diff options
Diffstat (limited to 'src/gallium/include/pipe/p_defines.h')
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 225 |
1 files changed, 115 insertions, 110 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index c1e291b9da4..0a4bd584aec 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -137,10 +137,11 @@ enum pipe_error { /** Texture types */ enum pipe_texture_target { - PIPE_TEXTURE_1D = 0, - PIPE_TEXTURE_2D = 1, - PIPE_TEXTURE_3D = 2, - PIPE_TEXTURE_CUBE = 3, + PIPE_BUFFER = 0, + PIPE_TEXTURE_1D = 1, + PIPE_TEXTURE_2D = 2, + PIPE_TEXTURE_3D = 3, + PIPE_TEXTURE_CUBE = 4, PIPE_MAX_TEXTURE_TYPES }; @@ -175,22 +176,10 @@ enum pipe_texture_target { #define PIPE_TEX_COMPARE_NONE 0 #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 -#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1 -#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* windows presentable buffer, ie a backbuffer */ -#define PIPE_TEXTURE_USAGE_SCANOUT 0x4 /* ie a frontbuffer */ -#define PIPE_TEXTURE_USAGE_DEPTH_STENCIL 0x8 -#define PIPE_TEXTURE_USAGE_SAMPLER 0x10 -#define PIPE_TEXTURE_USAGE_DYNAMIC 0x20 -#define PIPE_TEXTURE_USAGE_SHARED 0x40 -/** Pipe driver custom usage flags should be greater or equal to this value */ -#define PIPE_TEXTURE_USAGE_CUSTOM (1 << 16) - -#define PIPE_TEXTURE_GEOM_NON_SQUARE 0x1 -#define PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO 0x2 - /** - * Surface layout + * Surface layout -- a hint? Or some driver-internal poking out into + * the interface? */ #define PIPE_SURFACE_LAYOUT_LINEAR 0 @@ -208,10 +197,23 @@ enum pipe_texture_target { * Transfer object usage flags */ enum pipe_transfer_usage { + /** + * Resource contents read back (or accessed directly) at transfer + * create time. + */ PIPE_TRANSFER_READ = (1 << 0), + + /** + * Resource contents will be written back at transfer_destroy + * time (or modified as a result of being accessed directly). + */ PIPE_TRANSFER_WRITE = (1 << 1), - /** Read/modify/write */ + + /** + * Read/modify/write + */ PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE, + /** * The transfer should map the texture storage directly. The driver may * return NULL if that isn't possible, and the state tracker needs to cope @@ -221,89 +223,116 @@ enum pipe_transfer_usage { * does read/modify/write cycles on them directly, and a more complicated * path which uses minimal read and write transfers. */ - PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2) -}; + PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2), + + /** + * Discards the memory within the mapped region. + * + * It should not be used with PIPE_TRANSFER_CPU_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag. + * - Direct3D's D3DLOCK_DISCARD flag. + */ + PIPE_TRANSFER_DISCARD = (1 << 8), + /** + * Fail if the resource cannot be mapped immediately. + * + * See also: + * - Direct3D's D3DLOCK_DONOTWAIT flag. + * - Mesa3D's MESA_MAP_NOWAIT_BIT flag. + * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. + */ + PIPE_TRANSFER_DONTBLOCK = (1 << 9), -/* - * Buffer usage flags - */ + /** + * Do not attempt to synchronize pending operations on the resource when mapping. + * + * It should not be used with PIPE_TRANSFER_CPU_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag. + * - Direct3D's D3DLOCK_NOOVERWRITE flag. + * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag. + */ + PIPE_TRANSFER_UNSYNCHRONIZED = (1 << 10), + PIPE_TRANSFER_NOOVERWRITE = (1 << 10), /* are these really the same?? */ + + /** + * Written ranges will be notified later with + * pipe_context::transfer_flush_region. + * + * It should not be used with PIPE_TRANSFER_CPU_READ. + * + * See also: + * - pipe_context::transfer_flush_region + * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag. + */ + PIPE_TRANSFER_FLUSH_EXPLICIT = (1 << 11), + +}; -#define PIPE_BUFFER_USAGE_CPU_READ (1 << 0) -#define PIPE_BUFFER_USAGE_CPU_WRITE (1 << 1) -#define PIPE_BUFFER_USAGE_GPU_READ (1 << 2) -#define PIPE_BUFFER_USAGE_GPU_WRITE (1 << 3) -#define PIPE_BUFFER_USAGE_PIXEL (1 << 4) -#define PIPE_BUFFER_USAGE_VERTEX (1 << 5) -#define PIPE_BUFFER_USAGE_INDEX (1 << 6) -#define PIPE_BUFFER_USAGE_CONSTANT (1 << 7) /* - * CPU access flags. - * - * These flags should only be used for texture transfers or when mapping - * buffers. - * - * Note that the PIPE_BUFFER_USAGE_CPU_xxx flags above are also used for - * mapping. Either PIPE_BUFFER_USAGE_CPU_READ or PIPE_BUFFER_USAGE_CPU_WRITE - * must be set. + * Resource binding flags -- state tracker must specify in advance all + * the ways a resource might be used. */ - -/** - * Discards the memory within the mapped region. +#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* get_tex_surface */ +#define PIPE_BIND_RENDER_TARGET (1 << 1) /* get_tex_surface */ +#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* get_sampler_view */ +#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */ +#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */ +#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */ +#define PIPE_BIND_BLIT_SOURCE (1 << 6) /* surface_copy */ +#define PIPE_BIND_BLIT_DESTINATION (1 << 7) /* surface_copy, fill */ +#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */ +#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* get_transfer */ +#define PIPE_BIND_TRANSFER_READ (1 << 10) /* get_transfer */ +#define PIPE_BIND_CUSTOM (1 << 16) /* state-tracker/winsys usages */ + +/* The first two flags were previously part of the amorphous + * TEXTURE_USAGE, most of which are now descriptions of the ways a + * particular texture can be bound to the gallium pipeline. These two + * do not fit within that and probably need to be migrated to some + * other place. * - * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. + * It seems like scanout is used by the Xorg state tracker to ask for + * a texture suitable for actual scanout (hence the name), which + * implies extra layout constraints on some hardware. It may also + * have some special meaning regarding mouse cursor images. * - * See also: - * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag. - * - Direct3D's D3DLOCK_DISCARD flag. + * The shared flag is quite underspecified, but certainly isn't a + * binding flag - it seems more like a message to the winsys to create + * a shareable allocation. Could it mean that this texture is a valid argument for */ -#define PIPE_BUFFER_USAGE_DISCARD (1 << 8) +#define PIPE_BIND_SCANOUT (1 << 14) /* */ +#define PIPE_BIND_SHARED (1 << 15) /* get_texture_handle ??? */ -/** - * Fail if the resource cannot be mapped immediately. - * - * See also: - * - Direct3D's D3DLOCK_DONOTWAIT flag. - * - Mesa3D's MESA_MAP_NOWAIT_BIT flag. - * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. - */ -#define PIPE_BUFFER_USAGE_DONTBLOCK (1 << 9) -/** - * Do not attempt to synchronize pending operations on the resource when mapping. - * - * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. - * - * See also: - * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag. - * - Direct3D's D3DLOCK_NOOVERWRITE flag. - * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag. +/* Flags for the driver about resource behaviour: */ -#define PIPE_BUFFER_USAGE_UNSYNCHRONIZED (1 << 10) +#define PIPE_RESOURCE_FLAG_GEN_MIPS (1 << 0) /* Driver performs autogen mips */ +#define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 16) /* driver/winsys private */ +#define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */ -/** - * Written ranges will be notified later with - * pipe_screen::buffer_flush_mapped_range. - * - * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. - * - * See also: - * - pipe_screen::buffer_flush_mapped_range - * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag. +/* Hint about the expected lifecycle of a resource. */ -#define PIPE_BUFFER_USAGE_FLUSH_EXPLICIT (1 << 11) +#define PIPE_USAGE_DEFAULT 0 /* many uploads, draws intermixed */ +#define PIPE_USAGE_DYNAMIC 1 /* many uploads, draws intermixed */ +#define PIPE_USAGE_STATIC 2 /* same as immutable?? */ +#define PIPE_USAGE_IMMUTABLE 3 /* no change after first upload */ +#define PIPE_USAGE_STREAM 4 /* upload, draw, upload, draw */ -/** Pipe driver custom usage flags should be greater or equal to this value */ -#define PIPE_BUFFER_USAGE_CUSTOM (1 << 16) -/* Convenient shortcuts */ -#define PIPE_BUFFER_USAGE_CPU_READ_WRITE \ - ( PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE ) -#define PIPE_BUFFER_USAGE_GPU_READ_WRITE \ - ( PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE ) -#define PIPE_BUFFER_USAGE_WRITE \ - ( PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_GPU_WRITE ) +/* These are intended to be used in calls to is_format_supported, but + * no driver actually uses these flags, and only the glx/xlib state + * tracker issues them. + * + * Deprecate? + */ +#define PIPE_TEXTURE_GEOM_NON_SQUARE 0x1 +#define PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO 0x2 /** @@ -435,30 +464,6 @@ enum pipe_transfer_usage { #define PIPE_REFERENCED_FOR_WRITE (1 << 1) -enum pipe_video_codec -{ - PIPE_VIDEO_CODEC_UNKNOWN = 0, - PIPE_VIDEO_CODEC_MPEG12, /**< MPEG1, MPEG2 */ - PIPE_VIDEO_CODEC_MPEG4, /**< DIVX, XVID */ - PIPE_VIDEO_CODEC_VC1, /**< WMV */ - PIPE_VIDEO_CODEC_MPEG4_AVC /**< H.264 */ -}; - -enum pipe_video_profile -{ - PIPE_VIDEO_PROFILE_MPEG1, - PIPE_VIDEO_PROFILE_MPEG2_SIMPLE, - PIPE_VIDEO_PROFILE_MPEG2_MAIN, - PIPE_VIDEO_PROFILE_MPEG4_SIMPLE, - PIPE_VIDEO_PROFILE_MPEG4_ADVANCED_SIMPLE, - PIPE_VIDEO_PROFILE_VC1_SIMPLE, - PIPE_VIDEO_PROFILE_VC1_MAIN, - PIPE_VIDEO_PROFILE_VC1_ADVANCED, - PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE, - PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN, - PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH -}; - #ifdef __cplusplus } #endif |