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diff --git a/src/gallium/state_trackers/nine/surface9.h b/src/gallium/state_trackers/nine/surface9.h
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+/*
+ * Copyright 2011 Joakim Sindholt <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef _NINE_SURFACE9_H_
+#define _NINE_SURFACE9_H_
+
+#include "resource9.h"
+
+#include "pipe/p_state.h"
+#include "util/u_double_list.h"
+#include "util/u_rect.h"
+#include "util/u_inlines.h"
+
+struct NineSurface9
+{
+ struct NineResource9 base;
+
+ /* G3D state */
+ struct pipe_context *pipe;
+ struct pipe_transfer *transfer;
+ struct pipe_surface *surface[2]; /* created on-demand (linear, sRGB) */
+ int lock_count;
+ uint8_t texture; /* rtype of container BaseTex or 0 */
+
+ /* resource description */
+ unsigned level; /* refers to the pipe_resource (SetLOD !) */
+ unsigned level_actual; /* refers to the NineTexture */
+ unsigned layer;
+ D3DSURFACE_DESC desc;
+
+ unsigned stride; /* for system memory backing */
+
+ /* wine doesn't even use these, 2 will be enough */
+ struct u_rect dirty_rects[2];
+};
+static INLINE struct NineSurface9 *
+NineSurface9( void *data )
+{
+ return (struct NineSurface9 *)data;
+}
+
+HRESULT
+NineSurface9_new( struct NineDevice9 *pDevice,
+ struct NineUnknown *pContainer,
+ struct pipe_resource *pResource,
+ uint8_t TextureType, /* 0 if pContainer isn't BaseTexure9 */
+ unsigned Level,
+ unsigned Layer,
+ D3DSURFACE_DESC *pDesc,
+ struct NineSurface9 **ppOut );
+
+HRESULT
+NineSurface9_ctor( struct NineSurface9 *This,
+ struct NineUnknownParams *pParams,
+ struct NineUnknown *pContainer,
+ struct pipe_resource *pResource,
+ uint8_t TextureType,
+ unsigned Level,
+ unsigned Layer,
+ D3DSURFACE_DESC *pDesc );
+
+void
+NineSurface9_dtor( struct NineSurface9 *This );
+
+/*** Nine private ***/
+
+struct pipe_surface *
+NineSurface9_CreatePipeSurface( struct NineSurface9 *This, const int sRGB );
+
+static INLINE struct pipe_surface *
+NineSurface9_GetSurface( struct NineSurface9 *This, int sRGB )
+{
+ if (This->surface[sRGB])
+ return This->surface[sRGB];
+ return NineSurface9_CreatePipeSurface(This, sRGB);
+}
+
+static INLINE struct pipe_resource *
+NineSurface9_GetResource( struct NineSurface9 *This )
+{
+ return This->base.resource;
+}
+
+static INLINE void
+NineSurface9_SetResource( struct NineSurface9 *This,
+ struct pipe_resource *resource, unsigned level )
+{
+ This->level = level;
+ pipe_resource_reference(&This->base.resource, resource);
+ pipe_surface_reference(&This->surface[0], NULL);
+ pipe_surface_reference(&This->surface[1], NULL);
+}
+
+void
+NineSurface9_SetResourceResize( struct NineSurface9 *This,
+ struct pipe_resource *resource );
+
+void
+NineSurface9_AddDirtyRect( struct NineSurface9 *This,
+ const struct pipe_box *box );
+
+static INLINE void
+NineSurface9_ClearDirtyRects( struct NineSurface9 *This )
+{
+ memset(&This->dirty_rects, 0, sizeof(This->dirty_rects));
+}
+
+HRESULT
+NineSurface9_AllocateData( struct NineSurface9 *This );
+
+HRESULT
+NineSurface9_UploadSelf( struct NineSurface9 *This );
+
+HRESULT
+NineSurface9_CopySurface( struct NineSurface9 *This,
+ struct NineSurface9 *From,
+ const POINT *pDestPoint,
+ const RECT *pSourceRect );
+
+static INLINE boolean
+NineSurface9_IsOffscreenPlain (struct NineSurface9 *This )
+{
+ return This->base.usage == 0 && !This->texture;
+}
+
+#ifdef DEBUG
+void
+NineSurface9_Dump( struct NineSurface9 *This );
+#else
+static INLINE void
+NineSurface9_Dump( struct NineSurface9 *This ) { }
+#endif
+
+/*** Direct3D public ***/
+
+HRESULT WINAPI
+NineSurface9_GetContainer( struct NineSurface9 *This,
+ REFIID riid,
+ void **ppContainer );
+
+HRESULT WINAPI
+NineSurface9_GetDesc( struct NineSurface9 *This,
+ D3DSURFACE_DESC *pDesc );
+
+HRESULT WINAPI
+NineSurface9_LockRect( struct NineSurface9 *This,
+ D3DLOCKED_RECT *pLockedRect,
+ const RECT *pRect,
+ DWORD Flags );
+
+HRESULT WINAPI
+NineSurface9_UnlockRect( struct NineSurface9 *This );
+
+HRESULT WINAPI
+NineSurface9_GetDC( struct NineSurface9 *This,
+ HDC *phdc );
+
+HRESULT WINAPI
+NineSurface9_ReleaseDC( struct NineSurface9 *This,
+ HDC hdc );
+
+#endif /* _NINE_SURFACE9_H_ */