diff options
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_screen.h | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 9a1fc37280e..a275a7c7900 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -483,23 +483,6 @@ struct pipe_screen { bool (*is_parallel_shader_compilation_finished)(struct pipe_screen *screen, void *shader, unsigned shader_type); - - /** - * Set the damage region (called when KHR_partial_update() is invoked). - * This function is passed an array of rectangles encoding the damage area. - * rects are using the bottom-left origin convention. - * nrects = 0 means 'reset the damage region'. What 'reset' implies is HW - * specific. For tile-based renderers, the damage extent is typically set - * to cover the whole resource with no damage rect (or a 0-size damage - * rect). This way, the existing resource content is reloaded into the - * local tile buffer for every tile thus making partial tile update - * possible. For HW operating in immediate mode, this reset operation is - * likely to be a NOOP. - */ - void (*set_damage_region)(struct pipe_screen *screen, - struct pipe_resource *resource, - unsigned int nrects, - const struct pipe_box *rects); }; |