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-rw-r--r--src/gallium/include/pipe/p_compiler.h12
-rw-r--r--src/gallium/include/pipe/p_context.h9
-rw-r--r--src/gallium/include/pipe/p_defines.h5
-rw-r--r--src/gallium/include/pipe/p_format.h58
-rw-r--r--src/gallium/include/pipe/p_screen.h48
-rw-r--r--src/gallium/include/pipe/p_state.h21
6 files changed, 65 insertions, 88 deletions
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h
index c7d35074948..e2766d15cd1 100644
--- a/src/gallium/include/pipe/p_compiler.h
+++ b/src/gallium/include/pipe/p_compiler.h
@@ -31,13 +31,8 @@
#include "p_config.h"
-#ifndef XFree86Server
#include <stdlib.h>
#include <string.h>
-#else
-#include "xf86_ansic.h"
-#include "xf86_libc.h"
-#endif
#include <stddef.h>
#include <stdarg.h>
@@ -106,8 +101,7 @@ typedef unsigned char boolean;
/* Function visibility */
#ifndef PUBLIC
-# if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \
- || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PUBLIC __attribute__((visibility("default")))
# else
# define PUBLIC
@@ -119,7 +113,7 @@ typedef unsigned char boolean;
* If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
*/
#ifndef __FUNCTION__
-# if (!defined(__GNUC__) || (__GNUC__ < 2))
+# if !defined(__GNUC__)
# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
(defined(__SUNPRO_C) && defined(__C99FEATURES__))
# define __FUNCTION__ __func__
@@ -145,7 +139,7 @@ typedef unsigned char boolean;
-#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
+#if defined(__GNUC__)
#define PIPE_DEPRECATED __attribute__((__deprecated__))
#else
#define PIPE_DEPRECATED
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 0c265484e9a..17fad1fa243 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -177,6 +177,12 @@ struct pipe_context {
void (*bind_gs_state)(struct pipe_context *, void *);
void (*delete_gs_state)(struct pipe_context *, void *);
+ void * (*create_vertex_elements_state)(struct pipe_context *,
+ unsigned num_elements,
+ const struct pipe_vertex_element *);
+ void (*bind_vertex_elements_state)(struct pipe_context *, void *);
+ void (*delete_vertex_elements_state)(struct pipe_context *, void *);
+
/*@}*/
/**
@@ -220,9 +226,6 @@ struct pipe_context {
unsigned num_buffers,
const struct pipe_vertex_buffer * );
- void (*set_vertex_elements)( struct pipe_context *,
- unsigned num_elements,
- const struct pipe_vertex_element * );
/*@}*/
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 73c70b2fe40..c1e291b9da4 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -176,11 +176,12 @@ enum pipe_texture_target {
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1
-#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */
-#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */
+#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* windows presentable buffer, ie a backbuffer */
+#define PIPE_TEXTURE_USAGE_SCANOUT 0x4 /* ie a frontbuffer */
#define PIPE_TEXTURE_USAGE_DEPTH_STENCIL 0x8
#define PIPE_TEXTURE_USAGE_SAMPLER 0x10
#define PIPE_TEXTURE_USAGE_DYNAMIC 0x20
+#define PIPE_TEXTURE_USAGE_SHARED 0x40
/** Pipe driver custom usage flags should be greater or equal to this value */
#define PIPE_TEXTURE_USAGE_CUSTOM (1 << 16)
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index f33b0639ef9..cbf3273ec8d 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -45,28 +45,28 @@ extern "C" {
enum pipe_format {
PIPE_FORMAT_NONE = 0,
- PIPE_FORMAT_A8R8G8B8_UNORM = 1,
- PIPE_FORMAT_X8R8G8B8_UNORM = 2,
- PIPE_FORMAT_B8G8R8A8_UNORM = 3,
- PIPE_FORMAT_B8G8R8X8_UNORM = 4,
- PIPE_FORMAT_A1R5G5B5_UNORM = 5,
- PIPE_FORMAT_A4R4G4B4_UNORM = 6,
- PIPE_FORMAT_R5G6B5_UNORM = 7,
- PIPE_FORMAT_A2B10G10R10_UNORM = 8,
+ PIPE_FORMAT_B8G8R8A8_UNORM = 1,
+ PIPE_FORMAT_B8G8R8X8_UNORM = 2,
+ PIPE_FORMAT_A8R8G8B8_UNORM = 3,
+ PIPE_FORMAT_X8R8G8B8_UNORM = 4,
+ PIPE_FORMAT_B5G5R5A1_UNORM = 5,
+ PIPE_FORMAT_B4G4R4A4_UNORM = 6,
+ PIPE_FORMAT_B5G6R5_UNORM = 7,
+ PIPE_FORMAT_R10G10B10A2_UNORM = 8,
PIPE_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
PIPE_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
PIPE_FORMAT_I8_UNORM = 11, /**< ubyte intensity */
- PIPE_FORMAT_A8L8_UNORM = 12, /**< ubyte alpha, luminance */
+ PIPE_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */
PIPE_FORMAT_L16_UNORM = 13, /**< ushort luminance */
- PIPE_FORMAT_YCBCR = 14,
- PIPE_FORMAT_YCBCR_REV = 15,
+ PIPE_FORMAT_UYVY = 14,
+ PIPE_FORMAT_YUYV = 15,
PIPE_FORMAT_Z16_UNORM = 16,
PIPE_FORMAT_Z32_UNORM = 17,
PIPE_FORMAT_Z32_FLOAT = 18,
- PIPE_FORMAT_S8Z24_UNORM = 19,
- PIPE_FORMAT_Z24S8_UNORM = 20,
- PIPE_FORMAT_X8Z24_UNORM = 21,
- PIPE_FORMAT_Z24X8_UNORM = 22,
+ PIPE_FORMAT_Z24S8_UNORM = 19,
+ PIPE_FORMAT_S8Z24_UNORM = 20,
+ PIPE_FORMAT_Z24X8_UNORM = 21,
+ PIPE_FORMAT_X8Z24_UNORM = 22,
PIPE_FORMAT_S8_UNORM = 23, /**< ubyte stencil */
PIPE_FORMAT_R64_FLOAT = 24,
PIPE_FORMAT_R64G64_FLOAT = 25,
@@ -112,43 +112,37 @@ enum pipe_format {
PIPE_FORMAT_R8G8_UNORM = 65,
PIPE_FORMAT_R8G8B8_UNORM = 66,
PIPE_FORMAT_R8G8B8A8_UNORM = 67,
- PIPE_FORMAT_R8G8B8X8_UNORM = 68,
+ PIPE_FORMAT_X8B8G8R8_UNORM = 68,
PIPE_FORMAT_R8_USCALED = 69,
PIPE_FORMAT_R8G8_USCALED = 70,
PIPE_FORMAT_R8G8B8_USCALED = 71,
PIPE_FORMAT_R8G8B8A8_USCALED = 72,
- PIPE_FORMAT_R8G8B8X8_USCALED = 73,
PIPE_FORMAT_R8_SNORM = 74,
PIPE_FORMAT_R8G8_SNORM = 75,
PIPE_FORMAT_R8G8B8_SNORM = 76,
PIPE_FORMAT_R8G8B8A8_SNORM = 77,
- PIPE_FORMAT_R8G8B8X8_SNORM = 78,
- PIPE_FORMAT_B6G5R5_SNORM = 79,
- PIPE_FORMAT_A8B8G8R8_SNORM = 80,
- PIPE_FORMAT_X8B8G8R8_SNORM = 81,
PIPE_FORMAT_R8_SSCALED = 82,
PIPE_FORMAT_R8G8_SSCALED = 83,
PIPE_FORMAT_R8G8B8_SSCALED = 84,
PIPE_FORMAT_R8G8B8A8_SSCALED = 85,
- PIPE_FORMAT_R8G8B8X8_SSCALED = 86,
PIPE_FORMAT_R32_FIXED = 87,
PIPE_FORMAT_R32G32_FIXED = 88,
PIPE_FORMAT_R32G32B32_FIXED = 89,
PIPE_FORMAT_R32G32B32A32_FIXED = 90,
/* sRGB formats */
PIPE_FORMAT_L8_SRGB = 91,
- PIPE_FORMAT_A8L8_SRGB = 92,
+ PIPE_FORMAT_L8A8_SRGB = 92,
PIPE_FORMAT_R8G8B8_SRGB = 93,
- PIPE_FORMAT_R8G8B8A8_SRGB = 94,
- PIPE_FORMAT_R8G8B8X8_SRGB = 95,
- PIPE_FORMAT_A8R8G8B8_SRGB = 96,
- PIPE_FORMAT_X8R8G8B8_SRGB = 97,
- PIPE_FORMAT_B8G8R8A8_SRGB = 98,
- PIPE_FORMAT_B8G8R8X8_SRGB = 99,
+ PIPE_FORMAT_A8B8G8R8_SRGB = 94,
+ PIPE_FORMAT_X8B8G8R8_SRGB = 95,
+ PIPE_FORMAT_B8G8R8A8_SRGB = 96,
+ PIPE_FORMAT_B8G8R8X8_SRGB = 97,
+ PIPE_FORMAT_A8R8G8B8_SRGB = 98,
+ PIPE_FORMAT_X8R8G8B8_SRGB = 99,
/* mixed formats */
- PIPE_FORMAT_X8UB8UG8SR8S_NORM = 100,
- PIPE_FORMAT_B6UG5SR5S_NORM = 101,
+ PIPE_FORMAT_R8SG8SB8UX8U_NORM = 100,
+ PIPE_FORMAT_R5SG5SB6U_NORM = 101,
/* compressed formats */
PIPE_FORMAT_DXT1_RGB = 102,
@@ -162,6 +156,8 @@ enum pipe_format {
PIPE_FORMAT_DXT3_SRGBA = 108,
PIPE_FORMAT_DXT5_SRGBA = 109,
+ PIPE_FORMAT_A8B8G8R8_UNORM = 110,
+
PIPE_FORMAT_COUNT
};
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 48625bf3127..690455f7222 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -50,6 +50,8 @@ extern "C" {
/** Opaque type */
+struct winsys_handle;
+/** Opaque type */
struct pipe_fence_handle;
struct pipe_winsys;
struct pipe_buffer;
@@ -108,20 +110,29 @@ struct pipe_screen {
const struct pipe_texture *templat);
/**
- * Create a new texture object, using the given template info, but on top of
- * existing memory.
- *
- * It is assumed that the buffer data is layed out according to the expected
- * by the hardware. NULL will be returned if any inconsistency is found.
+ * Create a texture from a winsys_handle. The handle is often created in
+ * another process by first creating a pipe texture and then calling
+ * texture_get_handle.
+ */
+ struct pipe_texture * (*texture_from_handle)(struct pipe_screen *,
+ const struct pipe_texture *templat,
+ struct winsys_handle *handle);
+
+ /**
+ * Get a winsys_handle from a texture. Some platforms/winsys requires
+ * that the texture is created with a special usage flag like
+ * DISPLAYTARGET or PRIMARY.
*/
- struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
- const struct pipe_texture *templat,
- const unsigned *stride,
- struct pipe_buffer *buffer);
+ boolean (*texture_get_handle)(struct pipe_screen *,
+ struct pipe_texture *tex,
+ struct winsys_handle *handle);
+
void (*texture_destroy)(struct pipe_texture *pt);
- /** Get a surface which is a "view" into a texture */
+ /** Get a 2D surface which is a "view" into a texture
+ * \param usage bitmaks of PIPE_BUFFER_USAGE_* read/write flags
+ */
struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
struct pipe_texture *texture,
unsigned face, unsigned level,
@@ -185,23 +196,6 @@ struct pipe_screen {
void *ptr,
unsigned bytes);
- /**
- * Allocate storage for a display target surface.
- *
- * Often surfaces which are meant to be blitted to the front screen (i.e.,
- * display targets) must be allocated with special characteristics, memory
- * pools, or obtained directly from the windowing system.
- *
- * This callback is invoked by the pipe_screenwhen creating a texture marked
- * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
- * buffer storage.
- */
- struct pipe_buffer *(*surface_buffer_create)(struct pipe_screen *screen,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned tex_usage,
- unsigned *stride);
/**
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 603848b11f4..3c7c0a5261c 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -114,16 +114,6 @@ struct pipe_rasterizer_state
unsigned line_last_pixel:1;
/**
- * Vertex coordinates are pre-transformed to screen space. Skip
- * the vertex shader, clipping and viewport processing. Note that
- * a vertex shader is still needed though, to indicate the mapping
- * from vertex elements to fragment shader input semantics.
- *
- * XXX: considered for removal.
- */
- unsigned bypass_vs_clip_and_viewport:1;
-
- /**
* Use the first vertex of a primitive as the provoking vertex for
* flat shading.
*/
@@ -259,7 +249,7 @@ struct pipe_framebuffer_state
{
unsigned width, height;
- /** multiple colorbuffers for multiple render targets */
+ /** multiple color buffers for multiple render targets */
unsigned nr_cbufs;
struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS];
@@ -295,12 +285,12 @@ struct pipe_sampler_state
struct pipe_surface
{
struct pipe_reference reference;
- enum pipe_format format; /**< PIPE_FORMAT_x */
+ enum pipe_format format;
unsigned width; /**< logical width in pixels */
unsigned height; /**< logical height in pixels */
unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
unsigned offset; /**< offset from start of buffer, in bytes */
- unsigned usage; /**< PIPE_BUFFER_USAGE_* */
+ unsigned usage; /**< bitmask of PIPE_BUFFER_USAGE_x */
unsigned zslice;
struct pipe_texture *texture; /**< texture into which this is a view */
@@ -364,7 +354,7 @@ struct pipe_texture
unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
- unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */
+ unsigned tex_usage; /**< bitmask of PIPE_TEXTURE_USAGE_* */
struct pipe_screen *screen; /**< screen that this texture belongs to */
};
@@ -401,9 +391,8 @@ struct pipe_vertex_element
* this attribute live in?
*/
unsigned vertex_buffer_index:8;
- unsigned nr_components:8;
- enum pipe_format src_format; /**< PIPE_FORMAT_* */
+ enum pipe_format src_format;
};