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-rw-r--r--src/gallium/state_trackers/hgl/hgl.c50
-rw-r--r--src/gallium/state_trackers/hgl/hgl_context.h5
2 files changed, 54 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/hgl/hgl.c b/src/gallium/state_trackers/hgl/hgl.c
index 8dcd6e315f3..66abc61cb2d 100644
--- a/src/gallium/state_trackers/hgl/hgl.c
+++ b/src/gallium/state_trackers/hgl/hgl.c
@@ -131,6 +131,23 @@ hgl_st_framebuffer_validate(struct st_context_iface *stctx,
}
+static int
+hgl_st_manager_get_param(struct st_manager *smapi, enum st_manager_param param)
+{
+ CALLED();
+
+ switch (param) {
+ case ST_MANAGER_BROKEN_INVALIDATE:
+ TRACE("%s: TODO: How should we handle BROKEN_INVALIDATE calls?\n",
+ __func__);
+ // For now we force validation of the framebuffer.
+ return 1;
+ }
+
+ return 0;
+}
+
+
/**
* Create new framebuffer
*/
@@ -148,7 +165,7 @@ hgl_create_st_framebuffer(struct hgl_context* context)
// Copy context visual into framebuffer
memcpy(&buffer->visual, context->stVisual, sizeof(struct st_visual));
- // calloc our st_framebuffer interface
+ // calloc and configure our st_framebuffer interface
buffer->stfbi = CALLOC_STRUCT(st_framebuffer_iface);
if (!buffer->stfbi) {
ERROR("%s: Couldn't calloc framebuffer!\n", __func__);
@@ -167,3 +184,34 @@ hgl_create_st_framebuffer(struct hgl_context* context)
return buffer;
}
+
+
+struct st_manager *
+hgl_create_st_manager(struct pipe_screen* screen)
+{
+ CALLED();
+
+ assert(screen);
+ struct st_manager* manager = CALLOC_STRUCT(st_manager);
+
+ if (!manager) {
+ ERROR("%s: Couldn't allocate state tracker manager!\n", __func__);
+ return NULL;
+ }
+
+ //manager->display = dpy;
+ manager->screen = screen;
+ manager->get_param = hgl_st_manager_get_param;
+
+ return manager;
+}
+
+
+void
+hgl_destroy_st_manager(struct st_manager *manager)
+{
+ CALLED();
+
+ if (manager)
+ FREE(manager);
+}
diff --git a/src/gallium/state_trackers/hgl/hgl_context.h b/src/gallium/state_trackers/hgl/hgl_context.h
index f1f43fa113b..a520d490e52 100644
--- a/src/gallium/state_trackers/hgl/hgl_context.h
+++ b/src/gallium/state_trackers/hgl/hgl_context.h
@@ -73,7 +73,12 @@ struct hgl_context
};
+// hgl state_tracker framebuffer
struct hgl_buffer* hgl_create_st_framebuffer(struct hgl_context* context);
+// hgl state_tracker manager
+struct st_manager* hgl_create_st_manager(struct pipe_screen* screen);
+void hgl_destroy_st_manager(struct st_manager *manager);
+
#endif /* HGL_CONTEXT_H */