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-rw-r--r--src/gallium/include/pipe/p_screen.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 0f2831b6eda..a4b07c8ee25 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -223,7 +223,7 @@ struct pipe_screen {
void *user_memory);
/**
- * Unlike pipe_resource::bind, which describes what state trackers want,
+ * Unlike pipe_resource::bind, which describes what gallium frontends want,
* resources can have much greater capabilities in practice, often implied
* by the tiling layout or memory placement. This function allows querying
* whether a capability is supported beyond what was requested by state
@@ -504,7 +504,7 @@ struct pipe_screen {
/**
* Run driver-specific NIR lowering and optimization passes.
*
- * State trackers should call this before passing shaders to drivers,
+ * gallium frontends should call this before passing shaders to drivers,
* and ideally also before shader caching.
*
* \param optimize Whether the input shader hasn't been optimized and