diff options
Diffstat (limited to 'src/gallium/state_trackers/vega')
19 files changed, 178 insertions, 201 deletions
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index a643f38624f..b1c08af9382 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -57,14 +57,14 @@ struct filter_info { struct pipe_sampler_view *extra_texture_view; }; -static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, +static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx, const VGuint *color_data, const VGint color_data_len) { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_texture *tex = 0; - struct pipe_texture templ; + struct pipe_resource *tex = 0; + struct pipe_resource templ; memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_1D; @@ -73,20 +73,20 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, templ.width0 = color_data_len; templ.height0 = 1; templ.depth0 = 1; - templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + templ.bind = PIPE_BIND_SAMPLER_VIEW; - tex = screen->texture_create(screen, &templ); + tex = screen->resource_create(screen, &templ); { /* upload color_data */ struct pipe_transfer *transfer = - pipe->get_tex_transfer(pipe, tex, + pipe_get_transfer(pipe, tex, 0, 0, 0, PIPE_TRANSFER_READ_WRITE , 0, 0, tex->width0, tex->height0); void *map = pipe->transfer_map(pipe, transfer); memcpy(map, color_data, sizeof(VGint)*color_data_len); pipe->transfer_unmap(pipe, transfer); - pipe->tex_transfer_destroy(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); } return tex; @@ -97,7 +97,7 @@ static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context const VGint color_data_len) { struct pipe_context *pipe = ctx->pipe; - struct pipe_texture *texture; + struct pipe_resource *texture; struct pipe_sampler_view view_templ; struct pipe_sampler_view *view; @@ -109,7 +109,7 @@ static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context u_sampler_view_default_template(&view_templ, texture, texture->format); view = pipe->create_sampler_view(pipe, texture, &view_templ); /* want the texture to go away if the view is freed */ - pipe_texture_reference(&texture, NULL); + pipe_resource_reference(&texture, NULL); return view; } @@ -121,7 +121,7 @@ static INLINE struct pipe_surface * setup_framebuffer(struct vg_image *dst) struct pipe_framebuffer_state fb; struct pipe_surface *dst_surf = pipe->screen->get_tex_surface( pipe->screen, dst->sampler_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET); /* drawing dest */ memset(&fb, 0, sizeof(fb)); @@ -170,14 +170,14 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer, VGint param_bytes) { struct pipe_context *pipe = ctx->pipe; - struct pipe_buffer **cbuf = &ctx->filter.buffer; + struct pipe_resource **cbuf = &ctx->filter.buffer; /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(cbuf, NULL); + pipe_resource_reference(cbuf, NULL); - *cbuf = pipe_buffer_create(pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, + *cbuf = pipe_buffer_create(pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, param_bytes); if (*cbuf) { diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c index fec473d9d23..6c7fd3b346c 100644 --- a/src/gallium/state_trackers/vega/api_images.c +++ b/src/gallium/state_trackers/vega/api_images.c @@ -441,9 +441,9 @@ void vgReadPixels(void * data, VGint dataStride, { struct pipe_transfer *transfer; - transfer = pipe->get_tex_transfer(pipe, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, - 0, 0, width, height); + transfer = pipe_get_transfer(pipe, strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); /* Do a row at a time to flip image data vertically */ for (i = 0; i < height; i++) { @@ -457,7 +457,7 @@ void vgReadPixels(void * data, VGint dataStride, dst += dataStride; } - pipe->tex_transfer_destroy(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); } } diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index 2f2d925252d..7c28ea5c872 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -51,7 +51,7 @@ draw_clear_quad(struct vg_context *st, const VGfloat color[4]) { struct pipe_context *pipe = st->pipe; - struct pipe_buffer *buf; + struct pipe_resource *buf; VGuint i; /* positions */ @@ -81,7 +81,8 @@ draw_clear_quad(struct vg_context *st, /* put vertex data into vbuf */ buf = pipe_user_buffer_create(pipe->screen, st->clear.vertices, - sizeof(st->clear.vertices)); + sizeof(st->clear.vertices), + PIPE_BIND_VERTEX_BUFFER); /* draw */ @@ -93,7 +94,7 @@ draw_clear_quad(struct vg_context *st, 4, /* verts */ 2); /* attribs/vert */ - pipe_buffer_reference(&buf, NULL); + pipe_resource_reference(&buf, NULL); } } diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index c3268a84a60..9c323b1809c 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -81,7 +81,7 @@ static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc) static void vg_copy_texture(struct vg_context *ctx, - struct pipe_texture *dst, VGint dx, VGint dy, + struct pipe_resource *dst, VGint dx, VGint dy, struct pipe_sampler_view *src, VGint sx, VGint sy, VGint width, VGint height) { @@ -217,9 +217,9 @@ void vg_copy_surface(struct vg_context *ctx, } -static struct pipe_texture *image_texture(struct vg_image *img) +static struct pipe_resource *image_texture(struct vg_image *img) { - struct pipe_texture *tex = img->sampler_view->texture; + struct pipe_resource *tex = img->sampler_view->texture; return tex; } @@ -251,7 +251,7 @@ struct vg_image * image_create(VGImageFormat format, struct pipe_context *pipe = ctx->pipe; struct vg_image *image = CALLOC_STRUCT(vg_image); enum pipe_format pformat = vg_format_to_pipe(format); - struct pipe_texture pt, *newtex; + struct pipe_resource pt, *newtex; struct pipe_sampler_view view_templ; struct pipe_sampler_view *view; struct pipe_screen *screen = ctx->pipe->screen; @@ -270,7 +270,7 @@ struct vg_image * image_create(VGImageFormat format, image->sampler.normalized_coords = 1; assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)); + PIPE_BIND_SAMPLER_VIEW, 0)); memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; @@ -279,16 +279,16 @@ struct vg_image * image_create(VGImageFormat format, pt.width0 = width; pt.height0 = height; pt.depth0 = 1; - pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + pt.bind = PIPE_BIND_SAMPLER_VIEW; - newtex = screen->texture_create(screen, &pt); + newtex = screen->resource_create(screen, &pt); debug_assert(newtex); u_sampler_view_default_template(&view_templ, newtex, newtex->format); view = pipe->create_sampler_view(pipe, newtex, &view_templ); /* want the texture to go away if the view is freed */ - pipe_texture_reference(&newtex, NULL); + pipe_resource_reference(&newtex, NULL); image->sampler_view = view; @@ -388,7 +388,7 @@ void image_sub_data(struct vg_image *image, VGint i; struct vg_context *ctx = vg_current_context(); struct pipe_context *pipe = ctx->pipe; - struct pipe_texture *texture = image_texture(image); + struct pipe_resource *texture = image_texture(image); VGint xoffset = 0, yoffset = 0; if (x < 0) { @@ -421,7 +421,7 @@ void image_sub_data(struct vg_image *image, } { /* upload color_data */ - struct pipe_transfer *transfer = pipe->get_tex_transfer( + struct pipe_transfer *transfer = pipe_get_transfer( pipe, texture, 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); src += (dataStride * yoffset); @@ -431,7 +431,7 @@ void image_sub_data(struct vg_image *image, y += yStep; src += dataStride; } - pipe->tex_transfer_destroy(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); } } @@ -452,7 +452,7 @@ void image_get_sub_data(struct vg_image * image, { struct pipe_transfer *transfer = - pipe->get_tex_transfer(pipe, + pipe_get_transfer(pipe, image->sampler_view->texture, 0, 0, 0, PIPE_TRANSFER_READ, 0, 0, @@ -469,7 +469,7 @@ void image_get_sub_data(struct vg_image * image, dst += dataStride; } - pipe->tex_transfer_destroy(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); } } @@ -576,7 +576,7 @@ void image_set_pixels(VGint dx, VGint dy, pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ); + PIPE_BIND_BLIT_SOURCE); vg_copy_surface(ctx, strb->surface, dx, dy, surf, sx+src->x, sy+src->y, width, height); @@ -601,8 +601,8 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE | - PIPE_BUFFER_USAGE_GPU_READ); + PIPE_BIND_BLIT_SOURCE); + vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy, strb->surface, sx, sy, width, height); diff --git a/src/gallium/state_trackers/vega/image.h b/src/gallium/state_trackers/vega/image.h index 805b35fab9f..a990c9c5873 100644 --- a/src/gallium/state_trackers/vega/image.h +++ b/src/gallium/state_trackers/vega/image.h @@ -30,7 +30,7 @@ #include "vg_context.h" #include "pipe/p_state.h" -struct pipe_texture; +struct pipe_resource; struct array; struct vg_context; struct pipe_surface; diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 316ea7a9c95..6d627b0e8da 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -143,7 +143,7 @@ static void read_alpha_mask(void * data, VGint dataStride, struct pipe_surface *surf; surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_BIND_TRANSFER_READ); /* Do a row at a time to flip image data vertically */ for (i = 0; i < height; i++) { @@ -217,7 +217,7 @@ static void setup_mask_framebuffer(struct pipe_surface *surf, static void setup_mask_operation(VGMaskOperation operation) { struct vg_context *ctx = vg_current_context(); - struct pipe_buffer **cbuf = &ctx->mask.cbuf; + struct pipe_resource **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f}; void *shader = 0; @@ -225,10 +225,10 @@ static void setup_mask_operation(VGMaskOperation operation) /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(cbuf, NULL); + pipe_resource_reference(cbuf, NULL); - *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, + *cbuf = pipe_buffer_create(ctx->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, param_bytes); if (*cbuf) { st_no_flush_pipe_buffer_write(ctx, *cbuf, @@ -318,16 +318,16 @@ static void setup_mask_samplers(struct pipe_sampler_view *umask) static void setup_mask_fill(const VGfloat color[4]) { struct vg_context *ctx = vg_current_context(); - struct pipe_buffer **cbuf = &ctx->mask.cbuf; + struct pipe_resource **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(cbuf, NULL); + pipe_resource_reference(cbuf, NULL); - *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, + *cbuf = pipe_buffer_create(ctx->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, param_bytes); if (*cbuf) { st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color); @@ -415,9 +415,9 @@ static void mask_using_texture(struct pipe_sampler_view *sampler_view, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); - struct pipe_texture *texture = sampler_view->texture; + struct pipe_resource *texture = sampler_view->texture; struct pipe_surface *surface = - alpha_mask_surface(ctx, PIPE_BUFFER_USAGE_GPU_WRITE); + alpha_mask_surface(ctx, PIPE_BIND_RENDER_TARGET); VGint offsets[4], loc[4]; if (!surface) @@ -482,12 +482,12 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) mask->height = height; { - struct pipe_texture pt; + struct pipe_resource pt; struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = ctx->pipe->screen; struct pipe_sampler_view view_templ; struct pipe_sampler_view *view = NULL; - struct pipe_texture *texture; + struct pipe_resource *texture; memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; @@ -496,16 +496,16 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) pt.width0 = width; pt.height0 = height; pt.depth0 = 1; - pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + pt.bind = PIPE_BIND_SAMPLER_VIEW; pt.compressed = 0; - texture = screen->texture_create(screen, &pt); + texture = screen->resource_create(screen, &pt); if (texture) { u_sampler_view_default_template(&view_templ, texture, texture->format); view = pipe->create_sampler_view(pipe, texture, &view_templ); } - pipe_texture_reference(&texture, NULL); + pipe_resource_reference(&texture, NULL); mask->sampler_view = view; } @@ -519,7 +519,7 @@ void mask_layer_destroy(struct vg_mask_layer *layer) struct vg_context *ctx = vg_current_context(); vg_context_remove_object(ctx, VG_OBJECT_MASK, layer); - pipe_texture_release(&layer->texture); + pipe_resource_release(&layer->texture); free(layer); } @@ -537,7 +537,7 @@ void mask_layer_fill(struct vg_mask_layer *layer, surface = ctx->pipe->screen->get_tex_surface( ctx->pipe->screen, layer->sampler_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET); surface_fill(surface, layer->width, layer->height, @@ -573,7 +573,7 @@ static void mask_layer_render_to(struct vg_mask_layer *layer, struct pipe_surface *surface; surface = screen->get_tex_surface(screen, layer->sampler_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET); cso_save_framebuffer(ctx->cso_context); cso_save_fragment_shader(ctx->cso_context); @@ -664,7 +664,7 @@ void mask_fill(VGint x, VGint y, VGint width, VGint height, struct vg_context *ctx = vg_current_context(); VGfloat alpha_color[4] = {.0f, .0f, .0f, value}; struct pipe_surface *surf = alpha_mask_surface( - ctx, PIPE_BUFFER_USAGE_GPU_WRITE); + ctx, PIPE_BIND_RENDER_TARGET); #if DEBUG_MASKS debug_printf("mask_fill(%d, %d, %d, %d) with rgba(%f, %f, %f, %f)\n", diff --git a/src/gallium/state_trackers/vega/mask.h b/src/gallium/state_trackers/vega/mask.h index 4feacbefda8..c626402c864 100644 --- a/src/gallium/state_trackers/vega/mask.h +++ b/src/gallium/state_trackers/vega/mask.h @@ -31,7 +31,7 @@ struct path; struct vg_image; -struct pipe_texture; +struct pipe_resource; struct vg_mask_layer *mask_layer_create(VGint width, VGint height); void mask_layer_destroy(struct vg_mask_layer *layer); diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index 508e1863a57..05540e82752 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -79,7 +79,7 @@ struct vg_paint { } pattern; /* XXX next 3 all unneded? */ - struct pipe_buffer *cbuf; + struct pipe_resource *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -143,12 +143,12 @@ static INLINE void create_gradient_data(const VGfloat *ramp_stops, data[size-1] = last_color; } -static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) +static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p) { struct pipe_context *pipe = p->base.ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_texture *tex = 0; - struct pipe_texture templ; + struct pipe_resource *tex = 0; + struct pipe_resource templ; memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_1D; @@ -157,18 +157,18 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) templ.width0 = 1024; templ.height0 = 1; templ.depth0 = 1; - templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + templ.bind = PIPE_BIND_SAMPLER_VIEW; - tex = screen->texture_create(screen, &templ); + tex = screen->resource_create(screen, &templ); { /* upload color_data */ struct pipe_transfer *transfer = - st_no_flush_get_tex_transfer(p->base.ctx, tex, 0, 0, 0, + st_no_flush_get_transfer(p->base.ctx, tex, 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, 1024, 1); void *map = pipe->transfer_map(pipe, transfer); memcpy(map, p->gradient.color_data, sizeof(VGint)*1024); pipe->transfer_unmap(pipe, transfer); - pipe->tex_transfer_destroy(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); } return tex; @@ -177,7 +177,7 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p) { struct pipe_context *pipe = p->base.ctx->pipe; - struct pipe_texture *texture; + struct pipe_resource *texture; struct pipe_sampler_view view_templ; struct pipe_sampler_view *view; @@ -189,7 +189,7 @@ static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_p u_sampler_view_default_template(&view_templ, texture, texture->format); view = pipe->create_sampler_view(pipe, texture, &view_templ); /* want the texture to go away if the view is freed */ - pipe_texture_reference(&texture, NULL); + pipe_resource_reference(&texture, NULL); return view; } diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h index 9ea67c4b1e6..012cd3e5618 100644 --- a/src/gallium/state_trackers/vega/paint.h +++ b/src/gallium/state_trackers/vega/paint.h @@ -35,7 +35,7 @@ struct vg_paint; struct vg_image; struct pipe_sampler_state; -struct pipe_texture; +struct pipe_resource; struct vg_paint *paint_create(struct vg_context *ctx); void paint_destroy(struct vg_paint *paint); diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c index eef2c1eb876..d2b7e489124 100644 --- a/src/gallium/state_trackers/vega/polygon.c +++ b/src/gallium/state_trackers/vega/polygon.c @@ -58,7 +58,7 @@ struct polygon VGint num_verts; VGboolean dirty; - struct pipe_buffer *vbuf; + struct pipe_resource *vbuf; struct pipe_screen *screen; }; @@ -110,7 +110,7 @@ struct polygon * polygon_create_from_data(float *data, int size) void polygon_destroy(struct polygon *poly) { if (poly->vbuf) - pipe_buffer_reference(&poly->vbuf, NULL); + pipe_resource_reference(&poly->vbuf, NULL); free(poly->data); free(poly); @@ -272,13 +272,14 @@ static void draw_polygon(struct vg_context *ctx, if (poly->vbuf == NULL || poly->dirty) { if (poly->vbuf) { - pipe_buffer_reference(&poly->vbuf, + pipe_resource_reference(&poly->vbuf, NULL); } poly->screen = pipe->screen; poly->vbuf= pipe_user_buffer_create(poly->screen, poly->data, - vert_size); + vert_size, + PIPE_BIND_VERTEX_BUFFER); poly->dirty = VG_FALSE; } diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 2bb4c8bc756..48fbc3b330e 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -61,7 +61,7 @@ static void setup_shaders(struct renderer *ctx) ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); } -static struct pipe_buffer * +static struct pipe_resource * setup_vertex_data(struct renderer *ctx, float x0, float y0, float x1, float y1, float z) { @@ -91,10 +91,11 @@ setup_vertex_data(struct renderer *ctx, return pipe_user_buffer_create( ctx->pipe->screen, ctx->vertices, - sizeof(ctx->vertices) ); + sizeof(ctx->vertices), + PIPE_BIND_VERTEX_BUFFER); } -static struct pipe_buffer * +static struct pipe_resource * setup_vertex_data_tex(struct renderer *ctx, float x0, float y0, float x1, float y1, float s0, float t0, float s1, float t1, @@ -126,11 +127,12 @@ setup_vertex_data_tex(struct renderer *ctx, return pipe_user_buffer_create( ctx->pipe->screen, ctx->vertices, - sizeof(ctx->vertices) ); + sizeof(ctx->vertices), + PIPE_BIND_VERTEX_BUFFER); } -static struct pipe_buffer * +static struct pipe_resource * setup_vertex_data_qtex(struct renderer *ctx, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, @@ -163,7 +165,8 @@ setup_vertex_data_qtex(struct renderer *ctx, return pipe_user_buffer_create( ctx->pipe->screen, ctx->vertices, - sizeof(ctx->vertices) ); + sizeof(ctx->vertices), + PIPE_BIND_VERTEX_BUFFER); } struct renderer * renderer_create(struct vg_context *owner) @@ -206,7 +209,7 @@ void renderer_draw_quad(struct renderer *r, VGfloat x2, VGfloat y2, VGfloat depth) { - struct pipe_buffer *buf; + struct pipe_resource *buf; buf = setup_vertex_data(r, x1, y1, x2, y2, depth); @@ -217,20 +220,20 @@ void renderer_draw_quad(struct renderer *r, 4, /* verts */ 2); /* attribs/vert */ - pipe_buffer_reference( &buf, + pipe_resource_reference( &buf, NULL ); } } void renderer_draw_texture(struct renderer *r, - struct pipe_texture *tex, + struct pipe_resource *tex, VGfloat x1offset, VGfloat y1offset, VGfloat x2offset, VGfloat y2offset, VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2) { struct pipe_context *pipe = r->pipe; - struct pipe_buffer *buf; + struct pipe_resource *buf; VGfloat s0, t0, s1, t1; assert(tex->width0 != 0); @@ -256,7 +259,7 @@ void renderer_draw_texture(struct renderer *r, 4, /* verts */ 2); /* attribs/vert */ - pipe_buffer_reference( &buf, + pipe_resource_reference( &buf, NULL ); } @@ -267,17 +270,17 @@ void renderer_copy_texture(struct renderer *ctx, struct pipe_sampler_view *src, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, - struct pipe_texture *dst, + struct pipe_resource *dst, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2) { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_texture *tex = src->texture; - struct pipe_buffer *buf; + struct pipe_resource *tex = src->texture; + struct pipe_resource *buf; struct pipe_surface *dst_surf = screen->get_tex_surface( screen, dst, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET); struct pipe_framebuffer_state fb; float s0, t0, s1, t1; @@ -304,7 +307,7 @@ void renderer_copy_texture(struct renderer *ctx, #endif assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + PIPE_BIND_RENDER_TARGET, 0)); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -380,7 +383,7 @@ void renderer_copy_texture(struct renderer *ctx, 4, /* verts */ 2); /* attribs/vert */ - pipe_buffer_reference( &buf, + pipe_resource_reference( &buf, NULL ); } @@ -407,10 +410,10 @@ void renderer_copy_surface(struct renderer *ctx, { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_buffer *buf; + struct pipe_resource *buf; struct pipe_sampler_view view_templ; struct pipe_sampler_view *view; - struct pipe_texture texTemp, *tex; + struct pipe_resource texTemp, *tex; struct pipe_surface *texSurf; struct pipe_framebuffer_state fb; struct st_framebuffer *stfb = ctx->owner->draw_buffer; @@ -437,11 +440,11 @@ void renderer_copy_surface(struct renderer *ctx, } assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)); + PIPE_BIND_SAMPLER_VIEW, 0)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)); + PIPE_BIND_SAMPLER_VIEW, 0)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + PIPE_BIND_RENDER_TARGET, 0)); /* * XXX for now we're always creating a temporary texture. @@ -457,7 +460,7 @@ void renderer_copy_surface(struct renderer *ctx, texTemp.height0 = srcH; texTemp.depth0 = 1; - tex = screen->texture_create(screen, &texTemp); + tex = screen->resource_create(screen, &texTemp); if (!tex) return; @@ -468,7 +471,7 @@ void renderer_copy_surface(struct renderer *ctx, return; texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET); /* load temp texture */ if (pipe->surface_copy) { @@ -554,7 +557,7 @@ void renderer_copy_surface(struct renderer *ctx, 4, /* verts */ 2); /* attribs/vert */ - pipe_buffer_reference( &buf, + pipe_resource_reference( &buf, NULL ); } @@ -568,12 +571,12 @@ void renderer_copy_surface(struct renderer *ctx, cso_restore_vertex_shader(ctx->cso); cso_restore_viewport(ctx->cso); - pipe_texture_reference(&tex, NULL); + pipe_resource_reference(&tex, NULL); pipe_sampler_view_reference(&view, NULL); } void renderer_texture_quad(struct renderer *r, - struct pipe_texture *tex, + struct pipe_resource *tex, VGfloat x1offset, VGfloat y1offset, VGfloat x2offset, VGfloat y2offset, VGfloat x1, VGfloat y1, @@ -582,7 +585,7 @@ void renderer_texture_quad(struct renderer *r, VGfloat x4, VGfloat y4) { struct pipe_context *pipe = r->pipe; - struct pipe_buffer *buf; + struct pipe_resource *buf; VGfloat s0, t0, s1, t1; assert(tex->width0 != 0); @@ -608,7 +611,7 @@ void renderer_texture_quad(struct renderer *r, 4, /* verts */ 2); /* attribs/vert */ - pipe_buffer_reference(&buf, + pipe_resource_reference(&buf, NULL); } diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h index 03366f13614..b1a9fb58be6 100644 --- a/src/gallium/state_trackers/vega/renderer.h +++ b/src/gallium/state_trackers/vega/renderer.h @@ -32,7 +32,7 @@ struct renderer; struct vg_context; -struct pipe_texture; +struct pipe_resource; struct pipe_sampler_view; struct pipe_surface; @@ -44,13 +44,13 @@ void renderer_draw_quad(struct renderer *, VGfloat x2, VGfloat y2, VGfloat depth); void renderer_draw_texture(struct renderer *, - struct pipe_texture *texture, + struct pipe_resource *texture, VGfloat x1offset, VGfloat y1offset, VGfloat x2offset, VGfloat y2offset, VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2); void renderer_texture_quad(struct renderer *, - struct pipe_texture *texture, + struct pipe_resource *texture, VGfloat x1offset, VGfloat y1offset, VGfloat x2offset, VGfloat y2offset, VGfloat x1, VGfloat y1, @@ -61,7 +61,7 @@ void renderer_copy_texture(struct renderer *r, struct pipe_sampler_view *src, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, - struct pipe_texture *dst, + struct pipe_resource *dst, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2); void renderer_copy_surface(struct renderer *r, diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index f2ec24c57ff..6eef94ce767 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -51,7 +51,7 @@ struct shader { VGImageMode image_mode; float constants[MAX_CONSTANTS]; - struct pipe_buffer *cbuf; + struct pipe_resource *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -96,7 +96,7 @@ static void setup_constant_buffer(struct shader *shader) { struct vg_context *ctx = shader->context; struct pipe_context *pipe = shader->context->pipe; - struct pipe_buffer **cbuf = &shader->cbuf; + struct pipe_resource **cbuf = &shader->cbuf; VGint param_bytes = paint_constant_buffer_size(shader->paint); float temp_buf[MAX_CONSTANTS]; @@ -106,12 +106,13 @@ static void setup_constant_buffer(struct shader *shader) if (*cbuf == NULL || memcmp(temp_buf, shader->constants, param_bytes) != 0) { - pipe_buffer_reference(cbuf, NULL); + pipe_resource_reference(cbuf, NULL); memcpy(shader->constants, temp_buf, param_bytes); *cbuf = pipe_user_buffer_create(pipe->screen, &shader->constants, - sizeof(shader->constants)); + sizeof(shader->constants), + PIPE_BIND_VERTEX_BUFFER); } ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h index 4d12a4efdd6..7eaa67c76ae 100644 --- a/src/gallium/state_trackers/vega/st_inlines.h +++ b/src/gallium/state_trackers/vega/st_inlines.h @@ -42,8 +42,8 @@ #include "pipe/p_state.h" static INLINE struct pipe_transfer * -st_cond_flush_get_tex_transfer(struct vg_context *st, - struct pipe_texture *pt, +st_cond_flush_get_transfer(struct vg_context *st, + struct pipe_resource *pt, unsigned int face, unsigned int level, unsigned int zslice, @@ -52,20 +52,14 @@ st_cond_flush_get_tex_transfer(struct vg_context *st, unsigned int w, unsigned int h) { struct pipe_context *pipe = st->pipe; - unsigned referenced = - pipe->is_texture_referenced(pipe, pt, face, level); - if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - (usage & PIPE_TRANSFER_WRITE))) - vgFlush(); - - return pipe->get_tex_transfer(pipe, pt, face, level, zslice, usage, - x, y, w, h); + return pipe_get_transfer(pipe, pt, face, level, zslice, usage, + x, y, w, h); } static INLINE struct pipe_transfer * -st_no_flush_get_tex_transfer(struct vg_context *st, - struct pipe_texture *pt, +st_no_flush_get_transfer(struct vg_context *st, + struct pipe_resource *pt, unsigned int face, unsigned int level, unsigned int zslice, @@ -75,82 +69,53 @@ st_no_flush_get_tex_transfer(struct vg_context *st, { struct pipe_context *pipe = st->pipe; - return pipe->get_tex_transfer(pipe, pt, face, level, - zslice, usage, x, y, w, h); -} - -static INLINE void * -st_cond_flush_pipe_buffer_map(struct vg_context *st, - struct pipe_buffer *buf, - unsigned int map_flags) -{ - struct pipe_context *pipe = st->pipe; - unsigned int referenced = pipe->is_buffer_referenced(pipe, buf); - - if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE))) - vgFlush(); - - return pipe_buffer_map(pipe->screen, buf, map_flags); -} - -static INLINE void * -st_no_flush_pipe_buffer_map(struct vg_context *st, - struct pipe_buffer *buf, - unsigned int map_flags) -{ - return pipe_buffer_map(st->pipe->screen, buf, map_flags); + return pipe_get_transfer(pipe, pt, face, level, + zslice, usage, x, y, w, h); } static INLINE void st_cond_flush_pipe_buffer_write(struct vg_context *st, - struct pipe_buffer *buf, + struct pipe_resource *buf, unsigned int offset, unsigned int size, const void * data) { struct pipe_context *pipe = st->pipe; - if (pipe->is_buffer_referenced(pipe, buf)) - vgFlush(); - - pipe_buffer_write(pipe->screen, buf, offset, size, data); + pipe_buffer_write(pipe, buf, offset, size, data); } static INLINE void st_no_flush_pipe_buffer_write(struct vg_context *st, - struct pipe_buffer *buf, + struct pipe_resource *buf, unsigned int offset, unsigned int size, const void * data) { - pipe_buffer_write(st->pipe->screen, buf, offset, size, data); + pipe_buffer_write(st->pipe, buf, offset, size, data); } static INLINE void st_cond_flush_pipe_buffer_read(struct vg_context *st, - struct pipe_buffer *buf, + struct pipe_resource *buf, unsigned int offset, unsigned int size, void * data) { struct pipe_context *pipe = st->pipe; - if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE) - vgFlush(); - - pipe_buffer_read(pipe->screen, buf, offset, size, data); + pipe_buffer_read(pipe, buf, offset, size, data); } static INLINE void st_no_flush_pipe_buffer_read(struct vg_context *st, - struct pipe_buffer *buf, + struct pipe_resource *buf, unsigned int offset, unsigned int size, void * data) { - pipe_buffer_read(st->pipe->screen, buf, offset, size, data); + pipe_buffer_read(st->pipe, buf, offset, size, data); } #endif diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 11ebbbe5444..1a8952ce34a 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -132,8 +132,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, void vg_destroy_context(struct vg_context *ctx) { - struct pipe_buffer **cbuf = &ctx->mask.cbuf; - struct pipe_buffer **vsbuf = &ctx->vs_const_buffer; + struct pipe_resource **cbuf = &ctx->mask.cbuf; + struct pipe_resource **vsbuf = &ctx->vs_const_buffer; util_destroy_blit(ctx->blit); renderer_destroy(ctx->renderer); @@ -142,10 +142,10 @@ void vg_destroy_context(struct vg_context *ctx) paint_destroy(ctx->default_paint); if (*cbuf) - pipe_buffer_reference(cbuf, NULL); + pipe_resource_reference(cbuf, NULL); if (*vsbuf) - pipe_buffer_reference(vsbuf, NULL); + pipe_resource_reference(vsbuf, NULL); if (ctx->clear.fs) { cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); @@ -381,14 +381,14 @@ void vg_validate_state(struct vg_context *ctx) 2.f/fb->width, 2.f/fb->height, 1, 1, -1, -1, 0, 0 }; - struct pipe_buffer **cbuf = &ctx->vs_const_buffer; + struct pipe_resource **cbuf = &ctx->vs_const_buffer; vg_set_viewport(ctx, VEGA_Y0_BOTTOM); - pipe_buffer_reference(cbuf, NULL); - *cbuf = pipe_buffer_create(ctx->pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + pipe_resource_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + param_bytes); if (*cbuf) { st_no_flush_pipe_buffer_write(ctx, *cbuf, @@ -451,7 +451,8 @@ void vg_prepare_blend_surface(struct vg_context *ctx) dest_surface = pipe->screen->get_tex_surface(pipe->screen, stfb->blend_texture_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_BLIT_DESTINATION | + PIPE_BIND_RENDER_TARGET); /* flip it, because we want to use it as a sampler */ util_blit_pixels_tex(ctx->blit, view, @@ -487,7 +488,8 @@ void vg_prepare_blend_surface_from_mask(struct vg_context *ctx) dest_surface = pipe->screen->get_tex_surface(pipe->screen, stfb->blend_texture_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_BLIT_DESTINATION | + PIPE_BIND_RENDER_TARGET); /* flip it, because we want to use it as a sampler */ util_blit_pixels_tex(ctx->blit, diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index c9e36d7d767..dac67192a54 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -46,7 +46,7 @@ struct vg_shader; struct st_renderbuffer { enum pipe_format format; struct pipe_surface *surface; - struct pipe_texture *texture; + struct pipe_resource *texture; VGint width, height; }; @@ -121,7 +121,7 @@ struct vg_context } clear; struct { - struct pipe_buffer *cbuf; + struct pipe_resource *cbuf; struct pipe_sampler_state sampler; struct vg_shader *union_fs; @@ -134,7 +134,7 @@ struct vg_context struct cso_context *cso_context; - struct pipe_buffer *stencil_quad; + struct pipe_resource *stencil_quad; VGfloat stencil_vertices[4][2][4]; struct renderer *renderer; @@ -143,7 +143,7 @@ struct vg_context struct pipe_sampler_state blend_sampler; struct { - struct pipe_buffer *buffer; + struct pipe_resource *buffer; void *color_matrix_fs; } filter; struct vg_paint *default_paint; @@ -153,7 +153,7 @@ struct vg_context struct vg_shader *plain_vs; struct vg_shader *clear_vs; struct vg_shader *texture_vs; - struct pipe_buffer *vs_const_buffer; + struct pipe_resource *vs_const_buffer; struct pipe_vertex_element velems[2]; }; diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c index 7bc0006769c..256c23775e0 100644 --- a/src/gallium/state_trackers/vega/vg_manager.c +++ b/src/gallium/state_trackers/vega/vg_manager.c @@ -78,7 +78,7 @@ vg_manager_validate_framebuffer(struct vg_context *ctx) struct pipe_screen *screen = ctx->pipe->screen; struct st_framebuffer *stfb = ctx->draw_buffer; struct st_renderbuffer *rb; - struct pipe_texture *pt; + struct pipe_resource *pt; /* no binding surface */ if (!stfb) @@ -101,17 +101,19 @@ vg_manager_validate_framebuffer(struct vg_context *ctx) rb = stfb->strb; if (rb->texture == pt) { - pipe_texture_reference(&pt, NULL); + pipe_resource_reference(&pt, NULL); return; } /* unreference existing ones */ pipe_surface_reference(&rb->surface, NULL); - pipe_texture_reference(&rb->texture, NULL); + pipe_resource_reference(&rb->texture, NULL); rb->texture = pt; rb->surface = screen->get_tex_surface(screen, rb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_BLIT_SOURCE | + PIPE_BIND_BLIT_DESTINATION); rb->width = rb->surface->width; rb->height = rb->surface->height; @@ -195,7 +197,7 @@ static void destroy_renderbuffer(struct st_renderbuffer *strb) { pipe_surface_reference(&strb->surface, NULL); - pipe_texture_reference(&strb->texture, NULL); + pipe_resource_reference(&strb->texture, NULL); free(strb); } diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index 108dd6a9751..117c6d3977f 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -40,11 +40,11 @@ /* advertise OpenVG support */ PUBLIC const int st_api_OpenVG = 1; -static struct pipe_texture * +static struct pipe_resource * create_texture(struct pipe_context *pipe, enum pipe_format format, VGint width, VGint height) { - struct pipe_texture templ; + struct pipe_resource templ; memset(&templ, 0, sizeof(templ)); @@ -62,21 +62,21 @@ create_texture(struct pipe_context *pipe, enum pipe_format format, templ.last_level = 0; if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { - templ.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + templ.bind = PIPE_BIND_DEPTH_STENCIL; } else { - templ.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_RENDER_TARGET | - PIPE_TEXTURE_USAGE_SAMPLER); + templ.bind = (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_SAMPLER_VIEW); } - return pipe->screen->texture_create(pipe->screen, &templ); + return pipe->screen->resource_create(pipe->screen, &templ); } static struct pipe_sampler_view * create_tex_and_view(struct pipe_context *pipe, enum pipe_format format, VGint width, VGint height) { - struct pipe_texture *texture; + struct pipe_resource *texture; struct pipe_sampler_view view_templ; struct pipe_sampler_view *view; @@ -88,7 +88,7 @@ create_tex_and_view(struct pipe_context *pipe, enum pipe_format format, u_sampler_view_default_template(&view_templ, texture, texture->format); view = pipe->create_sampler_view(pipe, texture, &view_templ); /* want the texture to go away if the view is freed */ - pipe_texture_reference(&texture, NULL); + pipe_resource_reference(&texture, NULL); return view; } @@ -129,13 +129,14 @@ st_renderbuffer_alloc_storage(struct vg_context * ctx, /* Free the old surface and texture */ pipe_surface_reference(&strb->surface, NULL); - pipe_texture_reference(&strb->texture, NULL); + pipe_resource_reference(&strb->texture, NULL); /* Probably need dedicated flags for surface usage too: */ - surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); + surface_usage = (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_BLIT_SOURCE | + PIPE_BIND_BLIT_DESTINATION); strb->texture = create_texture(pipe, strb->format, width, height); @@ -255,12 +256,13 @@ static void setup_new_alpha_mask(struct vg_context *ctx, pipe->screen, stfb->alpha_mask_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_BLIT_DESTINATION); struct pipe_surface *old_surface = pipe->screen->get_tex_surface( pipe->screen, old_sampler_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ); + PIPE_BIND_BLIT_SOURCE); if (pipe->surface_copy) { pipe->surface_copy(pipe, surface, @@ -360,11 +362,11 @@ void st_set_framebuffer_surface(struct st_framebuffer *stfb, /* unreference existing surfaces */ pipe_surface_reference( &rb->surface, NULL ); - pipe_texture_reference( &rb->texture, NULL ); + pipe_resource_reference( &rb->texture, NULL ); /* reference new ones */ pipe_surface_reference( &rb->surface, surf ); - pipe_texture_reference( &rb->texture, surf->texture ); + pipe_resource_reference( &rb->texture, surf->texture ); rb->width = surf->width; rb->height = surf->height; @@ -379,7 +381,7 @@ int st_get_framebuffer_surface(struct st_framebuffer *stfb, } int st_get_framebuffer_texture(struct st_framebuffer *stfb, - uint surfIndex, struct pipe_texture **tex) + uint surfIndex, struct pipe_resource **tex) { struct st_renderbuffer *rb = stfb->strb; *tex = rb->texture; diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h index 165a6b7a332..c16d55fc349 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.h +++ b/src/gallium/state_trackers/vega/vg_tracker.h @@ -90,7 +90,7 @@ int st_get_framebuffer_surface(struct st_framebuffer *stfb, PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, - uint surfIndex, struct pipe_texture **tex); + uint surfIndex, struct pipe_resource **tex); PUBLIC void *st_framebuffer_private(struct st_framebuffer *stfb); |