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-rw-r--r--src/gallium/include/pipe/p_screen.h6
-rw-r--r--src/gallium/include/state_tracker/winsys_handle.h6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 101e229088b..8fd81a4e9a9 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -191,7 +191,7 @@ struct pipe_screen {
* another process by first creating a pipe texture and then calling
* resource_get_handle.
*
- * NOTE: in the case of DRM_API_HANDLE_TYPE_FD handles, the caller
+ * NOTE: in the case of WINSYS_HANDLE_TYPE_FD handles, the caller
* retains ownership of the FD. (This is consistent with
* EGL_EXT_image_dma_buf_import)
*
@@ -238,7 +238,7 @@ struct pipe_screen {
* the resource into a format compatible for sharing. The use case is
* OpenGL-OpenCL interop. The context parameter is allowed to be NULL.
*
- * NOTE: in the case of DRM_API_HANDLE_TYPE_FD handles, the caller
+ * NOTE: in the case of WINSYS_HANDLE_TYPE_FD handles, the caller
* takes ownership of the FD. (This is consistent with
* EGL_MESA_image_dma_buf_export)
*
@@ -389,7 +389,7 @@ struct pipe_screen {
* Then the underlying memory object is then exported through interfaces
* compatible with EXT_external_resources.
*
- * Note: For DRM_API_HANDLE_TYPE_FD handles, the caller retains ownership
+ * Note: For WINSYS_HANDLE_TYPE_FD handles, the caller retains ownership
* of the fd.
*
* \param handle A handle representing the memory object to import
diff --git a/src/gallium/include/state_tracker/winsys_handle.h b/src/gallium/include/state_tracker/winsys_handle.h
index 9217e4dcbfc..746e87683a7 100644
--- a/src/gallium/include/state_tracker/winsys_handle.h
+++ b/src/gallium/include/state_tracker/winsys_handle.h
@@ -6,9 +6,9 @@
extern "C" {
#endif
-#define DRM_API_HANDLE_TYPE_SHARED 0
-#define DRM_API_HANDLE_TYPE_KMS 1
-#define DRM_API_HANDLE_TYPE_FD 2
+#define WINSYS_HANDLE_TYPE_SHARED 0
+#define WINSYS_HANDLE_TYPE_KMS 1
+#define WINSYS_HANDLE_TYPE_FD 2
/**
* For use with pipe_screen::{texture_from_handle|texture_get_handle}.