diff options
Diffstat (limited to 'src/gallium/state_trackers/nine')
-rw-r--r-- | src/gallium/state_trackers/nine/meson.build | 7 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_ff.c | 4 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_shader.c | 124 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_shader.h | 6 |
4 files changed, 135 insertions, 6 deletions
diff --git a/src/gallium/state_trackers/nine/meson.build b/src/gallium/state_trackers/nine/meson.build index 491b7937ab1..7c9e035cafc 100644 --- a/src/gallium/state_trackers/nine/meson.build +++ b/src/gallium/state_trackers/nine/meson.build @@ -66,5 +66,10 @@ libnine_st = static_library( include_directories : [ inc_d3d9, inc_gallium, inc_include, inc_src, inc_gallium_aux, ], - dependencies : dep_thread, + dependencies : [ + dep_thread, idep_nir, idep_nir_headers + ], + link_with : [ + libmesa_gallium + ] ) diff --git a/src/gallium/state_trackers/nine/nine_ff.c b/src/gallium/state_trackers/nine/nine_ff.c index b38205d6100..5e756b36707 100644 --- a/src/gallium/state_trackers/nine/nine_ff.c +++ b/src/gallium/state_trackers/nine/nine_ff.c @@ -1060,7 +1060,7 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs) ureg_END(ureg); nine_ureg_tgsi_dump(ureg, FALSE); - return ureg_create_shader_and_destroy(ureg, device->context.pipe); + return nine_create_shader_with_so_and_destroy(ureg, device->context.pipe, NULL); } /* PS FF constants layout: @@ -1555,7 +1555,7 @@ nine_ff_build_ps(struct NineDevice9 *device, struct nine_ff_ps_key *key) ureg_END(ureg); nine_ureg_tgsi_dump(ureg, FALSE); - return ureg_create_shader_and_destroy(ureg, device->context.pipe); + return nine_create_shader_with_so_and_destroy(ureg, device->context.pipe, NULL); } static struct NineVertexShader9 * diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c index 212fd60255a..93910f90741 100644 --- a/src/gallium/state_trackers/nine/nine_shader.c +++ b/src/gallium/state_trackers/nine/nine_shader.c @@ -34,6 +34,7 @@ #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_ureg.h" #include "tgsi/tgsi_dump.h" +#include "nir/tgsi_to_nir.h" #define DBG_CHANNEL DBG_SHADER @@ -3789,6 +3790,123 @@ static void parse_shader(struct shader_translator *tx) ureg_END(tx->ureg); } +#define NINE_SHADER_DEBUG_OPTION_NIR_VS (1 << 0) +#define NINE_SHADER_DEBUG_OPTION_NIR_PS (1 << 1) +#define NINE_SHADER_DEBUG_OPTION_NO_NIR_VS (1 << 2) +#define NINE_SHADER_DEBUG_OPTION_NO_NIR_PS (1 << 3) +#define NINE_SHADER_DEBUG_OPTION_DUMP_NIR (1 << 4) +#define NINE_SHADER_DEBUG_OPTION_DUMP_TGSI (1 << 5) + +static const struct debug_named_value nine_shader_debug_options[] = { + { "nir_vs", NINE_SHADER_DEBUG_OPTION_NIR_VS, "Use NIR for vertex shaders even if the driver doesn't prefer it." }, + { "nir_ps", NINE_SHADER_DEBUG_OPTION_NIR_PS, "Use NIR for pixel shaders even if the driver doesn't prefer it." }, + { "no_nir_vs", NINE_SHADER_DEBUG_OPTION_NO_NIR_VS, "Never use NIR for vertex shaders even if the driver prefers it." }, + { "no_nir_ps", NINE_SHADER_DEBUG_OPTION_NO_NIR_PS, "Never use NIR for pixel shaders even if the driver prefers it." }, + { "dump_nir", NINE_SHADER_DEBUG_OPTION_DUMP_NIR, "Print translated NIR shaders." }, + { "dump_tgsi", NINE_SHADER_DEBUG_OPTION_DUMP_TGSI, "Print TGSI shaders." }, + DEBUG_NAMED_VALUE_END /* must be last */ +}; + +static inline boolean +nine_shader_get_debug_flag(uint64_t flag) +{ + static uint64_t flags = 0; + static boolean first_run = TRUE; + + if (unlikely(first_run)) { + first_run = FALSE; + flags = debug_get_flags_option("NINE_SHADER", nine_shader_debug_options, 0); + + // Check old TGSI dump envvar too + if (debug_get_bool_option("NINE_TGSI_DUMP", FALSE)) { + flags |= NINE_SHADER_DEBUG_OPTION_DUMP_TGSI; + } + } + + return !!(flags & flag); +} + +static void +nine_pipe_nir_shader_state_from_tgsi(struct pipe_shader_state *state, const struct tgsi_token *tgsi_tokens, + struct pipe_screen *screen) +{ + struct nir_shader *nir = tgsi_to_nir(tgsi_tokens, screen); + + if (unlikely(nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_DUMP_NIR))) { + nir_print_shader(nir, stdout); + } + + state->type = PIPE_SHADER_IR_NIR; + state->tokens = NULL; + state->ir.nir = nir; + memset(&state->stream_output, 0, sizeof(state->stream_output)); +} + +static void * +nine_ureg_create_shader(struct ureg_program *ureg, + struct pipe_context *pipe, + const struct pipe_stream_output_info *so) +{ + struct pipe_shader_state state; + const struct tgsi_token *tgsi_tokens; + struct pipe_screen *screen = pipe->screen; + + tgsi_tokens = ureg_finalize(ureg); + if (!tgsi_tokens) + return NULL; + + assert(((struct tgsi_header *) &tgsi_tokens[0])->HeaderSize >= 2); + enum pipe_shader_type shader_type = ((struct tgsi_processor *) &tgsi_tokens[1])->Processor; + + int preferred_ir = screen->get_shader_param(screen, shader_type, PIPE_SHADER_CAP_PREFERRED_IR); + bool prefer_nir = (preferred_ir == PIPE_SHADER_IR_NIR); + bool use_nir = prefer_nir || + ((shader_type == PIPE_SHADER_VERTEX) && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_NIR_VS)) || + ((shader_type == PIPE_SHADER_FRAGMENT) && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_NIR_PS)); + + /* Allow user to override preferred IR, this is very useful for debugging */ + if (unlikely(shader_type == PIPE_SHADER_VERTEX && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_NO_NIR_VS))) + use_nir = false; + if (unlikely(shader_type == PIPE_SHADER_FRAGMENT && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_NO_NIR_PS))) + use_nir = false; + + DUMP("shader type: %s, preferred IR: %s, selected IR: %s\n", + shader_type == PIPE_SHADER_VERTEX ? "VS" : "PS", + prefer_nir ? "NIR" : "TGSI", + use_nir ? "NIR" : "TGSI"); + + if (use_nir) { + nine_pipe_nir_shader_state_from_tgsi(&state, tgsi_tokens, screen); + } else { + pipe_shader_state_from_tgsi(&state, tgsi_tokens); + } + + assert(state.tokens || state.ir.nir); + + if (so) + state.stream_output = *so; + + switch (shader_type) { + case PIPE_SHADER_VERTEX: + return pipe->create_vs_state(pipe, &state); + case PIPE_SHADER_FRAGMENT: + return pipe->create_fs_state(pipe, &state); + default: + unreachable("unsupported shader type"); + } +} + + +void * +nine_create_shader_with_so_and_destroy(struct ureg_program *p, + struct pipe_context *pipe, + const struct pipe_stream_output_info *so) +{ + void *result = nine_ureg_create_shader(p, pipe, so); + ureg_destroy(p); + return result; +} + HRESULT nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info, struct pipe_context *pipe) { @@ -3984,7 +4102,7 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info, if (info->process_vertices) ureg_DECL_constant2D(tx->ureg, 0, 2, 4); /* Viewport data */ - if (debug_get_bool_option("NINE_TGSI_DUMP", FALSE)) { + if (unlikely(nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_DUMP_TGSI))) { const struct tgsi_token *toks = ureg_get_tokens(tx->ureg, NULL); tgsi_dump(toks, 0); ureg_free_tokens(toks); @@ -3995,9 +4113,9 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info, tx->output_info, tx->num_outputs, &(info->so)); - info->cso = ureg_create_shader_with_so_and_destroy(tx->ureg, pipe, &(info->so)); + info->cso = nine_create_shader_with_so_and_destroy(tx->ureg, pipe, &(info->so)); } else - info->cso = ureg_create_shader_and_destroy(tx->ureg, pipe); + info->cso = nine_create_shader_with_so_and_destroy(tx->ureg, pipe, NULL); if (!info->cso) { hr = D3DERR_DRIVERINTERNALERROR; FREE(info->lconstf.data); diff --git a/src/gallium/state_trackers/nine/nine_shader.h b/src/gallium/state_trackers/nine/nine_shader.h index 65dc2efd62a..5abdbe24472 100644 --- a/src/gallium/state_trackers/nine/nine_shader.h +++ b/src/gallium/state_trackers/nine/nine_shader.h @@ -33,6 +33,7 @@ struct NineDevice9; struct NineVertexDeclaration9; +struct ureg_program; struct nine_lconstf /* NOTE: both pointers should be FREE'd by the user */ { @@ -108,6 +109,11 @@ struct nine_vs_output_info int output_index; }; +void * +nine_create_shader_with_so_and_destroy(struct ureg_program *p, + struct pipe_context *pipe, + const struct pipe_stream_output_info *so); + HRESULT nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *, |