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-rw-r--r--src/gallium/state_trackers/dri/dri2.c1347
1 files changed, 1347 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri/dri2.c b/src/gallium/state_trackers/dri/dri2.c
new file mode 100644
index 00000000000..fcca4875229
--- /dev/null
+++ b/src/gallium/state_trackers/dri/dri2.c
@@ -0,0 +1,1347 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright 2009, VMware, Inc.
+ * All Rights Reserved.
+ * Copyright (C) 2010 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <[email protected]> Jakob Bornecrantz
+ */
+
+#include <xf86drm.h>
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_debug.h"
+#include "state_tracker/drm_driver.h"
+#include "state_tracker/st_texture.h"
+#include "state_tracker/st_context.h"
+#include "pipe-loader/pipe_loader.h"
+#include "main/texobj.h"
+
+#include "dri_screen.h"
+#include "dri_context.h"
+#include "dri_drawable.h"
+#include "dri2_buffer.h"
+
+static int convert_fourcc(int format, int *dri_components_p)
+{
+ int dri_components;
+ switch(format) {
+ case __DRI_IMAGE_FOURCC_RGB565:
+ format = __DRI_IMAGE_FORMAT_RGB565;
+ dri_components = __DRI_IMAGE_COMPONENTS_RGB;
+ break;
+ case __DRI_IMAGE_FOURCC_ARGB8888:
+ format = __DRI_IMAGE_FORMAT_ARGB8888;
+ dri_components = __DRI_IMAGE_COMPONENTS_RGBA;
+ break;
+ case __DRI_IMAGE_FOURCC_XRGB8888:
+ format = __DRI_IMAGE_FORMAT_XRGB8888;
+ dri_components = __DRI_IMAGE_COMPONENTS_RGB;
+ break;
+ case __DRI_IMAGE_FOURCC_ABGR8888:
+ format = __DRI_IMAGE_FORMAT_ABGR8888;
+ dri_components = __DRI_IMAGE_COMPONENTS_RGBA;
+ break;
+ case __DRI_IMAGE_FOURCC_XBGR8888:
+ format = __DRI_IMAGE_FORMAT_XBGR8888;
+ dri_components = __DRI_IMAGE_COMPONENTS_RGB;
+ break;
+ default:
+ return -1;
+ }
+ *dri_components_p = dri_components;
+ return format;
+}
+
+/**
+ * DRI2 flush extension.
+ */
+static void
+dri2_flush_drawable(__DRIdrawable *dPriv)
+{
+ dri_flush(dPriv->driContextPriv, dPriv, __DRI2_FLUSH_DRAWABLE, -1);
+}
+
+static void
+dri2_invalidate_drawable(__DRIdrawable *dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+
+ dri2InvalidateDrawable(dPriv);
+ drawable->dPriv->lastStamp = drawable->dPriv->dri2.stamp;
+
+ p_atomic_inc(&drawable->base.stamp);
+}
+
+static const __DRI2flushExtension dri2FlushExtension = {
+ .base = { __DRI2_FLUSH, 4 },
+
+ .flush = dri2_flush_drawable,
+ .invalidate = dri2_invalidate_drawable,
+ .flush_with_flags = dri_flush,
+};
+
+/**
+ * Retrieve __DRIbuffer from the DRI loader.
+ */
+static __DRIbuffer *
+dri2_drawable_get_buffers(struct dri_drawable *drawable,
+ const enum st_attachment_type *atts,
+ unsigned *count)
+{
+ __DRIdrawable *dri_drawable = drawable->dPriv;
+ const __DRIdri2LoaderExtension *loader = drawable->sPriv->dri2.loader;
+ boolean with_format;
+ __DRIbuffer *buffers;
+ int num_buffers;
+ unsigned attachments[10];
+ unsigned num_attachments, i;
+
+ assert(loader);
+ with_format = dri_with_format(drawable->sPriv);
+
+ num_attachments = 0;
+
+ /* for Xserver 1.6.0 (DRI2 version 1) we always need to ask for the front */
+ if (!with_format)
+ attachments[num_attachments++] = __DRI_BUFFER_FRONT_LEFT;
+
+ for (i = 0; i < *count; i++) {
+ enum pipe_format format;
+ unsigned bind;
+ int att, depth;
+
+ dri_drawable_get_format(drawable, atts[i], &format, &bind);
+ if (format == PIPE_FORMAT_NONE)
+ continue;
+
+ switch (atts[i]) {
+ case ST_ATTACHMENT_FRONT_LEFT:
+ /* already added */
+ if (!with_format)
+ continue;
+ att = __DRI_BUFFER_FRONT_LEFT;
+ break;
+ case ST_ATTACHMENT_BACK_LEFT:
+ att = __DRI_BUFFER_BACK_LEFT;
+ break;
+ case ST_ATTACHMENT_FRONT_RIGHT:
+ att = __DRI_BUFFER_FRONT_RIGHT;
+ break;
+ case ST_ATTACHMENT_BACK_RIGHT:
+ att = __DRI_BUFFER_BACK_RIGHT;
+ break;
+ default:
+ continue;
+ }
+
+ /*
+ * In this switch statement we must support all formats that
+ * may occur as the stvis->color_format.
+ */
+ switch(format) {
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ depth = 32;
+ break;
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ depth = 24;
+ break;
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ depth = 16;
+ break;
+ default:
+ depth = util_format_get_blocksizebits(format);
+ assert(!"Unexpected format in dri2_drawable_get_buffers()");
+ }
+
+ attachments[num_attachments++] = att;
+ if (with_format) {
+ attachments[num_attachments++] = depth;
+ }
+ }
+
+ if (with_format) {
+ num_attachments /= 2;
+ buffers = loader->getBuffersWithFormat(dri_drawable,
+ &dri_drawable->w, &dri_drawable->h,
+ attachments, num_attachments,
+ &num_buffers, dri_drawable->loaderPrivate);
+ }
+ else {
+ buffers = loader->getBuffers(dri_drawable,
+ &dri_drawable->w, &dri_drawable->h,
+ attachments, num_attachments,
+ &num_buffers, dri_drawable->loaderPrivate);
+ }
+
+ if (buffers)
+ *count = num_buffers;
+
+ return buffers;
+}
+
+static bool
+dri_image_drawable_get_buffers(struct dri_drawable *drawable,
+ struct __DRIimageList *images,
+ const enum st_attachment_type *statts,
+ unsigned statts_count)
+{
+ __DRIdrawable *dPriv = drawable->dPriv;
+ __DRIscreen *sPriv = drawable->sPriv;
+ unsigned int image_format = __DRI_IMAGE_FORMAT_NONE;
+ enum pipe_format pf;
+ uint32_t buffer_mask = 0;
+ unsigned i, bind;
+
+ for (i = 0; i < statts_count; i++) {
+ dri_drawable_get_format(drawable, statts[i], &pf, &bind);
+ if (pf == PIPE_FORMAT_NONE)
+ continue;
+
+ switch (statts[i]) {
+ case ST_ATTACHMENT_FRONT_LEFT:
+ buffer_mask |= __DRI_IMAGE_BUFFER_FRONT;
+ break;
+ case ST_ATTACHMENT_BACK_LEFT:
+ buffer_mask |= __DRI_IMAGE_BUFFER_BACK;
+ break;
+ default:
+ continue;
+ }
+
+ switch (pf) {
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ image_format = __DRI_IMAGE_FORMAT_RGB565;
+ break;
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ image_format = __DRI_IMAGE_FORMAT_XRGB8888;
+ break;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ image_format = __DRI_IMAGE_FORMAT_ARGB8888;
+ break;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ image_format = __DRI_IMAGE_FORMAT_ABGR8888;
+ break;
+ default:
+ image_format = __DRI_IMAGE_FORMAT_NONE;
+ break;
+ }
+ }
+
+ return (*sPriv->image.loader->getBuffers) (dPriv, image_format,
+ (uint32_t *) &drawable->base.stamp,
+ dPriv->loaderPrivate, buffer_mask,
+ images);
+}
+
+static __DRIbuffer *
+dri2_allocate_buffer(__DRIscreen *sPriv,
+ unsigned attachment, unsigned format,
+ int width, int height)
+{
+ struct dri_screen *screen = dri_screen(sPriv);
+ struct dri2_buffer *buffer;
+ struct pipe_resource templ;
+ enum pipe_format pf;
+ unsigned bind = 0;
+ struct winsys_handle whandle;
+
+ switch (attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ break;
+ case __DRI_BUFFER_BACK_LEFT:
+ bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ break;
+ case __DRI_BUFFER_DEPTH:
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ case __DRI_BUFFER_STENCIL:
+ bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
+ break;
+ }
+
+ /* because we get the handle and stride */
+ bind |= PIPE_BIND_SHARED;
+
+ switch (format) {
+ case 32:
+ pf = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case 24:
+ pf = PIPE_FORMAT_B8G8R8X8_UNORM;
+ break;
+ case 16:
+ pf = PIPE_FORMAT_Z16_UNORM;
+ break;
+ default:
+ return NULL;
+ }
+
+ buffer = CALLOC_STRUCT(dri2_buffer);
+ if (!buffer)
+ return NULL;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.bind = bind;
+ templ.format = pf;
+ templ.target = PIPE_TEXTURE_2D;
+ templ.last_level = 0;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+ templ.array_size = 1;
+
+ buffer->resource =
+ screen->base.screen->resource_create(screen->base.screen, &templ);
+ if (!buffer->resource) {
+ FREE(buffer);
+ return NULL;
+ }
+
+ memset(&whandle, 0, sizeof(whandle));
+ whandle.type = DRM_API_HANDLE_TYPE_SHARED;
+ screen->base.screen->resource_get_handle(screen->base.screen,
+ buffer->resource, &whandle);
+
+ buffer->base.attachment = attachment;
+ buffer->base.name = whandle.handle;
+ buffer->base.cpp = util_format_get_blocksize(pf);
+ buffer->base.pitch = whandle.stride;
+
+ return &buffer->base;
+}
+
+static void
+dri2_release_buffer(__DRIscreen *sPriv, __DRIbuffer *bPriv)
+{
+ struct dri2_buffer *buffer = dri2_buffer(bPriv);
+
+ pipe_resource_reference(&buffer->resource, NULL);
+ FREE(buffer);
+}
+
+/*
+ * Backend functions for st_framebuffer interface.
+ */
+
+static void
+dri2_allocate_textures(struct dri_context *ctx,
+ struct dri_drawable *drawable,
+ const enum st_attachment_type *statts,
+ unsigned statts_count)
+{
+ __DRIscreen *sPriv = drawable->sPriv;
+ __DRIdrawable *dri_drawable = drawable->dPriv;
+ struct dri_screen *screen = dri_screen(sPriv);
+ struct pipe_resource templ;
+ boolean alloc_depthstencil = FALSE;
+ unsigned i, j, bind;
+ const __DRIimageLoaderExtension *image = sPriv->image.loader;
+ /* Image specific variables */
+ struct __DRIimageList images;
+ /* Dri2 specific variables */
+ __DRIbuffer *buffers;
+ struct winsys_handle whandle;
+ unsigned num_buffers = statts_count;
+
+ /* First get the buffers from the loader */
+ if (image) {
+ if (!dri_image_drawable_get_buffers(drawable, &images,
+ statts, statts_count))
+ return;
+ }
+ else {
+ buffers = dri2_drawable_get_buffers(drawable, statts, &num_buffers);
+ if (!buffers || (drawable->old_num == num_buffers &&
+ drawable->old_w == dri_drawable->w &&
+ drawable->old_h == dri_drawable->h &&
+ memcmp(drawable->old, buffers,
+ sizeof(__DRIbuffer) * num_buffers) == 0))
+ return;
+ }
+
+ /* Second clean useless resources*/
+
+ /* See if we need a depth-stencil buffer. */
+ for (i = 0; i < statts_count; i++) {
+ if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) {
+ alloc_depthstencil = TRUE;
+ break;
+ }
+ }
+
+ /* Delete the resources we won't need. */
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+ /* Don't delete the depth-stencil buffer, we can reuse it. */
+ if (i == ST_ATTACHMENT_DEPTH_STENCIL && alloc_depthstencil)
+ continue;
+
+ /* Flush the texture before unreferencing, so that other clients can
+ * see what the driver has rendered.
+ */
+ if (i != ST_ATTACHMENT_DEPTH_STENCIL && drawable->textures[i]) {
+ struct pipe_context *pipe = ctx->st->pipe;
+ pipe->flush_resource(pipe, drawable->textures[i]);
+ }
+
+ pipe_resource_reference(&drawable->textures[i], NULL);
+ }
+
+ if (drawable->stvis.samples > 1) {
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+ boolean del = TRUE;
+
+ /* Don't delete MSAA resources for the attachments which are enabled,
+ * we can reuse them. */
+ for (j = 0; j < statts_count; j++) {
+ if (i == statts[j]) {
+ del = FALSE;
+ break;
+ }
+ }
+
+ if (del) {
+ pipe_resource_reference(&drawable->msaa_textures[i], NULL);
+ }
+ }
+ }
+
+ /* Third use the buffers retrieved to fill the drawable info */
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = screen->target;
+ templ.last_level = 0;
+ templ.depth0 = 1;
+ templ.array_size = 1;
+
+ if (image) {
+ if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) {
+ struct pipe_resource **buf =
+ &drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
+ struct pipe_resource *texture = images.front->texture;
+
+ dri_drawable->w = texture->width0;
+ dri_drawable->h = texture->height0;
+
+ pipe_resource_reference(buf, texture);
+ }
+
+ if (images.image_mask & __DRI_IMAGE_BUFFER_BACK) {
+ struct pipe_resource **buf =
+ &drawable->textures[ST_ATTACHMENT_BACK_LEFT];
+ struct pipe_resource *texture = images.back->texture;
+
+ dri_drawable->w = texture->width0;
+ dri_drawable->h = texture->height0;
+
+ pipe_resource_reference(buf, texture);
+ }
+
+ /* Note: if there is both a back and a front buffer,
+ * then they have the same size.
+ */
+ templ.width0 = dri_drawable->w;
+ templ.height0 = dri_drawable->h;
+ }
+ else {
+ memset(&whandle, 0, sizeof(whandle));
+
+ /* Process DRI-provided buffers and get pipe_resources. */
+ for (i = 0; i < num_buffers; i++) {
+ __DRIbuffer *buf = &buffers[i];
+ enum st_attachment_type statt;
+ enum pipe_format format;
+
+ switch (buf->attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ if (!screen->auto_fake_front) {
+ continue; /* invalid attachment */
+ }
+ /* fallthrough */
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ statt = ST_ATTACHMENT_FRONT_LEFT;
+ break;
+ case __DRI_BUFFER_BACK_LEFT:
+ statt = ST_ATTACHMENT_BACK_LEFT;
+ break;
+ default:
+ continue; /* invalid attachment */
+ }
+
+ dri_drawable_get_format(drawable, statt, &format, &bind);
+ if (format == PIPE_FORMAT_NONE)
+ continue;
+
+ /* dri2_drawable_get_buffers has already filled dri_drawable->w
+ * and dri_drawable->h */
+ templ.width0 = dri_drawable->w;
+ templ.height0 = dri_drawable->h;
+ templ.format = format;
+ templ.bind = bind;
+ whandle.type = DRM_API_HANDLE_TYPE_SHARED;
+ whandle.handle = buf->name;
+ whandle.stride = buf->pitch;
+
+ drawable->textures[statt] =
+ screen->base.screen->resource_from_handle(screen->base.screen,
+ &templ, &whandle);
+ assert(drawable->textures[statt]);
+ }
+ }
+
+ /* Allocate private MSAA colorbuffers. */
+ if (drawable->stvis.samples > 1) {
+ for (i = 0; i < statts_count; i++) {
+ enum st_attachment_type statt = statts[i];
+
+ if (statt == ST_ATTACHMENT_DEPTH_STENCIL)
+ continue;
+
+ if (drawable->textures[statt]) {
+ templ.format = drawable->textures[statt]->format;
+ templ.bind = drawable->textures[statt]->bind;
+ templ.nr_samples = drawable->stvis.samples;
+
+ /* Try to reuse the resource.
+ * (the other resource parameters should be constant)
+ */
+ if (!drawable->msaa_textures[statt] ||
+ drawable->msaa_textures[statt]->width0 != templ.width0 ||
+ drawable->msaa_textures[statt]->height0 != templ.height0) {
+ /* Allocate a new one. */
+ pipe_resource_reference(&drawable->msaa_textures[statt], NULL);
+
+ drawable->msaa_textures[statt] =
+ screen->base.screen->resource_create(screen->base.screen,
+ &templ);
+ assert(drawable->msaa_textures[statt]);
+
+ /* If there are any MSAA resources, we should initialize them
+ * such that they contain the same data as the single-sample
+ * resources we just got from the X server.
+ *
+ * The reason for this is that the state tracker (and
+ * therefore the app) can access the MSAA resources only.
+ * The single-sample resources are not exposed
+ * to the state tracker.
+ *
+ */
+ dri_pipe_blit(ctx->st->pipe,
+ drawable->msaa_textures[statt],
+ drawable->textures[statt]);
+ }
+ }
+ else {
+ pipe_resource_reference(&drawable->msaa_textures[statt], NULL);
+ }
+ }
+ }
+
+ /* Allocate a private depth-stencil buffer. */
+ if (alloc_depthstencil) {
+ enum st_attachment_type statt = ST_ATTACHMENT_DEPTH_STENCIL;
+ struct pipe_resource **zsbuf;
+ enum pipe_format format;
+ unsigned bind;
+
+ dri_drawable_get_format(drawable, statt, &format, &bind);
+
+ if (format) {
+ templ.format = format;
+ templ.bind = bind;
+
+ if (drawable->stvis.samples > 1) {
+ templ.nr_samples = drawable->stvis.samples;
+ zsbuf = &drawable->msaa_textures[statt];
+ }
+ else {
+ templ.nr_samples = 0;
+ zsbuf = &drawable->textures[statt];
+ }
+
+ /* Try to reuse the resource.
+ * (the other resource parameters should be constant)
+ */
+ if (!*zsbuf ||
+ (*zsbuf)->width0 != templ.width0 ||
+ (*zsbuf)->height0 != templ.height0) {
+ /* Allocate a new one. */
+ pipe_resource_reference(zsbuf, NULL);
+ *zsbuf = screen->base.screen->resource_create(screen->base.screen,
+ &templ);
+ assert(*zsbuf);
+ }
+ }
+ else {
+ pipe_resource_reference(&drawable->msaa_textures[statt], NULL);
+ pipe_resource_reference(&drawable->textures[statt], NULL);
+ }
+ }
+
+ /* For DRI2, we may get the same buffers again from the server.
+ * To prevent useless imports of gem names, drawable->old* is used
+ * to bypass the import if we get the same buffers. This doesn't apply
+ * to DRI3/Wayland, users of image.loader, since the buffer is managed
+ * by the client (no import), and the back buffer is going to change
+ * at every redraw.
+ */
+ if (!image) {
+ drawable->old_num = num_buffers;
+ drawable->old_w = dri_drawable->w;
+ drawable->old_h = dri_drawable->h;
+ memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * num_buffers);
+ }
+}
+
+static void
+dri2_flush_frontbuffer(struct dri_context *ctx,
+ struct dri_drawable *drawable,
+ enum st_attachment_type statt)
+{
+ __DRIdrawable *dri_drawable = drawable->dPriv;
+ const __DRIimageLoaderExtension *image = drawable->sPriv->image.loader;
+ const __DRIdri2LoaderExtension *loader = drawable->sPriv->dri2.loader;
+ struct pipe_context *pipe = ctx->st->pipe;
+
+ if (statt != ST_ATTACHMENT_FRONT_LEFT)
+ return;
+
+ if (drawable->stvis.samples > 1) {
+ /* Resolve the front buffer. */
+ dri_pipe_blit(ctx->st->pipe,
+ drawable->textures[ST_ATTACHMENT_FRONT_LEFT],
+ drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]);
+ }
+
+ if (drawable->textures[ST_ATTACHMENT_FRONT_LEFT]) {
+ pipe->flush_resource(pipe, drawable->textures[ST_ATTACHMENT_FRONT_LEFT]);
+ }
+
+ pipe->flush(pipe, NULL, 0);
+
+ if (image) {
+ image->flushFrontBuffer(dri_drawable, dri_drawable->loaderPrivate);
+ }
+ else if (loader->flushFrontBuffer) {
+ loader->flushFrontBuffer(dri_drawable, dri_drawable->loaderPrivate);
+ }
+}
+
+static void
+dri2_update_tex_buffer(struct dri_drawable *drawable,
+ struct dri_context *ctx,
+ struct pipe_resource *res)
+{
+ /* no-op */
+}
+
+static __DRIimage *
+dri2_lookup_egl_image(struct dri_screen *screen, void *handle)
+{
+ const __DRIimageLookupExtension *loader = screen->sPriv->dri2.image;
+ __DRIimage *img;
+
+ if (!loader->lookupEGLImage)
+ return NULL;
+
+ img = loader->lookupEGLImage(screen->sPriv,
+ handle, screen->sPriv->loaderPrivate);
+
+ return img;
+}
+
+static __DRIimage *
+dri2_create_image_from_winsys(__DRIscreen *_screen,
+ int width, int height, int format,
+ struct winsys_handle *whandle, int pitch,
+ void *loaderPrivate)
+{
+ struct dri_screen *screen = dri_screen(_screen);
+ __DRIimage *img;
+ struct pipe_resource templ;
+ unsigned tex_usage;
+ enum pipe_format pf;
+
+ tex_usage = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+
+ switch (format) {
+ case __DRI_IMAGE_FORMAT_RGB565:
+ pf = PIPE_FORMAT_B5G6R5_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_XRGB8888:
+ pf = PIPE_FORMAT_B8G8R8X8_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_ARGB8888:
+ pf = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_ABGR8888:
+ pf = PIPE_FORMAT_R8G8B8A8_UNORM;
+ break;
+ default:
+ pf = PIPE_FORMAT_NONE;
+ break;
+ }
+ if (pf == PIPE_FORMAT_NONE)
+ return NULL;
+
+ img = CALLOC_STRUCT(__DRIimageRec);
+ if (!img)
+ return NULL;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.bind = tex_usage;
+ templ.format = pf;
+ templ.target = screen->target;
+ templ.last_level = 0;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+ templ.array_size = 1;
+
+ whandle->stride = pitch * util_format_get_blocksize(pf);
+
+ img->texture = screen->base.screen->resource_from_handle(screen->base.screen,
+ &templ, whandle);
+ if (!img->texture) {
+ FREE(img);
+ return NULL;
+ }
+
+ img->level = 0;
+ img->layer = 0;
+ img->dri_format = format;
+ img->loader_private = loaderPrivate;
+
+ return img;
+}
+
+static __DRIimage *
+dri2_create_image_from_name(__DRIscreen *_screen,
+ int width, int height, int format,
+ int name, int pitch, void *loaderPrivate)
+{
+ struct winsys_handle whandle;
+
+ memset(&whandle, 0, sizeof(whandle));
+ whandle.type = DRM_API_HANDLE_TYPE_SHARED;
+ whandle.handle = name;
+
+ return dri2_create_image_from_winsys(_screen, width, height, format,
+ &whandle, pitch, loaderPrivate);
+}
+
+static __DRIimage *
+dri2_create_image_from_fd(__DRIscreen *_screen,
+ int width, int height, int format,
+ int fd, int pitch, void *loaderPrivate)
+{
+ struct winsys_handle whandle;
+
+ if (fd < 0)
+ return NULL;
+
+ memset(&whandle, 0, sizeof(whandle));
+ whandle.type = DRM_API_HANDLE_TYPE_FD;
+ whandle.handle = (unsigned)fd;
+
+ return dri2_create_image_from_winsys(_screen, width, height, format,
+ &whandle, pitch, loaderPrivate);
+}
+
+static __DRIimage *
+dri2_create_image_from_renderbuffer(__DRIcontext *context,
+ int renderbuffer, void *loaderPrivate)
+{
+ struct dri_context *ctx = dri_context(context);
+
+ if (!ctx->st->get_resource_for_egl_image)
+ return NULL;
+
+ /* TODO */
+ return NULL;
+}
+
+static __DRIimage *
+dri2_create_image(__DRIscreen *_screen,
+ int width, int height, int format,
+ unsigned int use, void *loaderPrivate)
+{
+ struct dri_screen *screen = dri_screen(_screen);
+ __DRIimage *img;
+ struct pipe_resource templ;
+ unsigned tex_usage;
+ enum pipe_format pf;
+
+ tex_usage = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ if (use & __DRI_IMAGE_USE_SCANOUT)
+ tex_usage |= PIPE_BIND_SCANOUT;
+ if (use & __DRI_IMAGE_USE_SHARE)
+ tex_usage |= PIPE_BIND_SHARED;
+ if (use & __DRI_IMAGE_USE_LINEAR)
+ tex_usage |= PIPE_BIND_LINEAR;
+ if (use & __DRI_IMAGE_USE_CURSOR) {
+ if (width != 64 || height != 64)
+ return NULL;
+ tex_usage |= PIPE_BIND_CURSOR;
+ }
+
+ switch (format) {
+ case __DRI_IMAGE_FORMAT_RGB565:
+ pf = PIPE_FORMAT_B5G6R5_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_XRGB8888:
+ pf = PIPE_FORMAT_B8G8R8X8_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_ARGB8888:
+ pf = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_ABGR8888:
+ pf = PIPE_FORMAT_R8G8B8A8_UNORM;
+ break;
+ default:
+ pf = PIPE_FORMAT_NONE;
+ break;
+ }
+ if (pf == PIPE_FORMAT_NONE)
+ return NULL;
+
+ img = CALLOC_STRUCT(__DRIimageRec);
+ if (!img)
+ return NULL;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.bind = tex_usage;
+ templ.format = pf;
+ templ.target = PIPE_TEXTURE_2D;
+ templ.last_level = 0;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+ templ.array_size = 1;
+
+ img->texture = screen->base.screen->resource_create(screen->base.screen, &templ);
+ if (!img->texture) {
+ FREE(img);
+ return NULL;
+ }
+
+ img->level = 0;
+ img->layer = 0;
+ img->dri_format = format;
+ img->dri_components = 0;
+
+ img->loader_private = loaderPrivate;
+ return img;
+}
+
+static GLboolean
+dri2_query_image(__DRIimage *image, int attrib, int *value)
+{
+ struct winsys_handle whandle;
+ memset(&whandle, 0, sizeof(whandle));
+
+ switch (attrib) {
+ case __DRI_IMAGE_ATTRIB_STRIDE:
+ whandle.type = DRM_API_HANDLE_TYPE_KMS;
+ image->texture->screen->resource_get_handle(image->texture->screen,
+ image->texture, &whandle);
+ *value = whandle.stride;
+ return GL_TRUE;
+ case __DRI_IMAGE_ATTRIB_HANDLE:
+ whandle.type = DRM_API_HANDLE_TYPE_KMS;
+ image->texture->screen->resource_get_handle(image->texture->screen,
+ image->texture, &whandle);
+ *value = whandle.handle;
+ return GL_TRUE;
+ case __DRI_IMAGE_ATTRIB_NAME:
+ whandle.type = DRM_API_HANDLE_TYPE_SHARED;
+ image->texture->screen->resource_get_handle(image->texture->screen,
+ image->texture, &whandle);
+ *value = whandle.handle;
+ return GL_TRUE;
+ case __DRI_IMAGE_ATTRIB_FD:
+ whandle.type= DRM_API_HANDLE_TYPE_FD;
+ image->texture->screen->resource_get_handle(image->texture->screen,
+ image->texture, &whandle);
+ *value = whandle.handle;
+ return GL_TRUE;
+ case __DRI_IMAGE_ATTRIB_FORMAT:
+ *value = image->dri_format;
+ return GL_TRUE;
+ case __DRI_IMAGE_ATTRIB_WIDTH:
+ *value = image->texture->width0;
+ return GL_TRUE;
+ case __DRI_IMAGE_ATTRIB_HEIGHT:
+ *value = image->texture->height0;
+ return GL_TRUE;
+ case __DRI_IMAGE_ATTRIB_COMPONENTS:
+ if (image->dri_components == 0)
+ return GL_FALSE;
+ *value = image->dri_components;
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+static __DRIimage *
+dri2_dup_image(__DRIimage *image, void *loaderPrivate)
+{
+ __DRIimage *img;
+
+ img = CALLOC_STRUCT(__DRIimageRec);
+ if (!img)
+ return NULL;
+
+ img->texture = NULL;
+ pipe_resource_reference(&img->texture, image->texture);
+ img->level = image->level;
+ img->layer = image->layer;
+ img->dri_format = image->dri_format;
+ /* This should be 0 for sub images, but dup is also used for base images. */
+ img->dri_components = image->dri_components;
+ img->loader_private = loaderPrivate;
+
+ return img;
+}
+
+static GLboolean
+dri2_validate_usage(__DRIimage *image, unsigned int use)
+{
+ /*
+ * Gallium drivers are bad at adding usages to the resources
+ * once opened again in another process, which is the main use
+ * case for this, so we have to lie.
+ */
+ if (image != NULL)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+}
+
+static __DRIimage *
+dri2_from_names(__DRIscreen *screen, int width, int height, int format,
+ int *names, int num_names, int *strides, int *offsets,
+ void *loaderPrivate)
+{
+ __DRIimage *img;
+ int stride, dri_components;
+
+ if (num_names != 1)
+ return NULL;
+ if (offsets[0] != 0)
+ return NULL;
+
+ format = convert_fourcc(format, &dri_components);
+ if (format == -1)
+ return NULL;
+
+ /* Strides are in bytes not pixels. */
+ stride = strides[0] /4;
+
+ img = dri2_create_image_from_name(screen, width, height, format,
+ names[0], stride, loaderPrivate);
+ if (img == NULL)
+ return NULL;
+
+ img->dri_components = dri_components;
+ return img;
+}
+
+static __DRIimage *
+dri2_from_planar(__DRIimage *image, int plane, void *loaderPrivate)
+{
+ __DRIimage *img;
+
+ if (plane != 0)
+ return NULL;
+
+ if (image->dri_components == 0)
+ return NULL;
+
+ img = dri2_dup_image(image, loaderPrivate);
+ if (img == NULL)
+ return NULL;
+
+ /* set this to 0 for sub images. */
+ img->dri_components = 0;
+ return img;
+}
+
+static __DRIimage *
+dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture,
+ int depth, int level, unsigned *error,
+ void *loaderPrivate)
+{
+ __DRIimage *img;
+ struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
+ struct gl_texture_object *obj;
+ struct pipe_resource *tex;
+ GLuint face = 0;
+
+ obj = _mesa_lookup_texture(ctx, texture);
+ if (!obj || obj->Target != target) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ tex = st_get_texobj_resource(obj);
+ if (!tex) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ if (target == GL_TEXTURE_CUBE_MAP)
+ face = depth;
+
+ _mesa_test_texobj_completeness(ctx, obj);
+ if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ if (level < obj->BaseLevel || level > obj->_MaxLevel) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+
+ if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < depth) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+
+ img = CALLOC_STRUCT(__DRIimageRec);
+ if (!img) {
+ *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
+ return NULL;
+ }
+
+ img->level = level;
+ img->layer = depth;
+ img->dri_format = driGLFormatToImageFormat(obj->Image[face][level]->TexFormat);
+
+ img->loader_private = loaderPrivate;
+
+ if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ free(img);
+ return NULL;
+ }
+
+ pipe_resource_reference(&img->texture, tex);
+
+ *error = __DRI_IMAGE_ERROR_SUCCESS;
+ return img;
+}
+
+static __DRIimage *
+dri2_from_fds(__DRIscreen *screen, int width, int height, int fourcc,
+ int *fds, int num_fds, int *strides, int *offsets,
+ void *loaderPrivate)
+{
+ __DRIimage *img;
+ int format, stride, dri_components;
+
+ if (num_fds != 1)
+ return NULL;
+ if (offsets[0] != 0)
+ return NULL;
+
+ format = convert_fourcc(fourcc, &dri_components);
+ if (format == -1)
+ return NULL;
+
+ /* Strides are in bytes not pixels. */
+ stride = strides[0] /4;
+
+ img = dri2_create_image_from_fd(screen, width, height, format,
+ fds[0], stride, loaderPrivate);
+ if (img == NULL)
+ return NULL;
+
+ img->dri_components = dri_components;
+ return img;
+}
+
+static __DRIimage *
+dri2_from_dma_bufs(__DRIscreen *screen,
+ int width, int height, int fourcc,
+ int *fds, int num_fds,
+ int *strides, int *offsets,
+ enum __DRIYUVColorSpace yuv_color_space,
+ enum __DRISampleRange sample_range,
+ enum __DRIChromaSiting horizontal_siting,
+ enum __DRIChromaSiting vertical_siting,
+ unsigned *error,
+ void *loaderPrivate)
+{
+ __DRIimage *img;
+ int format, stride, dri_components;
+
+ if (num_fds != 1 || offsets[0] != 0) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+
+ format = convert_fourcc(fourcc, &dri_components);
+ if (format == -1) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+
+ /* Strides are in bytes not pixels. */
+ stride = strides[0] /4;
+
+ img = dri2_create_image_from_fd(screen, width, height, format,
+ fds[0], stride, loaderPrivate);
+ if (img == NULL) {
+ *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
+ return NULL;
+ }
+
+ img->yuv_color_space = yuv_color_space;
+ img->sample_range = sample_range;
+ img->horizontal_siting = horizontal_siting;
+ img->vertical_siting = vertical_siting;
+ img->dri_components = dri_components;
+
+ *error = __DRI_IMAGE_ERROR_SUCCESS;
+ return img;
+}
+
+static void
+dri2_blit_image(__DRIcontext *context, __DRIimage *dst, __DRIimage *src,
+ int dstx0, int dsty0, int dstwidth, int dstheight,
+ int srcx0, int srcy0, int srcwidth, int srcheight,
+ int flush_flag)
+{
+ struct dri_context *ctx = dri_context(context);
+ struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_screen *screen;
+ struct pipe_fence_handle *fence;
+ struct pipe_blit_info blit;
+
+ if (!dst || !src)
+ return;
+
+ memset(&blit, 0, sizeof(blit));
+ blit.dst.resource = dst->texture;
+ blit.dst.box.x = dstx0;
+ blit.dst.box.y = dsty0;
+ blit.dst.box.width = dstwidth;
+ blit.dst.box.height = dstheight;
+ blit.dst.box.depth = 1;
+ blit.dst.format = dst->texture->format;
+ blit.src.resource = src->texture;
+ blit.src.box.x = srcx0;
+ blit.src.box.y = srcy0;
+ blit.src.box.width = srcwidth;
+ blit.src.box.height = srcheight;
+ blit.src.box.depth = 1;
+ blit.src.format = src->texture->format;
+ blit.mask = PIPE_MASK_RGBA;
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+ pipe->blit(pipe, &blit);
+
+ if (flush_flag == __BLIT_FLAG_FLUSH) {
+ pipe->flush_resource(pipe, dst->texture);
+ ctx->st->flush(ctx->st, 0, NULL);
+ } else if (flush_flag == __BLIT_FLAG_FINISH) {
+ screen = dri_screen(ctx->sPriv)->base.screen;
+ pipe->flush_resource(pipe, dst->texture);
+ ctx->st->flush(ctx->st, 0, &fence);
+ (void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
+ screen->fence_reference(screen, &fence, NULL);
+ }
+}
+
+static void
+dri2_destroy_image(__DRIimage *img)
+{
+ pipe_resource_reference(&img->texture, NULL);
+ FREE(img);
+}
+
+/* The extension is modified during runtime if DRI_PRIME is detected */
+static __DRIimageExtension dri2ImageExtension = {
+ .base = { __DRI_IMAGE, 9 },
+
+ .createImageFromName = dri2_create_image_from_name,
+ .createImageFromRenderbuffer = dri2_create_image_from_renderbuffer,
+ .destroyImage = dri2_destroy_image,
+ .createImage = dri2_create_image,
+ .queryImage = dri2_query_image,
+ .dupImage = dri2_dup_image,
+ .validateUsage = dri2_validate_usage,
+ .createImageFromNames = dri2_from_names,
+ .fromPlanar = dri2_from_planar,
+ .createImageFromTexture = dri2_create_from_texture,
+ .createImageFromFds = NULL,
+ .createImageFromDmaBufs = NULL,
+ .blitImage = dri2_blit_image,
+};
+
+/*
+ * Backend function init_screen.
+ */
+
+static const __DRIextension *dri_screen_extensions[] = {
+ &driTexBufferExtension.base,
+ &dri2FlushExtension.base,
+ &dri2ImageExtension.base,
+ &dri2ConfigQueryExtension.base,
+ &dri2ThrottleExtension.base,
+ NULL
+};
+
+/**
+ * This is the driver specific part of the createNewScreen entry point.
+ *
+ * Returns the struct gl_config supported by this driver.
+ */
+static const __DRIconfig **
+dri2_init_screen(__DRIscreen * sPriv)
+{
+ const __DRIconfig **configs;
+ struct dri_screen *screen;
+ struct pipe_screen *pscreen = NULL;
+ const struct drm_conf_ret *throttle_ret = NULL;
+ const struct drm_conf_ret *dmabuf_ret = NULL;
+
+ screen = CALLOC_STRUCT(dri_screen);
+ if (!screen)
+ return NULL;
+
+ screen->sPriv = sPriv;
+ screen->fd = sPriv->fd;
+
+ sPriv->driverPrivate = (void *)screen;
+
+#if GALLIUM_STATIC_TARGETS
+ pscreen = dd_create_screen(screen->fd);
+
+ throttle_ret = dd_configuration(DRM_CONF_THROTTLE);
+ dmabuf_ret = dd_configuration(DRM_CONF_SHARE_FD);
+#else
+ if (pipe_loader_drm_probe_fd(&screen->dev, screen->fd, true)) {
+ pscreen = pipe_loader_create_screen(screen->dev, PIPE_SEARCH_DIR);
+
+ throttle_ret = pipe_loader_configuration(screen->dev, DRM_CONF_THROTTLE);
+ dmabuf_ret = pipe_loader_configuration(screen->dev, DRM_CONF_SHARE_FD);
+ }
+#endif // GALLIUM_STATIC_TARGETS
+
+ if (throttle_ret && throttle_ret->val.val_int != -1) {
+ screen->throttling_enabled = TRUE;
+ screen->default_throttle_frames = throttle_ret->val.val_int;
+ }
+
+ if (dmabuf_ret && dmabuf_ret->val.val_bool) {
+ uint64_t cap;
+
+ if (drmGetCap(sPriv->fd, DRM_CAP_PRIME, &cap) == 0 &&
+ (cap & DRM_PRIME_CAP_IMPORT)) {
+ dri2ImageExtension.createImageFromFds = dri2_from_fds;
+ dri2ImageExtension.createImageFromDmaBufs = dri2_from_dma_bufs;
+ }
+ }
+
+ sPriv->extensions = dri_screen_extensions;
+
+ /* dri_init_screen_helper checks pscreen for us */
+
+#if GALLIUM_STATIC_TARGETS
+ configs = dri_init_screen_helper(screen, pscreen, dd_driver_name());
+#else
+ configs = dri_init_screen_helper(screen, pscreen, screen->dev->driver_name);
+#endif // GALLIUM_STATIC_TARGETS
+ if (!configs)
+ goto fail;
+
+ screen->auto_fake_front = dri_with_format(sPriv);
+ screen->broken_invalidate = !sPriv->dri2.useInvalidate;
+ screen->lookup_egl_image = dri2_lookup_egl_image;
+
+ return configs;
+fail:
+ dri_destroy_screen_helper(screen);
+#if !GALLIUM_STATIC_TARGETS
+ if (screen->dev)
+ pipe_loader_release(&screen->dev, 1);
+#endif // !GALLIUM_STATIC_TARGETS
+ FREE(screen);
+ return NULL;
+}
+
+static boolean
+dri2_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
+ const struct gl_config * visual, boolean isPixmap)
+{
+ struct dri_drawable *drawable = NULL;
+
+ if (!dri_create_buffer(sPriv, dPriv, visual, isPixmap))
+ return FALSE;
+
+ drawable = dPriv->driverPrivate;
+
+ drawable->allocate_textures = dri2_allocate_textures;
+ drawable->flush_frontbuffer = dri2_flush_frontbuffer;
+ drawable->update_tex_buffer = dri2_update_tex_buffer;
+
+ return TRUE;
+}
+
+/**
+ * DRI driver virtual function table.
+ *
+ * DRI versions differ in their implementation of init_screen and swap_buffers.
+ */
+const struct __DriverAPIRec galliumdrm_driver_api = {
+ .InitScreen = dri2_init_screen,
+ .DestroyScreen = dri_destroy_screen,
+ .CreateContext = dri_create_context,
+ .DestroyContext = dri_destroy_context,
+ .CreateBuffer = dri2_create_buffer,
+ .DestroyBuffer = dri_destroy_buffer,
+ .MakeCurrent = dri_make_current,
+ .UnbindContext = dri_unbind_context,
+
+ .AllocateBuffer = dri2_allocate_buffer,
+ .ReleaseBuffer = dri2_release_buffer,
+};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+const __DRIextension *galliumdrm_driver_extensions[] = {
+ &driCoreExtension.base,
+ &driImageDriverExtension.base,
+ &driDRI2Extension.base,
+ &gallium_config_options.base,
+ NULL
+};
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */