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-rw-r--r--src/gallium/frontends/nine/volume9.c558
1 files changed, 558 insertions, 0 deletions
diff --git a/src/gallium/frontends/nine/volume9.c b/src/gallium/frontends/nine/volume9.c
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index 00000000000..4a3d0c88f10
--- /dev/null
+++ b/src/gallium/frontends/nine/volume9.c
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+/*
+ * Copyright 2011 Joakim Sindholt <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "device9.h"
+#include "volume9.h"
+#include "basetexture9.h" /* for marking dirty */
+#include "volumetexture9.h"
+#include "nine_helpers.h"
+#include "nine_pipe.h"
+#include "nine_dump.h"
+
+#include "util/format/u_format.h"
+#include "util/u_surface.h"
+
+#define DBG_CHANNEL DBG_VOLUME
+
+
+static HRESULT
+NineVolume9_AllocateData( struct NineVolume9 *This )
+{
+ unsigned size = This->layer_stride * This->desc.Depth;
+
+ DBG("(%p(This=%p),level=%u) Allocating 0x%x bytes of system memory.\n",
+ This->base.container, This, This->level, size);
+
+ This->data = (uint8_t *)align_calloc(size, 32);
+ if (!This->data)
+ return E_OUTOFMEMORY;
+ return D3D_OK;
+}
+
+static HRESULT
+NineVolume9_ctor( struct NineVolume9 *This,
+ struct NineUnknownParams *pParams,
+ struct NineUnknown *pContainer,
+ struct pipe_resource *pResource,
+ unsigned Level,
+ D3DVOLUME_DESC *pDesc )
+{
+ HRESULT hr;
+
+ assert(pContainer); /* stand-alone volumes can't be created */
+
+ DBG("This=%p pContainer=%p pDevice=%p pResource=%p Level=%u pDesc=%p\n",
+ This, pContainer, pParams->device, pResource, Level, pDesc);
+
+ /* Mark this as a special surface held by another internal resource. */
+ pParams->container = pContainer;
+
+ user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) ||
+ (pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL);
+
+ assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT);
+
+ hr = NineUnknown_ctor(&This->base, pParams);
+ if (FAILED(hr))
+ return hr;
+
+ pipe_resource_reference(&This->resource, pResource);
+
+ This->transfer = NULL;
+ This->lock_count = 0;
+
+ This->level = Level;
+ This->level_actual = Level;
+ This->desc = *pDesc;
+
+ This->info.screen = pParams->device->screen;
+ This->info.target = PIPE_TEXTURE_3D;
+ This->info.width0 = pDesc->Width;
+ This->info.height0 = pDesc->Height;
+ This->info.depth0 = pDesc->Depth;
+ This->info.last_level = 0;
+ This->info.array_size = 1;
+ This->info.nr_samples = 0;
+ This->info.nr_storage_samples = 0;
+ This->info.usage = PIPE_USAGE_DEFAULT;
+ This->info.bind = PIPE_BIND_SAMPLER_VIEW;
+ This->info.flags = 0;
+ This->info.format = d3d9_to_pipe_format_checked(This->info.screen,
+ pDesc->Format,
+ This->info.target,
+ This->info.nr_samples,
+ This->info.bind, FALSE,
+ pDesc->Pool == D3DPOOL_SCRATCH);
+
+ if (This->info.format == PIPE_FORMAT_NONE)
+ return D3DERR_DRIVERINTERNALERROR;
+
+ This->stride = util_format_get_stride(This->info.format, pDesc->Width);
+ This->stride = align(This->stride, 4);
+ This->layer_stride = util_format_get_2d_size(This->info.format,
+ This->stride, pDesc->Height);
+
+ /* Get true format */
+ This->format_internal = d3d9_to_pipe_format_checked(This->info.screen,
+ pDesc->Format,
+ This->info.target,
+ This->info.nr_samples,
+ This->info.bind, FALSE,
+ TRUE);
+ if (This->info.format != This->format_internal ||
+ /* DYNAMIC Textures requires same stride as ram buffers.
+ * Do not use workaround by default as it eats more virtual space */
+ (pParams->device->workarounds.dynamic_texture_workaround &&
+ pDesc->Pool == D3DPOOL_DEFAULT && pDesc->Usage & D3DUSAGE_DYNAMIC)) {
+ This->stride_internal = nine_format_get_stride(This->format_internal,
+ pDesc->Width);
+ This->layer_stride_internal = util_format_get_2d_size(This->format_internal,
+ This->stride_internal,
+ pDesc->Height);
+ This->data_internal = align_calloc(This->layer_stride_internal *
+ This->desc.Depth, 32);
+ if (!This->data_internal)
+ return E_OUTOFMEMORY;
+ }
+
+ if (!This->resource) {
+ hr = NineVolume9_AllocateData(This);
+ if (FAILED(hr))
+ return hr;
+ }
+ return D3D_OK;
+}
+
+static void
+NineVolume9_dtor( struct NineVolume9 *This )
+{
+ DBG("This=%p\n", This);
+
+ if (This->transfer) {
+ struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device);
+ pipe->transfer_unmap(pipe, This->transfer);
+ This->transfer = NULL;
+ }
+
+ /* Note: Following condition cannot happen currently, since we
+ * refcount the volume in the functions increasing
+ * pending_uploads_counter. */
+ if (p_atomic_read(&This->pending_uploads_counter))
+ nine_csmt_process(This->base.device);
+
+ if (This->data)
+ align_free(This->data);
+ if (This->data_internal)
+ align_free(This->data_internal);
+
+ pipe_resource_reference(&This->resource, NULL);
+
+ NineUnknown_dtor(&This->base);
+}
+
+HRESULT NINE_WINAPI
+NineVolume9_GetContainer( struct NineVolume9 *This,
+ REFIID riid,
+ void **ppContainer )
+{
+ char guid_str[64];
+
+ DBG("This=%p riid=%p id=%s ppContainer=%p\n",
+ This, riid, riid ? GUID_sprintf(guid_str, riid) : "", ppContainer);
+
+ (void)guid_str;
+
+ if (!NineUnknown(This)->container)
+ return E_NOINTERFACE;
+ return NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer);
+}
+
+static inline void
+NineVolume9_MarkContainerDirty( struct NineVolume9 *This )
+{
+ struct NineBaseTexture9 *tex;
+#if defined(DEBUG) || !defined(NDEBUG)
+ /* This is always contained by a NineVolumeTexture9. */
+ GUID id = IID_IDirect3DVolumeTexture9;
+ REFIID ref = &id;
+ assert(NineUnknown_QueryInterface(This->base.container, ref, (void **)&tex)
+ == S_OK);
+ assert(NineUnknown_Release(NineUnknown(tex)) != 0);
+#endif
+
+ tex = NineBaseTexture9(This->base.container);
+ assert(tex);
+ if (This->desc.Pool == D3DPOOL_MANAGED)
+ tex->managed.dirty = TRUE;
+
+ BASETEX_REGISTER_UPDATE(tex);
+}
+
+HRESULT NINE_WINAPI
+NineVolume9_GetDesc( struct NineVolume9 *This,
+ D3DVOLUME_DESC *pDesc )
+{
+ user_assert(pDesc != NULL, E_POINTER);
+ *pDesc = This->desc;
+ return D3D_OK;
+}
+
+inline void
+NineVolume9_AddDirtyRegion( struct NineVolume9 *This,
+ const struct pipe_box *box )
+{
+ D3DBOX dirty_region;
+ struct NineVolumeTexture9 *tex = NineVolumeTexture9(This->base.container);
+
+ if (!box) {
+ NineVolumeTexture9_AddDirtyBox(tex, NULL);
+ } else {
+ dirty_region.Left = box->x << This->level_actual;
+ dirty_region.Top = box->y << This->level_actual;
+ dirty_region.Front = box->z << This->level_actual;
+ dirty_region.Right = dirty_region.Left + (box->width << This->level_actual);
+ dirty_region.Bottom = dirty_region.Top + (box->height << This->level_actual);
+ dirty_region.Back = dirty_region.Front + (box->depth << This->level_actual);
+ NineVolumeTexture9_AddDirtyBox(tex, &dirty_region);
+ }
+}
+
+static inline unsigned
+NineVolume9_GetSystemMemOffset(enum pipe_format format, unsigned stride,
+ unsigned layer_stride,
+ int x, int y, int z)
+{
+ unsigned x_offset = util_format_get_stride(format, x);
+
+ y = util_format_get_nblocksy(format, y);
+
+ return z * layer_stride + y * stride + x_offset;
+}
+
+HRESULT NINE_WINAPI
+NineVolume9_LockBox( struct NineVolume9 *This,
+ D3DLOCKED_BOX *pLockedVolume,
+ const D3DBOX *pBox,
+ DWORD Flags )
+{
+ struct pipe_context *pipe;
+ struct pipe_resource *resource = This->resource;
+ struct pipe_box box;
+ unsigned usage;
+
+ DBG("This=%p(%p) pLockedVolume=%p pBox=%p[%u..%u,%u..%u,%u..%u] Flags=%s\n",
+ This, This->base.container, pLockedVolume, pBox,
+ pBox ? pBox->Left : 0, pBox ? pBox->Right : 0,
+ pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0,
+ pBox ? pBox->Front : 0, pBox ? pBox->Back : 0,
+ nine_D3DLOCK_to_str(Flags));
+
+ /* check if it's already locked */
+ user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
+
+ /* set pBits to NULL after lock_count check */
+ user_assert(pLockedVolume, E_POINTER);
+ pLockedVolume->pBits = NULL;
+
+ user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
+ (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL);
+
+ user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
+ D3DERR_INVALIDCALL);
+
+ if (pBox && compressed_format (This->desc.Format)) { /* For volume all pools are checked */
+ const unsigned w = util_format_get_blockwidth(This->info.format);
+ const unsigned h = util_format_get_blockheight(This->info.format);
+ user_assert((pBox->Left == 0 && pBox->Right == This->desc.Width &&
+ pBox->Top == 0 && pBox->Bottom == This->desc.Height) ||
+ (!(pBox->Left % w) && !(pBox->Right % w) &&
+ !(pBox->Top % h) && !(pBox->Bottom % h)),
+ D3DERR_INVALIDCALL);
+ }
+
+ if (Flags & D3DLOCK_DISCARD) {
+ usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
+ } else {
+ usage = (Flags & D3DLOCK_READONLY) ?
+ PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
+ }
+ if (Flags & D3DLOCK_DONOTWAIT)
+ usage |= PIPE_TRANSFER_DONTBLOCK;
+
+ if (pBox) {
+ user_assert(pBox->Right > pBox->Left, D3DERR_INVALIDCALL);
+ user_assert(pBox->Bottom > pBox->Top, D3DERR_INVALIDCALL);
+ user_assert(pBox->Back > pBox->Front, D3DERR_INVALIDCALL);
+ user_assert(pBox->Right <= This->desc.Width, D3DERR_INVALIDCALL);
+ user_assert(pBox->Bottom <= This->desc.Height, D3DERR_INVALIDCALL);
+ user_assert(pBox->Back <= This->desc.Depth, D3DERR_INVALIDCALL);
+
+ d3dbox_to_pipe_box(&box, pBox);
+ if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) {
+ DBG("Locked volume intersection empty.\n");
+ return D3DERR_INVALIDCALL;
+ }
+ } else {
+ u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
+ &box);
+ }
+
+ if (p_atomic_read(&This->pending_uploads_counter))
+ nine_csmt_process(This->base.device);
+
+ if (This->data_internal || This->data) {
+ enum pipe_format format = This->info.format;
+ unsigned stride = This->stride;
+ unsigned layer_stride = This->layer_stride;
+ uint8_t *data = This->data;
+ if (This->data_internal) {
+ format = This->format_internal;
+ stride = This->stride_internal;
+ layer_stride = This->layer_stride_internal;
+ data = This->data_internal;
+ }
+ pLockedVolume->RowPitch = stride;
+ pLockedVolume->SlicePitch = layer_stride;
+ pLockedVolume->pBits = data +
+ NineVolume9_GetSystemMemOffset(format, stride,
+ layer_stride,
+ box.x, box.y, box.z);
+ } else {
+ bool no_refs = !p_atomic_read(&This->base.bind) &&
+ !p_atomic_read(&This->base.container->bind);
+ if (no_refs)
+ pipe = nine_context_get_pipe_acquire(This->base.device);
+ else
+ pipe = NineDevice9_GetPipe(This->base.device);
+ pLockedVolume->pBits =
+ pipe->transfer_map(pipe, resource, This->level, usage,
+ &box, &This->transfer);
+ if (no_refs)
+ nine_context_get_pipe_release(This->base.device);
+ if (!This->transfer) {
+ if (Flags & D3DLOCK_DONOTWAIT)
+ return D3DERR_WASSTILLDRAWING;
+ return D3DERR_DRIVERINTERNALERROR;
+ }
+ pLockedVolume->RowPitch = This->transfer->stride;
+ pLockedVolume->SlicePitch = This->transfer->layer_stride;
+ }
+
+ if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
+ NineVolume9_MarkContainerDirty(This);
+ NineVolume9_AddDirtyRegion(This, &box);
+ }
+
+ ++This->lock_count;
+ return D3D_OK;
+}
+
+HRESULT NINE_WINAPI
+NineVolume9_UnlockBox( struct NineVolume9 *This )
+{
+ struct pipe_context *pipe;
+
+ DBG("This=%p lock_count=%u\n", This, This->lock_count);
+ user_assert(This->lock_count, D3DERR_INVALIDCALL);
+ if (This->transfer) {
+ pipe = nine_context_get_pipe_acquire(This->base.device);
+ pipe->transfer_unmap(pipe, This->transfer);
+ This->transfer = NULL;
+ nine_context_get_pipe_release(This->base.device);
+ }
+ --This->lock_count;
+
+ if (This->data_internal) {
+ struct pipe_box box;
+
+ u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
+ &box);
+
+
+ if (This->data) {
+ (void) util_format_translate_3d(This->info.format,
+ This->data, This->stride,
+ This->layer_stride,
+ 0, 0, 0,
+ This->format_internal,
+ This->data_internal,
+ This->stride_internal,
+ This->layer_stride_internal,
+ 0, 0, 0,
+ This->desc.Width, This->desc.Height,
+ This->desc.Depth);
+ } else {
+ nine_context_box_upload(This->base.device,
+ &This->pending_uploads_counter,
+ (struct NineUnknown *)This,
+ This->resource,
+ This->level,
+ &box,
+ This->format_internal,
+ This->data_internal,
+ This->stride_internal,
+ This->layer_stride_internal,
+ &box);
+ }
+ }
+
+ return D3D_OK;
+}
+
+/* When this function is called, we have already checked
+ * The copy regions fit the volumes */
+void
+NineVolume9_CopyMemToDefault( struct NineVolume9 *This,
+ struct NineVolume9 *From,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_box *pSrcBox )
+{
+ struct pipe_resource *r_dst = This->resource;
+ struct pipe_box src_box;
+ struct pipe_box dst_box;
+
+ DBG("This=%p From=%p dstx=%u dsty=%u dstz=%u pSrcBox=%p\n",
+ This, From, dstx, dsty, dstz, pSrcBox);
+
+ assert(This->desc.Pool == D3DPOOL_DEFAULT &&
+ From->desc.Pool == D3DPOOL_SYSTEMMEM);
+
+ dst_box.x = dstx;
+ dst_box.y = dsty;
+ dst_box.z = dstz;
+
+ if (pSrcBox) {
+ src_box = *pSrcBox;
+ } else {
+ src_box.x = 0;
+ src_box.y = 0;
+ src_box.z = 0;
+ src_box.width = From->desc.Width;
+ src_box.height = From->desc.Height;
+ src_box.depth = From->desc.Depth;
+ }
+
+ dst_box.width = src_box.width;
+ dst_box.height = src_box.height;
+ dst_box.depth = src_box.depth;
+
+ nine_context_box_upload(This->base.device,
+ &From->pending_uploads_counter,
+ (struct NineUnknown *)From,
+ r_dst,
+ This->level,
+ &dst_box,
+ From->info.format,
+ From->data, From->stride,
+ From->layer_stride,
+ &src_box);
+
+ if (This->data_internal)
+ (void) util_format_translate_3d(This->format_internal,
+ This->data_internal,
+ This->stride_internal,
+ This->layer_stride_internal,
+ dstx, dsty, dstz,
+ From->info.format,
+ From->data, From->stride,
+ From->layer_stride,
+ src_box.x, src_box.y,
+ src_box.z,
+ src_box.width,
+ src_box.height,
+ src_box.depth);
+
+ NineVolume9_MarkContainerDirty(This);
+
+ return;
+}
+
+HRESULT
+NineVolume9_UploadSelf( struct NineVolume9 *This,
+ const struct pipe_box *damaged )
+{
+ struct pipe_resource *res = This->resource;
+ struct pipe_box box;
+
+ DBG("This=%p damaged=%p data=%p res=%p\n", This, damaged,
+ This->data, res);
+
+ assert(This->desc.Pool == D3DPOOL_MANAGED);
+ assert(res);
+
+ if (damaged) {
+ box = *damaged;
+ } else {
+ box.x = 0;
+ box.y = 0;
+ box.z = 0;
+ box.width = This->desc.Width;
+ box.height = This->desc.Height;
+ box.depth = This->desc.Depth;
+ }
+
+ nine_context_box_upload(This->base.device,
+ &This->pending_uploads_counter,
+ (struct NineUnknown *)This,
+ res,
+ This->level,
+ &box,
+ res->format,
+ This->data, This->stride,
+ This->layer_stride,
+ &box);
+
+ return D3D_OK;
+}
+
+
+IDirect3DVolume9Vtbl NineVolume9_vtable = {
+ (void *)NineUnknown_QueryInterface,
+ (void *)NineUnknown_AddRef,
+ (void *)NineUnknown_Release,
+ (void *)NineUnknown_GetDevice, /* actually part of Volume9 iface */
+ (void *)NineUnknown_SetPrivateData,
+ (void *)NineUnknown_GetPrivateData,
+ (void *)NineUnknown_FreePrivateData,
+ (void *)NineVolume9_GetContainer,
+ (void *)NineVolume9_GetDesc,
+ (void *)NineVolume9_LockBox,
+ (void *)NineVolume9_UnlockBox
+};
+
+static const GUID *NineVolume9_IIDs[] = {
+ &IID_IDirect3DVolume9,
+ &IID_IUnknown,
+ NULL
+};
+
+HRESULT
+NineVolume9_new( struct NineDevice9 *pDevice,
+ struct NineUnknown *pContainer,
+ struct pipe_resource *pResource,
+ unsigned Level,
+ D3DVOLUME_DESC *pDesc,
+ struct NineVolume9 **ppOut )
+{
+ NINE_DEVICE_CHILD_NEW(Volume9, ppOut, pDevice, /* args */
+ pContainer, pResource, Level, pDesc);
+}