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-rw-r--r--src/gallium/tests/graw/clear.c4
-rw-r--r--src/gallium/tests/graw/fs-test.c4
-rw-r--r--src/gallium/tests/graw/gs-test.c4
-rw-r--r--src/gallium/tests/graw/quad-sample.c4
-rw-r--r--src/gallium/tests/graw/quad-tex.c4
-rw-r--r--src/gallium/tests/graw/shader-leak.c4
-rw-r--r--src/gallium/tests/graw/tri-gs.c4
-rw-r--r--src/gallium/tests/graw/tri-instanced.c4
-rw-r--r--src/gallium/tests/graw/tri.c4
-rw-r--r--src/gallium/tests/graw/vs-test.c4
-rw-r--r--src/gallium/tests/trivial/quad-tex.c12
-rw-r--r--src/gallium/tests/trivial/tri.c12
12 files changed, 32 insertions, 32 deletions
diff --git a/src/gallium/tests/graw/clear.c b/src/gallium/tests/graw/clear.c
index 392d1503f19..9c9eeebe0af 100644
--- a/src/gallium/tests/graw/clear.c
+++ b/src/gallium/tests/graw/clear.c
@@ -26,9 +26,9 @@ static void *window = NULL;
static void draw( void )
{
- float clear_color[4] = {1,0,1,1};
+ union pipe_color_union clear_color = { .f = {1, 0, 1, 1} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
ctx->flush(ctx, NULL);
graw_save_surface_to_file(ctx, surf, NULL);
diff --git a/src/gallium/tests/graw/fs-test.c b/src/gallium/tests/graw/fs-test.c
index fda23bd7c9f..47bc101846f 100644
--- a/src/gallium/tests/graw/fs-test.c
+++ b/src/gallium/tests/graw/fs-test.c
@@ -272,9 +272,9 @@ static void set_fragment_shader( const char *filename )
static void draw( void )
{
- float clear_color[4] = {.1,.3,.5,0};
+ union pipe_color_union clear_color = { .f = {.1,.3,.5,0} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3);
ctx->flush(ctx, NULL);
diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c
index ebb26d2f3f4..511f5d53438 100644
--- a/src/gallium/tests/graw/gs-test.c
+++ b/src/gallium/tests/graw/gs-test.c
@@ -331,9 +331,9 @@ static void set_geometry_shader( void )
static void draw( void )
{
- float clear_color[4] = {.1,.3,.5,0};
+ union pipe_color_union clear_color = { .f = {.1,.3,.5,0} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
if (draw_strip)
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLE_STRIP, 0, 4);
else
diff --git a/src/gallium/tests/graw/quad-sample.c b/src/gallium/tests/graw/quad-sample.c
index 6903046cf0e..152e1edb3fd 100644
--- a/src/gallium/tests/graw/quad-sample.c
+++ b/src/gallium/tests/graw/quad-sample.c
@@ -146,9 +146,9 @@ static void set_fragment_shader( void )
static void draw( void )
{
- float clear_color[4] = {.5,.5,.5,1};
+ union pipe_color_union clear_color = { .f = {.5,.5,.5,1} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4);
ctx->flush(ctx, NULL);
diff --git a/src/gallium/tests/graw/quad-tex.c b/src/gallium/tests/graw/quad-tex.c
index fd01cb3f84f..ca742a699d4 100644
--- a/src/gallium/tests/graw/quad-tex.c
+++ b/src/gallium/tests/graw/quad-tex.c
@@ -143,9 +143,9 @@ static void set_fragment_shader( void )
static void draw( void )
{
- float clear_color[4] = {.5,.5,.5,1};
+ union pipe_color_union clear_color = { .f = {.5,.5,.5,1} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4);
ctx->flush(ctx, NULL);
diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c
index 004b1691b6b..098faec5896 100644
--- a/src/gallium/tests/graw/shader-leak.c
+++ b/src/gallium/tests/graw/shader-leak.c
@@ -137,7 +137,7 @@ set_fragment_shader( void )
static void draw( void )
{
- float clear_color[4] = {0, 0, 0, 1};
+ union pipe_color_union clear_color = { .f = {0,0,0,1} };
int i;
printf("Creating %d shaders\n", num_iters);
@@ -147,7 +147,7 @@ static void draw( void )
ctx->bind_fs_state(ctx, fs);
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_POINTS, 0, 1);
ctx->flush(ctx, NULL);
diff --git a/src/gallium/tests/graw/tri-gs.c b/src/gallium/tests/graw/tri-gs.c
index ab0116bed73..3c9e56882e5 100644
--- a/src/gallium/tests/graw/tri-gs.c
+++ b/src/gallium/tests/graw/tri-gs.c
@@ -159,9 +159,9 @@ static void set_geometry_shader( void )
static void draw( void )
{
- float clear_color[4] = {1,0,1,1};
+ union pipe_color_union clear_color = { .f = {1,0,1,1} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3);
ctx->flush(ctx, NULL);
diff --git a/src/gallium/tests/graw/tri-instanced.c b/src/gallium/tests/graw/tri-instanced.c
index bed34374666..50389e08725 100644
--- a/src/gallium/tests/graw/tri-instanced.c
+++ b/src/gallium/tests/graw/tri-instanced.c
@@ -196,10 +196,10 @@ static void set_fragment_shader( void )
static void draw( void )
{
- float clear_color[4] = {1,0,1,1};
+ union pipe_color_union clear_color = { .f = {1,0,1,1} };
struct pipe_draw_info info;
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_init_info(&info);
info.indexed = (draw_elements != 0);
diff --git a/src/gallium/tests/graw/tri.c b/src/gallium/tests/graw/tri.c
index 30ead999a47..2b779ff8704 100644
--- a/src/gallium/tests/graw/tri.c
+++ b/src/gallium/tests/graw/tri.c
@@ -136,9 +136,9 @@ static void set_fragment_shader( void )
static void draw( void )
{
- float clear_color[4] = {1,0,1,1};
+ union pipe_color_union clear_color = { .f = {1,0,1,1} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3);
ctx->flush(ctx, NULL);
diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c
index 18e056dcb35..b98c8f53562 100644
--- a/src/gallium/tests/graw/vs-test.c
+++ b/src/gallium/tests/graw/vs-test.c
@@ -223,9 +223,9 @@ static void set_fragment_shader( void )
static void draw( void )
{
- float clear_color[4] = {.1,.3,.5,0};
+ union pipe_color_union clear_color = { .f = {.1,.3,.5,0} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_POINTS, 0, Elements(vertices));
ctx->flush(ctx, NULL);
diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c
index 6c38b1096c1..79c66e0e67e 100644
--- a/src/gallium/tests/trivial/quad-tex.c
+++ b/src/gallium/tests/trivial/quad-tex.c
@@ -82,7 +82,7 @@ struct program
void *vs;
void *fs;
- float clear_color[4];
+ union pipe_color_union clear_color;
struct pipe_resource *vbuf;
struct pipe_resource *target;
@@ -103,10 +103,10 @@ static void init_prog(struct program *p)
p->cso = cso_create_context(p->pipe);
/* set clear color */
- p->clear_color[0] = 0.3;
- p->clear_color[1] = 0.1;
- p->clear_color[2] = 0.3;
- p->clear_color[3] = 1.0;
+ p->clear_color.f[0] = 0.3;
+ p->clear_color.f[1] = 0.1;
+ p->clear_color.f[2] = 0.3;
+ p->clear_color.f[3] = 1.0;
/* vertex buffer */
{
@@ -307,7 +307,7 @@ static void draw(struct program *p)
cso_set_framebuffer(p->cso, &p->framebuffer);
/* clear the render target */
- p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0);
+ p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, &p->clear_color, 0, 0);
/* set misc state we care about */
cso_set_blend(p->cso, &p->blend);
diff --git a/src/gallium/tests/trivial/tri.c b/src/gallium/tests/trivial/tri.c
index 656e92ee886..d036db80039 100644
--- a/src/gallium/tests/trivial/tri.c
+++ b/src/gallium/tests/trivial/tri.c
@@ -79,7 +79,7 @@ struct program
void *vs;
void *fs;
- float clear_color[4];
+ union pipe_color_union clear_color;
struct pipe_resource *vbuf;
struct pipe_resource *target;
@@ -98,10 +98,10 @@ static void init_prog(struct program *p)
p->cso = cso_create_context(p->pipe);
/* set clear color */
- p->clear_color[0] = 0.3;
- p->clear_color[1] = 0.1;
- p->clear_color[2] = 0.3;
- p->clear_color[3] = 1.0;
+ p->clear_color.f[0] = 0.3;
+ p->clear_color.f[1] = 0.1;
+ p->clear_color.f[2] = 0.3;
+ p->clear_color.f[3] = 1.0;
/* vertex buffer */
{
@@ -243,7 +243,7 @@ static void draw(struct program *p)
cso_set_framebuffer(p->cso, &p->framebuffer);
/* clear the render target */
- p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0);
+ p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, &p->clear_color, 0, 0);
/* set misc state we care about */
cso_set_blend(p->cso, &p->blend);