diff options
Diffstat (limited to 'src/gallium/state_trackers/nine/device9.c')
-rw-r--r-- | src/gallium/state_trackers/nine/device9.c | 35 |
1 files changed, 16 insertions, 19 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 1d976884764..56f03c8e323 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -293,13 +293,6 @@ NineDevice9_ctor( struct NineDevice9 *This, return E_OUTOFMEMORY; } - This->vs_bool_true = pScreen->get_shader_param(pScreen, - PIPE_SHADER_VERTEX, - PIPE_SHADER_CAP_INTEGERS) ? 0xFFFFFFFF : fui(1.0f); - This->ps_bool_true = pScreen->get_shader_param(pScreen, - PIPE_SHADER_FRAGMENT, - PIPE_SHADER_CAP_INTEGERS) ? 0xFFFFFFFF : fui(1.0f); - /* Allocate upload helper for drivers that suck (from st pov ;). */ { unsigned bind = 0; @@ -314,6 +307,8 @@ NineDevice9_ctor( struct NineDevice9 *This, } This->driver_caps.window_space_position_support = GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION); + This->driver_caps.vs_integer = pScreen->get_shader_param(pScreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS); + This->driver_caps.ps_integer = pScreen->get_shader_param(pScreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS); nine_ff_init(This); /* initialize fixed function code */ @@ -2981,6 +2976,8 @@ NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This, UINT BoolCount ) { struct nine_state *state = This->update; + int i; + uint32_t bool_true = This->driver_caps.vs_integer ? 0xFFFFFFFF : fui(1.0f); DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n", This, StartRegister, pConstantData, BoolCount); @@ -2989,9 +2986,8 @@ NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This, user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(&state->vs_const_b[StartRegister], - pConstantData, - BoolCount * sizeof(state->vs_const_b[0])); + for (i = 0; i < BoolCount; i++) + state->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; state->changed.vs_const_b |= ((1 << BoolCount) - 1) << StartRegister; state->changed.group |= NINE_STATE_VS_CONST; @@ -3006,14 +3002,14 @@ NineDevice9_GetVertexShaderConstantB( struct NineDevice9 *This, UINT BoolCount ) { const struct nine_state *state = &This->state; + int i; user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(pConstantData, - &state->vs_const_b[StartRegister], - BoolCount * sizeof(state->vs_const_b[0])); + for (i = 0; i < BoolCount; i++) + pConstantData[i] = state->vs_const_b[StartRegister + i] != 0 ? TRUE : FALSE; return D3D_OK; } @@ -3286,6 +3282,8 @@ NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This, UINT BoolCount ) { struct nine_state *state = This->update; + int i; + uint32_t bool_true = This->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f); DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n", This, StartRegister, pConstantData, BoolCount); @@ -3294,9 +3292,8 @@ NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This, user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(&state->ps_const_b[StartRegister], - pConstantData, - BoolCount * sizeof(state->ps_const_b[0])); + for (i = 0; i < BoolCount; i++) + state->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; state->changed.ps_const_b |= ((1 << BoolCount) - 1) << StartRegister; state->changed.group |= NINE_STATE_PS_CONST; @@ -3311,14 +3308,14 @@ NineDevice9_GetPixelShaderConstantB( struct NineDevice9 *This, UINT BoolCount ) { const struct nine_state *state = &This->state; + int i; user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(pConstantData, - &state->ps_const_b[StartRegister], - BoolCount * sizeof(state->ps_const_b[0])); + for (i = 0; i < BoolCount; i++) + pConstantData[i] = state->ps_const_b[StartRegister + i] ? TRUE : FALSE; return D3D_OK; } |