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-rw-r--r--src/gallium/include/pipe/p_inlines.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h
index 95ec55d145e..5fbd62a03d2 100644
--- a/src/gallium/include/pipe/p_inlines.h
+++ b/src/gallium/include/pipe/p_inlines.h
@@ -192,38 +192,6 @@ pipe_transfer_buffer_flags( struct pipe_transfer *transf )
}
}
-static INLINE unsigned
-pipe_vertices_per_primitive(int primitive)
-{
- switch(primitive) {
- case PIPE_PRIM_POINTS:
- return 1;
- case PIPE_PRIM_LINES:
- case PIPE_PRIM_LINE_LOOP:
- case PIPE_PRIM_LINE_STRIP:
- return 2;
- case PIPE_PRIM_TRIANGLES:
- case PIPE_PRIM_TRIANGLE_STRIP:
- case PIPE_PRIM_TRIANGLE_FAN:
- return 3;
- case PIPE_PRIM_LINES_ADJACENCY:
- case PIPE_PRIM_LINE_STRIP_ADJACENCY:
- return 4;
- case PIPE_PRIM_TRIANGLES_ADJACENCY:
- case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
- return 6;
-
- /* following primitives should never be used
- * with geometry shaders */
- case PIPE_PRIM_POLYGON:
- case PIPE_PRIM_QUADS:
- case PIPE_PRIM_QUAD_STRIP:
- default:
- debug_printf("Unrecognized geometry shader primitive");
- return 3;
- }
-}
-
#ifdef __cplusplus
}
#endif