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-rw-r--r--src/gallium/state_trackers/vega/paint.h118
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diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h
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+++ b/src/gallium/state_trackers/vega/paint.h
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+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PAINT_H
+#define PAINT_H
+
+#include "vg_context.h"
+
+#include "VG/openvg.h"
+#include "pipe/p_state.h"
+
+struct vg_paint;
+struct vg_image;
+struct pipe_sampler_state;
+struct pipe_texture;
+
+struct vg_paint *paint_create(struct vg_context *ctx);
+void paint_destroy(struct vg_paint *paint);
+
+void paint_set_color(struct vg_paint *paint,
+ const VGfloat *color);
+void paint_get_color(struct vg_paint *paint,
+ VGfloat *color);
+
+void paint_set_coloriv(struct vg_paint *paint,
+ const VGint *color);
+void paint_get_coloriv(struct vg_paint *paint,
+ VGint *color);
+
+void paint_set_colori(struct vg_paint *paint,
+ VGuint rgba);
+
+VGuint paint_colori(struct vg_paint *paint);
+
+void paint_set_type(struct vg_paint *paint, VGPaintType type);
+VGPaintType paint_type(struct vg_paint *paint);
+void paint_resolve_type(struct vg_paint *paint);
+
+void paint_set_linear_gradient(struct vg_paint *paint,
+ const VGfloat *coords);
+void paint_linear_gradient(struct vg_paint *paint,
+ VGfloat *coords);
+void paint_set_linear_gradienti(struct vg_paint *paint,
+ const VGint *coords);
+void paint_linear_gradienti(struct vg_paint *paint,
+ VGint *coords);
+
+
+void paint_set_radial_gradient(struct vg_paint *paint,
+ const VGfloat *values);
+void paint_radial_gradient(struct vg_paint *paint,
+ VGfloat *coords);
+void paint_set_radial_gradienti(struct vg_paint *paint,
+ const VGint *values);
+void paint_radial_gradienti(struct vg_paint *paint,
+ VGint *coords);
+
+
+void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops,
+ int num);
+void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops,
+ int num);
+
+void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops,
+ int num);
+void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops,
+ int num);
+
+int paint_num_ramp_stops(struct vg_paint *paint);
+
+void paint_set_spread_mode(struct vg_paint *paint,
+ VGint mode);
+VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint);
+
+
+void paint_set_pattern(struct vg_paint *paint,
+ struct vg_image *img);
+void paint_set_pattern_tiling(struct vg_paint *paint,
+ VGTilingMode mode);
+VGTilingMode paint_pattern_tiling(struct vg_paint *paint);
+
+void paint_set_color_ramp_premultiplied(struct vg_paint *paint,
+ VGboolean set);
+VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint);
+
+
+VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures);
+
+VGint paint_constant_buffer_size(struct vg_paint *paint);
+void paint_fill_constant_buffer(struct vg_paint *paint,
+ void *buffer);
+
+
+#endif