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-rw-r--r--src/gallium/include/pipe/p_screen.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index e4a92228093..617c47e4dc2 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -50,6 +50,8 @@ extern "C" {
/** Opaque type */
+struct winsys_handle;
+/** Opaque type */
struct pipe_fence_handle;
struct pipe_winsys;
struct pipe_buffer;
@@ -108,6 +110,24 @@ struct pipe_screen {
const struct pipe_texture *templat);
/**
+ * Create a texture from a winsys_handle. The handle is often created in
+ * another process by first creating a pipe texture and then calling
+ * texture_get_handle.
+ */
+ struct pipe_texture * (*texture_from_handle)(struct pipe_screen *,
+ const struct pipe_texture *templat,
+ struct winsys_handle *handle);
+
+ /**
+ * Get a winsys_handle from a texture. Some platforms/winsys requires
+ * that the texture is created with a special usage flag like
+ * DISPLAYTARGET or PRIMARY.
+ */
+ boolean (*texture_get_handle)(struct pipe_screen *,
+ struct pipe_texture *tex,
+ struct winsys_handle *handle);
+
+ /**
* Create a new texture object, using the given template info, but on top of
* existing memory.
*