diff options
Diffstat (limited to 'src/gallium/drivers')
59 files changed, 1518 insertions, 1090 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index e6b8a870452..77a57aef147 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -65,14 +65,11 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); - - ct->stride[level] = pt->nblocksx[level] * pt->block.size; + ct->stride[level] = pf_get_stride(pt->format, w_tile); ct->level_offset[level] = ct->buffer_size; - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = ct->stride[level] * pf_get_nblocksy(pt->format, h_tile); if (pt->target == PIPE_TEXTURE_CUBE) size *= 6; else @@ -283,10 +280,12 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += face * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += zslice * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else { assert(face == 0); @@ -327,14 +326,10 @@ cell_get_tex_transfer(struct pipe_screen *screen, if (ctrans) { struct pipe_transfer *pt = &ctrans->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = ct->stride[level]; pt->usage = usage; pt->face = face; @@ -344,10 +339,12 @@ cell_get_tex_transfer(struct pipe_screen *screen, ctrans->offset = ct->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - ctrans->offset += face * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += face * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - ctrans->offset += zslice * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += zslice * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else { assert(face == 0); @@ -400,7 +397,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) * Create a buffer of ordinary memory for the linear texture. * This is the memory that the user will read/write. */ - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = pf_get_stride(pt->format, align(texWidth, TILE_SIZE)) * + pf_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)); ctrans->map = align_malloc(size, 16); if (!ctrans->map) @@ -408,7 +406,7 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) if (transfer->usage & PIPE_TRANSFER_READ) { /* need to untwiddle the texture to make a linear version */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = pf_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = (uint *) (ct->mapped + ctrans->offset); uint *dst = ctrans->map; @@ -451,7 +449,7 @@ cell_transfer_unmap(struct pipe_screen *screen, /* The user wrote new texture data into the mapped buffer. * We need to convert the new linear data into the twiddled/tiled format. */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = pf_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = ctrans->map; uint *dst = (uint *) (ct->mapped + ctrans->offset); diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index ab8331f3e64..24e1024aaa3 100644 --- a/src/gallium/drivers/i915/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -48,17 +48,19 @@ i915_surface_copy(struct pipe_context *pipe, { struct i915_texture *dst_tex = (struct i915_texture *)dst->texture; struct i915_texture *src_tex = (struct i915_texture *)src->texture; + struct pipe_texture *dpt = &dst_tex->base; + struct pipe_texture *spt = &src_tex->base; assert( dst != src ); - assert( dst_tex->base.block.size == src_tex->base.block.size ); - assert( dst_tex->base.block.width == src_tex->base.block.height ); - assert( dst_tex->base.block.height == src_tex->base.block.height ); - assert( dst_tex->base.block.width == 1 ); - assert( dst_tex->base.block.height == 1 ); + assert( pf_get_blocksize(dpt->format) == pf_get_blocksize(spt->format) ); + assert( pf_get_blockwidth(dpt->format) == pf_get_blockwidth(spt->format) ); + assert( pf_get_blockheight(dpt->format) == pf_get_blockheight(spt->format) ); + assert( pf_get_blockwidth(dpt->format) == 1 ); + assert( pf_get_blockheight(dpt->format) == 1 ); i915_copy_blit( i915_context(pipe), FALSE, - dst_tex->base.block.size, + pf_get_blocksize(dpt->format), (unsigned short) src_tex->stride, src_tex->buffer, src->offset, (unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset, (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height ); @@ -72,12 +74,13 @@ i915_surface_fill(struct pipe_context *pipe, unsigned width, unsigned height, unsigned value) { struct i915_texture *tex = (struct i915_texture *)dst->texture; + struct pipe_texture *pt = &tex->base; - assert(tex->base.block.width == 1); - assert(tex->base.block.height == 1); + assert(pf_get_blockwidth(pt->format) == 1); + assert(pf_get_blockheight(pt->format) == 1); i915_fill_blit( i915_context(pipe), - tex->base.block.size, + pf_get_blocksize(pt->format), (unsigned short) tex->stride, tex->buffer, dst->offset, (short) dstx, (short) dsty, diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index c7b86dd4c57..b28b413771d 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -74,6 +74,9 @@ static const int step_offsets[6][2] = { {-1, 1} }; +/* XXX really need twice the size if x is already pot? + Otherwise just use util_next_power_of_two? +*/ static unsigned power_of_two(unsigned x) { @@ -83,13 +86,6 @@ power_of_two(unsigned x) return value; } -static unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - /* * More advanced helper funcs */ @@ -101,13 +97,8 @@ i915_miptree_set_level_info(struct i915_texture *tex, unsigned nr_images, unsigned w, unsigned h, unsigned d) { - struct pipe_texture *pt = &tex->base; - assert(level < PIPE_MAX_TEXTURE_LEVELS); - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); - tex->nr_images[level] = nr_images; /* @@ -138,7 +129,7 @@ i915_miptree_set_image_offset(struct i915_texture *tex, assert(img < tex->nr_images[level]); - tex->image_offset[level][img] = y * tex->stride + x * tex->base.block.size; + tex->image_offset[level][img] = y * tex->stride + x * pf_get_blocksize(tex->base.format); /* printf("%s level %d img %d pos %d,%d image_offset %x\n", @@ -160,28 +151,28 @@ i915_scanout_layout(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - if (pt->last_level > 0 || pt->block.size != 4) + if (pt->last_level > 0 || pf_get_blocksize(pt->format) != 4) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width0, - tex->base.height0, + pt->width0, + pt->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - if (tex->base.width0 >= 240) { - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + if (pt->width0 >= 240) { + tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8); tex->hw_tiled = INTEL_TILE_X; - } else if (tex->base.width0 == 64 && tex->base.height0 == 64) { - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + } else if (pt->width0 == 64 && pt->height0 == 64) { + tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8); } else { return FALSE; } debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width0, tex->base.height0, pt->block.size, + pt->width0, pt->height0, pf_get_blocksize(pt->format), tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -195,25 +186,25 @@ i915_display_target_layout(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - if (pt->last_level > 0 || pt->block.size != 4) + if (pt->last_level > 0 || pf_get_blocksize(pt->format) != 4) return FALSE; /* fallback to normal textures for small textures */ - if (tex->base.width0 < 240) + if (pt->width0 < 240) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width0, - tex->base.height0, + pt->width0, + pt->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8); tex->hw_tiled = INTEL_TILE_X; debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width0, tex->base.height0, pt->block.size, + pt->width0, pt->height0, pf_get_blocksize(pt->format), tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -226,34 +217,32 @@ i915_miptree_layout_2d(struct i915_texture *tex) unsigned level; unsigned width = pt->width0; unsigned height = pt->height0; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->width0); /* used for scanouts that need special layouts */ - if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) + if (pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) if (i915_scanout_layout(tex)) return; /* for shared buffers we use some very like scanout */ - if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) if (i915_display_target_layout(tex)) return; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); tex->total_nblocksy = 0; for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 1, width, height, 1); i915_miptree_set_image_offset(tex, level, 0, 0, tex->total_nblocksy); - nblocksy = round_up(MAX2(2, nblocksy), 2); + nblocksy = align(MAX2(2, nblocksy), 2); tex->total_nblocksy += nblocksy; width = u_minify(width, 1); height = u_minify(height, 1); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + nblocksy = pf_get_nblocksy(pt->format, height); } } @@ -266,13 +255,12 @@ i915_miptree_layout_3d(struct i915_texture *tex) unsigned width = pt->width0; unsigned height = pt->height0; unsigned depth = pt->depth0; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->height0); unsigned stack_nblocksy = 0; /* Calculate the size of a single slice. */ - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); /* XXX: hardware expects/requires 9 levels at minimum. */ @@ -283,8 +271,7 @@ i915_miptree_layout_3d(struct i915_texture *tex) width = u_minify(width, 1); height = u_minify(height, 1); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + nblocksy = pf_get_nblocksy(pt->format, height); } /* Fixup depth image_offsets: @@ -309,14 +296,14 @@ i915_miptree_layout_cube(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; unsigned width = pt->width0, height = pt->height0; - const unsigned nblocks = pt->nblocksx[0]; + const unsigned nblocks = pf_get_nblocksx(pt->format, pt->width0); unsigned level; unsigned face; assert(width == height); /* cubemap images are square */ /* double pitch for cube layouts */ - tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->stride = align(nblocks * pf_get_blocksize(pt->format) * 2, 4); tex->total_nblocksy = nblocks * 4; for (level = 0; level <= pt->last_level; level++) { @@ -379,8 +366,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) unsigned y = 0; unsigned width = pt->width0; unsigned height = pt->height0; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned nblocksx = pf_get_nblocksx(pt->format, pt->width0); + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->height0); /* used for scanouts that need special layouts */ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) @@ -392,7 +379,7 @@ i945_miptree_layout_2d(struct i915_texture *tex) if (i915_display_target_layout(tex)) return; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); /* May need to adjust pitch to accomodate the placement of * the 2nd mipmap level. This occurs when the alignment @@ -401,11 +388,11 @@ i945_miptree_layout_2d(struct i915_texture *tex) */ if (pt->last_level > 0) { unsigned mip1_nblocksx - = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x) - + pf_get_nblocksx(&pt->block, u_minify(width, 2)); + = align(pf_get_nblocksx(pt->format, u_minify(width, 1)), align_x) + + pf_get_nblocksx(pt->format, u_minify(width, 2)); if (mip1_nblocksx > nblocksx) - tex->stride = mip1_nblocksx * pt->block.size; + tex->stride = mip1_nblocksx * pf_get_blocksize(pt->format); } /* Pitch must be a whole number of dwords @@ -435,8 +422,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) width = u_minify(width, 1); height = u_minify(height, 1); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + nblocksx = pf_get_nblocksx(pt->format, width); + nblocksy = pf_get_nblocksy(pt->format, height); } } @@ -447,17 +434,16 @@ i945_miptree_layout_3d(struct i915_texture *tex) unsigned width = pt->width0; unsigned height = pt->height0; unsigned depth = pt->depth0; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->width0); unsigned pack_x_pitch, pack_x_nr; unsigned pack_y_pitch; unsigned level; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); tex->total_nblocksy = 0; - pack_y_pitch = MAX2(pt->nblocksy[0], 2); - pack_x_pitch = tex->stride / pt->block.size; + pack_y_pitch = MAX2(nblocksy, 2); + pack_x_pitch = tex->stride / pf_get_blocksize(pt->format); pack_x_nr = 1; for (level = 0; level <= pt->last_level; level++) { @@ -482,7 +468,7 @@ i945_miptree_layout_3d(struct i915_texture *tex) if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride); + assert(pack_x_pitch * pack_x_nr * pf_get_blocksize(pt->format) <= tex->stride); } if (pack_y_pitch > 2) { @@ -492,8 +478,7 @@ i945_miptree_layout_3d(struct i915_texture *tex) width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + nblocksy = pf_get_nblocksy(pt->format, height); } } @@ -503,7 +488,7 @@ i945_miptree_layout_cube(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - const unsigned nblocks = pt->nblocksx[0]; + const unsigned nblocks = pf_get_nblocksx(pt->format, pt->width0); unsigned face; unsigned width = pt->width0; unsigned height = pt->height0; @@ -523,9 +508,9 @@ i945_miptree_layout_cube(struct i915_texture *tex) * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (nblocks > 32) - tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->stride = align(nblocks * pf_get_blocksize(pt->format) * 2, 4); else - tex->stride = 14 * 8 * pt->block.size; + tex->stride = 14 * 8 * pf_get_blocksize(pt->format); tex->total_nblocksy = nblocks * 4; @@ -645,9 +630,6 @@ i915_texture_create(struct pipe_screen *screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; - tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0); - tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0); - if (is->is_i945) { if (!i945_miptree_layout(tex)) goto fail; @@ -829,14 +811,10 @@ i915_get_tex_transfer(struct pipe_screen *screen, trans = CALLOC_STRUCT(i915_transfer); if (trans) { pipe_texture_reference(&trans->base.texture, texture); - trans->base.format = trans->base.format; trans->base.x = x; trans->base.y = y; trans->base.width = w; trans->base.height = h; - trans->base.block = texture->block; - trans->base.nblocksx = texture->nblocksx[level]; - trans->base.nblocksy = texture->nblocksy[level]; trans->base.stride = tex->stride; trans->offset = offset; trans->base.usage = usage; @@ -852,6 +830,7 @@ i915_transfer_map(struct pipe_screen *screen, struct intel_winsys *iws = i915_screen(tex->base.screen)->iws; char *map; boolean write = FALSE; + enum pipe_format format = tex->base.format; if (transfer->usage & PIPE_TRANSFER_WRITE) write = TRUE; @@ -861,8 +840,8 @@ i915_transfer_map(struct pipe_screen *screen, return NULL; return map + i915_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); } static void diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.c b/src/gallium/drivers/llvmpipe/lp_bld_debug.c index 59d8f492e60..39dfc51e503 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_debug.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_debug.c @@ -77,10 +77,10 @@ lp_disassemble(const void* func) while (ud_disassemble(&ud_obj)) { #ifdef PIPE_ARCH_X86 - debug_printf("%08lx: ", (unsigned long)ud_insn_off(&ud_obj)); + debug_printf("0x%08lx:\t", (unsigned long)ud_insn_off(&ud_obj)); #endif #ifdef PIPE_ARCH_X86_64 - debug_printf("%016llx: ", (unsigned long long)ud_insn_off(&ud_obj)); + debug_printf("0x%016llx:\t", (unsigned long long)ud_insn_off(&ud_obj)); #endif #if 0 @@ -115,9 +115,16 @@ lp_disassemble(const void* func) } } - if (ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret) + if ((ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret) || + ud_obj.mnemonic == UD_Iinvalid) break; } + +#if 0 + /* Print GDB command, useful to verify udis86 output */ + debug_printf("disassemble %p %p\n", func, (void*)(uintptr_t)ud_obj.pc); +#endif + debug_printf("\n"); #else (void)func; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c index fe2db04d8fa..3eb0e0c57cb 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c @@ -560,9 +560,9 @@ emit_instruction( if (IS_DST0_CHANNEL_ENABLED( inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( inst, CHAN_Y ) || IS_DST0_CHANNEL_ENABLED( inst, CHAN_Z )) { - LLVMValueRef *p_floor_log2; - LLVMValueRef *p_exp; - LLVMValueRef *p_log2; + LLVMValueRef *p_floor_log2 = NULL; + LLVMValueRef *p_exp = NULL; + LLVMValueRef *p_log2 = NULL; src0 = emit_fetch( bld, inst, 0, CHAN_X ); src0 = lp_build_abs( &bld->base, src0 ); diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index c081f6de036..679e2442743 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -118,6 +118,11 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) pipe_texture_reference(&llvmpipe->texture[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]); + pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL); + } + for (i = 0; i < Elements(llvmpipe->constants); i++) { if (llvmpipe->constants[i].buffer) { pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL); @@ -145,6 +150,11 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, llvmpipe->framebuffer.zsbuf->texture == texture) return PIPE_REFERENCED_FOR_WRITE; } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (llvmpipe->vertex_tex_cache[i] && + llvmpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -181,6 +191,7 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states; + llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states; llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; @@ -206,6 +217,7 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; + llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; @@ -234,13 +246,15 @@ llvmpipe_create( struct pipe_screen *screen ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen ); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i]; + llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; } @@ -260,7 +274,7 @@ llvmpipe_create( struct pipe_screen *screen ) goto fail; draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_SAMPLERS, + PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) llvmpipe->tgsi.vert_samplers_list); diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 3ad95d0bfc2..cc4d5ad5fd9 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -55,6 +55,7 @@ struct llvmpipe_context { /** Constant state objects */ const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; const struct pipe_depth_stencil_alpha_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; struct lp_fragment_shader *fs; @@ -68,12 +69,15 @@ struct llvmpipe_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned num_samplers; unsigned num_textures; + unsigned num_vertex_samplers; + unsigned num_vertex_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; @@ -136,6 +140,7 @@ struct llvmpipe_context { unsigned tex_timestamp; struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + struct llvmpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; unsigned no_rast : 1; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index a6ecaa0b2be..19fe2850fd1 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -59,7 +59,9 @@ llvmpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return 0; + return PIPE_MAX_VERTEX_SAMPLERS; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index ffcbc9a379f..b4aabd4d7cc 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -166,7 +166,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, assert((y % 2) == 0); depth = llvmpipe->zsbuf_map + y*llvmpipe->zsbuf_transfer->stride + - 2*x*llvmpipe->zsbuf_transfer->block.size; + 2*x*pf_get_blocksize(llvmpipe->zsbuf_transfer->texture->format); } else depth = NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 7b26ce61a38..d1c74ab07b5 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -126,6 +126,10 @@ void * llvmpipe_create_sampler_state(struct pipe_context *, const struct pipe_sampler_state *); void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void +llvmpipe_bind_vertex_sampler_states(struct pipe_context *, + unsigned num_samplers, + void **samplers); void llvmpipe_delete_sampler_state(struct pipe_context *, void *); void * @@ -172,6 +176,11 @@ void llvmpipe_set_sampler_textures( struct pipe_context *, unsigned num, struct pipe_texture ** ); +void +llvmpipe_set_vertex_sampler_textures(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + void llvmpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index c753b183c0c..e703964aaa8 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -198,10 +198,14 @@ update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) unsigned i; /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i]; + llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i]; + llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; + } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] ); } /* fragment shader samplers */ diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index 8333805a3fd..d382f9ca87e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -78,6 +78,34 @@ llvmpipe_bind_sampler_states(struct pipe_context *pipe, void +llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + unsigned i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == llvmpipe->num_vertex_samplers && + !memcmp(llvmpipe->vertex_samplers, samplers, num_samplers * sizeof(void *))) + return; + + draw_flush(llvmpipe->draw); + + for (i = 0; i < num_samplers; ++i) + llvmpipe->vertex_samplers[i] = samplers[i]; + for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + llvmpipe->vertex_samplers[i] = NULL; + + llvmpipe->num_vertex_samplers = num_samplers; + + llvmpipe->dirty |= LP_NEW_SAMPLER; +} + + +void llvmpipe_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { @@ -117,6 +145,37 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, void +llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == llvmpipe->num_vertex_textures && + !memcmp(llvmpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + + draw_flush(llvmpipe->draw); + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + + pipe_texture_reference(&llvmpipe->vertex_textures[i], tex); + lp_tex_tile_cache_set_texture(llvmpipe->vertex_tex_cache[i], tex); + } + + llvmpipe->num_vertex_textures = num_textures; + + llvmpipe->dirty |= LP_NEW_TEXTURE; +} + + +void llvmpipe_delete_sampler_state(struct pipe_context *pipe, void *sampler) { diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c index c7c4143bc62..a6d9a2c1acf 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c @@ -155,7 +155,6 @@ lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc) if (lpt->timestamp != tc->timestamp) { /* texture was modified, invalidate all cached tiles */ uint i; - debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp); for (i = 0; i < NUM_ENTRIES; i++) { tc->entries[i].addr.bits.invalid = 1; } @@ -291,7 +290,7 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, assert(0); } - util_format_read_4ub(tc->tex_trans->format, + util_format_read_4ub(tc->tex_trans->texture->format, (uint8_t *)tile->color, sizeof tile->color[0], tc->tex_trans_map, tc->tex_trans->stride, x, y, w, h); diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 65d62fd0723..f099f903bd7 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -48,7 +48,6 @@ /* Simple, maximally packed layout. */ - /* Conventional allocation path for non-display textures: */ static boolean @@ -63,20 +62,15 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, unsigned buffer_size = 0; - pf_get_block(lpt->base.format, &lpt->base.block); - for (level = 0; level <= pt->last_level; level++) { unsigned nblocksx, nblocksy; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); - /* Allocate storage for whole quads. This is particularly important * for depth surfaces, which are currently stored in a swizzled format. */ - nblocksx = pf_get_nblocksx(&pt->block, align(width, 2)); - nblocksy = pf_get_nblocksy(&pt->block, align(height, 2)); + nblocksx = pf_get_nblocksx(pt->format, align(width, 2)); + nblocksy = pf_get_nblocksy(pt->format, align(height, 2)); - lpt->stride[level] = align(nblocksx*pt->block.size, 16); + lpt->stride[level] = align(nblocksx * pf_get_blocksize(pt->format), 16); lpt->level_offset[level] = buffer_size; @@ -100,10 +94,6 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, { struct llvmpipe_winsys *winsys = screen->winsys; - pf_get_block(lpt->base.format, &lpt->base.block); - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); - lpt->dt = winsys->displaytarget_create(winsys, lpt->base.format, lpt->base.width0, @@ -180,8 +170,6 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, lpt->base = *base; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); lpt->stride[0] = stride[0]; pipe_buffer_reference(&lpt->buffer, buffer); @@ -255,11 +243,17 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->level = level; ps->zslice = zslice; + /* XXX shouldn't that rather be + tex_height = align(ps->height, 2); + to account for alignment done in llvmpipe_texture_layout ? + */ if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += face * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += zslice * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else { assert(face == 0); @@ -300,14 +294,10 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, if (lpt) { struct pipe_transfer *pt = &lpt->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = lptex->stride[level]; pt->usage = usage; pt->face = face; @@ -316,11 +306,17 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, lpt->offset = lptex->level_offset[level]; + /* XXX shouldn't that rather be + tex_height = align(u_minify(texture->height0, level), 2) + to account for alignment done in llvmpipe_texture_layout ? + */ if (texture->target == PIPE_TEXTURE_CUBE) { - lpt->offset += face * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += face * pf_get_nblocksy(texture->format, tex_height) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - lpt->offset += zslice * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += zslice * pf_get_nblocksy(texture->format, tex_height) * pt->stride; } else { assert(face == 0); @@ -352,9 +348,11 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, struct llvmpipe_screen *screen = llvmpipe_screen(_screen); ubyte *map, *xfer_map; struct llvmpipe_texture *lpt; + enum pipe_format format; assert(transfer->texture); lpt = llvmpipe_texture(transfer->texture); + format = lpt->base.format; if(lpt->dt) { struct llvmpipe_winsys *winsys = screen->winsys; @@ -379,8 +377,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, } xfer_map = map + llvmpipe_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.c b/src/gallium/drivers/llvmpipe/lp_tile_cache.c index ec3e002d628..7a1ecf5107b 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tile_cache.c @@ -252,13 +252,13 @@ lp_flush_tile_cache(struct llvmpipe_tile_cache *tc) case LP_TILE_STATUS_CLEAR: /* Actually clear the tiles which were flagged as being in a * clear state. */ - util_fill_rect(tc->transfer_map, &pt->block, pt->stride, + util_fill_rect(tc->transfer_map, pt->texture->format, pt->stride, x, y, w, h, tc->clear_val); break; case LP_TILE_STATUS_DEFINED: - lp_tile_write_4ub(pt->format, + lp_tile_write_4ub(pt->texture->format, tile->color, tc->transfer_map, pt->stride, x, y, w, h); @@ -291,6 +291,11 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc, assert(tc->surface); assert(tc->transfer); + if(!tc->transfer_map) + lp_tile_cache_map_transfers(tc); + + assert(tc->transfer_map); + switch(tile->status) { case LP_TILE_STATUS_CLEAR: /* don't get tile from framebuffer, just clear it */ @@ -306,7 +311,7 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc, y &= ~(TILE_SIZE - 1); if (!pipe_clip_tile(x, y, &w, &h, tc->transfer)) - lp_tile_read_4ub(pt->format, + lp_tile_read_4ub(pt->texture->format, tile->color, tc->transfer_map, tc->transfer->stride, x, y, w, h); diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 4fd72c82e62..e0a6948aeb4 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -10,28 +10,21 @@ static void nv04_miptree_layout(struct nv04_miptree *nv04mt) { struct pipe_texture *pt = &nv04mt->base; - uint width = pt->width0, height = pt->height0; uint offset = 0; int nr_faces, l; nr_faces = 1; for (l = 0; l <= pt->last_level; l++) { - - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - nv04mt->level[l].pitch = pt->width0; nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - - width = u_minify(width, 1); - height = u_minify(height, 1); } for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); + /* XXX guess was obviously missing */ + nv04mt->level[l].image_offset[0] = offset; offset += nv04mt->level[l].pitch * u_minify(pt->height0, l); } @@ -62,7 +55,7 @@ nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -88,6 +81,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -128,7 +122,7 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.zslice = zslice; ns->pitch = nv04mt->level[level].pitch; - ns->base.offset = nv04mt->level[level].image_offset; + ns->base.offset = nv04mt->level[level].image_offset[0]; return &ns->base; } diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h index 399f750dbe7..81d1d2ebaa9 100644 --- a/src/gallium/drivers/nv04/nv04_state.h +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -31,6 +31,7 @@ struct nv04_rasterizer_state { struct nv04_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index 8be134b83dd..932893eef59 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -155,10 +155,10 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, sub_w = MIN2(sub_w, w - x); /* Must be 64-byte aligned */ - assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size) & 63)); + assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * pf_get_blocksize(dst->texture->format)) & 63)); BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size, + OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * pf_get_blocksize(dst->texture->format), NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); @@ -177,7 +177,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, OUT_RING (chan, src_pitch | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); - OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * src->texture->block.size, + OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * pf_get_blocksize(src->texture->format), NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, 0); } @@ -198,9 +198,9 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, unsigned src_pitch = ((struct nv04_surface *)src)->pitch; unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; unsigned dst_offset = dst->offset + dy * dst_pitch + - dx * dst->texture->block.size; + dx * pf_get_blocksize(dst->texture->format); unsigned src_offset = src->offset + sy * src_pitch + - sx * src->texture->block.size; + sx * pf_get_blocksize(src->texture->format); WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9); BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); @@ -219,7 +219,7 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); OUT_RING (chan, src_pitch); OUT_RING (chan, dst_pitch); - OUT_RING (chan, w * src->texture->block.size); + OUT_RING (chan, w * pf_get_blocksize(src->texture->format)); OUT_RING (chan, count); OUT_RING (chan, 0x0101); OUT_RING (chan, 0); diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index e6456429f4e..e8ff686b4ab 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -24,9 +24,6 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->width0 = u_minify(pt->width0, level); template->height0 = u_minify(pt->height0, level); template->depth0 = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -49,14 +46,10 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -158,7 +151,7 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index b2a6c59b749..6a52b6af362 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -11,7 +11,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) { struct pipe_texture *pt = &nv10mt->base; boolean swizzled = FALSE; - uint width = pt->width0, height = pt->height0; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; @@ -22,21 +22,16 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) } for (l = 0; l <= pt->last_level; l++) { - - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (swizzled) - nv10mt->level[l].pitch = pt->nblocksx[l] * pt->block.size; + nv10mt->level[l].pitch = pf_get_stride(pt->format, width); else - nv10mt->level[l].pitch = pt->nblocksx[0] * pt->block.size; + nv10mt->level[l].pitch = pf_get_stride(pt->format, pt->width0); nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63; nv10mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); width = u_minify(width, 1); - height = u_minify(height, 1); } @@ -72,6 +67,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -95,6 +91,7 @@ nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h index 3a3fd0d4f4f..2524ac02e29 100644 --- a/src/gallium/drivers/nv10/nv10_state.h +++ b/src/gallium/drivers/nv10/nv10_state.h @@ -126,6 +126,7 @@ struct nv10_depth_stencil_alpha_state { struct nv10_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index ec54297ab01..9e44d37367f 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -24,9 +24,6 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->width0 = u_minify(pt->width0, level); template->height0 = u_minify(pt->height0, level); template->depth0 = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -49,14 +46,10 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -158,7 +151,7 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index 554e28e47dd..e2e01bd849b 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -10,7 +10,7 @@ static void nv20_miptree_layout(struct nv20_miptree *nv20mt) { struct pipe_texture *pt = &nv20mt->base; - uint width = pt->width0, height = pt->height0; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -26,19 +26,15 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) } for (l = 0; l <= pt->last_level; l++) { - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv20mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); + nv20mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64); else - nv20mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; + nv20mt->level[l].pitch = pf_get_stride(pt->format, width); nv20mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); width = u_minify(width, 1); - height = u_minify(height, 1); } for (f = 0; f < nr_faces; f++) { @@ -81,6 +77,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -136,6 +133,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } diff --git a/src/gallium/drivers/nv20/nv20_state.h b/src/gallium/drivers/nv20/nv20_state.h index 34f402fdcbf..dde41065685 100644 --- a/src/gallium/drivers/nv20/nv20_state.h +++ b/src/gallium/drivers/nv20/nv20_state.h @@ -126,6 +126,7 @@ struct nv20_depth_stencil_alpha_state { struct nv20_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index 87b5c14a3c2..f2e0a34db9f 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -24,9 +24,6 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->width0 = u_minify(pt->width0, level); template->height0 = u_minify(pt->height0, level); template->depth0 = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -49,14 +46,10 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -158,7 +151,7 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index b4c306d1272..920fe64c32f 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -9,7 +9,7 @@ static void nv30_miptree_layout(struct nv30_miptree *nv30mt) { struct pipe_texture *pt = &nv30mt->base; - uint width = pt->width0, height = pt->height0, depth = pt->depth0; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -28,20 +28,15 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) } for (l = 0; l <= pt->last_level; l++) { - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv30mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); + nv30mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64); else - nv30mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; + nv30mt->level[l].pitch = pf_get_stride(pt->format, width); nv30mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); width = u_minify(width, 1); - height = u_minify(height, 1); - depth = u_minify(depth, 1); } for (f = 0; f < nr_faces; f++) { @@ -120,6 +115,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -149,6 +145,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h index e6f23bf1667..e42e872de75 100644 --- a/src/gallium/drivers/nv30/nv30_state.h +++ b/src/gallium/drivers/nv30/nv30_state.h @@ -72,6 +72,7 @@ struct nv30_fragment_program { struct nv30_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 5e429b4d85c..c8c3bd1f177 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -24,9 +24,6 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->width0 = u_minify(pt->width0, level); template->height0 = u_minify(pt->height0, level); template->depth0 = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -49,14 +46,10 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -158,7 +151,7 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index f73bedff6d8..89ddf373e9e 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -5,11 +5,13 @@ #include "nv40_context.h" + + static void nv40_miptree_layout(struct nv40_miptree *mt) { struct pipe_texture *pt = &mt->base; - uint width = pt->width0, height = pt->height0, depth = pt->depth0; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -28,20 +30,15 @@ nv40_miptree_layout(struct nv40_miptree *mt) } for (l = 0; l <= pt->last_level; l++) { - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); + mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64); else - mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; + mt->level[l].pitch = pf_get_stride(pt->format, width); mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); width = u_minify(width, 1); - height = u_minify(height, 1); - depth = u_minify(depth, 1); } for (f = 0; f < nr_faces; f++) { @@ -114,7 +111,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -143,6 +140,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h index 8a9d8c8fdf6..192074e7471 100644 --- a/src/gallium/drivers/nv40/nv40_state.h +++ b/src/gallium/drivers/nv40/nv40_state.h @@ -75,6 +75,7 @@ struct nv40_fragment_program { struct nv40_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index 36e253c96f9..1ee5cf39e01 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -24,9 +24,6 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->width0 = u_minify(pt->width0, level); template->height0 = u_minify(pt->height0, level); template->depth0 = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -49,14 +46,10 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -158,7 +151,7 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 3d58746793f..40ee6659993 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -91,13 +91,11 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; - - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + unsigned nblocksy = pf_get_nblocksy(pt->format, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64); - lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth); + lvl->pitch = align(pf_get_stride(pt->format, width), 64); + lvl->tile_mode = get_tile_mode(nblocksy, depth); width = u_minify(width, 1); height = u_minify(height, 1); @@ -118,7 +116,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) unsigned tile_d = get_tile_depth(lvl->tile_mode); size = lvl->pitch; - size *= align(pt->nblocksy[l], tile_h); + size *= align(pf_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h); size *= align(u_minify(pt->depth0, l), tile_d); lvl->image_offset[i] = mt->total_size; diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index 39d65279fc0..4705f96f572 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -16,6 +16,8 @@ struct nv50_transfer { int level_depth; int level_x; int level_y; + unsigned nblocksx; + unsigned nblocksy; }; static void @@ -151,20 +153,11 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; + tx->nblocksx = pf_get_nblocksx(pt->format, u_minify(pt->width0, level)); + tx->nblocksy = pf_get_nblocksy(pt->format, u_minify(pt->height0, level)); tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - if (!pt->nblocksx[level]) { - tx->base.nblocksx = pf_get_nblocksx(&pt->block, - u_minify(pt->width0, level)); - tx->base.nblocksy = pf_get_nblocksy(&pt->block, - u_minify(pt->height0, level)); - } else { - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; - } - tx->base.stride = tx->base.nblocksx * pt->block.size; + tx->base.stride = tx->nblocksx * pf_get_blocksize(pt->format); tx->base.usage = usage; tx->level_pitch = lvl->pitch; @@ -173,10 +166,10 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->level_depth = u_minify(mt->base.base.depth0, level); tx->level_offset = lvl->image_offset[image]; tx->level_tiling = lvl->tile_mode; - tx->level_x = pf_get_nblocksx(&tx->base.block, x); - tx->level_y = pf_get_nblocksy(&tx->base.block, y); + tx->level_x = pf_get_nblocksx(pt->format, x); + tx->level_y = pf_get_nblocksy(pt->format, y); ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, - tx->base.nblocksy * tx->base.stride, &tx->bo); + tx->nblocksy * tx->base.stride, &tx->bo); if (ret) { FREE(tx); return NULL; @@ -185,22 +178,22 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, if (pt->target == PIPE_TEXTURE_3D) tx->level_offset += get_zslice_offset(lvl->tile_mode, zslice, lvl->pitch, - tx->base.nblocksy); + tx->nblocksy); if (usage & PIPE_TRANSFER_READ) { - nx = pf_get_nblocksx(&tx->base.block, tx->base.width); - ny = pf_get_nblocksy(&tx->base.block, tx->base.height); + nx = pf_get_nblocksx(pt->format, tx->base.width); + ny = pf_get_nblocksy(pt->format, tx->base.height); nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, x, y, - tx->base.nblocksx, tx->base.nblocksy, + tx->nblocksx, tx->nblocksy, tx->level_depth, tx->bo, 0, tx->base.stride, tx->bo->tile_mode, 0, 0, - tx->base.nblocksx, tx->base.nblocksy, 1, - tx->base.block.size, nx, ny, + tx->nblocksx, tx->nblocksy, 1, + pf_get_blocksize(pt->format), nx, ny, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, NOUVEAU_BO_GART); } @@ -213,23 +206,24 @@ nv50_transfer_del(struct pipe_transfer *ptx) { struct nv50_transfer *tx = (struct nv50_transfer *)ptx; struct nv50_miptree *mt = nv50_miptree(ptx->texture); + struct pipe_texture *pt = ptx->texture; - unsigned nx = pf_get_nblocksx(&tx->base.block, tx->base.width); - unsigned ny = pf_get_nblocksy(&tx->base.block, tx->base.height); + unsigned nx = pf_get_nblocksx(pt->format, tx->base.width); + unsigned ny = pf_get_nblocksy(pt->format, tx->base.height); if (ptx->usage & PIPE_TRANSFER_WRITE) { - struct pipe_screen *pscreen = ptx->texture->screen; + struct pipe_screen *pscreen = pt->screen; nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride, tx->bo->tile_mode, 0, 0, - tx->base.nblocksx, tx->base.nblocksy, 1, + tx->nblocksx, tx->nblocksy, 1, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, tx->level_x, tx->level_y, - tx->base.nblocksx, tx->base.nblocksy, + tx->nblocksx, tx->nblocksy, tx->level_depth, - tx->base.block.size, nx, ny, + pf_get_blocksize(pt->format), nx, ny, NOUVEAU_BO_GART, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); } diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index 63ae5c2766a..9c9fc6f64b3 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -36,4 +36,4 @@ include ../../Makefile.template .PHONY : $(COMPILER_ARCHIVE) $(COMPILER_ARCHIVE): - cd $(TOP)/src/mesa/drivers/dri/r300/compiler; make + $(MAKE) -C $(TOP)/src/mesa/drivers/dri/r300/compiler diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 68a17dcb63d..5b337f03ac4 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -36,8 +36,8 @@ #include "r300_screen.h" #include "r300_state_derived.h" #include "r300_state_invariant.h" - -#include "radeon_winsys.h" +#include "r300_texture.h" +#include "r300_winsys.h" static enum pipe_error r300_clear_hash_table(void* key, void* value, void* data) diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index dd3f6ac1432..0be190392a5 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -98,9 +98,17 @@ struct r300_sampler_state { unsigned min_lod, max_lod; }; +struct r300_scissor_regs { + uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ + uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + + /* Whether everything is culled by scissoring. */ + boolean empty_area; +}; + struct r300_scissor_state { - uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + struct r300_scissor_regs framebuffer; + struct r300_scissor_regs scissor; }; struct r300_texture_state { diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 8b100375fdf..9fcf3ab538c 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -55,7 +55,7 @@ int cs_count = 0; #define CHECK_CS(size) \ - cs_winsys->check_cs(cs_winsys, (size)) + assert(cs_winsys->check_cs(cs_winsys, (size))) #define BEGIN_CS(size) do { \ CHECK_CS(size); \ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 98a39390bf9..dbf316a9b57 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -382,8 +382,6 @@ static void r300_emit_query_start(struct r300_context *r300) if (!query) return; - /* XXX This will almost certainly not return good results - * for overlapping queries. */ BEGIN_CS(4); if (caps->family == CHIP_FAMILY_RV530) { OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); @@ -565,18 +563,28 @@ void r300_emit_rs_block_state(struct r300_context* r300, END_CS; } -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor) +static void r300_emit_scissor_regs(struct r300_context* r300, + struct r300_scissor_regs* scissor) { CS_LOCALS(r300); BEGIN_CS(3); OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - OUT_CS(scissor->scissor_top_left); - OUT_CS(scissor->scissor_bottom_right); + OUT_CS(scissor->top_left); + OUT_CS(scissor->bottom_right); END_CS; } +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor) +{ + if (r300->rs_state->rs.scissor) { + r300_emit_scissor_regs(r300, &scissor->scissor); + } else { + r300_emit_scissor_regs(r300, &scissor->framebuffer); + } +} + void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, struct r300_texture* tex, @@ -631,10 +639,10 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset) for (i = 0; i < aos_count - 1; i += 2) { int buf_num1 = velem[i].vertex_buffer_index; int buf_num2 = velem[i+1].vertex_buffer_index; - assert(vbuf[buf_num1].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0); - assert(vbuf[buf_num2].stride % 4 == 0 && pf_get_size(velem[i+1].src_format) % 4 == 0); - OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num1].stride << 6) | - (pf_get_size(velem[i+1].src_format) << 14) | (vbuf[buf_num2].stride << 22)); + assert(vbuf[buf_num1].stride % 4 == 0 && pf_get_blocksize(velem[i].src_format) % 4 == 0); + assert(vbuf[buf_num2].stride % 4 == 0 && pf_get_blocksize(velem[i+1].src_format) % 4 == 0); + OUT_CS((pf_get_blocksize(velem[i].src_format) >> 2) | (vbuf[buf_num1].stride << 6) | + (pf_get_blocksize(velem[i+1].src_format) << 14) | (vbuf[buf_num2].stride << 22)); OUT_CS(vbuf[buf_num1].buffer_offset + velem[i].src_offset + offset * vbuf[buf_num1].stride); OUT_CS(vbuf[buf_num2].buffer_offset + velem[i+1].src_offset + @@ -642,8 +650,8 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset) } if (aos_count & 1) { int buf_num = velem[i].vertex_buffer_index; - assert(vbuf[buf_num].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0); - OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num].stride << 6)); + assert(vbuf[buf_num].stride % 4 == 0 && pf_get_blocksize(velem[i].src_format) % 4 == 0); + OUT_CS((pf_get_blocksize(velem[i].src_format) >> 2) | (vbuf[buf_num].stride << 6)); OUT_CS(vbuf[buf_num].buffer_offset + velem[i].src_offset + offset * vbuf[buf_num].stride); } @@ -871,10 +879,17 @@ void r300_emit_dirty_state(struct r300_context* r300) return; } + /* Check size of CS. */ + /* Make sure we have at least 8*1024 spare dwords. */ + /* XXX It would be nice to know the number of dwords we really need to + * XXX emit. */ + if (!r300->winsys->check_cs(r300->winsys, 8*1024)) { + r300->context.flush(&r300->context, 0, NULL); + } + /* Clean out BOs. */ r300->winsys->reset_bos(r300->winsys); - /* XXX check size */ validate: /* Color buffers... */ for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 4c5fb405c6a..35b335df6a1 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -70,6 +70,12 @@ uint32_t r300_translate_primitive(unsigned prim) } } +static boolean r300_nothing_to_draw(struct r300_context *r300) +{ + return r300->rs_state->rs.scissor && + r300->scissor_state->scissor.empty_area; +} + static void r300_emit_draw_arrays(struct r300_context *r300, unsigned mode, unsigned count) @@ -173,10 +179,15 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, return FALSE; } + if (count > 65535) { return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { @@ -218,6 +229,10 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { @@ -251,6 +266,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffer[i].buffer, @@ -292,6 +311,10 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffer[i].buffer, diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 2e7b1423e6c..c0d9797020d 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -312,14 +312,10 @@ r300_get_tex_transfer(struct pipe_screen *screen, trans = CALLOC_STRUCT(r300_transfer); if (trans) { pipe_texture_reference(&trans->transfer.texture, texture); - trans->transfer.format = texture->format; trans->transfer.x = x; trans->transfer.y = y; trans->transfer.width = w; trans->transfer.height = h; - trans->transfer.block = texture->block; - trans->transfer.nblocksx = texture->nblocksx[level]; - trans->transfer.nblocksy = texture->nblocksy[level]; trans->transfer.stride = r300_texture_get_stride(tex, level); trans->transfer.usage = usage; @@ -345,6 +341,7 @@ static void* r300_transfer_map(struct pipe_screen* screen, { struct r300_texture* tex = (struct r300_texture*)transfer->texture; char* map; + enum pipe_format format = tex->tex.format; map = pipe_buffer_map(screen, tex->buffer, pipe_transfer_buffer_flags(transfer)); @@ -354,8 +351,8 @@ static void* r300_transfer_map(struct pipe_screen* screen, } return map + r300_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); } static void r300_transfer_unmap(struct pipe_screen* screen, diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index a83075df92f..68c5408a647 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -290,11 +290,37 @@ static void r300_set_edgeflags(struct pipe_context* pipe, /* XXX and even worse, I have no idea WTF the bitfield is */ } +static void r300_set_scissor_regs(const struct pipe_scissor_state* state, + struct r300_scissor_regs *scissor, + boolean is_r500) +{ + if (is_r500) { + scissor->top_left = + (state->minx << R300_SCISSORS_X_SHIFT) | + (state->miny << R300_SCISSORS_Y_SHIFT); + scissor->bottom_right = + ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | + ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); + } else { + /* Offset of 1440 in non-R500 chipsets. */ + scissor->top_left = + ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | + ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); + scissor->bottom_right = + (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | + (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); + } + + scissor->empty_area = state->minx >= state->maxx || + state->miny >= state->maxy; +} + static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); + struct pipe_scissor_state scissor; if (r300->draw) { draw_flush(r300->draw); @@ -302,6 +328,16 @@ static void r300->framebuffer_state = *state; + scissor.minx = scissor.miny = 0; + scissor.maxx = state->width; + scissor.maxy = state->height; + r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer, + r300_screen(r300->context.screen)->caps->is_r500); + + /* Don't rely on the order of states being set for the first time. */ + if (!r300->rs_state || !r300->rs_state->rs.scissor) { + r300->dirty_state |= R300_NEW_SCISSOR; + } r300->dirty_state |= R300_NEW_FRAMEBUFFERS; } @@ -625,24 +661,13 @@ static void r300_set_scissor_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - if (r300_screen(r300->context.screen)->caps->is_r500) { - r300->scissor_state->scissor_top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - r300->scissor_state->scissor_top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } + r300_set_scissor_regs(state, &r300->scissor_state->scissor, + r300_screen(r300->context.screen)->caps->is_r500); - r300->dirty_state |= R300_NEW_SCISSOR; + /* Don't rely on the order of states being set for the first time. */ + if (!r300->rs_state || r300->rs_state->rs.scissor) { + r300->dirty_state |= R300_NEW_SCISSOR; + } } static void r300_set_viewport_state(struct pipe_context* pipe, diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index cd969d633bc..6af49888b9e 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -462,6 +462,29 @@ static void r300_update_derived_shader_state(struct r300_context* r300) r300->dirty_state |= R300_NEW_RS_BLOCK; } +static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when a new depth or stencil value + * can be written and changed. */ + + /* We might optionally check for [Z func: never] and inspect the stencil + * state in a similar fashion, but it's not terribly important. */ + return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) || + (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) || + ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) && + (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK)); +} + +static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when alpha testing can kill + * a fragment. */ + uint32_t af = dsa->alpha_function; + + return (af & R300_FG_ALPHA_FUNC_ENABLE) && + (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS; +} + static void r300_update_ztop(struct r300_context* r300) { r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; @@ -478,19 +501,25 @@ static void r300_update_ztop(struct r300_context* r300) * The docs claim that for the first three cases, if no ZS writes happen, * then ZTOP can be used. * + * (3) will never apply since we do not support chroma-keyed operations. + * (4) will need to be re-examined (and this comment updated) if/when + * Hyper-Z becomes supported. + * * Additionally, the following conditions require disabled ZTOP: - * ~) Depth writes in fragment shader - * ~) Outstanding occlusion queries + * 5) Depth writes in fragment shader + * 6) Outstanding occlusion queries * * ~C. */ - if (r300->dsa_state->alpha_function) { - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->fs->info.uses_kill) { + + /* ZS writes */ + if (r300_dsa_writes_depth_stencil(r300->dsa_state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300_fragment_shader_writes_depth(r300->fs)) { + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->query_current) { + } else if (r300->query_current) { /* (6) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; } } diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 093a21ebe24..63fc6a235ac 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -105,7 +105,7 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) return 0; } - return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32); + return align(pf_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32); } static void r300_setup_miptree(struct r300_texture* tex) @@ -115,11 +115,10 @@ static void r300_setup_miptree(struct r300_texture* tex) int i; for (i = 0; i <= base->last_level; i++) { - base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i)); - base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i)); + unsigned nblocksy = pf_get_nblocksy(base->format, u_minify(base->height0, i)); stride = r300_texture_get_stride(tex, i); - layer_size = stride * base->nblocksy[i]; + layer_size = stride * nblocksy; if (base->target == PIPE_TEXTURE_CUBE) size = layer_size * 6; @@ -129,7 +128,7 @@ static void r300_setup_miptree(struct r300_texture* tex) tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; tex->layer_size[i] = layer_size; - tex->pitch[i] = stride / base->block.size; + tex->pitch[i] = stride / pf_get_blocksize(base->format); debug_printf("r300: Texture miptree: Level %d " "(%dx%dx%d px, pitch %d bytes)\n", @@ -245,7 +244,7 @@ static struct pipe_texture* tex->tex.screen = screen; tex->stride_override = *stride; - tex->pitch[0] = *stride / base->block.size; + tex->pitch[0] = *stride / pf_get_blocksize(base->format); r300_setup_flags(tex); r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); @@ -283,7 +282,6 @@ r300_video_surface_create(struct pipe_screen *screen, template.width0 = util_next_power_of_two(width); template.height0 = util_next_power_of_two(height); template.depth0 = 1; - pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index f86985841f3..1ae6de70fee 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -35,6 +35,8 @@ extern "C" { #include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" +#include "radeon_winsys.h" + struct pipe_context* r300_create_context(struct pipe_screen* screen, struct radeon_winsys* radeon_winsys); diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 6bf3df8e6ad..bd3532de4f4 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -149,6 +149,7 @@ softpipe_is_format_supported( struct pipe_screen *screen, case PIPE_FORMAT_B6UG5SR5S_NORM: case PIPE_FORMAT_X8UB8UG8SR8S_NORM: case PIPE_FORMAT_A8B8G8R8_SNORM: + case PIPE_FORMAT_NONE: return FALSE; default: return TRUE; diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index ac5f61e46f4..4f946ccfcf8 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -63,13 +63,11 @@ softpipe_texture_layout(struct pipe_screen *screen, pt->depth0 = depth; for (level = 0; level <= pt->last_level; level++) { - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); - spt->stride[level] = pt->nblocksx[level]*pt->block.size; + spt->stride[level] = pf_get_stride(pt->format, width); spt->level_offset[level] = buffer_size; - buffer_size += (pt->nblocksy[level] * + buffer_size += (pf_get_nblocksy(pt->format, height) * ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * spt->stride[level]); @@ -97,9 +95,6 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, PIPE_BUFFER_USAGE_GPU_READ_WRITE); unsigned tex_usage = spt->base.tex_usage; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); - spt->buffer = screen->surface_buffer_create( screen, spt->base.width0, spt->base.height0, @@ -175,8 +170,6 @@ softpipe_texture_blanket(struct pipe_screen * screen, spt->base = *base; pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); spt->stride[0] = stride[0]; pipe_buffer_reference(&spt->buffer, buffer); @@ -244,10 +237,12 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * spt->stride[level]; + ps->offset += face * pf_get_nblocksy(pt->format, u_minify(pt->height0, level)) * + spt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * spt->stride[level]; + ps->offset += zslice * pf_get_nblocksy(pt->format, u_minify(pt->height0, level)) * + spt->stride[level]; } else { assert(face == 0); @@ -302,15 +297,12 @@ softpipe_get_tex_transfer(struct pipe_screen *screen, spt = CALLOC_STRUCT(softpipe_transfer); if (spt) { struct pipe_transfer *pt = &spt->base; + int nblocksy = pf_get_nblocksy(texture->format, u_minify(texture->height0, level)); pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = sptex->stride[level]; pt->usage = usage; pt->face = face; @@ -320,10 +312,10 @@ softpipe_get_tex_transfer(struct pipe_screen *screen, spt->offset = sptex->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - spt->offset += face * pt->nblocksy * pt->stride; + spt->offset += face * nblocksy * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - spt->offset += zslice * pt->nblocksy * pt->stride; + spt->offset += zslice * nblocksy * pt->stride; } else { assert(face == 0); @@ -361,9 +353,11 @@ softpipe_transfer_map( struct pipe_screen *screen, { ubyte *map, *xfer_map; struct softpipe_texture *spt; + enum pipe_format format; assert(transfer->texture); spt = softpipe_texture(transfer->texture); + format = transfer->texture->format; map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer)); if (map == NULL) @@ -380,8 +374,8 @@ softpipe_transfer_map( struct pipe_screen *screen, } xfer_map = map + softpipe_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } @@ -438,7 +432,6 @@ softpipe_video_surface_create(struct pipe_screen *screen, template.width0 = util_next_power_of_two(width); template.height0 = util_next_power_of_two(height); template.depth0 = 1; - pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; sp_vsfc->tex = screen->texture_create(screen, &template); diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 65872cecc4f..04f61d16c44 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -238,7 +238,7 @@ clear_tile(struct softpipe_cached_tile *tile, { uint i, j; - switch (pf_get_size(format)) { + switch (pf_get_blocksize(format)) { case 1: memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE); break; @@ -284,8 +284,9 @@ sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc) uint x, y; uint numCleared = 0; + assert(pt->texture); /* clear the scratch tile to the clear value */ - clear_tile(&tc->tile, pt->format, tc->clear_val); + clear_tile(&tc->tile, pt->texture->format, tc->clear_val); /* push the tile to all positions marked as clear */ for (y = 0; y < h; y += TILE_SIZE) { @@ -372,6 +373,7 @@ sp_find_cached_tile(struct softpipe_tile_cache *tc, if (addr.value != tile->addr.value) { + assert(pt->texture); if (tile->addr.bits.invalid == 0) { /* put dirty tile back in framebuffer */ if (tc->depth_stencil) { @@ -395,10 +397,10 @@ sp_find_cached_tile(struct softpipe_tile_cache *tc, if (is_clear_flag_set(tc->clear_flags, addr)) { /* don't get tile from framebuffer, just clear it */ if (tc->depth_stencil) { - clear_tile(tile, pt->format, tc->clear_val); + clear_tile(tile, pt->texture->format, tc->clear_val); } else { - clear_tile_rgba(tile, pt->format, tc->clear_color); + clear_tile_rgba(tile, pt->texture->format, tc->clear_color); } clear_clear_flag(tc->clear_flags, addr); } diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h index 9e571862b75..f203ded29ee 100644 --- a/src/gallium/drivers/softpipe/sp_winsys.h +++ b/src/gallium/drivers/softpipe/sp_winsys.h @@ -34,15 +34,17 @@ #ifndef SP_WINSYS_H #define SP_WINSYS_H - #ifdef __cplusplus extern "C" { #endif +#include "pipe/p_defines.h" struct pipe_screen; struct pipe_winsys; struct pipe_context; +struct pipe_texture; +struct pipe_buffer; struct pipe_context *softpipe_create( struct pipe_screen * ); diff --git a/src/gallium/drivers/svga/include/svga_escape.h b/src/gallium/drivers/svga/include/svga_escape.h new file mode 100644 index 00000000000..7b85e9b8c85 --- /dev/null +++ b/src/gallium/drivers/svga/include/svga_escape.h @@ -0,0 +1,89 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_escape.h -- + * + * Definitions for our own (vendor-specific) SVGA Escape commands. + */ + +#ifndef _SVGA_ESCAPE_H_ +#define _SVGA_ESCAPE_H_ + + +/* + * Namespace IDs for the escape command + */ + +#define SVGA_ESCAPE_NSID_VMWARE 0x00000000 +#define SVGA_ESCAPE_NSID_DEVEL 0xFFFFFFFF + + +/* + * Within SVGA_ESCAPE_NSID_VMWARE, we multiplex commands according to + * the first DWORD of escape data (after the nsID and size). As a + * guideline we're using the high word and low word as a major and + * minor command number, respectively. + * + * Major command number allocation: + * + * 0000: Reserved + * 0001: SVGA_ESCAPE_VMWARE_LOG (svga_binary_logger.h) + * 0002: SVGA_ESCAPE_VMWARE_VIDEO (svga_overlay.h) + * 0003: SVGA_ESCAPE_VMWARE_HINT (svga_escape.h) + */ + +#define SVGA_ESCAPE_VMWARE_MAJOR_MASK 0xFFFF0000 + + +/* + * SVGA Hint commands. + * + * These escapes let the SVGA driver provide optional information to + * he host about the state of the guest or guest applications. The + * host can use these hints to make user interface or performance + * decisions. + * + * Notes: + * + * - SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN is deprecated for guests + * that use the SVGA Screen Object extension. Instead of sending + * this escape, use the SVGA_SCREEN_FULLSCREEN_HINT flag on your + * Screen Object. + */ + +#define SVGA_ESCAPE_VMWARE_HINT 0x00030000 +#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 // Deprecated + +typedef +struct { + uint32 command; + uint32 fullscreen; + struct { + int32 x, y; + } monitorPosition; +} SVGAEscapeHintFullscreen; + +#endif /* _SVGA_ESCAPE_H_ */ diff --git a/src/gallium/drivers/svga/include/svga_overlay.h b/src/gallium/drivers/svga/include/svga_overlay.h new file mode 100644 index 00000000000..82c1d3ff3e2 --- /dev/null +++ b/src/gallium/drivers/svga/include/svga_overlay.h @@ -0,0 +1,201 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_overlay.h -- + * + * Definitions for video-overlay support. + */ + +#ifndef _SVGA_OVERLAY_H_ +#define _SVGA_OVERLAY_H_ + +#include "svga_reg.h" + +/* + * Video formats we support + */ + +#define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2' +#define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2' +#define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y' + +typedef enum { + SVGA_OVERLAY_FORMAT_INVALID = 0, + SVGA_OVERLAY_FORMAT_YV12 = VMWARE_FOURCC_YV12, + SVGA_OVERLAY_FORMAT_YUY2 = VMWARE_FOURCC_YUY2, + SVGA_OVERLAY_FORMAT_UYVY = VMWARE_FOURCC_UYVY, +} SVGAOverlayFormat; + +#define SVGA_VIDEO_COLORKEY_MASK 0x00ffffff + +#define SVGA_ESCAPE_VMWARE_VIDEO 0x00020000 + +#define SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS 0x00020001 + /* FIFO escape layout: + * Type, Stream Id, (Register Id, Value) pairs */ + +#define SVGA_ESCAPE_VMWARE_VIDEO_FLUSH 0x00020002 + /* FIFO escape layout: + * Type, Stream Id */ + +typedef +struct SVGAEscapeVideoSetRegs { + struct { + uint32 cmdType; + uint32 streamId; + } header; + + // May include zero or more items. + struct { + uint32 registerId; + uint32 value; + } items[1]; +} SVGAEscapeVideoSetRegs; + +typedef +struct SVGAEscapeVideoFlush { + uint32 cmdType; + uint32 streamId; +} SVGAEscapeVideoFlush; + + +/* + * Struct definitions for the video overlay commands built on + * SVGAFifoCmdEscape. + */ +typedef +struct { + uint32 command; + uint32 overlay; +} SVGAFifoEscapeCmdVideoBase; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; +} SVGAFifoEscapeCmdVideoFlush; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; + struct { + uint32 regId; + uint32 value; + } items[1]; +} SVGAFifoEscapeCmdVideoSetRegs; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; + struct { + uint32 regId; + uint32 value; + } items[SVGA_VIDEO_NUM_REGS]; +} SVGAFifoEscapeCmdVideoSetAllRegs; + + +/* + *---------------------------------------------------------------------- + * + * VMwareVideoGetAttributes -- + * + * Computes the size, pitches and offsets for YUV frames. + * + * Results: + * TRUE on success; otherwise FALSE on failure. + * + * Side effects: + * Pitches and offsets for the given YUV frame are put in 'pitches' + * and 'offsets' respectively. They are both optional though. + * + *---------------------------------------------------------------------- + */ + +static INLINE Bool +VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN + uint32 *width, // IN / OUT + uint32 *height, // IN / OUT + uint32 *size, // OUT + uint32 *pitches, // OUT (optional) + uint32 *offsets) // OUT (optional) +{ + int tmp; + + *width = (*width + 1) & ~1; + + if (offsets) { + offsets[0] = 0; + } + + switch (format) { + case VMWARE_FOURCC_YV12: + *height = (*height + 1) & ~1; + *size = (*width + 3) & ~3; + + if (pitches) { + pitches[0] = *size; + } + + *size *= *height; + + if (offsets) { + offsets[1] = *size; + } + + tmp = ((*width >> 1) + 3) & ~3; + + if (pitches) { + pitches[1] = pitches[2] = tmp; + } + + tmp *= (*height >> 1); + *size += tmp; + + if (offsets) { + offsets[2] = *size; + } + + *size += tmp; + break; + + case VMWARE_FOURCC_YUY2: + case VMWARE_FOURCC_UYVY: + *size = *width * 2; + + if (pitches) { + pitches[0] = *size; + } + + *size *= *height; + break; + + default: + return FALSE; + } + + return TRUE; +} + +#endif // _SVGA_OVERLAY_H_ diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 6e10d65a205..3e2cb1a16d2 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -158,7 +158,8 @@ svga_transfer_dma_band(struct svga_transfer *st, st->base.x + st->base.width, y + h, st->base.zslice + 1, - texture->base.block.size*8/(texture->base.block.width*texture->base.block.height)); + pf_get_blocksize(texture->base.format)*8/ + (pf_get_blockwidth(texture->base.format)*pf_get_blockheight(texture->base.format))); box.x = st->base.x; box.y = y; @@ -208,7 +209,8 @@ svga_transfer_dma(struct svga_transfer *st, } else { unsigned y, h, srcy; - h = st->hw_nblocksy * st->base.block.height; + unsigned blockheight = pf_get_blockheight(st->base.texture->format); + h = st->hw_nblocksy * blockheight; srcy = 0; for(y = 0; y < st->base.height; y += h) { unsigned offset, length; @@ -218,11 +220,11 @@ svga_transfer_dma(struct svga_transfer *st, h = st->base.height - y; /* Transfer band must be aligned to pixel block boundaries */ - assert(y % st->base.block.height == 0); - assert(h % st->base.block.height == 0); + assert(y % blockheight == 0); + assert(h % blockheight == 0); - offset = y * st->base.stride / st->base.block.height; - length = h * st->base.stride / st->base.block.height; + offset = y * st->base.stride / blockheight; + length = h * st->base.stride / blockheight; sw = (uint8_t *)st->swbuf + offset; @@ -285,8 +287,6 @@ svga_texture_create(struct pipe_screen *screen, height = templat->height0; depth = templat->depth0; for(level = 0; level <= templat->last_level; ++level) { - tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width); - tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height); width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); @@ -770,6 +770,8 @@ svga_get_tex_transfer(struct pipe_screen *screen, struct svga_screen *ss = svga_screen(screen); struct svga_winsys_screen *sws = ss->sws; struct svga_transfer *st; + unsigned nblocksx = pf_get_nblocksx(texture->format, w); + unsigned nblocksy = pf_get_nblocksy(texture->format, h); /* We can't map texture storage directly */ if (usage & PIPE_TRANSFER_MAP_DIRECTLY) @@ -779,21 +781,17 @@ svga_get_tex_transfer(struct pipe_screen *screen, if (!st) return NULL; - st->base.format = texture->format; - st->base.block = texture->block; st->base.x = x; st->base.y = y; st->base.width = w; st->base.height = h; - st->base.nblocksx = pf_get_nblocksx(&texture->block, w); - st->base.nblocksy = pf_get_nblocksy(&texture->block, h); - st->base.stride = st->base.nblocksx*st->base.block.size; + st->base.stride = nblocksx*pf_get_blocksize(texture->format); st->base.usage = usage; st->base.face = face; st->base.level = level; st->base.zslice = zslice; - st->hw_nblocksy = st->base.nblocksy; + st->hw_nblocksy = nblocksy; st->hwbuf = svga_winsys_buffer_create(ss, 1, @@ -809,15 +807,15 @@ svga_get_tex_transfer(struct pipe_screen *screen, if(!st->hwbuf) goto no_hwbuf; - if(st->hw_nblocksy < st->base.nblocksy) { + if(st->hw_nblocksy < nblocksy) { /* We couldn't allocate a hardware buffer big enough for the transfer, * so allocate regular malloc memory instead */ debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n", __FUNCTION__, - (st->base.nblocksy*st->base.stride + 1023)/1024, - (st->base.nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, + (nblocksy*st->base.stride + 1023)/1024, + (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, (st->hw_nblocksy*st->base.stride + 1023)/1024); - st->swbuf = MALLOC(st->base.nblocksy*st->base.stride); + st->swbuf = MALLOC(nblocksy*st->base.stride); if(!st->swbuf) goto no_swbuf; } @@ -1069,8 +1067,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture, svga_translate_format(texture->format), stex->handle); - *stride = pf_get_nblocksx(&texture->block, texture->width0) * - texture->block.size; + *stride = pf_get_stride(texture->format, texture->width0); return *buffer != NULL; } diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index a947745732c..f1b0daf9f6b 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -210,7 +210,7 @@ static int update_zero_stride( struct svga_context *svga, mapped_buffer = pipe_buffer_map_range(svga->pipe.screen, vbuffer->buffer, vel->src_offset, - pf_get_size(vel->src_format), + pf_get_blocksize(vel->src_format), PIPE_BUFFER_USAGE_CPU_READ); translate->set_buffer(translate, vel->vertex_buffer_index, mapped_buffer, diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c index 910afa25287..e6d4a74e868 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_dump.c @@ -42,554 +42,554 @@ dump_SVGA3dVertexDecl(const SVGA3dVertexDecl *cmd) { switch((*cmd).identity.type) { case SVGA3D_DECLTYPE_FLOAT1: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n"); break; case SVGA3D_DECLTYPE_FLOAT2: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n"); break; case SVGA3D_DECLTYPE_FLOAT3: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n"); break; case SVGA3D_DECLTYPE_FLOAT4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n"); break; case SVGA3D_DECLTYPE_D3DCOLOR: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n"); break; case SVGA3D_DECLTYPE_UBYTE4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n"); break; case SVGA3D_DECLTYPE_SHORT2: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n"); break; case SVGA3D_DECLTYPE_SHORT4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n"); break; case SVGA3D_DECLTYPE_UBYTE4N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n"); break; case SVGA3D_DECLTYPE_SHORT2N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n"); break; case SVGA3D_DECLTYPE_SHORT4N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n"); break; case SVGA3D_DECLTYPE_USHORT2N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n"); break; case SVGA3D_DECLTYPE_USHORT4N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n"); break; case SVGA3D_DECLTYPE_UDEC3: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n"); break; case SVGA3D_DECLTYPE_DEC3N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n"); break; case SVGA3D_DECLTYPE_FLOAT16_2: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n"); break; case SVGA3D_DECLTYPE_FLOAT16_4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n"); break; case SVGA3D_DECLTYPE_MAX: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n"); break; default: - debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type); + _debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type); break; } switch((*cmd).identity.method) { case SVGA3D_DECLMETHOD_DEFAULT: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n"); break; case SVGA3D_DECLMETHOD_PARTIALU: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n"); break; case SVGA3D_DECLMETHOD_PARTIALV: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n"); break; case SVGA3D_DECLMETHOD_CROSSUV: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n"); break; case SVGA3D_DECLMETHOD_UV: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n"); break; case SVGA3D_DECLMETHOD_LOOKUP: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n"); break; case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n"); break; default: - debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method); + _debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method); break; } switch((*cmd).identity.usage) { case SVGA3D_DECLUSAGE_POSITION: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n"); break; case SVGA3D_DECLUSAGE_BLENDWEIGHT: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n"); break; case SVGA3D_DECLUSAGE_BLENDINDICES: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n"); break; case SVGA3D_DECLUSAGE_NORMAL: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n"); break; case SVGA3D_DECLUSAGE_PSIZE: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n"); break; case SVGA3D_DECLUSAGE_TEXCOORD: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n"); break; case SVGA3D_DECLUSAGE_TANGENT: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n"); break; case SVGA3D_DECLUSAGE_BINORMAL: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n"); break; case SVGA3D_DECLUSAGE_TESSFACTOR: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n"); break; case SVGA3D_DECLUSAGE_POSITIONT: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n"); break; case SVGA3D_DECLUSAGE_COLOR: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n"); break; case SVGA3D_DECLUSAGE_FOG: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n"); break; case SVGA3D_DECLUSAGE_DEPTH: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n"); break; case SVGA3D_DECLUSAGE_SAMPLE: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n"); break; case SVGA3D_DECLUSAGE_MAX: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n"); break; default: - debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage); + _debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage); break; } - debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex); - debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId); - debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset); - debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride); - debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first); - debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last); + _debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex); + _debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId); + _debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset); + _debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride); + _debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first); + _debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last); } static void dump_SVGA3dTextureState(const SVGA3dTextureState *cmd) { - debug_printf("\t\t.stage = %u\n", (*cmd).stage); + _debug_printf("\t\t.stage = %u\n", (*cmd).stage); switch((*cmd).name) { case SVGA3D_TS_INVALID: - debug_printf("\t\t.name = SVGA3D_TS_INVALID\n"); + _debug_printf("\t\t.name = SVGA3D_TS_INVALID\n"); break; case SVGA3D_TS_BIND_TEXTURE: - debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n"); break; case SVGA3D_TS_COLOROP: - debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n"); break; case SVGA3D_TS_COLORARG1: - debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n"); break; case SVGA3D_TS_COLORARG2: - debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n"); break; case SVGA3D_TS_ALPHAOP: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n"); break; case SVGA3D_TS_ALPHAARG1: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n"); break; case SVGA3D_TS_ALPHAARG2: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n"); break; case SVGA3D_TS_ADDRESSU: - debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n"); break; case SVGA3D_TS_ADDRESSV: - debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n"); break; case SVGA3D_TS_MIPFILTER: - debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n"); break; case SVGA3D_TS_MAGFILTER: - debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n"); break; case SVGA3D_TS_MINFILTER: - debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n"); break; case SVGA3D_TS_BORDERCOLOR: - debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n"); break; case SVGA3D_TS_TEXCOORDINDEX: - debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n"); break; case SVGA3D_TS_TEXTURETRANSFORMFLAGS: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n"); break; case SVGA3D_TS_TEXCOORDGEN: - debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n"); break; case SVGA3D_TS_BUMPENVMAT00: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n"); break; case SVGA3D_TS_BUMPENVMAT01: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n"); break; case SVGA3D_TS_BUMPENVMAT10: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n"); break; case SVGA3D_TS_BUMPENVMAT11: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n"); break; case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n"); break; case SVGA3D_TS_TEXTURE_LOD_BIAS: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n"); break; case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n"); break; case SVGA3D_TS_ADDRESSW: - debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n"); break; case SVGA3D_TS_GAMMA: - debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n"); + _debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n"); break; case SVGA3D_TS_BUMPENVLSCALE: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n"); break; case SVGA3D_TS_BUMPENVLOFFSET: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n"); break; case SVGA3D_TS_COLORARG0: - debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n"); break; case SVGA3D_TS_ALPHAARG0: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n"); break; case SVGA3D_TS_MAX: - debug_printf("\t\t.name = SVGA3D_TS_MAX\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MAX\n"); break; default: - debug_printf("\t\t.name = %i\n", (*cmd).name); + _debug_printf("\t\t.name = %i\n", (*cmd).name); break; } - debug_printf("\t\t.value = %u\n", (*cmd).value); - debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); + _debug_printf("\t\t.value = %u\n", (*cmd).value); + _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); } static void dump_SVGA3dCopyBox(const SVGA3dCopyBox *cmd) { - debug_printf("\t\t.x = %u\n", (*cmd).x); - debug_printf("\t\t.y = %u\n", (*cmd).y); - debug_printf("\t\t.z = %u\n", (*cmd).z); - debug_printf("\t\t.w = %u\n", (*cmd).w); - debug_printf("\t\t.h = %u\n", (*cmd).h); - debug_printf("\t\t.d = %u\n", (*cmd).d); - debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); - debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); - debug_printf("\t\t.srcz = %u\n", (*cmd).srcz); + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.z = %u\n", (*cmd).z); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.d = %u\n", (*cmd).d); + _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); + _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); + _debug_printf("\t\t.srcz = %u\n", (*cmd).srcz); } static void dump_SVGA3dCmdSetClipPlane(const SVGA3dCmdSetClipPlane *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.index = %u\n", (*cmd).index); - debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]); - debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]); - debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]); - debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]); + _debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]); + _debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]); + _debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]); } static void dump_SVGA3dCmdWaitForQuery(const SVGA3dCmdWaitForQuery *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_QUERYTYPE_OCCLUSION: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); break; case SVGA3D_QUERYTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); - debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); + _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); + _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); } static void dump_SVGA3dCmdSetRenderTarget(const SVGA3dCmdSetRenderTarget *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_RT_DEPTH: - debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n"); + _debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n"); break; case SVGA3D_RT_STENCIL: - debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n"); + _debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n"); break; default: - debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0); + _debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0); break; } - debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid); - debug_printf("\t\t.target.face = %u\n", (*cmd).target.face); - debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap); + _debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid); + _debug_printf("\t\t.target.face = %u\n", (*cmd).target.face); + _debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap); } static void dump_SVGA3dCmdSetTextureState(const SVGA3dCmdSetTextureState *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dCmdSurfaceCopy(const SVGA3dCmdSurfaceCopy *cmd) { - debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); - debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); - debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); - debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); - debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); - debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); + _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); + _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); + _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); + _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); + _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); + _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); } static void dump_SVGA3dCmdSetMaterial(const SVGA3dCmdSetMaterial *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).face) { case SVGA3D_FACE_INVALID: - debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n"); break; case SVGA3D_FACE_NONE: - debug_printf("\t\t.face = SVGA3D_FACE_NONE\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_NONE\n"); break; case SVGA3D_FACE_FRONT: - debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n"); break; case SVGA3D_FACE_BACK: - debug_printf("\t\t.face = SVGA3D_FACE_BACK\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_BACK\n"); break; case SVGA3D_FACE_FRONT_BACK: - debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n"); break; case SVGA3D_FACE_MAX: - debug_printf("\t\t.face = SVGA3D_FACE_MAX\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_MAX\n"); break; default: - debug_printf("\t\t.face = %i\n", (*cmd).face); + _debug_printf("\t\t.face = %i\n", (*cmd).face); break; } - debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); - debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); - debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); - debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); - debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]); - debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]); - debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]); - debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]); - debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]); - debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]); - debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]); - debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]); - debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]); - debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]); - debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]); - debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]); - debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); + _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); + _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); + _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); + _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); + _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]); + _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]); + _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]); + _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]); + _debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]); + _debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]); + _debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]); + _debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]); + _debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]); + _debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]); + _debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]); + _debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]); + _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); } static void dump_SVGA3dCmdSetLightData(const SVGA3dCmdSetLightData *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); switch((*cmd).data.type) { case SVGA3D_LIGHTTYPE_INVALID: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n"); break; case SVGA3D_LIGHTTYPE_POINT: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n"); break; case SVGA3D_LIGHTTYPE_SPOT1: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n"); break; case SVGA3D_LIGHTTYPE_SPOT2: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n"); break; case SVGA3D_LIGHTTYPE_DIRECTIONAL: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n"); break; case SVGA3D_LIGHTTYPE_MAX: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n"); break; default: - debug_printf("\t\t.data.type = %i\n", (*cmd).data.type); + _debug_printf("\t\t.data.type = %i\n", (*cmd).data.type); break; } - debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace); - debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]); - debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]); - debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]); - debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]); - debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]); - debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]); - debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]); - debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]); - debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]); - debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]); - debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]); - debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]); - debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]); - debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]); - debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]); - debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]); - debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]); - debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]); - debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]); - debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]); - debug_printf("\t\t.data.range = %f\n", (*cmd).data.range); - debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff); - debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0); - debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1); - debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2); - debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta); - debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi); + _debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace); + _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]); + _debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]); + _debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]); + _debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]); + _debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]); + _debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]); + _debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]); + _debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]); + _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]); + _debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]); + _debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]); + _debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]); + _debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]); + _debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]); + _debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]); + _debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]); + _debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]); + _debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]); + _debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]); + _debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]); + _debug_printf("\t\t.data.range = %f\n", (*cmd).data.range); + _debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff); + _debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0); + _debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1); + _debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2); + _debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta); + _debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi); } static void dump_SVGA3dCmdSetViewport(const SVGA3dCmdSetViewport *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); - debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); - debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); - debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); + _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); + _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); + _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); } static void dump_SVGA3dCmdSetScissorRect(const SVGA3dCmdSetScissorRect *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); - debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); - debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); - debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); + _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); + _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); + _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); } static void dump_SVGA3dCopyRect(const SVGA3dCopyRect *cmd) { - debug_printf("\t\t.x = %u\n", (*cmd).x); - debug_printf("\t\t.y = %u\n", (*cmd).y); - debug_printf("\t\t.w = %u\n", (*cmd).w); - debug_printf("\t\t.h = %u\n", (*cmd).h); - debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); - debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); + _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); } static void dump_SVGA3dCmdSetShader(const SVGA3dCmdSetShader *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.shid = %u\n", (*cmd).shid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); } static void dump_SVGA3dCmdEndQuery(const SVGA3dCmdEndQuery *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_QUERYTYPE_OCCLUSION: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); break; case SVGA3D_QUERYTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); - debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); + _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); + _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); } static void dump_SVGA3dSize(const SVGA3dSize *cmd) { - debug_printf("\t\t.width = %u\n", (*cmd).width); - debug_printf("\t\t.height = %u\n", (*cmd).height); - debug_printf("\t\t.depth = %u\n", (*cmd).depth); + _debug_printf("\t\t.width = %u\n", (*cmd).width); + _debug_printf("\t\t.height = %u\n", (*cmd).height); + _debug_printf("\t\t.depth = %u\n", (*cmd).depth); } static void dump_SVGA3dCmdDestroySurface(const SVGA3dCmdDestroySurface *cmd) { - debug_printf("\t\t.sid = %u\n", (*cmd).sid); + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); } static void dump_SVGA3dCmdDefineContext(const SVGA3dCmdDefineContext *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dRect(const SVGA3dRect *cmd) { - debug_printf("\t\t.x = %u\n", (*cmd).x); - debug_printf("\t\t.y = %u\n", (*cmd).y); - debug_printf("\t\t.w = %u\n", (*cmd).w); - debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); } static void dump_SVGA3dCmdBeginQuery(const SVGA3dCmdBeginQuery *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_QUERYTYPE_OCCLUSION: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); break; case SVGA3D_QUERYTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } } @@ -599,336 +599,336 @@ dump_SVGA3dRenderState(const SVGA3dRenderState *cmd) { switch((*cmd).state) { case SVGA3D_RS_INVALID: - debug_printf("\t\t.state = SVGA3D_RS_INVALID\n"); + _debug_printf("\t\t.state = SVGA3D_RS_INVALID\n"); break; case SVGA3D_RS_ZENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n"); break; case SVGA3D_RS_ZWRITEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n"); break; case SVGA3D_RS_ALPHATESTENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n"); break; case SVGA3D_RS_DITHERENABLE: - debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n"); break; case SVGA3D_RS_BLENDENABLE: - debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n"); break; case SVGA3D_RS_FOGENABLE: - debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n"); break; case SVGA3D_RS_SPECULARENABLE: - debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n"); break; case SVGA3D_RS_STENCILENABLE: - debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n"); break; case SVGA3D_RS_LIGHTINGENABLE: - debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n"); break; case SVGA3D_RS_NORMALIZENORMALS: - debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n"); break; case SVGA3D_RS_POINTSPRITEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n"); break; case SVGA3D_RS_POINTSCALEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n"); break; case SVGA3D_RS_STENCILREF: - debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n"); break; case SVGA3D_RS_STENCILMASK: - debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n"); break; case SVGA3D_RS_STENCILWRITEMASK: - debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n"); break; case SVGA3D_RS_FOGSTART: - debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n"); break; case SVGA3D_RS_FOGEND: - debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n"); break; case SVGA3D_RS_FOGDENSITY: - debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n"); break; case SVGA3D_RS_POINTSIZE: - debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n"); break; case SVGA3D_RS_POINTSIZEMIN: - debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n"); break; case SVGA3D_RS_POINTSIZEMAX: - debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n"); break; case SVGA3D_RS_POINTSCALE_A: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n"); break; case SVGA3D_RS_POINTSCALE_B: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n"); break; case SVGA3D_RS_POINTSCALE_C: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n"); break; case SVGA3D_RS_FOGCOLOR: - debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n"); break; case SVGA3D_RS_AMBIENT: - debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n"); + _debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n"); break; case SVGA3D_RS_CLIPPLANEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n"); break; case SVGA3D_RS_FOGMODE: - debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n"); break; case SVGA3D_RS_FILLMODE: - debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n"); break; case SVGA3D_RS_SHADEMODE: - debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n"); break; case SVGA3D_RS_LINEPATTERN: - debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n"); break; case SVGA3D_RS_SRCBLEND: - debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n"); break; case SVGA3D_RS_DSTBLEND: - debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n"); break; case SVGA3D_RS_BLENDEQUATION: - debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n"); break; case SVGA3D_RS_CULLMODE: - debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n"); break; case SVGA3D_RS_ZFUNC: - debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n"); break; case SVGA3D_RS_ALPHAFUNC: - debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n"); break; case SVGA3D_RS_STENCILFUNC: - debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n"); break; case SVGA3D_RS_STENCILFAIL: - debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n"); break; case SVGA3D_RS_STENCILZFAIL: - debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n"); break; case SVGA3D_RS_STENCILPASS: - debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n"); break; case SVGA3D_RS_ALPHAREF: - debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n"); break; case SVGA3D_RS_FRONTWINDING: - debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n"); break; case SVGA3D_RS_COORDINATETYPE: - debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n"); break; case SVGA3D_RS_ZBIAS: - debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n"); break; case SVGA3D_RS_RANGEFOGENABLE: - debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n"); break; case SVGA3D_RS_COLORWRITEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n"); break; case SVGA3D_RS_VERTEXMATERIALENABLE: - debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n"); break; case SVGA3D_RS_DIFFUSEMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n"); break; case SVGA3D_RS_SPECULARMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n"); break; case SVGA3D_RS_AMBIENTMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n"); break; case SVGA3D_RS_EMISSIVEMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n"); break; case SVGA3D_RS_TEXTUREFACTOR: - debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n"); break; case SVGA3D_RS_LOCALVIEWER: - debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n"); break; case SVGA3D_RS_SCISSORTESTENABLE: - debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n"); break; case SVGA3D_RS_BLENDCOLOR: - debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n"); break; case SVGA3D_RS_STENCILENABLE2SIDED: - debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n"); break; case SVGA3D_RS_CCWSTENCILFUNC: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n"); break; case SVGA3D_RS_CCWSTENCILFAIL: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n"); break; case SVGA3D_RS_CCWSTENCILZFAIL: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n"); break; case SVGA3D_RS_CCWSTENCILPASS: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n"); break; case SVGA3D_RS_VERTEXBLEND: - debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n"); break; case SVGA3D_RS_SLOPESCALEDEPTHBIAS: - debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n"); break; case SVGA3D_RS_DEPTHBIAS: - debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n"); break; case SVGA3D_RS_OUTPUTGAMMA: - debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n"); break; case SVGA3D_RS_ZVISIBLE: - debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n"); break; case SVGA3D_RS_LASTPIXEL: - debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n"); break; case SVGA3D_RS_CLIPPING: - debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n"); break; case SVGA3D_RS_WRAP0: - debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n"); break; case SVGA3D_RS_WRAP1: - debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n"); break; case SVGA3D_RS_WRAP2: - debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n"); break; case SVGA3D_RS_WRAP3: - debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n"); break; case SVGA3D_RS_WRAP4: - debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n"); break; case SVGA3D_RS_WRAP5: - debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n"); break; case SVGA3D_RS_WRAP6: - debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n"); break; case SVGA3D_RS_WRAP7: - debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n"); break; case SVGA3D_RS_WRAP8: - debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n"); break; case SVGA3D_RS_WRAP9: - debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n"); break; case SVGA3D_RS_WRAP10: - debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n"); break; case SVGA3D_RS_WRAP11: - debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n"); break; case SVGA3D_RS_WRAP12: - debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n"); break; case SVGA3D_RS_WRAP13: - debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n"); break; case SVGA3D_RS_WRAP14: - debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n"); break; case SVGA3D_RS_WRAP15: - debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n"); break; case SVGA3D_RS_MULTISAMPLEANTIALIAS: - debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n"); break; case SVGA3D_RS_MULTISAMPLEMASK: - debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n"); + _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n"); break; case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE: - debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n"); break; case SVGA3D_RS_TWEENFACTOR: - debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n"); break; case SVGA3D_RS_ANTIALIASEDLINEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n"); break; case SVGA3D_RS_COLORWRITEENABLE1: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n"); break; case SVGA3D_RS_COLORWRITEENABLE2: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n"); break; case SVGA3D_RS_COLORWRITEENABLE3: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n"); break; case SVGA3D_RS_SEPARATEALPHABLENDENABLE: - debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n"); break; case SVGA3D_RS_SRCBLENDALPHA: - debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n"); break; case SVGA3D_RS_DSTBLENDALPHA: - debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n"); break; case SVGA3D_RS_BLENDEQUATIONALPHA: - debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n"); break; case SVGA3D_RS_MAX: - debug_printf("\t\t.state = SVGA3D_RS_MAX\n"); + _debug_printf("\t\t.state = SVGA3D_RS_MAX\n"); break; default: - debug_printf("\t\t.state = %i\n", (*cmd).state); + _debug_printf("\t\t.state = %i\n", (*cmd).state); break; } - debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue); - debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); + _debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue); + _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); } static void dump_SVGA3dVertexDivisor(const SVGA3dVertexDivisor *cmd) { - debug_printf("\t\t.value = %u\n", (*cmd).value); - debug_printf("\t\t.count = %u\n", (*cmd).count); - debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData); - debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData); + _debug_printf("\t\t.value = %u\n", (*cmd).value); + _debug_printf("\t\t.count = %u\n", (*cmd).count); + _debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData); + _debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData); } static void dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.shid = %u\n", (*cmd).shid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } } @@ -936,53 +936,53 @@ dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd) static void dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.reg = %u\n", (*cmd).reg); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.reg = %u\n", (*cmd).reg); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } switch((*cmd).ctype) { case SVGA3D_CONST_TYPE_FLOAT: - debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n"); - debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]); - debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]); - debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]); - debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]); + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n"); + _debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]); + _debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]); + _debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]); + _debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]); break; case SVGA3D_CONST_TYPE_INT: - debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n"); - debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); - debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); - debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); - debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n"); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); break; case SVGA3D_CONST_TYPE_BOOL: - debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n"); - debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); - debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); - debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); - debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n"); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); break; default: - debug_printf("\t\t.ctype = %i\n", (*cmd).ctype); - debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); - debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); - debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); - debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + _debug_printf("\t\t.ctype = %i\n", (*cmd).ctype); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); break; } } @@ -990,25 +990,25 @@ dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd) static void dump_SVGA3dCmdSetZRange(const SVGA3dCmdSetZRange *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min); - debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min); + _debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max); } static void dump_SVGA3dCmdDrawPrimitives(const SVGA3dCmdDrawPrimitives *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); - debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); + _debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges); } static void dump_SVGA3dCmdSetLightEnabled(const SVGA3dCmdSetLightEnabled *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.index = %u\n", (*cmd).index); - debug_printf("\t\t.enabled = %u\n", (*cmd).enabled); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.enabled = %u\n", (*cmd).enabled); } static void @@ -1016,86 +1016,86 @@ dump_SVGA3dPrimitiveRange(const SVGA3dPrimitiveRange *cmd) { switch((*cmd).primType) { case SVGA3D_PRIMITIVE_INVALID: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n"); break; case SVGA3D_PRIMITIVE_TRIANGLELIST: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n"); break; case SVGA3D_PRIMITIVE_POINTLIST: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n"); break; case SVGA3D_PRIMITIVE_LINELIST: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n"); break; case SVGA3D_PRIMITIVE_LINESTRIP: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n"); break; case SVGA3D_PRIMITIVE_TRIANGLESTRIP: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n"); break; case SVGA3D_PRIMITIVE_TRIANGLEFAN: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n"); break; case SVGA3D_PRIMITIVE_MAX: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n"); break; default: - debug_printf("\t\t.primType = %i\n", (*cmd).primType); + _debug_printf("\t\t.primType = %i\n", (*cmd).primType); break; } - debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount); - debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId); - debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset); - debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride); - debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth); - debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias); + _debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount); + _debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId); + _debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset); + _debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride); + _debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth); + _debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias); } static void dump_SVGA3dCmdPresent(const SVGA3dCmdPresent *cmd) { - debug_printf("\t\t.sid = %u\n", (*cmd).sid); + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); } static void dump_SVGA3dCmdSetRenderState(const SVGA3dCmdSetRenderState *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd) { - debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); - debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); - debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); - debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); - debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); - debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); - debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x); - debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y); - debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z); - debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w); - debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h); - debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d); - debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x); - debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y); - debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z); - debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w); - debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h); - debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d); + _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); + _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); + _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); + _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); + _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); + _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); + _debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x); + _debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y); + _debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z); + _debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w); + _debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h); + _debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d); + _debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x); + _debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y); + _debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z); + _debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w); + _debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h); + _debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d); switch((*cmd).mode) { case SVGA3D_STRETCH_BLT_POINT: - debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n"); + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n"); break; case SVGA3D_STRETCH_BLT_LINEAR: - debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n"); + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n"); break; case SVGA3D_STRETCH_BLT_MAX: - debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n"); + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n"); break; default: - debug_printf("\t\t.mode = %i\n", (*cmd).mode); + _debug_printf("\t\t.mode = %i\n", (*cmd).mode); break; } } @@ -1103,21 +1103,21 @@ dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd) static void dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd) { - debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId); - debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset); - debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch); - debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid); - debug_printf("\t\t.host.face = %u\n", (*cmd).host.face); - debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap); + _debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId); + _debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset); + _debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch); + _debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid); + _debug_printf("\t\t.host.face = %u\n", (*cmd).host.face); + _debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap); switch((*cmd).transfer) { case SVGA3D_WRITE_HOST_VRAM: - debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n"); + _debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n"); break; case SVGA3D_READ_HOST_VRAM: - debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n"); + _debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n"); break; default: - debug_printf("\t\t.transfer = %i\n", (*cmd).transfer); + _debug_printf("\t\t.transfer = %i\n", (*cmd).transfer); break; } } @@ -1125,107 +1125,107 @@ dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd) static void dump_SVGA3dCmdSurfaceDMASuffix(const SVGA3dCmdSurfaceDMASuffix *cmd) { - debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize); - debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset); - debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard); - debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized); + _debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize); + _debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset); + _debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard); + _debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized); } static void dump_SVGA3dCmdSetTransform(const SVGA3dCmdSetTransform *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_TRANSFORM_INVALID: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n"); break; case SVGA3D_TRANSFORM_WORLD: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n"); break; case SVGA3D_TRANSFORM_VIEW: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n"); break; case SVGA3D_TRANSFORM_PROJECTION: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n"); break; case SVGA3D_TRANSFORM_TEXTURE0: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n"); break; case SVGA3D_TRANSFORM_TEXTURE1: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n"); break; case SVGA3D_TRANSFORM_TEXTURE2: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n"); break; case SVGA3D_TRANSFORM_TEXTURE3: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n"); break; case SVGA3D_TRANSFORM_TEXTURE4: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n"); break; case SVGA3D_TRANSFORM_TEXTURE5: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n"); break; case SVGA3D_TRANSFORM_TEXTURE6: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n"); break; case SVGA3D_TRANSFORM_TEXTURE7: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n"); break; case SVGA3D_TRANSFORM_WORLD1: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n"); break; case SVGA3D_TRANSFORM_WORLD2: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n"); break; case SVGA3D_TRANSFORM_WORLD3: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n"); break; case SVGA3D_TRANSFORM_MAX: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]); - debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]); - debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]); - debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]); - debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]); - debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]); - debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]); - debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]); - debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]); - debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]); - debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]); - debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]); - debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]); - debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]); - debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]); - debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]); + _debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]); + _debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]); + _debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]); + _debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]); + _debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]); + _debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]); + _debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]); + _debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]); + _debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]); + _debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]); + _debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]); + _debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]); + _debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]); + _debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]); + _debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]); + _debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]); } static void dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.shid = %u\n", (*cmd).shid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } } @@ -1233,187 +1233,213 @@ dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd) static void dump_SVGA3dCmdDestroyContext(const SVGA3dCmdDestroyContext *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dCmdClear(const SVGA3dCmdClear *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).clearFlag) { case SVGA3D_CLEAR_COLOR: - debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n"); + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n"); break; case SVGA3D_CLEAR_DEPTH: - debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n"); + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n"); break; case SVGA3D_CLEAR_STENCIL: - debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n"); + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n"); break; default: - debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag); + _debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag); break; } - debug_printf("\t\t.color = %u\n", (*cmd).color); - debug_printf("\t\t.depth = %f\n", (*cmd).depth); - debug_printf("\t\t.stencil = %u\n", (*cmd).stencil); + _debug_printf("\t\t.color = %u\n", (*cmd).color); + _debug_printf("\t\t.depth = %f\n", (*cmd).depth); + _debug_printf("\t\t.stencil = %u\n", (*cmd).stencil); } static void dump_SVGA3dCmdDefineSurface(const SVGA3dCmdDefineSurface *cmd) { - debug_printf("\t\t.sid = %u\n", (*cmd).sid); + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); switch((*cmd).surfaceFlags) { case SVGA3D_SURFACE_CUBEMAP: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n"); break; case SVGA3D_SURFACE_HINT_STATIC: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n"); break; case SVGA3D_SURFACE_HINT_DYNAMIC: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n"); break; case SVGA3D_SURFACE_HINT_INDEXBUFFER: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n"); break; case SVGA3D_SURFACE_HINT_VERTEXBUFFER: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n"); break; default: - debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags); + _debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags); break; } switch((*cmd).format) { case SVGA3D_FORMAT_INVALID: - debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n"); + _debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n"); break; case SVGA3D_X8R8G8B8: - debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n"); + _debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n"); break; case SVGA3D_A8R8G8B8: - debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n"); + _debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n"); break; case SVGA3D_R5G6B5: - debug_printf("\t\t.format = SVGA3D_R5G6B5\n"); + _debug_printf("\t\t.format = SVGA3D_R5G6B5\n"); break; case SVGA3D_X1R5G5B5: - debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n"); + _debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n"); break; case SVGA3D_A1R5G5B5: - debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n"); + _debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n"); break; case SVGA3D_A4R4G4B4: - debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n"); + _debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n"); break; case SVGA3D_Z_D32: - debug_printf("\t\t.format = SVGA3D_Z_D32\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D32\n"); break; case SVGA3D_Z_D16: - debug_printf("\t\t.format = SVGA3D_Z_D16\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D16\n"); break; case SVGA3D_Z_D24S8: - debug_printf("\t\t.format = SVGA3D_Z_D24S8\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D24S8\n"); break; case SVGA3D_Z_D15S1: - debug_printf("\t\t.format = SVGA3D_Z_D15S1\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D15S1\n"); break; case SVGA3D_LUMINANCE8: - debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n"); break; case SVGA3D_LUMINANCE4_ALPHA4: - debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n"); break; case SVGA3D_LUMINANCE16: - debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n"); break; case SVGA3D_LUMINANCE8_ALPHA8: - debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n"); break; case SVGA3D_DXT1: - debug_printf("\t\t.format = SVGA3D_DXT1\n"); + _debug_printf("\t\t.format = SVGA3D_DXT1\n"); break; case SVGA3D_DXT2: - debug_printf("\t\t.format = SVGA3D_DXT2\n"); + _debug_printf("\t\t.format = SVGA3D_DXT2\n"); break; case SVGA3D_DXT3: - debug_printf("\t\t.format = SVGA3D_DXT3\n"); + _debug_printf("\t\t.format = SVGA3D_DXT3\n"); break; case SVGA3D_DXT4: - debug_printf("\t\t.format = SVGA3D_DXT4\n"); + _debug_printf("\t\t.format = SVGA3D_DXT4\n"); break; case SVGA3D_DXT5: - debug_printf("\t\t.format = SVGA3D_DXT5\n"); + _debug_printf("\t\t.format = SVGA3D_DXT5\n"); break; case SVGA3D_BUMPU8V8: - debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n"); break; case SVGA3D_BUMPL6V5U5: - debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n"); break; case SVGA3D_BUMPX8L8V8U8: - debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n"); break; case SVGA3D_BUMPL8V8U8: - debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n"); break; case SVGA3D_ARGB_S10E5: - debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n"); + _debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n"); break; case SVGA3D_ARGB_S23E8: - debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n"); + _debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n"); break; case SVGA3D_A2R10G10B10: - debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n"); + _debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n"); break; case SVGA3D_V8U8: - debug_printf("\t\t.format = SVGA3D_V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_V8U8\n"); break; case SVGA3D_Q8W8V8U8: - debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n"); break; case SVGA3D_CxV8U8: - debug_printf("\t\t.format = SVGA3D_CxV8U8\n"); + _debug_printf("\t\t.format = SVGA3D_CxV8U8\n"); break; case SVGA3D_X8L8V8U8: - debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n"); break; case SVGA3D_A2W10V10U10: - debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n"); + _debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n"); break; case SVGA3D_ALPHA8: - debug_printf("\t\t.format = SVGA3D_ALPHA8\n"); + _debug_printf("\t\t.format = SVGA3D_ALPHA8\n"); break; case SVGA3D_R_S10E5: - debug_printf("\t\t.format = SVGA3D_R_S10E5\n"); + _debug_printf("\t\t.format = SVGA3D_R_S10E5\n"); break; case SVGA3D_R_S23E8: - debug_printf("\t\t.format = SVGA3D_R_S23E8\n"); + _debug_printf("\t\t.format = SVGA3D_R_S23E8\n"); break; case SVGA3D_RG_S10E5: - debug_printf("\t\t.format = SVGA3D_RG_S10E5\n"); + _debug_printf("\t\t.format = SVGA3D_RG_S10E5\n"); break; case SVGA3D_RG_S23E8: - debug_printf("\t\t.format = SVGA3D_RG_S23E8\n"); + _debug_printf("\t\t.format = SVGA3D_RG_S23E8\n"); break; case SVGA3D_BUFFER: - debug_printf("\t\t.format = SVGA3D_BUFFER\n"); + _debug_printf("\t\t.format = SVGA3D_BUFFER\n"); break; case SVGA3D_Z_D24X8: - debug_printf("\t\t.format = SVGA3D_Z_D24X8\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D24X8\n"); break; case SVGA3D_FORMAT_MAX: - debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n"); + _debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n"); break; default: - debug_printf("\t\t.format = %i\n", (*cmd).format); + _debug_printf("\t\t.format = %i\n", (*cmd).format); break; } - debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels); - debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels); - debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels); - debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels); - debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels); - debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels); + _debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels); + _debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels); + _debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels); + _debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels); + _debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels); + _debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels); +} + +static void +dump_SVGASignedRect(const SVGASignedRect *cmd) +{ + _debug_printf("\t\t.left = %i\n", (*cmd).left); + _debug_printf("\t\t.top = %i\n", (*cmd).top); + _debug_printf("\t\t.right = %i\n", (*cmd).right); + _debug_printf("\t\t.bottom = %i\n", (*cmd).bottom); +} + +static void +dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd) +{ + _debug_printf("\t\t.srcImage.sid = %u\n", (*cmd).srcImage.sid); + _debug_printf("\t\t.srcImage.face = %u\n", (*cmd).srcImage.face); + _debug_printf("\t\t.srcImage.mipmap = %u\n", (*cmd).srcImage.mipmap); + _debug_printf("\t\t.srcRect.left = %i\n", (*cmd).srcRect.left); + _debug_printf("\t\t.srcRect.top = %i\n", (*cmd).srcRect.top); + _debug_printf("\t\t.srcRect.right = %i\n", (*cmd).srcRect.right); + _debug_printf("\t\t.srcRect.bottom = %i\n", (*cmd).srcRect.bottom); + _debug_printf("\t\t.destScreenId = %u\n", (*cmd).destScreenId); + _debug_printf("\t\t.destRect.left = %i\n", (*cmd).destRect.left); + _debug_printf("\t\t.destRect.top = %i\n", (*cmd).destRect.top); + _debug_printf("\t\t.destRect.right = %i\n", (*cmd).destRect.right); + _debug_printf("\t\t.destRect.bottom = %i\n", (*cmd).destRect.bottom); } @@ -1438,7 +1464,7 @@ svga_dump_commands(const void *commands, uint32_t size) switch(cmd_id) { case SVGA_3D_CMD_SURFACE_DEFINE: - debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); + _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); { const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; dump_SVGA3dCmdDefineSurface(cmd); @@ -1450,7 +1476,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SURFACE_DESTROY: - debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); + _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); { const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; dump_SVGA3dCmdDestroySurface(cmd); @@ -1458,7 +1484,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SURFACE_COPY: - debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); + _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); { const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; dump_SVGA3dCmdSurfaceCopy(cmd); @@ -1470,7 +1496,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SURFACE_STRETCHBLT: - debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); + _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); { const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; dump_SVGA3dCmdSurfaceStretchBlt(cmd); @@ -1478,7 +1504,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SURFACE_DMA: - debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); + _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); { const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; dump_SVGA3dCmdSurfaceDMA(cmd); @@ -1494,7 +1520,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_CONTEXT_DEFINE: - debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); { const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; dump_SVGA3dCmdDefineContext(cmd); @@ -1502,7 +1528,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_CONTEXT_DESTROY: - debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); { const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; dump_SVGA3dCmdDestroyContext(cmd); @@ -1510,7 +1536,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETTRANSFORM: - debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); + _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); { const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; dump_SVGA3dCmdSetTransform(cmd); @@ -1518,7 +1544,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETZRANGE: - debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); + _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); { const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; dump_SVGA3dCmdSetZRange(cmd); @@ -1526,7 +1552,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETRENDERSTATE: - debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); + _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); { const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; dump_SVGA3dCmdSetRenderState(cmd); @@ -1538,7 +1564,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETRENDERTARGET: - debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); + _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); { const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; dump_SVGA3dCmdSetRenderTarget(cmd); @@ -1546,7 +1572,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETTEXTURESTATE: - debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); + _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); { const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; dump_SVGA3dCmdSetTextureState(cmd); @@ -1558,7 +1584,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETMATERIAL: - debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); + _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); { const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; dump_SVGA3dCmdSetMaterial(cmd); @@ -1566,7 +1592,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETLIGHTDATA: - debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); + _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); { const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; dump_SVGA3dCmdSetLightData(cmd); @@ -1574,7 +1600,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETLIGHTENABLED: - debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); + _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); { const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; dump_SVGA3dCmdSetLightEnabled(cmd); @@ -1582,7 +1608,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETVIEWPORT: - debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); + _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); { const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; dump_SVGA3dCmdSetViewport(cmd); @@ -1590,7 +1616,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETCLIPPLANE: - debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); + _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); { const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; dump_SVGA3dCmdSetClipPlane(cmd); @@ -1598,7 +1624,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_CLEAR: - debug_printf("\tSVGA_3D_CMD_CLEAR\n"); + _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); { const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; dump_SVGA3dCmdClear(cmd); @@ -1610,7 +1636,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_PRESENT: - debug_printf("\tSVGA_3D_CMD_PRESENT\n"); + _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); { const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; dump_SVGA3dCmdPresent(cmd); @@ -1622,7 +1648,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SHADER_DEFINE: - debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); + _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); { const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; dump_SVGA3dCmdDefineShader(cmd); @@ -1634,7 +1660,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SHADER_DESTROY: - debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); + _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); { const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; dump_SVGA3dCmdDestroyShader(cmd); @@ -1642,7 +1668,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SET_SHADER: - debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); + _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); { const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; dump_SVGA3dCmdSetShader(cmd); @@ -1650,7 +1676,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SET_SHADER_CONST: - debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); + _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); { const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; dump_SVGA3dCmdSetShaderConst(cmd); @@ -1658,7 +1684,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_DRAW_PRIMITIVES: - debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); + _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); { const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; unsigned i, j; @@ -1679,7 +1705,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_SETSCISSORRECT: - debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); + _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); { const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; dump_SVGA3dCmdSetScissorRect(cmd); @@ -1687,7 +1713,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_BEGIN_QUERY: - debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); + _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); { const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; dump_SVGA3dCmdBeginQuery(cmd); @@ -1695,7 +1721,7 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_END_QUERY: - debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); + _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); { const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; dump_SVGA3dCmdEndQuery(cmd); @@ -1703,32 +1729,44 @@ svga_dump_commands(const void *commands, uint32_t size) } break; case SVGA_3D_CMD_WAIT_FOR_QUERY: - debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); + _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); { const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; dump_SVGA3dCmdWaitForQuery(cmd); body = (const uint8_t *)&cmd[1]; } break; + case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: + _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); + { + const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; + dump_SVGA3dCmdBlitSurfaceToScreen(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGASignedRect) <= next) { + dump_SVGASignedRect((const SVGASignedRect *)body); + body += sizeof(SVGASignedRect); + } + } + break; default: - debug_printf("\t0x%08x\n", cmd_id); + _debug_printf("\t0x%08x\n", cmd_id); break; } while(body + sizeof(uint32_t) <= next) { - debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); body += sizeof(uint32_t); } while(body + sizeof(uint32_t) <= next) - debug_printf("\t\t0x%02x\n", *body++); + _debug_printf("\t\t0x%02x\n", *body++); } else if(cmd_id == SVGA_CMD_FENCE) { - debug_printf("\tSVGA_CMD_FENCE\n"); - debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); + _debug_printf("\tSVGA_CMD_FENCE\n"); + _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); next += 2*sizeof(uint32_t); } else { - debug_printf("\t0x%08x\n", cmd_id); + _debug_printf("\t0x%08x\n", cmd_id); next += sizeof(uint32_t); } } diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py index 288e753296e..a1ada29ef84 100755 --- a/src/gallium/drivers/svga/svgadump/svga_dump.py +++ b/src/gallium/drivers/svga/svgadump/svga_dump.py @@ -71,14 +71,14 @@ class decl_dumper_t(decl_visitor.decl_visitor_t): print ' switch(%s) {' % ("(*cmd)" + self._instance,) for name, value in self.decl.values: print ' case %s:' % (name,) - print ' debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name) + print ' _debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name) print ' break;' print ' default:' - print ' debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) + print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) print ' break;' print ' }' else: - print ' debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) + print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) def dump_decl(instance, decl): @@ -154,7 +154,7 @@ class type_dumper_t(type_visitor.type_visitor_t): dump_decl(self.instance, decl) def print_instance(self, format): - print ' debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance) + print ' _debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance) def dump_type(instance, type_): @@ -202,6 +202,7 @@ cmds = [ ('SVGA_3D_CMD_END_QUERY', 'SVGA3dCmdEndQuery', (), None), ('SVGA_3D_CMD_WAIT_FOR_QUERY', 'SVGA3dCmdWaitForQuery', (), None), #('SVGA_3D_CMD_PRESENT_READBACK', None, (), None), + ('SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN', 'SVGA3dCmdBlitSurfaceToScreen', (), 'SVGASignedRect'), ] def dump_cmds(): @@ -230,7 +231,7 @@ svga_dump_commands(const void *commands, uint32_t size) indexes = 'ijklmn' for id, header, body, footer in cmds: print ' case %s:' % id - print ' debug_printf("\\t%s\\n");' % id + print ' _debug_printf("\\t%s\\n");' % id print ' {' print ' const %s *cmd = (const %s *)body;' % (header, header) if len(body): @@ -255,25 +256,25 @@ svga_dump_commands(const void *commands, uint32_t size) print ' }' print ' break;' print ' default:' - print ' debug_printf("\\t0x%08x\\n", cmd_id);' + print ' _debug_printf("\\t0x%08x\\n", cmd_id);' print ' break;' print ' }' print r''' while(body + sizeof(uint32_t) <= next) { - debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); body += sizeof(uint32_t); } while(body + sizeof(uint32_t) <= next) - debug_printf("\t\t0x%02x\n", *body++); + _debug_printf("\t\t0x%02x\n", *body++); } else if(cmd_id == SVGA_CMD_FENCE) { - debug_printf("\tSVGA_CMD_FENCE\n"); - debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); + _debug_printf("\tSVGA_CMD_FENCE\n"); + _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); next += 2*sizeof(uint32_t); } else { - debug_printf("\t0x%08x\n", cmd_id); + _debug_printf("\t0x%08x\n", cmd_id); next += sizeof(uint32_t); } } @@ -294,18 +295,18 @@ def main(): print '#include "svga_shader_dump.h"' print '#include "svga3d_reg.h"' print - print '#include "pipe/p_debug.h"' + print '#include "util/u_debug.h"' print '#include "svga_dump.h"' print config = parser.config_t( - include_paths = ['include'], + include_paths = ['../../../include', '../include'], compiler = 'gcc', ) headers = [ - 'include/svga_types.h', - 'include/svga3d_reg.h', + 'svga_types.h', + 'svga3d_reg.h', ] decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE) diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c index b0e7fdf378a..70e27d86d30 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c @@ -50,16 +50,16 @@ static void dump_op( struct sh_op op, const char *mnemonic ) assert( op.is_reg == 0 ); if (op.coissue) - debug_printf( "+" ); - debug_printf( "%s", mnemonic ); + _debug_printf( "+" ); + _debug_printf( "%s", mnemonic ); switch (op.control) { case 0: break; case SVGA3DOPCONT_PROJECT: - debug_printf( "p" ); + _debug_printf( "p" ); break; case SVGA3DOPCONT_BIAS: - debug_printf( "b" ); + _debug_printf( "b" ); break; default: assert( 0 ); @@ -72,28 +72,28 @@ static void dump_comp_op( struct sh_op op, const char *mnemonic ) assert( op.is_reg == 0 ); if (op.coissue) - debug_printf( "+" ); - debug_printf( "%s", mnemonic ); + _debug_printf( "+" ); + _debug_printf( "%s", mnemonic ); switch (op.control) { case SVGA3DOPCOMP_RESERVED0: break; case SVGA3DOPCOMP_GT: - debug_printf("_gt"); + _debug_printf("_gt"); break; case SVGA3DOPCOMP_EQ: - debug_printf("_eq"); + _debug_printf("_eq"); break; case SVGA3DOPCOMP_GE: - debug_printf("_ge"); + _debug_printf("_ge"); break; case SVGA3DOPCOMP_LT: - debug_printf("_lt"); + _debug_printf("_lt"); break; case SVGA3DOPCOMPC_NE: - debug_printf("_ne"); + _debug_printf("_ne"); break; case SVGA3DOPCOMP_LE: - debug_printf("_le"); + _debug_printf("_le"); break; case SVGA3DOPCOMP_RESERVED1: default: @@ -109,93 +109,93 @@ static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct switch (sh_reg_type( reg )) { case SVGA3DREG_TEMP: - debug_printf( "r%u", reg.number ); + _debug_printf( "r%u", reg.number ); break; case SVGA3DREG_INPUT: - debug_printf( "v%u", reg.number ); + _debug_printf( "v%u", reg.number ); break; case SVGA3DREG_CONST: if (reg.relative) { if (sh_srcreg_type( *indreg ) == SVGA3DREG_LOOP) - debug_printf( "c[aL+%u]", reg.number ); + _debug_printf( "c[aL+%u]", reg.number ); else - debug_printf( "c[a%u.x+%u]", indreg->number, reg.number ); + _debug_printf( "c[a%u.x+%u]", indreg->number, reg.number ); } else - debug_printf( "c%u", reg.number ); + _debug_printf( "c%u", reg.number ); break; case SVGA3DREG_ADDR: /* VS */ /* SVGA3DREG_TEXTURE */ /* PS */ if (di->is_ps) - debug_printf( "t%u", reg.number ); + _debug_printf( "t%u", reg.number ); else - debug_printf( "a%u", reg.number ); + _debug_printf( "a%u", reg.number ); break; case SVGA3DREG_RASTOUT: switch (reg.number) { case 0 /*POSITION*/: - debug_printf( "oPos" ); + _debug_printf( "oPos" ); break; case 1 /*FOG*/: - debug_printf( "oFog" ); + _debug_printf( "oFog" ); break; case 2 /*POINT_SIZE*/: - debug_printf( "oPts" ); + _debug_printf( "oPts" ); break; default: assert( 0 ); - debug_printf( "???" ); + _debug_printf( "???" ); } break; case SVGA3DREG_ATTROUT: assert( reg.number < 2 ); - debug_printf( "oD%u", reg.number ); + _debug_printf( "oD%u", reg.number ); break; case SVGA3DREG_TEXCRDOUT: /* SVGA3DREG_OUTPUT */ - debug_printf( "oT%u", reg.number ); + _debug_printf( "oT%u", reg.number ); break; case SVGA3DREG_COLOROUT: - debug_printf( "oC%u", reg.number ); + _debug_printf( "oC%u", reg.number ); break; case SVGA3DREG_DEPTHOUT: - debug_printf( "oD%u", reg.number ); + _debug_printf( "oD%u", reg.number ); break; case SVGA3DREG_SAMPLER: - debug_printf( "s%u", reg.number ); + _debug_printf( "s%u", reg.number ); break; case SVGA3DREG_CONSTBOOL: assert( !reg.relative ); - debug_printf( "b%u", reg.number ); + _debug_printf( "b%u", reg.number ); break; case SVGA3DREG_CONSTINT: assert( !reg.relative ); - debug_printf( "i%u", reg.number ); + _debug_printf( "i%u", reg.number ); break; case SVGA3DREG_LOOP: assert( reg.number == 0 ); - debug_printf( "aL" ); + _debug_printf( "aL" ); break; case SVGA3DREG_MISCTYPE: switch (reg.number) { case SVGA3DMISCREG_POSITION: - debug_printf( "vPos" ); + _debug_printf( "vPos" ); break; case SVGA3DMISCREG_FACE: - debug_printf( "vFace" ); + _debug_printf( "vFace" ); break; default: assert(0); @@ -204,46 +204,46 @@ static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct break; case SVGA3DREG_LABEL: - debug_printf( "l%u", reg.number ); + _debug_printf( "l%u", reg.number ); break; case SVGA3DREG_PREDICATE: - debug_printf( "p%u", reg.number ); + _debug_printf( "p%u", reg.number ); break; default: assert( 0 ); - debug_printf( "???" ); + _debug_printf( "???" ); } } static void dump_cdata( struct sh_cdata cdata ) { - debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] ); + _debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] ); } static void dump_idata( struct sh_idata idata ) { - debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] ); + _debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] ); } static void dump_bdata( boolean bdata ) { - debug_printf( bdata ? "TRUE" : "FALSE" ); + _debug_printf( bdata ? "TRUE" : "FALSE" ); } static void dump_sampleinfo( struct ps_sampleinfo sampleinfo ) { switch (sampleinfo.texture_type) { case SVGA3DSAMP_2D: - debug_printf( "_2d" ); + _debug_printf( "_2d" ); break; case SVGA3DSAMP_CUBE: - debug_printf( "_cube" ); + _debug_printf( "_cube" ); break; case SVGA3DSAMP_VOLUME: - debug_printf( "_volume" ); + _debug_printf( "_volume" ); break; default: assert( 0 ); @@ -255,46 +255,46 @@ static void dump_usageinfo( struct vs_semantic semantic ) { switch (semantic.usage) { case SVGA3D_DECLUSAGE_POSITION: - debug_printf("_position" ); + _debug_printf("_position" ); break; case SVGA3D_DECLUSAGE_BLENDWEIGHT: - debug_printf("_blendweight" ); + _debug_printf("_blendweight" ); break; case SVGA3D_DECLUSAGE_BLENDINDICES: - debug_printf("_blendindices" ); + _debug_printf("_blendindices" ); break; case SVGA3D_DECLUSAGE_NORMAL: - debug_printf("_normal" ); + _debug_printf("_normal" ); break; case SVGA3D_DECLUSAGE_PSIZE: - debug_printf("_psize" ); + _debug_printf("_psize" ); break; case SVGA3D_DECLUSAGE_TEXCOORD: - debug_printf("_texcoord"); + _debug_printf("_texcoord"); break; case SVGA3D_DECLUSAGE_TANGENT: - debug_printf("_tangent" ); + _debug_printf("_tangent" ); break; case SVGA3D_DECLUSAGE_BINORMAL: - debug_printf("_binormal" ); + _debug_printf("_binormal" ); break; case SVGA3D_DECLUSAGE_TESSFACTOR: - debug_printf("_tessfactor" ); + _debug_printf("_tessfactor" ); break; case SVGA3D_DECLUSAGE_POSITIONT: - debug_printf("_positiont" ); + _debug_printf("_positiont" ); break; case SVGA3D_DECLUSAGE_COLOR: - debug_printf("_color" ); + _debug_printf("_color" ); break; case SVGA3D_DECLUSAGE_FOG: - debug_printf("_fog" ); + _debug_printf("_fog" ); break; case SVGA3D_DECLUSAGE_DEPTH: - debug_printf("_depth" ); + _debug_printf("_depth" ); break; case SVGA3D_DECLUSAGE_SAMPLE: - debug_printf("_sample"); + _debug_printf("_sample"); break; default: assert( 0 ); @@ -302,7 +302,7 @@ static void dump_usageinfo( struct vs_semantic semantic ) } if (semantic.usage_index != 0) { - debug_printf("%d", semantic.usage_index ); + _debug_printf("%d", semantic.usage_index ); } } @@ -316,47 +316,47 @@ static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di ) assert( (dstreg.modifier & (SVGA3DDSTMOD_SATURATE | SVGA3DDSTMOD_PARTIALPRECISION)) == dstreg.modifier ); if (dstreg.modifier & SVGA3DDSTMOD_SATURATE) - debug_printf( "_sat" ); + _debug_printf( "_sat" ); if (dstreg.modifier & SVGA3DDSTMOD_PARTIALPRECISION) - debug_printf( "_pp" ); + _debug_printf( "_pp" ); switch (dstreg.shift_scale) { case 0: break; case 1: - debug_printf( "_x2" ); + _debug_printf( "_x2" ); break; case 2: - debug_printf( "_x4" ); + _debug_printf( "_x4" ); break; case 3: - debug_printf( "_x8" ); + _debug_printf( "_x8" ); break; case 13: - debug_printf( "_d8" ); + _debug_printf( "_d8" ); break; case 14: - debug_printf( "_d4" ); + _debug_printf( "_d4" ); break; case 15: - debug_printf( "_d2" ); + _debug_printf( "_d2" ); break; default: assert( 0 ); } - debug_printf( " " ); + _debug_printf( " " ); u.dstreg = dstreg; dump_reg( u.reg, NULL, di ); if (dstreg.write_mask != SVGA3DWRITEMASK_ALL) { - debug_printf( "." ); + _debug_printf( "." ); if (dstreg.write_mask & SVGA3DWRITEMASK_0) - debug_printf( "x" ); + _debug_printf( "x" ); if (dstreg.write_mask & SVGA3DWRITEMASK_1) - debug_printf( "y" ); + _debug_printf( "y" ); if (dstreg.write_mask & SVGA3DWRITEMASK_2) - debug_printf( "z" ); + _debug_printf( "z" ); if (dstreg.write_mask & SVGA3DWRITEMASK_3) - debug_printf( "w" ); + _debug_printf( "w" ); } } @@ -372,19 +372,19 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons case SVGA3DSRCMOD_BIASNEG: case SVGA3DSRCMOD_SIGNNEG: case SVGA3DSRCMOD_X2NEG: - debug_printf( "-" ); + _debug_printf( "-" ); break; case SVGA3DSRCMOD_ABS: - debug_printf( "|" ); + _debug_printf( "|" ); break; case SVGA3DSRCMOD_ABSNEG: - debug_printf( "-|" ); + _debug_printf( "-|" ); break; case SVGA3DSRCMOD_COMP: - debug_printf( "1-" ); + _debug_printf( "1-" ); break; case SVGA3DSRCMOD_NOT: - debug_printf( "!" ); + _debug_printf( "!" ); } u.srcreg = srcreg; @@ -397,39 +397,39 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons break; case SVGA3DSRCMOD_ABS: case SVGA3DSRCMOD_ABSNEG: - debug_printf( "|" ); + _debug_printf( "|" ); break; case SVGA3DSRCMOD_BIAS: case SVGA3DSRCMOD_BIASNEG: - debug_printf( "_bias" ); + _debug_printf( "_bias" ); break; case SVGA3DSRCMOD_SIGN: case SVGA3DSRCMOD_SIGNNEG: - debug_printf( "_bx2" ); + _debug_printf( "_bx2" ); break; case SVGA3DSRCMOD_X2: case SVGA3DSRCMOD_X2NEG: - debug_printf( "_x2" ); + _debug_printf( "_x2" ); break; case SVGA3DSRCMOD_DZ: - debug_printf( "_dz" ); + _debug_printf( "_dz" ); break; case SVGA3DSRCMOD_DW: - debug_printf( "_dw" ); + _debug_printf( "_dw" ); break; default: assert( 0 ); } if (srcreg.swizzle_x != 0 || srcreg.swizzle_y != 1 || srcreg.swizzle_z != 2 || srcreg.swizzle_w != 3) { - debug_printf( "." ); + _debug_printf( "." ); if (srcreg.swizzle_x == srcreg.swizzle_y && srcreg.swizzle_y == srcreg.swizzle_z && srcreg.swizzle_z == srcreg.swizzle_w) { - debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); } else { - debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); - debug_printf( "%c", "xyzw"[srcreg.swizzle_y] ); - debug_printf( "%c", "xyzw"[srcreg.swizzle_z] ); - debug_printf( "%c", "xyzw"[srcreg.swizzle_w] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_y] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_z] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_w] ); } } } @@ -447,15 +447,15 @@ svga_shader_dump( if (do_binary) { for (i = 0; i < dwords; i++) - debug_printf(" 0x%08x,\n", assem[i]); + _debug_printf(" 0x%08x,\n", assem[i]); - debug_printf("\n\n"); + _debug_printf("\n\n"); } di.version.value = *assem++; di.is_ps = (di.version.type == SVGA3D_PS_TYPE); - debug_printf( + _debug_printf( "%s_%u_%u\n", di.is_ps ? "ps" : "vs", di.version.major, @@ -465,7 +465,7 @@ svga_shader_dump( struct sh_op op = *(struct sh_op *) assem; if (assem - start >= dwords) { - debug_printf("... ran off end of buffer\n"); + _debug_printf("... ran off end of buffer\n"); assert(0); return; } @@ -475,7 +475,7 @@ svga_shader_dump( { struct sh_dcl dcl = *(struct sh_dcl *) assem; - debug_printf( "dcl" ); + _debug_printf( "dcl" ); if (sh_dstreg_type( dcl.reg ) == SVGA3DREG_SAMPLER) dump_sampleinfo( dcl.u.ps.sampleinfo ); else if (di.is_ps) { @@ -486,7 +486,7 @@ svga_shader_dump( else dump_usageinfo( dcl.u.vs.semantic ); dump_dstreg( dcl.reg, &di ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_dcl ) / sizeof( unsigned ); } break; @@ -495,11 +495,11 @@ svga_shader_dump( { struct sh_defb defb = *(struct sh_defb *) assem; - debug_printf( "defb " ); + _debug_printf( "defb " ); dump_reg( defb.reg, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_bdata( defb.data ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_defb ) / sizeof( unsigned ); } break; @@ -508,11 +508,11 @@ svga_shader_dump( { struct sh_defi defi = *(struct sh_defi *) assem; - debug_printf( "defi " ); + _debug_printf( "defi " ); dump_reg( defi.reg, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_idata( defi.idata ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_defi ) / sizeof( unsigned ); } break; @@ -528,11 +528,11 @@ svga_shader_dump( else { struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; dump_dstreg( unaryop.dst, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( unaryop.src, NULL, &di ); assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); } - debug_printf( "\n" ); + _debug_printf( "\n" ); break; case SVGA3DOP_TEX: @@ -549,7 +549,7 @@ svga_shader_dump( struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; dump_dstreg( unaryop.dst, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( unaryop.src, NULL, &di ); assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); } @@ -559,30 +559,30 @@ svga_shader_dump( dump_op( op, "texld" ); dump_dstreg( binaryop.dst, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( binaryop.src0, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( binaryop.src1, NULL, &di ); assem += sizeof( struct sh_binaryop ) / sizeof( unsigned ); } - debug_printf( "\n" ); + _debug_printf( "\n" ); break; case SVGA3DOP_DEF: { struct sh_def def = *(struct sh_def *) assem; - debug_printf( "def " ); + _debug_printf( "def " ); dump_reg( def.reg, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_cdata( def.cdata ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_def ) / sizeof( unsigned ); } break; case SVGA3DOP_PHASE: - debug_printf( "phase\n" ); + _debug_printf( "phase\n" ); assem += sizeof( struct sh_op ) / sizeof( unsigned ); break; @@ -596,12 +596,12 @@ svga_shader_dump( break; case SVGA3DOP_RET: - debug_printf( "ret\n" ); + _debug_printf( "ret\n" ); assem += sizeof( struct sh_op ) / sizeof( unsigned ); break; case SVGA3DOP_END: - debug_printf( "end\n" ); + _debug_printf( "end\n" ); finished = TRUE; break; @@ -640,14 +640,14 @@ svga_shader_dump( } if (not_first_arg) - debug_printf( ", " ); + _debug_printf( ", " ); else - debug_printf( " " ); + _debug_printf( " " ); dump_srcreg( srcreg, &indreg, &di ); not_first_arg = TRUE; } - debug_printf( "\n" ); + _debug_printf( "\n" ); } } } diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index 6d582092941..0102cc18763 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -43,19 +43,6 @@ void trace_dump_format(enum pipe_format format) } -void trace_dump_block(const struct pipe_format_block *block) -{ - if (!trace_dumping_enabled_locked()) - return; - - trace_dump_struct_begin("pipe_format_block"); - trace_dump_member(uint, block, size); - trace_dump_member(uint, block, width); - trace_dump_member(uint, block, height); - trace_dump_struct_end(); -} - - static void trace_dump_reference(const struct pipe_reference *reference) { if (!trace_dumping_enabled_locked()) @@ -94,10 +81,6 @@ void trace_dump_template(const struct pipe_texture *templat) trace_dump_uint(templat->depth0); trace_dump_member_end(); - trace_dump_member_begin("block"); - trace_dump_block(&templat->block); - trace_dump_member_end(); - trace_dump_member(uint, templat, last_level); trace_dump_member(uint, templat, tex_usage); @@ -483,16 +466,9 @@ void trace_dump_transfer(const struct pipe_transfer *state) trace_dump_struct_begin("pipe_transfer"); - trace_dump_member(format, state, format); trace_dump_member(uint, state, width); trace_dump_member(uint, state, height); - trace_dump_member_begin("block"); - trace_dump_block(&state->block); - trace_dump_member_end(); - - trace_dump_member(uint, state, nblocksx); - trace_dump_member(uint, state, nblocksy); trace_dump_member(uint, state, stride); trace_dump_member(uint, state, usage); diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h index 05b821adb64..07ad6fbb205 100644 --- a/src/gallium/drivers/trace/tr_dump_state.h +++ b/src/gallium/drivers/trace/tr_dump_state.h @@ -35,11 +35,8 @@ void trace_dump_format(enum pipe_format format); -void trace_dump_block(const struct pipe_format_block *block); - void trace_dump_template(const struct pipe_texture *templat); - void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state); void trace_dump_poly_stipple(const struct pipe_poly_stipple *state); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index b59458c0e37..af1d7f3224e 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -203,7 +203,9 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, &t->width0, 1, &t->height0, 1, &t->depth0, 1, - t->block.width, t->block.height, t->block.size, + pf_get_blockwidth(t->format), + pf_get_blockheight(t->format), + pf_get_blocksize(t->format), t->last_level, t->nr_samples, t->tex_usage, @@ -251,9 +253,12 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, map = screen->transfer_map(screen, t); rbug_send_texture_read_reply(tr_rbug->con, serial, - t->format, - t->block.width, t->block.height, t->block.size, - (uint8_t*)map, t->stride * t->nblocksy, + t->texture->format, + pf_get_blockwidth(t->texture->format), + pf_get_blockheight(t->texture->format), + pf_get_blocksize(t->texture->format), + (uint8_t*)map, + t->stride * pf_get_nblocksy(t->texture->format, t->height), t->stride, NULL); diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index 7da9bd3866b..f69f7da000d 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -35,6 +35,7 @@ #include "tr_screen.h" #include "pipe/p_inlines.h" +#include "pipe/p_format.h" static boolean trace = FALSE; @@ -424,7 +425,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen, struct pipe_transfer *transfer = tr_trans->transfer; if(tr_trans->map) { - size_t size = transfer->nblocksy * transfer->stride; + size_t size = pf_get_nblocksy(transfer->texture->format, transfer->width) * transfer->stride; trace_dump_call_begin("pipe_screen", "transfer_write"); |