diff options
Diffstat (limited to 'src/gallium/state_trackers/nine/resource9.c')
-rw-r--r-- | src/gallium/state_trackers/nine/resource9.c | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/resource9.c b/src/gallium/state_trackers/nine/resource9.c new file mode 100644 index 00000000000..8f535580bbf --- /dev/null +++ b/src/gallium/state_trackers/nine/resource9.c @@ -0,0 +1,230 @@ +/* + * Copyright 2011 Joakim Sindholt <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "resource9.h" +#include "device9.h" +#include "nine_helpers.h" +#include "nine_defines.h" + +#include "pipe/p_screen.h" + +#include "util/u_hash_table.h" +#include "util/u_inlines.h" + +#include "nine_pdata.h" + +#define DBG_CHANNEL DBG_RESOURCE + + +HRESULT +NineResource9_ctor( struct NineResource9 *This, + struct NineUnknownParams *pParams, + BOOL Allocate, + D3DRESOURCETYPE Type, + D3DPOOL Pool ) +{ + struct pipe_screen *screen; + HRESULT hr; + + hr = NineUnknown_ctor(&This->base, pParams); + if (FAILED(hr)) + return hr; + + This->info.screen = screen = This->base.device->screen; + + if (Allocate) { + DBG("(%p) Creating pipe_resource.\n", This); + This->resource = screen->resource_create(screen, &This->info); + if (!This->resource) + return D3DERR_OUTOFVIDEOMEMORY; + } + + This->data = NULL; /* FIXME remove, rather set it to null in surface9.c*/ + This->type = Type; + This->pool = Pool; + This->priority = 0; + + This->pdata = util_hash_table_create(ht_guid_hash, ht_guid_compare); + if (!This->pdata) + return E_OUTOFMEMORY; + + return D3D_OK; +} + +void +NineResource9_dtor( struct NineResource9 *This ) +{ + if (This->pdata) { + util_hash_table_foreach(This->pdata, ht_guid_delete, NULL); + util_hash_table_destroy(This->pdata); + } + + /* NOTE: We do have to use refcounting, the driver might + * still hold a reference. */ + pipe_resource_reference(&This->resource, NULL); + + /* release allocated system memory for non-D3DPOOL_DEFAULT resources */ + if (This->data) + FREE(This->data); + + NineUnknown_dtor(&This->base); +} + +struct pipe_resource * +NineResource9_GetResource( struct NineResource9 *This ) +{ + return This->resource; +} + +D3DPOOL +NineResource9_GetPool( struct NineResource9 *This ) +{ + return This->pool; +} + +HRESULT WINAPI +NineResource9_SetPrivateData( struct NineResource9 *This, + REFGUID refguid, + const void *pData, + DWORD SizeOfData, + DWORD Flags ) +{ + enum pipe_error err; + struct pheader *header; + const void *user_data = pData; + + DBG("This=%p refguid=%p pData=%p SizeOfData=%u Flags=%x\n", + This, refguid, pData, SizeOfData, Flags); + + if (Flags & D3DSPD_IUNKNOWN) + user_assert(SizeOfData == sizeof(IUnknown *), D3DERR_INVALIDCALL); + + /* data consists of a header and the actual data. avoiding 2 mallocs */ + header = CALLOC_VARIANT_LENGTH_STRUCT(pheader, SizeOfData-1); + if (!header) { return E_OUTOFMEMORY; } + header->unknown = (Flags & D3DSPD_IUNKNOWN) ? TRUE : FALSE; + + /* if the refguid already exists, delete it */ + NineResource9_FreePrivateData(This, refguid); + + /* IUnknown special case */ + if (header->unknown) { + /* here the pointer doesn't point to the data we want, so point at the + * pointer making what we eventually copy is the pointer itself */ + user_data = &pData; + } + + header->size = SizeOfData; + memcpy(header->data, user_data, header->size); + + err = util_hash_table_set(This->pdata, refguid, header); + if (err == PIPE_OK) { + if (header->unknown) { IUnknown_AddRef(*(IUnknown **)header->data); } + return D3D_OK; + } + + FREE(header); + if (err == PIPE_ERROR_OUT_OF_MEMORY) { return E_OUTOFMEMORY; } + + return D3DERR_DRIVERINTERNALERROR; +} + +HRESULT WINAPI +NineResource9_GetPrivateData( struct NineResource9 *This, + REFGUID refguid, + void *pData, + DWORD *pSizeOfData ) +{ + struct pheader *header; + + DBG("This=%p refguid=%p pData=%p pSizeOfData=%p\n", + This, refguid, pData, pSizeOfData); + + user_assert(pSizeOfData, E_POINTER); + + header = util_hash_table_get(This->pdata, refguid); + if (!header) { return D3DERR_NOTFOUND; } + + if (!pData) { + *pSizeOfData = header->size; + return D3D_OK; + } + if (*pSizeOfData < header->size) { + return D3DERR_MOREDATA; + } + + if (header->unknown) { IUnknown_AddRef(*(IUnknown **)header->data); } + memcpy(pData, header->data, header->size); + + return D3D_OK; +} + +HRESULT WINAPI +NineResource9_FreePrivateData( struct NineResource9 *This, + REFGUID refguid ) +{ + struct pheader *header; + + DBG("This=%p refguid=%p\n", This, refguid); + + header = util_hash_table_get(This->pdata, refguid); + if (!header) + return D3DERR_NOTFOUND; + + ht_guid_delete(NULL, header, NULL); + util_hash_table_remove(This->pdata, refguid); + + return D3D_OK; +} + +DWORD WINAPI +NineResource9_SetPriority( struct NineResource9 *This, + DWORD PriorityNew ) +{ + DWORD prev = This->priority; + This->priority = PriorityNew; + return prev; +} + +DWORD WINAPI +NineResource9_GetPriority( struct NineResource9 *This ) +{ + return This->priority; +} + +/* NOTE: Don't forget to adjust locked vtable if you change this ! */ +void WINAPI +NineResource9_PreLoad( struct NineResource9 *This ) +{ + if (This->pool != D3DPOOL_MANAGED) + return; + /* We don't treat managed vertex or index buffers different from + * default ones (are managed vertex buffers even allowed ?), and + * the PreLoad for textures is overridden by superclass. + */ +} + +D3DRESOURCETYPE WINAPI +NineResource9_GetType( struct NineResource9 *This ) +{ + return This->type; +} |