diff options
Diffstat (limited to 'src/gallium/state_trackers/egl')
-rw-r--r-- | src/gallium/state_trackers/egl/common/egl_g3d_api.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/egl/common/egl_g3d_sync.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/egl/common/native_helper.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c index 61619886c3d..6b409573fa3 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c @@ -689,7 +689,7 @@ egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) gctx->stctxi->flush(gctx->stctxi, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); if (fence) { - screen->fence_finish(screen, fence, 0, PIPE_TIMEOUT_INFINITE); + screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE); screen->fence_reference(screen, &fence, NULL); } diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_sync.c b/src/gallium/state_trackers/egl/common/egl_g3d_sync.c index 020c696238f..7610e04fa3e 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_sync.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_sync.c @@ -109,7 +109,7 @@ egl_g3d_wait_fence_sync(struct egl_g3d_sync *gsync, EGLTimeKHR timeout) _eglUnlockMutex(&dpy->Mutex); /* no timed finish? */ - screen->fence_finish(screen, fence, 0x0, PIPE_TIMEOUT_INFINITE); + screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE); ret = EGL_CONDITION_SATISFIED_KHR; _eglLockMutex(&dpy->Mutex); diff --git a/src/gallium/state_trackers/egl/common/native_helper.c b/src/gallium/state_trackers/egl/common/native_helper.c index aaccee3e1d1..290c6d7076d 100644 --- a/src/gallium/state_trackers/egl/common/native_helper.c +++ b/src/gallium/state_trackers/egl/common/native_helper.c @@ -333,7 +333,7 @@ resource_surface_throttle(struct resource_surface *rsurf) struct pipe_fence_handle *fence = swap_fences_pop_front(rsurf); if (fence) { - (void) screen->fence_finish(screen, fence, 0, PIPE_TIMEOUT_INFINITE); + (void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE); screen->fence_reference(screen, &fence, NULL); return TRUE; } |