diff options
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r-- | src/gallium/state_trackers/vega/asm_filters.h | 8 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/asm_util.h | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/shaders_cache.c | 4 |
3 files changed, 14 insertions, 14 deletions
diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h index 9a49f2e12d0..60bed197e28 100644 --- a/src/gallium/state_trackers/vega/asm_filters.h +++ b/src/gallium/state_trackers/vega/asm_filters.h @@ -28,7 +28,7 @@ #define ASM_FILTERS_H static const char color_matrix_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL CONST[0..4], CONSTANT\n" @@ -51,7 +51,7 @@ static const char color_matrix_asm[] = "END\n"; static const char convolution_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..4], CONSTANT\n" @@ -78,7 +78,7 @@ static const char convolution_asm[] = static const char lookup_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" @@ -103,7 +103,7 @@ static const char lookup_asm[] = static const char lookup_single_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h index 218e1d166db..903bfc88a4d 100644 --- a/src/gallium/state_trackers/vega/asm_util.h +++ b/src/gallium/state_trackers/vega/asm_util.h @@ -29,7 +29,7 @@ static const char pass_through_depth_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL OUT[0].z, POSITION, CONSTANT\n" "0: MOV OUT[0].z, IN[0].zzzz\n" @@ -39,7 +39,7 @@ static const char pass_through_depth_asm[] = /* μnew = μmask */ static const char set_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL SAMP[0], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -48,7 +48,7 @@ static const char set_mask_asm[] = /* μnew = 1 – (1 – μmask)*(1 – μprev) */ static const char union_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -65,7 +65,7 @@ static const char union_mask_asm[] = /* μnew = μmask *μprev */ static const char intersect_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -79,7 +79,7 @@ static const char intersect_mask_asm[] = /* μnew = μprev*(1 – μmask) */ static const char subtract_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -94,7 +94,7 @@ static const char subtract_mask_asm[] = static const char vs_plain_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL OUT[0], POSITION\n" "DCL TEMP[0]\n" @@ -105,7 +105,7 @@ static const char vs_plain_asm[] = "3: END\n"; static const char vs_clear_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" @@ -120,7 +120,7 @@ static const char vs_clear_asm[] = static const char vs_texture_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c index fd0831fab1f..f620075d0bc 100644 --- a/src/gallium/state_trackers/vega/shaders_cache.c +++ b/src/gallium/state_trackers/vega/shaders_cache.c @@ -97,7 +97,7 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t /* static const char max_shader_preamble[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL IN[1], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -168,7 +168,7 @@ create_preamble(char *txt, --end_temp; --end_sampler; - sprintf(txt, "FRAG1.1\n"); + sprintf(txt, "FRAG\n"); if (declare_input) { sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n"); |