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-rw-r--r--src/gallium/state_trackers/g3dvl/vl_data.c130
1 files changed, 13 insertions, 117 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_data.c b/src/gallium/state_trackers/g3dvl/vl_data.c
index 0e5c8c77f90..f2476dbf1ee 100644
--- a/src/gallium/state_trackers/g3dvl/vl_data.c
+++ b/src/gallium/state_trackers/g3dvl/vl_data.c
@@ -6,17 +6,17 @@
* Need to be scaled to cover mbW*mbH macroblock pixels and translated into
* position on target surface.
*/
-const struct VL_VERTEX2F vl_mb_vertex_positions[24] =
+const struct vlVertex2f macroblock_verts[24] =
{
{0.0f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.0f},
{0.5f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.5f},
-
+
{0.5f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.0f},
{1.0f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.5f},
-
+
{0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 0.5f},
{0.5f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f},
-
+
{0.5f, 0.5f}, {0.5f, 1.0f}, {1.0f, 0.5f},
{1.0f, 0.5f}, {0.5f, 1.0f}, {1.0f, 1.0f}
};
@@ -26,17 +26,17 @@ const struct VL_VERTEX2F vl_mb_vertex_positions[24] =
* in a bW*(bH*4) texture. First luma block located at 0,0->bW,bH; second at
* 0,bH->bW,2bH; third at 0,2bH->bW,3bH; fourth at 0,3bH->bW,4bH.
*/
-const struct VL_TEXCOORD2F vl_luma_texcoords[24] =
+const struct vlVertex2f macroblock_luma_texcoords[24] =
{
{0.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.0f},
{1.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.25f},
-
+
{0.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.25f},
{1.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.5f},
-
+
{0.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.5f},
{1.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.75f},
-
+
{0.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 0.75f},
{1.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 1.0f}
};
@@ -45,7 +45,7 @@ const struct VL_TEXCOORD2F vl_luma_texcoords[24] =
* Represents texcoords for the above for rendering 1 chroma block.
* Straight forward 0,0->1,1 mapping so we can reuse the MB pos vectors.
*/
-const struct VL_TEXCOORD2F *vl_chroma_420_texcoords = (const struct VL_TEXCOORD2F*)vl_mb_vertex_positions;
+const struct vlVertex2f *macroblock_chroma_420_texcoords = macroblock_verts;
/*
* Represents texcoords for the above for rendering 2 chroma blocks arranged
@@ -53,30 +53,13 @@ const struct VL_TEXCOORD2F *vl_chroma_420_texcoords = (const struct VL_TEXCOORD2
* 0,bH->bW,2bH. We can render this with 0,0->1,1 mapping.
* Straight forward 0,0->1,1 mapping so we can reuse MB pos vectors.
*/
-const struct VL_TEXCOORD2F *vl_chroma_422_texcoords = (const struct VL_TEXCOORD2F*)vl_mb_vertex_positions;
+const struct vlVertex2f *macroblock_chroma_422_texcoords = macroblock_verts;
/*
* Represents texcoords for the above for rendering 4 chroma blocks.
* Same case as 4 luma blocks.
*/
-const struct VL_TEXCOORD2F *vl_chroma_444_texcoords = vl_luma_texcoords;
-
-/*
- * Represents 2 triangles in a strip in normalized coords.
- * Used to render the surface onto the frame buffer.
- */
-const struct VL_VERTEX2F vl_surface_vertex_positions[4] =
-{
- {0.0f, 0.0f},
- {0.0f, 1.0f},
- {1.0f, 0.0f},
- {1.0f, 1.0f}
-};
-
-/*
- * Represents texcoords for the above. We can use the position values directly.
- */
-const struct VL_TEXCOORD2F *vl_surface_texcoords = (const struct VL_TEXCOORD2F*)vl_surface_vertex_positions;
+const struct vlVertex2f *macroblock_chroma_444_texcoords = macroblock_luma_texcoords;
/*
* Used when rendering P and B macroblocks, multiplier is applied to the A channel,
@@ -84,97 +67,10 @@ const struct VL_TEXCOORD2F *vl_surface_texcoords = (const struct VL_TEXCOORD2F*)
* get back the differential. The differential is then added to the samples from the
* reference surface(s).
*/
+#if 0
const struct VL_MC_FS_CONSTS vl_mc_fs_consts =
{
{32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f},
{0.5f, 2.0f, 0.0f, 0.0f}
};
-
-/*
- * Identity color conversion constants, for debugging
- */
-const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_identity =
-{
- {
- 0.0f, 0.0f, 0.0f, 0.0f
- },
- {
- 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- }
-};
-
-/*
- * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
- * Y is in [16,235], Cb and Cr are in [16,240]
- * R, G, and B are in [16,235]
- */
-const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_601 =
-{
- {
- 0.0f, 0.501960784f, 0.501960784f, 0.0f
- },
- {
- 1.0f, 0.0f, 1.371f, 0.0f,
- 1.0f, -0.336f, -0.698f, 0.0f,
- 1.0f, 1.732f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- }
-};
-
-/*
- * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
- * Y is in [16,235], Cb and Cr are in [16,240]
- * R, G, and B are in [0,255]
- */
-const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_601_full =
-{
- {
- 0.062745098f, 0.501960784f, 0.501960784f, 0.0f
- },
- {
- 1.164f, 0.0f, 1.596f, 0.0f,
- 1.164f, -0.391f, -0.813f, 0.0f,
- 1.164f, 2.018f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- }
-};
-
-/*
- * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
- * Y is in [16,235], Cb and Cr are in [16,240]
- * R, G, and B are in [16,235]
- */
-const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_709 =
-{
- {
- 0.0f, 0.501960784f, 0.501960784f, 0.0f
- },
- {
- 1.0f, 0.0f, 1.540f, 0.0f,
- 1.0f, -0.183f, -0.459f, 0.0f,
- 1.0f, 1.816f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- }
-};
-
-/*
- * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
- * Y is in [16,235], Cb and Cr are in [16,240]
- * R, G, and B are in [0,255]
- */
-const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_709_full =
-{
- {
- 0.062745098f, 0.501960784f, 0.501960784f, 0.0f
- },
- {
- 1.164f, 0.0f, 1.793f, 0.0f,
- 1.164f, -0.213f, -0.534f, 0.0f,
- 1.164f, 2.115f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- }
-};
-
+#endif