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diff --git a/src/gallium/state_trackers/nine/nine_quirk.c b/src/gallium/state_trackers/nine/nine_quirk.c
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+/*
+ * Copyright 2011 Joakim Sindholt <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "nine_quirk.h"
+
+#include "util/u_debug.h"
+
+static const struct debug_named_value nine_quirk_table[] = {
+ { "fakecaps", QUIRK_FAKE_CAPS,
+ "Fake caps to emulate D3D specs regardless of hardware caps." },
+ { "lenientshader", QUIRK_LENIENT_SHADER,
+ "Be lenient when translating shaders." },
+ { "all", ~0U,
+ "Enable all quirks." },
+ DEBUG_NAMED_VALUE_END
+};
+
+boolean
+_nine_get_quirk( unsigned quirk )
+{
+ static boolean first = TRUE;
+ static unsigned long flags = 0;
+
+ if (first) {
+ first = FALSE;
+ flags = debug_get_flags_option("NINE_QUIRKS", nine_quirk_table, 0);
+ }
+
+ return !!(flags & quirk);
+}