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path: root/src/gallium/state_trackers/vega/paint.c
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Diffstat (limited to 'src/gallium/state_trackers/vega/paint.c')
-rw-r--r--src/gallium/state_trackers/vega/paint.c85
1 files changed, 52 insertions, 33 deletions
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index caf0c14b745..05540e82752 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -37,6 +37,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_sampler.h"
#include "cso_cache/cso_context.h"
@@ -61,7 +62,7 @@ struct vg_paint {
VGfloat vals[5];
VGint valsi[5];
} radial;
- struct pipe_texture *texture;
+ struct pipe_sampler_view *sampler_view;
struct pipe_sampler_state sampler;
VGfloat *ramp_stops;
@@ -72,13 +73,13 @@ struct vg_paint {
} gradient;
struct {
- struct pipe_texture *texture;
+ struct pipe_sampler_view *sampler_view;
VGTilingMode tiling_mode;
struct pipe_sampler_state sampler;
} pattern;
/* XXX next 3 all unneded? */
- struct pipe_buffer *cbuf;
+ struct pipe_resource *cbuf;
struct pipe_shader_state fs_state;
void *fs;
};
@@ -142,12 +143,12 @@ static INLINE void create_gradient_data(const VGfloat *ramp_stops,
data[size-1] = last_color;
}
-static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
+static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p)
{
struct pipe_context *pipe = p->base.ctx->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_texture *tex = 0;
- struct pipe_texture templ;
+ struct pipe_resource *tex = 0;
+ struct pipe_resource templ;
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_1D;
@@ -156,23 +157,43 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
templ.width0 = 1024;
templ.height0 = 1;
templ.depth0 = 1;
- templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+ templ.bind = PIPE_BIND_SAMPLER_VIEW;
- tex = screen->texture_create(screen, &templ);
+ tex = screen->resource_create(screen, &templ);
{ /* upload color_data */
struct pipe_transfer *transfer =
- st_no_flush_get_tex_transfer(p->base.ctx, tex, 0, 0, 0,
+ st_no_flush_get_transfer(p->base.ctx, tex, 0, 0, 0,
PIPE_TRANSFER_WRITE, 0, 0, 1024, 1);
- void *map = screen->transfer_map(screen, transfer);
+ void *map = pipe->transfer_map(pipe, transfer);
memcpy(map, p->gradient.color_data, sizeof(VGint)*1024);
- screen->transfer_unmap(screen, transfer);
- screen->tex_transfer_destroy(transfer);
+ pipe->transfer_unmap(pipe, transfer);
+ pipe->transfer_destroy(pipe, transfer);
}
return tex;
}
+static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p)
+{
+ struct pipe_context *pipe = p->base.ctx->pipe;
+ struct pipe_resource *texture;
+ struct pipe_sampler_view view_templ;
+ struct pipe_sampler_view *view;
+
+ texture = create_gradient_texture(p);
+
+ if (!texture)
+ return NULL;
+
+ u_sampler_view_default_template(&view_templ, texture, texture->format);
+ view = pipe->create_sampler_view(pipe, texture, &view_templ);
+ /* want the texture to go away if the view is freed */
+ pipe_resource_reference(&texture, NULL);
+
+ return view;
+}
+
struct vg_paint * paint_create(struct vg_context *ctx)
{
struct vg_paint *paint = CALLOC_STRUCT(vg_paint);
@@ -207,8 +228,9 @@ struct vg_paint * paint_create(struct vg_context *ctx)
void paint_destroy(struct vg_paint *paint)
{
struct vg_context *ctx = paint->base.ctx;
- if (paint->pattern.texture)
- pipe_texture_reference(&paint->pattern.texture, NULL);
+ pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL);
+ if (paint->pattern.sampler_view)
+ pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL);
if (ctx)
vg_context_remove_object(ctx, VG_OBJECT_PAINT, paint);
@@ -329,8 +351,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
map[4] = 0.f;
map[5] = 1.f;
- map[6] = paint->pattern.texture->width0;
- map[7] = paint->pattern.texture->height0;
+ map[6] = paint->pattern.sampler_view->texture->width0;
+ map[7] = paint->pattern.sampler_view->texture->height0;
{
struct matrix mat;
memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
@@ -394,12 +416,12 @@ void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops,
create_gradient_data(stops, num / 5, paint->gradient.color_data,
1024);
- if (paint->gradient.texture) {
- pipe_texture_reference(&paint->gradient.texture, NULL);
- paint->gradient.texture = 0;
+ if (paint->gradient.sampler_view) {
+ pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL);
+ paint->gradient.sampler_view = NULL;
}
- paint->gradient.texture = create_gradient_texture(paint);
+ paint->gradient.sampler_view = create_gradient_sampler_view(paint);
}
void paint_set_colori(struct vg_paint *p,
@@ -459,12 +481,12 @@ void paint_set_radial_gradient(struct vg_paint *paint,
void paint_set_pattern(struct vg_paint *paint,
struct vg_image *img)
{
- if (paint->pattern.texture)
- pipe_texture_reference(&paint->pattern.texture, NULL);
+ if (paint->pattern.sampler_view)
+ pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL);
- paint->pattern.texture = 0;
- pipe_texture_reference(&paint->pattern.texture,
- img->texture);
+ paint->pattern.sampler_view = NULL;
+ pipe_sampler_view_reference(&paint->pattern.sampler_view,
+ img->sampler_view);
}
void paint_set_pattern_tiling(struct vg_paint *paint,
@@ -611,18 +633,18 @@ VGTilingMode paint_pattern_tiling(struct vg_paint *paint)
}
VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers,
- struct pipe_texture **textures)
+ struct pipe_sampler_view **sampler_views)
{
struct vg_context *ctx = vg_current_context();
switch(paint->type) {
case VG_PAINT_TYPE_LINEAR_GRADIENT:
case VG_PAINT_TYPE_RADIAL_GRADIENT: {
- if (paint->gradient.texture) {
+ if (paint->gradient.sampler_view) {
paint->gradient.sampler.min_img_filter = image_sampler_filter(ctx);
paint->gradient.sampler.mag_img_filter = image_sampler_filter(ctx);
samplers[0] = &paint->gradient.sampler;
- textures[0] = paint->gradient.texture;
+ sampler_views[0] = paint->gradient.sampler_view;
return 1;
}
}
@@ -634,14 +656,11 @@ VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **sa
paint->pattern.sampler.min_img_filter = image_sampler_filter(ctx);
paint->pattern.sampler.mag_img_filter = image_sampler_filter(ctx);
samplers[0] = &paint->pattern.sampler;
- textures[0] = paint->pattern.texture;
+ sampler_views[0] = paint->pattern.sampler_view;
return 1;
}
break;
default:
- samplers[0] = &paint->pattern.sampler; /* dummy */
- textures[0] = 0;
- return 0;
break;
}
return 0;
@@ -650,7 +669,7 @@ VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **sa
void paint_resolve_type(struct vg_paint *paint)
{
if (paint->type == VG_PAINT_TYPE_PATTERN &&
- !paint->pattern.texture) {
+ !paint->pattern.sampler_view) {
paint->type = VG_PAINT_TYPE_COLOR;
}
}