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-rw-r--r--src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c243
1 files changed, 130 insertions, 113 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
index 13c6fd55683..4d778e7fe3a 100644
--- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
+++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
@@ -74,7 +74,7 @@ struct vlR16SnormBufferedMC
void *i_vs, *p_vs[2], *b_vs[2];
void *i_fs, *p_fs[2], *b_fs[2];
struct pipe_vertex_buffer vertex_bufs[NUM_BUF_SETS][3];
- struct pipe_vertex_element vertex_elems[5];
+ struct pipe_vertex_element vertex_elems[6];
struct pipe_constant_buffer vs_const_buf, fs_const_buf;
};
@@ -443,39 +443,63 @@ static inline int vlGrabMacroBlockVB
mc->pipe->winsys,
mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer,
PIPE_BUFFER_USAGE_CPU_WRITE
- ) + pos * 24;
+ ) + pos * 2 * 24;
vb[0].x = macroblock->mbx * unit.x; vb[0].y = macroblock->mby * unit.y;
- vb[1].x = macroblock->mbx * unit.x; vb[1].y = macroblock->mby * unit.y + half.y;
- vb[2].x = macroblock->mbx * unit.x + half.x; vb[2].y = macroblock->mby * unit.y;
-
- vb[3].x = macroblock->mbx * unit.x + half.x; vb[3].y = macroblock->mby * unit.y;
- vb[4].x = macroblock->mbx * unit.x; vb[4].y = macroblock->mby * unit.y + half.y;
- vb[5].x = macroblock->mbx * unit.x + half.x; vb[5].y = macroblock->mby * unit.y + half.y;
+ vb[1].x = macroblock->mbx * unit.x; vb[1].y = macroblock->mby * unit.y;
+ vb[2].x = macroblock->mbx * unit.x; vb[2].y = macroblock->mby * unit.y + half.y;
+ vb[3].x = macroblock->mbx * unit.x; vb[3].y = macroblock->mby * unit.y + half.y;
+ vb[4].x = macroblock->mbx * unit.x + half.x; vb[4].y = macroblock->mby * unit.y;
+ vb[5].x = macroblock->mbx * unit.x + half.x; vb[5].y = macroblock->mby * unit.y;
vb[6].x = macroblock->mbx * unit.x + half.x; vb[6].y = macroblock->mby * unit.y;
- vb[7].x = macroblock->mbx * unit.x + half.x; vb[7].y = macroblock->mby * unit.y + half.y;
- vb[8].x = macroblock->mbx * unit.x + unit.x; vb[8].y = macroblock->mby * unit.y;
-
- vb[9].x = macroblock->mbx * unit.x + unit.x; vb[9].y = macroblock->mby * unit.y;
+ vb[7].x = macroblock->mbx * unit.x + half.x; vb[7].y = macroblock->mby * unit.y;
+ vb[8].x = macroblock->mbx * unit.x; vb[8].y = macroblock->mby * unit.y + half.y;
+ vb[9].x = macroblock->mbx * unit.x; vb[9].y = macroblock->mby * unit.y + half.y;
vb[10].x = macroblock->mbx * unit.x + half.x; vb[10].y = macroblock->mby * unit.y + half.y;
- vb[11].x = macroblock->mbx * unit.x + unit.x; vb[11].y = macroblock->mby * unit.y + half.y;
+ vb[11].x = macroblock->mbx * unit.x + half.x; vb[11].y = macroblock->mby * unit.y + half.y;
- vb[12].x = macroblock->mbx * unit.x; vb[12].y = macroblock->mby * unit.y + half.y;
- vb[13].x = macroblock->mbx * unit.x; vb[13].y = macroblock->mby * unit.y + unit.y;
+ vb[12].x = macroblock->mbx * unit.x + half.x; vb[12].y = macroblock->mby * unit.y;
+ vb[13].x = macroblock->mbx * unit.x + half.x; vb[13].y = macroblock->mby * unit.y;
vb[14].x = macroblock->mbx * unit.x + half.x; vb[14].y = macroblock->mby * unit.y + half.y;
-
vb[15].x = macroblock->mbx * unit.x + half.x; vb[15].y = macroblock->mby * unit.y + half.y;
- vb[16].x = macroblock->mbx * unit.x; vb[16].y = macroblock->mby * unit.y + unit.y;
- vb[17].x = macroblock->mbx * unit.x + half.x; vb[17].y = macroblock->mby * unit.y + unit.y;
-
- vb[18].x = macroblock->mbx * unit.x + half.x; vb[18].y = macroblock->mby * unit.y + half.y;
- vb[19].x = macroblock->mbx * unit.x + half.x; vb[19].y = macroblock->mby * unit.y + unit.y;
- vb[20].x = macroblock->mbx * unit.x + unit.x; vb[20].y = macroblock->mby * unit.y + half.y;
-
- vb[21].x = macroblock->mbx * unit.x + unit.x; vb[21].y = macroblock->mby * unit.y + half.y;
- vb[22].x = macroblock->mbx * unit.x + half.x; vb[22].y = macroblock->mby * unit.y + unit.y;
- vb[23].x = macroblock->mbx * unit.x + unit.x; vb[23].y = macroblock->mby * unit.y + unit.y;
+ vb[16].x = macroblock->mbx * unit.x + unit.x; vb[16].y = macroblock->mby * unit.y;
+ vb[17].x = macroblock->mbx * unit.x + unit.x; vb[17].y = macroblock->mby * unit.y;
+
+ vb[18].x = macroblock->mbx * unit.x + unit.x; vb[18].y = macroblock->mby * unit.y;
+ vb[19].x = macroblock->mbx * unit.x + unit.x; vb[19].y = macroblock->mby * unit.y;
+ vb[20].x = macroblock->mbx * unit.x + half.x; vb[20].y = macroblock->mby * unit.y + half.y;
+ vb[21].x = macroblock->mbx * unit.x + half.x; vb[21].y = macroblock->mby * unit.y + half.y;
+ vb[22].x = macroblock->mbx * unit.x + unit.x; vb[22].y = macroblock->mby * unit.y + half.y;
+ vb[23].x = macroblock->mbx * unit.x + unit.x; vb[23].y = macroblock->mby * unit.y + half.y;
+
+ vb[24].x = macroblock->mbx * unit.x; vb[24].y = macroblock->mby * unit.y + half.y;
+ vb[25].x = macroblock->mbx * unit.x; vb[25].y = macroblock->mby * unit.y + half.y;
+ vb[26].x = macroblock->mbx * unit.x; vb[26].y = macroblock->mby * unit.y + unit.y;
+ vb[27].x = macroblock->mbx * unit.x; vb[27].y = macroblock->mby * unit.y + unit.y;
+ vb[28].x = macroblock->mbx * unit.x + half.x; vb[28].y = macroblock->mby * unit.y + half.y;
+ vb[29].x = macroblock->mbx * unit.x + half.x; vb[29].y = macroblock->mby * unit.y + half.y;
+
+ vb[30].x = macroblock->mbx * unit.x + half.x; vb[30].y = macroblock->mby * unit.y + half.y;
+ vb[31].x = macroblock->mbx * unit.x + half.x; vb[31].y = macroblock->mby * unit.y + half.y;
+ vb[32].x = macroblock->mbx * unit.x; vb[32].y = macroblock->mby * unit.y + unit.y;
+ vb[33].x = macroblock->mbx * unit.x; vb[33].y = macroblock->mby * unit.y + unit.y;
+ vb[34].x = macroblock->mbx * unit.x + half.x; vb[34].y = macroblock->mby * unit.y + unit.y;
+ vb[35].x = macroblock->mbx * unit.x + half.x; vb[35].y = macroblock->mby * unit.y + unit.y;
+
+ vb[36].x = macroblock->mbx * unit.x + half.x; vb[36].y = macroblock->mby * unit.y + half.y;
+ vb[37].x = macroblock->mbx * unit.x + half.x; vb[37].y = macroblock->mby * unit.y + half.y;
+ vb[38].x = macroblock->mbx * unit.x + half.x; vb[38].y = macroblock->mby * unit.y + unit.y;
+ vb[39].x = macroblock->mbx * unit.x + half.x; vb[39].y = macroblock->mby * unit.y + unit.y;
+ vb[40].x = macroblock->mbx * unit.x + unit.x; vb[40].y = macroblock->mby * unit.y + half.y;
+ vb[41].x = macroblock->mbx * unit.x + unit.x; vb[41].y = macroblock->mby * unit.y + half.y;
+
+ vb[42].x = macroblock->mbx * unit.x + unit.x; vb[42].y = macroblock->mby * unit.y + half.y;
+ vb[43].x = macroblock->mbx * unit.x + unit.x; vb[43].y = macroblock->mby * unit.y + half.y;
+ vb[44].x = macroblock->mbx * unit.x + half.x; vb[44].y = macroblock->mby * unit.y + unit.y;
+ vb[45].x = macroblock->mbx * unit.x + half.x; vb[45].y = macroblock->mby * unit.y + unit.y;
+ vb[46].x = macroblock->mbx * unit.x + unit.x; vb[46].y = macroblock->mby * unit.y + unit.y;
+ vb[47].x = macroblock->mbx * unit.x + unit.x; vb[47].y = macroblock->mby * unit.y + unit.y;
mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer);
@@ -553,7 +577,7 @@ static int vlFlush
if (num_macroblocks[vlMacroBlockExTypeIntra] > 0)
{
pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
- pipe->set_vertex_elements(pipe, 1, mc->vertex_elems);
+ pipe->set_vertex_elements(pipe, 2, mc->vertex_elems);
pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers);
pipe->bind_vs_state(pipe, mc->i_vs);
@@ -566,7 +590,7 @@ static int vlFlush
if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0)
{
pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
- pipe->set_vertex_elements(pipe, 3, mc->vertex_elems);
+ pipe->set_vertex_elements(pipe, 4, mc->vertex_elems);
mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
@@ -580,7 +604,7 @@ static int vlFlush
if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0)
{
pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
- pipe->set_vertex_elements(pipe, 3, mc->vertex_elems);
+ pipe->set_vertex_elements(pipe, 4, mc->vertex_elems);
mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
@@ -594,7 +618,7 @@ static int vlFlush
if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0)
{
pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
- pipe->set_vertex_elements(pipe, 3, mc->vertex_elems);
+ pipe->set_vertex_elements(pipe, 4, mc->vertex_elems);
mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture;
pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
@@ -608,7 +632,7 @@ static int vlFlush
if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0)
{
pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
- pipe->set_vertex_elements(pipe, 3, mc->vertex_elems);
+ pipe->set_vertex_elements(pipe, 4, mc->vertex_elems);
mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture;
pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
@@ -622,7 +646,7 @@ static int vlFlush
if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0)
{
pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
- pipe->set_vertex_elements(pipe, 5, mc->vertex_elems);
+ pipe->set_vertex_elements(pipe, 6, mc->vertex_elems);
mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture;
pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
@@ -637,7 +661,7 @@ static int vlFlush
if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0)
{
pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
- pipe->set_vertex_elements(pipe, 5, mc->vertex_elems);
+ pipe->set_vertex_elements(pipe, 6, mc->vertex_elems);
mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture;
pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
@@ -806,9 +830,10 @@ static int vlCreateVertexShaderIMB
ti = 3;
/*
- * decl i0 ; Vertex pos, luma & chroma texcoords
+ * decl i0 ; Vertex pos
+ * decl i1 ; Luma/chroma texcoords
*/
- for (i = 0; i < 3; i++)
+ for (i = 0; i < 2; i++)
{
decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
@@ -826,11 +851,11 @@ static int vlCreateVertexShaderIMB
/*
* mov o0, i0 ; Move input vertex pos to output
- * mov o1, i0 ; Move input luma/chroma texcoords to output
+ * mov o1, i1 ; Move input luma/chroma texcoords to output
*/
for (i = 0; i < 2; ++i)
{
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0);
+ inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -976,11 +1001,12 @@ static int vlCreateVertexShaderFramePMB
ti = 3;
/*
- * decl i0 ; Vertex pos, luma/chroma texcoords
- * decl i1 ; Ref surface top field texcoords
- * decl i2 ; Ref surface bottom field texcoords (unused, packed in the same stream)
+ * decl i0 ; Vertex pos
+ * decl i1 ; Luma/chroma texcoords
+ * decl i2 ; Ref surface top field texcoords
+ * decl i3 ; Ref surface bottom field texcoords (unused, packed in the same stream)
*/
- for (i = 0; i < 3; i++)
+ for (i = 0; i < 4; i++)
{
decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
@@ -999,16 +1025,16 @@ static int vlCreateVertexShaderFramePMB
/*
* mov o0, i0 ; Move input vertex pos to output
- * mov o1, i0 ; Move input luma/chroma texcoords to output
+ * mov o1, i1 ; Move input luma/chroma texcoords to output
*/
for (i = 0; i < 2; ++i)
{
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0);
+ inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
- /* add o2, i0, i1 ; Translate vertex pos by motion vec to form ref macroblock texcoords */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 1);
+ /* add o2, i0, i2 ; Translate vertex pos by motion vec to form ref macroblock texcoords */
+ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 2);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
/* end */
@@ -1057,10 +1083,11 @@ static int vlCreateVertexShaderFieldPMB
/*
* decl i0 ; Vertex pos, luma/chroma texcoords
- * decl i1 ; Ref surface top field texcoords
- * decl i2 ; Ref surface bottom field texcoords
+ * decl i1 ; Texcoord denorm coefficients
+ * decl i2 ; Ref surface top field texcoords
+ * decl i3 ; Ref surface bottom field texcoords
*/
- for (i = 0; i < 3; i++)
+ for (i = 0; i < 4; i++)
{
decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
@@ -1085,21 +1112,21 @@ static int vlCreateVertexShaderFieldPMB
/*
* mov o0, i0 ; Move input vertex pos to output
- * mov o1, i0 ; Move input luma/chroma texcoords to output
+ * mov o1, i1 ; Move input luma/chroma texcoords to output
*/
- for (i = 0; i < 3; ++i)
+ for (i = 0; i < 2; ++i)
{
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i == 0 ? 0 : i - 1);
+ inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
/*
- * add o2, i0, i1 ; Translate vertex pos by motion vec to form top field macroblock texcoords
- * add o3, i0, i2 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords
+ * add o2, i0, i2 ; Translate vertex pos by motion vec to form top field macroblock texcoords
+ * add o3, i0, i3 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords
*/
for (i = 0; i < 2; ++i)
{
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 1);
+ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 2);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -1430,12 +1457,13 @@ static int vlCreateVertexShaderFrameBMB
/*
* decl i0 ; Vertex pos, luma/chroma texcoords
- * decl i1 ; First ref surface top field texcoords
- * decl i2 ; First ref surface bottom field texcoords (unused, packed in the same stream)
- * decl i3 ; Second ref surface top field texcoords
- * decl i4 ; Second ref surface bottom field texcoords (unused, packed in the same stream)
+ * decl i1 ; Luma/chroma texcoords
+ * decl i2 ; First ref surface top field texcoords
+ * decl i3 ; First ref surface bottom field texcoords (unused, packed in the same stream)
+ * decl i4 ; Second ref surface top field texcoords
+ * decl i5 ; Second ref surface bottom field texcoords (unused, packed in the same stream)
*/
- for (i = 0; i < 5; i++)
+ for (i = 0; i < 6; i++)
{
decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
@@ -1455,21 +1483,21 @@ static int vlCreateVertexShaderFrameBMB
/*
* mov o0, i0 ; Move input vertex pos to output
- * mov o1, i0 ; Move input luma/chroma texcoords to output
+ * mov o1, i1 ; Move input luma/chroma texcoords to output
*/
for (i = 0; i < 2; ++i)
{
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0);
+ inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
/*
- * add o2, i0, i1 ; Translate vertex pos by motion vec to form first ref macroblock texcoords
- * add o3, i0, i3 ; Translate vertex pos by motion vec to form second ref macroblock texcoords
+ * add o2, i0, i2 ; Translate vertex pos by motion vec to form first ref macroblock texcoords
+ * add o3, i0, i4 ; Translate vertex pos by motion vec to form second ref macroblock texcoords
*/
for (i = 0; i < 2; ++i)
{
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i * 2 + 1);
+ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 1) * 2);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -1519,12 +1547,13 @@ static int vlCreateVertexShaderFieldBMB
/*
* decl i0 ; Vertex pos, Luma/chroma texcoords
- * decl i1 ; First ref surface top field texcoords
- * decl i2 ; First ref surface bottom field texcoords
- * decl i3 ; Second ref surface top field texcoords
- * decl i4 ; Second ref surface bottom field texcoords
+ * decl i1 ; Luma/chroma texcoords
+ * decl i2 ; First ref surface top field texcoords
+ * decl i3 ; First ref surface bottom field texcoords
+ * decl i4 ; Second ref surface top field texcoords
+ * decl i5 ; Second ref surface bottom field texcoords
*/
- for (i = 0; i < 5; i++)
+ for (i = 0; i < 6; i++)
{
decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
@@ -1555,27 +1584,23 @@ static int vlCreateVertexShaderFieldBMB
/*
* mov o0, i0 ; Move input vertex pos to output
- * mov o1, i0 ; Move input luma/chroma texcoords to output
- * mov o2, i1 ; Move past top field texcoords to output
- * mov o3, i2 ; Move past bottom field texcoords to output
- * mov o4, i3 ; Move future top field texcoords to output
- * mov o5, i4 ; Move future bottom field texcoords to output
+ * mov o1, i1 ; Move input luma/chroma texcoords to output
*/
- for (i = 0; i < 6; ++i)
+ for (i = 0; i < 2; ++i)
{
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0);
+ inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
/*
- * add o2, i0, i1 ; Translate vertex pos by motion vec to form first top field macroblock texcoords
- * add o3, i0, i2 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords
- * add o4, i0, i3 ; Translate vertex pos by motion vec to form second top field macroblock texcoords
- * add o5, i0, i4 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords
+ * add o2, i0, i2 ; Translate vertex pos by motion vec to form first top field macroblock texcoords
+ * add o3, i0, i3 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords
+ * add o4, i0, i4 ; Translate vertex pos by motion vec to form second top field macroblock texcoords
+ * add o5, i0, i5 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords
*/
for (i = 0; i < 4; ++i)
{
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 1);
+ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 2);
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -1933,30 +1958,10 @@ static int vlCreateDataBufs
pipe = mc->pipe;
+ /* Create our vertex buffers */
for (h = 0; h < NUM_BUF_SETS; ++h)
{
- /* Create our vertex buffer and vertex buffer element */
- mc->vertex_bufs[h][0].pitch = sizeof(struct vlVertex2f);
- mc->vertex_bufs[h][0].max_index = 24 * num_mb_per_frame - 1;
- mc->vertex_bufs[h][0].buffer_offset = 0;
- mc->vertex_bufs[h][0].buffer = pipe->winsys->buffer_create
- (
- pipe->winsys,
- 1,
- PIPE_BUFFER_USAGE_VERTEX,
- sizeof(struct vlVertex2f) * 24 * num_mb_per_frame
- );
- }
-
- /* Position & block luma, block chroma texcoord element */
- mc->vertex_elems[0].src_offset = 0;
- mc->vertex_elems[0].vertex_buffer_index = 0;
- mc->vertex_elems[0].nr_components = 2;
- mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
- for (h = 0; h < NUM_BUF_SETS; ++h)
- {
- for (i = 1; i < 3; ++i)
+ for (i = 0; i < 3; ++i)
{
mc->vertex_bufs[h][i].pitch = sizeof(struct vlVertex2f) * 2;
mc->vertex_bufs[h][i].max_index = 24 * num_mb_per_frame - 1;
@@ -1971,30 +1976,42 @@ static int vlCreateDataBufs
}
}
- /* First ref surface top field texcoord element */
- mc->vertex_elems[1].src_offset = 0;
- mc->vertex_elems[1].vertex_buffer_index = 1;
+ /* Position element */
+ mc->vertex_elems[0].src_offset = 0;
+ mc->vertex_elems[0].vertex_buffer_index = 0;
+ mc->vertex_elems[0].nr_components = 2;
+ mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+ /* Block luma, block chroma texcoord element */
+ mc->vertex_elems[1].src_offset = sizeof(struct vlVertex2f);
+ mc->vertex_elems[1].vertex_buffer_index = 0;
mc->vertex_elems[1].nr_components = 2;
mc->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
- /* First ref surface bottom field texcoord element */
- mc->vertex_elems[2].src_offset = sizeof(struct vlVertex2f);
+ /* First ref surface top field texcoord element */
+ mc->vertex_elems[2].src_offset = 0;
mc->vertex_elems[2].vertex_buffer_index = 1;
mc->vertex_elems[2].nr_components = 2;
mc->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT;
- /* Second ref surface top field texcoord element */
- mc->vertex_elems[3].src_offset = 0;
- mc->vertex_elems[3].vertex_buffer_index = 2;
+ /* First ref surface bottom field texcoord element */
+ mc->vertex_elems[3].src_offset = sizeof(struct vlVertex2f);
+ mc->vertex_elems[3].vertex_buffer_index = 1;
mc->vertex_elems[3].nr_components = 2;
mc->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT;
- /* Second ref surface bottom field texcoord element */
- mc->vertex_elems[4].src_offset = sizeof(struct vlVertex2f);
+ /* Second ref surface top field texcoord element */
+ mc->vertex_elems[4].src_offset = 0;
mc->vertex_elems[4].vertex_buffer_index = 2;
mc->vertex_elems[4].nr_components = 2;
mc->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT;
+ /* Second ref surface bottom field texcoord element */
+ mc->vertex_elems[5].src_offset = sizeof(struct vlVertex2f);
+ mc->vertex_elems[5].vertex_buffer_index = 2;
+ mc->vertex_elems[5].nr_components = 2;
+ mc->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
/* Create our constant buffer */
mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts);
mc->vs_const_buf.buffer = pipe->winsys->buffer_create