diff options
Diffstat (limited to 'src/gallium/state_trackers/vega/mask.c')
-rw-r--r-- | src/gallium/state_trackers/vega/mask.c | 66 |
1 files changed, 38 insertions, 28 deletions
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 839dc19a3b8..316ea7a9c95 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -45,7 +45,7 @@ struct vg_mask_layer { VGint width; VGint height; - struct pipe_texture *texture; + struct pipe_sampler_view *sampler_view; }; static INLINE struct pipe_surface * @@ -54,7 +54,7 @@ alpha_mask_surface(struct vg_context *ctx, int usage) struct pipe_screen *screen = ctx->pipe->screen; struct st_framebuffer *stfb = ctx->draw_buffer; return screen->get_tex_surface(screen, - stfb->alpha_mask, + stfb->alpha_mask_view->texture, 0, 0, 0, usage); } @@ -284,35 +284,33 @@ static void setup_mask_operation(VGMaskOperation operation) cso_set_fragment_shader_handle(ctx->cso_context, shader); } -static void setup_mask_samplers(struct pipe_texture *umask) +static void setup_mask_samplers(struct pipe_sampler_view *umask) { struct vg_context *ctx = vg_current_context(); struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; struct st_framebuffer *fb_buffers = ctx->draw_buffer; - struct pipe_texture *uprev = NULL; + struct pipe_sampler_view *uprev = NULL; struct pipe_sampler_state sampler; - uprev = fb_buffers->blend_texture; + uprev = fb_buffers->blend_texture_view; sampler = ctx->mask.sampler; sampler.normalized_coords = 1; samplers[0] = NULL; samplers[1] = NULL; - samplers[2] = NULL; - textures[0] = NULL; - textures[1] = NULL; - textures[2] = NULL; + sampler_views[0] = NULL; + sampler_views[1] = NULL; samplers[0] = &sampler; samplers[1] = &ctx->mask.sampler; - textures[0] = umask; - textures[1] = uprev; + sampler_views[0] = umask; + sampler_views[1] = uprev; cso_set_samplers(ctx->cso_context, 2, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(ctx->cso_context, 2, textures); + cso_set_fragment_sampler_views(ctx->cso_context, 2, sampler_views); } @@ -411,12 +409,13 @@ static void surface_fill(struct pipe_surface *surf, } -static void mask_using_texture(struct pipe_texture *texture, +static void mask_using_texture(struct pipe_sampler_view *sampler_view, VGMaskOperation operation, VGint x, VGint y, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); + struct pipe_texture *texture = sampler_view->texture; struct pipe_surface *surface = alpha_mask_surface(ctx, PIPE_BUFFER_USAGE_GPU_WRITE); VGint offsets[4], loc[4]; @@ -439,13 +438,13 @@ static void mask_using_texture(struct pipe_texture *texture, vg_prepare_blend_surface_from_mask(ctx); cso_save_samplers(ctx->cso_context); - cso_save_sampler_textures(ctx->cso_context); + cso_save_fragment_sampler_views(ctx->cso_context); cso_save_framebuffer(ctx->cso_context); cso_save_blend(ctx->cso_context); cso_save_fragment_shader(ctx->cso_context); cso_save_viewport(ctx->cso_context); - setup_mask_samplers(texture); + setup_mask_samplers(sampler_view); setup_mask_blend(); setup_mask_operation(operation); setup_mask_framebuffer(surface, surface->width, surface->height); @@ -463,7 +462,7 @@ static void mask_using_texture(struct pipe_texture *texture, cso_restore_framebuffer(ctx->cso_context); cso_restore_fragment_shader(ctx->cso_context); cso_restore_samplers(ctx->cso_context); - cso_restore_sampler_textures(ctx->cso_context); + cso_restore_fragment_sampler_views(ctx->cso_context); cso_restore_viewport(ctx->cso_context); pipe_surface_reference(&surface, NULL); @@ -484,7 +483,11 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) { struct pipe_texture pt; + struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = ctx->pipe->screen; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view = NULL; + struct pipe_texture *texture; memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; @@ -496,7 +499,14 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; pt.compressed = 0; - mask->texture = screen->texture_create(screen, &pt); + texture = screen->texture_create(screen, &pt); + + if (texture) { + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + } + pipe_texture_reference(&texture, NULL); + mask->sampler_view = view; } vg_context_add_object(ctx, VG_OBJECT_MASK, mask); @@ -525,7 +535,7 @@ void mask_layer_fill(struct vg_mask_layer *layer, alpha_color[3] = value; surface = ctx->pipe->screen->get_tex_surface( - ctx->pipe->screen, layer->texture, + ctx->pipe->screen, layer->sampler_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); @@ -545,10 +555,10 @@ void mask_copy(struct vg_mask_layer *layer, struct st_framebuffer *fb_buffers = ctx->draw_buffer; renderer_copy_texture(ctx->renderer, - layer->texture, + layer->sampler_view, sx, sy, sx + width, sy + height, - fb_buffers->alpha_mask, + fb_buffers->alpha_mask_view->texture, dx, dy, dx + width, dy + height); } @@ -562,7 +572,7 @@ static void mask_layer_render_to(struct vg_mask_layer *layer, struct pipe_screen *screen = ctx->pipe->screen; struct pipe_surface *surface; - surface = screen->get_tex_surface(screen, layer->texture, 0, 0, 0, + surface = screen->get_tex_surface(screen, layer->sampler_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); cso_save_framebuffer(ctx->cso_context); @@ -604,8 +614,8 @@ void mask_render_to(struct path *path, struct vg_mask_layer *temp_layer; VGint width, height; - width = fb_buffers->alpha_mask->width0; - height = fb_buffers->alpha_mask->width0; + width = fb_buffers->alpha_mask_view->texture->width0; + height = fb_buffers->alpha_mask_view->texture->width0; temp_layer = mask_layer_create(width, height); @@ -622,7 +632,7 @@ void mask_using_layer(struct vg_mask_layer *layer, VGint x, VGint y, VGint width, VGint height) { - mask_using_texture(layer->texture, operation, + mask_using_texture(layer->sampler_view, operation, x, y, width, height); } @@ -644,7 +654,7 @@ void mask_using_image(struct vg_image *image, VGint x, VGint y, VGint width, VGint height) { - mask_using_texture(image->texture, operation, + mask_using_texture(image->sampler_view, operation, x, y, width, height); } @@ -672,7 +682,7 @@ void mask_fill(VGint x, VGint y, VGint width, VGint height, } VGint mask_bind_samplers(struct pipe_sampler_state **samplers, - struct pipe_texture **textures) + struct pipe_sampler_view **sampler_views) { struct vg_context *ctx = vg_current_context(); @@ -680,7 +690,7 @@ VGint mask_bind_samplers(struct pipe_sampler_state **samplers, struct st_framebuffer *fb_buffers = ctx->draw_buffer; samplers[1] = &ctx->mask.sampler; - textures[1] = fb_buffers->alpha_mask; + sampler_views[1] = fb_buffers->alpha_mask_view; return 1; } else return 0; |