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-rw-r--r--src/gallium/include/pipe/p_state.h38
1 files changed, 21 insertions, 17 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 3cfdd349feb..15be8cb5d02 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -628,19 +628,6 @@ struct pipe_vertex_element
};
-/**
- * An index buffer. When an index buffer is bound, all indices to vertices
- * will be looked up in the buffer.
- */
-struct pipe_index_buffer
-{
- unsigned index_size; /**< size of an index, in bytes */
- unsigned offset; /**< offset to start of data in buffer, in bytes */
- struct pipe_resource *buffer; /**< the actual buffer */
- const void *user_buffer; /**< pointer to a user buffer if buffer == NULL */
-};
-
-
struct pipe_draw_indirect_info
{
unsigned offset; /**< must be 4 byte aligned */
@@ -650,7 +637,7 @@ struct pipe_draw_indirect_info
/* Indirect draw parameters resource is laid out as follows:
*
- * if indexed is TRUE:
+ * if using indexed drawing:
* struct {
* uint32_t count;
* uint32_t instance_count;
@@ -680,12 +667,18 @@ struct pipe_draw_indirect_info
*/
struct pipe_draw_info
{
- boolean indexed; /**< use index buffer */
+ ubyte index_size; /**< if 0, the draw is not indexed. */
enum pipe_prim_type mode:8; /**< the mode of the primitive */
- boolean primitive_restart;
+ unsigned primitive_restart:1;
+ unsigned has_user_indices:1; /**< if true, use index.user_buffer */
ubyte vertices_per_patch; /**< the number of vertices per patch */
- unsigned start; /**< the index of the first vertex */
+ /**
+ * Direct draws: start is the index of the first vertex
+ * Non-indexed indirect draws: not used
+ * Indexed indirect draws: start is added to the indirect start.
+ */
+ unsigned start;
unsigned count; /**< number of vertices */
unsigned start_instance; /**< first instance id */
@@ -707,6 +700,17 @@ struct pipe_draw_info
/* Pointers must be at the end for an optimal structure layout on 64-bit. */
+ /**
+ * An index buffer. When an index buffer is bound, all indices to vertices
+ * will be looked up from the buffer.
+ *
+ * If has_user_indices, use index.user, else use index.resource.
+ */
+ union {
+ struct pipe_resource *resource; /**< real buffer */
+ const void *user; /**< pointer to a user buffer */
+ } index;
+
struct pipe_draw_indirect_info *indirect; /**< Indirect draw. */
/**