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-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.c68
-rw-r--r--src/gallium/drivers/svga/svga_winsys.h6
2 files changed, 71 insertions, 3 deletions
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
index 1eb03db2806..9ad4edafef2 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -308,11 +308,19 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.numFaces = 1;
}
+ tex->key.cachable = 1;
+
if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ tex->key.cachable = 0;
+ }
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) {
tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
+ tex->key.cachable = 0;
+ }
/*
* XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
@@ -335,8 +343,6 @@ svga_texture_create(struct pipe_screen *screen,
if(tex->key.format == SVGA3D_FORMAT_INVALID)
goto error2;
- tex->key.cachable = 1;
-
SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
if (tex->handle)
@@ -418,6 +424,62 @@ svga_texture_blanket(struct pipe_screen * screen,
}
+struct pipe_texture *
+svga_screen_texture_wrap_surface(struct pipe_screen *screen,
+ struct pipe_texture *base,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf)
+{
+ struct svga_texture *tex;
+ assert(screen);
+
+ /* Only supports one type */
+ if (base->target != PIPE_TEXTURE_2D ||
+ base->last_level != 0 ||
+ base->depth[0] != 1) {
+ return NULL;
+ }
+
+ if (!srf)
+ return NULL;
+
+ if (svga_translate_format(base->format) != format) {
+ unsigned f1 = svga_translate_format(base->format);
+ unsigned f2 = format;
+
+ /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
+ if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
+ (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
+ (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
+ debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
+ return NULL;
+ }
+ }
+
+ tex = CALLOC_STRUCT(svga_texture);
+ if (!tex)
+ return NULL;
+
+ tex->base = *base;
+
+
+ if (format == 1)
+ tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ else if (format == 2)
+ tex->base.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf);
+
+ tex->key.cachable = 0;
+ tex->handle = srf;
+
+ return &tex->base;
+}
+
+
static void
svga_texture_destroy(struct pipe_texture *pt)
{
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index 59f299c1858..27b99fe4c10 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -296,4 +296,10 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture,
struct pipe_buffer **buffer,
unsigned *stride);
+struct pipe_texture *
+svga_screen_texture_wrap_surface(struct pipe_screen *screen,
+ struct pipe_texture *base,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf);
+
#endif /* SVGA_WINSYS_H_ */