diff options
Diffstat (limited to 'src/gallium/state_trackers/dri/dri_drawable.c')
-rw-r--r-- | src/gallium/state_trackers/dri/dri_drawable.c | 571 |
1 files changed, 571 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c new file mode 100644 index 00000000000..b7df053594c --- /dev/null +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -0,0 +1,571 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <[email protected]> + * Author: Jakob Bornecrantz <[email protected]> + */ + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" + +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" + +static void +swap_fences_unref(struct dri_drawable *draw); + +static boolean +dri_st_framebuffer_validate(struct st_context_iface *stctx, + struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_resource **out) +{ + struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private; + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + struct dri_screen *screen = dri_screen(drawable->sPriv); + unsigned statt_mask, new_mask; + boolean new_stamp; + int i; + unsigned int lastStamp; + struct pipe_resource **textures = + drawable->stvis.samples > 1 ? drawable->msaa_textures + : drawable->textures; + + statt_mask = 0x0; + for (i = 0; i < count; i++) + statt_mask |= (1 << statts[i]); + + /* record newly allocated textures */ + new_mask = (statt_mask & ~drawable->texture_mask); + + /* + * dPriv->dri2.stamp is the server stamp. dPriv->lastStamp is the + * client stamp. It has the value of the server stamp when last + * checked. + */ + do { + lastStamp = drawable->dPriv->lastStamp; + new_stamp = (drawable->texture_stamp != lastStamp); + + if (new_stamp || new_mask || screen->broken_invalidate) { + if (new_stamp && drawable->update_drawable_info) + drawable->update_drawable_info(drawable); + + drawable->allocate_textures(ctx, drawable, statts, count); + + /* add existing textures */ + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + if (textures[i]) + statt_mask |= (1 << i); + } + + drawable->texture_stamp = lastStamp; + drawable->texture_mask = statt_mask; + } + } while (lastStamp != drawable->dPriv->lastStamp); + + if (!out) + return TRUE; + + /* Set the window-system buffers for the state tracker. */ + for (i = 0; i < count; i++) { + out[i] = NULL; + pipe_resource_reference(&out[i], textures[statts[i]]); + } + + return TRUE; +} + +static boolean +dri_st_framebuffer_flush_front(struct st_context_iface *stctx, + struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private; + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + + /* XXX remove this and just set the correct one on the framebuffer */ + drawable->flush_frontbuffer(ctx, drawable, statt); + + return TRUE; +} + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +boolean +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, + const struct gl_config * visual, boolean isPixmap) +{ + struct dri_screen *screen = sPriv->driverPrivate; + struct dri_drawable *drawable = NULL; + + if (isPixmap) + goto fail; /* not implemented */ + + drawable = CALLOC_STRUCT(dri_drawable); + if (drawable == NULL) + goto fail; + + dri_fill_st_visual(&drawable->stvis, screen, visual); + + /* setup the st_framebuffer_iface */ + drawable->base.visual = &drawable->stvis; + drawable->base.flush_front = dri_st_framebuffer_flush_front; + drawable->base.validate = dri_st_framebuffer_validate; + drawable->base.st_manager_private = (void *) drawable; + + drawable->screen = screen; + drawable->sPriv = sPriv; + drawable->dPriv = dPriv; + drawable->desired_fences = screen->default_throttle_frames; + if (drawable->desired_fences > DRI_SWAP_FENCES_MAX) + drawable->desired_fences = DRI_SWAP_FENCES_MAX; + + dPriv->driverPrivate = (void *)drawable; + p_atomic_set(&drawable->base.stamp, 1); + + return GL_TRUE; +fail: + FREE(drawable); + return GL_FALSE; +} + +void +dri_destroy_buffer(__DRIdrawable * dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + int i; + + pipe_surface_reference(&drawable->drisw_surface, NULL); + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&drawable->textures[i], NULL); + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&drawable->msaa_textures[i], NULL); + + swap_fences_unref(drawable); + + FREE(drawable); +} + +/** + * Validate the texture at an attachment. Allocate the texture if it does not + * exist. Used by the TFP extension. + */ +static void +dri_drawable_validate_att(struct dri_context *ctx, + struct dri_drawable *drawable, + enum st_attachment_type statt) +{ + enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; + unsigned i, count = 0; + + /* check if buffer already exists */ + if (drawable->texture_mask & (1 << statt)) + return; + + /* make sure DRI2 does not destroy existing buffers */ + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + if (drawable->texture_mask & (1 << i)) { + statts[count++] = i; + } + } + statts[count++] = statt; + + drawable->texture_stamp = drawable->dPriv->lastStamp - 1; + + drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL); +} + +/** + * These are used for GLX_EXT_texture_from_pixmap + */ +static void +dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, + GLint format, __DRIdrawable *dPriv) +{ + struct dri_context *ctx = dri_context(pDRICtx); + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_resource *pt; + + dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT); + + /* Use the pipe resource associated with the X drawable */ + pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT]; + + if (pt) { + enum pipe_format internal_format = pt->format; + + if (format == __DRI_TEXTURE_FORMAT_RGB) { + /* only need to cover the formats recognized by dri_fill_st_visual */ + switch (internal_format) { + case PIPE_FORMAT_B8G8R8A8_UNORM: + internal_format = PIPE_FORMAT_B8G8R8X8_UNORM; + break; + case PIPE_FORMAT_A8R8G8B8_UNORM: + internal_format = PIPE_FORMAT_X8R8G8B8_UNORM; + break; + default: + break; + } + } + + drawable->update_tex_buffer(drawable, ctx, pt); + + ctx->st->teximage(ctx->st, + (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT, + 0, internal_format, pt, FALSE); + } +} + +static void +dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, + __DRIdrawable *dPriv) +{ + dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); +} + +const __DRItexBufferExtension driTexBufferExtension = { + .base = { __DRI_TEX_BUFFER, 2 }, + + .setTexBuffer = dri_set_tex_buffer, + .setTexBuffer2 = dri_set_tex_buffer2, + .releaseTexBuffer = NULL, +}; + +/** + * Get the format and binding of an attachment. + */ +void +dri_drawable_get_format(struct dri_drawable *drawable, + enum st_attachment_type statt, + enum pipe_format *format, + unsigned *bind) +{ + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + *format = drawable->stvis.color_format; + *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + *format = drawable->stvis.depth_stencil_format; + *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */ + break; + default: + *format = PIPE_FORMAT_NONE; + *bind = 0; + break; + } +} + + +/** + * swap_fences_pop_front - pull a fence from the throttle queue + * + * If the throttle queue is filled to the desired number of fences, + * pull fences off the queue until the number is less than the desired + * number of fences, and return the last fence pulled. + */ +static struct pipe_fence_handle * +swap_fences_pop_front(struct dri_drawable *draw) +{ + struct pipe_screen *screen = draw->screen->base.screen; + struct pipe_fence_handle *fence = NULL; + + if (draw->desired_fences == 0) + return NULL; + + if (draw->cur_fences >= draw->desired_fences) { + screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]); + screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL); + draw->tail &= DRI_SWAP_FENCES_MASK; + --draw->cur_fences; + } + return fence; +} + + +/** + * swap_fences_push_back - push a fence onto the throttle queue + * + * push a fence onto the throttle queue and pull fences of the queue + * so that the desired number of fences are on the queue. + */ +static void +swap_fences_push_back(struct dri_drawable *draw, + struct pipe_fence_handle *fence) +{ + struct pipe_screen *screen = draw->screen->base.screen; + + if (!fence || draw->desired_fences == 0) + return; + + while(draw->cur_fences == draw->desired_fences) + swap_fences_pop_front(draw); + + draw->cur_fences++; + screen->fence_reference(screen, &draw->swap_fences[draw->head++], + fence); + draw->head &= DRI_SWAP_FENCES_MASK; +} + + +/** + * swap_fences_unref - empty the throttle queue + * + * pulls fences of the throttle queue until it is empty. + */ +static void +swap_fences_unref(struct dri_drawable *draw) +{ + struct pipe_screen *screen = draw->screen->base.screen; + + while(draw->cur_fences) { + screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL); + draw->tail &= DRI_SWAP_FENCES_MASK; + --draw->cur_fences; + } +} + +void +dri_pipe_blit(struct pipe_context *pipe, + struct pipe_resource *dst, + struct pipe_resource *src) +{ + struct pipe_blit_info blit; + + if (!dst || !src) + return; + + /* From the GL spec, version 4.2, section 4.1.11 (Additional Multisample + * Fragment Operations): + * + * If a framebuffer object is not bound, after all operations have + * been completed on the multisample buffer, the sample values for + * each color in the multisample buffer are combined to produce a + * single color value, and that value is written into the + * corresponding color buffers selected by DrawBuffer or + * DrawBuffers. An implementation may defer the writing of the color + * buffers until a later time, but the state of the framebuffer must + * behave as if the color buffers were updated as each fragment was + * processed. The method of combination is not specified. If the + * framebuffer contains sRGB values, then it is recommended that the + * an average of sample values is computed in a linearized space, as + * for blending (see section 4.1.7). + * + * In other words, to do a resolve operation in a linear space, we have + * to set sRGB formats if the original resources were sRGB, so don't use + * util_format_linear. + */ + + memset(&blit, 0, sizeof(blit)); + blit.dst.resource = dst; + blit.dst.box.width = dst->width0; + blit.dst.box.height = dst->height0; + blit.dst.box.depth = 1; + blit.dst.format = dst->format; + blit.src.resource = src; + blit.src.box.width = src->width0; + blit.src.box.height = src->height0; + blit.src.box.depth = 1; + blit.src.format = src->format; + blit.mask = PIPE_MASK_RGBA; + blit.filter = PIPE_TEX_FILTER_NEAREST; + + pipe->blit(pipe, &blit); +} + +static void +dri_postprocessing(struct dri_context *ctx, + struct dri_drawable *drawable, + enum st_attachment_type att) +{ + struct pipe_resource *src = drawable->textures[att]; + struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]; + + if (ctx->pp && src && zsbuf) + pp_run(ctx->pp, src, src, zsbuf); +} + +/** + * DRI2 flush extension, the flush_with_flags function. + * + * \param context the context + * \param drawable the drawable to flush + * \param flags a combination of _DRI2_FLUSH_xxx flags + * \param throttle_reason the reason for throttling, 0 = no throttling + */ +void +dri_flush(__DRIcontext *cPriv, + __DRIdrawable *dPriv, + unsigned flags, + enum __DRI2throttleReason reason) +{ + struct dri_context *ctx = dri_context(cPriv); + struct dri_drawable *drawable = dri_drawable(dPriv); + unsigned flush_flags; + boolean swap_msaa_buffers = FALSE; + + if (!ctx) { + assert(0); + return; + } + + if (drawable) { + /* prevent recursion */ + if (drawable->flushing) + return; + + drawable->flushing = TRUE; + } + else { + flags &= ~__DRI2_FLUSH_DRAWABLE; + } + + /* Flush the drawable. */ + if ((flags & __DRI2_FLUSH_DRAWABLE) && + drawable->textures[ST_ATTACHMENT_BACK_LEFT]) { + struct pipe_context *pipe = ctx->st->pipe; + + if (drawable->stvis.samples > 1 && + reason == __DRI2_THROTTLE_SWAPBUFFER) { + /* Resolve the MSAA back buffer. */ + dri_pipe_blit(ctx->st->pipe, + drawable->textures[ST_ATTACHMENT_BACK_LEFT], + drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); + + if (drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] && + drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) { + swap_msaa_buffers = TRUE; + } + + /* FRONT_LEFT is resolved in drawable->flush_frontbuffer. */ + } + + dri_postprocessing(ctx, drawable, ST_ATTACHMENT_BACK_LEFT); + + if (ctx->hud) { + hud_draw(ctx->hud, drawable->textures[ST_ATTACHMENT_BACK_LEFT]); + } + + pipe->flush_resource(pipe, drawable->textures[ST_ATTACHMENT_BACK_LEFT]); + } + + flush_flags = 0; + if (flags & __DRI2_FLUSH_CONTEXT) + flush_flags |= ST_FLUSH_FRONT; + if (reason == __DRI2_THROTTLE_SWAPBUFFER) + flush_flags |= ST_FLUSH_END_OF_FRAME; + + /* Flush the context and throttle if needed. */ + if (dri_screen(ctx->sPriv)->throttling_enabled && + drawable && + (reason == __DRI2_THROTTLE_SWAPBUFFER || + reason == __DRI2_THROTTLE_FLUSHFRONT)) { + /* Throttle. + * + * This pulls a fence off the throttling queue and waits for it if the + * number of fences on the throttling queue has reached the desired + * number. + * + * Then flushes to insert a fence at the current rendering position, and + * pushes that fence on the queue. This requires that the st_context_iface + * flush method returns a fence even if there are no commands to flush. + */ + struct pipe_screen *screen = drawable->screen->base.screen; + struct pipe_fence_handle *fence; + + fence = swap_fences_pop_front(drawable); + if (fence) { + (void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE); + screen->fence_reference(screen, &fence, NULL); + } + + ctx->st->flush(ctx->st, flush_flags, &fence); + + if (fence) { + swap_fences_push_back(drawable, fence); + screen->fence_reference(screen, &fence, NULL); + } + } + else if (flags & (__DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT)) { + ctx->st->flush(ctx->st, flush_flags, NULL); + } + + if (drawable) { + drawable->flushing = FALSE; + } + + /* Swap the MSAA front and back buffers, so that reading + * from the front buffer after SwapBuffers returns what was + * in the back buffer. + */ + if (swap_msaa_buffers) { + struct pipe_resource *tmp = + drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]; + + drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] = + drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]; + drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT] = tmp; + + /* Now that we have swapped the buffers, this tells the state + * tracker to revalidate the framebuffer. + */ + p_atomic_inc(&drawable->base.stamp); + } +} + +/** + * dri_throttle - A DRI2ThrottleExtension throttling function. + */ +static void +dri_throttle(__DRIcontext *cPriv, __DRIdrawable *dPriv, + enum __DRI2throttleReason reason) +{ + dri_flush(cPriv, dPriv, 0, reason); +} + + +const __DRI2throttleExtension dri2ThrottleExtension = { + .base = { __DRI2_THROTTLE, 1 }, + + .throttle = dri_throttle, +}; + + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ |