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Diffstat (limited to 'src/gallium/state_trackers/nine/vertexbuffer9.c')
-rw-r--r--src/gallium/state_trackers/nine/vertexbuffer9.c223
1 files changed, 223 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/vertexbuffer9.c b/src/gallium/state_trackers/nine/vertexbuffer9.c
new file mode 100644
index 00000000000..6a57349e0dd
--- /dev/null
+++ b/src/gallium/state_trackers/nine/vertexbuffer9.c
@@ -0,0 +1,223 @@
+/*
+ * Copyright 2011 Joakim Sindholt <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "vertexbuffer9.h"
+#include "device9.h"
+#include "nine_helpers.h"
+#include "nine_pipe.h"
+
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
+#include "util/u_box.h"
+
+#define DBG_CHANNEL DBG_VERTEXBUFFER
+
+HRESULT
+NineVertexBuffer9_ctor( struct NineVertexBuffer9 *This,
+ struct NineUnknownParams *pParams,
+ D3DVERTEXBUFFER_DESC *pDesc )
+{
+ struct pipe_resource *info = &This->base.info;
+ HRESULT hr;
+
+ DBG("This=%p Size=0x%x Usage=%x Pool=%u\n", This,
+ pDesc->Size, pDesc->Usage, pDesc->Pool);
+
+ user_assert(pDesc->Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL);
+
+ This->maps = MALLOC(sizeof(struct pipe_transfer *));
+ if (!This->maps)
+ return E_OUTOFMEMORY;
+ This->nmaps = 0;
+ This->maxmaps = 1;
+
+ This->pipe = pParams->device->pipe;
+
+ info->screen = pParams->device->screen;
+ info->target = PIPE_BUFFER;
+ info->format = PIPE_FORMAT_R8_UNORM;
+ info->width0 = pDesc->Size;
+ info->flags = 0;
+
+ info->bind = PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_TRANSFER_WRITE;
+ if (!(pDesc->Usage & D3DUSAGE_WRITEONLY))
+ info->bind |= PIPE_BIND_TRANSFER_READ;
+
+ info->usage = PIPE_USAGE_DEFAULT;
+ if (pDesc->Usage & D3DUSAGE_DYNAMIC)
+ info->usage = PIPE_USAGE_STREAM;
+ if (pDesc->Pool == D3DPOOL_SYSTEMMEM)
+ info->usage = PIPE_USAGE_STAGING;
+
+ /* if (pDesc->Usage & D3DUSAGE_DONOTCLIP) { } */
+ /* if (pDesc->Usage & D3DUSAGE_NONSECURE) { } */
+ /* if (pDesc->Usage & D3DUSAGE_NPATCHES) { } */
+ /* if (pDesc->Usage & D3DUSAGE_POINTS) { } */
+ /* if (pDesc->Usage & D3DUSAGE_RTPATCHES) { } */
+ /* if (pDesc->Usage & D3DUSAGE_SOFTWAREPROCESSING) { } */
+ /* if (pDesc->Usage & D3DUSAGE_TEXTAPI) { } */
+
+ info->height0 = 1;
+ info->depth0 = 1;
+ info->array_size = 1;
+ info->last_level = 0;
+ info->nr_samples = 0;
+
+ hr = NineResource9_ctor(&This->base, pParams, TRUE, D3DRTYPE_VERTEXBUFFER,
+ pDesc->Pool);
+ if (FAILED(hr))
+ return hr;
+
+ pDesc->Type = D3DRTYPE_VERTEXBUFFER;
+ pDesc->Format = D3DFMT_VERTEXDATA;
+ This->desc = *pDesc;
+
+ return D3D_OK;
+}
+
+void
+NineVertexBuffer9_dtor( struct NineVertexBuffer9 *This )
+{
+ if (This->maps) {
+ while (This->nmaps) {
+ NineVertexBuffer9_Unlock(This);
+ }
+ FREE(This->maps);
+ }
+
+ NineResource9_dtor(&This->base);
+}
+
+HRESULT WINAPI
+NineVertexBuffer9_Lock( struct NineVertexBuffer9 *This,
+ UINT OffsetToLock,
+ UINT SizeToLock,
+ void **ppbData,
+ DWORD Flags )
+{
+ struct pipe_box box;
+ void *data;
+ const unsigned usage = d3dlock_buffer_to_pipe_transfer_usage(Flags);
+
+ DBG("This=%p(pipe=%p) OffsetToLock=0x%x, SizeToLock=0x%x, Flags=0x%x\n",
+ This, This->base.resource,
+ OffsetToLock, SizeToLock, Flags);
+
+ user_assert(ppbData, E_POINTER);
+ user_assert(!(Flags & ~(D3DLOCK_DISCARD |
+ D3DLOCK_DONOTWAIT |
+ D3DLOCK_NO_DIRTY_UPDATE |
+ D3DLOCK_NOSYSLOCK |
+ D3DLOCK_READONLY |
+ D3DLOCK_NOOVERWRITE)), D3DERR_INVALIDCALL);
+
+ if (This->nmaps == This->maxmaps) {
+ struct pipe_transfer **newmaps =
+ REALLOC(This->maps, sizeof(struct pipe_transfer *)*This->maxmaps,
+ sizeof(struct pipe_transfer *)*(This->maxmaps << 1));
+ if (newmaps == NULL)
+ return E_OUTOFMEMORY;
+
+ This->maxmaps <<= 1;
+ This->maps = newmaps;
+ }
+
+ if (SizeToLock == 0) {
+ SizeToLock = This->desc.Size - OffsetToLock;
+ user_warn(OffsetToLock != 0);
+ }
+
+ u_box_1d(OffsetToLock, SizeToLock, &box);
+
+ data = This->pipe->transfer_map(This->pipe, This->base.resource, 0,
+ usage, &box, &This->maps[This->nmaps]);
+ if (!data) {
+ DBG("pipe::transfer_map failed\n"
+ " usage = %x\n"
+ " box.x = %u\n"
+ " box.width = %u\n",
+ usage, box.x, box.width);
+ /* not sure what to return, msdn suggests this */
+ if (Flags & D3DLOCK_DONOTWAIT)
+ return D3DERR_WASSTILLDRAWING;
+ return D3DERR_INVALIDCALL;
+ }
+
+ This->nmaps++;
+ *ppbData = data;
+
+ return D3D_OK;
+}
+
+HRESULT WINAPI
+NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This )
+{
+ DBG("This=%p\n", This);
+
+ user_assert(This->nmaps > 0, D3DERR_INVALIDCALL);
+ This->pipe->transfer_unmap(This->pipe, This->maps[--(This->nmaps)]);
+ return D3D_OK;
+}
+
+HRESULT WINAPI
+NineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This,
+ D3DVERTEXBUFFER_DESC *pDesc )
+{
+ user_assert(pDesc, E_POINTER);
+ *pDesc = This->desc;
+ return D3D_OK;
+}
+
+IDirect3DVertexBuffer9Vtbl NineVertexBuffer9_vtable = {
+ (void *)NineUnknown_QueryInterface,
+ (void *)NineUnknown_AddRef,
+ (void *)NineUnknown_Release,
+ (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
+ (void *)NineResource9_SetPrivateData,
+ (void *)NineResource9_GetPrivateData,
+ (void *)NineResource9_FreePrivateData,
+ (void *)NineResource9_SetPriority,
+ (void *)NineResource9_GetPriority,
+ (void *)NineResource9_PreLoad,
+ (void *)NineResource9_GetType,
+ (void *)NineVertexBuffer9_Lock,
+ (void *)NineVertexBuffer9_Unlock,
+ (void *)NineVertexBuffer9_GetDesc
+};
+
+static const GUID *NineVertexBuffer9_IIDs[] = {
+ &IID_IDirect3DVertexBuffer9,
+ &IID_IDirect3DResource9,
+ &IID_IUnknown,
+ NULL
+};
+
+HRESULT
+NineVertexBuffer9_new( struct NineDevice9 *pDevice,
+ D3DVERTEXBUFFER_DESC *pDesc,
+ struct NineVertexBuffer9 **ppOut )
+{
+ NINE_DEVICE_CHILD_NEW(VertexBuffer9, ppOut, /* args */ pDevice, pDesc);
+}