diff options
Diffstat (limited to 'src/gallium/state_trackers/vega/renderer.c')
-rw-r--r-- | src/gallium/state_trackers/vega/renderer.c | 36 |
1 files changed, 14 insertions, 22 deletions
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index e6aea482a76..fe0f166e885 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -308,7 +308,7 @@ void renderer_copy_texture(struct renderer *ctx, #endif assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D, - PIPE_BIND_RENDER_TARGET, 0)); + 0, PIPE_BIND_RENDER_TARGET, 0)); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -415,7 +415,7 @@ void renderer_copy_surface(struct renderer *ctx, struct pipe_sampler_view view_templ; struct pipe_sampler_view *view; struct pipe_resource texTemp, *tex; - struct pipe_surface *texSurf; + struct pipe_subresource subsrc, subdst; struct pipe_framebuffer_state fb; struct st_framebuffer *stfb = ctx->owner->draw_buffer; const int srcW = abs(srcX1 - srcX0); @@ -441,11 +441,11 @@ void renderer_copy_surface(struct renderer *ctx, } assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, - PIPE_BIND_SAMPLER_VIEW, 0)); + 0, PIPE_BIND_SAMPLER_VIEW, 0)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_BIND_SAMPLER_VIEW, 0)); + 0, PIPE_BIND_SAMPLER_VIEW, 0)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_BIND_RENDER_TARGET, 0)); + 0, PIPE_BIND_RENDER_TARGET, 0)); /* * XXX for now we're always creating a temporary texture. @@ -460,6 +460,7 @@ void renderer_copy_surface(struct renderer *ctx, texTemp.width0 = srcW; texTemp.height0 = srcH; texTemp.depth0 = 1; + texTemp.bind = PIPE_BIND_SAMPLER_VIEW; tex = screen->resource_create(screen, &texTemp); if (!tex) @@ -471,24 +472,15 @@ void renderer_copy_surface(struct renderer *ctx, if (!view) return; - texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, - PIPE_BIND_RENDER_TARGET); - - /* load temp texture */ - if (pipe->surface_copy) { - pipe->surface_copy(pipe, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ - } else { - util_surface_copy(pipe, FALSE, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ - } + subdst.face = 0; + subdst.level = 0; + subsrc.face = src->face; + subsrc.level = src->level; - /* free the surface, update the texture if necessary.*/ - screen->tex_surface_destroy(texSurf); + pipe->resource_copy_region(pipe, + tex, subdst, 0, 0, 0, /* dest */ + src->texture, subsrc, srcLeft, srcTop, src->zslice, /* src */ + srcW, srcH); /* size */ /* save state (restored below) */ cso_save_blend(ctx->cso); |