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-rw-r--r--src/gallium/include/pipe/p_context.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index af5674ff753..a4cae8eaf63 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -551,6 +551,17 @@ struct pipe_context {
*/
void (*flush_resource)(struct pipe_context *ctx,
struct pipe_resource *resource);
+
+ /**
+ * Invalidate the contents of the resource.
+ *
+ * This is used to implement EGL's semantic of undefined depth/stencil
+ * contenst after a swapbuffers. This allows a tiled renderer (for
+ * example) to not store the depth buffer.
+ */
+ void (*invalidate_resource)(struct pipe_context *ctx,
+ struct pipe_resource *resource);
+
};