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-rw-r--r--src/gallium/include/pipe/p_defines.h1
-rw-r--r--src/gallium/include/pipe/p_state.h7
2 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index c46ac5a6a63..62fa67374f2 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -731,6 +731,7 @@ enum pipe_cap
PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES,
PIPE_CAP_TGSI_VOTE,
PIPE_CAP_MAX_WINDOW_RECTANGLES,
+ PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED,
};
#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 9c693555c7e..1543e90972e 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -140,6 +140,13 @@ struct pipe_rasterizer_state
unsigned clip_halfz:1;
/**
+ * When true do not scale offset_units and use same rules for unorm and
+ * float depth buffers (D3D9). When false use GL/D3D1X behaviour.
+ * This depends on PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED.
+ */
+ unsigned offset_units_unscaled:1;
+
+ /**
* Enable bits for clipping half-spaces.
* This applies to both user clip planes and shader clip distances.
* Note that if the bound shader exports any clip distances, these