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-rw-r--r--src/gallium/state_trackers/vega/image.c160
1 files changed, 80 insertions, 80 deletions
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 28bbe420a21..318ea94bdfb 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -42,6 +42,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_sampler.h"
+#include "util/u_surface.h"
static enum pipe_format vg_format_to_pipe(VGImageFormat format)
{
@@ -77,33 +78,23 @@ static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc)
dst_loc[3] = src_loc[3];
}
-
-static void vg_copy_texture(struct vg_context *ctx,
- struct pipe_resource *dst, VGint dx, VGint dy,
- struct pipe_sampler_view *src, VGint sx, VGint sy,
- VGint width, VGint height)
+static void vg_get_copy_coords(VGfloat *src_loc,
+ VGfloat src_width, VGfloat src_height,
+ VGfloat *dst_loc,
+ VGfloat dst_width, VGfloat dst_height)
{
- VGfloat dst_loc[4], src_loc[4];
VGfloat dst_bounds[4], src_bounds[4];
VGfloat src_shift[4], dst_shift[4], shift[4];
- dst_loc[0] = dx;
- dst_loc[1] = dy;
- dst_loc[2] = width;
- dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width0;
- dst_bounds[3] = dst->height0;
+ dst_bounds[2] = dst_width;
+ dst_bounds[3] = dst_height;
- src_loc[0] = sx;
- src_loc[1] = sy;
- src_loc[2] = width;
- src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->texture->width0;
- src_bounds[3] = src->texture->height0;
+ src_bounds[2] = src_width;
+ src_bounds[3] = src_height;
vg_bound_rect(src_loc, src_bounds, src_shift);
vg_bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -121,22 +112,44 @@ static void vg_copy_texture(struct vg_context *ctx,
vg_shift_recty(dst_loc, dst_bounds, shift[1]);
vg_sync_size(src_loc, dst_loc);
+}
+
+static void vg_copy_texture(struct vg_context *ctx,
+ struct pipe_resource *dst, VGint dx, VGint dy,
+ struct pipe_sampler_view *src, VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ VGfloat dst_loc[4], src_loc[4];
+
+ dst_loc[0] = dx;
+ dst_loc[1] = dy;
+ dst_loc[2] = width;
+ dst_loc[3] = height;
+
+ src_loc[0] = sx;
+ src_loc[1] = sy;
+ src_loc[2] = width;
+ src_loc[3] = height;
+
+ vg_get_copy_coords(src_loc, src->texture->width0, src->texture->height0,
+ dst_loc, dst->width0, dst->height0);
if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
dst_loc[2] >= 0 && dst_loc[3] >= 0) {
- renderer_copy_texture(ctx->renderer,
- src,
- src_loc[0],
- src_loc[1] + src_loc[3],
- src_loc[0] + src_loc[2],
- src_loc[1],
- dst,
- dst_loc[0],
- dst_loc[1] + dst_loc[3],
- dst_loc[0] + dst_loc[2],
- dst_loc[1]);
- }
+ struct pipe_surface *surf, surf_tmpl;
+
+ /* get the destination surface */
+ u_surface_default_template(&surf_tmpl, dst, PIPE_BIND_RENDER_TARGET);
+ surf = ctx->pipe->create_surface(ctx->pipe, dst, &surf_tmpl);
+ if (surf && renderer_copy_begin(ctx->renderer, surf, VG_TRUE, src)) {
+ renderer_copy(ctx->renderer,
+ dst_loc[0], dst_loc[1], dst_loc[2], dst_loc[3],
+ src_loc[0], src_loc[1], src_loc[2], src_loc[3]);
+ renderer_copy_end(ctx->renderer);
+ }
+ pipe_surface_reference(&surf, NULL);
+ }
}
void vg_copy_surface(struct vg_context *ctx,
@@ -145,43 +158,19 @@ void vg_copy_surface(struct vg_context *ctx,
VGint width, VGint height)
{
VGfloat dst_loc[4], src_loc[4];
- VGfloat dst_bounds[4], src_bounds[4];
- VGfloat src_shift[4], dst_shift[4], shift[4];
dst_loc[0] = dx;
dst_loc[1] = dy;
dst_loc[2] = width;
dst_loc[3] = height;
- dst_bounds[0] = 0.f;
- dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width;
- dst_bounds[3] = dst->height;
src_loc[0] = sx;
src_loc[1] = sy;
src_loc[2] = width;
src_loc[3] = height;
- src_bounds[0] = 0.f;
- src_bounds[1] = 0.f;
- src_bounds[2] = src->width;
- src_bounds[3] = src->height;
-
- vg_bound_rect(src_loc, src_bounds, src_shift);
- vg_bound_rect(dst_loc, dst_bounds, dst_shift);
- shift[0] = src_shift[0] - dst_shift[0];
- shift[1] = src_shift[1] - dst_shift[1];
-
- if (shift[0] < 0)
- vg_shift_rectx(src_loc, src_bounds, -shift[0]);
- else
- vg_shift_rectx(dst_loc, dst_bounds, shift[0]);
-
- if (shift[1] < 0)
- vg_shift_recty(src_loc, src_bounds, -shift[1]);
- else
- vg_shift_recty(dst_loc, dst_bounds, shift[1]);
- vg_sync_size(src_loc, dst_loc);
+ vg_get_copy_coords(src_loc, src->width, src->height,
+ dst_loc, dst->width, dst->height);
if (src_loc[2] > 0 && src_loc[3] > 0 &&
dst_loc[2] > 0 && dst_loc[3] > 0) {
@@ -277,6 +266,7 @@ struct vg_image * image_create(VGImageFormat format,
pt.width0 = width;
pt.height0 = height;
pt.depth0 = 1;
+ pt.array_size = 1;
pt.bind = PIPE_BIND_SAMPLER_VIEW;
newtex = screen->resource_create(screen, &pt);
@@ -284,6 +274,13 @@ struct vg_image * image_create(VGImageFormat format,
debug_assert(newtex);
u_sampler_view_default_template(&view_templ, newtex, newtex->format);
+ /* R, G, and B are treated as 1.0 for alpha-only formats in OpenVG */
+ if (newtex->format == PIPE_FORMAT_A8_UNORM) {
+ view_templ.swizzle_r = PIPE_SWIZZLE_ONE;
+ view_templ.swizzle_g = PIPE_SWIZZLE_ONE;
+ view_templ.swizzle_b = PIPE_SWIZZLE_ONE;
+ }
+
view = pipe->create_sampler_view(pipe, newtex, &view_templ);
/* want the texture to go away if the view is freed */
pipe_resource_reference(&newtex, NULL);
@@ -420,7 +417,7 @@ void image_sub_data(struct vg_image *image,
{ /* upload color_data */
struct pipe_transfer *transfer = pipe_get_transfer(
- pipe, texture, 0, 0, 0,
+ pipe, texture, 0, 0,
PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
src += (dataStride * yoffset);
for (i = 0; i < height; i++) {
@@ -451,11 +448,11 @@ void image_get_sub_data(struct vg_image * image,
{
struct pipe_transfer *transfer =
pipe_get_transfer(pipe,
- image->sampler_view->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0,
- image->x + image->width,
- image->y + image->height);
+ image->sampler_view->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0,
+ image->x + image->width,
+ image->y + image->height);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
#if 0
@@ -525,14 +522,20 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy,
src->sampler_view, src->x + sx, src->y + sy, width, height);
}
-void image_draw(struct vg_image *img)
+void image_draw(struct vg_image *img, struct matrix *matrix)
{
struct vg_context *ctx = vg_current_context();
+ struct matrix paint_matrix;
VGfloat x1, y1;
VGfloat x2, y2;
VGfloat x3, y3;
VGfloat x4, y4;
- struct matrix *matrix;
+
+ if (!vg_get_paint_matrix(ctx,
+ &ctx->state.vg.fill_paint_to_user_matrix,
+ matrix,
+ &paint_matrix))
+ return;
x1 = 0;
y1 = 0;
@@ -543,15 +546,10 @@ void image_draw(struct vg_image *img)
x4 = 0;
y4 = img->height;
- matrix = &ctx->state.vg.image_user_to_surface_matrix;
-
- matrix_map_point(matrix, x1, y1, &x1, &y1);
- matrix_map_point(matrix, x2, y2, &x2, &y2);
- matrix_map_point(matrix, x3, y3, &x3, &y3);
- matrix_map_point(matrix, x4, y4, &x4, &y4);
-
+ shader_set_surface_matrix(ctx->shader, matrix);
shader_set_drawing_image(ctx->shader, VG_TRUE);
shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
+ shader_set_paint_matrix(ctx->shader, &paint_matrix);
shader_set_image(ctx->shader, img);
shader_bind(ctx->shader);
@@ -566,20 +564,21 @@ void image_set_pixels(VGint dx, VGint dy,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surf;
+ struct pipe_surface *surf, surf_tmpl;
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
/* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0,
- 0 /* no bind flags as surf isn't actually used??? */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, image_texture(src),
+ 0 /* no bind flag - not a surface*/);
+ surf = pipe->create_surface(pipe, image_texture(src), &surf_tmpl);
vg_copy_surface(ctx, strb->surface, dx, dy,
surf, sx+src->x, sy+src->y, width, height);
- screen->tex_surface_destroy(surf);
+ pipe->surface_destroy(pipe, surf);
}
void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
@@ -588,8 +587,7 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surf;
+ struct pipe_surface *surf, surf_tmpl;
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
/* flip the y coordinates */
@@ -598,8 +596,10 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
/* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0,
- 0 /* no bind flags as surf isn't actually used??? */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, image_texture(dst),
+ PIPE_BIND_RENDER_TARGET);
+ surf = pipe->create_surface(pipe, image_texture(dst), &surf_tmpl);
vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy,
strb->surface, sx, sy, width, height);