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-rw-r--r--src/gallium/state_trackers/vega/api_filters.c9
-rw-r--r--src/gallium/state_trackers/vega/arc.c6
-rw-r--r--src/gallium/state_trackers/vega/asm_filters.h8
-rw-r--r--src/gallium/state_trackers/vega/asm_util.h16
-rw-r--r--src/gallium/state_trackers/vega/bezier.c7
-rw-r--r--src/gallium/state_trackers/vega/image.c17
-rw-r--r--src/gallium/state_trackers/vega/mask.c13
-rw-r--r--src/gallium/state_trackers/vega/paint.c11
-rw-r--r--src/gallium/state_trackers/vega/renderer.c47
-rw-r--r--src/gallium/state_trackers/vega/shaders_cache.c4
-rw-r--r--src/gallium/state_trackers/vega/vg_context.c4
-rw-r--r--src/gallium/state_trackers/vega/vg_tracker.c8
12 files changed, 76 insertions, 74 deletions
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 862cbb03c43..eb135c1ff4f 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -68,10 +68,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = color_data_len;
- templ.height[0] = 1;
- templ.depth[0] = 1;
- pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
+ templ.width0 = color_data_len;
+ templ.height0 = 1;
+ templ.depth0 = 1;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
@@ -81,7 +80,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
screen->get_tex_transfer(screen, tex,
0, 0, 0,
PIPE_TRANSFER_READ_WRITE ,
- 0, 0, tex->width[0], tex->height[0]);
+ 0, 0, tex->width0, tex->height0);
void *map = screen->transfer_map(screen, transfer);
memcpy(map, color_data, sizeof(VGint)*color_data_len);
screen->transfer_unmap(screen, transfer);
diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c
index e74c7f03345..8b04d21ea76 100644
--- a/src/gallium/state_trackers/vega/arc.c
+++ b/src/gallium/state_trackers/vega/arc.c
@@ -528,6 +528,7 @@ static INLINE int num_beziers_needed(struct arc *arc)
double threshold = 0.05;
VGboolean found = VG_FALSE;
int n = 1;
+ int i;
double min_eta, max_eta;
min_eta = MIN2(arc->eta1, arc->eta2);
@@ -538,7 +539,7 @@ static INLINE int num_beziers_needed(struct arc *arc)
if (d_eta <= 0.5 * M_PI) {
double eta_b = min_eta;
found = VG_TRUE;
- for (int i = 0; found && (i < n); ++i) {
+ for (i = 0; found && (i < n); ++i) {
double etaA = eta_b;
eta_b += d_eta;
found = (estimate_error(arc, etaA, eta_b) <= threshold);
@@ -554,6 +555,7 @@ static void arc_to_beziers(struct arc *arc,
struct arc_cb cb,
struct matrix *matrix)
{
+ int i;
int n = 1;
double d_eta, eta_b, cos_eta_b,
sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b,
@@ -607,7 +609,7 @@ static void arc_to_beziers(struct arc *arc,
t = tan(0.5 * d_eta);
alpha = sin(d_eta) * (sqrt(4 + 3 * t * t) - 1) / 3;
- for (int i = 0; i < n; ++i) {
+ for (i = 0; i < n; ++i) {
struct bezier bezier;
double xA = x_b;
double yA = y_b;
diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h
index 9a49f2e12d0..60bed197e28 100644
--- a/src/gallium/state_trackers/vega/asm_filters.h
+++ b/src/gallium/state_trackers/vega/asm_filters.h
@@ -28,7 +28,7 @@
#define ASM_FILTERS_H
static const char color_matrix_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL CONST[0..4], CONSTANT\n"
@@ -51,7 +51,7 @@ static const char color_matrix_asm[] =
"END\n";
static const char convolution_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..4], CONSTANT\n"
@@ -78,7 +78,7 @@ static const char convolution_asm[] =
static const char lookup_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..2], CONSTANT\n"
@@ -103,7 +103,7 @@ static const char lookup_asm[] =
static const char lookup_single_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..2], CONSTANT\n"
diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h
index 218e1d166db..903bfc88a4d 100644
--- a/src/gallium/state_trackers/vega/asm_util.h
+++ b/src/gallium/state_trackers/vega/asm_util.h
@@ -29,7 +29,7 @@
static const char pass_through_depth_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], POSITION, LINEAR\n"
"DCL OUT[0].z, POSITION, CONSTANT\n"
"0: MOV OUT[0].z, IN[0].zzzz\n"
@@ -39,7 +39,7 @@ static const char pass_through_depth_asm[] =
/* μnew = μmask */
static const char set_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL SAMP[0], CONSTANT\n"
"DCL OUT[0], COLOR, CONSTANT\n"
@@ -48,7 +48,7 @@ static const char set_mask_asm[] =
/* μnew = 1 – (1 – μmask)*(1 – μprev) */
static const char union_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL IN[1], POSITION, LINEAR\n"
"DCL CONST[0], CONSTANT\n"
@@ -65,7 +65,7 @@ static const char union_mask_asm[] =
/* μnew = μmask *μprev */
static const char intersect_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL IN[1], POSITION, LINEAR\n"
"DCL CONST[0], CONSTANT\n"
@@ -79,7 +79,7 @@ static const char intersect_mask_asm[] =
/* μnew = μprev*(1 – μmask) */
static const char subtract_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL IN[1], POSITION, LINEAR\n"
"DCL CONST[0], CONSTANT\n"
@@ -94,7 +94,7 @@ static const char subtract_mask_asm[] =
static const char vs_plain_asm[] =
- "VERT1.1\n"
+ "VERT\n"
"DCL IN[0]\n"
"DCL OUT[0], POSITION\n"
"DCL TEMP[0]\n"
@@ -105,7 +105,7 @@ static const char vs_plain_asm[] =
"3: END\n";
static const char vs_clear_asm[] =
- "VERT1.1\n"
+ "VERT\n"
"DCL IN[0]\n"
"DCL IN[1]\n"
"DCL OUT[0], POSITION\n"
@@ -120,7 +120,7 @@ static const char vs_clear_asm[] =
static const char vs_texture_asm[] =
- "VERT1.1\n"
+ "VERT\n"
"DCL IN[0]\n"
"DCL IN[1]\n"
"DCL OUT[0], POSITION\n"
diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c
index 39a7ade0161..0d5504004cc 100644
--- a/src/gallium/state_trackers/vega/bezier.c
+++ b/src/gallium/state_trackers/vega/bezier.c
@@ -255,7 +255,9 @@ static enum shift_result good_offset(const struct bezier *b1,
const float max_dist_line = threshold*offset*offset;
const float max_dist_normal = threshold*offset;
const float spacing = 0.25;
- for (float i = spacing; i < 0.99; i += spacing) {
+ float i;
+
+ for (i = spacing; i < 0.99; i += spacing) {
float p1[2],p2[2], d, l;
float normal[2];
bezier_point_at(b1, i, p1);
@@ -330,6 +332,7 @@ static enum shift_result shift(const struct bezier *orig,
struct bezier *shifted,
float offset, float threshold)
{
+ int i;
int map[4];
VGboolean p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2);
VGboolean p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3);
@@ -404,7 +407,7 @@ static enum shift_result shift(const struct bezier *orig,
points_shifted[0][0] = points[0][0] + offset * prev_normal[0];
points_shifted[0][1] = points[0][1] + offset * prev_normal[1];
- for (int i = 1; i < np - 1; ++i) {
+ for (i = 1; i < np - 1; ++i) {
float normal_sum[2], r;
float next_normal[2];
compute_pt_normal(points[i], points[i + 1], next_normal);
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 9a722980d52..172311851e9 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -93,8 +93,8 @@ static void vg_copy_texture(struct vg_context *ctx,
dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width[0];
- dst_bounds[3] = dst->height[0];
+ dst_bounds[2] = dst->width0;
+ dst_bounds[3] = dst->height0;
src_loc[0] = sx;
src_loc[1] = sy;
@@ -102,8 +102,8 @@ static void vg_copy_texture(struct vg_context *ctx,
src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->width[0];
- src_bounds[3] = src->height[0];
+ src_bounds[2] = src->width0;
+ src_bounds[3] = src->height0;
vg_bound_rect(src_loc, src_bounds, src_shift);
vg_bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -270,11 +270,10 @@ struct vg_image * image_create(VGImageFormat format,
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
pt.format = pformat;
- pf_get_block(pformat, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
newtex = screen->texture_create(screen, &pt);
@@ -414,7 +413,7 @@ void image_sub_data(struct vg_image *image,
{ /* upload color_data */
struct pipe_transfer *transfer = screen->get_tex_transfer(
screen, texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]);
+ PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
src += (dataStride * yoffset);
for (i = 0; i < height; i++) {
_vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp);
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index 24650a37d50..868c28239a3 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -426,7 +426,7 @@ static void mask_using_texture(struct pipe_texture *texture,
if (!surface)
return;
if (!intersect_rectangles(surface->width, surface->height,
- texture->width[0], texture->height[0],
+ texture->width0, texture->height0,
x, y, width, height,
offsets, loc))
return;
@@ -491,11 +491,10 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
pt.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
pt.compressed = 0;
@@ -607,8 +606,8 @@ void mask_render_to(struct path *path,
struct vg_mask_layer *temp_layer;
VGint width, height;
- width = fb_buffers->alpha_mask->width[0];
- height = fb_buffers->alpha_mask->width[0];
+ width = fb_buffers->alpha_mask->width0;
+ height = fb_buffers->alpha_mask->width0;
temp_layer = mask_layer_create(width, height);
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index 04a6ba9cdcd..785c9829432 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -151,10 +151,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = 1024;
- templ.height[0] = 1;
- templ.depth[0] = 1;
- pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
+ templ.width0 = 1024;
+ templ.height0 = 1;
+ templ.depth0 = 1;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
@@ -328,8 +327,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
map[4] = 0.f;
map[5] = 1.f;
- map[6] = paint->pattern.texture->width[0];
- map[7] = paint->pattern.texture->height[0];
+ map[6] = paint->pattern.texture->width0;
+ map[7] = paint->pattern.texture->height0;
{
struct matrix mat;
memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index 396c88aa3d2..c85dae0282e 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -230,13 +230,13 @@ void renderer_draw_texture(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
@@ -276,10 +276,10 @@ void renderer_copy_texture(struct renderer *ctx,
struct pipe_framebuffer_state fb;
float s0, t0, s1, t1;
- assert(src->width[0] != 0);
- assert(src->height[0] != 0);
- assert(dst->width[0] != 0);
- assert(dst->height[0] != 0);
+ assert(src->width0 != 0);
+ assert(src->height0 != 0);
+ assert(dst->width0 != 0);
+ assert(dst->height0 != 0);
#if 0
debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
@@ -287,10 +287,10 @@ void renderer_copy_texture(struct renderer *ctx,
#endif
#if 1
- s0 = sx1 / src->width[0];
- s1 = sx2 / src->width[0];
- t0 = sy1 / src->height[0];
- t1 = sy2 / src->height[0];
+ s0 = sx1 / src->width0;
+ s1 = sx2 / src->width0;
+ t0 = sy1 / src->height0;
+ t1 = sy2 / src->height0;
#else
s0 = 0;
s1 = 1;
@@ -445,10 +445,9 @@ void renderer_copy_surface(struct renderer *ctx,
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = src->format;
texTemp.last_level = 0;
- texTemp.width[0] = srcW;
- texTemp.height[0] = srcH;
- texTemp.depth[0] = 1;
- pf_get_block(src->format, &texTemp.block);
+ texTemp.width0 = srcW;
+ texTemp.height0 = srcH;
+ texTemp.depth0 = 1;
tex = screen->texture_create(screen, &texTemp);
if (!tex)
@@ -570,13 +569,13 @@ void renderer_texture_quad(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c
index fd0831fab1f..f620075d0bc 100644
--- a/src/gallium/state_trackers/vega/shaders_cache.c
+++ b/src/gallium/state_trackers/vega/shaders_cache.c
@@ -97,7 +97,7 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t
/*
static const char max_shader_preamble[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], POSITION, LINEAR\n"
"DCL IN[1], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
@@ -168,7 +168,7 @@ create_preamble(char *txt,
--end_temp;
--end_sampler;
- sprintf(txt, "FRAG1.1\n");
+ sprintf(txt, "FRAG\n");
if (declare_input) {
sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n");
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index e0ff02f3a99..00d23f5c227 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -231,6 +231,8 @@ static void update_clip_state(struct vg_context *ctx)
if (state->scissoring) {
struct pipe_blend_state *blend = &ctx->state.g3d.blend;
struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ int i;
+
dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/
dsa->depth.func = PIPE_FUNC_ALWAYS;
dsa->depth.enabled = 1;
@@ -254,7 +256,7 @@ static void update_clip_state(struct vg_context *ctx)
cso_set_blend(ctx->cso_context, blend);
/* enable scissoring */
- for (int i = 0; i < state->scissor_rects_num; ++i) {
+ for (i = 0; i < state->scissor_rects_num; ++i) {
const float x = state->scissor_rects[i * 4 + 0].f;
const float y = state->scissor_rects[i * 4 + 1].f;
const float width = state->scissor_rects[i * 4 + 2].f;
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
index c4da01e52cc..5a286b14491 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.c
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -33,6 +33,7 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_rect.h"
static struct pipe_texture *
create_texture(struct pipe_context *pipe, enum pipe_format format,
@@ -50,10 +51,9 @@ create_texture(struct pipe_context *pipe, enum pipe_format format,
}
templ.target = PIPE_TEXTURE_2D;
- pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) {