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Diffstat (limited to 'src/gallium/state_trackers/nine/device9ex.c')
-rw-r--r--src/gallium/state_trackers/nine/device9ex.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/gallium/state_trackers/nine/device9ex.c b/src/gallium/state_trackers/nine/device9ex.c
index 11244b1bedf..fd4272468cb 100644
--- a/src/gallium/state_trackers/nine/device9ex.c
+++ b/src/gallium/state_trackers/nine/device9ex.c
@@ -62,7 +62,7 @@ NineDevice9Ex_dtor( struct NineDevice9Ex *This )
NineDevice9_dtor(&This->base);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_SetConvolutionMonoKernel( struct NineDevice9Ex *This,
UINT width,
UINT height,
@@ -72,7 +72,7 @@ NineDevice9Ex_SetConvolutionMonoKernel( struct NineDevice9Ex *This,
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_ComposeRects( struct NineDevice9Ex *This,
IDirect3DSurface9 *pSrc,
IDirect3DSurface9 *pDst,
@@ -86,7 +86,7 @@ NineDevice9Ex_ComposeRects( struct NineDevice9Ex *This,
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_PresentEx( struct NineDevice9Ex *This,
const RECT *pSourceRect,
const RECT *pDestRect,
@@ -111,28 +111,28 @@ NineDevice9Ex_PresentEx( struct NineDevice9Ex *This,
return D3D_OK;
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_GetGPUThreadPriority( struct NineDevice9Ex *This,
INT *pPriority )
{
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_SetGPUThreadPriority( struct NineDevice9Ex *This,
INT Priority )
{
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_WaitForVBlank( struct NineDevice9Ex *This,
UINT iSwapChain )
{
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_CheckResourceResidency( struct NineDevice9Ex *This,
IDirect3DResource9 **pResourceArray,
UINT32 NumResources )
@@ -140,21 +140,21 @@ NineDevice9Ex_CheckResourceResidency( struct NineDevice9Ex *This,
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_SetMaximumFrameLatency( struct NineDevice9Ex *This,
UINT MaxLatency )
{
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_GetMaximumFrameLatency( struct NineDevice9Ex *This,
UINT *pMaxLatency )
{
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_CheckDeviceState( struct NineDevice9Ex *This,
HWND hDestinationWindow )
{
@@ -173,7 +173,7 @@ NineDevice9Ex_CheckDeviceState( struct NineDevice9Ex *This,
return D3D_OK;
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_CreateRenderTargetEx( struct NineDevice9Ex *This,
UINT Width,
UINT Height,
@@ -188,7 +188,7 @@ NineDevice9Ex_CreateRenderTargetEx( struct NineDevice9Ex *This,
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_CreateOffscreenPlainSurfaceEx( struct NineDevice9Ex *This,
UINT Width,
UINT Height,
@@ -201,7 +201,7 @@ NineDevice9Ex_CreateOffscreenPlainSurfaceEx( struct NineDevice9Ex *This,
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_CreateDepthStencilSurfaceEx( struct NineDevice9Ex *This,
UINT Width,
UINT Height,
@@ -216,7 +216,7 @@ NineDevice9Ex_CreateDepthStencilSurfaceEx( struct NineDevice9Ex *This,
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_ResetEx( struct NineDevice9Ex *This,
D3DPRESENT_PARAMETERS *pPresentationParameters,
D3DDISPLAYMODEEX *pFullscreenDisplayMode )
@@ -241,7 +241,7 @@ NineDevice9Ex_ResetEx( struct NineDevice9Ex *This,
return hr;
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_Reset( struct NineDevice9Ex *This,
D3DPRESENT_PARAMETERS *pPresentationParameters )
{
@@ -267,7 +267,7 @@ NineDevice9Ex_Reset( struct NineDevice9Ex *This,
return hr;
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_GetDisplayModeEx( struct NineDevice9Ex *This,
UINT iSwapChain,
D3DDISPLAYMODEEX *pMode,
@@ -284,7 +284,7 @@ NineDevice9Ex_GetDisplayModeEx( struct NineDevice9Ex *This,
return NineSwapChain9Ex_GetDisplayModeEx(swapchain, pMode, pRotation);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineDevice9Ex_TestCooperativeLevel( struct NineDevice9Ex *This )
{
return D3D_OK;