diff options
Diffstat (limited to 'src/gallium/state_trackers/wgl/opengl32.def')
-rw-r--r-- | src/gallium/state_trackers/wgl/opengl32.def | 879 |
1 files changed, 879 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/wgl/opengl32.def b/src/gallium/state_trackers/wgl/opengl32.def new file mode 100644 index 00000000000..238b728f1fe --- /dev/null +++ b/src/gallium/state_trackers/wgl/opengl32.def @@ -0,0 +1,879 @@ +; DO NOT EDIT - This file generated automatically by mesadef.py script +;DESCRIPTION 'Mesa (OpenGL work-alike) for Win32' +VERSION 6.5 +; +; Module definition file for Mesa (OPENGL32.DLL) +; +; Note: The OpenGL functions use the STDCALL +; function calling convention. Microsoft's +; OPENGL32 uses this convention and so must the +; Mesa OPENGL32 so that the Mesa DLL can be used +; as a drop-in replacement. +; +; The linker exports STDCALL entry points with +; 'decorated' names; e.g., _glBegin@0, where the +; trailing number is the number of bytes of +; parameter data pushed onto the stack. The +; callee is responsible for popping this data +; off the stack, usually via a RETF n instruction. +; +; However, the Microsoft OPENGL32.DLL does not export +; the decorated names, even though the calling convention +; is STDCALL. So, this module definition file is +; needed to force the Mesa OPENGL32.DLL to export the +; symbols in the same manner as the Microsoft DLL. +; Were it not for this problem, this file would not +; be needed (for the gl* functions) since the entry +; points are compiled with dllexport declspec. +; +; However, this file is still needed to export "internal" +; Mesa symbols for the benefit of the OSMESA32.DLL. +; +EXPORTS + glNewList + glEndList + glCallList + glCallLists + glDeleteLists + glGenLists + glListBase + glBegin + glBitmap + glColor3b + glColor3bv + glColor3d + glColor3dv + glColor3f + glColor3fv + glColor3i + glColor3iv + glColor3s + glColor3sv + glColor3ub + glColor3ubv + glColor3ui + glColor3uiv + glColor3us + glColor3usv + glColor4b + glColor4bv + glColor4d + glColor4dv + glColor4f + glColor4fv + glColor4i + glColor4iv + glColor4s + glColor4sv + glColor4ub + glColor4ubv + glColor4ui + glColor4uiv + glColor4us + glColor4usv + glEdgeFlag + glEdgeFlagv + glEnd + glIndexd + glIndexdv + glIndexf + glIndexfv + glIndexi + glIndexiv + glIndexs + glIndexsv + glNormal3b + glNormal3bv + glNormal3d + glNormal3dv + glNormal3f + glNormal3fv + glNormal3i + glNormal3iv + glNormal3s + glNormal3sv + glRasterPos2d + glRasterPos2dv + glRasterPos2f + glRasterPos2fv + glRasterPos2i + glRasterPos2iv + glRasterPos2s + glRasterPos2sv + glRasterPos3d + glRasterPos3dv + glRasterPos3f + glRasterPos3fv + glRasterPos3i + glRasterPos3iv + glRasterPos3s + glRasterPos3sv + glRasterPos4d + glRasterPos4dv + glRasterPos4f + glRasterPos4fv + glRasterPos4i + glRasterPos4iv + glRasterPos4s + glRasterPos4sv + glRectd + glRectdv + glRectf + glRectfv + glRecti + glRectiv + glRects + glRectsv + glTexCoord1d + glTexCoord1dv + glTexCoord1f + glTexCoord1fv + glTexCoord1i + glTexCoord1iv + glTexCoord1s + glTexCoord1sv + glTexCoord2d + glTexCoord2dv + glTexCoord2f + glTexCoord2fv + glTexCoord2i + glTexCoord2iv + glTexCoord2s + glTexCoord2sv + glTexCoord3d + glTexCoord3dv + glTexCoord3f + glTexCoord3fv + glTexCoord3i + glTexCoord3iv + glTexCoord3s + glTexCoord3sv + glTexCoord4d + glTexCoord4dv + glTexCoord4f + glTexCoord4fv + glTexCoord4i + glTexCoord4iv + glTexCoord4s + glTexCoord4sv + glVertex2d + glVertex2dv + glVertex2f + glVertex2fv + glVertex2i + glVertex2iv + glVertex2s + glVertex2sv + glVertex3d + glVertex3dv + glVertex3f + glVertex3fv + glVertex3i + glVertex3iv + glVertex3s + glVertex3sv + glVertex4d + glVertex4dv + glVertex4f + glVertex4fv + glVertex4i + glVertex4iv + glVertex4s + glVertex4sv + glClipPlane + glColorMaterial + glCullFace + glFogf + glFogfv + glFogi + glFogiv + glFrontFace + glHint + glLightf + glLightfv + glLighti + glLightiv + glLightModelf + glLightModelfv + glLightModeli + glLightModeliv + glLineStipple + glLineWidth + glMaterialf + glMaterialfv + glMateriali + glMaterialiv + glPointSize + glPolygonMode + glPolygonStipple + glScissor + glShadeModel + glTexParameterf + glTexParameterfv + glTexParameteri + glTexParameteriv + glTexImage1D + glTexImage2D + glTexEnvf + glTexEnvfv + glTexEnvi + glTexEnviv + glTexGend + glTexGendv + glTexGenf + glTexGenfv + glTexGeni + glTexGeniv + glFeedbackBuffer + glSelectBuffer + glRenderMode + glInitNames + glLoadName + glPassThrough + glPopName + glPushName + glDrawBuffer + glClear + glClearAccum + glClearIndex + glClearColor + glClearStencil + glClearDepth + glStencilMask + glColorMask + glDepthMask + glIndexMask + glAccum + glDisable + glEnable + glFinish + glFlush + glPopAttrib + glPushAttrib + glMap1d + glMap1f + glMap2d + glMap2f + glMapGrid1d + glMapGrid1f + glMapGrid2d + glMapGrid2f + glEvalCoord1d + glEvalCoord1dv + glEvalCoord1f + glEvalCoord1fv + glEvalCoord2d + glEvalCoord2dv + glEvalCoord2f + glEvalCoord2fv + glEvalMesh1 + glEvalPoint1 + glEvalMesh2 + glEvalPoint2 + glAlphaFunc + glBlendFunc + glLogicOp + glStencilFunc + glStencilOp + glDepthFunc + glPixelZoom + glPixelTransferf + glPixelTransferi + glPixelStoref + glPixelStorei + glPixelMapfv + glPixelMapuiv + glPixelMapusv + glReadBuffer + glCopyPixels + glReadPixels + glDrawPixels + glGetBooleanv + glGetClipPlane + glGetDoublev + glGetError + glGetFloatv + glGetIntegerv + glGetLightfv + glGetLightiv + glGetMapdv + glGetMapfv + glGetMapiv + glGetMaterialfv + glGetMaterialiv + glGetPixelMapfv + glGetPixelMapuiv + glGetPixelMapusv + glGetPolygonStipple + glGetString + glGetTexEnvfv + glGetTexEnviv + glGetTexGendv + glGetTexGenfv + glGetTexGeniv + glGetTexImage + glGetTexParameterfv + glGetTexParameteriv + glGetTexLevelParameterfv + glGetTexLevelParameteriv + glIsEnabled + glIsList + glDepthRange + glFrustum + glLoadIdentity + glLoadMatrixf + glLoadMatrixd + glMatrixMode + glMultMatrixf + glMultMatrixd + glOrtho + glPopMatrix + glPushMatrix + glRotated + glRotatef + glScaled + glScalef + glTranslated + glTranslatef + glViewport + glArrayElement + glColorPointer + glDisableClientState + glDrawArrays + glDrawElements + glEdgeFlagPointer + glEnableClientState + glGetPointerv + glIndexPointer + glInterleavedArrays + glNormalPointer + glTexCoordPointer + glVertexPointer + glPolygonOffset + glCopyTexImage1D + glCopyTexImage2D + glCopyTexSubImage1D + glCopyTexSubImage2D + glTexSubImage1D + glTexSubImage2D + glAreTexturesResident + glBindTexture + glDeleteTextures + glGenTextures + glIsTexture + glPrioritizeTextures + glIndexub + glIndexubv + glPopClientAttrib + glPushClientAttrib + glBlendColor + glBlendEquation + glDrawRangeElements + glColorTable + glColorTableParameterfv + glColorTableParameteriv + glCopyColorTable + glGetColorTable + glGetColorTableParameterfv + glGetColorTableParameteriv + glColorSubTable + glCopyColorSubTable + glConvolutionFilter1D + glConvolutionFilter2D + glConvolutionParameterf + glConvolutionParameterfv + glConvolutionParameteri + glConvolutionParameteriv + glCopyConvolutionFilter1D + glCopyConvolutionFilter2D + glGetConvolutionFilter + glGetConvolutionParameterfv + glGetConvolutionParameteriv + glGetSeparableFilter + glSeparableFilter2D + glGetHistogram + glGetHistogramParameterfv + glGetHistogramParameteriv + glGetMinmax + glGetMinmaxParameterfv + glGetMinmaxParameteriv + glHistogram + glMinmax + glResetHistogram + glResetMinmax + glTexImage3D + glTexSubImage3D + glCopyTexSubImage3D + glActiveTextureARB + glClientActiveTextureARB + glMultiTexCoord1dARB + glMultiTexCoord1dvARB + glMultiTexCoord1fARB + glMultiTexCoord1fvARB + glMultiTexCoord1iARB + glMultiTexCoord1ivARB + glMultiTexCoord1sARB + glMultiTexCoord1svARB + glMultiTexCoord2dARB + glMultiTexCoord2dvARB + glMultiTexCoord2fARB + glMultiTexCoord2fvARB + glMultiTexCoord2iARB + glMultiTexCoord2ivARB + glMultiTexCoord2sARB + glMultiTexCoord2svARB + glMultiTexCoord3dARB + glMultiTexCoord3dvARB + glMultiTexCoord3fARB + glMultiTexCoord3fvARB + glMultiTexCoord3iARB + glMultiTexCoord3ivARB + glMultiTexCoord3sARB + glMultiTexCoord3svARB + glMultiTexCoord4dARB + glMultiTexCoord4dvARB + glMultiTexCoord4fARB + glMultiTexCoord4fvARB + glMultiTexCoord4iARB + glMultiTexCoord4ivARB + glMultiTexCoord4sARB + glMultiTexCoord4svARB + glLoadTransposeMatrixfARB + glLoadTransposeMatrixdARB + glMultTransposeMatrixfARB + glMultTransposeMatrixdARB + glSampleCoverageARB + glCompressedTexImage3DARB + glCompressedTexImage2DARB + glCompressedTexImage1DARB + glCompressedTexSubImage3DARB + glCompressedTexSubImage2DARB + glCompressedTexSubImage1DARB + glGetCompressedTexImageARB + glActiveTexture + glClientActiveTexture + glMultiTexCoord1d + glMultiTexCoord1dv + glMultiTexCoord1f + glMultiTexCoord1fv + glMultiTexCoord1i + glMultiTexCoord1iv + glMultiTexCoord1s + glMultiTexCoord1sv + glMultiTexCoord2d + glMultiTexCoord2dv + glMultiTexCoord2f + glMultiTexCoord2fv + glMultiTexCoord2i + glMultiTexCoord2iv + glMultiTexCoord2s + glMultiTexCoord2sv + glMultiTexCoord3d + glMultiTexCoord3dv + glMultiTexCoord3f + glMultiTexCoord3fv + glMultiTexCoord3i + glMultiTexCoord3iv + glMultiTexCoord3s + glMultiTexCoord3sv + glMultiTexCoord4d + glMultiTexCoord4dv + glMultiTexCoord4f + glMultiTexCoord4fv + glMultiTexCoord4i + glMultiTexCoord4iv + glMultiTexCoord4s + glMultiTexCoord4sv + glLoadTransposeMatrixf + glLoadTransposeMatrixd + glMultTransposeMatrixf + glMultTransposeMatrixd + glSampleCoverage + glCompressedTexImage3D + glCompressedTexImage2D + glCompressedTexImage1D + glCompressedTexSubImage3D + glCompressedTexSubImage2D + glCompressedTexSubImage1D + glGetCompressedTexImage + glBlendColorEXT + glPolygonOffsetEXT + glTexImage3DEXT + glTexSubImage3DEXT + glTexSubImage1DEXT + glTexSubImage2DEXT + glCopyTexImage1DEXT + glCopyTexImage2DEXT + glCopyTexSubImage1DEXT + glCopyTexSubImage2DEXT + glCopyTexSubImage3DEXT + glAreTexturesResidentEXT + glBindTextureEXT + glDeleteTexturesEXT + glGenTexturesEXT + glIsTextureEXT + glPrioritizeTexturesEXT + glArrayElementEXT + glColorPointerEXT + glDrawArraysEXT + glEdgeFlagPointerEXT + glGetPointervEXT + glIndexPointerEXT + glNormalPointerEXT + glTexCoordPointerEXT + glVertexPointerEXT + glBlendEquationEXT + glPointParameterfEXT + glPointParameterfvEXT + glPointParameterfARB + glPointParameterfvARB + glColorTableEXT + glGetColorTableEXT + glGetColorTableParameterivEXT + glGetColorTableParameterfvEXT + glLockArraysEXT + glUnlockArraysEXT + glDrawRangeElementsEXT + glSecondaryColor3bEXT + glSecondaryColor3bvEXT + glSecondaryColor3dEXT + glSecondaryColor3dvEXT + glSecondaryColor3fEXT + glSecondaryColor3fvEXT + glSecondaryColor3iEXT + glSecondaryColor3ivEXT + glSecondaryColor3sEXT + glSecondaryColor3svEXT + glSecondaryColor3ubEXT + glSecondaryColor3ubvEXT + glSecondaryColor3uiEXT + glSecondaryColor3uivEXT + glSecondaryColor3usEXT + glSecondaryColor3usvEXT + glSecondaryColorPointerEXT + glMultiDrawArraysEXT + glMultiDrawElementsEXT + glFogCoordfEXT + glFogCoordfvEXT + glFogCoorddEXT + glFogCoorddvEXT + glFogCoordPointerEXT + glBlendFuncSeparateEXT + glFlushVertexArrayRangeNV + glVertexArrayRangeNV + glCombinerParameterfvNV + glCombinerParameterfNV + glCombinerParameterivNV + glCombinerParameteriNV + glCombinerInputNV + glCombinerOutputNV + glFinalCombinerInputNV + glGetCombinerInputParameterfvNV + glGetCombinerInputParameterivNV + glGetCombinerOutputParameterfvNV + glGetCombinerOutputParameterivNV + glGetFinalCombinerInputParameterfvNV + glGetFinalCombinerInputParameterivNV + glResizeBuffersMESA + glWindowPos2dMESA + glWindowPos2dvMESA + glWindowPos2fMESA + glWindowPos2fvMESA + glWindowPos2iMESA + glWindowPos2ivMESA + glWindowPos2sMESA + glWindowPos2svMESA + glWindowPos3dMESA + glWindowPos3dvMESA + glWindowPos3fMESA + glWindowPos3fvMESA + glWindowPos3iMESA + glWindowPos3ivMESA + glWindowPos3sMESA + glWindowPos3svMESA + glWindowPos4dMESA + glWindowPos4dvMESA + glWindowPos4fMESA + glWindowPos4fvMESA + glWindowPos4iMESA + glWindowPos4ivMESA + glWindowPos4sMESA + glWindowPos4svMESA + glWindowPos2dARB + glWindowPos2fARB + glWindowPos2iARB + glWindowPos2sARB + glWindowPos2dvARB + glWindowPos2fvARB + glWindowPos2ivARB + glWindowPos2svARB + glWindowPos3dARB + glWindowPos3fARB + glWindowPos3iARB + glWindowPos3sARB + glWindowPos3dvARB + glWindowPos3fvARB + glWindowPos3ivARB + glWindowPos3svARB + glAreProgramsResidentNV + glBindProgramNV + glDeleteProgramsNV + glExecuteProgramNV + glGenProgramsNV + glGetProgramParameterdvNV + glGetProgramParameterfvNV + glGetProgramivNV + glGetProgramStringNV + glGetTrackMatrixivNV + glGetVertexAttribdvNV + glGetVertexAttribfvNV + glGetVertexAttribivNV + glGetVertexAttribPointervNV + glIsProgramNV + glLoadProgramNV + glProgramParameter4dNV + glProgramParameter4dvNV + glProgramParameter4fNV + glProgramParameter4fvNV + glProgramParameters4dvNV + glProgramParameters4fvNV + glRequestResidentProgramsNV + glTrackMatrixNV + glVertexAttribPointerNV + glVertexAttrib1dNV + glVertexAttrib1dvNV + glVertexAttrib1fNV + glVertexAttrib1fvNV + glVertexAttrib1sNV + glVertexAttrib1svNV + glVertexAttrib2dNV + glVertexAttrib2dvNV + glVertexAttrib2fNV + glVertexAttrib2fvNV + glVertexAttrib2sNV + glVertexAttrib2svNV + glVertexAttrib3dNV + glVertexAttrib3dvNV + glVertexAttrib3fNV + glVertexAttrib3fvNV + glVertexAttrib3sNV + glVertexAttrib3svNV + glVertexAttrib4dNV + glVertexAttrib4dvNV + glVertexAttrib4fNV + glVertexAttrib4fvNV + glVertexAttrib4sNV + glVertexAttrib4svNV + glVertexAttrib4ubNV + glVertexAttrib4ubvNV + glVertexAttribs1dvNV + glVertexAttribs1fvNV + glVertexAttribs1svNV + glVertexAttribs2dvNV + glVertexAttribs2fvNV + glVertexAttribs2svNV + glVertexAttribs3dvNV + glVertexAttribs3fvNV + glVertexAttribs3svNV + glVertexAttribs4dvNV + glVertexAttribs4fvNV + glVertexAttribs4svNV + glVertexAttribs4ubvNV + glPointParameteriNV + glPointParameterivNV + glFogCoordf + glFogCoordfv + glFogCoordd + glFogCoorddv + glFogCoordPointer + glMultiDrawArrays + glMultiDrawElements + glPointParameterf + glPointParameterfv + glPointParameteri + glPointParameteriv + glSecondaryColor3b + glSecondaryColor3bv + glSecondaryColor3d + glSecondaryColor3dv + glSecondaryColor3f + glSecondaryColor3fv + glSecondaryColor3i + glSecondaryColor3iv + glSecondaryColor3s + glSecondaryColor3sv + glSecondaryColor3ub + glSecondaryColor3ubv + glSecondaryColor3ui + glSecondaryColor3uiv + glSecondaryColor3us + glSecondaryColor3usv + glSecondaryColorPointer + glWindowPos2d + glWindowPos2dv + glWindowPos2f + glWindowPos2fv + glWindowPos2i + glWindowPos2iv + glWindowPos2s + glWindowPos2sv + glWindowPos3d + glWindowPos3dv + glWindowPos3f + glWindowPos3fv + glWindowPos3i + glWindowPos3iv + glWindowPos3s + glWindowPos3sv + glVertexAttrib1sARB + glVertexAttrib1fARB + glVertexAttrib1dARB + glVertexAttrib2sARB + glVertexAttrib2fARB + glVertexAttrib2dARB + glVertexAttrib3sARB + glVertexAttrib3fARB + glVertexAttrib3dARB + glVertexAttrib4sARB + glVertexAttrib4fARB + glVertexAttrib4dARB + glVertexAttrib4NubARB + glVertexAttrib1svARB + glVertexAttrib1fvARB + glVertexAttrib1dvARB + glVertexAttrib2svARB + glVertexAttrib2fvARB + glVertexAttrib2dvARB + glVertexAttrib3svARB + glVertexAttrib3fvARB + glVertexAttrib3dvARB + glVertexAttrib4bvARB + glVertexAttrib4svARB + glVertexAttrib4ivARB + glVertexAttrib4ubvARB + glVertexAttrib4usvARB + glVertexAttrib4uivARB + glVertexAttrib4fvARB + glVertexAttrib4dvARB + glVertexAttrib4NbvARB + glVertexAttrib4NsvARB + glVertexAttrib4NivARB + glVertexAttrib4NubvARB + glVertexAttrib4NusvARB + glVertexAttrib4NuivARB + glVertexAttribPointerARB + glEnableVertexAttribArrayARB + glDisableVertexAttribArrayARB + glProgramStringARB + glBindProgramARB + glDeleteProgramsARB + glGenProgramsARB + glIsProgramARB + glProgramEnvParameter4dARB + glProgramEnvParameter4dvARB + glProgramEnvParameter4fARB + glProgramEnvParameter4fvARB + glProgramLocalParameter4dARB + glProgramLocalParameter4dvARB + glProgramLocalParameter4fARB + glProgramLocalParameter4fvARB + glGetProgramEnvParameterdvARB + glGetProgramEnvParameterfvARB + glGetProgramLocalParameterdvARB + glGetProgramLocalParameterfvARB + glGetProgramivARB + glGetProgramStringARB + glGetVertexAttribdvARB + glGetVertexAttribfvARB + glGetVertexAttribivARB + glGetVertexAttribPointervARB + glProgramNamedParameter4fNV + glProgramNamedParameter4dNV + glProgramNamedParameter4fvNV + glProgramNamedParameter4dvNV + glGetProgramNamedParameterfvNV + glGetProgramNamedParameterdvNV + glBindBufferARB + glBufferDataARB + glBufferSubDataARB + glDeleteBuffersARB + glGenBuffersARB + glGetBufferParameterivARB + glGetBufferPointervARB + glGetBufferSubDataARB + glIsBufferARB + glMapBufferARB + glUnmapBufferARB + glGenQueriesARB + glDeleteQueriesARB + glIsQueryARB + glBeginQueryARB + glEndQueryARB + glGetQueryivARB + glGetQueryObjectivARB + glGetQueryObjectuivARB + glBindBuffer + glBufferData + glBufferSubData + glDeleteBuffers + glGenBuffers + glGetBufferParameteriv + glGetBufferPointerv + glGetBufferSubData + glIsBuffer + glMapBuffer + glUnmapBuffer + glGenQueries + glDeleteQueries + glIsQuery + glBeginQuery + glEndQuery + glGetQueryiv + glGetQueryObjectiv + glGetQueryObjectuiv +; +; WGL API + wglChoosePixelFormat + wglCopyContext + wglCreateContext + wglCreateLayerContext + wglDeleteContext + wglDescribeLayerPlane + wglDescribePixelFormat + wglGetCurrentContext + wglGetCurrentDC + wglGetLayerPaletteEntries + wglGetPixelFormat + wglGetProcAddress + wglMakeCurrent + wglRealizeLayerPalette + wglSetLayerPaletteEntries + wglSetPixelFormat + wglShareLists + wglSwapBuffers + wglSwapLayerBuffers + wglUseFontBitmapsA + wglUseFontBitmapsW + wglUseFontOutlinesA + wglUseFontOutlinesW + wglGetExtensionsStringARB +; +; ICD API + DrvCopyContext + DrvCreateContext + DrvCreateLayerContext + DrvDeleteContext + DrvDescribeLayerPlane + DrvDescribePixelFormat + DrvGetLayerPaletteEntries + DrvGetProcAddress + DrvRealizeLayerPalette + DrvReleaseContext + DrvSetCallbackProcs + DrvSetContext + DrvSetLayerPaletteEntries + DrvSetPixelFormat + DrvShareLists + DrvSwapBuffers + DrvSwapLayerBuffers + DrvValidateVersion |