->mesa_visual.blueMask = visinfo->blue_mask;
- v->mesa_visual.visualID = visinfo->visualid;
- v->mesa_visual.screen = visinfo->screen;
-#endif
-
-#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
- v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
-#else
- v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
-#endif
-
- v->mesa_visual.visualRating = visualCaveat;
-
- if (alpha_flag)
- v->mesa_visual.alphaBits = 8;
-
- (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
-
- {
- const int xclass = v->mesa_visual.visualType;
- if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
- red_bits = _mesa_bitcount(GET_REDMASK(v));
- green_bits = _mesa_bitcount(GET_GREENMASK(v));
- blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
- }
- else {
- /* this is an approximation */
- int depth;
- depth = GET_VISUAL_DEPTH(v);
- red_bits = depth / 3;
- depth -= red_bits;
- green_bits = depth / 2;
- depth -= green_bits;
- blue_bits = depth;
- alpha_bits = 0;
- assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
- }
- alpha_bits = v->mesa_visual.alphaBits;
- }
-
- _mesa_initialize_visual( &v->mesa_visual,
- rgb_flag, db_flag, stereo_flag,
- red_bits, green_bits,
- blue_bits, alpha_bits,
- v->mesa_visual.indexBits,
- depth_size,
- stencil_size,
- accum_red_size, accum_green_size,
- accum_blue_size, accum_alpha_size,
- 0 );
-
- /* XXX minor hack */
- v->mesa_visual.level = level;
- return v;
-}
-
-
-PUBLIC
-void XMesaDestroyVisual( XMesaVisual v )
-{
-#ifndef XFree86Server
- _mesa_free(v->visinfo);
-#endif
- _mesa_free(v);
-}
-
-
-
-/**
- * Create a new XMesaContext.
- * \param v the XMesaVisual
- * \param share_list another XMesaContext with which to share display
- * lists or NULL if no sharing is wanted.
- * \return an XMesaContext or NULL if error.
- */
-PUBLIC
-XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
-{
- static GLboolean firstTime = GL_TRUE;
- struct pipe_context *pipe;
- XMesaContext c;
- GLcontext *mesaCtx;
- uint pf;
-
- if (firstTime) {
- pipe_mutex_init(_xmesa_lock);
- firstTime = GL_FALSE;
- }
-
- /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
- c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
- if (!c)
- return NULL;
-
- pf = choose_pixel_format(v);
- assert(pf);
-
- c->xm_visual = v;
- c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
-
- if (!getenv("XM_AUB")) {
- xmesa_mode = XMESA_SOFTPIPE;
- pipe = xmesa_create_pipe_context( c, pf );
- }
- else {
- xmesa_mode = XMESA_AUB;
- pipe = xmesa_create_i965simple(xmesa_get_pipe_winsys_aub(v));
- }
-
- if (pipe == NULL)
- goto fail;
-
- c->st = st_create_context(pipe, &v->mesa_visual,
- share_list ? share_list->st : NULL);
- if (c->st == NULL)
- goto fail;
-
- mesaCtx = c->st->ctx;
- c->st->ctx->DriverCtx = c;
-
-#if 00
- _mesa_enable_sw_extensions(mesaCtx);
- _mesa_enable_1_3_extensions(mesaCtx);
- _mesa_enable_1_4_extensions(mesaCtx);
- _mesa_enable_1_5_extensions(mesaCtx);
- _mesa_enable_2_0_extensions(mesaCtx);
-#endif
-
-#ifdef XFree86Server
- /* If we're running in the X server, do bounds checking to prevent
- * segfaults and server crashes!
- */
- mesaCtx->Const.CheckArrayBounds = GL_TRUE;
-#endif
-
- return c;
-
- fail:
- if (c->st)
- st_destroy_context(c->st);
- else if (pipe)
- pipe->destroy(pipe);
- FREE(c);
- return NULL;
-}
-
-
-
-PUBLIC
-void XMesaDestroyContext( XMesaContext c )
-{
- struct pipe_screen *screen = c->st->pipe->screen;
- st_destroy_context(c->st);
- /* FIXME: We should destroy the screen here, but if we do so, surfaces may
- * outlive it, causing segfaults
- screen->destroy(screen);
- */
- _mesa_free(c);
-}
-
-
-
-/**
- * Private function for creating an XMesaBuffer which corresponds to an
- * X window or pixmap.
- * \param v the window's XMesaVisual
- * \param w the window we're wrapping
- * \return new XMesaBuffer or NULL if error
- */
-PUBLIC XMesaBuffer
-XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
-{
-#ifndef XFree86Server
- XWindowAttributes attr;
-#endif
- XMesaBuffer b;
- XMesaColormap cmap;
- int depth;
-
- assert(v);
- assert(w);
-
- /* Check that window depth matches visual depth */
-#ifdef XFree86Server
- depth = ((XMesaDrawable)w)->depth;
-#else
- XGetWindowAttributes( v->display, w, &attr );
- depth = attr.depth;
-#endif
- if (GET_VISUAL_DEPTH(v) != depth) {
- _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
- GET_VISUAL_DEPTH(v), depth);
- return NULL;
- }
-
- /* Find colormap */
-#ifdef XFree86Server
- cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
-#else
- if (attr.colormap) {
- cmap = attr.colormap;
- }
- else {
- _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
- /* this is weird, a window w/out a colormap!? */
- /* OK, let's just allocate a new one and hope for the best */
- cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
- }
-#endif
-
- b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
- (XMesaDrawable) w, cmap )) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-/**
- * Create a new XMesaBuffer from an X pixmap.
- *
- * \param v the XMesaVisual
- * \param p the pixmap
- * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
- * \c GLX_DIRECT_COLOR visual for the pixmap
- * \returns new XMesaBuffer or NULL if error
- */
-PUBLIC XMesaBuffer
-XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
-{
- XMesaBuffer b;
-
- assert(v);
-
- b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
- (XMesaDrawable) p, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-/**
- * For GLX_EXT_texture_from_pixmap
- */
-XMesaBuffer
-XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
- XMesaColormap cmap,
- int format, int target, int mipmap)
-{
- GET_CURRENT_CONTEXT(ctx);
- XMesaBuffer b;
- GLuint width, height;
-
- assert(v);
-
- b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
- if (!b)
- return NULL;
-
- /* get pixmap size, update framebuffer/renderbuffer dims */
- xmesa_get_window_size(v->display, b, &width, &height);
- _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height);
-
- if (target == 0) {
- /* examine dims */
- if (ctx->Extensions.ARB_texture_non_power_of_two) {
- target = GLX_TEXTURE_2D_EXT;
- }
- else if ( _mesa_bitcount(width) == 1
- && _mesa_bitcount(height) == 1) {
- /* power of two size */
- if (height == 1) {
- target = GLX_TEXTURE_1D_EXT;
- }
- else {
- target = GLX_TEXTURE_2D_EXT;
- }
- }
- else if (ctx->Extensions.NV_texture_rectangle) {
- target = GLX_TEXTURE_RECTANGLE_EXT;
- }
- else {
- /* non power of two textures not supported */
- XMesaDestroyBuffer(b);
- return 0;
- }
- }
-
- b->TextureTarget = target;
- b->TextureFormat = format;
- b->TextureMipmap = mipmap;
-
- if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
- (XMesaDrawable) p, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-XMesaBuffer
-XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
- unsigned int width, unsigned int height)
-{
-#ifndef XFree86Server
- XMesaWindow root;
- XMesaDrawable drawable; /* X Pixmap Drawable */
- XMesaBuffer b;
-
- /* allocate pixmap for front buffer */
- root = RootWindow( v->display, v->visinfo->screen );
- drawable = XCreatePixmap(v->display, root, width, height,
- v->visinfo->depth);
- if (!drawable)
- return NULL;
-
- b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
- drawable, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-#else
- return 0;
-#endif
-}
-
-
-
-/*
- * Deallocate an XMesaBuffer structure and all related info.
- */
-PUBLIC void
-XMesaDestroyBuffer(XMesaBuffer b)
-{
- xmesa_free_buffer(b);
-}
-
-
-/**
- * Query the current window size and update the corresponding GLframebuffer
- * and all attached renderbuffers.
- * Called when:
- * 1. the first time a buffer is bound to a context.
- * 2. from the XMesaResizeBuffers() API function.
- * 3. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too...
- * Note: it's possible (and legal) for xmctx to be NULL. That can happen
- * when resizing a buffer when no rendering context is bound.
- */
-void
-xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
-{
- GLuint width, height;
- xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height);
- st_resize_framebuffer(drawBuffer->stfb, width, height);
-}
-
-
-/*
- * Bind buffer b to context c and make c the current rendering context.
- */
-GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
-{
- return XMesaMakeCurrent2( c, b, b );
-}
-
-
-/*
- * Bind buffer b to context c and make c the current rendering context.
- */
-PUBLIC
-GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
- XMesaBuffer readBuffer )
-{
- if (c) {
- if (!drawBuffer || !readBuffer)
- return GL_FALSE; /* must specify buffers! */
-
-#if 0
- /* XXX restore this optimization */
- if (&(c->mesa) == _mesa_get_current_context()
- && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
- && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
- && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) {
- /* same context and buffer, do nothing */
- return GL_TRUE;
- }
-#endif
-
- c->xm_buffer = drawBuffer;
-
- /* Call this periodically to detect when the user has begun using
- * GL rendering from multiple threads.
- */
- _glapi_check_multithread();
-
- st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
-
- xmesa_check_and_update_buffer_size(c, drawBuffer);
- if (readBuffer != drawBuffer)
- xmesa_check_and_update_buffer_size(c, readBuffer);
-
- /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
- drawBuffer->wasCurrent = GL_TRUE;
- }
- else {
- /* Detach */
- st_make_current( NULL, NULL, NULL );
- }
- return GL_TRUE;
-}
-
-
-/*
- * Unbind the context c from its buffer.
- */
-GLboolean XMesaUnbindContext( XMesaContext c )
-{
- /* A no-op for XFree86 integration purposes */
- return GL_TRUE;
-}
-
-
-XMesaContext XMesaGetCurrentContext( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx) {
- XMesaContext xmesa = xmesa_context(ctx);
- return xmesa;
- }
- else {
- return 0;
- }
-}
-
-
-XMesaBuffer XMesaGetCurrentBuffer( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx) {
- XMesaBuffer xmbuf = xmesa_buffer(ctx->DrawBuffer);
- return xmbuf;
- }
- else {
- return 0;
- }
-}
-
-
-/* New in Mesa 3.1 */
-XMesaBuffer XMesaGetCurrentReadBuffer( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx) {
- return xmesa_buffer(ctx->ReadBuffer);
- }
- else {
- return 0;
- }
-}
-
-
-#ifdef XFree86Server
-PUBLIC
-GLboolean XMesaForceCurrent(XMesaContext c)
-{
- if (c) {
- _glapi_set_dispatch(c->mesa.CurrentDispatch);
-
- if (&(c->mesa) != _mesa_get_current_context()) {
- _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
- }
- }
- else {
- _mesa_make_current(NULL, NULL, NULL);
- }
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaLoseCurrent(XMesaContext c)
-{
- (void) c;
- _mesa_make_current(NULL, NULL, NULL);
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
-{
- _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
- return GL_TRUE;
-}
-#endif /* XFree86Server */
-
-
-#ifndef FX
-GLboolean XMesaSetFXmode( GLint mode )
-{
- (void) mode;
- return GL_FALSE;
-}
-#endif
-
-
-
-/*
- * Copy the back buffer to the front buffer. If there's no back buffer
- * this is a no-op.
- */
-PUBLIC
-void XMesaSwapBuffers( XMesaBuffer b )
-{
- struct pipe_surface *surf;
-
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- st_notify_swapbuffers(b->stfb);
-
- surf = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
- if (surf) {
- if (xmesa_mode == XMESA_AUB)
- xmesa_display_aub( surf );
- else
- xmesa_display_surface(b, surf);
- }
-
- xmesa_check_and_update_buffer_size(NULL, b);
-}
-
-
-
-/*
- * Copy sub-region of back buffer to front buffer
- */
-void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
-{
- struct pipe_surface *surf_front
- = st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT);
- struct pipe_surface *surf_back
- = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
- struct pipe_context *pipe = NULL; /* XXX fix */
-
- if (!surf_front || !surf_back)
- return;
-
- pipe->surface_copy(pipe,
- FALSE,
- surf_front, x, y, /* dest */
- surf_back, x, y, /* src */
- width, height);
-}
-
-
-
-/*
- * Return the depth buffer associated with an XMesaBuffer.
- * Input: b - the XMesa buffer handle
- * Output: width, height - size of buffer in pixels
- * bytesPerValue - bytes per depth value (2 or 4)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- */
-GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
- GLint *bytesPerValue, void **buffer )
-{
- *width = 0;
- *height = 0;
- *bytesPerValue = 0;
- *buffer = 0;
- return GL_FALSE;
-}
-
-
-void XMesaFlush( XMesaContext c )
-{
- if (c && c->xm_visual->display) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
- st_finish(c->st);
- XSync( c->xm_visual->display, False );
-#endif
- }
-}
-
-
-
-const char *XMesaGetString( XMesaContext c, int name )
-{
- (void) c;
- if (name==XMESA_VERSION) {
- return "5.0";
- }
- else if (name==XMESA_EXTENSIONS) {
- return "";
- }
- else {
- return NULL;
- }
-}
-
-
-
-XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
-{
- XMesaBuffer b;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b->drawable == d && b->xm_visual->display == dpy) {
- return b;
- }
- }
- return NULL;
-}
-
-
-/**
- * Free/destroy all XMesaBuffers associated with given display.
- */
-void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
-{
- XMesaBuffer b, next;
- for (b = XMesaBufferList; b; b = next) {
- next = b->Next;
- if (b->xm_visual->display == dpy) {
- xmesa_free_buffer(b);
- }
- }
-}
-
-
-/*
- * Look for XMesaBuffers whose X window has been destroyed.
- * Deallocate any such XMesaBuffers.
- */
-void XMesaGarbageCollect( void )
-{
- XMesaBuffer b, next;
- for (b=XMesaBufferList; b; b=next) {
- next = b->Next;
- if (b->xm_visual &&
- b->xm_visual->display &&
- b->drawable &&
- b->type == WINDOW) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
- XSync(b->xm_visual->display, False);
- if (!window_exists( b->xm_visual->display, b->drawable )) {
- /* found a dead window, free the ancillary info */
- XMesaDestroyBuffer( b );
- }
-#endif
- }
- }
-}
-
-
-unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
- GLfloat red, GLfloat green,
- GLfloat blue, GLfloat alpha )
-{
- /* no longer supported */
- return 0;
-}
-
-
-/*
- * This is typically called when the window size changes and we need
- * to reallocate the buffer's back/depth/stencil/accum buffers.
- */
-PUBLIC void
-XMesaResizeBuffers( XMesaBuffer b )
-{
- GET_CURRENT_CONTEXT(ctx);
- XMesaContext xmctx = xmesa_context(ctx);
- if (!xmctx)
- return;
- xmesa_check_and_update_buffer_size(xmctx, b);
-}
-
-
-
-
-PUBLIC void
-XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
- const int *attrib_list)
-{
-}
-
-
-
-PUBLIC void
-XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer)
-{
-}
-