diff options
Diffstat (limited to 'src/gallium/state_trackers/vega/image.c')
-rw-r--r-- | src/gallium/state_trackers/vega/image.c | 160 |
1 files changed, 80 insertions, 80 deletions
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 28bbe420a21..318ea94bdfb 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -42,6 +42,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_sampler.h" +#include "util/u_surface.h" static enum pipe_format vg_format_to_pipe(VGImageFormat format) { @@ -77,33 +78,23 @@ static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc) dst_loc[3] = src_loc[3]; } - -static void vg_copy_texture(struct vg_context *ctx, - struct pipe_resource *dst, VGint dx, VGint dy, - struct pipe_sampler_view *src, VGint sx, VGint sy, - VGint width, VGint height) +static void vg_get_copy_coords(VGfloat *src_loc, + VGfloat src_width, VGfloat src_height, + VGfloat *dst_loc, + VGfloat dst_width, VGfloat dst_height) { - VGfloat dst_loc[4], src_loc[4]; VGfloat dst_bounds[4], src_bounds[4]; VGfloat src_shift[4], dst_shift[4], shift[4]; - dst_loc[0] = dx; - dst_loc[1] = dy; - dst_loc[2] = width; - dst_loc[3] = height; dst_bounds[0] = 0.f; dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width0; - dst_bounds[3] = dst->height0; + dst_bounds[2] = dst_width; + dst_bounds[3] = dst_height; - src_loc[0] = sx; - src_loc[1] = sy; - src_loc[2] = width; - src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->texture->width0; - src_bounds[3] = src->texture->height0; + src_bounds[2] = src_width; + src_bounds[3] = src_height; vg_bound_rect(src_loc, src_bounds, src_shift); vg_bound_rect(dst_loc, dst_bounds, dst_shift); @@ -121,22 +112,44 @@ static void vg_copy_texture(struct vg_context *ctx, vg_shift_recty(dst_loc, dst_bounds, shift[1]); vg_sync_size(src_loc, dst_loc); +} + +static void vg_copy_texture(struct vg_context *ctx, + struct pipe_resource *dst, VGint dx, VGint dy, + struct pipe_sampler_view *src, VGint sx, VGint sy, + VGint width, VGint height) +{ + VGfloat dst_loc[4], src_loc[4]; + + dst_loc[0] = dx; + dst_loc[1] = dy; + dst_loc[2] = width; + dst_loc[3] = height; + + src_loc[0] = sx; + src_loc[1] = sy; + src_loc[2] = width; + src_loc[3] = height; + + vg_get_copy_coords(src_loc, src->texture->width0, src->texture->height0, + dst_loc, dst->width0, dst->height0); if (src_loc[2] >= 0 && src_loc[3] >= 0 && dst_loc[2] >= 0 && dst_loc[3] >= 0) { - renderer_copy_texture(ctx->renderer, - src, - src_loc[0], - src_loc[1] + src_loc[3], - src_loc[0] + src_loc[2], - src_loc[1], - dst, - dst_loc[0], - dst_loc[1] + dst_loc[3], - dst_loc[0] + dst_loc[2], - dst_loc[1]); - } + struct pipe_surface *surf, surf_tmpl; + + /* get the destination surface */ + u_surface_default_template(&surf_tmpl, dst, PIPE_BIND_RENDER_TARGET); + surf = ctx->pipe->create_surface(ctx->pipe, dst, &surf_tmpl); + if (surf && renderer_copy_begin(ctx->renderer, surf, VG_TRUE, src)) { + renderer_copy(ctx->renderer, + dst_loc[0], dst_loc[1], dst_loc[2], dst_loc[3], + src_loc[0], src_loc[1], src_loc[2], src_loc[3]); + renderer_copy_end(ctx->renderer); + } + pipe_surface_reference(&surf, NULL); + } } void vg_copy_surface(struct vg_context *ctx, @@ -145,43 +158,19 @@ void vg_copy_surface(struct vg_context *ctx, VGint width, VGint height) { VGfloat dst_loc[4], src_loc[4]; - VGfloat dst_bounds[4], src_bounds[4]; - VGfloat src_shift[4], dst_shift[4], shift[4]; dst_loc[0] = dx; dst_loc[1] = dy; dst_loc[2] = width; dst_loc[3] = height; - dst_bounds[0] = 0.f; - dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width; - dst_bounds[3] = dst->height; src_loc[0] = sx; src_loc[1] = sy; src_loc[2] = width; src_loc[3] = height; - src_bounds[0] = 0.f; - src_bounds[1] = 0.f; - src_bounds[2] = src->width; - src_bounds[3] = src->height; - - vg_bound_rect(src_loc, src_bounds, src_shift); - vg_bound_rect(dst_loc, dst_bounds, dst_shift); - shift[0] = src_shift[0] - dst_shift[0]; - shift[1] = src_shift[1] - dst_shift[1]; - - if (shift[0] < 0) - vg_shift_rectx(src_loc, src_bounds, -shift[0]); - else - vg_shift_rectx(dst_loc, dst_bounds, shift[0]); - - if (shift[1] < 0) - vg_shift_recty(src_loc, src_bounds, -shift[1]); - else - vg_shift_recty(dst_loc, dst_bounds, shift[1]); - vg_sync_size(src_loc, dst_loc); + vg_get_copy_coords(src_loc, src->width, src->height, + dst_loc, dst->width, dst->height); if (src_loc[2] > 0 && src_loc[3] > 0 && dst_loc[2] > 0 && dst_loc[3] > 0) { @@ -277,6 +266,7 @@ struct vg_image * image_create(VGImageFormat format, pt.width0 = width; pt.height0 = height; pt.depth0 = 1; + pt.array_size = 1; pt.bind = PIPE_BIND_SAMPLER_VIEW; newtex = screen->resource_create(screen, &pt); @@ -284,6 +274,13 @@ struct vg_image * image_create(VGImageFormat format, debug_assert(newtex); u_sampler_view_default_template(&view_templ, newtex, newtex->format); + /* R, G, and B are treated as 1.0 for alpha-only formats in OpenVG */ + if (newtex->format == PIPE_FORMAT_A8_UNORM) { + view_templ.swizzle_r = PIPE_SWIZZLE_ONE; + view_templ.swizzle_g = PIPE_SWIZZLE_ONE; + view_templ.swizzle_b = PIPE_SWIZZLE_ONE; + } + view = pipe->create_sampler_view(pipe, newtex, &view_templ); /* want the texture to go away if the view is freed */ pipe_resource_reference(&newtex, NULL); @@ -420,7 +417,7 @@ void image_sub_data(struct vg_image *image, { /* upload color_data */ struct pipe_transfer *transfer = pipe_get_transfer( - pipe, texture, 0, 0, 0, + pipe, texture, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); src += (dataStride * yoffset); for (i = 0; i < height; i++) { @@ -451,11 +448,11 @@ void image_get_sub_data(struct vg_image * image, { struct pipe_transfer *transfer = pipe_get_transfer(pipe, - image->sampler_view->texture, 0, 0, 0, - PIPE_TRANSFER_READ, - 0, 0, - image->x + image->width, - image->y + image->height); + image->sampler_view->texture, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, + image->x + image->width, + image->y + image->height); /* Do a row at a time to flip image data vertically */ for (i = 0; i < height; i++) { #if 0 @@ -525,14 +522,20 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy, src->sampler_view, src->x + sx, src->y + sy, width, height); } -void image_draw(struct vg_image *img) +void image_draw(struct vg_image *img, struct matrix *matrix) { struct vg_context *ctx = vg_current_context(); + struct matrix paint_matrix; VGfloat x1, y1; VGfloat x2, y2; VGfloat x3, y3; VGfloat x4, y4; - struct matrix *matrix; + + if (!vg_get_paint_matrix(ctx, + &ctx->state.vg.fill_paint_to_user_matrix, + matrix, + &paint_matrix)) + return; x1 = 0; y1 = 0; @@ -543,15 +546,10 @@ void image_draw(struct vg_image *img) x4 = 0; y4 = img->height; - matrix = &ctx->state.vg.image_user_to_surface_matrix; - - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - matrix_map_point(matrix, x4, y4, &x4, &y4); - + shader_set_surface_matrix(ctx->shader, matrix); shader_set_drawing_image(ctx->shader, VG_TRUE); shader_set_paint(ctx->shader, ctx->state.vg.fill_paint); + shader_set_paint_matrix(ctx->shader, &paint_matrix); shader_set_image(ctx->shader, img); shader_bind(ctx->shader); @@ -566,20 +564,21 @@ void image_set_pixels(VGint dx, VGint dy, { struct vg_context *ctx = vg_current_context(); struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surf; + struct pipe_surface *surf, surf_tmpl; struct st_renderbuffer *strb = ctx->draw_buffer->strb; /* make sure rendering has completed */ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0, - 0 /* no bind flags as surf isn't actually used??? */); + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + u_surface_default_template(&surf_tmpl, image_texture(src), + 0 /* no bind flag - not a surface*/); + surf = pipe->create_surface(pipe, image_texture(src), &surf_tmpl); vg_copy_surface(ctx, strb->surface, dx, dy, surf, sx+src->x, sy+src->y, width, height); - screen->tex_surface_destroy(surf); + pipe->surface_destroy(pipe, surf); } void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, @@ -588,8 +587,7 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, { struct vg_context *ctx = vg_current_context(); struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surf; + struct pipe_surface *surf, surf_tmpl; struct st_renderbuffer *strb = ctx->draw_buffer->strb; /* flip the y coordinates */ @@ -598,8 +596,10 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, /* make sure rendering has completed */ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0, - 0 /* no bind flags as surf isn't actually used??? */); + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + u_surface_default_template(&surf_tmpl, image_texture(dst), + PIPE_BIND_RENDER_TARGET); + surf = pipe->create_surface(pipe, image_texture(dst), &surf_tmpl); vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy, strb->surface, sx, sy, width, height); |