diff options
Diffstat (limited to 'src/gallium/state_trackers/nine')
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.c | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.h | 4 |
2 files changed, 12 insertions, 8 deletions
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index 7e13feb83d6..cb62c28b7b7 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -3529,14 +3529,14 @@ const uint32_t nine_render_state_group[NINED3DRS_LAST + 1] = [D3DRS_ALPHAFUNC] = NINE_STATE_DSA, [D3DRS_DITHERENABLE] = NINE_STATE_BLEND, [D3DRS_ALPHABLENDENABLE] = NINE_STATE_BLEND, - [D3DRS_FOGENABLE] = NINE_STATE_FF_OTHER | NINE_STATE_VS_PARAMS_MISC | NINE_STATE_PS_PARAMS_MISC | NINE_STATE_PS_CONST, + [D3DRS_FOGENABLE] = NINE_STATE_FF_SHADER | NINE_STATE_VS_PARAMS_MISC | NINE_STATE_PS_PARAMS_MISC | NINE_STATE_PS_CONST, [D3DRS_SPECULARENABLE] = NINE_STATE_FF_LIGHTING, [D3DRS_FOGCOLOR] = NINE_STATE_FF_OTHER | NINE_STATE_PS_CONST, - [D3DRS_FOGTABLEMODE] = NINE_STATE_FF_OTHER | NINE_STATE_PS_PARAMS_MISC | NINE_STATE_PS_CONST, + [D3DRS_FOGTABLEMODE] = NINE_STATE_FF_SHADER | NINE_STATE_PS_PARAMS_MISC | NINE_STATE_PS_CONST, [D3DRS_FOGSTART] = NINE_STATE_FF_OTHER | NINE_STATE_PS_CONST, [D3DRS_FOGEND] = NINE_STATE_FF_OTHER | NINE_STATE_PS_CONST, [D3DRS_FOGDENSITY] = NINE_STATE_FF_OTHER | NINE_STATE_PS_CONST, - [D3DRS_RANGEFOGENABLE] = NINE_STATE_FF_OTHER, + [D3DRS_RANGEFOGENABLE] = NINE_STATE_FF_SHADER, [D3DRS_STENCILENABLE] = NINE_STATE_DSA | NINE_STATE_MULTISAMPLE, [D3DRS_STENCILFAIL] = NINE_STATE_DSA, [D3DRS_STENCILZFAIL] = NINE_STATE_DSA, @@ -3557,20 +3557,20 @@ const uint32_t nine_render_state_group[NINED3DRS_LAST + 1] = [D3DRS_CLIPPING] = 0, /* software vertex processing only */ [D3DRS_LIGHTING] = NINE_STATE_FF_LIGHTING, [D3DRS_AMBIENT] = NINE_STATE_FF_LIGHTING | NINE_STATE_FF_MATERIAL, - [D3DRS_FOGVERTEXMODE] = NINE_STATE_FF_OTHER, + [D3DRS_FOGVERTEXMODE] = NINE_STATE_FF_SHADER, [D3DRS_COLORVERTEX] = NINE_STATE_FF_LIGHTING, [D3DRS_LOCALVIEWER] = NINE_STATE_FF_LIGHTING, - [D3DRS_NORMALIZENORMALS] = NINE_STATE_FF_OTHER, + [D3DRS_NORMALIZENORMALS] = NINE_STATE_FF_SHADER, [D3DRS_DIFFUSEMATERIALSOURCE] = NINE_STATE_FF_LIGHTING, [D3DRS_SPECULARMATERIALSOURCE] = NINE_STATE_FF_LIGHTING, [D3DRS_AMBIENTMATERIALSOURCE] = NINE_STATE_FF_LIGHTING, [D3DRS_EMISSIVEMATERIALSOURCE] = NINE_STATE_FF_LIGHTING, - [D3DRS_VERTEXBLEND] = NINE_STATE_FF_OTHER, + [D3DRS_VERTEXBLEND] = NINE_STATE_FF_SHADER, [D3DRS_CLIPPLANEENABLE] = NINE_STATE_RASTERIZER, [D3DRS_POINTSIZE] = NINE_STATE_RASTERIZER | NINE_STATE_FF_OTHER, [D3DRS_POINTSIZE_MIN] = NINE_STATE_RASTERIZER | NINE_STATE_FF_OTHER | NINE_STATE_VS_PARAMS_MISC, [D3DRS_POINTSPRITEENABLE] = NINE_STATE_RASTERIZER, - [D3DRS_POINTSCALEENABLE] = NINE_STATE_FF_OTHER, + [D3DRS_POINTSCALEENABLE] = NINE_STATE_FF_SHADER, [D3DRS_POINTSCALE_A] = NINE_STATE_FF_OTHER, [D3DRS_POINTSCALE_B] = NINE_STATE_FF_OTHER, [D3DRS_POINTSCALE_C] = NINE_STATE_FF_OTHER, @@ -3579,7 +3579,7 @@ const uint32_t nine_render_state_group[NINED3DRS_LAST + 1] = [D3DRS_PATCHEDGESTYLE] = NINE_STATE_UNHANDLED, [D3DRS_DEBUGMONITORTOKEN] = NINE_STATE_UNHANDLED, [D3DRS_POINTSIZE_MAX] = NINE_STATE_RASTERIZER | NINE_STATE_FF_OTHER | NINE_STATE_VS_PARAMS_MISC, - [D3DRS_INDEXEDVERTEXBLENDENABLE] = NINE_STATE_FF_OTHER, + [D3DRS_INDEXEDVERTEXBLENDENABLE] = NINE_STATE_FF_SHADER, [D3DRS_COLORWRITEENABLE] = NINE_STATE_BLEND, [D3DRS_TWEENFACTOR] = NINE_STATE_FF_OTHER, [D3DRS_BLENDOP] = NINE_STATE_BLEND, diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h index b8a74a4ee2f..77823655efa 100644 --- a/src/gallium/state_trackers/nine/nine_state.h +++ b/src/gallium/state_trackers/nine/nine_state.h @@ -90,6 +90,10 @@ #define NINE_STATE_ALL 0x1fffffff #define NINE_STATE_UNHANDLED (1 << 29) +/* These states affect the ff shader key, + * which we recompute everytime. */ +#define NINE_STATE_FF_SHADER 0 + #define NINE_STATE_COMMIT_DSA (1 << 0) #define NINE_STATE_COMMIT_RASTERIZER (1 << 1) #define NINE_STATE_COMMIT_BLEND (1 << 2) |