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-rw-r--r--src/gallium/state_trackers/dri2/dri_context.c170
1 files changed, 170 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri2/dri_context.c b/src/gallium/state_trackers/dri2/dri_context.c
new file mode 100644
index 00000000000..92c26ac70fe
--- /dev/null
+++ b/src/gallium/state_trackers/dri2/dri_context.c
@@ -0,0 +1,170 @@
+/**************************************************************************
+ *
+ * Copyright 2009, VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+/*
+ * Author: Keith Whitwell <[email protected]>
+ * Author: Jakob Bornecrantz <[email protected]>
+ */
+
+#include "dri_screen.h"
+
+#include "dri_drawable.h"
+
+
+#include "state_tracker/drm_api.h"
+#include "state_tracker/st_public.h"
+#include "state_tracker/st_context.h"
+#include "pipe/p_context.h"
+
+#include "dri_context.h"
+
+#include "util/u_memory.h"
+
+
+GLboolean
+dri_create_context(const __GLcontextModes *visual,
+ __DRIcontextPrivate *cPriv,
+ void *sharedContextPrivate)
+{
+ __DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
+ struct dri_screen *screen = dri_screen(sPriv);
+ struct dri_context *ctx = NULL;
+ struct st_context *st_share = NULL;
+
+ if (sharedContextPrivate) {
+ st_share = ((struct dri_context *) sharedContextPrivate)->st;
+ }
+
+ ctx = CALLOC_STRUCT(dri_context);
+ if (ctx == NULL)
+ goto fail;
+
+ cPriv->driverPrivate = ctx;
+ ctx->cPriv = cPriv;
+ ctx->sPriv = sPriv;
+
+ driParseConfigFiles(&ctx->optionCache,
+ &screen->optionCache,
+ sPriv->myNum,
+ "dri");
+
+ ctx->pipe = drm_api_hooks.create_context(screen->pipe_screen);
+
+ if (ctx->pipe == NULL)
+ goto fail;
+
+ /* used in dri_flush_frontbuffer */
+ ctx->pipe->priv = ctx;
+
+ ctx->st = st_create_context(ctx->pipe, visual, st_share);
+ if (ctx->st == NULL)
+ goto fail;
+
+ dri_init_extensions(ctx);
+
+ return GL_TRUE;
+
+fail:
+ if (ctx && ctx->st)
+ st_destroy_context(ctx->st);
+
+ if (ctx && ctx->pipe)
+ ctx->pipe->destroy(ctx->pipe);
+
+ FREE(ctx);
+ return FALSE;
+}
+
+
+void
+dri_destroy_context(__DRIcontextPrivate *cPriv)
+{
+ struct dri_context *ctx = dri_context(cPriv);
+ struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
+
+ /* No particular reason to wait for command completion before
+ * destroying a context, but it is probably worthwhile flushing it
+ * to avoid having to add code elsewhere to cope with flushing a
+ * partially destroyed context.
+ */
+ st_flush(ctx->st, 0, NULL);
+
+ if (screen->dummyContext == ctx)
+ screen->dummyContext = NULL;
+
+ /* Also frees ctx->pipe?
+ */
+ st_destroy_context(ctx->st);
+
+ FREE(ctx);
+}
+
+
+GLboolean
+dri_unbind_context(__DRIcontextPrivate *cPriv)
+{
+ struct dri_context *ctx = dri_context(cPriv);
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ /* XXX make_current(NULL)? */
+ return GL_TRUE;
+}
+
+
+GLboolean
+dri_make_current(__DRIcontextPrivate *cPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv)
+{
+ if (cPriv) {
+ struct dri_context *ctx = dri_context(cPriv);
+ struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
+ struct dri_drawable *draw = dri_drawable(driDrawPriv);
+ struct dri_drawable *read = dri_drawable(driReadPriv);
+
+ /* This is for situations in which we need a rendering context but
+ * there may not be any currently bound.
+ */
+ screen->dummyContext = ctx;
+
+ st_make_current(ctx->st,
+ draw->stfb,
+ read->stfb);
+
+ /* used in dri_flush_frontbuffer */
+ ctx->dPriv = driDrawPriv;
+
+ if (driDrawPriv)
+ dri_get_buffers(driDrawPriv);
+ if (driDrawPriv != driReadPriv && driReadPriv)
+ dri_get_buffers(driReadPriv);
+ } else {
+ st_make_current(NULL, NULL, NULL);
+ }
+
+ return GL_TRUE;
+}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */