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Diffstat (limited to 'src/gallium/state_trackers/nine/texture9.c')
-rw-r--r--src/gallium/state_trackers/nine/texture9.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/gallium/state_trackers/nine/texture9.c b/src/gallium/state_trackers/nine/texture9.c
index 73382156687..3052937311c 100644
--- a/src/gallium/state_trackers/nine/texture9.c
+++ b/src/gallium/state_trackers/nine/texture9.c
@@ -61,18 +61,22 @@ NineTexture9_ctor( struct NineTexture9 *This,
d3dformat_to_string(Format), nine_D3DPOOL_to_str(Pool), pSharedHandle);
user_assert(Width && Height, D3DERR_INVALIDCALL);
+
+ /* pSharedHandle: can be non-null for ex only.
+ * D3DPOOL_SYSTEMMEM: Levels must be 1
+ * D3DPOOL_DEFAULT: no restriction for Levels
+ * Other Pools are forbidden. */
user_assert(!pSharedHandle || pParams->device->ex, D3DERR_INVALIDCALL);
- /* When is used shared handle, Pool must be
- * SYSTEMMEM with Levels 1 or DEFAULT with any Levels */
- user_assert(!pSharedHandle || Pool != D3DPOOL_SYSTEMMEM || Levels == 1,
- D3DERR_INVALIDCALL);
- user_assert(!pSharedHandle || Pool == D3DPOOL_SYSTEMMEM || Pool == D3DPOOL_DEFAULT,
- D3DERR_INVALIDCALL);
- user_assert((Usage != D3DUSAGE_AUTOGENMIPMAP || Levels <= 1), D3DERR_INVALIDCALL);
+ user_assert(!pSharedHandle ||
+ (Pool == D3DPOOL_SYSTEMMEM && Levels == 1) ||
+ Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
+
user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
- (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
+ (Pool != D3DPOOL_SYSTEMMEM && Pool != D3DPOOL_SCRATCH && Levels <= 1),
+ D3DERR_INVALIDCALL);
- /* TODO: implement buffer sharing (should work with cross process too)
+ /* TODO: implement pSharedHandle for D3DPOOL_DEFAULT (cross process
+ * buffer sharing).
*
* Gem names may have fit but they're depreciated and won't work on render-nodes.
* One solution is to use shm buffers. We would use a /dev/shm file, fill the first
@@ -85,9 +89,6 @@ NineTexture9_ctor( struct NineTexture9 *This,
* invalid handle, that we would fail to import. Please note that we don't advertise
* the flag indicating the support for that feature, but apps seem to not care.
*/
- user_assert(!pSharedHandle ||
- Pool == D3DPOOL_SYSTEMMEM ||
- Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
if (pSharedHandle && Pool == D3DPOOL_DEFAULT) {
if (!*pSharedHandle) {