diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp | 244 |
1 files changed, 62 insertions, 182 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp index 67a4a040726..a847cb74da0 100644 --- a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp +++ b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp @@ -2014,206 +2014,86 @@ void FetchJit::Shuffle8bpcGatherd(Shuffle8bpcArgs &args) const uint32_t (&swizzle)[4] = std::get<9>(args); // cast types - Type* vGatherTy = mSimdInt32Ty; Type* v32x8Ty = VectorType::get(mInt8Ty, mVWidth * 4 ); // vwidth is units of 32 bits - // have to do extra work for sign extending - if ((extendType == Instruction::CastOps::SExt) || (extendType == Instruction::CastOps::SIToFP)){ - Type* v16x8Ty = VectorType::get(mInt8Ty, mVWidth * 2); // 8x16bit ints in a 128bit lane - Type* v128Ty = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), mVWidth / 4); // vwidth is units of 32 bits - - // shuffle mask, including any swizzling - const char x = (char)swizzle[0]; const char y = (char)swizzle[1]; - const char z = (char)swizzle[2]; const char w = (char)swizzle[3]; - Value* vConstMask = C<char>({char(x), char(x+4), char(x+8), char(x+12), - char(y), char(y+4), char(y+8), char(y+12), - char(z), char(z+4), char(z+8), char(z+12), - char(w), char(w+4), char(w+8), char(w+12), - char(x), char(x+4), char(x+8), char(x+12), - char(y), char(y+4), char(y+8), char(y+12), - char(z), char(z+4), char(z+8), char(z+12), - char(w), char(w+4), char(w+8), char(w+12)}); - - Value* vShufResult = BITCAST(PSHUFB(BITCAST(vGatherResult, v32x8Ty), vConstMask), vGatherTy); - // after pshufb: group components together in each 128bit lane - // 256i - 0 1 2 3 4 5 6 7 - // xxxx yyyy zzzz wwww xxxx yyyy zzzz wwww - - Value* vi128XY = nullptr; - if(isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1)){ - vi128XY = BITCAST(PERMD(vShufResult, C<int32_t>({0, 4, 0, 0, 1, 5, 0, 0})), v128Ty); - // after PERMD: move and pack xy and zw components in low 64 bits of each 128bit lane - // 256i - 0 1 2 3 4 5 6 7 - // xxxx xxxx dcdc dcdc yyyy yyyy dcdc dcdc (dc - don't care) - } - - // do the same for zw components - Value* vi128ZW = nullptr; - if(isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3)){ - vi128ZW = BITCAST(PERMD(vShufResult, C<int32_t>({2, 6, 0, 0, 3, 7, 0, 0})), v128Ty); - } - - // init denormalize variables if needed - Instruction::CastOps fpCast; - Value* conversionFactor; - - switch (conversionType) - { - case CONVERT_NORMALIZED: - fpCast = Instruction::CastOps::SIToFP; - conversionFactor = VIMMED1((float)(1.0 / 127.0)); - break; - case CONVERT_SSCALED: - fpCast = Instruction::CastOps::SIToFP; - conversionFactor = VIMMED1((float)(1.0)); - break; - case CONVERT_USCALED: - SWR_INVALID("Type should not be sign extended!"); - conversionFactor = nullptr; - break; - default: - SWR_ASSERT(conversionType == CONVERT_NONE); - conversionFactor = nullptr; - break; - } + for (uint32_t i = 0; i < 4; i++) + { + if (!isComponentEnabled(compMask, i)) + continue; - // sign extend all enabled components. If we have a fill vVertexElements, output to current simdvertex - for (uint32_t i = 0; i < 4; i++) + if (compCtrl[i] == ComponentControl::StoreSrc) { - if (isComponentEnabled(compMask, i)) - { - if (compCtrl[i] == ComponentControl::StoreSrc) - { - // if x or z, extract 128bits from lane 0, else for y or w, extract from lane 1 - uint32_t lane = ((i == 0) || (i == 2)) ? 0 : 1; - // if x or y, use vi128XY permute result, else use vi128ZW - Value* selectedPermute = (i < 2) ? vi128XY : vi128ZW; - - // sign extend - vVertexElements[currentVertexElement] = PMOVSXBD(BITCAST(VEXTRACT(selectedPermute, C(lane)), v16x8Ty)); - - // denormalize if needed - if (conversionType != CONVERT_NONE) - { - vVertexElements[currentVertexElement] = FMUL(CAST(fpCast, vVertexElements[currentVertexElement], mSimdFP32Ty), conversionFactor); - } - currentVertexElement++; - } - else + std::vector<uint32_t> vShuffleMasks[4] = { + { 0, 4, 8, 12, 16, 20, 24, 28 }, // x + { 1, 5, 9, 13, 17, 21, 25, 29 }, // y + { 2, 6, 10, 14, 18, 22, 26, 30 }, // z + { 3, 7, 11, 15, 19, 23, 27, 31 }, // w + }; + + Value *val = VSHUFFLE(BITCAST(vGatherResult, v32x8Ty), + UndefValue::get(v32x8Ty), + vShuffleMasks[swizzle[i]]); + + if ((extendType == Instruction::CastOps::SExt) || + (extendType == Instruction::CastOps::SIToFP)) { + switch (conversionType) { -#if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); -#else - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); -#endif + case CONVERT_NORMALIZED: + val = FMUL(SI_TO_FP(val, mSimdFP32Ty), VIMMED1((float)(1.0 / 127.0))); + break; + case CONVERT_SSCALED: + val = SI_TO_FP(val, mSimdFP32Ty); + break; + case CONVERT_USCALED: + SWR_INVALID("Type should not be sign extended!"); + break; + default: + SWR_ASSERT(conversionType == CONVERT_NONE); + val = S_EXT(val, mSimdInt32Ty); + break; } - - if (currentVertexElement > 3) + } else if ((extendType == Instruction::CastOps::ZExt) || + (extendType == Instruction::CastOps::UIToFP)) { + switch (conversionType) { - StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); - // reset to the next vVertexElement to output - currentVertexElement = 0; + case CONVERT_NORMALIZED: + val = FMUL(UI_TO_FP(val, mSimdFP32Ty), VIMMED1((float)(1.0 / 255.0))); + break; + case CONVERT_SSCALED: + SWR_INVALID("Type should not be zero extended!"); + break; + case CONVERT_USCALED: + val = UI_TO_FP(val, mSimdFP32Ty); + break; + default: + SWR_ASSERT(conversionType == CONVERT_NONE); + val = Z_EXT(val, mSimdInt32Ty); + break; } } - } - } - // else zero extend - else if ((extendType == Instruction::CastOps::ZExt) || (extendType == Instruction::CastOps::UIToFP)) - { - // init denormalize variables if needed - Instruction::CastOps fpCast; - Value* conversionFactor; + else + { + SWR_INVALID("Unsupported conversion type"); + } - switch (conversionType) - { - case CONVERT_NORMALIZED: - fpCast = Instruction::CastOps::UIToFP; - conversionFactor = VIMMED1((float)(1.0 / 255.0)); - break; - case CONVERT_USCALED: - fpCast = Instruction::CastOps::UIToFP; - conversionFactor = VIMMED1((float)(1.0)); - break; - case CONVERT_SSCALED: - SWR_INVALID("Type should not be zero extended!"); - conversionFactor = nullptr; - break; - default: - SWR_ASSERT(conversionType == CONVERT_NONE); - conversionFactor = nullptr; - break; + vVertexElements[currentVertexElement++] = val; } - - // shuffle enabled components into lower byte of each 32bit lane, 0 extending to 32 bits - for (uint32_t i = 0; i < 4; i++) + else { - if (isComponentEnabled(compMask, i)) - { - if (compCtrl[i] == ComponentControl::StoreSrc) - { - // pshufb masks for each component - Value* vConstMask; - switch (swizzle[i]) - { - case 0: - // x shuffle mask - vConstMask = C<char>({ 0, -1, -1, -1, 4, -1, -1, -1, 8, -1, -1, -1, 12, -1, -1, -1, - 0, -1, -1, -1, 4, -1, -1, -1, 8, -1, -1, -1, 12, -1, -1, -1 }); - break; - case 1: - // y shuffle mask - vConstMask = C<char>({ 1, -1, -1, -1, 5, -1, -1, -1, 9, -1, -1, -1, 13, -1, -1, -1, - 1, -1, -1, -1, 5, -1, -1, -1, 9, -1, -1, -1, 13, -1, -1, -1 }); - break; - case 2: - // z shuffle mask - vConstMask = C<char>({ 2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1, -1, - 2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1, -1 }); - break; - case 3: - // w shuffle mask - vConstMask = C<char>({ 3, -1, -1, -1, 7, -1, -1, -1, 11, -1, -1, -1, 15, -1, -1, -1, - 3, -1, -1, -1, 7, -1, -1, -1, 11, -1, -1, -1, 15, -1, -1, -1 }); - break; - default: - vConstMask = nullptr; - break; - } - - vVertexElements[currentVertexElement] = BITCAST(PSHUFB(BITCAST(vGatherResult, v32x8Ty), vConstMask), vGatherTy); - // after pshufb for x channel - // 256i - 0 1 2 3 4 5 6 7 - // x000 x000 x000 x000 x000 x000 x000 x000 - - // denormalize if needed - if (conversionType != CONVERT_NONE) - { - vVertexElements[currentVertexElement] = FMUL(CAST(fpCast, vVertexElements[currentVertexElement], mSimdFP32Ty), conversionFactor); - } - currentVertexElement++; - } - else - { #if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); + vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); #else - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); + vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); #endif - } + } - if (currentVertexElement > 3) - { - StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); - // reset to the next vVertexElement to output - currentVertexElement = 0; - } - } + if (currentVertexElement > 3) + { + StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); + // reset to the next vVertexElement to output + currentVertexElement = 0; } } - else - { - SWR_INVALID("Unsupported conversion type"); - } } #if USE_SIMD16_BUILDER |